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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.195 by root, Sat Jul 14 12:05:52 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
10#include <string.h> 26#include <string.h>
11#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
12 29
13#include <SDL.h> 30#include <SDL.h>
31#include <SDL_endian.h>
14#include <SDL_image.h> 32#include <SDL_image.h>
15#include <SDL_mixer.h> 33#include <SDL_mixer.h>
16#include <SDL_opengl.h> 34#include <SDL_opengl.h>
17 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
18#include <glib/gmacros.h> 39#include <glib/gmacros.h>
19 40
20#include <pango/pango.h> 41#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h>
23 42
24#ifndef _WIN32 43#ifndef _WIN32
25# include <sys/types.h> 44# include <sys/types.h>
26# include <sys/socket.h> 45# include <sys/socket.h>
27# include <netinet/in.h> 46# include <netinet/in.h>
28# include <netinet/tcp.h> 47# include <netinet/tcp.h>
29# include <inttypes.h> 48# include <inttypes.h>
30#else
31 typedef unsigned char uint8_t;
32 typedef unsigned short uint16_t;
33 typedef unsigned int uint32_t;
34 typedef signed char int8_t;
35 typedef signed short int16_t;
36 typedef signed int int32_t;
37#endif 49#endif
38 50
39#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
40 52
41#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
42 54
43#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
45 57
46#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
47 59
48#define GL_CALL(type,func,args) \ 60#if 0
49 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
50 static int init_; \ 62#else
51 static type fptr_; \ 63# define PARACHUTE 0
52 \ 64#endif
53 if (!init_) \
54 { \
55 init_ = 1; \
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
57 } \
58 \
59 if (fptr_) \
60 fptr_ args; \
61 }
62 65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
63typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
65 118
66typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
67 138
68typedef struct cf_layout { 139typedef struct cf_layout {
69 PangoLayout *pl; 140 PangoLayout *pl;
141 float r, g, b, a; // default color for rgba mode
70 int base_height; 142 int base_height;
71 CFClient__Font font; 143 CFPlus__Font font;
72} *CFClient__Layout; 144} *CFPlus__Layout;
73 145
74static CFClient__Font default_font; 146static CFPlus__Font default_font;
75static PangoContext *context; 147static PangoContext *opengl_context;
76static PangoFontMap *fontmap; 148static PangoFontMap *opengl_fontmap;
77 149
78static void 150static void
79substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
80{ 152{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
154#ifdef FC_HINT_STYLE
155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
156#endif
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
83} 158}
84 159
85static void 160static void
86layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
87{ 162{
88 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
89 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
90 */ 165 */
91 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
95 170
96 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
97} 172}
98 173
99static void 174static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
101{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
102 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
103 181
104 *w = (*w + 3) & ~3; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*w) *w = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
106 if (!*h) *h = 1;
107}
108 184
185 if (!rect.width) rect.width = 1;
186 if (!rect.height) rect.height = 1;
187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
109typedef uint16_t mapface; 193typedef uint16_t faceid;
110 194
111typedef struct { 195typedef struct {
112 GLint name; 196 int name;
113 int w, h; 197 int w, h;
114 float s, t; 198 float s, t;
115 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
116} maptex; 202} maptex;
117 203
118typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
119 int16_t darkness; 207 uint16_t darkness;
120 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
121} mapcell; 209} mapcell;
122 210
123typedef struct { 211typedef struct {
124 int32_t c0, c1; 212 int32_t c0, c1;
125 mapcell *col; 213 mapcell *col;
126} maprow; 214} maprow;
127 215
128typedef struct map { 216typedef struct map {
129 int x, y, w, h; 217 int x, y, w, h;
130 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
131 int faces; 219 int faces; tileid *face2tile; // [faceid]
132 mapface *face; 220 int texs; maptex *tex; // [tileid]
133
134 int texs;
135 maptex *tex;
136 221
137 int32_t rows; 222 int32_t rows;
138 maprow *row; 223 maprow *row;
139} *CFClient__Map; 224} *CFPlus__Map;
140 225
141static char * 226static char *
142prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
143{ 228{
144 char *p; 229 char *p;
161} 246}
162 247
163#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
165 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
166static maprow * 271static maprow *
167map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
168{ 273{
169 if (0 > y) 274 if (0 > y)
170 { 275 {
171 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
172 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
210 315
211 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
212} 317}
213 318
214static mapcell * 319static mapcell *
215map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
216{ 321{
217 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
218} 323}
219 324
220static void 325static void
221map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
222{ 327{
223 int r; 328 int r;
224 329
225 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
226 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
234 self->row = 0; 339 self->row = 0;
235 self->rows = 0; 340 self->rows = 0;
236} 341}
237 342
238static void 343static void
239map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
240{ 345{
241 int x, y; 346 int x, y;
242 maprow *row; 347 maprow *row;
348 mapcell *cell;
243 349
244 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
245 if (y >= 0) 351 if (y >= 0)
246 { 352 {
247 if (y >= self->rows) 353 if (y >= self->rows)
253 if (x >= row->c0) 359 if (x >= row->c0)
254 { 360 {
255 if (x >= row->c1) 361 if (x >= row->c1)
256 break; 362 break;
257 363
258 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
259 } 370 }
260 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
261} 388}
262 389
263static void 390static void
264music_finished (void) 391music_finished (void)
265{ 392{
284 ev.data2 = 0; 411 ev.data2 = 0;
285 412
286 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
287} 414}
288 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
289MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
290 438
291PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
292 440
293BOOT: 441BOOT:
294{ 442{
295 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
296 static const struct { 444 static const struct {
297 const char *name; 445 const char *name;
298 IV iv; 446 IV iv;
299 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
300# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
301 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
302 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
303 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
304 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
305 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
314 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
315 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
316 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
317 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
318 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
319 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
320 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
321 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
322 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
323 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
378 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
379 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
380 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
381 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
382 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
383 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
384 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
385 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
386 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
387 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
388 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
389 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
390 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
391 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
392 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
