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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.160 by root, Mon Oct 9 01:06:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2long _ftol (double); /* defined by VC6 C libs */
3long _ftol2 (double dblSource) { return _ftol (dblSource); }
4# define WIN32_LEAN_AND_MEAN
5# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 6# include <malloc.h>
7# include <windows.h>
8# include <wininet.h>
3# pragma warning(disable:4244) 9# pragma warning(disable:4244)
4#endif 10#endif
5 11
6#include "EXTERN.h" 12#include "EXTERN.h"
7#include "perl.h" 13#include "perl.h"
8#include "XSUB.h" 14#include "XSUB.h"
9 15
16#ifdef _WIN32
17# undef pipe
18#endif
19
20#include <math.h>
10#include <string.h> 21#include <string.h>
11#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
12 24
13#include <SDL.h> 25#include <SDL.h>
14#include <SDL_endian.h> 26#include <SDL_endian.h>
15#include <SDL_image.h> 27#include <SDL_image.h>
16#include <SDL_mixer.h> 28#include <SDL_mixer.h>
17#include <SDL_opengl.h> 29#include <SDL_opengl.h>
18 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
19#include <glib/gmacros.h> 34#include <glib/gmacros.h>
20 35
21#include <pango/pango.h> 36#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 37
26#ifndef _WIN32 38#ifndef _WIN32
27# include <sys/types.h> 39# include <sys/types.h>
28# include <sys/socket.h> 40# include <sys/socket.h>
29# include <netinet/in.h> 41# include <netinet/in.h>
36 typedef signed char int8_t; 48 typedef signed char int8_t;
37 typedef signed short int16_t; 49 typedef signed short int16_t;
38 typedef signed int int32_t; 50 typedef signed int int32_t;
39#endif 51#endif
40 52
41#include "glext.h" 53#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
42 54
43#define FOW_DARKNESS 32 55#define FOW_DARKNESS 32
44 56
45#define MAP_EXTEND_X 32 57#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 58#define MAP_EXTEND_Y 512
47 59
48#define MIN_FONT_HEIGHT 10 60#define MIN_FONT_HEIGHT 10
49 61
50#define GL_CALL(type,func,args) \ 62#if 0
51 { \ 63# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 64#else
53 static type fptr_; \ 65# define PARACHUTE 0
54 \ 66#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
76{
77 if (gl.BlendFuncSeparate)
78 gl.BlendFuncSeparate (sa, da, saa, daa);
79 else if (gl.BlendFuncSeparateEXT)
80 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
81 else
82 glBlendFunc (sa, da);
83}
84
85#include "texcache.c"
86
87#include "pango-font.c"
88#include "pango-fontmap.c"
89#include "pango-render.c"
90
65typedef Mix_Chunk *CFClient__MixChunk; 91typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 92typedef Mix_Music *CFPlus__MixMusic;
67 93
68typedef PangoFontDescription *CFClient__Font; 94typedef PangoFontDescription *CFPlus__Font;
95
96static int
97shape_attr_p (PangoLayoutRun *run)
98{
99 GSList *attrs = run->item->analysis.extra_attrs;
100
101 while (attrs)
102 {
103 PangoAttribute *attr = attrs->data;
104
105 if (attr->klass->type == PANGO_ATTR_SHAPE)
106 return 1;
107
108 attrs = attrs->next;
109 }
110
111 return 0;
112}
69 113
70typedef struct cf_layout { 114typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 115 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 116 float r, g, b, a; // default color for rgba mode
74 int base_height; 117 int base_height;
75 CFClient__Font font; 118 CFPlus__Font font;
76} *CFClient__Layout; 119} *CFPlus__Layout;
77 120
78static CFClient__Font default_font; 121static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 122static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 123static PangoFontMap *opengl_fontmap;
81 124
82static void 125static void
83substitute_func (FcPattern *pattern, gpointer data) 126substitute_func (FcPattern *pattern, gpointer data)
84{ 127{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 128 FcPatternAddBool (pattern, FC_HINTING, 1);
129#ifdef FC_HINT_STYLE
130 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
131#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 132 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 133}
88 134
89static void 135static void
90layout_update_font (CFClient__Layout self) 136layout_update_font (CFPlus__Layout self)
91{ 137{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 138 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 139 * reasonably well with bitstream vera
94 */ 140 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 141 PangoFontDescription *font = self->font ? self->font : default_font;
99 145
100 pango_layout_set_font_description (self->pl, font); 146 pango_layout_set_font_description (self->pl, font);
101} 147}
102 148
103static void 149static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 150layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 151{
152 PangoRectangle rect;
153
154 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 155 pango_layout_get_extents (self->pl, 0, &rect);
107 156
108 if (!*w) *w = 1; 157 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 158 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 159
111 *w = (*w + 3) & ~3; 160 if (!rect.width) rect.width = 1;
161 if (!rect.height) rect.height = 1;
162
163 *w = rect.width;
164 *h = rect.height;
112} 165}
113 166
114typedef uint16_t mapface; 167typedef uint16_t mapface;
115 168
116typedef struct { 169typedef struct {
119 float s, t; 172 float s, t;
120 uint8_t r, g, b, a; 173 uint8_t r, g, b, a;
121} maptex; 174} maptex;
122 175
123typedef struct { 176typedef struct {
124 int16_t darkness; 177 uint32_t player;
125 mapface face[3]; 178 mapface face[3];
179 uint16_t darkness;
180 uint8_t stat_width, stat_hp, flags;
126} mapcell; 181} mapcell;
127 182
128typedef struct { 183typedef struct {
129 int32_t c0, c1; 184 int32_t c0, c1;
130 mapcell *col; 185 mapcell *col;
139 int texs; 194 int texs;
140 maptex *tex; 195 maptex *tex;
141 196
142 int32_t rows; 197 int32_t rows;
143 maprow *row; 198 maprow *row;
144} *CFClient__Map; 199} *CFPlus__Map;
145 200
146static char * 201static char *
147prepend (char *ptr, int sze, int inc) 202prepend (char *ptr, int sze, int inc)
148{ 203{
149 char *p; 204 char *p;
167 222
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 223#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 224#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 225
