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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.112 by root, Mon Jun 12 14:55:41 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
12 16
13#include <SDL.h> 17#include <SDL.h>
14#include <SDL_endian.h> 18#include <SDL_endian.h>
15#include <SDL_image.h> 19#include <SDL_image.h>
16#include <SDL_mixer.h> 20#include <SDL_mixer.h>
45#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
47 51
48#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
49 53
50#define GL_CALL(type,func,args) \ 54static struct
51 { \ 55{
52 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
53 static type fptr_; \ 57#include "glfunc.h"
54 \ 58#undef GL_FUNC
55 if (!init_) \ 59} gl;
56 { \ 60
57 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
59 } \ 63 if (gl.BlendFuncSeparate)
60 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
61 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
62 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
63 } 67 else
68 glBlendFunc (sa, da);
69}
64 70
65typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
67 73
68typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
81 87
82static void 88static void
83substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
84{ 90{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
87} 100}
88 101
89static void 102static void
90layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
91{ 104{
404# undef const_iv 417# undef const_iv
405 }; 418 };
406 419
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 420 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 421 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
422}
409 423
424void
425pango_init ()
426 CODE:
427 // delayed, so it can pick up new fonts added by AddFontResourceEx
428{
429 {
410 ft2_fontmap = pango_ft2_font_map_new (); 430 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 431 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 432 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413 433 }
434 {
435 cairo_font_options_t *fopt = cairo_font_options_create ();
414 cairo_fontmap = pango_cairo_font_map_get_default (); 436 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 437 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
438#ifdef _WIN32
439 // cairo looks like shit eaten twice on windows
440 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
441#else
442 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
443#endif
444 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
445 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
446 pango_cairo_context_set_font_options (cairo_context, fopt);
447 cairo_font_options_destroy (fopt);
448 }
416} 449}
417 450
418int 451int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 452SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
420 453
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 463 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 464 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 465 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 466 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 467
468 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
469 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
470
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 471 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 472 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 473 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 474 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 475
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 476 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
443 477
444 SDL_EnableUNICODE (1); 478 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 479 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 480
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 481 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 490
457 ++m; 491 ++m;
458 } 492 }
459} 493}
460 494
495char *
496SDL_GetError ()
497
461int 498int
462SDL_SetVideoMode (int w, int h, int fullscreen) 499SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 500 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 501 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 502 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 503 );
504 if (RETVAL)
505 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 506 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
507# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
508# include "glfunc.h"
509# undef GL_FUNC
510 }
468 OUTPUT: 511 OUTPUT:
469 RETVAL 512 RETVAL
470 513
471void 514void
472SDL_GL_SwapBuffers () 515SDL_GL_SwapBuffers ()
516
517char *
518SDL_GetKeyName (int sym)
473 519
474void 520void
475SDL_PollEvent () 521SDL_PollEvent ()
476 PPCODE: 522 PPCODE:
477{ 523{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 542 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 543 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 544 break;
499 545
500 case SDL_MOUSEMOTION: 546 case SDL_MOUSEMOTION:
547 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
548
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 549 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 550 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 551 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 552 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 553 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 554 break;
507 555
508 case SDL_MOUSEBUTTONDOWN: 556 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 557 case SDL_MOUSEBUTTONUP:
558 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
559
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 560 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 561 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 562 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 563 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 564 break;
541 CODE: 591 CODE:
542#ifndef _WIN32 592#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 593 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 594#endif
545 595
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559
560void 596void
561add_font (char *file) 597add_font (char *file)
562 CODE: 598 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 599 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
600#ifdef _WIN32
601 // cairo... sigh... requires win2000
602 AddFontResourceEx (file, FR_PRIVATE, 0);
603#endif
564 604
565void 605void
566load_image_inline (SV *image_) 606load_image_inline (SV *image_)
567 ALIAS: 607 ALIAS:
568 load_image_file = 1 608 load_image_file = 1
652} 692}
653 693
654void 694void
655error (char *message) 695error (char *message)
656 CODE: 696 CODE:
697 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 698#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 699 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 700#endif
662 701
663void 702void
664fatal (char *message) 703fatal (char *message)
665 CODE: 704 CODE:
705 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 706#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 707 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 708#endif
671 exit (1); 709 _exit (1);
710
711void
712_exit (int retval)
713 CODE:
714 _exit (retval);
672 715
673MODULE = CFClient PACKAGE = CFClient::Font 716MODULE = CFClient PACKAGE = CFClient::Font
674 717
675CFClient::Font 718CFClient::Font
676new_from_file (SV *class, char *path, int id = 0) 719new_from_file (SV *class, char *path, int id = 0)
750 793
751SV * 794SV *
752get_text (CFClient::Layout self) 795get_text (CFClient::Layout self)
753 CODE: 796 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 797 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 798 sv_utf8_decode (RETVAL);
756 OUTPUT: 799 OUTPUT:
757 RETVAL 800 RETVAL
758 801
759void 802void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 803set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
786set_width (CFClient::Layout self, int max_width = -1) 829set_width (CFClient::Layout self, int max_width = -1)
787 CODE: 830 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 831 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 832
790void 833void
834set_indent (CFClient::Layout self, int indent)
835 CODE:
836 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
837
838void
839set_spacing (CFClient::Layout self, int spacing)
840 CODE:
841 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
842
843void
844set_ellipsise (CFClient::Layout self, int ellipsise)
845 CODE:
846 pango_layout_set_ellipsize (self->pl,
847 ellipsise == 1 ? PANGO_ELLIPSIZE_START
848 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
849 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
850 : PANGO_ELLIPSIZE_NONE
851 );
852
853void
854set_single_paragraph_mode (CFClient::Layout self, int spm)
855 CODE:
856 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
857
858void
791size (CFClient::Layout self) 859size (CFClient::Layout self)
792 PPCODE: 860 PPCODE:
793{ 861{
794 int w, h; 862 int w, h;
795 863
861 929
862 while (p < e) 930 while (p < e)
863 { 931 {
864 uint32_t rgba = *p; 932 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8); 933 rgba = (rgba >> 24) | (rgba << 8);
934#if 0
935#ifdef _WIN32
936 {//D
937 uint8_t r = rgba >> 24;
938 uint8_t g = rgba >> 16;
939 uint8_t b = rgba >> 8;
940 uint8_t a = rgba >> 0;
941
942 rgba = (rgba & 0xffffff00) | a;
943 }
944#endif
945#endif
866 rgba = SDL_SwapBE32 (rgba); 946 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba; 947 *p++ = rgba;
868 } 948 }
869 } 949 }
870 950
915{ 995{
916 HV *hv = (HV *)SvRV (self); 996 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 997 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 998 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 999 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1000
922 if (items < 5) 1001 if (items < 5)
923 { 1002 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1003 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1004 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1005 }
927 1006
928 if (ix) 1007 if (ix)
929 { 1008 {
930 glEnable (GL_BLEND); 1009 glEnable (GL_BLEND);
1010
1011 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1012 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1013 else
1014 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1015 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1016
1017 glEnable (GL_ALPHA_TEST);
1018 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1019 }
933 1020
934 glBindTexture (GL_TEXTURE_2D, name); 1021 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1022
942 glBegin (GL_QUADS); 1023 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1024 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1025 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1026 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1027 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1028 glEnd ();
948 1029
949 if (ix) 1030 if (ix)
1031 {
1032 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1033 glDisable (GL_BLEND);
1034 }
951} 1035}
952 1036
953MODULE = CFClient PACKAGE = CFClient::Map 1037MODULE = CFClient PACKAGE = CFClient::Map
954 1038
955CFClient::Map 1039CFClient::Map
975DESTROY (CFClient::Map self) 1059DESTROY (CFClient::Map self)
976 CODE: 1060 CODE:
977{ 1061{
978 map_clear (self); 1062 map_clear (self);
979 Safefree (self->face); 1063 Safefree (self->face);
1064 Safefree (self->tex);
980 Safefree (self); 1065 Safefree (self);
981} 1066}
982 1067
983void 1068void
984clear (CFClient::Map self) 1069clear (CFClient::Map self)
1019 tex->r = r; 1104 tex->r = r;
1020 tex->g = g; 1105 tex->g = g;
1021 tex->b = b; 1106 tex->b = b;
1022 tex->a = a; 1107 tex->a = a;
1023 } 1108 }
1109
1110 // somewhat hackish, but for textures that require it, it really
1111 // improves the look, and most others don't suffer.