393 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
394 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
395 const_iv (KMOD_CTRL),
396 const_iv (KMOD_SHIFT),
397 const_iv (KMOD_ALT),
398 const_iv (KMOD_META)
399# undef const_iv 556# undef const_iv
400 }; 557 };
401 558
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
404 561
405 fontmap = pango_ft2_font_map_new (); 562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
408} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
409 571
410int 572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
582
583void
584pango_init ()
585 CODE:
586{
587 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590}
591
592int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
412 594
413void 595void
414SDL_Quit () 596SDL_Quit ()
415 597
416void 598void
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 608
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
611
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 616
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
435 622
436 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 625
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 635
449 ++m; 636 ++m;
450 } 637 }
451} 638}
452 639
640char *
641SDL_GetError ()
642
453int 643int
454SDL_SetVideoMode (int w, int h, int fullscreen) 644SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 645 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
460 OUTPUT: 659 OUTPUT:
461 RETVAL 660 RETVAL
462 661
463void 662void
464SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
664
665char *
666SDL_GetKeyName (int sym)
465 667
466void 668void
467SDL_PollEvent () 669SDL_PollEvent ()
468 PPCODE: 670 PPCODE:
469{ 671{
479 case SDL_KEYDOWN: 681 case SDL_KEYDOWN:
480 case SDL_KEYUP: 682 case SDL_KEYUP:
481 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
482 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
483 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
484 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
485 break; 688 break;
486 689
487 case SDL_ACTIVEEVENT: 690 case SDL_ACTIVEEVENT:
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 693 break;
491 694
492 case SDL_MOUSEMOTION: 695 case SDL_MOUSEMOTION:
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
697
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 703 break;
499 704
500 case SDL_MOUSEBUTTONDOWN: 705 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 706 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
708
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 713 break;
510 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
511 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
512 break; 719 break;
513 } 720 }
514 721
515 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
516 } 723 }
517} 724}
518 725
519int 726int
520Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
529Mix_AllocateChannels (int numchans = -1) 736Mix_AllocateChannels (int numchans = -1)
530 737
531void 738void
532lowdelay (int fd, int val = 1) 739lowdelay (int fd, int val = 1)
533 CODE: 740 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
742
743void
744win32_proxy_info ()
745 PPCODE:
746{
534#ifndef _WIN32 747#ifdef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 748 char buffer[2048];
749 DWORD buflen;
750
751 EXTEND (SP, 3);
752
753 buflen = sizeof (buffer);
754 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
755 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
756 {
757 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
761 {
762 PUSHs (newSVpv (buffer, 0));
763
764 buflen = sizeof (buffer);
765 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
766 PUSHs (newSVpv (buffer, 0));
767 }
768 }
536#endif 769#endif
537 770}
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551 771
552void 772void
553add_font (char *file) 773add_font (char *file)
554 CODE: 774 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 775 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
556 776
557void 777void
558load_image_inline (SV *image_) 778load_image_inline (SV *image_)
559 ALIAS: 779 ALIAS:
560 load_image_file = 1 780 load_image_file = 1
602 822
603 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 823 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
604 824
605 assert (surface2->pitch == surface2->w * 4); 825 assert (surface2->pitch == surface2->w * 4);
606 826
827 SDL_LockSurface (surface2);
607 EXTEND (SP, 5); 828 EXTEND (SP, 6);
608 PUSHs (sv_2mortal (newSViv (surface2->w))); 829 PUSHs (sv_2mortal (newSViv (surface2->w)));
609 PUSHs (sv_2mortal (newSViv (surface2->h))); 830 PUSHs (sv_2mortal (newSViv (surface2->h)));
610 SDL_LockSurface (surface2);
611 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 831 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
612 SDL_UnlockSurface (surface2);
613 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 832 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
614 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 833 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
615 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 834 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
835 SDL_UnlockSurface (surface2);
616 836
617 SDL_FreeSurface (surface); 837 SDL_FreeSurface (surface);
618 SDL_FreeSurface (surface2); 838 SDL_FreeSurface (surface2);
619} 839}
620 840
644} 864}
645 865
646void 866void
647error (char *message) 867error (char *message)
648 CODE: 868 CODE:
869 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 870#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
872#endif
873
874void
875fatal (char *message)
876 CODE:
877 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
880#endif
881 _exit (1);
882
883void
884_exit (int retval = 0)
885 CODE:
886#ifdef WIN32
887 ExitThread (retval); // unclean, please beam me up
651#else 888#else
652 fprintf (stderr, "ERROR: %s\n", message); 889 _exit (retval);
653#endif 890#endif
654 891
655void 892void
656fatal (char *message) 893debug ()
657 CODE: 894 CODE:
658#ifdef _WIN32 895{
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 896#if DEBUG
660#else 897 VALGRIND_DO_LEAK_CHECK;
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 898#endif
663 exit (1); 899}
664 900
665MODULE = CFClient PACKAGE = CFClient::Font 901MODULE = CFPlus PACKAGE = CFPlus::Font
666 902
667CFClient::Font 903CFPlus::Font
668new_from_file (SV *class, char *path, int id = 0) 904new_from_file (SV *class, char *path, int id = 0)
669 CODE: 905 CODE:
670{ 906{
671 int count; 907 int count;
672 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
675} 911}
676 OUTPUT: 912 OUTPUT:
677 RETVAL 913 RETVAL
678 914
679void 915void
680DESTROY (CFClient::Font self) 916DESTROY (CFPlus::Font self)
681 CODE: 917 CODE:
682 pango_font_description_free (self); 918 pango_font_description_free (self);
683 919
684void 920void
685make_default (CFClient::Font self) 921make_default (CFPlus::Font self)
686 CODE: 922 CODE:
687 default_font = self; 923 default_font = self;
688 924
689MODULE = CFClient PACKAGE = CFClient::Layout 925MODULE = CFPlus PACKAGE = CFPlus::Layout
690 926
691CFClient::Layout 927void
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 928reset_glyph_cache ()
929 CODE:
930 tc_clear ();
931
932CFPlus::Layout
933new (SV *class)
693 CODE: 934 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 935 New (0, RETVAL, 1, struct cf_layout);
936
695 RETVAL->pl = pango_layout_new (context); 937 RETVAL->pl = pango_layout_new (opengl_context);
696 RETVAL->base_height = base_height; 938 RETVAL->r = 1.;
939 RETVAL->g = 1.;
940 RETVAL->b = 1.;
941 RETVAL->a = 1.;
942 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 943 RETVAL->font = 0;
944
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 945 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 946 layout_update_font (RETVAL);
700 OUTPUT: 947 OUTPUT:
701 RETVAL 948 RETVAL
702 949
703void 950void
704DESTROY (CFClient::Layout self) 951DESTROY (CFPlus::Layout self)
705 CODE: 952 CODE:
706 g_object_unref (self->pl); 953 g_object_unref (self->pl);
707 Safefree (self); 954 Safefree (self);
708 955
709void 956void
710set_text (CFClient::Layout self, SV *text_) 957set_text (CFPlus::Layout self, SV *text_)
711 CODE: 958 CODE:
712{ 959{
713 STRLEN textlen; 960 STRLEN textlen;
714 char *text = SvPVutf8 (text_, textlen); 961 char *text = SvPVutf8 (text_, textlen);
715 962
716 pango_layout_set_text (self->pl, text, textlen); 963 pango_layout_set_text (self->pl, text, textlen);
717} 964}
718 965
719void 966void
720set_markup (CFClient::Layout self, SV *text_) 967set_markup (CFPlus::Layout self, SV *text_)
721 CODE: 968 CODE:
722{ 969{
723 STRLEN textlen; 970 STRLEN textlen;
724 char *text = SvPVutf8 (text_, textlen); 971 char *text = SvPVutf8 (text_, textlen);
725 972
726 pango_layout_set_markup (self->pl, text, textlen); 973 pango_layout_set_markup (self->pl, text, textlen);
727} 974}
728 975
729SV * 976void
977set_shapes (CFPlus::Layout self, ...)
