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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.23 by root, Wed Apr 12 20:42:52 2006 UTC vs.
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3# pragma warning(disable:4244)
4#endif
5
1#include "EXTERN.h" 6#include "EXTERN.h"
2#include "perl.h" 7#include "perl.h"
3#include "XSUB.h" 8#include "XSUB.h"
4 9
5#include <string.h> 10#include <string.h>
11#include <stdio.h>
6 12
7#include <SDL.h> 13#include <SDL.h>
8#include <SDL_image.h> 14#include <SDL_image.h>
15#include <SDL_mixer.h>
9#include <SDL_opengl.h> 16#include <SDL_opengl.h>
17
18#include <glib/gmacros.h>
10 19
11#include <pango/pango.h> 20#include <pango/pango.h>
12#include <pango/pangofc-fontmap.h> 21#include <pango/pangofc-fontmap.h>
13#include <pango/pangoft2.h> 22#include <pango/pangoft2.h>
14 23
15#include <sys/time.h> 24#ifndef _WIN32
16#include <sys/types.h> 25# include <sys/types.h>
17#include <unistd.h>
18
19#include <sys/types.h>
20#include <sys/socket.h> 26# include <sys/socket.h>
21#include <netinet/in.h> 27# include <netinet/in.h>
22#include <netinet/tcp.h> 28# include <netinet/tcp.h>
29# include <inttypes.h>
30#else
31 typedef unsigned char uint8_t;
32 typedef unsigned short uint16_t;
33 typedef unsigned int uint32_t;
34 typedef signed char int8_t;
35 typedef signed short int16_t;
36 typedef signed int int32_t;
37#endif
23 38
24static PangoContext *context; 39#include "glext.h"
25static PangoFontMap *fontmap; 40
41#define FOW_DARKNESS 32
42
43#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512
45
46#define MIN_FONT_HEIGHT 10
47
48#define GL_CALL(type,func,args) \
49 { \
50 static int init_; \
51 static type fptr_; \
52 \
53 if (!init_) \
54 { \
55 init_ = 1; \
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
57 } \
58 \
59 if (fptr_) \
60 fptr_ args; \
61 }
62
63typedef Mix_Chunk *CFClient__MixChunk;
64typedef Mix_Music *CFClient__MixMusic;
65
66typedef PangoFontDescription *CFClient__Font;
26 67
27typedef struct cf_layout { 68typedef struct cf_layout {
28 PangoLayout *pl; 69 PangoLayout *pl;
29 int base_height; 70 int base_height;
71 CFClient__Font font;
30} *CFClient__Layout; 72} *CFClient__Layout;
73
74static CFClient__Font default_font;
75static PangoContext *context;
76static PangoFontMap *fontmap;
31 77
32static void 78static void
33substitute_func (FcPattern *pattern, gpointer data) 79substitute_func (FcPattern *pattern, gpointer data)
34{ 80{
35 FcPatternAddBool (pattern, FC_HINTING , 1); 81 FcPatternAddBool (pattern, FC_HINTING , 1);
36 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 82 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
37} 83}
38 84
39static void 85static void
40layout_update (CFClient__Layout self) 86layout_update_font (CFClient__Layout self)
41{ 87{
42 /* use a random scale factor to account for unknown descenders, 0.8 works 88 /* use a random scale factor to account for unknown descenders, 0.8 works
43 * reasonably well with bitstream vera 89 * reasonably well with bitstream vera
44 */ 90 */
45 PangoFontDescription *font = pango_context_get_font_description (context); 91 PangoFontDescription *font = self->font ? self->font : default_font;
46 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 92
93 pango_font_description_set_absolute_size (font,
94 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
95
96 pango_layout_set_font_description (self->pl, font);
47} 97}
48 98
49static void 99static void
50layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 100layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
51{ 101{
52 layout_update (self);
53
54 pango_layout_get_pixel_size (self->pl, w, h); 102 pango_layout_get_pixel_size (self->pl, w, h);
55 103
56 *w = (*w + 3) & ~3; 104 *w = (*w + 3) & ~3;
57 if (!*w) *w = 1; 105 if (!*w) *w = 1;
58 if (!*h) *h = 1; 106 if (!*h) *h = 1;
59} 107}
60 108
109typedef uint16_t mapface;
110
111typedef struct {
112 GLint name;
113 int w, h;
114 float s, t;
115 uint8_t r, g, b, a;
116} maptex;
117
118typedef struct {
119 int16_t darkness;
120 mapface face[3];
121} mapcell;
122
123typedef struct {
124 int32_t c0, c1;
125 mapcell *col;
126} maprow;
127
128typedef struct map {
129 int x, y, w, h;
130 int ox, oy; /* offset to virtual global coordinate system */
131 int faces;
132 mapface *face;
133
134 int texs;
135 maptex *tex;
136
137 int32_t rows;
138 maprow *row;
139} *CFClient__Map;
140
141static char *
142prepend (char *ptr, int sze, int inc)
143{
144 char *p;
145
146 New (0, p, sze + inc, char);
147 Zero (p, inc, char);
148 Move (ptr, p + inc, sze, char);
149 Safefree (ptr);
150
151 return p;
152}
153
154static char *
155append (char *ptr, int sze, int inc)
156{
157 Renew (ptr, sze + inc, char);
158 Zero (ptr + sze, inc, char);
159
160 return ptr;
161}
162
163#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
