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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.223 by root, Sat Aug 11 11:07:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
10#include <string.h> 31#include <string.h>
11#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
12 36
13#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
39#include <SDL_endian.h>
14#include <SDL_image.h> 40#include <SDL_image.h>
15#include <SDL_mixer.h> 41#include <SDL_mixer.h>
16#include <SDL_opengl.h> 42#include <SDL_opengl.h>
17 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
18#include <glib/gmacros.h> 47#include <glib/gmacros.h>
19 48
20#include <pango/pango.h> 49#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h>
23 50
24#ifndef _WIN32 51#ifndef _WIN32
25# include <sys/types.h> 52# include <sys/types.h>
26# include <sys/socket.h> 53# include <sys/socket.h>
27# include <netinet/in.h> 54# include <netinet/in.h>
28# include <netinet/tcp.h> 55# include <netinet/tcp.h>
29# include <inttypes.h> 56# include <inttypes.h>
30#else
31 typedef unsigned char uint8_t;
32 typedef unsigned short uint16_t;
33 typedef unsigned int uint32_t;
34 typedef signed char int8_t;
35 typedef signed short int16_t;
36 typedef signed int int32_t;
37#endif 57#endif
38 58
39#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
40 60
41#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
42 62
43#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
45 65
46#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
47 67
48#define GL_CALL(type,func,args) \ 68#if 0
49 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
50 static int init_; \ 70#else
51 static type fptr_; \ 71# define PARACHUTE 0
52 \ 72#endif
53 if (!init_) \
54 { \
55 init_ = 1; \
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
57 } \
58 \
59 if (fptr_) \
60 fptr_ args; \
61 }
62 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
63typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
65 129
66typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
67 149
68typedef struct cf_layout { 150typedef struct cf_layout {
69 PangoLayout *pl; 151 PangoLayout *pl;
152 float r, g, b, a; // default color for rgba mode
70 int base_height; 153 int base_height;
71 CFClient__Font font; 154 CFPlus__Font font;
72} *CFClient__Layout; 155} *CFPlus__Layout;
73 156
74static CFClient__Font default_font; 157static CFPlus__Font default_font;
75static PangoContext *context; 158static PangoContext *opengl_context;
76static PangoFontMap *fontmap; 159static PangoFontMap *opengl_fontmap;
77 160
78static void 161static void
79substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
80{ 163{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
165#ifdef FC_HINT_STYLE
166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
167#endif
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
83} 169}
84 170
85static void 171static void
86layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
87{ 173{
88 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
89 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
90 */ 176 */
91 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
95 181
96 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
97} 183}
98 184
99static void 185static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
101{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
102 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
103 192
104 *w = (*w + 3) & ~3; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*w) *w = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
106 if (!*h) *h = 1;
107}
108 195
196 if (!rect.width) rect.width = 1;
197 if (!rect.height) rect.height = 1;
198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
109typedef uint16_t mapface; 204typedef uint16_t faceid;
110 205
111typedef struct { 206typedef struct {
112 GLint name; 207 int name;
113 int w, h; 208 int w, h;
114 float s, t; 209 float s, t;
115 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
116} maptex; 213} maptex;
117 214
118typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
119 int16_t darkness; 218 uint16_t darkness;
120 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
121} mapcell; 220} mapcell;
122 221
123typedef struct { 222typedef struct {
124 int32_t c0, c1; 223 int32_t c0, c1;
125 mapcell *col; 224 mapcell *col;
126} maprow; 225} maprow;
127 226
128typedef struct map { 227typedef struct map {
129 int x, y, w, h; 228 int x, y, w, h;
130 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
131 int faces; 230 int faces; tileid *face2tile; // [faceid]
132 mapface *face; 231 int texs; maptex *tex; // [tileid]
133
134 int texs;
135 maptex *tex;
136 232
137 int32_t rows; 233 int32_t rows;
138 maprow *row; 234 maprow *row;
139} *CFClient__Map; 235} *CFPlus__Map;
140 236
141static char * 237static char *
142prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
143{ 239{
144 char *p; 240 char *p;
161} 257}
162 258
163#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
165 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
166static maprow * 282static maprow *
167map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
168{ 284{
169 if (0 > y) 285 if (0 > y)
170 { 286 {
171 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
172 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
210 326
211 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
212} 328}
213 329
214static mapcell * 330static mapcell *
215map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
216{ 332{
217 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
218} 334}
219 335
220static void 336static void
221map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
222{ 338{
223 int r; 339 int r;
224 340
225 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
226 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
234 self->row = 0; 350 self->row = 0;
235 self->rows = 0; 351 self->rows = 0;
236} 352}
237 353
238static void 354static void
239map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
240{ 356{
241 int x, y; 357 int x, y;
242 maprow *row; 358 maprow *row;
359 mapcell *cell;
243 360
244 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
245 if (y >= 0) 362 if (y >= 0)
246 { 363 {
247 if (y >= self->rows) 364 if (y >= self->rows)
253 if (x >= row->c0) 370 if (x >= row->c0)
254 { 371 {
255 if (x >= row->c1) 372 if (x >= row->c1)
256 break; 373 break;
257 374
258 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
259 } 381 }
260 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
261} 399}
262 400
263static void 401static void
264music_finished (void) 402music_finished (void)
265{ 403{
284 ev.data2 = 0; 422 ev.data2 = 0;
285 423
286 SDL_PushEvent ((SDL_Event *)&ev); 424 SDL_PushEvent ((SDL_Event *)&ev);
287} 425}
288 426
427static unsigned int
428minpot (unsigned int n)
429{
430 if (!n)
431 return 0;
432
433 --n;
434
435 n |= n >> 1;
436 n |= n >> 2;
437 n |= n >> 4;
438 n |= n >> 8;
439 n |= n >> 16;
440
441 return n + 1;
442}
443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
289MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
290 492
291PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
292 494
293BOOT: 495BOOT:
294{ 496{
295 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
296 static const struct { 498 static const struct {
297 const char *name; 499 const char *name;
298 IV iv; 500 IV iv;
299 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
300# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
301 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
302 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
303 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
304 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
305 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
314 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
315 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
316 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
317 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
318 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
319 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
320 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
321 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
322 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
323 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
378 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
379 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
380 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
381 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
382 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
383 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
384 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
385 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
386 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
387 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
388 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
389 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
390 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
391 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
392 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
393 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
394 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
395 const_iv (KMOD_CTRL),
396 const_iv (KMOD_SHIFT),
397 const_iv (KMOD_ALT),
398 const_iv (KMOD_META)
399# undef const_iv 610# undef const_iv
400 }; 611 };
401 612
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
404 615
405 fontmap = pango_ft2_font_map_new (); 616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
408} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
409 625
410int 626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
632
633NV floor (NV x)
634
635NV ceil (NV x)
636
637void
638pango_init ()
639 CODE:
640{
641 opengl_fontmap = pango_opengl_font_map_new ();
642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
644}
645
646char *
647SDL_GetError ()
648
649int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
412 651
413void 652void
414SDL_Quit () 653SDL_Quit ()
415 654
416void 655void
417SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
418 PPCODE: 657 PPCODE:
419{ 658{
420 SDL_Rect **m; 659 SDL_Rect **m;
421 660
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
426 665
666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
668
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 673
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
675#if SDL_VERSION_ATLEAST(1,2,10)
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
