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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.159 by root, Sun Oct 8 21:22:29 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
4#endif 8#endif
5 9
6#include "EXTERN.h" 10#include "EXTERN.h"
7#include "perl.h" 11#include "perl.h"
8#include "XSUB.h" 12#include "XSUB.h"
9 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
18#include <math.h>
10#include <string.h> 19#include <string.h>
11#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
12 22
13#include <SDL.h> 23#include <SDL.h>
14#include <SDL_endian.h> 24#include <SDL_endian.h>
15#include <SDL_image.h> 25#include <SDL_image.h>
16#include <SDL_mixer.h> 26#include <SDL_mixer.h>
17#include <SDL_opengl.h> 27#include <SDL_opengl.h>
18 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
19#include <glib/gmacros.h> 32#include <glib/gmacros.h>
20 33
21#include <pango/pango.h> 34#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 35
26#ifndef _WIN32 36#ifndef _WIN32
27# include <sys/types.h> 37# include <sys/types.h>
28# include <sys/socket.h> 38# include <sys/socket.h>
29# include <netinet/in.h> 39# include <netinet/in.h>
36 typedef signed char int8_t; 46 typedef signed char int8_t;
37 typedef signed short int16_t; 47 typedef signed short int16_t;
38 typedef signed int int32_t; 48 typedef signed int int32_t;
39#endif 49#endif
40 50
41#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
42 52
43#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
44 54
45#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
47 57
48#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
49 59
50#define GL_CALL(type,func,args) \ 60#if 0
51 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 62#else
53 static type fptr_; \ 63# define PARACHUTE 0
54 \ 64#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
65typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
67 91
68typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
69 111
70typedef struct cf_layout { 112typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
74 int base_height; 115 int base_height;
75 CFClient__Font font; 116 CFPlus__Font font;
76} *CFClient__Layout; 117} *CFPlus__Layout;
77 118
78static CFClient__Font default_font; 119static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
81 122
82static void 123static void
83substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
84{ 125{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
127#ifdef FC_HINT_STYLE
128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
129#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 131}
88 132
89static void 133static void
90layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
91{ 135{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
94 */ 138 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
99 143
100 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
101} 145}
102 146
103static void 147static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
107 154
108 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 157
111 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
112} 163}
113 164
114typedef uint16_t mapface; 165typedef uint16_t mapface;
115 166
116typedef struct { 167typedef struct {
119 float s, t; 170 float s, t;
120 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
121} maptex; 172} maptex;
122 173
123typedef struct { 174typedef struct {
124 int16_t darkness; 175 uint32_t player;
125 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
126} mapcell; 179} mapcell;
127 180
128typedef struct { 181typedef struct {
129 int32_t c0, c1; 182 int32_t c0, c1;
130 mapcell *col; 183 mapcell *col;
139 int texs; 192 int texs;
140 maptex *tex; 193 maptex *tex;
141 194
142 int32_t rows; 195 int32_t rows;
143 maprow *row; 196 maprow *row;
144} *CFClient__Map; 197} *CFPlus__Map;
145 198
146static char * 199static char *
147prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
148{ 201{
149 char *p; 202 char *p;
167 220
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 223
171static maprow * 224static maprow *
172map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
173{ 226{
174 if (0 > y) 227 if (0 > y)
175 { 228 {
176 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
215 268
216 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
217} 270}
218 271
219static mapcell * 272static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
221{ 274{
222 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
223} 276}
224 277
225static void 278static void
226map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
227{ 280{
228 int r; 281 int r;
229 282
230 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
239 self->row = 0; 292 self->row = 0;
240 self->rows = 0; 293 self->rows = 0;
241} 294}
242 295
243static void 296static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 298{
246 int x, y; 299 int x, y;
247 maprow *row; 300 maprow *row;
301 mapcell *cell;
248 302
249 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 304 if (y >= 0)
251 { 305 {
252 if (y >= self->rows) 306 if (y >= self->rows)
258 if (x >= row->c0) 312 if (x >= row->c0)
259 { 313 {
260 if (x >= row->c1) 314 if (x >= row->c1)
261 break; 315 break;
262 316
263 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
264 } 323 }
265 } 324 }
266} 325}
267 326
268static void 327static void
289 ev.data2 = 0; 348 ev.data2 = 0;
290 349
291 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
292} 351}
293 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
294MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
295 371
296PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
297 373
298BOOT: 374BOOT:
299{ 375{
300 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 377 static const struct {
302 const char *name; 378 const char *name;
303 IV iv; 379 IV iv;
304 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
404# undef const_iv 480# undef const_iv
405 }; 481 };
406 482
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409
410 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 485}
417 486
418int 487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
498void
499pango_init ()
500 CODE:
501{
502 opengl_fontmap = pango_opengl_font_map_new ();
503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