165
166static maprow *
167map_get_row (CFClient__Map self, int y)
168{
169 if (0 > y)
170 {
171 int extend = - y + MAP_EXTEND_Y;
172 Prepend (maprow, self->row, self->rows, extend);
173
174 self->rows += extend;
175 self->y += extend;
176 y += extend;
177 }
178 else if (y >= self->rows)
179 {
180 int extend = y - self->rows + MAP_EXTEND_Y;
181 Append (maprow, self->row, self->rows, extend);
182 self->rows += extend;
183 }
184
185 return self->row + y;
186}
187
188static mapcell *
189row_get_cell (maprow *row, int x)
190{
191 if (!row->col)
192 {
193 Newz (0, row->col, MAP_EXTEND_X, mapcell);
194 row->c0 = x - MAP_EXTEND_X / 4;
195 row->c1 = row->c0 + MAP_EXTEND_X;
196 }
197
198 if (row->c0 > x)
199 {
200 int extend = row->c0 - x + MAP_EXTEND_X;
201 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
202 row->c0 -= extend;
203 }
204 else if (x >= row->c1)
205 {
206 int extend = x - row->c1 + MAP_EXTEND_X;
207 Append (mapcell, row->col, row->c1 - row->c0, extend);
208 row->c1 += extend;
209 }
210
211 return row->col + (x - row->c0);
212}
213
214static mapcell *
215map_get_cell (CFClient__Map self, int x, int y)
216{
217 return row_get_cell (map_get_row (self, y), x);
218}
219
220static void
221map_clear (CFClient__Map self)
222{
223 int r;
224
225 for (r = 0; r < self->rows; r++)
226 Safefree (self->row[r].col);
227
228 Safefree (self->row);
229
230 self->x = 0;
231 self->y = 0;
232 self->ox = 0;
233 self->oy = 0;
234 self->row = 0;
235 self->rows = 0;
236}
237
238static void
239map_blank (CFClient__Map self, int x0, int y0, int w, int h)
240{
241 int x, y;
242 maprow *row;
243
244 for (y = y0; y < y0 + h; y++)
245 if (y >= 0)
246 {
247 if (y >= self->rows)
248 break;
249
250 row = self->row + y;
251
252 for (x = x0; x < x0 + w; x++)
253 if (x >= row->c0)
254 {
255 if (x >= row->c1)
256 break;
257
258 row->col[x - row->c0].darkness = -1;
259 }
260 }
261}
262
263static void
264music_finished (void)
265{
266 SDL_UserEvent ev;
267
268 ev.type = SDL_USEREVENT;
269 ev.code = 0;
270 ev.data1 = 0;
271 ev.data2 = 0;
272
273 SDL_PushEvent ((SDL_Event *)&ev);
274}
275
276static void
277channel_finished (int channel)
278{
279 SDL_UserEvent ev;
280
281 ev.type = SDL_USEREVENT;
282 ev.code = 1;
283 ev.data1 = (void *)(long)channel;
284 ev.data2 = 0;
285
286 SDL_PushEvent ((SDL_Event *)&ev);
287}
288
61MODULE = CFClient PACKAGE = CFClient 289MODULE = CFClient PACKAGE = CFClient
62 290
63PROTOTYPES: ENABLE 291PROTOTYPES: ENABLE
64 292
65BOOT: 293BOOT:
66{ 294{
295 HV *stash = gv_stashpv ("CFClient", 1);
296 static const struct {
297 const char *name;
298 IV iv;
299 } *civ, const_iv[] = {
300# define const_iv(name) { # name, (IV)name }
301 const_iv (SDL_ACTIVEEVENT),
302 const_iv (SDL_KEYDOWN),
303 const_iv (SDL_KEYUP),
304 const_iv (SDL_MOUSEMOTION),
305 const_iv (SDL_MOUSEBUTTONDOWN),
306 const_iv (SDL_MOUSEBUTTONUP),
307 const_iv (SDL_JOYAXISMOTION),
308 const_iv (SDL_JOYBALLMOTION),
309 const_iv (SDL_JOYHATMOTION),
310 const_iv (SDL_JOYBUTTONDOWN),
311 const_iv (SDL_JOYBUTTONUP),
312 const_iv (SDL_QUIT),
313 const_iv (SDL_SYSWMEVENT),
314 const_iv (SDL_EVENT_RESERVEDA),
315 const_iv (SDL_EVENT_RESERVEDB),
316 const_iv (SDL_VIDEORESIZE),
317 const_iv (SDL_VIDEOEXPOSE),
318 const_iv (SDL_USEREVENT),
319 const_iv (SDLK_KP0),
320 const_iv (SDLK_KP1),
321 const_iv (SDLK_KP2),
322 const_iv (SDLK_KP3),
323 const_iv (SDLK_KP4),
324 const_iv (SDLK_KP5),
325 const_iv (SDLK_KP6),
326 const_iv (SDLK_KP7),
327 const_iv (SDLK_KP8),
328 const_iv (SDLK_KP9),
329 const_iv (SDLK_KP_PERIOD),
330 const_iv (SDLK_KP_DIVIDE),
331 const_iv (SDLK_KP_MULTIPLY),
332 const_iv (SDLK_KP_MINUS),
333 const_iv (SDLK_KP_PLUS),
334 const_iv (SDLK_KP_ENTER),
335 const_iv (SDLK_KP_EQUALS),
336 const_iv (SDLK_UP),
337 const_iv (SDLK_DOWN),
338 const_iv (SDLK_RIGHT),
339 const_iv (SDLK_LEFT),
340 const_iv (SDLK_INSERT),
341 const_iv (SDLK_HOME),
342 const_iv (SDLK_END),
343 const_iv (SDLK_PAGEUP),
344 const_iv (SDLK_PAGEDOWN),
345 const_iv (SDLK_F1),
346 const_iv (SDLK_F2),
347 const_iv (SDLK_F3),
348 const_iv (SDLK_F4),
349 const_iv (SDLK_F5),
350 const_iv (SDLK_F6),
351 const_iv (SDLK_F7),
352 const_iv (SDLK_F8),
353 const_iv (SDLK_F9),
354 const_iv (SDLK_F10),
355 const_iv (SDLK_F11),
356 const_iv (SDLK_F12),
357 const_iv (SDLK_F13),
358 const_iv (SDLK_F14),
359 const_iv (SDLK_F15),
360 const_iv (SDLK_NUMLOCK),
361 const_iv (SDLK_CAPSLOCK),
362 const_iv (SDLK_SCROLLOCK),
363 const_iv (SDLK_RSHIFT),
364 const_iv (SDLK_LSHIFT),
365 const_iv (SDLK_RCTRL),
366 const_iv (SDLK_LCTRL),
367 const_iv (SDLK_RALT),
368 const_iv (SDLK_LALT),
369 const_iv (SDLK_RMETA),
370 const_iv (SDLK_LMETA),
371 const_iv (SDLK_LSUPER),
372 const_iv (SDLK_RSUPER),
373 const_iv (SDLK_MODE),
374 const_iv (SDLK_COMPOSE),
375 const_iv (SDLK_HELP),
376 const_iv (SDLK_PRINT),