1112 glBindTexture (GL_TEXTURE_2D, name);
1113 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1114 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1115 // use uglier nearest interpolation because linear suffers
1116 // from transparent color bleeding and ugly wrapping effects.
1117 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1118}
1025 1119
1026int 1120int
1027ox (CFClient::Map self) 1121ox (CFClient::Map self)
1028 ALIAS: 1122 ALIAS:
1029 oy = 1 1123 oy = 1
1124 x = 2
1125 y = 3
1126 w = 4
1127 h = 5
1030 CODE: 1128 CODE:
1031 switch (ix) 1129 switch (ix)
1032 { 1130 {
1033 case 0: RETVAL = self->ox; break; 1131 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1132 case 1: RETVAL = self->oy; break;
1133 case 2: RETVAL = self->x; break;
1134 case 3: RETVAL = self->y; break;
1135 case 4: RETVAL = self->w; break;
1136 case 5: RETVAL = self->h; break;
1035 } 1137 }
1036 OUTPUT: 1138 OUTPUT:
1037 RETVAL 1139 RETVAL
1038 1140
1039void 1141void
1466 const_iv (GL_COLOR_MATERIAL), 1568 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1569 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1570 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1571 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1572 const_iv (GL_BLEND),
1573 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1574 const_iv (GL_SCISSOR_TEST),
1575 const_iv (GL_DEPTH_TEST),
1576 const_iv (GL_ALPHA_TEST),
1577 const_iv (GL_NORMALIZE),
1578 const_iv (GL_RESCALE_NORMAL),
1472 const_iv (GL_AND), 1579 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1580 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1581 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1582 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1583 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1584 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1585 const_iv (GL_ONE_MINUS_DST_ALPHA),
1586 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1587 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1588 const_iv (GL_RGBA),
1481 const_iv (GL_UNSIGNED_BYTE), 1589 const_iv (GL_UNSIGNED_BYTE),
1590 const_iv (GL_UNSIGNED_SHORT),
1591 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1592 const_iv (GL_ALPHA),
1593 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1594 const_iv (GL_LUMINANCE),
1595 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1596 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1597 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1598 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1599 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1600 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1602 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1603 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1604 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1605 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1606 const_iv (GL_TEXTURE_WRAP_T),
1607 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1608 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1609 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1610 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1611 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1612 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1613 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1614 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1615 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1616 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1617 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1618 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1619 const_iv (GL_REPLACE),
1620 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1621 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1622 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1623 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1624 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1625 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1626 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1627 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1628 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1629 const_iv (GL_LINES),
1630 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1631 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1632 const_iv (GL_QUAD_STRIP),
1633 const_iv (GL_TRIANGLES),
1634 const_iv (GL_TRIANGLE_STRIP),
1635 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1637 const_iv (GL_FASTEST),
1638 const_iv (GL_V2F),
1639 const_iv (GL_V3F),
1640 const_iv (GL_T2F_V3F),
1641 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1642# undef const_iv
1521 }; 1643 };
1522 1644
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1645 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1646 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1647}