171static maprow * 226static maprow *
172map_get_row (CFClient__Map self, int y) 227map_get_row (CFPlus__Map self, int y)
173{ 228{
174 if (0 > y) 229 if (0 > y)
175 { 230 {
176 int extend = - y + MAP_EXTEND_Y; 231 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 232 Prepend (maprow, self->row, self->rows, extend);
215 270
216 return row->col + (x - row->c0); 271 return row->col + (x - row->c0);
217} 272}
218 273
219static mapcell * 274static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 275map_get_cell (CFPlus__Map self, int x, int y)
221{ 276{
222 return row_get_cell (map_get_row (self, y), x); 277 return row_get_cell (map_get_row (self, y), x);
223} 278}
224 279
225static void 280static void
226map_clear (CFClient__Map self) 281map_clear (CFPlus__Map self)
227{ 282{
228 int r; 283 int r;
229 284
230 for (r = 0; r < self->rows; r++) 285 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 286 Safefree (self->row[r].col);
239 self->row = 0; 294 self->row = 0;
240 self->rows = 0; 295 self->rows = 0;
241} 296}
242 297
243static void 298static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 299map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 300{
246 int x, y; 301 int x, y;
247 maprow *row; 302 maprow *row;
303 mapcell *cell;
248 304
249 for (y = y0; y < y0 + h; y++) 305 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 306 if (y >= 0)
251 { 307 {
252 if (y >= self->rows) 308 if (y >= self->rows)
258 if (x >= row->c0) 314 if (x >= row->c0)
259 { 315 {
260 if (x >= row->c1) 316 if (x >= row->c1)
261 break; 317 break;
262 318
263 row->col[x - row->c0].darkness = -1; 319 cell = row->col + x - row->c0;
320
321 cell->darkness = 0;
322 cell->stat_hp = 0;
323 cell->flags = 0;
324 cell->player = 0;
264 } 325 }
265 } 326 }
266} 327}
267 328
268static void 329static void
289 ev.data2 = 0; 350 ev.data2 = 0;
290 351
291 SDL_PushEvent ((SDL_Event *)&ev); 352 SDL_PushEvent ((SDL_Event *)&ev);
292} 353}
293 354
355static unsigned int
356minpot (unsigned int n)
357{
358 if (!n)
359 return 0;
360
361 --n;
362
363 n |= n >> 1;
364 n |= n >> 2;
365 n |= n >> 4;
366 n |= n >> 8;
367 n |= n >> 16;
368
369 return n + 1;
370}
371
294MODULE = CFClient PACKAGE = CFClient 372MODULE = CFPlus PACKAGE = CFPlus
295 373
296PROTOTYPES: ENABLE 374PROTOTYPES: ENABLE
297 375
298BOOT: 376BOOT:
299{ 377{
300 HV *stash = gv_stashpv ("CFClient", 1); 378 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 379 static const struct {
302 const char *name; 380 const char *name;
303 IV iv; 381 IV iv;
304 } *civ, const_iv[] = { 382 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 383# define const_iv(name) { # name, (IV)name }
404# undef const_iv 482# undef const_iv
405 }; 483 };
406 484
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 485 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 486 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409
410 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 487}
417 488
418int 489int
490in_destruct ()
491 CODE:
492 RETVAL = PL_main_cv == Nullcv;
493 OUTPUT:
494 RETVAL
495
496NV floor (NV x)
497
498NV ceil (NV x)
499
500void
501pango_init ()
502 CODE:
503{
504 opengl_fontmap = pango_opengl_font_map_new ();
505 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
506 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
507}
508
509int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 510SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 511
421void 512void
422SDL_Quit () 513SDL_Quit ()
423 514
424void 515void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 522 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 523 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 524 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 525
526 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
527 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
528
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 531 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 532 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 533
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 534 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
535#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 536 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
538#endif
443 539
444 SDL_EnableUNICODE (1); 540 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 541 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 542
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 543 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 552
457 ++m; 553 ++m;
458 } 554 }
459} 555}
460 556
557char *
558SDL_GetError ()
559
461int 560int
462SDL_SetVideoMode (int w, int h, int fullscreen) 561SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 562 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 563 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 564 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 565 );
566 if (RETVAL)
567 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 568 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
569# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
570# include "glfunc.h"
571# undef GL_FUNC
572 }
468 OUTPUT: 573 OUTPUT:
469 RETVAL 574 RETVAL
470 575
471void 576void
472SDL_GL_SwapBuffers () 577SDL_GL_SwapBuffers ()
578
579char *
580SDL_GetKeyName (int sym)
473 581
474void 582void
475SDL_PollEvent () 583SDL_PollEvent ()
476 PPCODE: 584 PPCODE:
477{ 585{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 604 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 606 break;
499 607
500 case SDL_MOUSEMOTION: 608 case SDL_MOUSEMOTION:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 611 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 612 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 613 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 614 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 615 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 616 break;
507 617
508 case SDL_MOUSEBUTTONDOWN: 618 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 619 case SDL_MOUSEBUTTONUP:
620 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
621