435 678#endif
436 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 679
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
440 681
441 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
442 while (*m) 683 while (*m)
443 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
444 AV *av = newAV (); 687 AV *av = newAV ();
445 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
446 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
447 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
448 694
449 ++m; 695 ++m;
450 } 696 }
451} 697}
452 698
453int 699int
454SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
455 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
456 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 713 );
714
715 if (RETVAL)
716 {
717 av_clear (texture_av);
718
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
721#include "glfunc.h"
722#undef GL_FUNC
723 }
724}
460 OUTPUT: 725 OUTPUT:
461 RETVAL 726 RETVAL
462 727
463void 728void
464SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
465 730
731char *
732SDL_GetKeyName (int sym)
733
734int
735SDL_GetAppState ()
736
466void 737void
467SDL_PollEvent () 738poll_events ()
468 PPCODE: 739 PPCODE:
469{ 740{
470 SDL_Event ev; 741 SDL_Event ev;
471 742
472 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
473 { 745 {
474 HV *hv = newHV (); 746 HV *hv = newHV ();
475 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
476 748
477 switch (ev.type) 749 switch (ev.type)
479 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
480 case SDL_KEYUP: 752 case SDL_KEYUP:
481 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
482 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
483 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
484 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
485 break; 758 break;
486 759
487 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 763 break;
491 764
492 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
498 break; 791 break;
499 792
500 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
796
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 797 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 798 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 799 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 800 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 801 break;
510 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
511 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
512 break; 807 break;
513 } 808 }
514 809
515 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
516 } 811 }
517} 812}
518 813
519int 814int
520Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
521 POSTCALL: 816 POSTCALL:
522 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
523 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
524 819
525void 820void
526Mix_CloseAudio () 821Mix_CloseAudio ()
527 822
528int 823int
529Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
530 825
826const char *
827Mix_GetError ()
828
531void 829void
532lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
533 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
534#ifndef _WIN32 838#ifdef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
536#endif 860#endif
537 861}
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551 862
552void 863void
553add_font (char *file) 864add_font (char *file)
554 CODE: 865 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
556 867
557void 868void
558load_image_inline (SV *image_) 869load_image_inline (SV *image_)
559 ALIAS: 870 ALIAS:
560 load_image_file = 1 871 load_image_file = 1
563 STRLEN image_len; 874 STRLEN image_len;
564 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
565 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
566 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
567 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
568 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
569 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
570 881
571 if (!rw) 882 if (!rw)
572 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
573 884
602 913
603 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
604 915
605 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
606 917
918 SDL_LockSurface (surface2);
607 EXTEND (SP, 5); 919 EXTEND (SP, 6);
608 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
609 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
610 SDL_LockSurface (surface2);
611 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
612 SDL_UnlockSurface (surface2);
613 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
614 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
615 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
616 927
617 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
618 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
619} 930}
620 931
644} 955}
645 956
646void 957void
647error (char *message) 958error (char *message)
648 CODE: 959 CODE:
960 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 961#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 962 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
963#endif
964
965void
966fatal (char *message)
967 CODE:
968 fprintf (stderr, "FATAL: %s\n", message);
969#ifdef _WIN32
970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
971#endif
972 _exit (1);
973
974void
975_exit (int retval = 0)
976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
651#else 979#else
652 fprintf (stderr, "ERROR: %s\n", message); 980 _exit (retval);
653#endif 981#endif
654 982
655void 983void
656fatal (char *message) 984debug ()
657 CODE: 985 CODE:
658#ifdef _WIN32 986{
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 987#if DEBUG
660#else 988 VALGRIND_DO_LEAK_CHECK;
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 989#endif
663 exit (1); 990}
664 991
665MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
666 993
667CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
668new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
669 CODE: 998 CODE:
670{ 999{
671 int count; 1000 int count;
672 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
675} 1004}
676 OUTPUT: 1005 OUTPUT:
677 RETVAL 1006 RETVAL
678 1007
679void 1008void
680DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
681 CODE: 1010 CODE:
682 pango_font_description_free (self); 1011 pango_font_description_free (self);
683 1012
684void 1013void
685make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
686 CODE: 1016 CODE:
687 default_font = self; 1017 default_font = self;
688 1018
689MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
690 1020
691CFClient::Layout 1021PROTOTYPES: DISABLE
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
1026 CODE:
1027 tc_clear ();
1028
1029CFPlus::Layout
1030new (SV *class)
693 CODE: 1031 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
1033
695 RETVAL->pl = pango_layout_new (context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
696 RETVAL->base_height = base_height; 1035 RETVAL->r = 1.;
1036 RETVAL->g = 1.;
1037 RETVAL->b = 1.;
1038 RETVAL->a = 1.;
1039 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 1040 RETVAL->font = 0;
1041
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1042 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 1043 layout_update_font (RETVAL);
700 OUTPUT: 1044 OUTPUT:
701 RETVAL 1045 RETVAL
702 1046
703void 1047void
704DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
705 CODE: 1049 CODE:
706 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
707 Safefree (self); 1051 Safefree (self);
708 1052
709void 1053void
710set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
711 CODE: 1055 CODE:
712{ 1056{
713 STRLEN textlen; 1057 STRLEN textlen;
714 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
715 1059
716 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
717} 1061}
718 1062
719void 1063void
720set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
721 CODE: 1065 CODE:
722{ 1066{
723 STRLEN textlen; 1067 STRLEN textlen;
724 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
725 1069
726 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
727} 1071}
728 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
729SV * 1158SV *
730get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
731 CODE: 1160 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 1162 sv_utf8_decode (RETVAL);
734 OUTPUT: 1163 OUTPUT:
735 RETVAL 1164 RETVAL
736 1165
737void 1166void
1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
1168 CODE:
1169 self->r = r;
1170 self->g = g;
1171 self->b = b;
1172 self->a = a;
1173
1174void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
739 CODE: 1176 CODE:
740 if (self->font != font) 1177 if (self->font != font)
741 { 1178 {
742 self->font = font; 1179 self->font = font;
743 layout_update_font (self); 1180 layout_update_font (self);
744 } 1181 }
745 1182
746void 1183void
747set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
748 CODE: 1185 CODE:
749 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
750 { 1187 {
751 self->base_height = base_height; 1188 self->base_height = base_height;
752 layout_update_font (self); 1189 layout_update_font (self);
753 } 1190 }
754 1191
755void 1192void
756set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
757 CODE: 1194 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 1196
760void 1197void
1198set_indent (CFPlus::Layout self, int indent)
1199 CODE:
1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1201
1202void
1203set_spacing (CFPlus::Layout self, int spacing)
1204 CODE:
1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1206
1207void
1208set_ellipsise (CFPlus::Layout self, int ellipsise)
1209 CODE:
1210 pango_layout_set_ellipsize (self->pl,
1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1214 : PANGO_ELLIPSIZE_NONE
1215 );
1216
1217void
1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
1219 CODE:
1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1221
1222void
761size (CFClient::Layout self) 1223size (CFPlus::Layout self)
762 PPCODE: 1224 PPCODE:
763{ 1225{
764 int w, h; 1226 int w, h;
765 1227
766 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
769 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
770 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
771} 1233}
772 1234
773int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
774xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
775 CODE: 1249 CODE:
776{ 1250{
777 int index, trailing; 1251 int index, trailing;
778 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
