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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.212 by root, Sun Jul 29 03:58:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
10#include <string.h> 26#include <string.h>
11#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
12 31
13#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
34#include <SDL_endian.h>
14#include <SDL_image.h> 35#include <SDL_image.h>
15#include <SDL_mixer.h> 36#include <SDL_mixer.h>
16#include <SDL_opengl.h> 37#include <SDL_opengl.h>
17 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
18#include <glib/gmacros.h> 42#include <glib/gmacros.h>
19 43
20#include <pango/pango.h> 44#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h>
23 45
24#ifndef _WIN32 46#ifndef _WIN32
25# include <sys/types.h> 47# include <sys/types.h>
26# include <sys/socket.h> 48# include <sys/socket.h>
27# include <netinet/in.h> 49# include <netinet/in.h>
28# include <netinet/tcp.h> 50# include <netinet/tcp.h>
29# include <inttypes.h> 51# include <inttypes.h>
30#else
31 typedef unsigned char uint8_t;
32 typedef unsigned short uint16_t;
33 typedef unsigned int uint32_t;
34 typedef signed char int8_t;
35 typedef signed short int16_t;
36 typedef signed int int32_t;
37#endif 52#endif
38 53
39#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
40 55
41#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
42 57
43#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
45 60
46#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
47 62
48#define GL_CALL(type,func,args) \ 63#if 0
49 { \ 64# define PARACHUTE SDL_INIT_NOPARACHUTE
50 static int init_; \ 65#else
51 static type fptr_; \ 66# define PARACHUTE 0
52 \ 67#endif
53 if (!init_) \
54 { \
55 init_ = 1; \
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
57 } \
58 \
59 if (fptr_) \
60 fptr_ args; \
61 }
62 68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
63typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
65 123
66typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
67 143
68typedef struct cf_layout { 144typedef struct cf_layout {
69 PangoLayout *pl; 145 PangoLayout *pl;
146 float r, g, b, a; // default color for rgba mode
70 int base_height; 147 int base_height;
71 CFClient__Font font; 148 CFPlus__Font font;
72} *CFClient__Layout; 149} *CFPlus__Layout;
73 150
74static CFClient__Font default_font; 151static CFPlus__Font default_font;
75static PangoContext *context; 152static PangoContext *opengl_context;
76static PangoFontMap *fontmap; 153static PangoFontMap *opengl_fontmap;
77 154
78static void 155static void
79substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
80{ 157{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
83} 163}
84 164
85static void 165static void
86layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
87{ 167{
88 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
89 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
90 */ 170 */
91 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
95 175
96 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
97} 177}
98 178
99static void 179static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
101{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
102 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
103 186
104 *w = (*w + 3) & ~3; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*w) *w = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
106 if (!*h) *h = 1;
107}
108 189
190 if (!rect.width) rect.width = 1;
191 if (!rect.height) rect.height = 1;
192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
109typedef uint16_t mapface; 198typedef uint16_t faceid;
110 199
111typedef struct { 200typedef struct {
112 GLint name; 201 int name;
113 int w, h; 202 int w, h;
114 float s, t; 203 float s, t;
115 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
116} maptex; 207} maptex;
117 208
118typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
119 int16_t darkness; 212 uint16_t darkness;
120 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
121} mapcell; 214} mapcell;
122 215
123typedef struct { 216typedef struct {
124 int32_t c0, c1; 217 int32_t c0, c1;
125 mapcell *col; 218 mapcell *col;
126} maprow; 219} maprow;
127 220
128typedef struct map { 221typedef struct map {
129 int x, y, w, h; 222 int x, y, w, h;
130 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
131 int faces; 224 int faces; tileid *face2tile; // [faceid]
132 mapface *face; 225 int texs; maptex *tex; // [tileid]
133
134 int texs;
135 maptex *tex;
136 226
137 int32_t rows; 227 int32_t rows;
138 maprow *row; 228 maprow *row;
139} *CFClient__Map; 229} *CFPlus__Map;
140 230
141static char * 231static char *
142prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
143{ 233{
144 char *p; 234 char *p;
161} 251}
162 252
163#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
165 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
166static maprow * 276static maprow *
167map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
168{ 278{
169 if (0 > y) 279 if (0 > y)
170 { 280 {
171 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
172 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
210 320
211 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
212} 322}
213 323
214static mapcell * 324static mapcell *
215map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
216{ 326{
217 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
218} 328}
219 329
220static void 330static void
221map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
222{ 332{
223 int r; 333 int r;
224 334
225 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
226 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
234 self->row = 0; 344 self->row = 0;
235 self->rows = 0; 345 self->rows = 0;
236} 346}
237 347
238static void 348static void
239map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
240{ 350{
241 int x, y; 351 int x, y;
242 maprow *row; 352 maprow *row;
353 mapcell *cell;
243 354
244 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
245 if (y >= 0) 356 if (y >= 0)
246 { 357 {
247 if (y >= self->rows) 358 if (y >= self->rows)
253 if (x >= row->c0) 364 if (x >= row->c0)
254 { 365 {
255 if (x >= row->c1) 366 if (x >= row->c1)
256 break; 367 break;
257 368
258 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
259 } 375 }
260 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
261} 393}
262 394
263static void 395static void
264music_finished (void) 396music_finished (void)
265{ 397{
284 ev.data2 = 0; 416 ev.data2 = 0;
285 417
286 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
287} 419}
288 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
289MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
290 486
291PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
292 488
293BOOT: 489BOOT:
294{ 490{
295 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
296 static const struct { 492 static const struct {
297 const char *name; 493 const char *name;
298 IV iv; 494 IV iv;
299 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
300# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
301 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
302 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
303 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
304 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
305 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
314 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
315 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
316 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
317 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
318 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
319 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
320 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
321 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
322 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
323 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
378 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
379 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
380 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
381 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
382 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
383 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
384 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
385 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
386 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
387 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
388 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
389 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
390 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