978 CODE:
979{
980 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text;
983 int arg = 4;
984
985 while (arg < items && (pos = strstr (pos, OBJ_STR)))
986 {
987 PangoRectangle inkrect, rect;
988 PangoAttribute *attr;
989
990 int x = SvIV (ST (arg - 3));
991 int y = SvIV (ST (arg - 2));
992 int w = SvIV (ST (arg - 1));
993 int h = SvIV (ST (arg ));
994
995 inkrect.x = 0;
996 inkrect.y = 0;
997 inkrect.width = 0;
998 inkrect.height = 0;
999
1000 rect.x = x * PANGO_SCALE;
1001 rect.y = y * PANGO_SCALE;
1002 rect.width = w * PANGO_SCALE;
1003 rect.height = h * PANGO_SCALE;
1004
1005 if (!attrs)
1006 attrs = pango_layout_get_attributes (self->pl);
1007
1008 attr = pango_attr_shape_new (&inkrect, &rect);
1009 attr->start_index = pos - text;
1010 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1011 pango_attr_list_insert (attrs, attr);
1012
1013 arg += 4;
1014 pos += sizeof (OBJ_STR) - 1;
1015 }
1016
1017 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs);
1019}
1020
1021void
730get_text (CFClient::Layout self) 1022get_shapes (CFPlus::Layout self)
731 CODE: 1023 PPCODE:
1024{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026
1027 do
1028 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1030
1031 if (run && shape_attr_p (run))
1032 {
1033 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents);
1035
1036 EXTEND (SP, 2);
1037 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1038 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1039 }
1040 }
1041 while (pango_layout_iter_next_run (iter));
1042
1043 pango_layout_iter_free (iter);
1044}
1045
1046int
1047has_wrapped (CFPlus::Layout self)
1048 CODE:
1049{
1050 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl);
1052
1053 while (*text)
1054 lines += *text++ == '\n';
1055
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1056 RETVAL = lines < pango_layout_get_line_count (self->pl);
733 SvUTF8_on (RETVAL); 1057}
734 OUTPUT: 1058 OUTPUT:
735 RETVAL 1059 RETVAL
736 1060
1061SV *
1062get_text (CFPlus::Layout self)
1063 CODE:
1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
1065 sv_utf8_decode (RETVAL);
1066 OUTPUT:
1067 RETVAL
1068
737void 1069void
1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1071 CODE:
1072 self->r = r;
1073 self->g = g;
1074 self->b = b;
1075 self->a = a;
1076
1077void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 1078set_font (CFPlus::Layout self, CFPlus::Font font = 0)
739 CODE: 1079 CODE:
740 if (self->font != font) 1080 if (self->font != font)
741 { 1081 {
742 self->font = font; 1082 self->font = font;
743 layout_update_font (self); 1083 layout_update_font (self);
744 } 1084 }
745 1085
746void 1086void
747set_height (CFClient::Layout self, int base_height) 1087set_height (CFPlus::Layout self, int base_height)
748 CODE: 1088 CODE:
749 if (self->base_height != base_height) 1089 if (self->base_height != base_height)
750 { 1090 {
751 self->base_height = base_height; 1091 self->base_height = base_height;
752 layout_update_font (self); 1092 layout_update_font (self);
753 } 1093 }
754 1094
755void 1095void
756set_width (CFClient::Layout self, int max_width = -1) 1096set_width (CFPlus::Layout self, int max_width = -1)
757 CODE: 1097 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 1099
760void 1100void
1101set_indent (CFPlus::Layout self, int indent)
1102 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104
1105void
1106set_spacing (CFPlus::Layout self, int spacing)
1107 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109
1110void
1111set_ellipsise (CFPlus::Layout self, int ellipsise)
1112 CODE:
1113 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE
1118 );
1119
1120void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm)
1122 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124
1125void
761size (CFClient::Layout self) 1126size (CFPlus::Layout self)
762 PPCODE: 1127 PPCODE:
763{ 1128{
764 int w, h; 1129 int w, h;
765 1130
766 layout_get_pixel_size (self, &w, &h); 1131 layout_get_pixel_size (self, &w, &h);
769 PUSHs (sv_2mortal (newSViv (w))); 1134 PUSHs (sv_2mortal (newSViv (w)));
770 PUSHs (sv_2mortal (newSViv (h))); 1135 PUSHs (sv_2mortal (newSViv (h)));
771} 1136}
772 1137
773int 1138int
1139descent (CFPlus::Layout self)
1140 CODE:
1141{
1142 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect);
1146}
1147 OUTPUT:
1148 RETVAL
1149
1150int
774xy_to_index (CFClient::Layout self, int x, int y) 1151xy_to_index (CFPlus::Layout self, int x, int y)
775 CODE: 1152 CODE:
776{ 1153{
777 int index, trailing; 1154 int index, trailing;
778 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
779 RETVAL = index; 1156 RETVAL = index + trailing;
780} 1157}
781 OUTPUT: 1158 OUTPUT:
782 RETVAL 1159 RETVAL
783 1160
784void 1161void
785cursor_pos (CFClient::Layout self, int index) 1162cursor_pos (CFPlus::Layout self, int index)
786 PPCODE: 1163 PPCODE:
787{ 1164{
788 PangoRectangle strong_pos; 1165 PangoRectangle strong_pos;
789 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
790 1167
793 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
794 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
795} 1172}
796 1173
797void 1174void
798render (CFClient::Layout self) 1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
799 PPCODE: 1176 PPCODE:
800{ 1177{
801 SV *retval; 1178 int line, x;
802 int w, h;
803 FT_Bitmap bitmap;
804 1179
805 layout_get_pixel_size (self, &w, &h); 1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
806 1182
807 retval = newSV (w * h);
808 SvPOK_only (retval);
809 SvCUR_set (retval, w * h);
810
811 bitmap.rows = h;
812 bitmap.width = w;
813 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817
818 memset (bitmap.buffer, 0, w * h);
819
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821
822 EXTEND (SP, 3); 1183 EXTEND (SP, 2);
823 PUSHs (sv_2mortal (newSViv (w))); 1184 PUSHs (sv_2mortal (newSViv (line - 1)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186}
1187
1188void
1189line_x_to_index (CFPlus::Layout self, int line, int x)
1190 PPCODE:
1191{
1192 PangoLayoutLine *lp;
1193 int index, trailing;
1194
1195 if (line < 0)
1196 XSRETURN_EMPTY;
1197
1198 if (!(lp = pango_layout_get_line (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */
1200
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202
1203 EXTEND (SP, 2);
1204 if (GIMME_V == G_SCALAR)
1205 PUSHs (sv_2mortal (newSViv (index + trailing)));
1206 else
1207 {
824 PUSHs (sv_2mortal (newSViv (h))); 1208 PUSHs (sv_2mortal (newSViv (index)));
825 PUSHs (sv_2mortal (retval)); 1209 PUSHs (sv_2mortal (newSViv (trailing)));
1210 }
826} 1211}
827 1212
1213void
1214render (CFPlus::Layout self, float x, float y, int flags = 0)
1215 PPCODE:
1216 pango_opengl_render_layout_subpixel (
1217 self->pl,
1218 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a,
1220 flags
1221 );
1222
828MODULE = CFClient PACKAGE = CFClient::Texture 1223MODULE = CFPlus PACKAGE = CFPlus::Texture
829 1224
830void 1225void
1226pad2pot (SV *data_, SV *w_, SV *h_)
1227 CODE:
1228{
1229 int ow = SvIV (w_);
1230 int oh = SvIV (h_);
1231
1232 if (ow && oh)
1233 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245
1246 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp);
1248
1249 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252
1253 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 }
1260}
1261
1262void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
832 PROTOTYPE: $$$;$$ 1264 PROTOTYPE: $$$;$$
1265 ALIAS:
1266 draw_quad_alpha = 1
1267 draw_quad_alpha_premultiplied = 2
833 CODE: 1268 CODE:
834{ 1269{