779 RETVAL = index; 1253 RETVAL = index + trailing;
780} 1254}
781 OUTPUT: 1255 OUTPUT:
782 RETVAL 1256 RETVAL
783 1257
784void 1258void
785cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
786 PPCODE: 1260 PPCODE:
787{ 1261{
788 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
789 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
790 1264
793 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
794 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
795} 1269}
796 1270
797void 1271void
798render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
799 PPCODE: 1273 PPCODE:
800{ 1274{
801 SV *retval; 1275 int line, x;
802 int w, h;
803 FT_Bitmap bitmap;
804 1276
805 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
806 1279
807 retval = newSV (w * h);
808 SvPOK_only (retval);
809 SvCUR_set (retval, w * h);
810
811 bitmap.rows = h;
812 bitmap.width = w;
813 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817
818 memset (bitmap.buffer, 0, w * h);
819
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821
822 EXTEND (SP, 3); 1280 EXTEND (SP, 2);
823 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
1303 else
1304 {
824 PUSHs (sv_2mortal (newSViv (h))); 1305 PUSHs (sv_2mortal (newSViv (index)));
825 PUSHs (sv_2mortal (retval)); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
1307 }
826} 1308}
827 1309
1310void
1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1312 PPCODE:
1313 pango_opengl_render_layout_subpixel (
1314 self->pl,
1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1319
828MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
829 1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
830void 1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1331 {
1332 STRLEN datalen;
1333 char *data = SvPVbyte (data_, datalen);
1334 int bpp = datalen / (ow * oh);
1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1336
1337 SvPOK_only (result_);
1338 SvCUR_set (result_, nw * nh * bpp);
1339
1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1341 while (oh--)
1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1343
1344 sv_setsv (data_, result_);
1345 }
1346}
1347
1348void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
832 PROTOTYPE: $$$;$$ 1350 PROTOTYPE: $$$;$$
1351 ALIAS:
1352 draw_quad_alpha = 1
1353 draw_quad_alpha_premultiplied = 2
833 CODE: 1354 CODE:
834{ 1355{
835 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
840 1363
841 if (items < 5) 1364 if (items < 5)
842 { 1365 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1368 }
846 1369
1370 if (ix)
1371 {
1372 glEnable (GL_BLEND);
1373
1374 if (ix == 2)
1375 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1376 else
1377 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1378 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1379
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 0.01f);
1382 }
1383
847 glBindTexture (GL_TEXTURE_2D, name); 1384 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1385
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1386 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1387 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1388 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1389 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1390 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1391 glEnd ();
858}
859 1392
1393 if (ix)
1394 {
1395 glDisable (GL_ALPHA_TEST);
1396 glDisable (GL_BLEND);
1397 }
1398}
1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
860MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
861 1412
862CFClient::Map 1413PROTOTYPES: DISABLE
863new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
864 CODE: 1417 CODE:
865 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
866 RETVAL->x = 0; 1419 RETVAL->x = 0;
867 RETVAL->y = 0; 1420 RETVAL->y = 0;
868 RETVAL->w = map_width; 1421 RETVAL->w = 0;
869 RETVAL->h = map_height; 1422 RETVAL->h = 0;
870 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
871 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
872 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
873 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
874 RETVAL->texs = 8192;
875 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
876 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
877 RETVAL->row = 0; 1428 RETVAL->row = 0;
878 OUTPUT: 1429 OUTPUT:
879 RETVAL 1430 RETVAL
880 1431
881void 1432void
882DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
883 CODE: 1434 CODE:
884{ 1435{
885 map_clear (self); 1436 map_clear (self);
886 Safefree (self->face); 1437 Safefree (self->face2tile);
1438 Safefree (self->tex);
887 Safefree (self); 1439 Safefree (self);
888} 1440}
889 1441
890void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
891clear (CFClient::Map self) 1449clear (CFPlus::Map self)
892 CODE: 1450 CODE:
893 map_clear (self); 1451 map_clear (self);
894 1452
895void 1453void
896set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
897 CODE: 1455 CODE:
898{ 1456{
899 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
900 { 1458 need_texid (self, tile);
901 Append (mapface, self->face, self->faces, self->faces);
902 self->faces *= 2;
903 }
904
905 self->face [face] = texid;
906} 1459}
907 1460
908void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
909set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
910 CODE: 1486 CODE:
911{ 1487{
912 while (self->texs <= texid) 1488 need_texid (self, texid);
913 {
914 Append (maptex, self->tex, self->texs, self->texs);
915 self->texs *= 2;
916 }
917 1489
918 { 1490 {
919 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
920 1492
921 tex->name = name; 1493 tex->name = name;
926 tex->r = r; 1498 tex->r = r;
927 tex->g = g; 1499 tex->g = g;
928 tex->b = b; 1500 tex->b = b;
929 tex->a = a; 1501 tex->a = a;
930 } 1502 }
1503
1504 // somewhat hackish, but for textures that require it, it really
1505 // improves the look, and most others don't suffer.
1506 glBindTexture (GL_TEXTURE_2D, name);
1507 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1508 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1509 // use uglier nearest interpolation because linear suffers
1510 // from transparent color bleeding and ugly wrapping effects.
1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1512}
932 1513
933int 1514int
934ox (CFClient::Map self) 1515ox (CFPlus::Map self)
935 ALIAS: 1516 ALIAS:
936 oy = 1 1517 oy = 1
1518 x = 2
1519 y = 3
1520 w = 4
1521 h = 5
937 CODE: 1522 CODE:
938 switch (ix) 1523 switch (ix)
939 { 1524 {
940 case 0: RETVAL = self->ox; break; 1525 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1526 case 1: RETVAL = self->oy; break;
1527 case 2: RETVAL = self->x; break;
1528 case 3: RETVAL = self->y; break;
1529 case 4: RETVAL = self->w; break;
1530 case 5: RETVAL = self->h; break;
942 } 1531 }
943 OUTPUT: 1532 OUTPUT:
944 RETVAL 1533 RETVAL
945 1534
946void 1535void
947scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
948 CODE: 1537 CODE:
949{ 1538{
950 if (dx > 0) 1539 if (dx > 0)
951 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
952 else if (dx < 0) 1541 else if (dx < 0)
953 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
954 1543
955 if (dy > 0) 1544 if (dy > 0)
956 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
957 else if (dy < 0) 1546 else if (dy < 0)
958 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
959 1548
960 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
961 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
962 1551
963 while (self->y < 0) 1552 while (self->y < 0)
967 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
968 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
969 } 1558 }
970} 1559}
971 1560
972void 1561SV *
973map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
974 CODE: 1563 CODE:
975{ 1564{
976 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
977 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
978 mapcell *cell; 1567 mapcell *cell;
979 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
980 1571
981 while (data < data_end) 1572 while (data < data_end - 1)
982 { 1573 {
983 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
984 1575
985 x = ((flags >> 10) & 63) + self->x; 1576 x = self->x + ((flags >> 10) & 63);
986 y = ((flags >> 4) & 63) + self->y; 1577 y = self->y + ((flags >> 4) & 63);
987 1578
988 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
989 1580
990 if (flags & 15) 1581 if (flags & 15)
991 { 1582 {
992 if (cell->darkness < 0) 1583 if (!cell->darkness)
993 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
994 cell->darkness = 0; 1586 cell->darkness = 256;
995 cell->face [0] = 0;
996 cell->face [1] = 0;
997 cell->face [2] = 0;
998 } 1587 }
999 1588
1000 cell->darkness = flags & 8 ? *data++ : 255;
1001
1002 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1003 1590
1004 if (flags & 4) 1591 if (flags & 8)
1005 { 1592 {
1006 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1007 } 1629 }
1008 1630
1631 for (z = 0; z <= 2; ++z)
1009 if (flags & 2) 1632 if (flags & (4 >> z))
1010 { 1633 {
1011 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1012 } 1651 }
1013
1014 if (flags & 1)
1015 {
1016 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1017 }
1018 } 1652 }
1019 else 1653 else
1020 cell->darkness = -1; 1654 cell->darkness = 0;
1021 } 1655 }
1022} 1656}
1657 OUTPUT:
1658 RETVAL
1023 1659
1024SV * 1660SV *
1025mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1662 CODE:
1027{ 1663{
1028 int x1, x; 1664 int x1, x;
1029 int y1, y; 1665 int y1, y;
1030 int z; 1666 int z;
1051 { 1687 {
1052 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1053 1689
1054 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1055 { 1691 {
1056 mapface face = cell->face [z];
1057
1058 if (face)
1059 {
1060 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1061 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1062 int a1 = tex.a; 1694 int a1 = tex.a;
1063 1695
1064 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1065 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1066 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1067 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1068 }
1069 } 1700 }
1070 } 1701 }
1071 1702
1072 *map++ = (r ) 1703 *map++ = (r )
1073 | (g << 8) 1704 | (g << 8)
1080} 1711}
1081 OUTPUT: 1712 OUTPUT:
1082 RETVAL 1713 RETVAL
1083 1714
1084void 1715void
1085draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1717 CODE:
1718{
1719 int x, y, z;
1720
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1725
1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1729
1730 // thats current max. sorry.