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 622 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 623 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 624 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 625 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 626 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 630 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 631 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 632 break;
521 } 633 }
522 634
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 635 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 636 }
525} 637}
526 638
527int 639int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 640Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
541 CODE: 653 CODE:
542#ifndef _WIN32 654#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 655 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 656#endif
545 657
546char * 658void
547gl_version () 659win32_proxy_info ()
548 CODE: 660 PPCODE:
549 RETVAL = (char *)glGetString (GL_VERSION); 661{
550 OUTPUT: 662#ifdef _WIN32
551 RETVAL 663 char buffer[2048];
664 DWORD buflen;
552 665
553char * 666 EXTEND (SP, 3);
554gl_extensions () 667
555 CODE: 668 buflen = sizeof (buffer);
556 RETVAL = (char *)glGetString (GL_EXTENSIONS); 669 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
557 OUTPUT: 670 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
558 RETVAL 671 {
672 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
673
674 buflen = sizeof (buffer);
675 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
676 {
677 PUSHs (newSVpv (buffer, 0));
678
679 buflen = sizeof (buffer);
680 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
681 PUSHs (newSVpv (buffer, 0));
682 }
683 }
684#endif
685}
559 686
560void 687void
561add_font (char *file) 688add_font (char *file)
562 CODE: 689 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 690 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 691
565void 692void
566load_image_inline (SV *image_) 693load_image_inline (SV *image_)
567 ALIAS: 694 ALIAS:
568 load_image_file = 1 695 load_image_file = 1
610 737
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 738 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 739
613 assert (surface2->pitch == surface2->w * 4); 740 assert (surface2->pitch == surface2->w * 4);
614 741
742 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 743 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 744 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 745 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 746 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 747 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 748 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 749 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
750 SDL_UnlockSurface (surface2);
624 751
625 SDL_FreeSurface (surface); 752 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 753 SDL_FreeSurface (surface2);
627} 754}
628 755
652} 779}
653 780
654void 781void
655error (char *message) 782error (char *message)
656 CODE: 783 CODE:
784 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 785#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 786 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 787#endif
662 788
663void 789void
664fatal (char *message) 790fatal (char *message)
665 CODE: 791 CODE:
792 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 793#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 794 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 795#endif
671 exit (1); 796 _exit (1);
672 797
798void
799_exit (int retval = 0)
800 CODE:
801 _exit (retval);
802
673MODULE = CFClient PACKAGE = CFClient::Font 803MODULE = CFPlus PACKAGE = CFPlus::Font
674 804
675CFClient::Font 805CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 806new_from_file (SV *class, char *path, int id = 0)
677 CODE: 807 CODE:
678{ 808{
679 int count; 809 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 810 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 813}
684 OUTPUT: 814 OUTPUT:
685 RETVAL 815 RETVAL
686 816
687void 817void
688DESTROY (CFClient::Font self) 818DESTROY (CFPlus::Font self)
689 CODE: 819 CODE:
690 pango_font_description_free (self); 820 pango_font_description_free (self);
691 821
692void 822void
693make_default (CFClient::Font self) 823make_default (CFPlus::Font self)
694 CODE: 824 CODE:
695 default_font = self; 825 default_font = self;
696 826
697MODULE = CFClient PACKAGE = CFClient::Layout 827MODULE = CFPlus PACKAGE = CFPlus::Layout
698 828
699CFClient::Layout 829void
700new (SV *class, int rgba = 0) 830reset_glyph_cache ()
831 CODE:
832 tc_clear ();
833
834CFPlus::Layout
835new (SV *class)
701 CODE: 836 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 837 New (0, RETVAL, 1, struct cf_layout);
703 838
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 839 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 840 RETVAL->r = 1.;
707 RETVAL->g = 1.; 841 RETVAL->g = 1.;
708 RETVAL->b = 1.; 842 RETVAL->b = 1.;
709 RETVAL->a = 1.; 843 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 844 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 848 layout_update_font (RETVAL);
715 OUTPUT: 849 OUTPUT:
716 RETVAL 850 RETVAL
717 851
718void 852void
719DESTROY (CFClient::Layout self) 853DESTROY (CFPlus::Layout self)
720 CODE: 854 CODE:
721 g_object_unref (self->pl); 855 g_object_unref (self->pl);
722 Safefree (self); 856 Safefree (self);
723 857
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 858void
732set_text (CFClient::Layout self, SV *text_) 859set_text (CFPlus::Layout self, SV *text_)
733 CODE: 860 CODE:
734{ 861{
735 STRLEN textlen; 862 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 863 char *text = SvPVutf8 (text_, textlen);
737 864
738 pango_layout_set_text (self->pl, text, textlen); 865 pango_layout_set_text (self->pl, text, textlen);
739} 866}
740 867
741void 868void
742set_markup (CFClient::Layout self, SV *text_) 869set_markup (CFPlus::Layout self, SV *text_)
743 CODE: 870 CODE:
744{ 871{
745 STRLEN textlen; 872 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 873 char *text = SvPVutf8 (text_, textlen);
747 874
748 pango_layout_set_markup (self->pl, text, textlen); 875 pango_layout_set_markup (self->pl, text, textlen);
749} 876}
750 877
878void
879set_shapes (CFPlus::Layout self, ...)