391 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
392 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
393 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
394 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
395 const_iv (KMOD_CTRL),
396 const_iv (KMOD_SHIFT),
397 const_iv (KMOD_ALT),
398 const_iv (KMOD_META)
399# undef const_iv 604# undef const_iv
400 }; 605 };
401 606
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
404 609
405 fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
408} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
409 619
410int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
412 645
413void 646void
414SDL_Quit () 647SDL_Quit ()
415 648
416void 649void
417SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
418 PPCODE: 651 PPCODE:
419{ 652{
420 SDL_Rect **m; 653 SDL_Rect **m;
421 654
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
426 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 667
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
435 672#endif
436 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 673
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
440 675
441 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
442 while (*m) 677 while (*m)
443 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
444 AV *av = newAV (); 681 AV *av = newAV ();
445 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
446 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
447 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
448 688
449 ++m; 689 ++m;
450 } 690 }
451} 691}
452 692
453int 693int
454SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
455 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
456 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
460 OUTPUT: 719 OUTPUT:
461 RETVAL 720 RETVAL
462 721
463void 722void
464SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
465 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
466void 731void
467SDL_PollEvent () 732poll_events ()
468 PPCODE: 733 PPCODE:
469{ 734{
470 SDL_Event ev; 735 SDL_Event ev;
471 736
472 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
473 { 739 {
474 HV *hv = newHV (); 740 HV *hv = newHV ();
475 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
476 742
477 switch (ev.type) 743 switch (ev.type)
479 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
480 case SDL_KEYUP: 746 case SDL_KEYUP:
481 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
482 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
483 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
484 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
485 break; 752 break;
486 753
487 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 757 break;
491 758
492 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
498 break; 785 break;
499 786
500 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 795 break;
510 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
511 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
512 break; 801 break;
513 } 802 }
514 803
515 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
516 } 805 }
517} 806}
518 807
519int 808int
520Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
521 POSTCALL: 810 POSTCALL:
522 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
523 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
524 813
525void 814void
529Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
530 819
531void 820void
532lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
533 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
534#ifndef _WIN32 829#ifdef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
536#endif 851#endif
537 852}
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551 853
552void 854void
553add_font (char *file) 855add_font (char *file)
554 CODE: 856 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
556 858
557void 859void
558load_image_inline (SV *image_) 860load_image_inline (SV *image_)
559 ALIAS: 861 ALIAS:
560 load_image_file = 1 862 load_image_file = 1
563 STRLEN image_len; 865 STRLEN image_len;
564 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
565 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
566 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
567 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
568 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
569 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
570 872
571 if (!rw) 873 if (!rw)
572 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
573 875
602 904
603 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
604 906
605 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
606 908
909 SDL_LockSurface (surface2);
607 EXTEND (SP, 5); 910 EXTEND (SP, 6);
608 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
609 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
610 SDL_LockSurface (surface2);
611 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
612 SDL_UnlockSurface (surface2);
613 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
614 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
615 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
616 918
617 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
618 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
619} 921}
620 922
644} 946}
645 947
646void 948void
647error (char *message) 949error (char *message)
648 CODE: 950 CODE:
951 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 952#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 953 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
954#endif
955
956void
957fatal (char *message)
958 CODE:
959 fprintf (stderr, "FATAL: %s\n", message);
960#ifdef _WIN32
961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
962#endif
963 _exit (1);
964
965void
966_exit (int retval = 0)
967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
651#else 970#else
652 fprintf (stderr, "ERROR: %s\n", message); 971 _exit (retval);
653#endif 972#endif
654 973
655void 974void
656fatal (char *message) 975debug ()
657 CODE: 976 CODE:
658#ifdef _WIN32 977{
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 978#if DEBUG
660#else 979 VALGRIND_DO_LEAK_CHECK;
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 980#endif
663 exit (1); 981}
664 982
665MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
666 984
667CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
668new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
669 CODE: 989 CODE:
670{ 990{
671 int count; 991 int count;
672 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
675} 995}
676 OUTPUT: 996 OUTPUT:
677 RETVAL 997 RETVAL
678 998
679void 999void
680DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
681 CODE: 1001 CODE:
682 pango_font_description_free (self); 1002 pango_font_description_free (self);
683 1003
684void 1004void
685make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
686 CODE: 1007 CODE:
687 default_font = self; 1008 default_font = self;
688 1009
689MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
690 1011
691CFClient::Layout 1012PROTOTYPES: DISABLE
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 1013
1014void
1015reset_glyph_cache ()
1016 PROTOTYPE:
1017 CODE:
1018 tc_clear ();
1019
1020CFPlus::Layout
1021new (SV *class)
693 CODE: 1022 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
1024
695 RETVAL->pl = pango_layout_new (context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
696 RETVAL->base_height = base_height; 1026 RETVAL->r = 1.;
1027 RETVAL->g = 1.;
1028 RETVAL->b = 1.;
1029 RETVAL->a = 1.;
1030 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 1031 RETVAL->font = 0;
1032
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1033 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 1034 layout_update_font (RETVAL);
700 OUTPUT: 1035 OUTPUT:
701 RETVAL 1036 RETVAL
702 1037
703void 1038void
704DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
705 CODE: 1040 CODE:
706 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
707 Safefree (self); 1042 Safefree (self);
708 1043
709void 1044void
710set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
711 CODE: 1046 CODE:
712{ 1047{
713 STRLEN textlen; 1048 STRLEN textlen;
714 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
715 1050
716 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
717} 1052}
718 1053
719void 1054void
720set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
721 CODE: 1056 CODE:
722{ 1057{
723 STRLEN textlen; 1058 STRLEN textlen;
724 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
725 1060
726 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
727} 1062}
728 1063
1064void
1065set_shapes (CFPlus::Layout self, ...)