377 const_iv (SDLK_SYSREQ),
378 const_iv (SDLK_BREAK),
379 const_iv (SDLK_MENU),
380 const_iv (SDLK_POWER),
381 const_iv (SDLK_EURO),
382 const_iv (SDLK_UNDO),
383 const_iv (KMOD_NONE),
384 const_iv (KMOD_LSHIFT),
385 const_iv (KMOD_RSHIFT),
386 const_iv (KMOD_LCTRL),
387 const_iv (KMOD_RCTRL),
388 const_iv (KMOD_LALT),
389 const_iv (KMOD_RALT),
390 const_iv (KMOD_LMETA),
391 const_iv (KMOD_RMETA),
392 const_iv (KMOD_NUM),
393 const_iv (KMOD_CAPS),
394 const_iv (KMOD_MODE),
395 const_iv (KMOD_CTRL),
396 const_iv (KMOD_SHIFT),
397 const_iv (KMOD_ALT),
398 const_iv (KMOD_META)
399# undef const_iv
400 };
401
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
404
67 fontmap = pango_ft2_font_map_new (); 405 fontmap = pango_ft2_font_map_new ();
68 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
69 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
70} 408}
409
410int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
412
413void
414SDL_Quit ()
415
416void
417SDL_ListModes ()
418 PPCODE:
419{
420 SDL_Rect **m;
421
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
435
436 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
440
441 if (m && m != (SDL_Rect **)-1)
442 while (*m)
443 {
444 AV *av = newAV ();
445 av_push (av, newSViv ((*m)->w));
446 av_push (av, newSViv ((*m)->h));
447 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
448
449 ++m;
450 }
451}
452
453int
454SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE:
456 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 );
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
460 OUTPUT:
461 RETVAL
462
463void
464SDL_GL_SwapBuffers ()
465
466void
467SDL_PollEvent ()
468 PPCODE:
469{
470 SDL_Event ev;
471
472 while (SDL_PollEvent (&ev))
473 {
474 HV *hv = newHV ();
475 hv_store (hv, "type", 4, newSViv (ev.type), 0);
476
477 switch (ev.type)
478 {
479 case SDL_KEYDOWN:
480 case SDL_KEYUP:
481 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
482 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
483 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
484 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
485 break;
486
487 case SDL_ACTIVEEVENT:
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break;
491
492 case SDL_MOUSEMOTION:
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break;
499
500 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP:
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break;
507
508 case SDL_USEREVENT:
509 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
510 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
511 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
512 break;
513 }
514
515 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
516 }
517}
518
519int
520Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
521 POSTCALL:
522 Mix_HookMusicFinished (music_finished);
523 Mix_ChannelFinished (channel_finished);
524
525void
526Mix_CloseAudio ()
527
528int
529Mix_AllocateChannels (int numchans = -1)
71 530
72void 531void
73lowdelay (int fd, int val = 1) 532lowdelay (int fd, int val = 1)
74 CODE: 533 CODE:
534#ifndef _WIN32
75 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif
76 537
77char * 538char *
78gl_version () 539gl_version ()
79 CODE: 540 CODE:
80 RETVAL = (char *)glGetString (GL_VERSION); 541 RETVAL = (char *)glGetString (GL_VERSION);
90 551
91void 552void
92add_font (char *file) 553add_font (char *file)
93 CODE: 554 CODE:
94 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
95
96void
97set_font (char *file)
98 CODE:
99{
100 int count;
101 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
102 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
103 FcPatternDestroy (pattern);
104 pango_context_set_font_description (context, font);
105}
106 556
107void 557void
108load_image_inline (SV *image_) 558load_image_inline (SV *image_)
109 ALIAS: 559 ALIAS:
110 load_image_file = 1 560 load_image_file = 1
117 SDL_RWops *rw = ix 567 SDL_RWops *rw = ix
118 ? SDL_RWFromFile (image, "r") 568 ? SDL_RWFromFile (image, "r")
119 : SDL_RWFromConstMem (image, image_len); 569 : SDL_RWFromConstMem (image, image_len);
120 570
121 if (!rw) 571 if (!rw)
122 croak ("load_image: unable to open file"); 572 croak ("load_image: %s", SDL_GetError ());
123 573
124 surface = IMG_Load_RW (rw, 1); 574 surface = IMG_Load_RW (rw, 1);
125 if (!surface) 575 if (!surface)
126 croak ("load_image: unable to read file"); 576 croak ("load_image: %s", SDL_GetError ());
127 577
128 fmt.palette = NULL; 578 fmt.palette = NULL;
129 fmt.BitsPerPixel = 32; 579 fmt.BitsPerPixel = 32;
130 fmt.BytesPerPixel = 4; 580 fmt.BytesPerPixel = 4;
581#if SDL_BYTEORDER == SDL_LIL_ENDIAN
131 fmt.Rmask = 0x000000ff; 582 fmt.Rmask = 0x000000ff;
132 fmt.Gmask = 0x0000ff00; 583 fmt.Gmask = 0x0000ff00;