880 CODE:
881{
882 PangoAttrList *attrs = 0;
883 const char *text = pango_layout_get_text (self->pl);
884 const char *pos = text;
885 int arg = 4;
886
887 while (arg < items && (pos = strstr (pos, OBJ_STR)))
888 {
889 PangoRectangle inkrect, rect;
890 PangoAttribute *attr;
891
892 int x = SvIV (ST (arg - 3));
893 int y = SvIV (ST (arg - 2));
894 int w = SvIV (ST (arg - 1));
895 int h = SvIV (ST (arg ));
896
897 inkrect.x = 0;
898 inkrect.y = 0;
899 inkrect.width = 0;
900 inkrect.height = 0;
901
902 rect.x = x * PANGO_SCALE;
903 rect.y = y * PANGO_SCALE;
904 rect.width = w * PANGO_SCALE;
905 rect.height = h * PANGO_SCALE;
906
907 if (!attrs)
908 attrs = pango_layout_get_attributes (self->pl);
909
910 attr = pango_attr_shape_new (&inkrect, &rect);
911 attr->start_index = pos - text;
912 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
913 pango_attr_list_insert (attrs, attr);
914
915 arg += 4;
916 pos += sizeof (OBJ_STR) - 1;
917 }
918
919 if (attrs)
920 pango_layout_set_attributes (self->pl, attrs);
921}
922
923void
924get_shapes (CFPlus::Layout self)
925 PPCODE:
926{
927 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
928
929 do
930 {
931 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
932
933 if (run && shape_attr_p (run))
934 {
935 PangoRectangle extents;
936 pango_layout_iter_get_run_extents (iter, 0, &extents);
937
938 EXTEND (SP, 2);
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
940 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
941 }
942 }
943 while (pango_layout_iter_next_run (iter));
944
945 pango_layout_iter_free (iter);
946}
947
948int
949has_wrapped (CFPlus::Layout self)
950 CODE:
951{
952 int lines = 1;
953 const char *text = pango_layout_get_text (self->pl);
954
955 while (*text)
956 lines += *text++ == '\n';
957
958 RETVAL = lines < pango_layout_get_line_count (self->pl);
959}
960 OUTPUT:
961 RETVAL
962
751SV * 963SV *
752get_text (CFClient::Layout self) 964get_text (CFPlus::Layout self)
753 CODE: 965 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 966 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 967 sv_utf8_decode (RETVAL);
756 OUTPUT: 968 OUTPUT:
757 RETVAL 969 RETVAL
758 970
759void 971void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 972set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 973 CODE:
762 self->r = r; 974 self->r = r;
763 self->g = g; 975 self->g = g;
764 self->b = b; 976 self->b = b;
765 self->a = a; 977 self->a = a;
766 978
767void 979void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 980set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 981 CODE:
770 if (self->font != font) 982 if (self->font != font)
771 { 983 {
772 self->font = font; 984 self->font = font;
773 layout_update_font (self); 985 layout_update_font (self);
774 } 986 }
775 987
776void 988void
777set_height (CFClient::Layout self, int base_height) 989set_height (CFPlus::Layout self, int base_height)
778 CODE: 990 CODE:
779 if (self->base_height != base_height) 991 if (self->base_height != base_height)
780 { 992 {
781 self->base_height = base_height; 993 self->base_height = base_height;
782 layout_update_font (self); 994 layout_update_font (self);
783 } 995 }
784 996
785void 997void
786set_width (CFClient::Layout self, int max_width = -1) 998set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 999 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1000 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1001
790void 1002void
1003set_indent (CFPlus::Layout self, int indent)
1004 CODE:
1005 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1006
1007void
1008set_spacing (CFPlus::Layout self, int spacing)
1009 CODE:
1010 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1011
1012void
1013set_ellipsise (CFPlus::Layout self, int ellipsise)
1014 CODE:
1015 pango_layout_set_ellipsize (self->pl,
1016 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1017 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1018 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1019 : PANGO_ELLIPSIZE_NONE
1020 );
1021
1022void
1023set_single_paragraph_mode (CFPlus::Layout self, int spm)
1024 CODE:
1025 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1026
1027void
791size (CFClient::Layout self) 1028size (CFPlus::Layout self)
792 PPCODE: 1029 PPCODE:
793{ 1030{
794 int w, h; 1031 int w, h;
795 1032
796 layout_get_pixel_size (self, &w, &h); 1033 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1036 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1037 PUSHs (sv_2mortal (newSViv (h)));
801} 1038}
802 1039
803int 1040int
1041descent (CFPlus::Layout self)
1042 CODE:
1043{
1044 PangoRectangle rect;
1045 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1046 pango_layout_line_get_pixel_extents (line, 0, &rect);
1047 RETVAL = PANGO_DESCENT (rect);
1048}
1049 OUTPUT:
1050 RETVAL
1051
1052int
804xy_to_index (CFClient::Layout self, int x, int y) 1053xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1054 CODE:
806{ 1055{
807 int index, trailing; 1056 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1057 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1058 RETVAL = index;
810} 1059}
811 OUTPUT: 1060 OUTPUT:
812 RETVAL 1061 RETVAL
813 1062
814void 1063void
815cursor_pos (CFClient::Layout self, int index) 1064cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1065 PPCODE:
817{ 1066{
818 PangoRectangle strong_pos; 1067 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1068 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1069
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1073 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1074}
826 1075
827void 1076void
828render (CFClient::Layout self) 1077render (CFPlus::Layout self, float x, float y, int flags = 0)
829 PPCODE: 1078 PPCODE:
830{ 1079 pango_opengl_render_layout_subpixel (
831 SV *retval; 1080 self->pl,
832 int w, h; 1081 x * PANGO_SCALE, y * PANGO_SCALE,
1082 self->r, self->g, self->b, self->a,
1083 flags
1084 );
833 1085
834 layout_get_pixel_size (self, &w, &h); 1086MODULE = CFPlus PACKAGE = CFPlus::Texture
835 1087
836 if (self->rgba) 1088void
1089pad2pot (SV *data_, SV *w_, SV *h_)
1090 CODE:
1091{
1092 int ow = SvIV (w_);
1093 int oh = SvIV (h_);
1094
1095 if (ow && oh)
837 { 1096 {
838 cairo_surface_t *surface; 1097 int nw = minpot (ow);
839 cairo_t *cairo; 1098 int nh = minpot (oh);
840 1099
841 retval = newSV (w * h * 4); 1100 if (nw != ow || nh != oh)
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 { 1101 {
859 uint32_t *p = (uint32_t *)SvPVX (retval); 1102 if (SvOK (data_))
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 { 1103 {
864 uint32_t rgba = *p; 1104 STRLEN datalen;
865 rgba = (rgba >> 24) | (rgba << 8); 1105 char *data = SvPVbyte (data_, datalen);
866 rgba = SDL_SwapBE32 (rgba); 1106 int bpp = datalen / (ow * oh);
867 *p++ = rgba; 1107 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1108
1109 SvPOK_only (result_);
1110 SvCUR_set (result_, nw * nh * bpp);
1111
1112 memset (SvPVX (result_), 0, nw * nh * bpp);
1113 while (oh--)
1114 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1115
1116 sv_setsv (data_, result_);
868 } 1117 }
1118
1119 sv_setiv (w_, nw);
1120 sv_setiv (h_, nh);
869 } 1121 }
870
871 EXTEND (SP, 5);
872 PUSHs (sv_2mortal (newSViv (w)));