1066 CODE:
1067{
1068 PangoAttrList *attrs = 0;
1069 const char *text = pango_layout_get_text (self->pl);
1070 const char *pos = text;
1071 int arg = 4;
1072
1073 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1074 {
1075 PangoRectangle inkrect, rect;
1076 PangoAttribute *attr;
1077
1078 int x = SvIV (ST (arg - 3));
1079 int y = SvIV (ST (arg - 2));
1080 int w = SvIV (ST (arg - 1));
1081 int h = SvIV (ST (arg ));
1082
1083 inkrect.x = 0;
1084 inkrect.y = 0;
1085 inkrect.width = 0;
1086 inkrect.height = 0;
1087
1088 rect.x = x * PANGO_SCALE;
1089 rect.y = y * PANGO_SCALE;
1090 rect.width = w * PANGO_SCALE;
1091 rect.height = h * PANGO_SCALE;
1092
1093 if (!attrs)
1094 attrs = pango_layout_get_attributes (self->pl);
1095
1096 attr = pango_attr_shape_new (&inkrect, &rect);
1097 attr->start_index = pos - text;
1098 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1099 pango_attr_list_insert (attrs, attr);
1100
1101 arg += 4;
1102 pos += sizeof (OBJ_STR) - 1;
1103 }
1104
1105 if (attrs)
1106 pango_layout_set_attributes (self->pl, attrs);
1107}
1108
1109void
1110get_shapes (CFPlus::Layout self)
1111 PPCODE:
1112{
1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1114
1115 do
1116 {
1117 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1118
1119 if (run && shape_attr_p (run))
1120 {
1121 PangoRectangle extents;
1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123
1124 EXTEND (SP, 2);
1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1127 }
1128 }
1129 while (pango_layout_iter_next_run (iter));
1130
1131 pango_layout_iter_free (iter);
1132}
1133
1134int
1135has_wrapped (CFPlus::Layout self)
1136 CODE:
1137{
1138 int lines = 1;
1139 const char *text = pango_layout_get_text (self->pl);
1140
1141 while (*text)
1142 lines += *text++ == '\n';
1143
1144 RETVAL = lines < pango_layout_get_line_count (self->pl);
1145}
1146 OUTPUT:
1147 RETVAL
1148
729SV * 1149SV *
730get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
731 CODE: 1151 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 1153 sv_utf8_decode (RETVAL);
734 OUTPUT: 1154 OUTPUT:
735 RETVAL 1155 RETVAL
736 1156
737void 1157void
1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1159 CODE:
1160 self->r = r;
1161 self->g = g;
1162 self->b = b;
1163 self->a = a;
1164
1165void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
739 CODE: 1167 CODE:
740 if (self->font != font) 1168 if (self->font != font)
741 { 1169 {
742 self->font = font; 1170 self->font = font;
743 layout_update_font (self); 1171 layout_update_font (self);
744 } 1172 }
745 1173
746void 1174void
747set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
748 CODE: 1176 CODE:
749 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
750 { 1178 {
751 self->base_height = base_height; 1179 self->base_height = base_height;
752 layout_update_font (self); 1180 layout_update_font (self);
753 } 1181 }
754 1182
755void 1183void
756set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
757 CODE: 1185 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 1187
760void 1188void
1189set_indent (CFPlus::Layout self, int indent)
1190 CODE:
1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1192
1193void
1194set_spacing (CFPlus::Layout self, int spacing)
1195 CODE:
1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1197
1198void
1199set_ellipsise (CFPlus::Layout self, int ellipsise)
1200 CODE:
1201 pango_layout_set_ellipsize (self->pl,
1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1205 : PANGO_ELLIPSIZE_NONE
1206 );
1207
1208void
1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
1210 CODE:
1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1212
1213void
761size (CFClient::Layout self) 1214size (CFPlus::Layout self)
762 PPCODE: 1215 PPCODE:
763{ 1216{
764 int w, h; 1217 int w, h;
765 1218
766 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
769 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
770 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
771} 1224}
772 1225
773int 1226int
1227descent (CFPlus::Layout self)
1228 CODE:
1229{
1230 PangoRectangle rect;
1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
1233 RETVAL = PANGO_DESCENT (rect);
1234}
1235 OUTPUT:
1236 RETVAL
1237
1238int
774xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
775 CODE: 1240 CODE:
776{ 1241{
777 int index, trailing; 1242 int index, trailing;
778 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
779 RETVAL = index; 1244 RETVAL = index + trailing;
780} 1245}
781 OUTPUT: 1246 OUTPUT:
782 RETVAL 1247 RETVAL
783 1248
784void 1249void
785cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
786 PPCODE: 1251 PPCODE:
787{ 1252{
788 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
789 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
790 1255
793 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
794 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
795} 1260}
796 1261
797void 1262void
798render (CFClient::Layout self) 1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
799 PPCODE: 1264 PPCODE:
800{ 1265{
801 SV *retval; 1266 int line, x;
802 int w, h;
803 FT_Bitmap bitmap;
804 1267
805 layout_get_pixel_size (self, &w, &h); 1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
806 1270
807 retval = newSV (w * h);
808 SvPOK_only (retval);
809 SvCUR_set (retval, w * h);
810
811 bitmap.rows = h;
812 bitmap.width = w;
813 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817
818 memset (bitmap.buffer, 0, w * h);
819
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821
822 EXTEND (SP, 3); 1271 EXTEND (SP, 2);
823 PUSHs (sv_2mortal (newSViv (w))); 1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
1294 else
1295 {
824 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index)));
825 PUSHs (sv_2mortal (retval)); 1297 PUSHs (sv_2mortal (newSViv (trailing)));
1298 }
826} 1299}
827 1300
1301void
1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1303 PPCODE:
1304 pango_opengl_render_layout_subpixel (
1305 self->pl,
1306 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a,
1308 flags
1309 );
1310
828MODULE = CFClient PACKAGE = CFClient::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
829 1312
1313PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316
830void 1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1322 {
1323 STRLEN datalen;
1324 char *data = SvPVbyte (data_, datalen);
1325 int bpp = datalen / (ow * oh);
1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1327
1328 SvPOK_only (result_);
1329 SvCUR_set (result_, nw * nh * bpp);
1330
1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1332 while (oh--)
1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1334
1335 sv_setsv (data_, result_);
1336 }
1337}
1338
1339void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
832 PROTOTYPE: $$$;$$ 1341 PROTOTYPE: $$$;$$
1342 ALIAS:
1343 draw_quad_alpha = 1
1344 draw_quad_alpha_premultiplied = 2
833 CODE: 1345 CODE:
834{ 1346{
835 HV *hv = (HV *)SvRV (self); 1347 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1348 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1349 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1350 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 1351
841 if (items < 5) 1352 if (items < 5)
842 { 1353 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1354 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1355 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1356 }
846 1357
1358 if (ix)
1359 {
1360 glEnable (GL_BLEND);
1361
1362 if (ix == 2)
1363 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1364 else
1365 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1366 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1367
1368 glEnable (GL_ALPHA_TEST);
1369 glAlphaFunc (GL_GREATER, 0.01f);
1370 }
1371
847 glBindTexture (GL_TEXTURE_2D, name); 1372 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1373