1731 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255;
1733
1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774
1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1779 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows)
1781 {
1782 maprow *row = self->row + (y + my);
1783
1784 for (x = 0; x < sw; x++)
1785 if (row->c0 <= x + mx && x + mx < row->c1)
1786 {
1787 mapcell *cell = row->col + (x + mx - row->c0);
1788 tileid tile = cell->tile [z];
1789
1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 // go through all smoothlevels, lowest to highest, then draw.
1882 // this is basically counting sort
1883 {
1884 int w, b;
1885
1886 for (w = 0; w < 256 / 32; ++w)
1887 {
1888 uint32_t smask = smooth_level [w];
1889 if (smask)
1890 for (b = 0; b < 32; ++b)
1891 if (smask & (((uint32_t)1) << b))
1892 {
1893 int level = (w << 5) | b;
1894 HE *he;
1895
1896 hv_iterinit (smooth);
1897 while ((he = hv_iternext (smooth)))
1898 {
1899 smooth_key *skey = (smooth_key *)HeKEY (he);
1900 IV bits = SvIVX (HeVAL (he));
1901
1902 if (!(bits & 0x1000)
1903 && skey->level == level
1904 && level > smooth_max [skey->x][skey->y])
1905 {
1906 maptex tex = self->tex [skey->tile];
1907 int px = (((int)skey->x) - 1) * T;
1908 int py = (((int)skey->y) - 1) * T;
1909 int border = bits & 15;
1910 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1911 float dx = tex.s * .0625f; // 16 images/row
1912 float dy = tex.t * .5f ; // 2 images/column
1913
1914 if (tex.name)
1915 {
1916 // this time avoiding texture state changes
1917 // save gobs of state changes.
1918 if (key.texname != tex.name)
1919 {
1920 key.texname = tex.name;
1921 arr = rc_array (rc, &key);
1922 }
1923
1924 if (border)
1925 {
1926 float ox = border * dx;
1927
1928 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1929 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1930 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1931 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1932 }
1933
1934 if (corner)
1935 {
1936 float ox = corner * dx;
1937
1938 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1939 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1940 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1941 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1942 }
1943 }
1944 }
1945 }
1946 }
1947 }
1948 }
1949
1950 hv_clear (smooth);
1951 rc_draw (rc);
1952 rc_clear (rc);
1953 }
1954
1955 glDisable (GL_BLEND);
1956 rc_free (rc);
1957
1958 // top layer: overlays such as the health bar
1959 for (y = 0; y < sh; y++)
1960 if (0 <= y + my && y + my < self->rows)
1961 {
1962 maprow *row = self->row + (y + my);
1963
1964 for (x = 0; x < sw; x++)
1965 if (row->c0 <= x + mx && x + mx < row->c1)
1966 {
1967 mapcell *cell = row->col + (x + mx - row->c0);
1968
1969 int px = x * T;
1970 int py = y * T;
1971
1972 if (cell->stat_hp)
1973 {
1974 int width = cell->stat_width * T;
1975 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1976
1977 glColor3ub (0, 0, 0);
1978 glRectf (px + 1, py - thick - 2,
1979 px + width - 1, py);
1980
1981 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1982 glRectf (px + 2,
1983 py - thick - 1,
1984 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1985 }
1986 }
1987 }
1988}
1989
1990void
1991draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1992 CODE:
1993{
1994 static float color[16][3] = {
1995 { 0.00F, 0.00F, 0.00F },
1996 { 1.00F, 1.00F, 1.00F },
1997 { 0.00F, 0.00F, 0.55F },
1998 { 1.00F, 0.00F, 0.00F },
1999
2000 { 1.00F, 0.54F, 0.00F },
2001 { 0.11F, 0.56F, 1.00F },
2002 { 0.93F, 0.46F, 0.00F },
2003 { 0.18F, 0.54F, 0.34F },
2004
2005 { 0.56F, 0.73F, 0.56F },
2006 { 0.80F, 0.80F, 0.80F },
2007 { 0.55F, 0.41F, 0.13F },
2008 { 0.99F, 0.77F, 0.26F },
2009
2010 { 0.74F, 0.65F, 0.41F },
2011
2012 { 0.00F, 1.00F, 1.00F },
2013 { 1.00F, 0.00F, 1.00F },
2014 { 1.00F, 1.00F, 0.00F },
2015 };
2016
2017 int x, y;
2018
2019 glEnable (GL_TEXTURE_2D);
2020 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2021 glEnable (GL_BLEND);
2022 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2023 glBegin (GL_QUADS);
2024
2025 for (y = 0; y < h; y++)
2026 for (x = 0; x < w; x++)
2027 {
2028 unsigned char m = data [x + y * w];
2029
2030 if (m)
2031 {
2032 float *c = color [m & 15];
2033
2034 float tx1 = m & 0x40 ? 0.5 : 0.;
2035 float tx2 = tx1 + 0.5;
2036
2037 glColor4f (c[0], c[1], c[2], 0.75);
2038 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2039 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2040 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2041 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2042 }
2043 }
2044
2045 glEnd ();
2046 glDisable (GL_BLEND);
2047 glDisable (GL_TEXTURE_2D);
2048}
2049
2050void
2051fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1086 PPCODE: 2052 PPCODE:
1087{ 2053{
1088 int vx, vy;
1089 int x, y, z; 2054 int x, y;
1090 int last_name; 2055 int sw1 = sw + 2;
1091 mapface face; 2056 int sh1 = sh + 2;
2057 int sh3 = sh * 3;
1092 int sw4 = (sw + 3) & ~3; 2058 int sw34 = (sw * 3 + 3) & ~3;
2059 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1093 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2060 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1094 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2061 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1095 2062
1096 memset (darkness, 255, sw4 * sh);
1097 SvPOK_only (darkness_sv); 2063 SvPOK_only (darkness3_sv);
1098 SvCUR_set (darkness_sv, sw4 * sh); 2064 SvCUR_set (darkness3_sv, sw34 * sh3);
1099 2065
1100 vx = self->x + (self->w - sw) / 2 - shift_x; 2066 mx += self->x - 1;
1101 vy = self->y + (self->h - sh) / 2 - shift_y; 2067 my += self->y - 1;
1102 2068
1103 /* 2069 memset (darkness1, 255, sw1 * sh1);
1104 int vx = self->vx = self->w >= sw
1105 ? self->x + (self->w - sw) / 2
1106 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1107 2070
1108 int vy = self->vy = self->h >= sh
1109 ? self->y + (self->h - sh) / 2
1110 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1111 */
1112
1113 glColor4ub (255, 255, 255, 255);
1114
1115 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 glEnable (GL_BLEND);
1117 glEnable (GL_TEXTURE_2D);
1118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1119
1120 glBegin (GL_QUADS);
1121
1122 last_name = 0;
1123
1124 for (z = 0; z < 3; z++)
1125 for (y = 0; y < sh; y++) 2071 for (y = 0; y < sh1; y++)
1126 if (0 <= y + vy && y + vy < self->rows) 2072 if (0 <= y + my && y + my < self->rows)
1127 { 2073 {
1128 maprow *row = self->row + (y + vy); 2074 maprow *row = self->row + (y + my);
1129 2075
1130 for (x = 0; x < sw; x++) 2076 for (x = 0; x < sw1; x++)