873 PUSHs (sv_2mortal (newSViv (h)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 } 1122 }
878 else
879 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w)));
899 PUSHs (sv_2mortal (newSViv (h)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 }
904} 1123}
905 1124
906MODULE = CFClient PACKAGE = CFClient::Texture
907
908void 1125void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1126draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1127 PROTOTYPE: $$$;$$
911 ALIAS: 1128 ALIAS:
912 draw_quad_alpha = 1 1129 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1130 draw_quad_alpha_premultiplied = 2
914 CODE: 1131 CODE:
915{ 1132{
916 HV *hv = (HV *)SvRV (self); 1133 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1134 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1135 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1136 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1137
922 if (items < 5) 1138 if (items < 5)
923 { 1139 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1140 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1141 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1142 }
927 1143
928 if (ix) 1144 if (ix)
929 { 1145 {
930 glEnable (GL_BLEND); 1146 glEnable (GL_BLEND);
1147
1148 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1149 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1150 else
1151 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1152 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1153
1154 glEnable (GL_ALPHA_TEST);
1155 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1156 }
933 1157
934 glBindTexture (GL_TEXTURE_2D, name); 1158 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1159
942 glBegin (GL_QUADS); 1160 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1161 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1162 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1163 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1164 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1165 glEnd ();
948 1166
949 if (ix) 1167 if (ix)
1168 {
1169 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1170 glDisable (GL_BLEND);
1171 }
951} 1172}
952 1173
953MODULE = CFClient PACKAGE = CFClient::Map 1174MODULE = CFPlus PACKAGE = CFPlus::Map
954 1175
955CFClient::Map 1176CFPlus::Map
956new (SV *class, int map_width, int map_height) 1177new (SV *class, int map_width, int map_height)
957 CODE: 1178 CODE:
958 New (0, RETVAL, 1, struct map); 1179 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1180 RETVAL->x = 0;
960 RETVAL->y = 0; 1181 RETVAL->y = 0;
970 RETVAL->row = 0; 1191 RETVAL->row = 0;
971 OUTPUT: 1192 OUTPUT:
972 RETVAL 1193 RETVAL
973 1194
974void 1195void
975DESTROY (CFClient::Map self) 1196DESTROY (CFPlus::Map self)
976 CODE: 1197 CODE:
977{ 1198{
978 map_clear (self); 1199 map_clear (self);
979 Safefree (self->face); 1200 Safefree (self->face);
1201 Safefree (self->tex);
980 Safefree (self); 1202 Safefree (self);
981} 1203}
982 1204
983void 1205void
984clear (CFClient::Map self) 1206clear (CFPlus::Map self)
985 CODE: 1207 CODE:
986 map_clear (self); 1208 map_clear (self);
987 1209
988void 1210void
989set_face (CFClient::Map self, int face, int texid) 1211set_face (CFPlus::Map self, int face, int texid)
990 CODE: 1212 CODE:
991{ 1213{
992 while (self->faces <= face) 1214 while (self->faces <= face)
993 { 1215 {
994 Append (mapface, self->face, self->faces, self->faces); 1216 Append (mapface, self->face, self->faces, self->faces);
997 1219
998 self->face [face] = texid; 1220 self->face [face] = texid;
999} 1221}
1000 1222
1001void 1223void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1224set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1225 CODE:
1004{ 1226{
1005 while (self->texs <= texid) 1227 while (self->texs <= texid)
1006 { 1228 {
1007 Append (maptex, self->tex, self->texs, self->texs); 1229 Append (maptex, self->tex, self->texs, self->texs);
1019 tex->r = r; 1241 tex->r = r;
1020 tex->g = g; 1242 tex->g = g;
1021 tex->b = b; 1243 tex->b = b;
1022 tex->a = a; 1244 tex->a = a;
1023 } 1245 }
1246
1247 // somewhat hackish, but for textures that require it, it really
1248 // improves the look, and most others don't suffer.
1249 glBindTexture (GL_TEXTURE_2D, name);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1251 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1252 // use uglier nearest interpolation because linear suffers
1253 // from transparent color bleeding and ugly wrapping effects.
1254 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1255}
1025 1256
1026int 1257int
1027ox (CFClient::Map self) 1258ox (CFPlus::Map self)
1028 ALIAS: 1259 ALIAS:
1029 oy = 1 1260 oy = 1
1261 x = 2
1262 y = 3
1263 w = 4
1264 h = 5
1030 CODE: 1265 CODE:
1031 switch (ix) 1266 switch (ix)
1032 { 1267 {
1033 case 0: RETVAL = self->ox; break; 1268 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1269 case 1: RETVAL = self->oy; break;
1270 case 2: RETVAL = self->x; break;
1271 case 3: RETVAL = self->y; break;
1272 case 4: RETVAL = self->w; break;
1273 case 5: RETVAL = self->h; break;
1035 } 1274 }
1036 OUTPUT: 1275 OUTPUT:
1037 RETVAL 1276 RETVAL
1038 1277
1039void 1278void
1040scroll (CFClient::Map self, int dx, int dy) 1279scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1280 CODE:
1042{ 1281{
1043 if (dx > 0) 1282 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1283 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1284 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1285 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1286
1048 if (dy > 0) 1287 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1288 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1289 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1290 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1291
1053 self->ox += dx; self->x += dx; 1292 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1293 self->oy += dy; self->y += dy;
1055 1294
1056 while (self->y < 0) 1295 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1300 self->y += MAP_EXTEND_Y;
1062 } 1301 }
1063} 1302}
1064 1303
1065void 1304void
1066map1a_update (CFClient::Map self, SV *data_) 1305map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1306 CODE:
1068{ 1307{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1308 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1309 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1310 mapcell *cell;
1072 int x, y, flags; 1311 int x, y, flags;
1073 1312
1074 while (data < data_end) 1313 while (data < data_end - 1)
1075 { 1314 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1315 flags = (data [0] << 8) + data [1]; data += 2;
1077 1316
1078 x = ((flags >> 10) & 63) + self->x; 1317 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1318 y = self->y + ((flags >> 4) & 63);
1080 1319
1081 cell = map_get_cell (self, x, y); 1320 cell = map_get_cell (self, x, y);
1082 1321
1083 if (flags & 15) 1322 if (flags & 15)
1084 { 1323 {
1085 if (cell->darkness < 0) 1324 if (!cell->darkness)
1086 { 1325 {
1326 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1327 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1328 }
1092 1329
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1330 //TODO: don't trust server data to be in-range(!)