133 fmt.Bmask = 0x00ff0000; 584 fmt.Bmask = 0x00ff0000;
134 fmt.Amask = 0xff000000; 585 fmt.Amask = 0xff000000;
586#else
587 fmt.Rmask = 0xff000000;
588 fmt.Gmask = 0x00ff0000;
589 fmt.Bmask = 0x0000ff00;
590 fmt.Amask = 0x000000ff;
591#endif
135 fmt.Rloss = 0; 592 fmt.Rloss = 0;
136 fmt.Gloss = 0; 593 fmt.Gloss = 0;
137 fmt.Bloss = 0; 594 fmt.Bloss = 0;
138 fmt.Aloss = 0; 595 fmt.Aloss = 0;
139 fmt.Rshift = 0; 596 fmt.Rshift = 0;
143 fmt.colorkey = 0; 600 fmt.colorkey = 0;
144 fmt.alpha = 0; 601 fmt.alpha = 0;
145 602
146 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 603 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
147 604
605 assert (surface2->pitch == surface2->w * 4);
606
148 EXTEND (SP, 5); 607 EXTEND (SP, 5);
149 PUSHs (sv_2mortal (newSViv (surface2->w))); 608 PUSHs (sv_2mortal (newSViv (surface2->w)));
150 PUSHs (sv_2mortal (newSViv (surface2->h))); 609 PUSHs (sv_2mortal (newSViv (surface2->h)));
151 SDL_LockSurface (surface2); 610 SDL_LockSurface (surface2);
152 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 611 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
153 SDL_UnlockSurface (surface2); 612 SDL_UnlockSurface (surface2);
154 PUSHs (sv_2mortal (newSViv (surface->format->Amask ? GL_RGBA : GL_RGB))); 613 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
155 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 614 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
156 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 615 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
157 616
158 SDL_FreeSurface (surface); 617 SDL_FreeSurface (surface);
159 SDL_FreeSurface (surface2); 618 SDL_FreeSurface (surface2);
160} 619}
161 620
621void
622average (int x, int y, uint32_t *data)
623 PPCODE:
624{
625 uint32_t r = 0, g = 0, b = 0, a = 0;
626
627 x = y = x * y;
628
629 while (x--)
630 {
631 uint32_t p = *data++;
632
633 r += (p ) & 255;
634 g += (p >> 8) & 255;
635 b += (p >> 16) & 255;
636 a += (p >> 24) & 255;
637 }
638
639 EXTEND (SP, 4);
640 PUSHs (sv_2mortal (newSViv (r / y)));
641 PUSHs (sv_2mortal (newSViv (g / y)));
642 PUSHs (sv_2mortal (newSViv (b / y)));
643 PUSHs (sv_2mortal (newSViv (a / y)));
644}
645
646void
647error (char *message)
648 CODE:
649#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
651#else
652 fprintf (stderr, "ERROR: %s\n", message);
653#endif
654
655void
656fatal (char *message)
657 CODE:
658#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif
663 exit (1);
664
665MODULE = CFClient PACKAGE = CFClient::Font
666
667CFClient::Font
668new_from_file (SV *class, char *path, int id = 0)
669 CODE:
670{
671 int count;
672 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
673 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
674 FcPatternDestroy (pattern);
675}
676 OUTPUT:
677 RETVAL
678
679void
680DESTROY (CFClient::Font self)
681 CODE:
682 pango_font_description_free (self);
683
684void
685make_default (CFClient::Font self)
686 CODE:
687 default_font = self;
688
162MODULE = CFClient PACKAGE = CFClient::Layout 689MODULE = CFClient PACKAGE = CFClient::Layout
163 690
164CFClient::Layout 691CFClient::Layout
165new (SV *class, int base_height = 10) 692new (SV *class, int base_height = MIN_FONT_HEIGHT)
166 CODE: 693 CODE:
167 New (0, RETVAL, 1, struct cf_layout); 694 New (0, RETVAL, 1, struct cf_layout);
695 RETVAL->pl = pango_layout_new (context);
168 RETVAL->base_height = base_height; 696 RETVAL->base_height = base_height;
169 RETVAL->pl = pango_layout_new (context); 697 RETVAL->font = 0;
170 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font);
171 OUTPUT: 700 OUTPUT:
172 RETVAL 701 RETVAL
173 702
174void 703void
175DESTROY (CFClient::Layout self) 704DESTROY (CFClient::Layout self)
176 CODE: 705 CODE:
177 g_object_unref (self->pl); 706 g_object_unref (self->pl);
178 Safefree (self); 707 Safefree (self);
179 708
180void 709void
181set_markup (CFClient::Layout self, SV *text_) 710set_text (CFClient::Layout self, SV *text_)
182 CODE: 711 CODE:
183{ 712{
184 STRLEN textlen; 713 STRLEN textlen;
185 char *text = SvPVutf8 (text_, textlen); 714 char *text = SvPVutf8 (text_, textlen);
186 715
716 pango_layout_set_text (self->pl, text, textlen);
717}
718
719void
720set_markup (CFClient::Layout self, SV *text_)
721 CODE:
722{
723 STRLEN textlen;
724 char *text = SvPVutf8 (text_, textlen);
725
187 pango_layout_set_markup (self->pl, text, textlen); 726 pango_layout_set_markup (self->pl, text, textlen);
188} 727}
189 728
729SV *
730get_text (CFClient::Layout self)
731 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL);
734 OUTPUT:
735 RETVAL
736
737void
738set_font (CFClient::Layout self, CFClient::Font font = 0)
739 CODE:
740 if (self->font != font)
741 {
742 self->font = font;
743 layout_update_font (self);
744 }
745
190void 746void