505}
506
507int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 509
421void 510void
422SDL_Quit () 511SDL_Quit ()
423 512
424void 513void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 523
524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
526
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 531
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
443 537
444 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 540
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 550
457 ++m; 551 ++m;
458 } 552 }
459} 553}
460 554
555char *
556SDL_GetError ()
557
461int 558int
462SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 560 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 563 );
564 if (RETVAL)
565 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
468 OUTPUT: 571 OUTPUT:
469 RETVAL 572 RETVAL
470 573
471void 574void
472SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
473 579
474void 580void
475SDL_PollEvent () 581SDL_PollEvent ()
476 PPCODE: 582 PPCODE:
477{ 583{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 604 break;
499 605
500 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 614 break;
507 615
508 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 624 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 630 break;
521 } 631 }
522 632
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 634 }
525} 635}
526 636
527int 637int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
541 CODE: 651 CODE:
542#ifndef _WIN32 652#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 654#endif
545 655
546char * 656void
547gl_version () 657win32_proxy_info ()
548 CODE: 658 PPCODE:
549 RETVAL = (char *)glGetString (GL_VERSION); 659{
550 OUTPUT: 660#ifdef _WIN32
551 RETVAL 661 char buffer[2048];
662 DWORD buflen;
552 663
553char * 664 EXTEND (SP, 3);
554gl_extensions () 665
555 CODE: 666 buflen = sizeof (buffer);
556 RETVAL = (char *)glGetString (GL_EXTENSIONS); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
557 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
558 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
671
672 buflen = sizeof (buffer);
673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
674 {
675 PUSHs (newSVpv (buffer, 0));
676
677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
559 684
560void 685void
561add_font (char *file) 686add_font (char *file)
562 CODE: 687 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 689
565void 690void
566load_image_inline (SV *image_) 691load_image_inline (SV *image_)
567 ALIAS: 692 ALIAS:
568 load_image_file = 1 693 load_image_file = 1
610 735
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 737
613 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
614 739
740 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 741 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
624 749
625 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
627} 752}
628 753
652} 777}
653 778
654void 779void
655error (char *message) 780error (char *message)
656 CODE: 781 CODE:
782 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 783#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 784 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 785#endif
662 786
663void 787void
664fatal (char *message) 788fatal (char *message)
665 CODE: 789 CODE:
790 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 791#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 793#endif
671 exit (1); 794 _exit (1);
672 795
796void
797_exit (int retval = 0)
798 CODE:
799 _exit (retval);
800
673MODULE = CFClient PACKAGE = CFClient::Font 801MODULE = CFPlus PACKAGE = CFPlus::Font
674 802
675CFClient::Font 803CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 804new_from_file (SV *class, char *path, int id = 0)
677 CODE: 805 CODE:
678{ 806{
679 int count; 807 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 808 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 811}
684 OUTPUT: 812 OUTPUT:
685 RETVAL 813 RETVAL
686 814
687void 815void
688DESTROY (CFClient::Font self) 816DESTROY (CFPlus::Font self)
689 CODE: 817 CODE:
690 pango_font_description_free (self); 818 pango_font_description_free (self);
691 819
692void 820void
693make_default (CFClient::Font self) 821make_default (CFPlus::Font self)
694 CODE: 822 CODE:
695 default_font = self; 823 default_font = self;
696 824
697MODULE = CFClient PACKAGE = CFClient::Layout 825MODULE = CFPlus PACKAGE = CFPlus::Layout
698 826
699CFClient::Layout 827void
700new (SV *class, int rgba = 0) 828reset_glyph_cache ()
829 CODE:
830 tc_clear ();
831
832CFPlus::Layout
833new (SV *class)
701 CODE: 834 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 835 New (0, RETVAL, 1, struct cf_layout);
703 836
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 837 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 838 RETVAL->r = 1.;
707 RETVAL->g = 1.; 839 RETVAL->g = 1.;
708 RETVAL->b = 1.; 840 RETVAL->b = 1.;
709 RETVAL->a = 1.; 841 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 842 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 846 layout_update_font (RETVAL);
715 OUTPUT: 847 OUTPUT:
716 RETVAL 848 RETVAL
717 849
718void 850void
719DESTROY (CFClient::Layout self) 851DESTROY (CFPlus::Layout self)
720 CODE: 852 CODE:
721 g_object_unref (self->pl); 853 g_object_unref (self->pl);
722 Safefree (self); 854 Safefree (self);
723 855
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 856void
732set_text (CFClient::Layout self, SV *text_) 857set_text (CFPlus::Layout self, SV *text_)
733 CODE: 858 CODE:
734{ 859{
735 STRLEN textlen; 860 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 861 char *text = SvPVutf8 (text_, textlen);
737 862
738 pango_layout_set_text (self->pl, text, textlen); 863 pango_layout_set_text (self->pl, text, textlen);
739} 864}
740 865
741void 866void
742set_markup (CFClient::Layout self, SV *text_) 867set_markup (CFPlus::Layout self, SV *text_)
743 CODE: 868 CODE:
744{ 869{
745 STRLEN textlen; 870 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 871 char *text = SvPVutf8 (text_, textlen);
747 872
748 pango_layout_set_markup (self->pl, text, textlen); 873 pango_layout_set_markup (self->pl, text, textlen);
749} 874}
750 875
876void
877set_shapes (CFPlus::Layout self, ...)