835 HV *hv = (HV *)SvRV (self); 1270 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 1274
841 if (items < 5) 1275 if (items < 5)
842 { 1276 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1277 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1278 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1279 }
846 1280
1281 if (ix)
1282 {
1283 glEnable (GL_BLEND);
1284
1285 if (ix == 2)
1286 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1287 else
1288 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1289 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1290
1291 glEnable (GL_ALPHA_TEST);
1292 glAlphaFunc (GL_GREATER, 0.01f);
1293 }
1294
847 glBindTexture (GL_TEXTURE_2D, name); 1295 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1296
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1297 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1298 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1299 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1300 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1301 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1302 glEnd ();
858}
859 1303
1304 if (ix)
1305 {
1306 glDisable (GL_ALPHA_TEST);
1307 glDisable (GL_BLEND);
1308 }
1309}
1310
860MODULE = CFClient PACKAGE = CFClient::Map 1311MODULE = CFPlus PACKAGE = CFPlus::Map
861 1312
862CFClient::Map 1313CFPlus::Map
863new (SV *class, int map_width, int map_height) 1314new (SV *class)
864 CODE: 1315 CODE:
865 New (0, RETVAL, 1, struct map); 1316 New (0, RETVAL, 1, struct map);
866 RETVAL->x = 0; 1317 RETVAL->x = 0;
867 RETVAL->y = 0; 1318 RETVAL->y = 0;
868 RETVAL->w = map_width; 1319 RETVAL->w = 0;
869 RETVAL->h = map_height; 1320 RETVAL->h = 0;
870 RETVAL->ox = 0; 1321 RETVAL->ox = 0;
871 RETVAL->oy = 0; 1322 RETVAL->oy = 0;
872 RETVAL->faces = 8192; 1323 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
873 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1324 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
874 RETVAL->texs = 8192;
875 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
876 RETVAL->rows = 0; 1325 RETVAL->rows = 0;
877 RETVAL->row = 0; 1326 RETVAL->row = 0;
878 OUTPUT: 1327 OUTPUT:
879 RETVAL 1328 RETVAL
880 1329
881void 1330void
882DESTROY (CFClient::Map self) 1331DESTROY (CFPlus::Map self)
883 CODE: 1332 CODE:
884{ 1333{
885 map_clear (self); 1334 map_clear (self);
886 Safefree (self->face); 1335 Safefree (self->face2tile);
1336 Safefree (self->tex);
887 Safefree (self); 1337 Safefree (self);
888} 1338}
889 1339
890void 1340void
1341resize (CFPlus::Map self, int map_width, int map_height)
1342 CODE:
1343 self->w = map_width;
1344 self->h = map_height;
1345
1346void
891clear (CFClient::Map self) 1347clear (CFPlus::Map self)
892 CODE: 1348 CODE:
893 map_clear (self); 1349 map_clear (self);
894 1350
895void 1351void
896set_face (CFClient::Map self, int face, int texid) 1352set_tileid (CFPlus::Map self, int face, int tile)
897 CODE: 1353 CODE:
898{ 1354{
899 while (self->faces <= face) 1355 need_facenum (self, face); self->face2tile [face] = tile;
900 { 1356 need_texid (self, tile);
901 Append (mapface, self->face, self->faces, self->faces);
902 self->faces *= 2;
903 }
904
905 self->face [face] = texid;
906} 1357}
907 1358
908void 1359void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level)
1361 CODE:
1362{
1363 tileid texid;
1364 maptex *tex;
1365
1366 if (face < 0 || face >= self->faces)
1367 return;
1368
1369 if (smooth < 0 || smooth >= self->faces)
1370 return;
1371
1372 texid = self->face2tile [face];
1373
1374 if (!texid)
1375 return;
1376
1377 tex = self->tex + texid;
1378 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level;
1380}
1381
1382void
909set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
910 CODE: 1384 CODE:
911{ 1385{
912 while (self->texs <= texid) 1386 need_texid (self, texid);
913 {
914 Append (maptex, self->tex, self->texs, self->texs);
915 self->texs *= 2;
916 }
917 1387
918 { 1388 {
919 maptex *tex = self->tex + texid; 1389 maptex *tex = self->tex + texid;
920 1390
921 tex->name = name; 1391 tex->name = name;
926 tex->r = r; 1396 tex->r = r;
927 tex->g = g; 1397 tex->g = g;
928 tex->b = b; 1398 tex->b = b;
929 tex->a = a; 1399 tex->a = a;
930 } 1400 }
1401
1402 // somewhat hackish, but for textures that require it, it really
1403 // improves the look, and most others don't suffer.
1404 glBindTexture (GL_TEXTURE_2D, name);
1405 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1406 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1407 // use uglier nearest interpolation because linear suffers
1408 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1410}
932 1411
933int 1412int
934ox (CFClient::Map self) 1413ox (CFPlus::Map self)
935 ALIAS: 1414 ALIAS:
936 oy = 1 1415 oy = 1
1416 x = 2
1417 y = 3
1418 w = 4
1419 h = 5
937 CODE: 1420 CODE:
938 switch (ix) 1421 switch (ix)
939 { 1422 {
940 case 0: RETVAL = self->ox; break; 1423 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1424 case 1: RETVAL = self->oy; break;
1425 case 2: RETVAL = self->x; break;
1426 case 3: RETVAL = self->y; break;
1427 case 4: RETVAL = self->w; break;
1428 case 5: RETVAL = self->h; break;
942 } 1429 }
943 OUTPUT: 1430 OUTPUT:
944 RETVAL 1431 RETVAL
945 1432
946void 1433void
947scroll (CFClient::Map self, int dx, int dy) 1434scroll (CFPlus::Map self, int dx, int dy)
948 CODE: 1435 CODE:
949{ 1436{
950 if (dx > 0) 1437 if (dx > 0)
951 map_blank (self, self->x, self->y, dx - 1, self->h); 1438 map_blank (self, self->x, self->y, dx, self->h);
952 else if (dx < 0) 1439 else if (dx < 0)
953 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1440 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
954 1441
955 if (dy > 0) 1442 if (dy > 0)
956 map_blank (self, self->x, self->y, self->w, dy - 1); 1443 map_blank (self, self->x, self->y, self->w, dy);
957 else if (dy < 0) 1444 else if (dy < 0)
958 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1445 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
959 1446
960 self->ox += dx; self->x += dx; 1447 self->ox += dx; self->x += dx;
961 self->oy += dy; self->y += dy; 1448 self->oy += dy; self->y += dy;
962 1449
963 while (self->y < 0) 1450 while (self->y < 0)
968 self->y += MAP_EXTEND_Y; 1455 self->y += MAP_EXTEND_Y;
969 } 1456 }
970} 1457}
971 1458
972void 1459void
973map1a_update (CFClient::Map self, SV *data_) 1460map1a_update (CFPlus::Map self, SV *data_, int extmap)
974 CODE: 1461 CODE:
975{ 1462{
976 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
977 uint8_t *data_end = (uint8_t *)SvEND (data_); 1464 uint8_t *data_end = (uint8_t *)SvEND (data_);
978 mapcell *cell; 1465 mapcell *cell;
979 int x, y, flags; 1466 int x, y, flags;
980 1467
981 while (data < data_end) 1468 while (data < data_end - 1)
982 { 1469 {
983 flags = (data [0] << 8) + data [1]; data += 2; 1470 flags = (data [0] << 8) + data [1]; data += 2;
984 1471
985 x = ((flags >> 10) & 63) + self->x; 1472 x = self->x + ((flags >> 10) & 63);
986 y = ((flags >> 4) & 63) + self->y; 1473 y = self->y + ((flags >> 4) & 63);
987 1474
988 cell = map_get_cell (self, x, y); 1475 cell = map_get_cell (self, x, y);
989 1476
990 if (flags & 15) 1477 if (flags & 15)
991 { 1478 {
992 if (cell->darkness < 0) 1479 if (!cell->darkness)
993 { 1480 {
1481 memset (cell, 0, sizeof (*cell));
994 cell->darkness = 0; 1482 cell->darkness = 256;
995 cell->face [0] = 0;
996 cell->face [1] = 0;
997 cell->face [2] = 0;
998 } 1483 }
999 1484
1000 cell->darkness = flags & 8 ? *data++ : 255;
1001
1002 //TODO: don't trust server data to be in-range(!) 1485 //TODO: don't trust server data to be in-range(!)