1131 if (row->c0 <= x + vx && x + vx < row->c1) 2077 if (row->c0 <= x + mx && x + mx < row->c1)
1132 { 2078 {
1133 mapcell *cell = row->col + (x + vx - row->c0); 2079 mapcell *cell = row->col + (x + mx - row->c0);
1134 2080
1135 darkness[y * sw4 + x] = cell->darkness < 0 2081 darkness1 [y * sw1 + x] = cell->darkness
2082 ? 255 - (cell->darkness - 1)
1136 ? 255 - FOW_DARKNESS 2083 : 255 - FOW_DARKNESS;
1137 : 255 - cell->darkness;
1138
1139 face = cell->face [z];
1140
1141 if (face)
1142 {
1143 maptex tex = self->tex [face];
1144
1145 int px = (x + 1) * 32 - tex.w;
1146 int py = (y + 1) * 32 - tex.h;
1147
1148 if (last_name != tex.name)
1149 {
1150 glEnd ();
1151 last_name = tex.name;
1152 glBindTexture (GL_TEXTURE_2D, last_name);
1153 glBegin (GL_QUADS);
1154 }
1155
1156 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1157 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1158 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1159 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1160 }
1161 } 2084 }
1162 } 2085 }
1163 2086
1164 glEnd (); 2087 for (y = 0; y < sh; ++y)
2088 for (x = 0; x < sw; ++x)
2089 {
2090 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2091 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2092 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2093 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2094 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2095 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2096 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2097 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2098 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1165 2099
1166 glDisable (GL_TEXTURE_2D); 2100 uint8_t r11 = (d11 + d21 + d12) / 3;
1167 glDisable (GL_BLEND); 2101 uint8_t r21 = d21;
2102 uint8_t r31 = (d21 + d31 + d32) / 3;
2103
2104 uint8_t r12 = d12;
2105 uint8_t r22 = d22;
2106 uint8_t r32 = d32;
2107
2108 uint8_t r13 = (d13 + d23 + d12) / 3;
2109 uint8_t r23 = d23;
2110 uint8_t r33 = (d23 + d33 + d32) / 3;
2111
2112 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2113 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2114 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2115 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2116 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2117 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2118 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2119 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2120 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2121 }
2122
2123 free (darkness1);
1168 2124
1169 EXTEND (SP, 3); 2125 EXTEND (SP, 3);
1170 PUSHs (sv_2mortal (newSViv (sw4))); 2126 PUSHs (sv_2mortal (newSViv (sw34)));
1171 PUSHs (sv_2mortal (newSViv (sh))); 2127 PUSHs (sv_2mortal (newSViv (sh3)));
1172 PUSHs (darkness_sv); 2128 PUSHs (darkness3_sv);
1173} 2129}
1174 2130
1175SV * 2131SV *
1176get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2132get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1177 CODE: 2133 CODE:
1178{ 2134{
1179 int x, y, x1, y1; 2135 int x, y, x1, y1;
1180 SV *data_sv = newSV (w * h * 7 + 5); 2136 SV *data_sv = newSV (w * h * 7 + 5);
1181 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2137 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1206 if (row && row->c0 <= x && x < row->c1) 2162 if (row && row->c0 <= x && x < row->c1)
1207 { 2163 {
1208 mapcell *cell = row->col + (x - row->c0); 2164 mapcell *cell = row->col + (x - row->c0);
1209 uint8_t flags = 0; 2165 uint8_t flags = 0;
1210 2166
1211 if (cell->face [0]) flags |= 1; 2167 if (cell->tile [0]) flags |= 1;
1212 if (cell->face [1]) flags |= 2; 2168 if (cell->tile [1]) flags |= 2;
1213 if (cell->face [2]) flags |= 4; 2169 if (cell->tile [2]) flags |= 4;
1214 2170
1215 *data++ = flags; 2171 *data++ = flags;
1216 2172
1217 if (flags & 1) 2173 if (flags & 1)
1218 { 2174 {
2175 tileid tile = cell->tile [0];
1219 *data++ = cell->face [0] >> 8; 2176 *data++ = tile >> 8;
1220 *data++ = cell->face [0]; 2177 *data++ = tile;
1221 } 2178 }
1222 2179
1223 if (flags & 2) 2180 if (flags & 2)
1224 { 2181 {
2182 tileid tile = cell->tile [1];
1225 *data++ = cell->face [1] >> 8; 2183 *data++ = tile >> 8;
1226 *data++ = cell->face [1]; 2184 *data++ = tile;
1227 } 2185 }
1228 2186
1229 if (flags & 4) 2187 if (flags & 4)
1230 { 2188 {
2189 tileid tile = cell->tile [2];
1231 *data++ = cell->face [2] >> 8; 2190 *data++ = tile >> 8;
1232 *data++ = cell->face [2]; 2191 *data++ = tile;
1233 } 2192 }
1234 } 2193 }
1235 else 2194 else
1236 *data++ = 0; 2195 *data++ = 0;
1237 } 2196 }
1243} 2202}
1244 OUTPUT: 2203 OUTPUT:
1245 RETVAL 2204 RETVAL
1246 2205
1247void 2206void
1248set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2207set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1249 PPCODE: 2208 PPCODE:
1250{ 2209{
1251 int x, y, z; 2210 int x, y, z;
1252 int w, h; 2211 int w, h;
1253 int x1, y1; 2212 int x1, y1;
1277 { 2236 {
1278 uint8_t flags = *data++; 2237 uint8_t flags = *data++;
1279 2238
1280 if (flags) 2239 if (flags)
1281 { 2240 {
1282 mapface face[3] = { 0, 0, 0 };
1283
1284 mapcell *cell = row_get_cell (row, x); 2241 mapcell *cell = row_get_cell (row, x);
2242 tileid tile[3] = { 0, 0, 0 };
1285 2243
1286 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2244 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1287 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2245 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1288 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2246 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1289 2247
1290 if (cell->darkness <= 0) 2248 if (cell->darkness == 0)
1291 { 2249 {
1292 cell->darkness = -1; 2250 cell->darkness = 0;
1293 2251
1294 for (z = 0; z <= 2; z++) 2252 for (z = 0; z <= 2; z++)
1295 { 2253 {
1296 cell->face[z] = face[z]; 2254 tileid t = tile [z];
1297 2255
1298 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2256 if (t >= self->texs || (t && !self->tex [t].name))
2257 {
1299 XPUSHs (sv_2mortal (newSViv (face[z]))); 2258 XPUSHs (sv_2mortal (newSViv (t)));
2259 need_texid (self, t);
2260 }
2261
2262 cell->tile [z] = t;
1300 } 2263 }
1301 } 2264 }
1302 } 2265 }
1303 } 2266 }
1304 } 2267 }
1305} 2268}
1306 2269
1307MODULE = CFClient PACKAGE = CFClient::MixChunk 2270MODULE = CFPlus PACKAGE = CFPlus::RW
1308 2271
1309CFClient::MixChunk 2272CFPlus::RW
1310new_from_file (SV *class, char *path) 2273new (SV *class, SV *data_sv)
1311 CODE: 2274 CODE:
1312 RETVAL = Mix_LoadWAV (path); 2275{
2276 STRLEN datalen;
2277 char *data = SvPVbyte (data_sv, datalen);
2278
2279 RETVAL = SDL_RWFromConstMem (data, datalen);
2280}
1313 OUTPUT: 2281 OUTPUT:
1314 RETVAL 2282 RETVAL
1315 2283
2284CFPlus::RW
2285new_from_file (SV *class, const char *path, const char *mode = "rb")
2286 CODE:
2287 RETVAL = SDL_RWFromFile (path, mode);
2288 OUTPUT:
2289 RETVAL
2290
2291# fails on win32:
2292# CFPlus.xs(2268) : error C2059: syntax error : '('
1316void 2293#void
2294#close (CFPlus::RW self)
2295# CODE:
2296# (self->(close)) (self);
2297
2298MODULE = CFPlus PACKAGE = CFPlus::Channel
2299
2300PROTOTYPES: DISABLE
2301
2302CFPlus::Channel
2303find ()
2304 CODE:
2305{
2306 RETVAL = Mix_GroupAvailable (-1);
2307
2308 if (RETVAL < 0)
2309 {
2310 RETVAL = Mix_GroupOldest (-1);
2311
2312 if (RETVAL < 0)
2313 XSRETURN_UNDEF;
2314
2315 Mix_HaltChannel (RETVAL);
2316 }
2317
2318 Mix_UnregisterAllEffects (RETVAL);
2319 Mix_Volume (RETVAL, 128);
2320}
2321 OUTPUT:
2322 RETVAL
2323
2324void
2325halt (CFPlus::Channel self)
2326 CODE:
2327 Mix_HaltChannel (self);
2328
2329void
2330expire (CFPlus::Channel self, int ticks = -1)
2331 CODE:
2332 Mix_ExpireChannel (self, ticks);
2333
2334void
2335fade_out (CFPlus::Channel self, int ticks = -1)
2336 CODE:
2337 Mix_FadeOutChannel (self, ticks);
2338
2339int
2340volume (CFPlus::Channel self, int volume)
2341 CODE:
2342 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2343 OUTPUT:
2344 RETVAL
2345
2346void
2347unregister_all_effects (CFPlus::Channel self)
2348 CODE:
2349 Mix_UnregisterAllEffects (self);
2350
2351void
2352set_panning (CFPlus::Channel self, int left, int right)
2353 CODE:
2354 left = CLAMP (left , 0, 255);
2355 right = CLAMP (right, 0, 255);
2356 Mix_SetPanning (self, left, right);
2357
2358void
2359set_distance (CFPlus::Channel self, int distance)
2360 CODE:
2361 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2362
2363void
2364set_position (CFPlus::Channel self, int angle, int distance)
2365 CODE:
2366
2367void
2368set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2369 CODE:
2370{
2371 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2372 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2373 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2374}
2375
2376void
2377set_reverse_stereo (CFPlus::Channel self, int flip)
2378 CODE:
2379 Mix_SetReverseStereo (self, flip);
2380
2381MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2382
2383PROTOTYPES: DISABLE
2384
2385CFPlus::MixChunk
2386new (SV *class, CFPlus::RW rwops)
2387 CODE:
2388 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2389 OUTPUT:
2390 RETVAL
2391
2392void
1317DESTROY (CFClient::MixChunk self) 2393DESTROY (CFPlus::MixChunk self)
1318 CODE: 2394 CODE:
1319 Mix_FreeChunk (self); 2395 Mix_FreeChunk (self);
1320 2396
1321int 2397int
1322volume (CFClient::MixChunk self, int volume = -1) 2398volume (CFPlus::MixChunk self, int volume = -1)
1323 CODE: 2399 CODE:
2400 if (items > 1)
2401 volume = CLAMP (volume, 0, 128);
1324 RETVAL = Mix_VolumeChunk (self, volume); 2402 RETVAL = Mix_VolumeChunk (self, volume);
1325 OUTPUT: 2403 OUTPUT:
1326 RETVAL 2404 RETVAL
1327 2405
1328int 2406CFPlus::Channel
1329play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2407play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1330 CODE: 2408 CODE:
2409{
1331 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2410 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2411
2412 if (RETVAL < 0)
2413 XSRETURN_UNDEF;
2414
2415 if (channel < 0)
2416 {
2417 Mix_UnregisterAllEffects (RETVAL);
2418 Mix_Volume (RETVAL, 128);
2419 }
2420}
1332 OUTPUT: 2421 OUTPUT:
1333 RETVAL 2422 RETVAL
1334 2423
1335MODULE = CFClient PACKAGE = CFClient::MixMusic 2424MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1336 2425
1337int 2426int
1338volume (int volume = -1) 2427volume (int volume = -1)
2428 PROTOTYPE: ;$
1339 CODE: 2429 CODE:
2430 if (items > 0)
2431 volume = CLAMP (volume, 0, 128);
1340 RETVAL = Mix_VolumeMusic (volume); 2432 RETVAL = Mix_VolumeMusic (volume);
1341 OUTPUT: 2433 OUTPUT:
1342 RETVAL 2434 RETVAL
1343 2435
2436void
2437fade_out (int ms)
2438 CODE:
2439 Mix_FadeOutMusic (ms);
2440
2441void
2442halt ()
2443 CODE:
2444 Mix_HaltMusic ();
2445
1344CFClient::MixMusic 2446CFPlus::MixMusic
1345new_from_file (SV *class, char *path) 2447new (SV *class, CFPlus::RW rwops)
1346 CODE: 2448 CODE:
1347 RETVAL = Mix_LoadMUS (path); 2449 RETVAL = Mix_LoadMUS_RW (rwops);
1348 OUTPUT: 2450 OUTPUT:
1349 RETVAL 2451 RETVAL
1350 2452
1351void 2453void
1352DESTROY (CFClient::MixMusic self) 2454DESTROY (CFPlus::MixMusic self)
1353 CODE: 2455 CODE:
1354 Mix_FreeMusic (self); 2456 Mix_FreeMusic (self);
1355 2457
1356int 2458int
1357play (CFClient::MixMusic self, int loops = -1) 2459play (CFPlus::MixMusic self, int loops = -1)
1358 CODE: 2460 CODE:
1359 RETVAL = Mix_PlayMusic (self, loops); 2461 RETVAL = Mix_PlayMusic (self, loops);
1360 OUTPUT: 2462 OUTPUT:
1361 RETVAL 2463 RETVAL
1362 2464
2465void
2466fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2467 CODE:
2468 Mix_FadeInMusicPos (self, loops, ms, position);
2469
1363MODULE = CFClient PACKAGE = CFClient::OpenGL 2470MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2471
2472PROTOTYPES: ENABLE
1364 2473
1365BOOT: 2474BOOT:
1366{ 2475{
1367 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2476 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1368 static const struct { 2477 static const struct {
1369 const char *name; 2478 const char *name;
1370 IV iv; 2479 IV iv;
1371 } *civ, const_iv[] = { 2480 } *civ, const_iv[] = {
1372# define const_iv(name) { # name, (IV)name } 2481# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_VENDOR),
2483 const_iv (GL_VERSION),
2484 const_iv (GL_EXTENSIONS),
1373 const_iv (GL_COLOR_MATERIAL), 2485 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 2486 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 2487 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 2488 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 2489 const_iv (GL_BLEND),
2490 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 2491 const_iv (GL_SCISSOR_TEST),
2492 const_iv (GL_DEPTH_TEST),
2493 const_iv (GL_ALPHA_TEST),
2494 const_iv (GL_NORMALIZE),
2495 const_iv (GL_RESCALE_NORMAL),
2496 const_iv (GL_FRONT),
2497 const_iv (GL_BACK),
2498 const_iv (GL_AUX0),
1379 const_iv (GL_AND), 2499 const_iv (GL_AND),
1380 const_iv (GL_ONE), 2500 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 2501 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 2502 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 2503 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2504 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 2505 const_iv (GL_ONE_MINUS_DST_ALPHA),