878 CODE:
879{
880 PangoAttrList *attrs = 0;
881 const char *text = pango_layout_get_text (self->pl);
882 const char *pos = text;
883 int arg = 4;
884
885 while (arg < items && (pos = strstr (pos, OBJ_STR)))
886 {
887 PangoRectangle inkrect, rect;
888 PangoAttribute *attr;
889
890 int x = SvIV (ST (arg - 3));
891 int y = SvIV (ST (arg - 2));
892 int w = SvIV (ST (arg - 1));
893 int h = SvIV (ST (arg ));
894
895 inkrect.x = 0;
896 inkrect.y = 0;
897 inkrect.width = 0;
898 inkrect.height = 0;
899
900 rect.x = x * PANGO_SCALE;
901 rect.y = y * PANGO_SCALE;
902 rect.width = w * PANGO_SCALE;
903 rect.height = h * PANGO_SCALE;
904
905 if (!attrs)
906 attrs = pango_layout_get_attributes (self->pl);
907
908 attr = pango_attr_shape_new (&inkrect, &rect);
909 attr->start_index = pos - text;
910 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
911 pango_attr_list_insert (attrs, attr);
912
913 arg += 4;
914 pos += sizeof (OBJ_STR) - 1;
915 }
916
917 if (attrs)
918 pango_layout_set_attributes (self->pl, attrs);
919}
920
921void
922get_shapes (CFPlus::Layout self)
923 PPCODE:
924{
925 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
926
927 do
928 {
929 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
930
931 if (run && shape_attr_p (run))
932 {
933 PangoRectangle extents;
934 pango_layout_iter_get_run_extents (iter, 0, &extents);
935
936 EXTEND (SP, 2);
937 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
939 }
940 }
941 while (pango_layout_iter_next_run (iter));
942
943 pango_layout_iter_free (iter);
944}
945
946int
947has_wrapped (CFPlus::Layout self)
948 CODE:
949{
950 int lines = 1;
951 const char *text = pango_layout_get_text (self->pl);
952
953 while (*text)
954 lines += *text++ == '\n';
955
956 RETVAL = lines < pango_layout_get_line_count (self->pl);
957}
958 OUTPUT:
959 RETVAL
960
751SV * 961SV *
752get_text (CFClient::Layout self) 962get_text (CFPlus::Layout self)
753 CODE: 963 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 964 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 965 sv_utf8_decode (RETVAL);
756 OUTPUT: 966 OUTPUT:
757 RETVAL 967 RETVAL
758 968
759void 969void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 970set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 971 CODE:
762 self->r = r; 972 self->r = r;
763 self->g = g; 973 self->g = g;
764 self->b = b; 974 self->b = b;
765 self->a = a; 975 self->a = a;
766 976
767void 977void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 978set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 979 CODE:
770 if (self->font != font) 980 if (self->font != font)
771 { 981 {
772 self->font = font; 982 self->font = font;
773 layout_update_font (self); 983 layout_update_font (self);
774 } 984 }
775 985
776void 986void
777set_height (CFClient::Layout self, int base_height) 987set_height (CFPlus::Layout self, int base_height)
778 CODE: 988 CODE:
779 if (self->base_height != base_height) 989 if (self->base_height != base_height)
780 { 990 {
781 self->base_height = base_height; 991 self->base_height = base_height;
782 layout_update_font (self); 992 layout_update_font (self);
783 } 993 }
784 994
785void 995void
786set_width (CFClient::Layout self, int max_width = -1) 996set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 997 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 998 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 999
790void 1000void
1001set_indent (CFPlus::Layout self, int indent)
1002 CODE:
1003 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1004
1005void
1006set_spacing (CFPlus::Layout self, int spacing)
1007 CODE:
1008 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1009
1010void
1011set_ellipsise (CFPlus::Layout self, int ellipsise)
1012 CODE:
1013 pango_layout_set_ellipsize (self->pl,
1014 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1015 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1016 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1017 : PANGO_ELLIPSIZE_NONE
1018 );
1019
1020void
1021set_single_paragraph_mode (CFPlus::Layout self, int spm)
1022 CODE:
1023 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1024
1025void
791size (CFClient::Layout self) 1026size (CFPlus::Layout self)
792 PPCODE: 1027 PPCODE:
793{ 1028{
794 int w, h; 1029 int w, h;
795 1030
796 layout_get_pixel_size (self, &w, &h); 1031 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1034 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1035 PUSHs (sv_2mortal (newSViv (h)));
801} 1036}
802 1037
803int 1038int
1039descent (CFPlus::Layout self)
1040 CODE:
1041{
1042 PangoRectangle rect;
1043 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1044 pango_layout_line_get_pixel_extents (line, 0, &rect);
1045 RETVAL = PANGO_DESCENT (rect);
1046}
1047 OUTPUT:
1048 RETVAL
1049
1050int
804xy_to_index (CFClient::Layout self, int x, int y) 1051xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1052 CODE:
806{ 1053{
807 int index, trailing; 1054 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1055 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1056 RETVAL = index;
810} 1057}
811 OUTPUT: 1058 OUTPUT:
812 RETVAL 1059 RETVAL
813 1060
814void 1061void
815cursor_pos (CFClient::Layout self, int index) 1062cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1063 PPCODE:
817{ 1064{
818 PangoRectangle strong_pos; 1065 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1066 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1067
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1070 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1072}
826 1073
827void 1074void
828render (CFClient::Layout self) 1075render (CFPlus::Layout self, float x, float y, int flags = 0)
829 PPCODE: 1076 PPCODE:
830{ 1077 pango_opengl_render_layout_subpixel (
831 SV *retval; 1078 self->pl,
832 int w, h; 1079 x * PANGO_SCALE, y * PANGO_SCALE,
1080 self->r, self->g, self->b, self->a,
1081 flags
1082 );
833 1083
834 layout_get_pixel_size (self, &w, &h); 1084MODULE = CFPlus PACKAGE = CFPlus::Texture
835 1085
836 if (self->rgba) 1086void
1087pad2pot (SV *data_, SV *w_, SV *h_)
1088 CODE:
1089{
1090 int ow = SvIV (w_);
1091 int oh = SvIV (h_);
1092
1093 if (ow && oh)
837 { 1094 {
838 cairo_surface_t *surface; 1095 int nw = minpot (ow);
839 cairo_t *cairo; 1096 int nh = minpot (oh);
840 1097
841 retval = newSV (w * h * 4); 1098 if (nw != ow || nh != oh)
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 { 1099 {
859 uint32_t *p = (uint32_t *)SvPVX (retval); 1100 if (SvOK (data_))
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 { 1101 {
864 uint32_t rgba = *p; 1102 STRLEN datalen;
865 rgba = (rgba >> 24) | (rgba << 8); 1103 char *data = SvPVbyte (data_, datalen);
866 rgba = SDL_SwapBE32 (rgba); 1104 int bpp = datalen / (ow * oh);
867 *p++ = rgba; 1105 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1106
1107 SvPOK_only (result_);
1108 SvCUR_set (result_, nw * nh * bpp);
1109
1110 memset (SvPVX (result_), 0, nw * nh * bpp);
1111 while (oh--)
1112 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1113
1114 sv_setsv (data_, result_);
868 } 1115 }
1116
1117 sv_setiv (w_, nw);
1118 sv_setiv (h_, nh);
869 } 1119 }
870
871 EXTEND (SP, 5);
872 PUSHs (sv_2mortal (newSViv (w)));
873 PUSHs (sv_2mortal (newSViv (h)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 } 1120 }
878 else
879 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w)));
899 PUSHs (sv_2mortal (newSViv (h)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 }
904} 1121}
905 1122
906MODULE = CFClient PACKAGE = CFClient::Texture
907
908void 1123void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1124draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1125 PROTOTYPE: $$$;$$
911 ALIAS: 1126 ALIAS:
912 draw_quad_alpha = 1 1127 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1128 draw_quad_alpha_premultiplied = 2
914 CODE: 1129 CODE:
915{ 1130{
916 HV *hv = (HV *)SvRV (self); 1131 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1132 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1133 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1134 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1135
922 if (items < 5) 1136 if (items < 5)
923 { 1137 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1138 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1139 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1140 }
927 1141
928 if (ix) 1142 if (ix)
929 { 1143 {
930 glEnable (GL_BLEND); 1144 glEnable (GL_BLEND);
1145
1146 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1147 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1148 else
1149 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1150 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1151
1152 glEnable (GL_ALPHA_TEST);
1153 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1154 }
933 1155
934 glBindTexture (GL_TEXTURE_2D, name); 1156 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1157
942 glBegin (GL_QUADS); 1158 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1159 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1160 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1161 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1162 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1163 glEnd ();
948 1164
949 if (ix) 1165 if (ix)
1166 {
1167 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1168 glDisable (GL_BLEND);
1169 }
951} 1170}
952 1171
953MODULE = CFClient PACKAGE = CFClient::Map 1172MODULE = CFPlus PACKAGE = CFPlus::Map
954 1173
955CFClient::Map 1174CFPlus::Map
956new (SV *class, int map_width, int map_height) 1175new (SV *class, int map_width, int map_height)
957 CODE: 1176 CODE:
958 New (0, RETVAL, 1, struct map); 1177 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1178 RETVAL->x = 0;
960 RETVAL->y = 0; 1179 RETVAL->y = 0;
970 RETVAL->row = 0; 1189 RETVAL->row = 0;
971 OUTPUT: 1190 OUTPUT:
972 RETVAL 1191 RETVAL
973 1192
974void 1193void
975DESTROY (CFClient::Map self) 1194DESTROY (CFPlus::Map self)
976 CODE: 1195 CODE:
977{ 1196{
978 map_clear (self); 1197 map_clear (self);
979 Safefree (self->face); 1198 Safefree (self->face);
1199 Safefree (self->tex);
980 Safefree (self); 1200 Safefree (self);
981} 1201}
982 1202
983void 1203void
984clear (CFClient::Map self) 1204clear (CFPlus::Map self)
985 CODE: 1205 CODE:
986 map_clear (self); 1206 map_clear (self);
987 1207
988void 1208void
989set_face (CFClient::Map self, int face, int texid) 1209set_face (CFPlus::Map self, int face, int texid)
990 CODE: 1210 CODE:
991{ 1211{
992 while (self->faces <= face) 1212 while (self->faces <= face)
993 { 1213 {
994 Append (mapface, self->face, self->faces, self->faces); 1214 Append (mapface, self->face, self->faces, self->faces);
997 1217
998 self->face [face] = texid; 1218 self->face [face] = texid;
999} 1219}
1000 1220
1001void 1221void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1222set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1223 CODE:
1004{ 1224{
1005 while (self->texs <= texid) 1225 while (self->texs <= texid)
1006 { 1226 {
1007 Append (maptex, self->tex, self->texs, self->texs); 1227 Append (maptex, self->tex, self->texs, self->texs);
1019 tex->r = r; 1239 tex->r = r;
1020 tex->g = g; 1240 tex->g = g;
1021 tex->b = b; 1241 tex->b = b;
1022 tex->a = a; 1242 tex->a = a;
1023 } 1243 }
1244
1245 // somewhat hackish, but for textures that require it, it really
1246 // improves the look, and most others don't suffer.