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1374 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1375 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1376 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1377 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1378 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1379 glEnd ();
858}
859 1380
1381 if (ix)
1382 {
1383 glDisable (GL_ALPHA_TEST);
1384 glDisable (GL_BLEND);
1385 }
1386}
1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
860MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
861 1400
862CFClient::Map 1401PROTOTYPES: DISABLE
863new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
864 CODE: 1405 CODE:
865 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
866 RETVAL->x = 0; 1407 RETVAL->x = 0;
867 RETVAL->y = 0; 1408 RETVAL->y = 0;
868 RETVAL->w = map_width; 1409 RETVAL->w = 0;
869 RETVAL->h = map_height; 1410 RETVAL->h = 0;
870 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
871 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
872 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
873 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
874 RETVAL->texs = 8192;
875 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
876 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
877 RETVAL->row = 0; 1416 RETVAL->row = 0;
878 OUTPUT: 1417 OUTPUT:
879 RETVAL 1418 RETVAL
880 1419
881void 1420void
882DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
883 CODE: 1422 CODE:
884{ 1423{
885 map_clear (self); 1424 map_clear (self);
886 Safefree (self->face); 1425 Safefree (self->face2tile);
1426 Safefree (self->tex);
887 Safefree (self); 1427 Safefree (self);
888} 1428}
889 1429
890void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
891clear (CFClient::Map self) 1437clear (CFPlus::Map self)
892 CODE: 1438 CODE:
893 map_clear (self); 1439 map_clear (self);
894 1440
895void 1441void
896set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
897 CODE: 1443 CODE:
898{ 1444{
899 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
900 { 1446 need_texid (self, tile);
901 Append (mapface, self->face, self->faces, self->faces);
902 self->faces *= 2;
903 }
904
905 self->face [face] = texid;
906} 1447}
907 1448
908void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
909set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
910 CODE: 1474 CODE:
911{ 1475{
912 while (self->texs <= texid) 1476 need_texid (self, texid);
913 {
914 Append (maptex, self->tex, self->texs, self->texs);
915 self->texs *= 2;
916 }
917 1477
918 { 1478 {
919 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
920 1480
921 tex->name = name; 1481 tex->name = name;
926 tex->r = r; 1486 tex->r = r;
927 tex->g = g; 1487 tex->g = g;
928 tex->b = b; 1488 tex->b = b;
929 tex->a = a; 1489 tex->a = a;
930 } 1490 }
1491
1492 // somewhat hackish, but for textures that require it, it really
1493 // improves the look, and most others don't suffer.
1494 glBindTexture (GL_TEXTURE_2D, name);
1495 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1496 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1497 // use uglier nearest interpolation because linear suffers
1498 // from transparent color bleeding and ugly wrapping effects.
1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1500}
932 1501
933int 1502int
934ox (CFClient::Map self) 1503ox (CFPlus::Map self)
935 ALIAS: 1504 ALIAS:
936 oy = 1 1505 oy = 1
1506 x = 2
1507 y = 3
1508 w = 4
1509 h = 5
937 CODE: 1510 CODE:
938 switch (ix) 1511 switch (ix)
939 { 1512 {
940 case 0: RETVAL = self->ox; break; 1513 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1514 case 1: RETVAL = self->oy; break;
1515 case 2: RETVAL = self->x; break;
1516 case 3: RETVAL = self->y; break;
1517 case 4: RETVAL = self->w; break;
1518 case 5: RETVAL = self->h; break;
942 } 1519 }
943 OUTPUT: 1520 OUTPUT:
944 RETVAL 1521 RETVAL
945 1522
946void 1523void
947scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
948 CODE: 1525 CODE:
949{ 1526{
950 if (dx > 0) 1527 if (dx > 0)
951 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
952 else if (dx < 0) 1529 else if (dx < 0)
953 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
954 1531
955 if (dy > 0) 1532 if (dy > 0)
956 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
957 else if (dy < 0) 1534 else if (dy < 0)
958 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
959 1536
960 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
961 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
962 1539
963 while (self->y < 0) 1540 while (self->y < 0)
968 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
969 } 1546 }
970} 1547}
971 1548
972void 1549void
973map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
974 CODE: 1551 CODE:
975{ 1552{
976 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
977 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
978 mapcell *cell; 1555 mapcell *cell;
979 int x, y, flags; 1556 int x, y, flags;
980 1557
981 while (data < data_end) 1558 while (data < data_end - 1)
982 { 1559 {
983 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
984 1561
985 x = ((flags >> 10) & 63) + self->x; 1562 x = self->x + ((flags >> 10) & 63);
986 y = ((flags >> 4) & 63) + self->y; 1563 y = self->y + ((flags >> 4) & 63);
987 1564
988 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
989 1566
990 if (flags & 15) 1567 if (flags & 15)
991 { 1568 {
992 if (cell->darkness < 0) 1569 if (!cell->darkness)
993 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
994 cell->darkness = 0; 1572 cell->darkness = 256;
995 cell->face [0] = 0;
996 cell->face [1] = 0;
997 cell->face [2] = 0;
998 } 1573 }
999 1574
1000 cell->darkness = flags & 8 ? *data++ : 255;
1001
1002 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1003 1616
1004 if (flags & 4) 1617 if (flags & 4)
1005 { 1618 {
1006 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1007 } 1622 }
1008 1623
1009 if (flags & 2) 1624 if (flags & 2)
1010 { 1625 {
1011 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1012 } 1629 }
1013 1630
1014 if (flags & 1) 1631 if (flags & 1)
1015 { 1632 {
1016 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1017 } 1636 }
1018 } 1637 }
1019 else 1638 else
1020 cell->darkness = -1; 1639 cell->darkness = 0;
1021 } 1640 }
1022} 1641}
1023 1642
1024SV * 1643SV *
1025mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1645 CODE:
1027{ 1646{
1028 int x1, x; 1647 int x1, x;
1029 int y1, y; 1648 int y1, y;
1030 int z; 1649 int z;
1051 { 1670 {
1052 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1053 1672
1054 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1055 { 1674 {
1056 mapface face = cell->face [z];
1057
1058 if (face)
1059 {
1060 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1061 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1062 int a1 = tex.a; 1677 int a1 = tex.a;
1063 1678
1064 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1065 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1066 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1067 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1068 }
1069 } 1683 }
1070 } 1684 }
1071 1685
1072 *map++ = (r ) 1686 *map++ = (r )
1073 | (g << 8) 1687 | (g << 8)
1080} 1694}
1081 OUTPUT: 1695 OUTPUT:
1082 RETVAL 1696 RETVAL
1083 1697
1084void 1698void
1085draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1086 PPCODE: 1700 CODE:
1087{ 1701{
1088 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1089 int x, y, z; 1706 int x, y, z;
1090 int last_name; 1707 int last_name;
1091 mapface face;
1092 int sw4 = (sw + 3) & ~3;
1093 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1094 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1095 1708
1096 memset (darkness, 255, sw4 * sh); 1709 // thats current max. sorry.