1486
1487 if (flags & 8)
1488 {
1489 if (extmap)
1490 {
1491 uint8_t ext, cmd;
1492
1493 do
1494 {
1495 ext = *data++;
1496 cmd = ext & 0x3f;
1497
1498 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health
1501 {
1502 cell->stat_width = 1;
1503 cell->stat_hp = *data++;
1504 }
1505 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47)
1508 {
1509 if (*data == 4)
1510 ; // decode player count
1511
1512 data += *data + 1;
1513 }
1514 else if (cmd == 8) // cell flags
1515 cell->flags = *data++;
1516 else if (ext & 0x40) // unknown, multibyte => skip
1517 data += *data + 1;
1518 else
1519 data++;
1520 }
1521 while (ext & 0x80);
1522 }
1523 else
1524 cell->darkness = *data++ + 1;
1525 }
1003 1526
1004 if (flags & 4) 1527 if (flags & 4)
1005 { 1528 {
1006 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face];
1007 } 1532 }
1008 1533
1009 if (flags & 2) 1534 if (flags & 2)
1010 { 1535 {
1011 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1012 } 1539 }
1013 1540
1014 if (flags & 1) 1541 if (flags & 1)
1015 { 1542 {
1016 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1017 } 1546 }
1018 } 1547 }
1019 else 1548 else
1020 cell->darkness = -1; 1549 cell->darkness = 0;
1021 } 1550 }
1022} 1551}
1023 1552
1024SV * 1553SV *
1025mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1555 CODE:
1027{ 1556{
1028 int x1, x; 1557 int x1, x;
1029 int y1, y; 1558 int y1, y;
1030 int z; 1559 int z;
1051 { 1580 {
1052 mapcell *cell = row->col + (x - row->c0); 1581 mapcell *cell = row->col + (x - row->c0);
1053 1582
1054 for (z = 0; z <= 0; z++) 1583 for (z = 0; z <= 0; z++)
1055 { 1584 {
1056 mapface face = cell->face [z];
1057
1058 if (face)
1059 {
1060 maptex tex = self->tex [face]; 1585 maptex tex = self->tex [cell->tile [z]];
1061 int a0 = 255 - tex.a; 1586 int a0 = 255 - tex.a;
1062 int a1 = tex.a; 1587 int a1 = tex.a;
1063 1588
1064 r = (r * a0 + tex.r * a1) / 255; 1589 r = (r * a0 + tex.r * a1) / 255;
1065 g = (g * a0 + tex.g * a1) / 255; 1590 g = (g * a0 + tex.g * a1) / 255;
1066 b = (b * a0 + tex.b * a1) / 255; 1591 b = (b * a0 + tex.b * a1) / 255;
1067 a = (a * a0 + tex.a * a1) / 255; 1592 a = (a * a0 + tex.a * a1) / 255;
1068 }
1069 } 1593 }
1070 } 1594 }
1071 1595
1072 *map++ = (r ) 1596 *map++ = (r )
1073 | (g << 8) 1597 | (g << 8)
1080} 1604}
1081 OUTPUT: 1605 OUTPUT:
1082 RETVAL 1606 RETVAL
1083 1607
1084void 1608void
1085draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1086 PPCODE: 1610 CODE:
1087{ 1611{
1088 int vx, vy; 1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1615 smooth_key skey;
1089 int x, y, z; 1616 int x, y, z;
1090 int last_name; 1617 int last_name;
1091 mapface face; 1618
1619 // thats current max. sorry.
1620 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255;
1622
1623 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey));
1625
1626 glColor4ub (255, 255, 255, 255);
1627
1628 glEnable (GL_BLEND);
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1630 glEnable (GL_TEXTURE_2D);
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1632
1633 glBegin (GL_QUADS);
1634
1635 last_name = 0;
1636
1637 mx += self->x;
1638 my += self->y;
1639
1640 // first pass: determine smooth_max
1641 // rather ugly, if you ask me
1642 // could also be stored inside mapcell and updated on change
1643 memset (smooth_max, 0, sizeof (smooth_max));
1644
1645 for (y = 0; y < sh; y++)
1646 if (0 <= y + my && y + my < self->rows)
1647 {
1648 maprow *row = self->row + (y + my);
1649
1650 for (x = 0; x < sw; x++)
1651 if (row->c0 <= x + mx && x + mx < row->c1)
1652 {
1653 mapcell *cell = row->col + (x + mx - row->c0);
1654
1655 smooth_max[x + 1][y + 1] =
1656 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel));
1659 }
1660 }
1661
1662 for (z = 0; z <= 2; z++)
1663 {
1664 memset (smooth_level, 0, sizeof (smooth_level));
1665
1666 for (y = 0; y < sh; y++)
1667 if (0 <= y + my && y + my < self->rows)
1668 {
1669 maprow *row = self->row + (y + my);
1670
1671 for (x = 0; x < sw; x++)
1672 if (row->c0 <= x + mx && x + mx < row->c1)
1673 {
1674 mapcell *cell = row->col + (x + mx - row->c0);
1675 tileid tile = cell->tile [z];
1676
1677 if (tile)
1678 {
1679 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h;
1682
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name)
1686 {
1687 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */
1689
1690 glEnd ();
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1692 glBegin (GL_QUADS);
1693 }
1694
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 {
1702 if (cell->flags & 1)
1703 {
1704 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32;
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 }
1717 }
1718
1719 // update smooth hash
1720 if (tex.smoothtile)
1721 {
1722 skey.tile = tex.smoothtile;
1723 skey.level = tex.smoothlevel;
1724
1725 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1726
1727 // add bits to current tile and all neighbours. skey.x|y is
1728 // shifted +1|+1 so we always stay positive.