1331
1332 if (flags & 8)
1333 {
1334 if (extmap)
1335 {
1336 uint8_t ext, cmd;
1337
1338 do
1339 {
1340 ext = *data++;
1341 cmd = ext & 0x3f;
1342
1343 if (cmd < 4)
1344 cell->darkness = 255 - ext * 64 + 1;
1345 else if (cmd == 5) // health
1346 {
1347 cell->stat_width = 1;
1348 cell->stat_hp = *data++;
1349 }
1350 else if (cmd == 6) // monster width
1351 cell->stat_width = *data++ + 1;
1352 else if (cmd == 0x47) // monster width
1353 {
1354 if (*data == 4)
1355 ; // decode player tag
1356
1357 data += *data + 1;
1358 }
1359 else if (cmd == 8) // cell flags
1360 cell->flags = *data++;
1361 else if (ext & 0x40) // unknown, multibyte => skip
1362 data += *data + 1;
1363 else
1364 data++;
1365 }
1366 while (ext & 0x80);
1367 }
1368 else
1369 cell->darkness = *data++ + 1;
1370 }
1096 1371
1097 if (flags & 4) 1372 if (flags & 4)
1098 { 1373 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1374 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1100 } 1375 }
1108 { 1383 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1384 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1110 } 1385 }
1111 } 1386 }
1112 else 1387 else
1113 cell->darkness = -1; 1388 cell->darkness = 0;
1114 } 1389 }
1115} 1390}
1116 1391
1117SV * 1392SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1393mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1394 CODE:
1120{ 1395{
1121 int x1, x; 1396 int x1, x;
1122 int y1, y; 1397 int y1, y;
1123 int z; 1398 int z;
1173} 1448}
1174 OUTPUT: 1449 OUTPUT:
1175 RETVAL 1450 RETVAL
1176 1451
1177void 1452void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1453draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1179 PPCODE: 1454 CODE:
1180{ 1455{
1181 int vx, vy; 1456 int vx, vy;
1182 int x, y, z; 1457 int x, y, z;
1183 int last_name; 1458 int last_name;
1184 mapface face; 1459 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1460
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1461 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1462 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1195 1463
1196 /* 1464 /*
1197 int vx = self->vx = self->w >= sw 1465 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2 1466 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1467 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1471 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */ 1472 */
1205 1473
1206 glColor4ub (255, 255, 255, 255); 1474 glColor4ub (255, 255, 255, 255);
1207 1475
1476 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1478 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1479 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1480
1213 glBegin (GL_QUADS); 1481 glBegin (GL_QUADS);
1214 1482
1223 for (x = 0; x < sw; x++) 1491 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1492 if (row->c0 <= x + vx && x + vx < row->c1)
1225 { 1493 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1494 mapcell *cell = row->col + (x + vx - row->c0);
1227 1495
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z]; 1496 face = cell->face [z];
1233 1497
1234 if (face) 1498 if (face && face < self->texs)
1235 { 1499 {
1236 maptex tex = self->tex [face]; 1500 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w; 1501 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h; 1502 int py = (y + 1) * 32 - tex.h;
1240 1503
1241 if (last_name != tex.name) 1504 if (last_name != tex.name)
1242 { 1505 {
1243 glEnd (); 1506 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name); 1507 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1246 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1247 } 1509 }
1248 1510
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1511 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1512 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1513 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1514 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 } 1515 }
1516
1517 if (cell->flags && z == 2)
1518 {
1519 if (cell->flags & 1)
1520 {
1521 maptex tex = self->tex [1];
1522 int px = (x + 1) * 32 - tex.w + 2;
1523 int py = (y + 1) * 32 - tex.h - 6;
1524
1525 glEnd ();
1526 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1527 glBegin (GL_QUADS);
1528
1529 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1530 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1531 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1532 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1533 }
1534 }
1254 } 1535 }
1255 } 1536 }
1256 1537
1257 glEnd (); 1538 glEnd ();
1258 1539
1259 glDisable (GL_TEXTURE_2D); 1540 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1541 glDisable (GL_BLEND);
1542
1543 // top layer: overlays such as the health bar
1544 for (y = 0; y < sh; y++)
1545 if (0 <= y + vy && y + vy < self->rows)
1546 {
1547 maprow *row = self->row + (y + vy);
1548
1549 for (x = 0; x < sw; x++)
1550 if (row->c0 <= x + vx && x + vx < row->c1)
1551 {
1552 mapcell *cell = row->col + (x + vx - row->c0);
1553
1554 int px = x * 32;
1555 int py = y * 32;
1556
1557 if (cell->stat_hp)
1558 {
1559 int width = cell->stat_width * 32;
1560 int thick = sh / 28 + 1 + cell->stat_width;
1561
1562 glColor3ub (0, 0, 0);
1563 glRectf (px + 1, py - thick - 2,
1564 px + width - 1, py);
1565
1566 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1567 glRectf (px + 2,
1568 py - thick - 1,
1569 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1570 }
1571 }
1572 }
1573}
1574
1575void
1576draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1577 CODE:
1578{
1579 static float color[16][3] = {
1580 { 0.00F, 0.00F, 0.00F },
1581 { 1.00F, 1.00F, 1.00F },
1582 { 0.00F, 0.00F, 0.55F },
1583 { 1.00F, 0.00F, 0.00F },
1584
1585 { 1.00F, 0.54F, 0.00F },
1586 { 0.11F, 0.56F, 1.00F },
1587 { 0.93F, 0.46F, 0.00F },
1588 { 0.18F, 0.54F, 0.34F },
1589
1590 { 0.56F, 0.73F, 0.56F },
1591 { 0.80F, 0.80F, 0.80F },
1592 { 0.55F, 0.41F, 0.13F },
1593 { 0.99F, 0.77F, 0.26F },
1594
1595 { 0.74F, 0.65F, 0.41F },
1596
1597 { 0.00F, 1.00F, 1.00F },
1598 { 1.00F, 0.00F, 1.00F },
1599 { 1.00F, 1.00F, 0.00F },
1600 };
1601
1602 int x, y;
1603
1604 glEnable (GL_TEXTURE_2D);
1605 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1606 glEnable (GL_BLEND);
1607 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1608 glBegin (GL_QUADS);
1609
1610 for (y = 0; y < h; y++)
1611 for (x = 0; x < w; x++)
1612 {
1613 unsigned char m = data [x + y * w];
1614
1615 if (m)
1616 {
1617 float *c = color [m & 15];
1618
1619 float tx1 = m & 0x40 ? 0.5 : 0.;
1620 float tx2 = tx1 + 0.5;
1621
1622 glColor4f (c[0], c[1], c[2], 0.75);
1623 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1624 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1625 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1626 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1627 }
1628 }
1629
1630 glEnd ();
1631 glDisable (GL_BLEND);
1632 glDisable (GL_TEXTURE_2D);
1633}
1634