1247 glBindTexture (GL_TEXTURE_2D, name);
1248 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1250 // use uglier nearest interpolation because linear suffers
1251 // from transparent color bleeding and ugly wrapping effects.
1252 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1253}
1025 1254
1026int 1255int
1027ox (CFClient::Map self) 1256ox (CFPlus::Map self)
1028 ALIAS: 1257 ALIAS:
1029 oy = 1 1258 oy = 1
1259 x = 2
1260 y = 3
1261 w = 4
1262 h = 5
1030 CODE: 1263 CODE:
1031 switch (ix) 1264 switch (ix)
1032 { 1265 {
1033 case 0: RETVAL = self->ox; break; 1266 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1267 case 1: RETVAL = self->oy; break;
1268 case 2: RETVAL = self->x; break;
1269 case 3: RETVAL = self->y; break;
1270 case 4: RETVAL = self->w; break;
1271 case 5: RETVAL = self->h; break;
1035 } 1272 }
1036 OUTPUT: 1273 OUTPUT:
1037 RETVAL 1274 RETVAL
1038 1275
1039void 1276void
1040scroll (CFClient::Map self, int dx, int dy) 1277scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1278 CODE:
1042{ 1279{
1043 if (dx > 0) 1280 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1281 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1282 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1283 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1284
1048 if (dy > 0) 1285 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1286 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1287 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1288 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1289
1053 self->ox += dx; self->x += dx; 1290 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1291 self->oy += dy; self->y += dy;
1055 1292
1056 while (self->y < 0) 1293 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1298 self->y += MAP_EXTEND_Y;
1062 } 1299 }
1063} 1300}
1064 1301
1065void 1302void
1066map1a_update (CFClient::Map self, SV *data_) 1303map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1304 CODE:
1068{ 1305{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1306 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1307 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1308 mapcell *cell;
1072 int x, y, flags; 1309 int x, y, flags;
1073 1310
1074 while (data < data_end) 1311 while (data < data_end - 1)
1075 { 1312 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1313 flags = (data [0] << 8) + data [1]; data += 2;
1077 1314
1078 x = ((flags >> 10) & 63) + self->x; 1315 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1316 y = self->y + ((flags >> 4) & 63);
1080 1317
1081 cell = map_get_cell (self, x, y); 1318 cell = map_get_cell (self, x, y);
1082 1319
1083 if (flags & 15) 1320 if (flags & 15)
1084 { 1321 {
1085 if (cell->darkness < 0) 1322 if (!cell->darkness)
1086 { 1323 {
1324 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1325 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1326 }
1092 1327
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1328 //TODO: don't trust server data to be in-range(!)
1329
1330 if (flags & 8)
1331 {
1332 if (extmap)
1333 {
1334 uint8_t ext, cmd;
1335
1336 do
1337 {
1338 ext = *data++;
1339 cmd = ext & 0x3f;
1340
1341 if (cmd < 4)
1342 cell->darkness = 255 - ext * 64 + 1;
1343 else if (cmd == 5) // health
1344 {
1345 cell->stat_width = 1;
1346 cell->stat_hp = *data++;
1347 }
1348 else if (cmd == 6) // monster width
1349 cell->stat_width = *data++ + 1;
1350 else if (cmd == 0x47) // monster width
1351 {
1352 if (*data == 4)
1353 ; // decode player tag
1354
1355 data += *data + 1;
1356 }
1357 else if (cmd == 8) // cell flags
1358 cell->flags = *data++;
1359 else if (ext & 0x40) // unknown, multibyte => skip
1360 data += *data + 1;
1361 else
1362 data++;
1363 }
1364 while (ext & 0x80);
1365 }
1366 else
1367 cell->darkness = *data++ + 1;
1368 }
1096 1369
1097 if (flags & 4) 1370 if (flags & 4)
1098 { 1371 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1372 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1100 } 1373 }
1108 { 1381 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1382 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1110 } 1383 }
1111 } 1384 }
1112 else 1385 else
1113 cell->darkness = -1; 1386 cell->darkness = 0;
1114 } 1387 }
1115} 1388}
1116 1389
1117SV * 1390SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1391mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1392 CODE:
1120{ 1393{
1121 int x1, x; 1394 int x1, x;
1122 int y1, y; 1395 int y1, y;
1123 int z; 1396 int z;
1173} 1446}
1174 OUTPUT: 1447 OUTPUT:
1175 RETVAL 1448 RETVAL
1176 1449
1177void 1450void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1451draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1179 PPCODE: 1452 CODE:
1180{ 1453{
1181 int vx, vy; 1454 int vx, vy;
1182 int x, y, z; 1455 int x, y, z;
1183 int last_name; 1456 int last_name;
1184 mapface face; 1457 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1458
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1459 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1460 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1195 1461
1196 /* 1462 /*
1197 int vx = self->vx = self->w >= sw 1463 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2 1464 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1465 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1469 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */ 1470 */
1205 1471
1206 glColor4ub (255, 255, 255, 255); 1472 glColor4ub (255, 255, 255, 255);
1207 1473
1474 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1475 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1476 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1477 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1478
1213 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1214 1480
1223 for (x = 0; x < sw; x++) 1489 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1490 if (row->c0 <= x + vx && x + vx < row->c1)
