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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.114 by root, Wed Jun 14 18:02:00 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
12 16
13#include <SDL.h> 17#include <SDL.h>
14#include <SDL_endian.h> 18#include <SDL_endian.h>
15#include <SDL_image.h> 19#include <SDL_image.h>
16#include <SDL_mixer.h> 20#include <SDL_mixer.h>
45#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
47 51
48#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
49 53
50#define GL_CALL(type,func,args) \ 54static struct
51 { \ 55{
52 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
53 static type fptr_; \ 57#include "glfunc.h"
54 \ 58#undef GL_FUNC
55 if (!init_) \ 59} gl;
56 { \ 60
57 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
59 } \ 63 if (gl.BlendFuncSeparate)
60 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
61 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
62 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
63 } 67 else
68 glBlendFunc (sa, da);
69}
64 70
65typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
67 73
68typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
81 87
82static void 88static void
83substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
84{ 90{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
87} 100}
88 101
89static void 102static void
90layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
91{ 104{
287 ev.code = 1; 300 ev.code = 1;
288 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
289 ev.data2 = 0; 302 ev.data2 = 0;
290 303
291 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
292} 322}
293 323
294MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
295 325
296PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
404# undef const_iv 434# undef const_iv
405 }; 435 };
406 436
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
409 440
441void
442pango_init ()
443 CODE:
444 // delayed, so it can pick up new fonts added by AddFontResourceEx
445{
446 {
410 ft2_fontmap = pango_ft2_font_map_new (); 447 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 448 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 449 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413 450 }
451 {
452 cairo_font_options_t *fopt = cairo_font_options_create ();
414 cairo_fontmap = pango_cairo_font_map_get_default (); 453 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 454 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
455#ifdef _WIN32
456 // cairo looks like shit eaten twice on windows
457 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
458#else
459 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
460#endif
461 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
462 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
463 pango_cairo_context_set_font_options (cairo_context, fopt);
464 cairo_font_options_destroy (fopt);
465 }
416} 466}
417 467
418int 468int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 469SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
420 470
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 480 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 481 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 482 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 483 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 484
485 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
486 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
487
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 488 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 489 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 490 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 491 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 492
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 493 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
443 494
444 SDL_EnableUNICODE (1); 495 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 496 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 497
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 498 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 507
457 ++m; 508 ++m;
458 } 509 }
459} 510}
460 511
512char *
513SDL_GetError ()
514
461int 515int
462SDL_SetVideoMode (int w, int h, int fullscreen) 516SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 517 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 518 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 519 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 520 );
521 if (RETVAL)
522 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 523 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
524# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
525# include "glfunc.h"
526# undef GL_FUNC
527 }
468 OUTPUT: 528 OUTPUT:
469 RETVAL 529 RETVAL
470 530
471void 531void
472SDL_GL_SwapBuffers () 532SDL_GL_SwapBuffers ()
533
534char *
535SDL_GetKeyName (int sym)
473 536
474void 537void
475SDL_PollEvent () 538SDL_PollEvent ()
476 PPCODE: 539 PPCODE:
477{ 540{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 559 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 560 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 561 break;
499 562
500 case SDL_MOUSEMOTION: 563 case SDL_MOUSEMOTION:
564 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
565
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 566 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 567 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 568 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 569 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 570 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 571 break;
507 572
508 case SDL_MOUSEBUTTONDOWN: 573 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 574 case SDL_MOUSEBUTTONUP:
575 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
576
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 577 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 578 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 579 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 580 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 581 break;
541 CODE: 608 CODE:
542#ifndef _WIN32 609#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 610 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 611#endif
545 612
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559
560void 613void
561add_font (char *file) 614add_font (char *file)
562 CODE: 615 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 616 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
617#ifdef _WIN32
618 // cairo... sigh... requires win2000
619 AddFontResourceEx (file, FR_PRIVATE, 0);
620#endif
564 621
565void 622void
566load_image_inline (SV *image_) 623load_image_inline (SV *image_)
567 ALIAS: 624 ALIAS:
568 load_image_file = 1 625 load_image_file = 1
652} 709}
653 710
654void 711void
655error (char *message) 712error (char *message)
656 CODE: 713 CODE:
714 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 715#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 716 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 717#endif
662 718
663void 719void
664fatal (char *message) 720fatal (char *message)
665 CODE: 721 CODE:
722 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 723#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 724 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 725#endif
671 exit (1); 726 _exit (1);
727
728void
729_exit (int retval)
730 CODE:
731 _exit (retval);
672 732
673MODULE = CFClient PACKAGE = CFClient::Font 733MODULE = CFClient PACKAGE = CFClient::Font
674 734
675CFClient::Font 735CFClient::Font
676new_from_file (SV *class, char *path, int id = 0) 736new_from_file (SV *class, char *path, int id = 0)
750 810
751SV * 811SV *
752get_text (CFClient::Layout self) 812get_text (CFClient::Layout self)
753 CODE: 813 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 814 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 815 sv_utf8_decode (RETVAL);
756 OUTPUT: 816 OUTPUT:
757 RETVAL 817 RETVAL
758 818
759void 819void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 820set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
786set_width (CFClient::Layout self, int max_width = -1) 846set_width (CFClient::Layout self, int max_width = -1)
787 CODE: 847 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 848 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 849
790void 850void
851set_indent (CFClient::Layout self, int indent)
852 CODE:
853 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
854
855void
856set_spacing (CFClient::Layout self, int spacing)
857 CODE:
858 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
859
860void
861set_ellipsise (CFClient::Layout self, int ellipsise)
862 CODE:
863 pango_layout_set_ellipsize (self->pl,
864 ellipsise == 1 ? PANGO_ELLIPSIZE_START
865 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
866 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
867 : PANGO_ELLIPSIZE_NONE
868 );
869
870void
871set_single_paragraph_mode (CFClient::Layout self, int spm)
872 CODE:
873 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
874
875void
791size (CFClient::Layout self) 876size (CFClient::Layout self)
792 PPCODE: 877 PPCODE:
793{ 878{
794 int w, h; 879 int w, h;
795 880
861 946
862 while (p < e) 947 while (p < e)
863 { 948 {
864 uint32_t rgba = *p; 949 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8); 950 rgba = (rgba >> 24) | (rgba << 8);
951#if 0
952#ifdef _WIN32
953 {//D
954 uint8_t r = rgba >> 24;
955 uint8_t g = rgba >> 16;
956 uint8_t b = rgba >> 8;
957 uint8_t a = rgba >> 0;
958
959 rgba = (rgba & 0xffffff00) | a;
960 }
961#endif
962#endif
866 rgba = SDL_SwapBE32 (rgba); 963 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba; 964 *p++ = rgba;
868 } 965 }
869 } 966 }
870 967
904} 1001}
905 1002
906MODULE = CFClient PACKAGE = CFClient::Texture 1003MODULE = CFClient PACKAGE = CFClient::Texture
907 1004
908void 1005void
1006pad2pot (SV *data_, SV *w_, SV *h_)
1007 CODE:
1008{
1009 int ow = SvIV (w_);
1010 int oh = SvIV (h_);
1011
1012 if (ow && oh)
1013 {
1014 int nw = minpot (ow);
1015 int nh = minpot (oh);
1016
1017 if (nw != ow || nh != oh)
1018 {
1019 if (SvOK (data_))
1020 {
1021 STRLEN datalen;
1022 char *data = SvPVbyte (data_, datalen);
1023 int bpp = datalen / (ow * oh);
1024 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1025
1026 SvPOK_only (result_);
1027 SvCUR_set (result_, nw * nh * bpp);
1028
1029 memset (SvPVX (result_), 0, nw * nh * bpp);
1030 while (oh--)
1031 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1032
1033 sv_setsv (data_, result_);
1034 }
1035
1036 sv_setiv (w_, nw);
1037 sv_setiv (h_, nh);
1038 }
1039 }
1040}
1041
1042void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1043draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1044 PROTOTYPE: $$$;$$
911 ALIAS: 1045 ALIAS:
912 draw_quad_alpha = 1 1046 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1047 draw_quad_alpha_premultiplied = 2
914 CODE: 1048 CODE:
915{ 1049{
916 HV *hv = (HV *)SvRV (self); 1050 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1051 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1052 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1053 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1054
922 if (items < 5) 1055 if (items < 5)
923 { 1056 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1057 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1058 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1059 }
927 1060