1635void
1636fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1637 PPCODE:
1638{
1639 int vx, vy;
1640 int x, y;
1641 int sw4 = (sw + 3) & ~3;
1642 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1643 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1644
1645 memset (darkness, 255, sw4 * sh);
1646 SvPOK_only (darkness_sv);
1647 SvCUR_set (darkness_sv, sw4 * sh);
1648
1649 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1650 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1651
1652 for (y = 0; y < sh; y++)
1653 if (0 <= y + vy && y + vy < self->rows)
1654 {
1655 maprow *row = self->row + (y + vy);
1656
1657 for (x = 0; x < sw; x++)
1658 if (row->c0 <= x + vx && x + vx < row->c1)
1659 {
1660 mapcell *cell = row->col + (x + vx - row->c0);
1661
1662 darkness[y * sw4 + x] = cell->darkness
1663 ? 255 - (cell->darkness - 1)
1664 : 255 - FOW_DARKNESS;
1665 }
1666 }
1261 1667
1262 EXTEND (SP, 3); 1668 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1669 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1670 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1671 PUSHs (darkness_sv);
1266} 1672}
1267 1673
1268SV * 1674SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1675get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1676 CODE:
1271{ 1677{
1272 int x, y, x1, y1; 1678 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1679 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1680 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1336} 1742}
1337 OUTPUT: 1743 OUTPUT:
1338 RETVAL 1744 RETVAL
1339 1745
1340void 1746void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1747set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 1748 PPCODE:
1343{ 1749{
1344 int x, y, z; 1750 int x, y, z;
1345 int w, h; 1751 int w, h;
1346 int x1, y1; 1752 int x1, y1;
1378 1784
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1785 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1786 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1787 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1382 1788
1383 if (cell->darkness <= 0) 1789 if (cell->darkness == 0)
1384 { 1790 {
1385 cell->darkness = -1; 1791 cell->darkness = 0;
1386 1792
1387 for (z = 0; z <= 2; z++) 1793 for (z = 0; z <= 2; z++)
1388 { 1794 {
1389 cell->face[z] = face[z]; 1795 cell->face[z] = face[z];
1390 1796
1395 } 1801 }
1396 } 1802 }
1397 } 1803 }
1398} 1804}
1399 1805
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 1806MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 1807
1402CFClient::MixChunk 1808CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 1809new_from_file (SV *class, char *path)
1404 CODE: 1810 CODE:
1405 RETVAL = Mix_LoadWAV (path); 1811 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 1812 OUTPUT:
1407 RETVAL 1813 RETVAL
1408 1814
1409void 1815void
1410DESTROY (CFClient::MixChunk self) 1816DESTROY (CFPlus::MixChunk self)
1411 CODE: 1817 CODE:
1412 Mix_FreeChunk (self); 1818 Mix_FreeChunk (self);
1413 1819
1414int 1820int
1415volume (CFClient::MixChunk self, int volume = -1) 1821volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 1822 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 1823 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 1824 OUTPUT:
1419 RETVAL 1825 RETVAL
1420 1826
1421int 1827int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1828play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 1829 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1830 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 1831 OUTPUT:
1426 RETVAL 1832 RETVAL
1427 1833
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 1834MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 1835
1430int 1836int
1431volume (int volume = -1) 1837volume (int volume = -1)
1432 CODE: 1838 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 1839 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 1840 OUTPUT:
1435 RETVAL 1841 RETVAL
1436 1842
1437CFClient::MixMusic 1843CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 1844new_from_file (SV *class, char *path)
1439 CODE: 1845 CODE:
1440 RETVAL = Mix_LoadMUS (path); 1846 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 1847 OUTPUT:
1442 RETVAL 1848 RETVAL
1443 1849
1444void 1850void
1445DESTROY (CFClient::MixMusic self) 1851DESTROY (CFPlus::MixMusic self)
1446 CODE: 1852 CODE:
1447 Mix_FreeMusic (self); 1853 Mix_FreeMusic (self);
1448 1854
1449int 1855int
1450play (CFClient::MixMusic self, int loops = -1) 1856play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 1857 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 1858 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 1859 OUTPUT:
1454 RETVAL 1860 RETVAL
1455 1861
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 1862MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 1863
1458BOOT: 1864BOOT:
1459{ 1865{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1866 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 1867 static const struct {
1462 const char *name; 1868 const char *name;
1463 IV iv; 1869 IV iv;
1464 } *civ, const_iv[] = { 1870 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 1871# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 1872 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1873 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1874 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1875 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1876 const_iv (GL_BLEND),
1877 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1878 const_iv (GL_SCISSOR_TEST),
1879 const_iv (GL_DEPTH_TEST),
1880 const_iv (GL_ALPHA_TEST),
1881 const_iv (GL_NORMALIZE),
1882 const_iv (GL_RESCALE_NORMAL),
1883 const_iv (GL_FRONT),
1884 const_iv (GL_BACK),
1472 const_iv (GL_AND), 1885 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1886 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1887 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1888 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1889 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1890 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1891 const_iv (GL_ONE_MINUS_DST_ALPHA),
1892 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1893 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1894 const_iv (GL_RGBA),
1895 const_iv (GL_RGBA4),
1896 const_iv (GL_RGBA8),
1897 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1898 const_iv (GL_UNSIGNED_BYTE),
1899 const_iv (GL_UNSIGNED_SHORT),
1900 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1901 const_iv (GL_ALPHA),
1902 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1903 const_iv (GL_LUMINANCE),
