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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.108 by root, Wed Jun 7 23:28:12 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
12 15
13#include <SDL.h> 16#include <SDL.h>
14#include <SDL_endian.h> 17#include <SDL_endian.h>
45#define MAP_EXTEND_X 32 48#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 49#define MAP_EXTEND_Y 512
47 50
48#define MIN_FONT_HEIGHT 10 51#define MIN_FONT_HEIGHT 10
49 52
50#define GL_CALL(type,func,args) \ 53static struct
51 { \ 54{
52 static int init_; \ 55#define GL_FUNC(ptr,name) ptr name;
53 static type fptr_; \ 56#include "glfunc.h"
54 \ 57#undef GL_FUNC
55 if (!init_) \ 58} gl;
56 { \ 59
57 init_ = 1; \ 60static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 61{
59 } \ 62 if (gl.BlendFuncSeparate)
60 \ 63 gl.BlendFuncSeparate (sa, da, saa, daa);
61 if (fptr_) \ 64 else if (gl.BlendFuncSeparateEXT)
62 fptr_ args; \ 65 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
63 } 66 else
67 glBlendFunc (sa, da);
68}
64 69
65typedef Mix_Chunk *CFClient__MixChunk; 70typedef Mix_Chunk *CFClient__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 71typedef Mix_Music *CFClient__MixMusic;
67 72
68typedef PangoFontDescription *CFClient__Font; 73typedef PangoFontDescription *CFClient__Font;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 85static PangoFontMap *ft2_fontmap, *cairo_fontmap;
81 86
82static void 87static void
83substitute_func (FcPattern *pattern, gpointer data) 88substitute_func (FcPattern *pattern, gpointer data)
84{ 89{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 90 FcPatternAddBool (pattern, FC_HINTING, 1);
91 FcPatternAddBool (pattern, FC_HINTSTYLE, FC_HINT_FULL);
92#ifdef _WIN32
93 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
94#else
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 95 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
96#endif
87} 97}
88 98
89static void 99static void
90layout_update_font (CFClient__Layout self) 100layout_update_font (CFClient__Layout self)
91{ 101{
404# undef const_iv 414# undef const_iv
405 }; 415 };
406 416
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 417 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 418 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
419}
409 420
421void
422pango_init ()
423 CODE:
424 // delayed, so it can pick up new fonts added by AddFontResourceEx
425{
426 {
410 ft2_fontmap = pango_ft2_font_map_new (); 427 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 428 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 429 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413 430 }
431 {
432 cairo_font_options_t *fopt = cairo_font_options_create ();
414 cairo_fontmap = pango_cairo_font_map_get_default (); 433 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 434 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
435#ifdef _WIN32
436 // cairo looks like shit eaten twice on windows
437 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
438#else
439 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
440#endif
441 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
442 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
443 pango_cairo_context_set_font_options (cairo_context, fopt);
444 cairo_font_options_destroy (fopt);
445 }
416} 446}
417 447
418int 448int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 449SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
420 450
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 460 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 461 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 462 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 463 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 464
465 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
466 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
467
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 468 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 469 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 470 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 472
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 473 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
443 474
444 SDL_EnableUNICODE (1); 475 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 476 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 477
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 478 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 487
457 ++m; 488 ++m;
458 } 489 }
459} 490}
460 491
492char *
493SDL_GetError ()
494
461int 495int
462SDL_SetVideoMode (int w, int h, int fullscreen) 496SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 497 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 498 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 499 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 500 );
501 if (RETVAL)
502 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 503 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
504# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
505# include "glfunc.h"
506# undef GL_FUNC
507 }
468 OUTPUT: 508 OUTPUT:
469 RETVAL 509 RETVAL
470 510
471void 511void
472SDL_GL_SwapBuffers () 512SDL_GL_SwapBuffers ()
513
514char *
515SDL_GetKeyName (int sym)
473 516
474void 517void
475SDL_PollEvent () 518SDL_PollEvent ()
476 PPCODE: 519 PPCODE:
477{ 520{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 539 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 540 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 541 break;
499 542
500 case SDL_MOUSEMOTION: 543 case SDL_MOUSEMOTION:
544 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
545
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 546 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 547 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 548 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 549 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 550 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 551 break;