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1737 // ┃· ·· ·┃ ━━
1738
1739 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1740 // ·· ·· ·┏ ┓·
1741
1742 // full tile
1743 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1744
1745 // borders
1746 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1747 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1748 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1749 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1750
1751 // corners
1752 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1753 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1754 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1755 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1756 }
1757 }
1758 }
1759 }
1760
1761 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort
1763 {
1764 int w, b;
1765
1766 for (w = 0; w < 256 / 32; ++w)
1767 {
1768 uint32_t smask = smooth_level [w];
1769 if (smask)
1770 for (b = 0; b < 32; ++b)
1771 if (smask & (((uint32_t)1) << b))
1772 {
1773 int level = (w << 5) | b;
1774 HE *he;
1775
1776 hv_iterinit (smooth);
1777 while ((he = hv_iternext (smooth)))
1778 {
1779 smooth_key *skey = (smooth_key *)HeKEY (he);
1780 IV bits = SvIVX (HeVAL (he));
1781
1782 if (!(bits & 0x1000)
1783 && skey->level == level
1784 && level > smooth_max [skey->x][skey->y])
1785 {
1786 maptex tex = self->tex [skey->tile];
1787 int px = (((int)skey->x) - 1) * T;
1788 int py = (((int)skey->y) - 1) * T;
1789 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column
1793
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name)
1797 {
1798 if (!tex.name)
1799 continue; // smoothing not yet available
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804 }
1805
1806 if (border)
1807 {
1808 float ox = border * dx;
1809
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1814 }
1815
1816 if (corner)
1817 {
1818 float ox = corner * dx;
1819
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1824 }
1825 }
1826 }
1827 }
1828 }
1829 }
1830
1831 hv_clear (smooth);
1832 }
1833
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND);
1838
1839 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 int px = x * T;
1851 int py = y * T;
1852
1853 if (cell->stat_hp)
1854 {
1855 int width = cell->stat_width * T;
1856 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1857
1858 glColor3ub (0, 0, 0);
1859 glRectf (px + 1, py - thick - 2,
1860 px + width - 1, py);
1861
1862 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1863 glRectf (px + 2,
1864 py - thick - 1,
1865 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1866 }
1867 }
1868 }
1869}
1870
1871void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE:
1874{
1875 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F },
1878 { 0.00F, 0.00F, 0.55F },
1879 { 1.00F, 0.00F, 0.00F },
1880
1881 { 1.00F, 0.54F, 0.00F },
1882 { 0.11F, 0.56F, 1.00F },
1883 { 0.93F, 0.46F, 0.00F },
1884 { 0.18F, 0.54F, 0.34F },
1885
1886 { 0.56F, 0.73F, 0.56F },
1887 { 0.80F, 0.80F, 0.80F },
1888 { 0.55F, 0.41F, 0.13F },
1889 { 0.99F, 0.77F, 0.26F },
1890
1891 { 0.74F, 0.65F, 0.41F },
1892
1893 { 0.00F, 1.00F, 1.00F },
1894 { 1.00F, 0.00F, 1.00F },
1895 { 1.00F, 1.00F, 0.00F },
1896 };
1897
1898 int x, y;
1899
1900 glEnable (GL_TEXTURE_2D);
1901 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glBegin (GL_QUADS);
1905
1906 for (y = 0; y < h; y++)
1907 for (x = 0; x < w; x++)
1908 {
1909 unsigned char m = data [x + y * w];
1910
1911 if (m)
1912 {
1913 float *c = color [m & 15];
1914
1915 float tx1 = m & 0x40 ? 0.5 : 0.;
1916 float tx2 = tx1 + 0.5;
1917
1918 glColor4f (c[0], c[1], c[2], 0.75);
1919 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1920 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1921 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1922 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1923 }
1924 }
1925
1926 glEnd ();
1927 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D);
1929}
1930
1931void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1933 PPCODE:
1934{
1935 int x, y;
1092 int sw4 = (sw + 3) & ~3; 1936 int sw4 = (sw + 3) & ~3;
1093 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1094 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1095 1939
1096 memset (darkness, 255, sw4 * sh); 1940 memset (darkness, 255, sw4 * sh);
1097 SvPOK_only (darkness_sv); 1941 SvPOK_only (darkness_sv);
1098 SvCUR_set (darkness_sv, sw4 * sh); 1942 SvCUR_set (darkness_sv, sw4 * sh);
1099 1943
1100 vx = self->x + (self->w - sw) / 2 - shift_x; 1944 mx += self->x;
1101 vy = self->y + (self->h - sh) / 2 - shift_y; 1945 my += self->y;
1102 1946
1103 /*
1104 int vx = self->vx = self->w >= sw
1105 ? self->x + (self->w - sw) / 2
1106 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1107
1108 int vy = self->vy = self->h >= sh
1109 ? self->y + (self->h - sh) / 2
1110 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1111 */
1112
1113 glColor4ub (255, 255, 255, 255);
1114
1115 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 glEnable (GL_BLEND);
1117 glEnable (GL_TEXTURE_2D);
1118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1119
1120 glBegin (GL_QUADS);
1121
1122 last_name = 0;
1123
1124 for (z = 0; z < 3; z++)
1125 for (y = 0; y < sh; y++) 1947 for (y = 0; y < sh; y++)
1126 if (0 <= y + vy && y + vy < self->rows) 1948 if (0 <= y + my && y + my < self->rows)
1127 { 1949 {
1128 maprow *row = self->row + (y + vy); 1950 maprow *row = self->row + (y + my);
1129 1951
1130 for (x = 0; x < sw; x++) 1952 for (x = 0; x < sw; x++)
1131 if (row->c0 <= x + vx && x + vx < row->c1) 1953 if (row->c0 <= x + mx && x + mx < row->c1)
1132 { 1954 {
1133 mapcell *cell = row->col + (x + vx - row->c0); 1955 mapcell *cell = row->col + (x + mx - row->c0);
1134 1956
1135 darkness[y * sw4 + x] = cell->darkness < 0 1957 darkness[y * sw4 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1)
1136 ? 255 - FOW_DARKNESS 1959 : 255 - FOW_DARKNESS;
1137 : 255 - cell->darkness;
1138
1139 face = cell->face [z];
1140
1141 if (face)
1142 {
1143 maptex tex = self->tex [face];
1144
1145 int px = (x + 1) * 32 - tex.w;
1146 int py = (y + 1) * 32 - tex.h;
1147
1148 if (last_name != tex.name)
1149 {
1150 glEnd ();
1151 last_name = tex.name;
1152 glBindTexture (GL_TEXTURE_2D, last_name);
1153 glBegin (GL_QUADS);
1154 }
1155
1156 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1157 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1158 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1159 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1160 }
1161 } 1960 }
1162 } 1961 }
1163
1164 glEnd ();
1165
1166 glDisable (GL_TEXTURE_2D);
1167 glDisable (GL_BLEND);
1168 1962
1169 EXTEND (SP, 3); 1963 EXTEND (SP, 3);
1170 PUSHs (sv_2mortal (newSViv (sw4))); 1964 PUSHs (sv_2mortal (newSViv (sw4)));
1171 PUSHs (sv_2mortal (newSViv (sh))); 1965 PUSHs (sv_2mortal (newSViv (sh)));
1172 PUSHs (darkness_sv); 1966 PUSHs (darkness_sv);
1173} 1967}
1174 1968
1175SV * 1969SV *
1176get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1177 CODE: 1971 CODE:
1178{ 1972{
1179 int x, y, x1, y1; 1973 int x, y, x1, y1;
1180 SV *data_sv = newSV (w * h * 7 + 5); 1974 SV *data_sv = newSV (w * h * 7 + 5);
1181 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1975 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1206 if (row && row->c0 <= x && x < row->c1) 2000 if (row && row->c0 <= x && x < row->c1)
1207 { 2001 {
1208 mapcell *cell = row->col + (x - row->c0); 2002 mapcell *cell = row->col + (x - row->c0);