1526 1648
1649char *
1650gl_vendor ()
1651 CODE:
1652 RETVAL = (char *)glGetString (GL_VENDOR);
1653 OUTPUT:
1654 RETVAL
1655
1656char *
1657gl_version ()
1658 CODE:
1659 RETVAL = (char *)glGetString (GL_VERSION);
1660 OUTPUT:
1661 RETVAL
1662
1663char *
1664gl_extensions ()
1665 CODE:
1666 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1667 OUTPUT:
1668 RETVAL
1669
1527int glGetError () 1670int glGetError ()
1528 1671
1529void glClear (int mask) 1672void glClear (int mask)
1530 1673
1531void glClearColor (float r, float g, float b, float a = 1.0) 1674void glClearColor (float r, float g, float b, float a = 1.0)
1539 1682
1540void glHint (int target, int mode) 1683void glHint (int target, int mode)
1541 1684
1542void glBlendFunc (int sfactor, int dfactor) 1685void glBlendFunc (int sfactor, int dfactor)
1543 1686
1687void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1688 CODE:
1689 gl_BlendFuncSeparate (sa, da, saa, daa);
1690
1691void glDepthMask (int flag)
1692
1544void glLogicOp (int opcode) 1693void glLogicOp (int opcode)
1545 1694
1546void glColorMask (int red, int green, int blue, int alpha) 1695void glColorMask (int red, int green, int blue, int alpha)
1547 1696
1548void glMatrixMode (int mode) 1697void glMatrixMode (int mode)
1551 1700
1552void glPopMatrix () 1701void glPopMatrix ()
1553 1702
1554void glLoadIdentity () 1703void glLoadIdentity ()
1555 1704
1556# near and far are due to microsofts buggy c compiler 1705# near_ and far_ are due to microsofts buggy "c" compiler
1706void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1707
1708# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1709void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 1710
1559void glViewport (int x, int y, int width, int height) 1711void glViewport (int x, int y, int width, int height)
1560 1712
1561void glScissor (int x, int y, int width, int height) 1713void glScissor (int x, int y, int width, int height)
1576 1728
1577void glEnd () 1729void glEnd ()
1578 1730
1579void glColor (float r, float g, float b, float a = 1.0) 1731void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1732 PROTOTYPE: @
1733 ALIAS:
1734 glColor_premultiply = 1
1581 CODE: 1735 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1736 if (ix)
1737 {
1738 r *= a;
1739 g *= a;
1740 b *= a;
1741 }
1742 // microsoft visual "c" rounds instead of truncating...
1743 glColor4ub (MIN ((int)(r * 256.f), 255),
1744 MIN ((int)(g * 256.f), 255),
1745 MIN ((int)(b * 256.f), 255),
1746 MIN ((int)(a * 256.f), 255));
1747
1748void glInterleavedArrays (int format, int stride, char *data)
1749
1750void glDrawElements (int mode, int count, int type, char *indices)
1751
1752# 1.2 void glDrawRangeElements (int mode, int start, int end
1753
1754void glRasterPos (float x, float y, float z = 0.)
1755 CODE:
1756 glRasterPos3f (0, 0, z);
1757 glBitmap (0, 0, 0, 0, x, y, 0);
1583 1758
1584void glVertex (float x, float y, float z = 0.) 1759void glVertex (float x, float y, float z = 0.)
1585 CODE: 1760 CODE:
1586 glVertex3f (x, y, z); 1761 glVertex3f (x, y, z);
1587 1762
1599 1774
1600void glBindTexture (int target, int name) 1775void glBindTexture (int target, int name)
1601 1776
1602void glConvolutionParameter (int target, int pname, float params) 1777void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 1778 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1779 if (gl.ConvolutionParameterf)
1780 gl.ConvolutionParameterf (target, pname, params);
1605 1781
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1782void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 1783 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1784 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 1785 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 1786
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1787void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 1788 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1789 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 1790 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 1791
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1792void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 1793
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1794void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 1795
1620void glRasterPos (int x, int y) 1796void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 1797
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 1799
1626int glGenTexture () 1800int glGenTexture ()
1627 CODE: 1801 CODE:
1654 1828
1655void glEndList () 1829void glEndList ()
1656 1830
1657void glCallList (int list) 1831void glCallList (int list)
1658 1832
1833

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