2506 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 2507 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 2508 const_iv (GL_RGBA),
2509 const_iv (GL_RGBA4),
2510 const_iv (GL_RGBA8),
2511 const_iv (GL_RGB5_A1),
1388 const_iv (GL_UNSIGNED_BYTE), 2512 const_iv (GL_UNSIGNED_BYTE),
2513 const_iv (GL_UNSIGNED_SHORT),
2514 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 2515 const_iv (GL_ALPHA),
2516 const_iv (GL_INTENSITY),
2517 const_iv (GL_LUMINANCE),
2518 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 2519 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2520 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 2521 const_iv (GL_COMPILE),
2522 const_iv (GL_PROXY_TEXTURE_1D),
2523 const_iv (GL_PROXY_TEXTURE_2D),
1393 const_iv (GL_TEXTURE_1D), 2524 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 2525 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_ENV), 2526 const_iv (GL_TEXTURE_ENV),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 2527 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 2528 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 2529 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 2530 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 2531 const_iv (GL_TEXTURE_WRAP_T),
2532 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 2533 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 2534 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 2535 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 2536 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2537 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2538 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2539 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2540 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 2541 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 2542 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 2543 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 2544 const_iv (GL_REPLACE),
2545 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 2546 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 2547 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 2548 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 2549 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 2550 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 2551 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 2552 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 2553 const_iv (GL_CONSTANT_BORDER),
2554 const_iv (GL_POINTS),
1421 const_iv (GL_LINES), 2555 const_iv (GL_LINES),
2556 const_iv (GL_LINE_STRIP),
2557 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 2558 const_iv (GL_QUADS),
2559 const_iv (GL_QUAD_STRIP),
2560 const_iv (GL_TRIANGLES),
2561 const_iv (GL_TRIANGLE_STRIP),
2562 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_LINE_LOOP), 2563 const_iv (GL_POLYGON),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2564 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2565 const_iv (GL_POINT_SMOOTH_HINT),
2566 const_iv (GL_LINE_SMOOTH_HINT),
2567 const_iv (GL_POLYGON_SMOOTH_HINT),
2568 const_iv (GL_GENERATE_MIPMAP_HINT),
1425 const_iv (GL_FASTEST), 2569 const_iv (GL_FASTEST),
2570 const_iv (GL_DONT_CARE),
2571 const_iv (GL_NICEST),
2572 const_iv (GL_V2F),
2573 const_iv (GL_V3F),
2574 const_iv (GL_T2F_V3F),
2575 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 2576# undef const_iv
1427 }; 2577 };
1428 2578
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2579 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2580 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2581
2582 texture_av = newAV ();
2583 AvREAL_off (texture_av);
1431} 2584}
2585
2586char *
2587gl_vendor ()
2588 CODE:
2589 RETVAL = (char *)glGetString (GL_VENDOR);
2590 OUTPUT:
2591 RETVAL
2592
2593char *
2594gl_version ()
2595 CODE:
2596 RETVAL = (char *)glGetString (GL_VERSION);
2597 OUTPUT:
2598 RETVAL
2599
2600char *
2601gl_extensions ()
2602 CODE:
2603 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2604 OUTPUT:
2605 RETVAL
2606
2607const char *glGetString (GLenum pname)
2608
2609GLint glGetInteger (GLenum pname)
2610 CODE:
2611 glGetIntegerv (pname, &RETVAL);
2612 OUTPUT:
2613 RETVAL
2614
2615GLdouble glGetDouble (GLenum pname)
2616 CODE:
2617 glGetDoublev (pname, &RETVAL);
2618 OUTPUT:
2619 RETVAL
1432 2620
1433int glGetError () 2621int glGetError ()
2622
2623void glFinish ()
1434 2624
1435void glClear (int mask) 2625void glClear (int mask)
1436 2626
1437void glClearColor (float r, float g, float b, float a = 1.0) 2627void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @ 2628 PROTOTYPE: @
1445 2635
1446void glHint (int target, int mode) 2636void glHint (int target, int mode)
1447 2637
1448void glBlendFunc (int sfactor, int dfactor) 2638void glBlendFunc (int sfactor, int dfactor)
1449 2639
2640void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2641 CODE:
2642 gl_BlendFuncSeparate (sa, da, saa, daa);
2643
2644void glDepthMask (int flag)
2645
1450void glLogicOp (int opcode) 2646void glLogicOp (int opcode)
1451 2647
1452void glColorMask (int red, int green, int blue, int alpha) 2648void glColorMask (int red, int green, int blue, int alpha)
1453 2649
1454void glMatrixMode (int mode) 2650void glMatrixMode (int mode)
1457 2653
1458void glPopMatrix () 2654void glPopMatrix ()
1459 2655
1460void glLoadIdentity () 2656void glLoadIdentity ()
1461 2657
2658void glDrawBuffer (int buffer)
2659
2660void glReadBuffer (int buffer)
2661
1462# near and far are due to microsofts buggy c compiler 2662# near_ and far_ are due to microsofts buggy "c" compiler
2663void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2664
2665# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2666void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2667
2668PROTOTYPES: DISABLE
1464 2669
1465void glViewport (int x, int y, int width, int height) 2670void glViewport (int x, int y, int width, int height)
1466 2671
1467void glScissor (int x, int y, int width, int height) 2672void glScissor (int x, int y, int width, int height)
1468 2673
1476 2681
1477void glRotate (float angle, float x, float y, float z) 2682void glRotate (float angle, float x, float y, float z)
1478 CODE: 2683 CODE:
1479 glRotatef (angle, x, y, z); 2684 glRotatef (angle, x, y, z);
1480 2685
1481void glBegin (int mode)
1482
1483void glEnd ()
1484
1485void glColor (float r, float g, float b, float a = 1.0) 2686void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 2687 ALIAS:
2688 glColor_premultiply = 1
1487 CODE: 2689 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2690 if (ix)
2691 {
2692 r *= a;
2693 g *= a;
2694 b *= a;
2695 }
2696 // microsoft visual "c" rounds instead of truncating...