1097 SvPOK_only (darkness_sv); 1710 if (sw > 255) sw = 255;
1098 SvCUR_set (darkness_sv, sw4 * sh); 1711 if (sh > 255) sh = 255;
1099 1712
1100 vx = self->x + (self->w - sw) / 2 - shift_x; 1713 // clear key, in case of extra padding
1101 vy = self->y + (self->h - sh) / 2 - shift_y; 1714 memset (&skey, 0, sizeof (skey));
1102
1103 /*
1104 int vx = self->vx = self->w >= sw
1105 ? self->x + (self->w - sw) / 2
1106 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1107
1108 int vy = self->vy = self->h >= sh
1109 ? self->y + (self->h - sh) / 2
1110 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1111 */
1112 1715
1113 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1114 1717
1718 glEnable (GL_BLEND);
1115 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 glEnable (GL_BLEND);
1117 glEnable (GL_TEXTURE_2D); 1720 glEnable (GL_TEXTURE_2D);
1118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1721 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1119 1722
1120 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1121 1724
1122 last_name = 0; 1725 last_name = 0;
1123 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1124 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1125 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1126 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1127 { 1758 {
1128 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1129 1760
1130 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1131 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1132 { 1763 {
1133 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1134
1135 darkness[y * sw4 + x] = cell->darkness < 0
1136 ? 255 - FOW_DARKNESS
1137 : 255 - cell->darkness;
1138
1139 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1140 1766
1141 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1142 { 1862 {
1143 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1144 1865
1145 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1146 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1147
1148 if (last_name != tex.name)
1149 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1150 glEnd (); 1891 glEnd ();
1151 last_name = tex.name;
1152 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1153 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1154 } 1916 }
1155
1156 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1157 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1158 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1159 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1160 } 1917 }
1161 }
1162 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1163 1923
1164 glEnd (); 1924 glEnd ();
1165 1925
1166 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1167 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1168 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1961void
1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1963 CODE:
1964{
1965 static float color[16][3] = {
1966 { 0.00F, 0.00F, 0.00F },
1967 { 1.00F, 1.00F, 1.00F },
1968 { 0.00F, 0.00F, 0.55F },
1969 { 1.00F, 0.00F, 0.00F },
1970
1971 { 1.00F, 0.54F, 0.00F },
1972 { 0.11F, 0.56F, 1.00F },
1973 { 0.93F, 0.46F, 0.00F },
1974 { 0.18F, 0.54F, 0.34F },
1975
1976 { 0.56F, 0.73F, 0.56F },
1977 { 0.80F, 0.80F, 0.80F },
1978 { 0.55F, 0.41F, 0.13F },
1979 { 0.99F, 0.77F, 0.26F },
1980
1981 { 0.74F, 0.65F, 0.41F },
1982
1983 { 0.00F, 1.00F, 1.00F },
1984 { 1.00F, 0.00F, 1.00F },
1985 { 1.00F, 1.00F, 0.00F },
1986 };
1987
1988 int x, y;
1989
1990 glEnable (GL_TEXTURE_2D);
1991 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1992 glEnable (GL_BLEND);
1993 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1994 glBegin (GL_QUADS);
1995
1996 for (y = 0; y < h; y++)
1997 for (x = 0; x < w; x++)
1998 {
1999 unsigned char m = data [x + y * w];
2000
2001 if (m)
2002 {
2003 float *c = color [m & 15];
2004
2005 float tx1 = m & 0x40 ? 0.5 : 0.;
2006 float tx2 = tx1 + 0.5;
2007
2008 glColor4f (c[0], c[1], c[2], 0.75);
2009 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2010 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2011 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2012 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2013 }
2014 }
2015
2016 glEnd ();
2017 glDisable (GL_BLEND);
2018 glDisable (GL_TEXTURE_2D);
2019}
2020
2021void
2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2023 PPCODE:
2024{
2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2033
2034 SvPOK_only (darkness3_sv);
2035 SvCUR_set (darkness3_sv, sw34 * sh3);
2036
2037 mx += self->x - 1;
2038 my += self->y - 1;
2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
2042 for (y = 0; y < sh1; y++)
2043 if (0 <= y + my && y + my < self->rows)
2044 {
2045 maprow *row = self->row + (y + my);
2046
2047 for (x = 0; x < sw1; x++)
2048 if (row->c0 <= x + mx && x + mx < row->c1)
2049 {
2050 mapcell *cell = row->col + (x + mx - row->c0);
2051
2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
2054 : 255 - FOW_DARKNESS;
2055 }
2056 }
2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1169 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1170 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1171 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1172 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1173} 2100}
1174 2101
1175SV * 2102SV *
1176get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1177 CODE: 2104 CODE:
1178{ 2105{
1179 int x, y, x1, y1; 2106 int x, y, x1, y1;
1180 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1181 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1206 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1207 { 2134 {
1208 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1209 uint8_t flags = 0; 2136 uint8_t flags = 0;
1210 2137
1211 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1212 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1213 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1214 2141
1215 *data++ = flags; 2142 *data++ = flags;
1216 2143
1217 if (flags & 1) 2144 if (flags & 1)
1218 { 2145 {
2146 tileid tile = cell->tile [0];
1219 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1220 *data++ = cell->face [0]; 2148 *data++ = tile;
1221 } 2149 }
1222 2150
1223 if (flags & 2) 2151 if (flags & 2)
1224 { 2152 {
2153 tileid tile = cell->tile [1];
1225 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1226 *data++ = cell->face [1]; 2155 *data++ = tile;
1227 } 2156 }
1228 2157
1229 if (flags & 4) 2158 if (flags & 4)
1230 { 2159 {
2160 tileid tile = cell->tile [2];
1231 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1232 *data++ = cell->face [2]; 2162 *data++ = tile;
1233 } 2163 }