507 552
508 case SDL_MOUSEBUTTONDOWN: 553 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 554 case SDL_MOUSEBUTTONUP:
555 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
556
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 557 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 558 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 559 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 560 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 561 break;
541 CODE: 588 CODE:
542#ifndef _WIN32 589#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 590 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 591#endif
545 592
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559
560void 593void
561add_font (char *file) 594add_font (char *file)
562 CODE: 595 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 596 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
597#ifdef _WIN32
598 // cairo... sigh... requires win2000
599 AddFontResourceEx (file, FR_PRIVATE, 0);
600#endif
564 601
565void 602void
566load_image_inline (SV *image_) 603load_image_inline (SV *image_)
567 ALIAS: 604 ALIAS:
568 load_image_file = 1 605 load_image_file = 1
652} 689}
653 690
654void 691void
655error (char *message) 692error (char *message)
656 CODE: 693 CODE:
694 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 695#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 696 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 697#endif
662 698
663void 699void
664fatal (char *message) 700fatal (char *message)
665 CODE: 701 CODE:
702 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 703#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 704 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 705#endif
671 exit (1); 706 exit (1);
672 707
673MODULE = CFClient PACKAGE = CFClient::Font 708MODULE = CFClient PACKAGE = CFClient::Font
674 709
750 785
751SV * 786SV *
752get_text (CFClient::Layout self) 787get_text (CFClient::Layout self)
753 CODE: 788 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 789 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 790 sv_utf8_decode (RETVAL);
756 OUTPUT: 791 OUTPUT:
757 RETVAL 792 RETVAL
758 793
759void 794void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 795set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
786set_width (CFClient::Layout self, int max_width = -1) 821set_width (CFClient::Layout self, int max_width = -1)
787 CODE: 822 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 823 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 824
790void 825void
826set_indent (CFClient::Layout self, int indent)
827 CODE:
828 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
829
830void
831set_spacing (CFClient::Layout self, int spacing)
832 CODE:
833 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
834
835void
836set_ellipsise (CFClient::Layout self, int ellipsise)
837 CODE:
838 pango_layout_set_ellipsize (self->pl,
839 ellipsise == 1 ? PANGO_ELLIPSIZE_START
840 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
841 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
842 : PANGO_ELLIPSIZE_NONE
843 );
844
845void
846set_single_paragraph_mode (CFClient::Layout self, int spm)
847 CODE:
848 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
849
850void
791size (CFClient::Layout self) 851size (CFClient::Layout self)
792 PPCODE: 852 PPCODE:
793{ 853{
794 int w, h; 854 int w, h;
795 855
861 921
862 while (p < e) 922 while (p < e)
863 { 923 {
864 uint32_t rgba = *p; 924 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8); 925 rgba = (rgba >> 24) | (rgba << 8);
926#if 0
927#ifdef _WIN32
928 {//D
929 uint8_t r = rgba >> 24;
930 uint8_t g = rgba >> 16;
931 uint8_t b = rgba >> 8;
932 uint8_t a = rgba >> 0;
933
934 rgba = (rgba & 0xffffff00) | a;
935 }
936#endif
937#endif
866 rgba = SDL_SwapBE32 (rgba); 938 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba; 939 *p++ = rgba;
868 } 940 }
869 } 941 }
870 942
915{ 987{
916 HV *hv = (HV *)SvRV (self); 988 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 989 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 990 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 991 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 992
922 if (items < 5) 993 if (items < 5)
923 { 994 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 995 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 996 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 997 }
927 998
928 if (ix) 999 if (ix)
929 { 1000 {
930 glEnable (GL_BLEND); 1001 glEnable (GL_BLEND);
1002
1003 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1004 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1005 else
1006 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1007 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1008
1009 glEnable (GL_ALPHA_TEST);
1010 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1011 }
933 1012
934 glBindTexture (GL_TEXTURE_2D, name); 1013 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1014
942 glBegin (GL_QUADS); 1015 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1016 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1017 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1018 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1019 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1020 glEnd ();
948 1021
949 if (ix) 1022 if (ix)
1023 {
1024 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1025 glDisable (GL_BLEND);
1026 }
951} 1027}
952 1028
953MODULE = CFClient PACKAGE = CFClient::Map 1029MODULE = CFClient PACKAGE = CFClient::Map
954 1030
955CFClient::Map 1031CFClient::Map
1019 tex->r = r; 1095 tex->r = r;
1020 tex->g = g; 1096 tex->g = g;
1021 tex->b = b; 1097 tex->b = b;
1022 tex->a = a; 1098 tex->a = a;
1023 } 1099 }
1100
1101 // somewhat hackish, but for textures that require it, it really
1102 // improves the look, and most others don't suffer.