928 if (ix) 1061 if (ix)
929 { 1062 {
930 glEnable (GL_BLEND); 1063 glEnable (GL_BLEND);
1064
1065 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1066 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1067 else
1068 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1069 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1070
1071 glEnable (GL_ALPHA_TEST);
1072 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1073 }
933 1074
934 glBindTexture (GL_TEXTURE_2D, name); 1075 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1076
942 glBegin (GL_QUADS); 1077 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1078 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1079 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1080 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1081 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1082 glEnd ();
948 1083
949 if (ix) 1084 if (ix)
1085 {
1086 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1087 glDisable (GL_BLEND);
1088 }
951} 1089}
952 1090
953MODULE = CFClient PACKAGE = CFClient::Map 1091MODULE = CFClient PACKAGE = CFClient::Map
954 1092
955CFClient::Map 1093CFClient::Map
975DESTROY (CFClient::Map self) 1113DESTROY (CFClient::Map self)
976 CODE: 1114 CODE:
977{ 1115{
978 map_clear (self); 1116 map_clear (self);
979 Safefree (self->face); 1117 Safefree (self->face);
1118 Safefree (self->tex);
980 Safefree (self); 1119 Safefree (self);
981} 1120}
982 1121
983void 1122void
984clear (CFClient::Map self) 1123clear (CFClient::Map self)
1019 tex->r = r; 1158 tex->r = r;
1020 tex->g = g; 1159 tex->g = g;
1021 tex->b = b; 1160 tex->b = b;
1022 tex->a = a; 1161 tex->a = a;
1023 } 1162 }
1163
1164 // somewhat hackish, but for textures that require it, it really
1165 // improves the look, and most others don't suffer.
1166 glBindTexture (GL_TEXTURE_2D, name);
1167 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1168 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1169 // use uglier nearest interpolation because linear suffers
1170 // from transparent color bleeding and ugly wrapping effects.
1171 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1172}
1025 1173
1026int 1174int
1027ox (CFClient::Map self) 1175ox (CFClient::Map self)
1028 ALIAS: 1176 ALIAS:
1029 oy = 1 1177 oy = 1
1178 x = 2
1179 y = 3
1180 w = 4
1181 h = 5
1030 CODE: 1182 CODE:
1031 switch (ix) 1183 switch (ix)
1032 { 1184 {
1033 case 0: RETVAL = self->ox; break; 1185 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1186 case 1: RETVAL = self->oy; break;
1187 case 2: RETVAL = self->x; break;
1188 case 3: RETVAL = self->y; break;
1189 case 4: RETVAL = self->w; break;
1190 case 5: RETVAL = self->h; break;
1035 } 1191 }
1036 OUTPUT: 1192 OUTPUT:
1037 RETVAL 1193 RETVAL
1038 1194
1039void 1195void
1466 const_iv (GL_COLOR_MATERIAL), 1622 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1623 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1624 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1625 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1626 const_iv (GL_BLEND),
1627 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1628 const_iv (GL_SCISSOR_TEST),
1629 const_iv (GL_DEPTH_TEST),
1630 const_iv (GL_ALPHA_TEST),
1631 const_iv (GL_NORMALIZE),
1632 const_iv (GL_RESCALE_NORMAL),
1472 const_iv (GL_AND), 1633 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1634 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1635 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1636 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1637 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1638 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1639 const_iv (GL_ONE_MINUS_DST_ALPHA),
1640 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1641 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1642 const_iv (GL_RGBA),
1481 const_iv (GL_UNSIGNED_BYTE), 1643 const_iv (GL_UNSIGNED_BYTE),
1644 const_iv (GL_UNSIGNED_SHORT),
1645 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1646 const_iv (GL_ALPHA),
1647 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1648 const_iv (GL_LUMINANCE),
1649 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1650 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1651 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1652 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1653 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1654 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1656 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1657 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1658 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1659 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1660 const_iv (GL_TEXTURE_WRAP_T),
1661 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1662 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1663 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1664 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1665 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1666 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1667 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1668 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1669 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1670 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1671 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1672 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1673 const_iv (GL_REPLACE),
1674 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1675 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1676 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1677 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1678 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1679 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1680 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1681 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1682 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1683 const_iv (GL_LINES),