1209 uint8_t flags = 0; 2003 uint8_t flags = 0;
1210 2004
1211 if (cell->face [0]) flags |= 1; 2005 if (cell->tile [0]) flags |= 1;
1212 if (cell->face [1]) flags |= 2; 2006 if (cell->tile [1]) flags |= 2;
1213 if (cell->face [2]) flags |= 4; 2007 if (cell->tile [2]) flags |= 4;
1214 2008
1215 *data++ = flags; 2009 *data++ = flags;
1216 2010
1217 if (flags & 1) 2011 if (flags & 1)
1218 { 2012 {
2013 tileid tile = cell->tile [0];
1219 *data++ = cell->face [0] >> 8; 2014 *data++ = tile >> 8;
1220 *data++ = cell->face [0]; 2015 *data++ = tile;
1221 } 2016 }
1222 2017
1223 if (flags & 2) 2018 if (flags & 2)
1224 { 2019 {
2020 tileid tile = cell->tile [1];
1225 *data++ = cell->face [1] >> 8; 2021 *data++ = tile >> 8;
1226 *data++ = cell->face [1]; 2022 *data++ = tile;
1227 } 2023 }
1228 2024
1229 if (flags & 4) 2025 if (flags & 4)
1230 { 2026 {
2027 tileid tile = cell->tile [2];
1231 *data++ = cell->face [2] >> 8; 2028 *data++ = tile >> 8;
1232 *data++ = cell->face [2]; 2029 *data++ = tile;
1233 } 2030 }
1234 } 2031 }
1235 else 2032 else
1236 *data++ = 0; 2033 *data++ = 0;
1237 } 2034 }
1243} 2040}
1244 OUTPUT: 2041 OUTPUT:
1245 RETVAL 2042 RETVAL
1246 2043
1247void 2044void
1248set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1249 PPCODE: 2046 PPCODE:
1250{ 2047{
1251 int x, y, z; 2048 int x, y, z;
1252 int w, h; 2049 int w, h;
1253 int x1, y1; 2050 int x1, y1;
1277 { 2074 {
1278 uint8_t flags = *data++; 2075 uint8_t flags = *data++;
1279 2076
1280 if (flags) 2077 if (flags)
1281 { 2078 {
1282 mapface face[3] = { 0, 0, 0 };
1283
1284 mapcell *cell = row_get_cell (row, x); 2079 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 };
1285 2081
1286 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2082 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1287 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1288 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1289 2085
1290 if (cell->darkness <= 0) 2086 if (cell->darkness == 0)
1291 { 2087 {
1292 cell->darkness = -1; 2088 cell->darkness = 0;
1293 2089
1294 for (z = 0; z <= 2; z++) 2090 for (z = 0; z <= 2; z++)
1295 { 2091 {
1296 cell->face[z] = face[z]; 2092 tileid t = tile [z];
1297 2093
1298 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2094 if (t >= self->texs || (t && !self->tex [t].name))
2095 {
1299 XPUSHs (sv_2mortal (newSViv (face[z]))); 2096 XPUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t);
2098 }
2099
2100 cell->tile [z] = t;
1300 } 2101 }
1301 } 2102 }
1302 } 2103 }
1303 } 2104 }
1304 } 2105 }
1305} 2106}
1306 2107
1307MODULE = CFClient PACKAGE = CFClient::MixChunk 2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1308 2109
1309CFClient::MixChunk 2110CFPlus::MixChunk
1310new_from_file (SV *class, char *path) 2111new_from_file (SV *class, char *path)
1311 CODE: 2112 CODE:
1312 RETVAL = Mix_LoadWAV (path); 2113 RETVAL = Mix_LoadWAV (path);
1313 OUTPUT: 2114 OUTPUT:
1314 RETVAL 2115 RETVAL
1315 2116
1316void 2117void
1317DESTROY (CFClient::MixChunk self) 2118DESTROY (CFPlus::MixChunk self)
1318 CODE: 2119 CODE:
1319 Mix_FreeChunk (self); 2120 Mix_FreeChunk (self);
1320 2121
1321int 2122int
1322volume (CFClient::MixChunk self, int volume = -1) 2123volume (CFPlus::MixChunk self, int volume = -1)
1323 CODE: 2124 CODE:
1324 RETVAL = Mix_VolumeChunk (self, volume); 2125 RETVAL = Mix_VolumeChunk (self, volume);
1325 OUTPUT: 2126 OUTPUT:
1326 RETVAL 2127 RETVAL
1327 2128
1328int 2129int
1329play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1330 CODE: 2131 CODE:
1331 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1332 OUTPUT: 2133 OUTPUT:
1333 RETVAL 2134 RETVAL
1334 2135
1335MODULE = CFClient PACKAGE = CFClient::MixMusic 2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1336 2137
1337int 2138int
1338volume (int volume = -1) 2139volume (int volume = -1)
1339 CODE: 2140 CODE:
1340 RETVAL = Mix_VolumeMusic (volume); 2141 RETVAL = Mix_VolumeMusic (volume);
1341 OUTPUT: 2142 OUTPUT:
1342 RETVAL 2143 RETVAL
1343 2144
2145int
2146fade_out (int ms)
2147 CODE:
2148 RETVAL = Mix_FadeOutMusic (ms);
2149 OUTPUT:
2150 RETVAL
2151
1344CFClient::MixMusic 2152CFPlus::MixMusic
1345new_from_file (SV *class, char *path) 2153new_from_file (SV *class, char *path)
1346 CODE: 2154 CODE:
1347 RETVAL = Mix_LoadMUS (path); 2155 RETVAL = Mix_LoadMUS (path);
1348 OUTPUT: 2156 OUTPUT:
1349 RETVAL 2157 RETVAL
1350 2158
1351void 2159void
1352DESTROY (CFClient::MixMusic self) 2160DESTROY (CFPlus::MixMusic self)
1353 CODE: 2161 CODE:
1354 Mix_FreeMusic (self); 2162 Mix_FreeMusic (self);
1355 2163
1356int 2164int
1357play (CFClient::MixMusic self, int loops = -1) 2165play (CFPlus::MixMusic self, int loops = -1)
1358 CODE: 2166 CODE:
1359 RETVAL = Mix_PlayMusic (self, loops); 2167 RETVAL = Mix_PlayMusic (self, loops);
1360 OUTPUT: 2168 OUTPUT:
1361 RETVAL 2169 RETVAL
1362 2170
2171int
2172fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2173 CODE:
2174 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2175 OUTPUT:
2176 RETVAL
2177
1363MODULE = CFClient PACKAGE = CFClient::OpenGL 2178MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1364 2179
1365BOOT: 2180BOOT:
1366{ 2181{
1367 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2182 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1368 static const struct { 2183 static const struct {
1369 const char *name; 2184 const char *name;
1370 IV iv; 2185 IV iv;
1371 } *civ, const_iv[] = { 2186 } *civ, const_iv[] = {
1372# define const_iv(name) { # name, (IV)name } 2187# define const_iv(name) { # name, (IV)name }
1373 const_iv (GL_COLOR_MATERIAL), 2188 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 2189 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 2190 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 2191 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 2192 const_iv (GL_BLEND),
2193 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 2194 const_iv (GL_SCISSOR_TEST),
2195 const_iv (GL_DEPTH_TEST),
2196 const_iv (GL_ALPHA_TEST),
2197 const_iv (GL_NORMALIZE),
2198 const_iv (GL_RESCALE_NORMAL),
2199 const_iv (GL_FRONT),
2200 const_iv (GL_BACK),
1379 const_iv (GL_AND), 2201 const_iv (GL_AND),
1380 const_iv (GL_ONE), 2202 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 2203 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 2204 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 2205 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2206 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 2207 const_iv (GL_ONE_MINUS_DST_ALPHA),
2208 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 2209 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 2210 const_iv (GL_RGBA),
2211 const_iv (GL_RGBA4),
2212 const_iv (GL_RGBA8),
2213 const_iv (GL_RGB5_A1),
1388 const_iv (GL_UNSIGNED_BYTE), 2214 const_iv (GL_UNSIGNED_BYTE),
2215 const_iv (GL_UNSIGNED_SHORT),
2216 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 2217 const_iv (GL_ALPHA),
2218 const_iv (GL_INTENSITY),
2219 const_iv (GL_LUMINANCE),
2220 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 2221 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2222 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 2223 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 2224 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 2225 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 2227 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 2228 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 2229 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 2230 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 2231 const_iv (GL_TEXTURE_WRAP_T),