1103 glBindTexture (GL_TEXTURE_2D, name);
1104 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1105 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1106 // use uglier nearest interpolation because linear suffers
1107 // from transparent color bleeding and ugly wrapping effects.
1108 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1109}
1025 1110
1026int 1111int
1027ox (CFClient::Map self) 1112ox (CFClient::Map self)
1028 ALIAS: 1113 ALIAS:
1029 oy = 1 1114 oy = 1
1115 x = 2
1116 y = 3
1117 w = 4
1118 h = 5
1030 CODE: 1119 CODE:
1031 switch (ix) 1120 switch (ix)
1032 { 1121 {
1033 case 0: RETVAL = self->ox; break; 1122 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1123 case 1: RETVAL = self->oy; break;
1124 case 2: RETVAL = self->x; break;
1125 case 3: RETVAL = self->y; break;
1126 case 4: RETVAL = self->w; break;
1127 case 5: RETVAL = self->h; break;
1035 } 1128 }
1036 OUTPUT: 1129 OUTPUT:
1037 RETVAL 1130 RETVAL
1038 1131
1039void 1132void
1466 const_iv (GL_COLOR_MATERIAL), 1559 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1560 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1561 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1562 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1563 const_iv (GL_BLEND),
1564 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1565 const_iv (GL_SCISSOR_TEST),
1566 const_iv (GL_DEPTH_TEST),
1567 const_iv (GL_ALPHA_TEST),
1568 const_iv (GL_NORMALIZE),
1569 const_iv (GL_RESCALE_NORMAL),
1472 const_iv (GL_AND), 1570 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1571 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1572 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1573 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1574 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1575 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1576 const_iv (GL_ONE_MINUS_DST_ALPHA),
1577 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1578 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1579 const_iv (GL_RGBA),
1481 const_iv (GL_UNSIGNED_BYTE), 1580 const_iv (GL_UNSIGNED_BYTE),
1581 const_iv (GL_UNSIGNED_SHORT),
1582 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1583 const_iv (GL_ALPHA),
1584 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1585 const_iv (GL_LUMINANCE),
1586 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1587 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1588 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1589 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1590 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1591 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1593 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1594 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1595 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1596 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1597 const_iv (GL_TEXTURE_WRAP_T),
1598 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1599 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1600 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1601 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1602 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1603 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1604 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1605 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1606 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1607 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1608 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1609 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1610 const_iv (GL_REPLACE),
1611 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1612 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1613 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1614 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1615 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1616 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1617 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1618 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1619 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1620 const_iv (GL_LINES),
1621 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1622 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1623 const_iv (GL_QUAD_STRIP),
1624 const_iv (GL_TRIANGLES),
1625 const_iv (GL_TRIANGLE_STRIP),
1626 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1627 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1628 const_iv (GL_FASTEST),
1629 const_iv (GL_V2F),
1630 const_iv (GL_V3F),
1631 const_iv (GL_T2F_V3F),
1632 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1633# undef const_iv
1521 }; 1634 };
1522 1635
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1638}