1684 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1685 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1686 const_iv (GL_QUAD_STRIP),
1687 const_iv (GL_TRIANGLES),
1688 const_iv (GL_TRIANGLE_STRIP),
1689 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1690 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1691 const_iv (GL_FASTEST),
1692 const_iv (GL_V2F),
1693 const_iv (GL_V3F),
1694 const_iv (GL_T2F_V3F),
1695 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1696# undef const_iv
1521 }; 1697 };
1522 1698
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1699 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1700 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1701}
1526 1702
1703char *
1704gl_vendor ()
1705 CODE:
1706 RETVAL = (char *)glGetString (GL_VENDOR);
1707 OUTPUT:
1708 RETVAL
1709
1710char *
1711gl_version ()
1712 CODE:
1713 RETVAL = (char *)glGetString (GL_VERSION);
1714 OUTPUT:
1715 RETVAL
1716
1717char *
1718gl_extensions ()
1719 CODE:
1720 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1721 OUTPUT:
1722 RETVAL
1723
1527int glGetError () 1724int glGetError ()
1725
1726void glFinish ()
1528 1727
1529void glClear (int mask) 1728void glClear (int mask)
1530 1729
1531void glClearColor (float r, float g, float b, float a = 1.0) 1730void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1731 PROTOTYPE: @
1539 1738
1540void glHint (int target, int mode) 1739void glHint (int target, int mode)
1541 1740
1542void glBlendFunc (int sfactor, int dfactor) 1741void glBlendFunc (int sfactor, int dfactor)
1543 1742
1743void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1744 CODE:
1745 gl_BlendFuncSeparate (sa, da, saa, daa);
1746
1747void glDepthMask (int flag)
1748
1544void glLogicOp (int opcode) 1749void glLogicOp (int opcode)
1545 1750
1546void glColorMask (int red, int green, int blue, int alpha) 1751void glColorMask (int red, int green, int blue, int alpha)
1547 1752
1548void glMatrixMode (int mode) 1753void glMatrixMode (int mode)
1551 1756
1552void glPopMatrix () 1757void glPopMatrix ()
1553 1758
1554void glLoadIdentity () 1759void glLoadIdentity ()
1555 1760
1556# near and far are due to microsofts buggy c compiler 1761# near_ and far_ are due to microsofts buggy "c" compiler
1762void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1763
1764# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1765void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 1766
1559void glViewport (int x, int y, int width, int height) 1767void glViewport (int x, int y, int width, int height)
1560 1768
1561void glScissor (int x, int y, int width, int height) 1769void glScissor (int x, int y, int width, int height)
1576 1784
1577void glEnd () 1785void glEnd ()
1578 1786
1579void glColor (float r, float g, float b, float a = 1.0) 1787void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1788 PROTOTYPE: @
1789 ALIAS:
1790 glColor_premultiply = 1
1581 CODE: 1791 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1792 if (ix)
1793 {
1794 r *= a;
1795 g *= a;
1796 b *= a;
1797 }
1798 // microsoft visual "c" rounds instead of truncating...
1799 glColor4ub (MIN ((int)(r * 256.f), 255),
1800 MIN ((int)(g * 256.f), 255),
1801 MIN ((int)(b * 256.f), 255),
1802 MIN ((int)(a * 256.f), 255));
1803
1804void glInterleavedArrays (int format, int stride, char *data)
1805
1806void glDrawElements (int mode, int count, int type, char *indices)
1807
1808# 1.2 void glDrawRangeElements (int mode, int start, int end
1809
1810void glRasterPos (float x, float y, float z = 0.)
1811 CODE:
1812 glRasterPos3f (0, 0, z);
1813 glBitmap (0, 0, 0, 0, x, y, 0);
1583 1814
1584void glVertex (float x, float y, float z = 0.) 1815void glVertex (float x, float y, float z = 0.)
1585 CODE: 1816 CODE:
1586 glVertex3f (x, y, z); 1817 glVertex3f (x, y, z);
1587 1818
1599 1830
1600void glBindTexture (int target, int name) 1831void glBindTexture (int target, int name)
1601 1832
1602void glConvolutionParameter (int target, int pname, float params) 1833void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 1834 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1835 if (gl.ConvolutionParameterf)
1836 gl.ConvolutionParameterf (target, pname, params);
1605 1837
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1838void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 1839 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1840 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 1841 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 1842
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1843void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 1844 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1845 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 1846 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 1847
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1848void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 1849
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1850void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 1851
1620void glRasterPos (int x, int y) 1852void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 1853
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1854void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 1855
1626int glGenTexture () 1856int glGenTexture ()
1627 CODE: 1857 CODE:
1654 1884
1655void glEndList () 1885void glEndList ()
1656 1886
1657void glCallList (int list) 1887void glCallList (int list)
1658 1888
1889

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