1234 } 2164 }
1235 else 2165 else
1236 *data++ = 0; 2166 *data++ = 0;
1237 } 2167 }
1243} 2173}
1244 OUTPUT: 2174 OUTPUT:
1245 RETVAL 2175 RETVAL
1246 2176
1247void 2177void
1248set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1249 PPCODE: 2179 PPCODE:
1250{ 2180{
1251 int x, y, z; 2181 int x, y, z;
1252 int w, h; 2182 int w, h;
1253 int x1, y1; 2183 int x1, y1;
1277 { 2207 {
1278 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1279 2209
1280 if (flags) 2210 if (flags)
1281 { 2211 {
1282 mapface face[3] = { 0, 0, 0 };
1283
1284 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1285 2214
1286 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1287 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1288 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1289 2218
1290 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1291 { 2220 {
1292 cell->darkness = -1; 2221 cell->darkness = 0;
1293 2222
1294 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1295 { 2224 {
1296 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1297 2226
1298 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1299 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1300 } 2234 }
1301 } 2235 }
1302 } 2236 }
1303 } 2237 }
1304 } 2238 }
1305} 2239}
1306 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271int
2272volume (CFPlus::Channel self, int volume)
2273 CODE:
2274 RETVAL = Mix_Volume (self, volume);
2275 OUTPUT:
2276 RETVAL
2277
2278int
2279unregister_all_effects (CFPlus::Channel self)
2280 CODE:
2281 RETVAL = Mix_UnregisterAllEffects (self);
2282 OUTPUT:
2283 RETVAL
2284
2285int
2286set_panning (CFPlus::Channel self, int left, int right)
2287 CODE:
2288 RETVAL = Mix_SetPanning (self, left, right);
2289 OUTPUT:
2290 RETVAL
2291
2292int
2293set_distance (CFPlus::Channel self, int distance)
2294 CODE:
2295 RETVAL = Mix_SetDistance (self, distance);
2296 OUTPUT:
2297 RETVAL
2298
2299int
2300set_position (CFPlus::Channel self, int angle, int distance)
2301 CODE:
2302 RETVAL = Mix_SetPosition (self, angle, distance);
2303 OUTPUT:
2304 RETVAL
2305
2306int
2307set_reverse_stereo (CFPlus::Channel self, int flip)
2308 CODE:
2309 RETVAL = Mix_SetReverseStereo (self, flip);
2310 OUTPUT:
2311 RETVAL
2312
1307MODULE = CFClient PACKAGE = CFClient::MixChunk 2313MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1308 2314
2315PROTOTYPES: DISABLE
2316
1309CFClient::MixChunk 2317CFPlus::MixChunk
1310new_from_file (SV *class, char *path) 2318new (SV *class, CFPlus::RW rwops)
1311 CODE: 2319 CODE:
1312 RETVAL = Mix_LoadWAV (path); 2320 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1313 OUTPUT: 2321 OUTPUT:
1314 RETVAL 2322 RETVAL
1315 2323
1316void 2324void
1317DESTROY (CFClient::MixChunk self) 2325DESTROY (CFPlus::MixChunk self)
1318 CODE: 2326 CODE:
1319 Mix_FreeChunk (self); 2327 Mix_FreeChunk (self);
1320 2328
1321int 2329int
1322volume (CFClient::MixChunk self, int volume = -1) 2330volume (CFPlus::MixChunk self, int volume = -1)
1323 CODE: 2331 CODE:
1324 RETVAL = Mix_VolumeChunk (self, volume); 2332 RETVAL = Mix_VolumeChunk (self, volume);
1325 OUTPUT: 2333 OUTPUT:
1326 RETVAL 2334 RETVAL
1327 2335
1328int 2336CFPlus::Channel
1329play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2337play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1330 CODE: 2338 CODE:
1331 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2339 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2340 Mix_UnregisterAllEffects (RETVAL);
1332 OUTPUT: 2341 OUTPUT:
1333 RETVAL 2342 RETVAL
1334 2343
1335MODULE = CFClient PACKAGE = CFClient::MixMusic 2344MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1336 2345
1337int 2346int
1338volume (int volume = -1) 2347volume (int volume = -1)
2348 PROTOTYPE: ;$
1339 CODE: 2349 CODE:
1340 RETVAL = Mix_VolumeMusic (volume); 2350 RETVAL = Mix_VolumeMusic (volume);
1341 OUTPUT: 2351 OUTPUT:
1342 RETVAL 2352 RETVAL
1343 2353
2354int
2355fade_out (int ms)
2356 CODE:
2357 RETVAL = Mix_FadeOutMusic (ms);
2358 OUTPUT:
2359 RETVAL
2360
2361void
2362halt ()
2363 CODE:
2364 Mix_HaltMusic ();
2365
1344CFClient::MixMusic 2366CFPlus::MixMusic
1345new_from_file (SV *class, char *path) 2367new (SV *class, CFPlus::RW rwops)
1346 CODE: 2368 CODE:
1347 RETVAL = Mix_LoadMUS (path); 2369 RETVAL = Mix_LoadMUS_RW (rwops);
1348 OUTPUT: 2370 OUTPUT:
1349 RETVAL 2371 RETVAL
1350 2372
1351void 2373void
1352DESTROY (CFClient::MixMusic self) 2374DESTROY (CFPlus::MixMusic self)
1353 CODE: 2375 CODE:
1354 Mix_FreeMusic (self); 2376 Mix_FreeMusic (self);
1355 2377
1356int 2378int
1357play (CFClient::MixMusic self, int loops = -1) 2379play (CFPlus::MixMusic self, int loops = -1)
1358 CODE: 2380 CODE:
1359 RETVAL = Mix_PlayMusic (self, loops); 2381 RETVAL = Mix_PlayMusic (self, loops);
1360 OUTPUT: 2382 OUTPUT:
1361 RETVAL 2383 RETVAL
1362 2384
2385int
2386fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2387 CODE:
2388 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2389 OUTPUT:
2390 RETVAL
2391
1363MODULE = CFClient PACKAGE = CFClient::OpenGL 2392MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2393
2394PROTOTYPES: ENABLE
1364 2395
1365BOOT: 2396BOOT:
1366{ 2397{
1367 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2398 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1368 static const struct { 2399 static const struct {
1369 const char *name; 2400 const char *name;
1370 IV iv; 2401 IV iv;
1371 } *civ, const_iv[] = { 2402 } *civ, const_iv[] = {
1372# define const_iv(name) { # name, (IV)name } 2403# define const_iv(name) { # name, (IV)name }
2404 const_iv (GL_VENDOR),
2405 const_iv (GL_VERSION),
2406 const_iv (GL_EXTENSIONS),
1373 const_iv (GL_COLOR_MATERIAL), 2407 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 2408 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 2409 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 2410 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 2411 const_iv (GL_BLEND),
2412 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 2413 const_iv (GL_SCISSOR_TEST),
2414 const_iv (GL_DEPTH_TEST),
2415 const_iv (GL_ALPHA_TEST),
2416 const_iv (GL_NORMALIZE),
2417 const_iv (GL_RESCALE_NORMAL),
2418 const_iv (GL_FRONT),
2419 const_iv (GL_BACK),
2420 const_iv (GL_AUX0),
1379 const_iv (GL_AND), 2421 const_iv (GL_AND),
1380 const_iv (GL_ONE), 2422 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 2423 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 2424 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 2425 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2426 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 2427 const_iv (GL_ONE_MINUS_DST_ALPHA),