1526 1639
1640char *
1641gl_vendor ()
1642 CODE:
1643 RETVAL = (char *)glGetString (GL_VENDOR);
1644 OUTPUT:
1645 RETVAL
1646
1647char *
1648gl_version ()
1649 CODE:
1650 RETVAL = (char *)glGetString (GL_VERSION);
1651 OUTPUT:
1652 RETVAL
1653
1654char *
1655gl_extensions ()
1656 CODE:
1657 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1658 OUTPUT:
1659 RETVAL
1660
1527int glGetError () 1661int glGetError ()
1528 1662
1529void glClear (int mask) 1663void glClear (int mask)
1530 1664
1531void glClearColor (float r, float g, float b, float a = 1.0) 1665void glClearColor (float r, float g, float b, float a = 1.0)
1539 1673
1540void glHint (int target, int mode) 1674void glHint (int target, int mode)
1541 1675
1542void glBlendFunc (int sfactor, int dfactor) 1676void glBlendFunc (int sfactor, int dfactor)
1543 1677
1678void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1679 CODE:
1680 gl_BlendFuncSeparate (sa, da, saa, daa);
1681
1682void glDepthMask (int flag)
1683
1544void glLogicOp (int opcode) 1684void glLogicOp (int opcode)
1545 1685
1546void glColorMask (int red, int green, int blue, int alpha) 1686void glColorMask (int red, int green, int blue, int alpha)
1547 1687
1548void glMatrixMode (int mode) 1688void glMatrixMode (int mode)
1551 1691
1552void glPopMatrix () 1692void glPopMatrix ()
1553 1693
1554void glLoadIdentity () 1694void glLoadIdentity ()
1555 1695
1556# near and far are due to microsofts buggy c compiler 1696# near_ and far_ are due to microsofts buggy "c" compiler
1697void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1698
1699# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1700void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 1701
1559void glViewport (int x, int y, int width, int height) 1702void glViewport (int x, int y, int width, int height)
1560 1703
1561void glScissor (int x, int y, int width, int height) 1704void glScissor (int x, int y, int width, int height)
1576 1719
1577void glEnd () 1720void glEnd ()
1578 1721
1579void glColor (float r, float g, float b, float a = 1.0) 1722void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1723 PROTOTYPE: @
1724 ALIAS:
1725 glColor_premultiply = 1
1581 CODE: 1726 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1727 if (ix)
1728 {
1729 r *= a;
1730 g *= a;
1731 b *= a;
1732 }
1733 // microsoft visual "c" rounds instead of truncating...
1734 glColor4ub (MIN ((int)(r * 256.f), 255),
1735 MIN ((int)(g * 256.f), 255),
1736 MIN ((int)(b * 256.f), 255),
1737 MIN ((int)(a * 256.f), 255));
1738
1739void glInterleavedArrays (int format, int stride, char *data)
1740
1741void glDrawElements (int mode, int count, int type, char *indices)
1742
1743# 1.2 void glDrawRangeElements (int mode, int start, int end
1744
1745void glRasterPos (float x, float y, float z = 0.)
1746 CODE:
1747 glRasterPos3f (0, 0, z);
1748 glBitmap (0, 0, 0, 0, x, y, 0);
1583 1749
1584void glVertex (float x, float y, float z = 0.) 1750void glVertex (float x, float y, float z = 0.)
1585 CODE: 1751 CODE:
1586 glVertex3f (x, y, z); 1752 glVertex3f (x, y, z);
1587 1753
1599 1765
1600void glBindTexture (int target, int name) 1766void glBindTexture (int target, int name)
1601 1767
1602void glConvolutionParameter (int target, int pname, float params) 1768void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 1769 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1770 if (gl.ConvolutionParameterf)
1771 gl.ConvolutionParameterf (target, pname, params);
1605 1772
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1773void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 1774 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1775 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 1776 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 1777
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1778void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 1779 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1780 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 1781 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 1782
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1783void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 1784
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1785void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 1786
1620void glRasterPos (int x, int y) 1787void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 1788
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1789void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 1790
1626int glGenTexture () 1791int glGenTexture ()
1627 CODE: 1792 CODE:
1654 1819
1655void glEndList () 1820void glEndList ()
1656 1821
1657void glCallList (int list) 1822void glCallList (int list)
1658 1823
1824

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