1225 { 1491 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1492 mapcell *cell = row->col + (x + vx - row->c0);
1227 1493
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z]; 1494 face = cell->face [z];
1233 1495
1234 if (face) 1496 if (face && face < self->texs)
1235 { 1497 {
1236 maptex tex = self->tex [face]; 1498 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w; 1499 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h; 1500 int py = (y + 1) * 32 - tex.h;
1240 1501
1241 if (last_name != tex.name) 1502 if (last_name != tex.name)
1242 { 1503 {
1243 glEnd (); 1504 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name); 1505 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1246 glBegin (GL_QUADS); 1506 glBegin (GL_QUADS);
1247 } 1507 }
1248 1508
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1509 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1510 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1511 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1512 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 } 1513 }
1514
1515 if (cell->flags && z == 2)
1516 {
1517 if (cell->flags & 1)
1518 {
1519 maptex tex = self->tex [1];
1520 int px = (x + 1) * 32 - tex.w + 2;
1521 int py = (y + 1) * 32 - tex.h - 6;
1522
1523 glEnd ();
1524 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1525 glBegin (GL_QUADS);
1526
1527 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1528 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1529 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1530 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1531 }
1532 }
1254 } 1533 }
1255 } 1534 }
1256 1535
1257 glEnd (); 1536 glEnd ();
1258 1537
1259 glDisable (GL_TEXTURE_2D); 1538 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1539 glDisable (GL_BLEND);
1540
1541 // top layer: overlays such as the health bar
1542 for (y = 0; y < sh; y++)
1543 if (0 <= y + vy && y + vy < self->rows)
1544 {
1545 maprow *row = self->row + (y + vy);
1546
1547 for (x = 0; x < sw; x++)
1548 if (row->c0 <= x + vx && x + vx < row->c1)
1549 {
1550 mapcell *cell = row->col + (x + vx - row->c0);
1551
1552 int px = x * 32;
1553 int py = y * 32;
1554
1555 if (cell->stat_hp)
1556 {
1557 int width = cell->stat_width * 32;
1558 int thick = sh / 28 + 1 + cell->stat_width;
1559
1560 glColor3ub (0, 0, 0);
1561 glRectf (px + 1, py - thick - 2,
1562 px + width - 1, py);
1563
1564 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1565 glRectf (px + 2,
1566 py - thick - 1,
1567 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1568 }
1569 }
1570 }
1571}
1572
1573void
1574draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1575 CODE:
1576{
1577 static float color[16][3] = {
1578 { 0.00F, 0.00F, 0.00F },
1579 { 1.00F, 1.00F, 1.00F },
1580 { 0.00F, 0.00F, 0.55F },
1581 { 1.00F, 0.00F, 0.00F },
1582
1583 { 1.00F, 0.54F, 0.00F },
1584 { 0.11F, 0.56F, 1.00F },
1585 { 0.93F, 0.46F, 0.00F },
1586 { 0.18F, 0.54F, 0.34F },
1587
1588 { 0.56F, 0.73F, 0.56F },
1589 { 0.80F, 0.80F, 0.80F },
1590 { 0.55F, 0.41F, 0.13F },
1591 { 0.99F, 0.77F, 0.26F },
1592
1593 { 0.74F, 0.65F, 0.41F },
1594
1595 { 0.00F, 1.00F, 1.00F },
1596 { 1.00F, 0.00F, 1.00F },
1597 { 1.00F, 1.00F, 0.00F },
1598 };
1599
1600 int x, y;
1601
1602 glEnable (GL_TEXTURE_2D);
1603 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1604 glEnable (GL_BLEND);
1605 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1606 glBegin (GL_QUADS);
1607
1608 for (y = 0; y < h; y++)
1609 for (x = 0; x < w; x++)
1610 {
1611 unsigned char m = data [x + y * w];
1612
1613 if (m)
1614 {
1615 float *c = color [m & 15];
1616
1617 float tx1 = m & 0x40 ? 0.5 : 0.;
1618 float tx2 = tx1 + 0.5;
1619
1620 glColor4f (c[0], c[1], c[2], 0.75);
1621 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1622 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1623 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1624 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1625 }
1626 }
1627
1628 glEnd ();
1629 glDisable (GL_BLEND);
1630 glDisable (GL_TEXTURE_2D);
1631}
1632
1633void
1634fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1635 PPCODE:
1636{
1637 int vx, vy;
1638 int x, y;
1639 int sw4 = (sw + 3) & ~3;
1640 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1641 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1642
1643 memset (darkness, 255, sw4 * sh);
1644 SvPOK_only (darkness_sv);
1645 SvCUR_set (darkness_sv, sw4 * sh);
1646
1647 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1648 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1649
1650 for (y = 0; y < sh; y++)
1651 if (0 <= y + vy && y + vy < self->rows)
1652 {
1653 maprow *row = self->row + (y + vy);
1654
1655 for (x = 0; x < sw; x++)
1656 if (row->c0 <= x + vx && x + vx < row->c1)
1657 {
1658 mapcell *cell = row->col + (x + vx - row->c0);
1659
1660 darkness[y * sw4 + x] = cell->darkness
1661 ? 255 - (cell->darkness - 1)
1662 : 255 - FOW_DARKNESS;
1663 }
1664 }
1261 1665
1262 EXTEND (SP, 3); 1666 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1667 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1668 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1669 PUSHs (darkness_sv);
1266} 1670}
1267 1671
1268SV * 1672SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1673get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1674 CODE:
1271{ 1675{
1272 int x, y, x1, y1; 1676 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1677 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1678 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1336} 1740}
1337 OUTPUT: 1741 OUTPUT:
1338 RETVAL 1742 RETVAL
1339 1743
1340void 1744void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1745set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 1746 PPCODE:
1343{ 1747{
1344 int x, y, z; 1748 int x, y, z;
1345 int w, h; 1749 int w, h;
1346 int x1, y1; 1750 int x1, y1;
1378 1782
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1783 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1784 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1785 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1382 1786