2232 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 2233 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 2234 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 2235 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 2236 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2237 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2238 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2239 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2240 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 2241 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 2242 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 2243 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 2244 const_iv (GL_REPLACE),
2245 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 2246 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 2247 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 2248 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 2249 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 2250 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 2251 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 2252 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 2253 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 2254 const_iv (GL_LINES),
2255 const_iv (GL_LINE_STRIP),
2256 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 2257 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 2258 const_iv (GL_QUAD_STRIP),
2259 const_iv (GL_TRIANGLES),
2260 const_iv (GL_TRIANGLE_STRIP),
2261 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2262 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 2263 const_iv (GL_FASTEST),
2264 const_iv (GL_V2F),
2265 const_iv (GL_V3F),
2266 const_iv (GL_T2F_V3F),
2267 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 2268# undef const_iv
1427 }; 2269 };
1428 2270
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2271 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2272 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2273
2274 texture_av = newAV ();
2275 AvREAL_off (texture_av);
1431} 2276}
2277
2278char *
2279gl_vendor ()
2280 CODE:
2281 RETVAL = (char *)glGetString (GL_VENDOR);
2282 OUTPUT:
2283 RETVAL
2284
2285char *
2286gl_version ()
2287 CODE:
2288 RETVAL = (char *)glGetString (GL_VERSION);
2289 OUTPUT:
2290 RETVAL
2291
2292char *
2293gl_extensions ()
2294 CODE:
2295 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2296 OUTPUT:
2297 RETVAL
1432 2298
1433int glGetError () 2299int glGetError ()
2300
2301void glFinish ()
1434 2302
1435void glClear (int mask) 2303void glClear (int mask)
1436 2304
1437void glClearColor (float r, float g, float b, float a = 1.0) 2305void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @ 2306 PROTOTYPE: @
1445 2313
1446void glHint (int target, int mode) 2314void glHint (int target, int mode)
1447 2315
1448void glBlendFunc (int sfactor, int dfactor) 2316void glBlendFunc (int sfactor, int dfactor)
1449 2317
2318void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2319 CODE:
2320 gl_BlendFuncSeparate (sa, da, saa, daa);
2321
2322void glDepthMask (int flag)
2323
1450void glLogicOp (int opcode) 2324void glLogicOp (int opcode)
1451 2325
1452void glColorMask (int red, int green, int blue, int alpha) 2326void glColorMask (int red, int green, int blue, int alpha)
1453 2327
1454void glMatrixMode (int mode) 2328void glMatrixMode (int mode)
1457 2331
1458void glPopMatrix () 2332void glPopMatrix ()
1459 2333
1460void glLoadIdentity () 2334void glLoadIdentity ()
1461 2335
2336void glDrawBuffer (int buffer)
2337
2338void glReadBuffer (int buffer)
2339
1462# near and far are due to microsofts buggy c compiler 2340# near_ and far_ are due to microsofts buggy "c" compiler
2341void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2342
2343# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2344void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 2345
1465void glViewport (int x, int y, int width, int height) 2346void glViewport (int x, int y, int width, int height)
1466 2347
1467void glScissor (int x, int y, int width, int height) 2348void glScissor (int x, int y, int width, int height)
1482 2363
1483void glEnd () 2364void glEnd ()
1484 2365
1485void glColor (float r, float g, float b, float a = 1.0) 2366void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 2367 PROTOTYPE: @
2368 ALIAS:
2369 glColor_premultiply = 1
1487 CODE: 2370 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2371 if (ix)
2372 {
2373 r *= a;
2374 g *= a;
2375 b *= a;
2376 }
2377 // microsoft visual "c" rounds instead of truncating...
2378 glColor4f (r, g, b, a);
2379
2380void glInterleavedArrays (int format, int stride, char *data)
2381
2382void glDrawElements (int mode, int count, int type, char *indices)
2383
2384# 1.2 void glDrawRangeElements (int mode, int start, int end
2385
2386void glRasterPos (float x, float y, float z = 0.)
2387 CODE:
2388 glRasterPos3f (0, 0, z);
2389 glBitmap (0, 0, 0, 0, x, y, 0);
1489 2390
1490void glVertex (float x, float y, float z = 0.) 2391void glVertex (float x, float y, float z = 0.)
1491 CODE: 2392 CODE:
1492 glVertex3f (x, y, z); 2393 glVertex3f (x, y, z);
1493 2394
1505 2406
1506void glBindTexture (int target, int name) 2407void glBindTexture (int target, int name)
1507 2408
1508void glConvolutionParameter (int target, int pname, float params) 2409void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 2410 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2411 if (gl.ConvolutionParameterf)
2412 gl.ConvolutionParameterf (target, pname, params);
1511 2413
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2414void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 2415 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2416 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 2417 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 2418
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2419void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 2420 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2421 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 2422 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 2423
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2424void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 2425
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2426void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 2427
1526void glRasterPos (int x, int y) 2428void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 2429
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2430void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 2431
1532int glGenTexture () 2432int glGenTexture ()
1533 CODE: 2433 CODE:
1534{ 2434 RETVAL = gen_texture ();
1535 GLuint name;
1536 glGenTextures (1, &name);
1537 RETVAL = name;
1538}
1539 OUTPUT: 2435 OUTPUT:
1540 RETVAL 2436 RETVAL
1541 2437
1542void glDeleteTexture (int name) 2438void glDeleteTexture (int name)
1543 CODE: 2439 CODE:
1544{
1545 GLuint name_ = name;
1546 glDeleteTextures (1, &name_); 2440 del_texture (name);
1547} 2441
1548
1549int glGenList () 2442int glGenList ()
1550 CODE: 2443 CODE:
1551 RETVAL = glGenLists (1); 2444 RETVAL = glGenLists (1);
1552 OUTPUT: 2445 OUTPUT:
1553 RETVAL 2446 RETVAL

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