191set_height (CFClient::Layout self, int base_height) 747set_height (CFClient::Layout self, int base_height)
192 CODE: 748 CODE:
749 if (self->base_height != base_height)
750 {
193 self->base_height = base_height; 751 self->base_height = base_height;
752 layout_update_font (self);
753 }
194 754
195void 755void
196set_width (CFClient::Layout self, int max_width = -1) 756set_width (CFClient::Layout self, int max_width = -1)
197 CODE: 757 CODE:
198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
201size (CFClient::Layout self) 761size (CFClient::Layout self)
202 PPCODE: 762 PPCODE:
203{ 763{
204 int w, h; 764 int w, h;
205 765
206 layout_update (self);
207 layout_get_pixel_size (self, &w, &h); 766 layout_get_pixel_size (self, &w, &h);
208 767
209 EXTEND (SP, 2); 768 EXTEND (SP, 2);
210 PUSHs (sv_2mortal (newSViv (w))); 769 PUSHs (sv_2mortal (newSViv (w)));
211 PUSHs (sv_2mortal (newSViv (h))); 770 PUSHs (sv_2mortal (newSViv (h)));
214int 773int
215xy_to_index (CFClient::Layout self, int x, int y) 774xy_to_index (CFClient::Layout self, int x, int y)
216 CODE: 775 CODE:
217{ 776{
218 int index, trailing; 777 int index, trailing;
219
220 layout_update (self);
221 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 778 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
222
223 RETVAL = index; 779 RETVAL = index;
224} 780}
225 OUTPUT: 781 OUTPUT:
226 RETVAL 782 RETVAL
227 783
228void 784void
229cursor_pos (CFClient::Layout self, int index) 785cursor_pos (CFClient::Layout self, int index)
230 PPCODE: 786 PPCODE:
231{ 787{
232 PangoRectangle strong_pos; 788 PangoRectangle strong_pos;
233 layout_update (self);
234 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 789 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
790
235 EXTEND (SP, 3); 791 EXTEND (SP, 3);
236 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 792 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
237 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 793 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
238 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 794 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
239} 795}
244{ 800{
245 SV *retval; 801 SV *retval;
246 int w, h; 802 int w, h;
247 FT_Bitmap bitmap; 803 FT_Bitmap bitmap;
248 804
249 layout_update (self);
250 layout_get_pixel_size (self, &w, &h); 805 layout_get_pixel_size (self, &w, &h);
251 806
252 retval = newSV (w * h); 807 retval = newSV (w * h);
253 SvPOK_only (retval); 808 SvPOK_only (retval);
254 SvCUR_set (retval, w * h); 809 SvCUR_set (retval, w * h);
271} 826}
272 827
273MODULE = CFClient PACKAGE = CFClient::Texture 828MODULE = CFClient PACKAGE = CFClient::Texture
274 829
275void 830void
276draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 831draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
277 PROTOTYPE: $$$;$$ 832 PROTOTYPE: $$$;$$
278 CODE: 833 CODE:
279{ 834{
280 HV *hv = (HV *)SvRV (self); 835 HV *hv = (HV *)SvRV (self);
281 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 836 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
282 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 837 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
283 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 838 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
284 840
285 if (items < 5) 841 if (items < 5)
286 { 842 {
287 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 843 w = SvNV (*hv_fetch (hv, "w", 1, 1));
288 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 844 h = SvNV (*hv_fetch (hv, "h", 1, 1));
289 } 845 }
290 846
291 glBindTexture (GL_TEXTURE_2D, name); 847 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) {
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
292 glBegin (GL_QUADS); 852 glBegin (GL_QUADS);
293 glTexCoord2d (0, 0); glVertex2d (x , y ); 853 glTexCoord2f (0, 0); glVertex2f (x , y );
294 glTexCoord2d (0, t); glVertex2d (x , y + h); 854 glTexCoord2f (0, t); glVertex2f (x , y + h);
295 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 855 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
296 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 856 glTexCoord2f (s, 0); glVertex2f (x + w, y );
297 glEnd (); 857 glEnd ();
298} 858}
859
860MODULE = CFClient PACKAGE = CFClient::Map
861
862CFClient::Map
863new (SV *class, int map_width, int map_height)
864 CODE:
865 New (0, RETVAL, 1, struct map);
866 RETVAL->x = 0;
867 RETVAL->y = 0;
868 RETVAL->w = map_width;
869 RETVAL->h = map_height;
870 RETVAL->ox = 0;
871 RETVAL->oy = 0;
872 RETVAL->faces = 8192;
873 Newz (0, RETVAL->face, RETVAL->faces, mapface);
874 RETVAL->texs = 8192;
875 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
876 RETVAL->rows = 0;
877 RETVAL->row = 0;
878 OUTPUT:
879 RETVAL
880
881void
882DESTROY (CFClient::Map self)
883 CODE:
884{
885 map_clear (self);
886 Safefree (self->face);
887 Safefree (self);
888}
889
890void
891clear (CFClient::Map self)
892 CODE:
893 map_clear (self);
894
895void
896set_face (CFClient::Map self, int face, int texid)
897 CODE:
898{
899 while (self->faces <= face)
900 {
901 Append (mapface, self->face, self->faces, self->faces);
902 self->faces *= 2;
903 }
904
905 self->face [face] = texid;
906}
907
908void
909set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
910 CODE:
911{
912 while (self->texs <= texid)
913 {
914 Append (maptex, self->tex, self->texs, self->texs);
915 self->texs *= 2;
916 }
917
918 {
919 maptex *tex = self->tex + texid;
920
921 tex->name = name;
922 tex->w = w;
923 tex->h = h;
924 tex->s = s;
925 tex->t = t;
926 tex->r = r;
927 tex->g = g;
928 tex->b = b;
929 tex->a = a;
930 }
931}
932
933int
934ox (CFClient::Map self)
935 ALIAS:
936 oy = 1
937 CODE:
938 switch (ix)
939 {
940 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break;
942 }
943 OUTPUT:
944 RETVAL
945
946void
947scroll (CFClient::Map self, int dx, int dy)
948 CODE:
949{
950 if (dx > 0)
951 map_blank (self, self->x, self->y, dx - 1, self->h);
952 else if (dx < 0)
953 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
954
955 if (dy > 0)
956 map_blank (self, self->x, self->y, self->w, dy - 1);
957 else if (dy < 0)
958 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
959
960 self->ox += dx; self->x += dx;
961 self->oy += dy; self->y += dy;
962
963 while (self->y < 0)
964 {
965 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
966
967 self->rows += MAP_EXTEND_Y;
968 self->y += MAP_EXTEND_Y;
969 }
970}
971
972void
973map1a_update (CFClient::Map self, SV *data_)
974 CODE:
975{
976 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
977 uint8_t *data_end = (uint8_t *)SvEND (data_);
978 mapcell *cell;
979 int x, y, flags;
980
981 while (data < data_end)
982 {
983 flags = (data [0] << 8) + data [1]; data += 2;
984
985 x = ((flags >> 10) & 63) + self->x;
986 y = ((flags >> 4) & 63) + self->y;
987
988 cell = map_get_cell (self, x, y);
989
990 if (flags & 15)
991 {
992 if (cell->darkness < 0)
993 {
994 cell->darkness = 0;
995 cell->face [0] = 0;
996 cell->face [1] = 0;
997 cell->face [2] = 0;
998 }
999
1000 cell->darkness = flags & 8 ? *data++ : 255;
1001
1002 //TODO: don't trust server data to be in-range(!)
1003
1004 if (flags & 4)
1005 {
1006 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1007 }
1008
1009 if (flags & 2)
1010 {
1011 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1012 }
1013
1014 if (flags & 1)
1015 {
1016 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1017 }
1018 }
1019 else
1020 cell->darkness = -1;
1021 }
1022}
1023
1024SV *
1025mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1026 CODE:
1027{
1028 int x1, x;
1029 int y1, y;
1030 int z;
1031 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1032 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1033
1034 SvPOK_only (map_sv);
1035 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1036
1037 x0 += self->x; x1 = x0 + w;
1038 y0 += self->y; y1 = y0 + h;
1039
1040 for (y = y0; y < y1; y++)
1041 {
1042 maprow *row = 0 <= y && y < self->rows
1043 ? self->row + y
1044 : 0;
1045
1046 for (x = x0; x < x1; x++)
1047 {
1048 int r = 32, g = 32, b = 32, a = 192;
1049
1050 if (row && row->c0 <= x && x < row->c1)
1051 {
1052 mapcell *cell = row->col + (x - row->c0);
1053
1054 for (z = 0; z <= 0; z++)
1055 {
1056 mapface face = cell->face [z];
1057
1058 if (face)
1059 {
1060 maptex tex = self->tex [face];
1061 int a0 = 255 - tex.a;
1062 int a1 = tex.a;
1063
1064 r = (r * a0 + tex.r * a1) / 255;
1065 g = (g * a0 + tex.g * a1) / 255;
1066 b = (b * a0 + tex.b * a1) / 255;
1067 a = (a * a0 + tex.a * a1) / 255;
1068 }
1069 }
1070 }
1071
1072 *map++ = (r )
1073 | (g << 8)
1074 | (b << 16)
1075 | (a << 24);
1076 }
1077 }
1078
1079 RETVAL = map_sv;
1080}
1081 OUTPUT:
1082 RETVAL
1083
1084void
1085draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1086 PPCODE:
1087{
1088 int vx, vy;
1089 int x, y, z;
1090 int last_name;
1091 mapface face;
1092 int sw4 = (sw + 3) & ~3;
1093 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1094 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1095
1096 memset (darkness, 255, sw4 * sh);
1097 SvPOK_only (darkness_sv);
1098 SvCUR_set (darkness_sv, sw4 * sh);
1099
1100 vx = self->x + (self->w - sw) / 2 - shift_x;
1101 vy = self->y + (self->h - sh) / 2 - shift_y;
1102
1103 /*
1104 int vx = self->vx = self->w >= sw
1105 ? self->x + (self->w - sw) / 2
1106 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1107
1108 int vy = self->vy = self->h >= sh
1109 ? self->y + (self->h - sh) / 2
1110 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1111 */
1112
1113 glColor4ub (255, 255, 255, 255);
1114