2428 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 2429 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 2430 const_iv (GL_RGBA),
2431 const_iv (GL_RGBA4),
2432 const_iv (GL_RGBA8),
2433 const_iv (GL_RGB5_A1),
1388 const_iv (GL_UNSIGNED_BYTE), 2434 const_iv (GL_UNSIGNED_BYTE),
2435 const_iv (GL_UNSIGNED_SHORT),
2436 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 2437 const_iv (GL_ALPHA),
2438 const_iv (GL_INTENSITY),
2439 const_iv (GL_LUMINANCE),
2440 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 2441 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2442 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 2443 const_iv (GL_COMPILE),
2444 const_iv (GL_PROXY_TEXTURE_1D),
2445 const_iv (GL_PROXY_TEXTURE_2D),
1393 const_iv (GL_TEXTURE_1D), 2446 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 2447 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_ENV), 2448 const_iv (GL_TEXTURE_ENV),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 2449 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 2450 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 2451 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 2452 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 2453 const_iv (GL_TEXTURE_WRAP_T),
2454 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 2455 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 2456 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 2457 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 2458 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2459 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2460 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2461 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2462 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 2463 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 2464 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 2465 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 2466 const_iv (GL_REPLACE),
2467 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 2468 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 2469 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 2470 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 2471 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 2472 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 2473 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 2474 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 2475 const_iv (GL_CONSTANT_BORDER),
2476 const_iv (GL_POINTS),
1421 const_iv (GL_LINES), 2477 const_iv (GL_LINES),
2478 const_iv (GL_LINE_STRIP),
2479 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 2480 const_iv (GL_QUADS),
2481 const_iv (GL_QUAD_STRIP),
2482 const_iv (GL_TRIANGLES),
2483 const_iv (GL_TRIANGLE_STRIP),
2484 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_LINE_LOOP), 2485 const_iv (GL_POLYGON),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2486 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2487 const_iv (GL_POINT_SMOOTH_HINT),
2488 const_iv (GL_LINE_SMOOTH_HINT),
2489 const_iv (GL_POLYGON_SMOOTH_HINT),
2490 const_iv (GL_GENERATE_MIPMAP_HINT),
1425 const_iv (GL_FASTEST), 2491 const_iv (GL_FASTEST),
2492 const_iv (GL_DONT_CARE),
2493 const_iv (GL_NICEST),
2494 const_iv (GL_V2F),
2495 const_iv (GL_V3F),
2496 const_iv (GL_T2F_V3F),
2497 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 2498# undef const_iv
1427 }; 2499 };
1428 2500
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2501 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2502 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2503
2504 texture_av = newAV ();
2505 AvREAL_off (texture_av);
1431} 2506}
2507
2508char *
2509gl_vendor ()
2510 CODE:
2511 RETVAL = (char *)glGetString (GL_VENDOR);
2512 OUTPUT:
2513 RETVAL
2514
2515char *
2516gl_version ()
2517 CODE:
2518 RETVAL = (char *)glGetString (GL_VERSION);
2519 OUTPUT:
2520 RETVAL
2521
2522char *
2523gl_extensions ()
2524 CODE:
2525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2526 OUTPUT:
2527 RETVAL
2528
2529const char *glGetString (GLenum pname)
2530
2531GLint glGetInteger (GLenum pname)
2532 CODE:
2533 glGetIntegerv (pname, &RETVAL);
2534 OUTPUT:
2535 RETVAL
2536
2537GLdouble glGetDouble (GLenum pname)
2538 CODE:
2539 glGetDoublev (pname, &RETVAL);
2540 OUTPUT:
2541 RETVAL
1432 2542
1433int glGetError () 2543int glGetError ()
2544
2545void glFinish ()
1434 2546
1435void glClear (int mask) 2547void glClear (int mask)
1436 2548
1437void glClearColor (float r, float g, float b, float a = 1.0) 2549void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @ 2550 PROTOTYPE: @
1445 2557
1446void glHint (int target, int mode) 2558void glHint (int target, int mode)
1447 2559
1448void glBlendFunc (int sfactor, int dfactor) 2560void glBlendFunc (int sfactor, int dfactor)
1449 2561
2562void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2563 CODE:
2564 gl_BlendFuncSeparate (sa, da, saa, daa);
2565
2566void glDepthMask (int flag)
2567
1450void glLogicOp (int opcode) 2568void glLogicOp (int opcode)
1451 2569
1452void glColorMask (int red, int green, int blue, int alpha) 2570void glColorMask (int red, int green, int blue, int alpha)
1453 2571
1454void glMatrixMode (int mode) 2572void glMatrixMode (int mode)
1457 2575
1458void glPopMatrix () 2576void glPopMatrix ()
1459 2577
1460void glLoadIdentity () 2578void glLoadIdentity ()
1461 2579
2580void glDrawBuffer (int buffer)
2581
2582void glReadBuffer (int buffer)
2583
1462# near and far are due to microsofts buggy c compiler 2584# near_ and far_ are due to microsofts buggy "c" compiler
2585void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2586
2587# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2588void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2589
2590PROTOTYPES: DISABLE
1464 2591
1465void glViewport (int x, int y, int width, int height) 2592void glViewport (int x, int y, int width, int height)
1466 2593
1467void glScissor (int x, int y, int width, int height) 2594void glScissor (int x, int y, int width, int height)
1468 2595
1476 2603
1477void glRotate (float angle, float x, float y, float z) 2604void glRotate (float angle, float x, float y, float z)
1478 CODE: 2605 CODE:
1479 glRotatef (angle, x, y, z); 2606 glRotatef (angle, x, y, z);
1480 2607
1481void glBegin (int mode)
1482
1483void glEnd ()
1484
1485void glColor (float r, float g, float b, float a = 1.0) 2608void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 2609 ALIAS:
2610 glColor_premultiply = 1
1487 CODE: 2611 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2612 if (ix)
2613 {
2614 r *= a;
2615 g *= a;
2616 b *= a;
2617 }
2618 // microsoft visual "c" rounds instead of truncating...