1383 if (cell->darkness <= 0) 1787 if (cell->darkness == 0)
1384 { 1788 {
1385 cell->darkness = -1; 1789 cell->darkness = 0;
1386 1790
1387 for (z = 0; z <= 2; z++) 1791 for (z = 0; z <= 2; z++)
1388 { 1792 {
1389 cell->face[z] = face[z]; 1793 cell->face[z] = face[z];
1390 1794
1395 } 1799 }
1396 } 1800 }
1397 } 1801 }
1398} 1802}
1399 1803
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 1804MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 1805
1402CFClient::MixChunk 1806CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 1807new_from_file (SV *class, char *path)
1404 CODE: 1808 CODE:
1405 RETVAL = Mix_LoadWAV (path); 1809 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 1810 OUTPUT:
1407 RETVAL 1811 RETVAL
1408 1812
1409void 1813void
1410DESTROY (CFClient::MixChunk self) 1814DESTROY (CFPlus::MixChunk self)
1411 CODE: 1815 CODE:
1412 Mix_FreeChunk (self); 1816 Mix_FreeChunk (self);
1413 1817
1414int 1818int
1415volume (CFClient::MixChunk self, int volume = -1) 1819volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 1820 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 1821 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 1822 OUTPUT:
1419 RETVAL 1823 RETVAL
1420 1824
1421int 1825int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1826play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 1827 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1828 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 1829 OUTPUT:
1426 RETVAL 1830 RETVAL
1427 1831
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 1832MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 1833
1430int 1834int
1431volume (int volume = -1) 1835volume (int volume = -1)
1432 CODE: 1836 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 1837 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 1838 OUTPUT:
1435 RETVAL 1839 RETVAL
1436 1840
1437CFClient::MixMusic 1841CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 1842new_from_file (SV *class, char *path)
1439 CODE: 1843 CODE:
1440 RETVAL = Mix_LoadMUS (path); 1844 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 1845 OUTPUT:
1442 RETVAL 1846 RETVAL
1443 1847
1444void 1848void
1445DESTROY (CFClient::MixMusic self) 1849DESTROY (CFPlus::MixMusic self)
1446 CODE: 1850 CODE:
1447 Mix_FreeMusic (self); 1851 Mix_FreeMusic (self);
1448 1852
1449int 1853int
1450play (CFClient::MixMusic self, int loops = -1) 1854play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 1855 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 1856 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 1857 OUTPUT:
1454 RETVAL 1858 RETVAL
1455 1859
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 1860MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 1861
1458BOOT: 1862BOOT:
1459{ 1863{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1864 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 1865 static const struct {
1462 const char *name; 1866 const char *name;
1463 IV iv; 1867 IV iv;
1464 } *civ, const_iv[] = { 1868 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 1869# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 1870 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1871 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1872 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1873 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1874 const_iv (GL_BLEND),
1875 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1876 const_iv (GL_SCISSOR_TEST),
1877 const_iv (GL_DEPTH_TEST),
1878 const_iv (GL_ALPHA_TEST),
1879 const_iv (GL_NORMALIZE),
1880 const_iv (GL_RESCALE_NORMAL),
1881 const_iv (GL_FRONT),
1882 const_iv (GL_BACK),
1472 const_iv (GL_AND), 1883 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1884 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1885 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1886 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1887 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1888 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1889 const_iv (GL_ONE_MINUS_DST_ALPHA),
1890 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1891 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1892 const_iv (GL_RGBA),
1893 const_iv (GL_RGBA4),
1894 const_iv (GL_RGBA8),
1895 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1896 const_iv (GL_UNSIGNED_BYTE),
1897 const_iv (GL_UNSIGNED_SHORT),
1898 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1899 const_iv (GL_ALPHA),
1900 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1901 const_iv (GL_LUMINANCE),
1902 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1903 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1904 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1905 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1906 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1907 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1909 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1910 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1911 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1912 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1913 const_iv (GL_TEXTURE_WRAP_T),
1914 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1915 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1916 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1917 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1918 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1919 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1920 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1921 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1922 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1923 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1924 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1925 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1926 const_iv (GL_REPLACE),