1115 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 glEnable (GL_BLEND);
1117 glEnable (GL_TEXTURE_2D);
1118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1119
1120 glBegin (GL_QUADS);
1121
1122 last_name = 0;
1123
1124 for (z = 0; z < 3; z++)
1125 for (y = 0; y < sh; y++)
1126 if (0 <= y + vy && y + vy < self->rows)
1127 {
1128 maprow *row = self->row + (y + vy);
1129
1130 for (x = 0; x < sw; x++)
1131 if (row->c0 <= x + vx && x + vx < row->c1)
1132 {
1133 mapcell *cell = row->col + (x + vx - row->c0);
1134
1135 darkness[y * sw4 + x] = cell->darkness < 0
1136 ? 255 - FOW_DARKNESS
1137 : 255 - cell->darkness;
1138
1139 face = cell->face [z];
1140
1141 if (face)
1142 {
1143 maptex tex = self->tex [face];
1144
1145 int px = (x + 1) * 32 - tex.w;
1146 int py = (y + 1) * 32 - tex.h;
1147
1148 if (last_name != tex.name)
1149 {
1150 glEnd ();
1151 last_name = tex.name;
1152 glBindTexture (GL_TEXTURE_2D, last_name);
1153 glBegin (GL_QUADS);
1154 }
1155
1156 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1157 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1158 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1159 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1160 }
1161 }
1162 }
1163
1164 glEnd ();
1165
1166 glDisable (GL_TEXTURE_2D);
1167 glDisable (GL_BLEND);
1168
1169 EXTEND (SP, 3);
1170 PUSHs (sv_2mortal (newSViv (sw4)));
1171 PUSHs (sv_2mortal (newSViv (sh)));
1172 PUSHs (darkness_sv);
1173}
1174
1175SV *
1176get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1177 CODE:
1178{
1179 int x, y, x1, y1;
1180 SV *data_sv = newSV (w * h * 7 + 5);
1181 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1182
1183 *data++ = 0; /* version 0 format */
1184 *data++ = w >> 8; *data++ = w;
1185 *data++ = h >> 8; *data++ = h;
1186
1187 // we need to do this 'cause we don't keep an absolute coord system for rows
1188 // TODO: treat rows as we treat columns
1189 map_get_row (self, y0 + self->y - self->oy);//D
1190 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1191
1192 x0 += self->x - self->ox;
1193 y0 += self->y - self->oy;
1194
1195 x1 = x0 + w;
1196 y1 = y0 + h;
1197
1198 for (y = y0; y < y1; y++)
1199 {
1200 maprow *row = 0 <= y && y < self->rows
1201 ? self->row + y
1202 : 0;
1203
1204 for (x = x0; x < x1; x++)
1205 {
1206 if (row && row->c0 <= x && x < row->c1)
1207 {
1208 mapcell *cell = row->col + (x - row->c0);
1209 uint8_t flags = 0;
1210
1211 if (cell->face [0]) flags |= 1;
1212 if (cell->face [1]) flags |= 2;
1213 if (cell->face [2]) flags |= 4;
1214
1215 *data++ = flags;
1216
1217 if (flags & 1)
1218 {
1219 *data++ = cell->face [0] >> 8;
1220 *data++ = cell->face [0];
1221 }
1222
1223 if (flags & 2)
1224 {
1225 *data++ = cell->face [1] >> 8;
1226 *data++ = cell->face [1];
1227 }
1228
1229 if (flags & 4)
1230 {
1231 *data++ = cell->face [2] >> 8;
1232 *data++ = cell->face [2];
1233 }
1234 }
1235 else
1236 *data++ = 0;
1237 }
1238 }
1239
1240 SvPOK_only (data_sv);
1241 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1242 RETVAL = data_sv;
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247void
1248set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1249 PPCODE:
1250{
1251 int x, y, z;
1252 int w, h;
1253 int x1, y1;
1254
1255 if (*data++ != 0)
1256 return; /* version mismatch */
1257
1258 w = *data++ << 8; w |= *data++;
1259 h = *data++ << 8; h |= *data++;
1260
1261 // we need to do this 'cause we don't keep an absolute coord system for rows
1262 // TODO: treat rows as we treat columns
1263 map_get_row (self, y0 + self->y - self->oy);//D
1264 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1265
1266 x0 += self->x - self->ox;
1267 y0 += self->y - self->oy;
1268
1269 x1 = x0 + w;
1270 y1 = y0 + h;
1271
1272 for (y = y0; y < y1; y++)
1273 {
1274 maprow *row = map_get_row (self, y);
1275
1276 for (x = x0; x < x1; x++)
1277 {
1278 uint8_t flags = *data++;
1279
1280 if (flags)
1281 {
1282 mapface face[3] = { 0, 0, 0 };
1283
1284 mapcell *cell = row_get_cell (row, x);
1285
1286 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1287 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1288 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1289
1290 if (cell->darkness <= 0)
1291 {
1292 cell->darkness = -1;
1293
1294 for (z = 0; z <= 2; z++)
1295 {
1296 cell->face[z] = face[z];
1297
1298 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1299 XPUSHs (sv_2mortal (newSViv (face[z])));
1300 }
1301 }
1302 }
1303 }
1304 }
1305}
1306
1307MODULE = CFClient PACKAGE = CFClient::MixChunk
1308
1309CFClient::MixChunk
1310new_from_file (SV *class, char *path)
1311 CODE:
1312 RETVAL = Mix_LoadWAV (path);
1313 OUTPUT:
1314 RETVAL
1315
1316void
1317DESTROY (CFClient::MixChunk self)
1318 CODE:
1319 Mix_FreeChunk (self);
1320
1321int
1322volume (CFClient::MixChunk self, int volume = -1)