2619 glColor4f (r, g, b, a);
2620
2621void glRasterPos (float x, float y, float z = 0.)
2622 CODE:
2623 glRasterPos3f (0, 0, z);
2624 glBitmap (0, 0, 0, 0, x, y, 0);
1489 2625
1490void glVertex (float x, float y, float z = 0.) 2626void glVertex (float x, float y, float z = 0.)
1491 CODE: 2627 CODE:
1492 glVertex3f (x, y, z); 2628 glVertex3f (x, y, z);
1493 2629
1494void glTexCoord (float s, float t) 2630void glTexCoord (float s, float t)
1495 CODE: 2631 CODE:
1496 glTexCoord2f (s, t); 2632 glTexCoord2f (s, t);
1497 2633
2634void glRect (float x1, float y1, float x2, float y2)
2635 CODE:
2636 glRectf (x1, y1, x2, y2);
2637
2638PROTOTYPES: ENABLE
2639
2640void glBegin (int mode)
2641
2642void glEnd ()
2643
2644void glPointSize (GLfloat size)
2645
2646void glLineWidth (GLfloat width)
2647
2648void glInterleavedArrays (int format, int stride, char *data)
2649
2650void glDrawElements (int mode, int count, int type, char *indices)
2651
2652# 1.2 void glDrawRangeElements (int mode, int start, int end
2653
1498void glTexEnv (int target, int pname, float param) 2654void glTexEnv (int target, int pname, float param)
1499 CODE: 2655 CODE:
1500 glTexEnvf (target, pname, param); 2656 glTexEnvf (target, pname, param);
1501 2657
1502void glTexParameter (int target, int pname, float param) 2658void glTexParameter (int target, int pname, float param)
1505 2661
1506void glBindTexture (int target, int name) 2662void glBindTexture (int target, int name)
1507 2663
1508void glConvolutionParameter (int target, int pname, float params) 2664void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 2665 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2666 if (gl.ConvolutionParameterf)
2667 gl.ConvolutionParameterf (target, pname, params);
1511 2668
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2669void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 2670 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2671 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 2672 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 2673
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2674void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 2675 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2676 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 2677 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 2678
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2679void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 2680
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2681void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 2682
1526void glRasterPos (int x, int y) 2683void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE: 2684
1528 glRasterPos2i (x, y); 2685void glPixelZoom (float x, float y)
1529 2686
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2687void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 2688
1532int glGenTexture () 2689int glGenTexture ()
1533 CODE: 2690 CODE:
1534{ 2691 RETVAL = gen_texture ();
1535 GLuint name;
1536 glGenTextures (1, &name);
1537 RETVAL = name;
1538}
1539 OUTPUT: 2692 OUTPUT:
1540 RETVAL 2693 RETVAL
1541 2694
1542void glDeleteTexture (int name) 2695void glDeleteTexture (int name)
1543 CODE: 2696 CODE:
1544{
1545 GLuint name_ = name;
1546 glDeleteTextures (1, &name_); 2697 del_texture (name);
1547} 2698
1548
1549int glGenList () 2699int glGenList ()
1550 CODE: 2700 CODE:
1551 RETVAL = glGenLists (1); 2701 RETVAL = glGenLists (1);
1552 OUTPUT: 2702 OUTPUT:
1553 RETVAL 2703 RETVAL
1560 2710
1561void glEndList () 2711void glEndList ()
1562 2712
1563void glCallList (int list) 2713void glCallList (int list)
1564 2714
2715MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2716
2717PROTOTYPES: DISABLE
2718
2719void
2720find_widget (SV *self, NV x, NV y)
2721 PPCODE:
2722{
2723 if (within_widget (self, x, y))
2724 XPUSHs (self);
2725}
2726
2727BOOT:
2728{
2729 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2730
2731 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2732 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2733 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2734 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2735}
2736
2737void
2738draw (SV *self)
2739 CODE:
2740{
2741 HV *hv;
2742 SV **svp;
2743 NV x, y, w, h;
2744 SV *draw_x_sv = GvSV (draw_x_gv);
2745 SV *draw_y_sv = GvSV (draw_y_gv);
2746 SV *draw_w_sv = GvSV (draw_w_gv);
2747 SV *draw_h_sv = GvSV (draw_h_gv);
2748 SV *hover;
2749 double draw_x, draw_y, draw_w, draw_h;
2750
2751 if (!SvROK (self))
2752 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2753
2754 hv = (HV *)SvRV (self);
2755
2756 if (SvTYPE (hv) != SVt_PVHV)
2757 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2758
2759 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2760 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2761
2762 if (!h || !w)
2763 XSRETURN_EMPTY;
2764
2765 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2766 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2767
2768 draw_x = SvNV (draw_x_sv) + x;
2769 draw_y = SvNV (draw_y_sv) + y;
2770
2771 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2772 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2773 XSRETURN_EMPTY;
2774
2775 sv_setnv (draw_x_sv, draw_x);
2776 sv_setnv (draw_y_sv, draw_y);
2777
2778 glPushMatrix ();
2779 glTranslated (x, y, 0);
2780
2781 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2782 {
2783 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2784
2785 if (svp && SvTRUE (*svp))
2786 {
2787 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2788 glEnable (GL_BLEND);
2789 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2790 glBegin (GL_QUADS);
2791 glVertex2f (0, 0);
2792 glVertex2f (w, 0);
2793 glVertex2f (w, h);
2794 glVertex2f (0, h);
2795 glEnd ();
2796 glDisable (GL_BLEND);
2797 }
2798 }
2799#if 0
2800 if ($ENV{CFPLUS_DEBUG} & 1) {
2801 glPushMatrix;
2802 glColor 1, 1, 0, 1;
2803 glTranslate 0.375, 0.375;
2804 glBegin GL_LINE_LOOP;
2805 glVertex 0 , 0;
2806 glVertex $self->{w} - 1, 0;
2807 glVertex $self->{w} - 1, $self->{h} - 1;
2808 glVertex 0 , $self->{h} - 1;
2809 glEnd;
2810 glPopMatrix;
2811 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2812 }
2813#endif
2814 PUSHMARK (SP);
2815 XPUSHs (self);
2816 PUTBACK;
2817 call_method ("_draw", G_VOID | G_DISCARD);
2818 SPAGAIN;
2819
2820 glPopMatrix ();
2821
2822 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2823 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2824}
2825

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