1927 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1928 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1929 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1930 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1931 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1932 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1933 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1934 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1935 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1936 const_iv (GL_LINES),
1937 const_iv (GL_LINE_STRIP),
1938 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1939 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1940 const_iv (GL_QUAD_STRIP),
1941 const_iv (GL_TRIANGLES),
1942 const_iv (GL_TRIANGLE_STRIP),
1943 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1944 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1945 const_iv (GL_FASTEST),
1946 const_iv (GL_V2F),
1947 const_iv (GL_V3F),
1948 const_iv (GL_T2F_V3F),
1949 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1950# undef const_iv
1521 }; 1951 };
1522 1952
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1953 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1954 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1955}
1526 1956
1957char *
1958gl_vendor ()
1959 CODE:
1960 RETVAL = (char *)glGetString (GL_VENDOR);
1961 OUTPUT:
1962 RETVAL
1963
1964char *
1965gl_version ()
1966 CODE:
1967 RETVAL = (char *)glGetString (GL_VERSION);
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972gl_extensions ()
1973 CODE:
1974 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1975 OUTPUT:
1976 RETVAL
1977
1527int glGetError () 1978int glGetError ()
1979
1980void glFinish ()
1528 1981
1529void glClear (int mask) 1982void glClear (int mask)
1530 1983
1531void glClearColor (float r, float g, float b, float a = 1.0) 1984void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1985 PROTOTYPE: @
1539 1992
1540void glHint (int target, int mode) 1993void glHint (int target, int mode)
1541 1994
1542void glBlendFunc (int sfactor, int dfactor) 1995void glBlendFunc (int sfactor, int dfactor)
1543 1996
1997void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1998 CODE:
1999 gl_BlendFuncSeparate (sa, da, saa, daa);
2000
2001void glDepthMask (int flag)
2002
1544void glLogicOp (int opcode) 2003void glLogicOp (int opcode)
1545 2004
1546void glColorMask (int red, int green, int blue, int alpha) 2005void glColorMask (int red, int green, int blue, int alpha)
1547 2006
1548void glMatrixMode (int mode) 2007void glMatrixMode (int mode)
1551 2010
1552void glPopMatrix () 2011void glPopMatrix ()
1553 2012
1554void glLoadIdentity () 2013void glLoadIdentity ()
1555 2014
2015void glDrawBuffer (int buffer)
2016
2017void glReadBuffer (int buffer)
2018
1556# near and far are due to microsofts buggy c compiler 2019# near_ and far_ are due to microsofts buggy "c" compiler
2020void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2021
2022# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2023void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2024
1559void glViewport (int x, int y, int width, int height) 2025void glViewport (int x, int y, int width, int height)
1560 2026
1561void glScissor (int x, int y, int width, int height) 2027void glScissor (int x, int y, int width, int height)
1576 2042
1577void glEnd () 2043void glEnd ()
1578 2044
1579void glColor (float r, float g, float b, float a = 1.0) 2045void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2046 PROTOTYPE: @
2047 ALIAS:
2048 glColor_premultiply = 1
1581 CODE: 2049 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2050 if (ix)
2051 {
2052 r *= a;
2053 g *= a;
2054 b *= a;
2055 }
2056 // microsoft visual "c" rounds instead of truncating...
2057 glColor4f (r, g, b, a);
2058
2059void glInterleavedArrays (int format, int stride, char *data)
2060
2061void glDrawElements (int mode, int count, int type, char *indices)
2062
2063# 1.2 void glDrawRangeElements (int mode, int start, int end
2064
2065void glRasterPos (float x, float y, float z = 0.)
2066 CODE:
2067 glRasterPos3f (0, 0, z);
2068 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2069
1584void glVertex (float x, float y, float z = 0.) 2070void glVertex (float x, float y, float z = 0.)
1585 CODE: 2071 CODE:
1586 glVertex3f (x, y, z); 2072 glVertex3f (x, y, z);
1587 2073
1599 2085
1600void glBindTexture (int target, int name) 2086void glBindTexture (int target, int name)
1601 2087
1602void glConvolutionParameter (int target, int pname, float params) 2088void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2089 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2090 if (gl.ConvolutionParameterf)
2091 gl.ConvolutionParameterf (target, pname, params);
1605 2092
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2093void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2094 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2095 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2096 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2097
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2098void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2099 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2100 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2101 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2102
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2103void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2104
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2105void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2106
1620void glRasterPos (int x, int y) 2107void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 2108
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2109void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2110
1626int glGenTexture () 2111int glGenTexture ()
1627 CODE: 2112 CODE:

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