1323 CODE:
1324 RETVAL = Mix_VolumeChunk (self, volume);
1325 OUTPUT:
1326 RETVAL
1327
1328int
1329play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1330 CODE:
1331 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1332 OUTPUT:
1333 RETVAL
1334
1335MODULE = CFClient PACKAGE = CFClient::MixMusic
1336
1337int
1338volume (int volume = -1)
1339 CODE:
1340 RETVAL = Mix_VolumeMusic (volume);
1341 OUTPUT:
1342 RETVAL
1343
1344CFClient::MixMusic
1345new_from_file (SV *class, char *path)
1346 CODE:
1347 RETVAL = Mix_LoadMUS (path);
1348 OUTPUT:
1349 RETVAL
1350
1351void
1352DESTROY (CFClient::MixMusic self)
1353 CODE:
1354 Mix_FreeMusic (self);
1355
1356int
1357play (CFClient::MixMusic self, int loops = -1)
1358 CODE:
1359 RETVAL = Mix_PlayMusic (self, loops);
1360 OUTPUT:
1361 RETVAL
1362
1363MODULE = CFClient PACKAGE = CFClient::OpenGL
1364
1365BOOT:
1366{
1367 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1368 static const struct {
1369 const char *name;
1370 IV iv;
1371 } *civ, const_iv[] = {
1372# define const_iv(name) { # name, (IV)name }
1373 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND),
1378 const_iv (GL_SCISSOR_TEST),
1379 const_iv (GL_AND),
1380 const_iv (GL_ONE),
1381 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA),
1386 const_iv (GL_RGB),
1387 const_iv (GL_RGBA),
1388 const_iv (GL_UNSIGNED_BYTE),
1389 const_iv (GL_ALPHA),
1390 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_ENV),
1396 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T),
1401 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT),
1403 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE),
1413 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES),
1422 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST),
1426# undef const_iv
1427 };
1428
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431}
1432
1433int glGetError ()
1434
1435void glClear (int mask)
1436
1437void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @
1439
1440void glEnable (int cap)
1441
1442void glDisable (int cap)
1443
1444void glShadeModel (int mode)
1445
1446void glHint (int target, int mode)
1447
1448void glBlendFunc (int sfactor, int dfactor)
1449
1450void glLogicOp (int opcode)
1451
1452void glColorMask (int red, int green, int blue, int alpha)
1453
1454void glMatrixMode (int mode)
1455
1456void glPushMatrix ()
1457
1458void glPopMatrix ()
1459
1460void glLoadIdentity ()
1461
1462# near and far are due to microsofts buggy c compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464
1465void glViewport (int x, int y, int width, int height)
1466
1467void glScissor (int x, int y, int width, int height)
1468
1469void glTranslate (float x, float y, float z = 0.)
1470 CODE:
1471 glTranslatef (x, y, z);
1472
1473void glScale (float x, float y, float z = 1.)
1474 CODE:
1475 glScalef (x, y, z);
1476
1477void glRotate (float angle, float x, float y, float z)
1478 CODE:
1479 glRotatef (angle, x, y, z);
1480
1481void glBegin (int mode)
1482
1483void glEnd ()
1484
1485void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @
1487 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.);
1489
1490void glVertex (float x, float y, float z = 0.)
1491 CODE:
1492 glVertex3f (x, y, z);
1493
1494void glTexCoord (float s, float t)
1495 CODE:
1496 glTexCoord2f (s, t);
1497
1498void glTexEnv (int target, int pname, float param)
1499 CODE:
1500 glTexEnvf (target, pname, param);
1501
1502void glTexParameter (int target, int pname, float param)
1503 CODE:
1504 glTexParameterf (target, pname, param);
1505
1506void glBindTexture (int target, int name)
1507
1508void glConvolutionParameter (int target, int pname, float params)
1509 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1511
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1515 (target, internalformat, width, height, format, type, data));
1516
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1520 (target, internalformat, width, height, format, type, row, column));
1521
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525
1526void glRasterPos (int x, int y)
1527 CODE:
1528 glRasterPos2i (x, y);
1529
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531
1532int glGenTexture ()
1533 CODE:
1534{
1535 GLuint name;
1536 glGenTextures (1, &name);
1537 RETVAL = name;
1538}
1539 OUTPUT:
1540 RETVAL
1541
1542void glDeleteTexture (int name)
1543 CODE:
1544{
1545 GLuint name_ = name;
1546 glDeleteTextures (1, &name_);
1547}
1548
1549int glGenList ()
1550 CODE:
1551 RETVAL = glGenLists (1);
1552 OUTPUT:
1553 RETVAL
1554
1555void glDeleteList (int list)
1556 CODE:
1557 glDeleteLists (list, 1);
1558
1559void glNewList (int list, int mode = GL_COMPILE)
1560
1561void glEndList ()
1562
1563void glCallList (int list)
1564

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