1904 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1905 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1906 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1907 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1908 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1909 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1911 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1912 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1913 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1914 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1915 const_iv (GL_TEXTURE_WRAP_T),
1916 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1917 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1918 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1919 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1920 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1921 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1922 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1923 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1924 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1925 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1926 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1927 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1928 const_iv (GL_REPLACE),
1929 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1930 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1931 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1932 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1933 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1934 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1935 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1937 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1938 const_iv (GL_LINES),
1939 const_iv (GL_LINE_STRIP),
1940 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1941 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_QUAD_STRIP),
1943 const_iv (GL_TRIANGLES),
1944 const_iv (GL_TRIANGLE_STRIP),
1945 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1946 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1947 const_iv (GL_FASTEST),
1948 const_iv (GL_V2F),
1949 const_iv (GL_V3F),
1950 const_iv (GL_T2F_V3F),
1951 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1952# undef const_iv
1521 }; 1953 };
1522 1954
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1955 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1956 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1957}
1526 1958
1959char *
1960gl_vendor ()
1961 CODE:
1962 RETVAL = (char *)glGetString (GL_VENDOR);
1963 OUTPUT:
1964 RETVAL
1965
1966char *
1967gl_version ()
1968 CODE:
1969 RETVAL = (char *)glGetString (GL_VERSION);
1970 OUTPUT:
1971 RETVAL
1972
1973char *
1974gl_extensions ()
1975 CODE:
1976 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1977 OUTPUT:
1978 RETVAL
1979
1527int glGetError () 1980int glGetError ()
1981
1982void glFinish ()
1528 1983
1529void glClear (int mask) 1984void glClear (int mask)
1530 1985
1531void glClearColor (float r, float g, float b, float a = 1.0) 1986void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1987 PROTOTYPE: @
1539 1994
1540void glHint (int target, int mode) 1995void glHint (int target, int mode)
1541 1996
1542void glBlendFunc (int sfactor, int dfactor) 1997void glBlendFunc (int sfactor, int dfactor)
1543 1998
1999void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2000 CODE:
2001 gl_BlendFuncSeparate (sa, da, saa, daa);
2002
2003void glDepthMask (int flag)
2004
1544void glLogicOp (int opcode) 2005void glLogicOp (int opcode)
1545 2006
1546void glColorMask (int red, int green, int blue, int alpha) 2007void glColorMask (int red, int green, int blue, int alpha)
1547 2008
1548void glMatrixMode (int mode) 2009void glMatrixMode (int mode)
1551 2012
1552void glPopMatrix () 2013void glPopMatrix ()
1553 2014
1554void glLoadIdentity () 2015void glLoadIdentity ()
1555 2016
2017void glDrawBuffer (int buffer)
2018
2019void glReadBuffer (int buffer)
2020
1556# near and far are due to microsofts buggy c compiler 2021# near_ and far_ are due to microsofts buggy "c" compiler
2022void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2023
2024# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2025void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2026
1559void glViewport (int x, int y, int width, int height) 2027void glViewport (int x, int y, int width, int height)
1560 2028
1561void glScissor (int x, int y, int width, int height) 2029void glScissor (int x, int y, int width, int height)
1576 2044
1577void glEnd () 2045void glEnd ()
1578 2046
1579void glColor (float r, float g, float b, float a = 1.0) 2047void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2048 PROTOTYPE: @
2049 ALIAS:
2050 glColor_premultiply = 1
1581 CODE: 2051 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2052 if (ix)
2053 {
2054 r *= a;
2055 g *= a;
2056 b *= a;
2057 }
2058 // microsoft visual "c" rounds instead of truncating...
2059 glColor4f (r, g, b, a);
2060
2061void glInterleavedArrays (int format, int stride, char *data)
2062
2063void glDrawElements (int mode, int count, int type, char *indices)
2064
2065# 1.2 void glDrawRangeElements (int mode, int start, int end
2066
2067void glRasterPos (float x, float y, float z = 0.)
2068 CODE:
2069 glRasterPos3f (0, 0, z);
2070 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2071
1584void glVertex (float x, float y, float z = 0.) 2072void glVertex (float x, float y, float z = 0.)
1585 CODE: 2073 CODE:
1586 glVertex3f (x, y, z); 2074 glVertex3f (x, y, z);
1587 2075
1599 2087
1600void glBindTexture (int target, int name) 2088void glBindTexture (int target, int name)
1601 2089
1602void glConvolutionParameter (int target, int pname, float params) 2090void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2091 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2092 if (gl.ConvolutionParameterf)
2093 gl.ConvolutionParameterf (target, pname, params);
1605 2094
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2095void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2096 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2097 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2098 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2099
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2100void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2101 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2102 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2103 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2104
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2105void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2106
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2107void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2108
1620void glRasterPos (int x, int y) 2109void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 2110
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2111void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2112
1626int glGenTexture () 2113int glGenTexture ()
1627 CODE: 2114 CODE:

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