2697 glColor4f (r, g, b, a);
2698
2699void glRasterPos (float x, float y, float z = 0.)
2700 CODE:
2701 glRasterPos3f (0, 0, z);
2702 glBitmap (0, 0, 0, 0, x, y, 0);
1489 2703
1490void glVertex (float x, float y, float z = 0.) 2704void glVertex (float x, float y, float z = 0.)
1491 CODE: 2705 CODE:
1492 glVertex3f (x, y, z); 2706 glVertex3f (x, y, z);
1493 2707
1494void glTexCoord (float s, float t) 2708void glTexCoord (float s, float t)
1495 CODE: 2709 CODE:
1496 glTexCoord2f (s, t); 2710 glTexCoord2f (s, t);
1497 2711
2712void glRect (float x1, float y1, float x2, float y2)
2713 CODE:
2714 glRectf (x1, y1, x2, y2);
2715
2716PROTOTYPES: ENABLE
2717
2718void glBegin (int mode)
2719
2720void glEnd ()
2721
2722void glPointSize (GLfloat size)
2723
2724void glLineWidth (GLfloat width)
2725
2726void glInterleavedArrays (int format, int stride, char *data)
2727
2728void glDrawElements (int mode, int count, int type, char *indices)
2729
2730# 1.2 void glDrawRangeElements (int mode, int start, int end
2731
1498void glTexEnv (int target, int pname, float param) 2732void glTexEnv (int target, int pname, float param)
1499 CODE: 2733 CODE:
1500 glTexEnvf (target, pname, param); 2734 glTexEnvf (target, pname, param);
1501 2735
1502void glTexParameter (int target, int pname, float param) 2736void glTexParameter (int target, int pname, float param)
1505 2739
1506void glBindTexture (int target, int name) 2740void glBindTexture (int target, int name)
1507 2741
1508void glConvolutionParameter (int target, int pname, float params) 2742void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 2743 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2744 if (gl.ConvolutionParameterf)
2745 gl.ConvolutionParameterf (target, pname, params);
1511 2746
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2747void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 2748 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2749 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 2750 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 2751
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2752void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 2753 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2754 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 2755 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 2756
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2757void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 2758
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2759void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 2760
1526void glRasterPos (int x, int y) 2761void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE: 2762
1528 glRasterPos2i (x, y); 2763void glPixelZoom (float x, float y)
1529 2764
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2765void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 2766
1532int glGenTexture () 2767int glGenTexture ()
1533 CODE: 2768 CODE:
1534{ 2769 RETVAL = gen_texture ();
1535 GLuint name;
1536 glGenTextures (1, &name);
1537 RETVAL = name;
1538}
1539 OUTPUT: 2770 OUTPUT:
1540 RETVAL 2771 RETVAL
1541 2772
1542void glDeleteTexture (int name) 2773void glDeleteTexture (int name)
1543 CODE: 2774 CODE:
1544{
1545 GLuint name_ = name;
1546 glDeleteTextures (1, &name_); 2775 del_texture (name);
1547} 2776
1548
1549int glGenList () 2777int glGenList ()
1550 CODE: 2778 CODE:
1551 RETVAL = glGenLists (1); 2779 RETVAL = glGenLists (1);
1552 OUTPUT: 2780 OUTPUT:
1553 RETVAL 2781 RETVAL
1560 2788
1561void glEndList () 2789void glEndList ()
1562 2790
1563void glCallList (int list) 2791void glCallList (int list)
1564 2792
2793MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2794
2795PROTOTYPES: DISABLE
2796
2797void
2798find_widget (SV *self, NV x, NV y)
2799 PPCODE:
2800{
2801 if (within_widget (self, x, y))
2802 XPUSHs (self);
2803}
2804
2805BOOT:
2806{
2807 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2808
2809 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2810 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2811 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2812 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2813}
2814
2815void
2816draw (SV *self)
2817 CODE:
2818{
2819 HV *hv;
2820 SV **svp;
2821 NV x, y, w, h;
2822 SV *draw_x_sv = GvSV (draw_x_gv);
2823 SV *draw_y_sv = GvSV (draw_y_gv);
2824 SV *draw_w_sv = GvSV (draw_w_gv);
2825 SV *draw_h_sv = GvSV (draw_h_gv);
2826 SV *hover;
2827 double draw_x, draw_y, draw_w, draw_h;
2828
2829 if (!SvROK (self))
2830 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2831
2832 hv = (HV *)SvRV (self);
2833
2834 if (SvTYPE (hv) != SVt_PVHV)
2835 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2836
2837 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2838 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2839
2840 if (!h || !w)
2841 XSRETURN_EMPTY;
2842
2843 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2844 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2845
2846 draw_x = SvNV (draw_x_sv) + x;
2847 draw_y = SvNV (draw_y_sv) + y;
2848
2849 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2850 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2851 XSRETURN_EMPTY;
2852
2853 sv_setnv (draw_x_sv, draw_x);
2854 sv_setnv (draw_y_sv, draw_y);
2855
2856 glPushMatrix ();
2857 glTranslated (x, y, 0);
2858
2859 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2860 {
2861 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2862
2863 if (svp && SvTRUE (*svp))
2864 {
2865 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2866 glEnable (GL_BLEND);
2867 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2868 glBegin (GL_QUADS);
2869 glVertex2f (0, 0);
2870 glVertex2f (w, 0);
2871 glVertex2f (w, h);
2872 glVertex2f (0, h);
2873 glEnd ();
2874 glDisable (GL_BLEND);
2875 }
2876 }
2877#if 0
2878 if ($ENV{CFPLUS_DEBUG} & 1) {
2879 glPushMatrix;
2880 glColor 1, 1, 0, 1;
2881 glTranslate 0.375, 0.375;
2882 glBegin GL_LINE_LOOP;
2883 glVertex 0 , 0;
2884 glVertex $self->{w} - 1, 0;
2885 glVertex $self->{w} - 1, $self->{h} - 1;
2886 glVertex 0 , $self->{h} - 1;
2887 glEnd;
2888 glPopMatrix;
2889 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2890 }
2891#endif
2892 PUSHMARK (SP);
2893 XPUSHs (self);
2894 PUTBACK;
2895 call_method ("_draw", G_VOID | G_DISCARD);
2896 SPAGAIN;
2897
2898 glPopMatrix ();
2899
2900 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2901 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2902}
2903

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