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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
4#endif 9#endif
5 10
6#include "EXTERN.h" 11#include "EXTERN.h"
7#include "perl.h" 12#include "perl.h"
8#include "XSUB.h" 13#include "XSUB.h"
9 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
10#include <string.h> 21#include <string.h>
11#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
12 24
13#include <SDL.h> 25#include <SDL.h>
14#include <SDL_endian.h> 26#include <SDL_endian.h>
15#include <SDL_image.h> 27#include <SDL_image.h>
16#include <SDL_mixer.h> 28#include <SDL_mixer.h>
17#include <SDL_opengl.h> 29#include <SDL_opengl.h>
18 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
19#include <glib/gmacros.h> 34#include <glib/gmacros.h>
20 35
21#include <pango/pango.h> 36#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 37
26#ifndef _WIN32 38#ifndef _WIN32
27# include <sys/types.h> 39# include <sys/types.h>
28# include <sys/socket.h> 40# include <sys/socket.h>
29# include <netinet/in.h> 41# include <netinet/in.h>
30# include <netinet/tcp.h> 42# include <netinet/tcp.h>
31# include <inttypes.h> 43# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 44#endif
40 45
41#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 47
43#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
44 49
45#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
47 52
48#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
49 54
50#define GL_CALL(type,func,args) \ 55#if 0
51 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 57#else
53 static type fptr_; \ 58# define PARACHUTE 0
54 \ 59#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
65typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
67 86
68typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
69 106
70typedef struct cf_layout { 107typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
74 int base_height; 110 int base_height;
75 CFClient__Font font; 111 CFPlus__Font font;
76} *CFClient__Layout; 112} *CFPlus__Layout;
77 113
78static CFClient__Font default_font; 114static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
81 117
82static void 118static void
83substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
84{ 120{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 126}
88 127
89static void 128static void
90layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
91{ 130{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
94 */ 133 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
99 138
100 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
101} 140}
102 141
103static void 142static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
107 149
108 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 152
111 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
112} 154 if (!rect.height) rect.height = 1;
113 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
114typedef uint16_t mapface; 161typedef uint16_t faceid;
115 162
116typedef struct { 163typedef struct {
117 GLint name; 164 int name;
118 int w, h; 165 int w, h;
119 float s, t; 166 float s, t;
120 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
121} maptex; 168} maptex;
122 169
123typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
124 int16_t darkness; 173 uint16_t darkness;
125 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
126} mapcell; 175} mapcell;
127 176
128typedef struct { 177typedef struct {
129 int32_t c0, c1; 178 int32_t c0, c1;
130 mapcell *col; 179 mapcell *col;
131} maprow; 180} maprow;
132 181
133typedef struct map { 182typedef struct map {
134 int x, y, w, h; 183 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 185 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 186 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 187
142 int32_t rows; 188 int32_t rows;
143 maprow *row; 189 maprow *row;
144} *CFClient__Map; 190} *CFPlus__Map;
145 191
146static char * 192static char *
147prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
148{ 194{
149 char *p; 195 char *p;
166} 212}
167 213
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
171static maprow * 237static maprow *
172map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
173{ 239{
174 if (0 > y) 240 if (0 > y)
175 { 241 {
176 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
215 281
216 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
217} 283}
218 284
219static mapcell * 285static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
221{ 287{
222 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
223} 289}
224 290
225static void 291static void
226map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
227{ 293{
228 int r; 294 int r;
229 295
230 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
239 self->row = 0; 305 self->row = 0;
240 self->rows = 0; 306 self->rows = 0;
241} 307}
242 308
243static void 309static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 311{
246 int x, y; 312 int x, y;
247 maprow *row; 313 maprow *row;
314 mapcell *cell;
248 315
249 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 317 if (y >= 0)
251 { 318 {
252 if (y >= self->rows) 319 if (y >= self->rows)
258 if (x >= row->c0) 325 if (x >= row->c0)
259 { 326 {
260 if (x >= row->c1) 327 if (x >= row->c1)
261 break; 328 break;
262 329
263 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
264 } 336 }
265 } 337 }
266} 338}
267 339
268static void 340static void
289 ev.data2 = 0; 361 ev.data2 = 0;
290 362
291 SDL_PushEvent ((SDL_Event *)&ev); 363 SDL_PushEvent ((SDL_Event *)&ev);
292} 364}
293 365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
294MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
295 388
296PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
297 390
298BOOT: 391BOOT:
299{ 392{
300 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 394 static const struct {
302 const char *name; 395 const char *name;
303 IV iv; 396 IV iv;
304 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
306 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
324 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
388 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL),
401 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_ALT),
403 const_iv (KMOD_META)
404# undef const_iv 506# undef const_iv
405 }; 507 };
406 508
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 511
410 ft2_fontmap = pango_ft2_font_map_new (); 512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
417 521
418int 522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
532
533void
534pango_init ()
535 CODE:
536{
537 opengl_fontmap = pango_opengl_font_map_new ();
538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
540}
541
542int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 544
421void 545void
422SDL_Quit () 546SDL_Quit ()
423 547
424void 548void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 566
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
443 572
444 SDL_EnableUNICODE (1); 573 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 575
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 585
457 ++m; 586 ++m;
458 } 587 }
459} 588}
460 589
590char *
591SDL_GetError ()
592
461int 593int
462SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 595 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 598 );
599 if (RETVAL)
600 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
468 OUTPUT: 606 OUTPUT:
469 RETVAL 607 RETVAL
470 608
471void 609void
472SDL_GL_SwapBuffers () 610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
473 614
474void 615void
475SDL_PollEvent () 616SDL_PollEvent ()
476 PPCODE: 617 PPCODE:
477{ 618{
487 case SDL_KEYDOWN: 628 case SDL_KEYDOWN:
488 case SDL_KEYUP: 629 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 635 break;
494 636
495 case SDL_ACTIVEEVENT: 637 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 640 break;
499 641
500 case SDL_MOUSEMOTION: 642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 650 break;
507 651
508 case SDL_MOUSEBUTTONDOWN: 652 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 660 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 666 break;
521 } 667 }
522 668
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 670 }
525} 671}
526 672
527int 673int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
541 CODE: 687 CODE:
542#ifndef _WIN32 688#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 690#endif
545 691
546char * 692void
547gl_version () 693win32_proxy_info ()
548 CODE: 694 PPCODE:
549 RETVAL = (char *)glGetString (GL_VERSION); 695{
550 OUTPUT: 696#ifdef _WIN32
551 RETVAL 697 char buffer[2048];
698 DWORD buflen;
552 699
553char * 700 EXTEND (SP, 3);
554gl_extensions () 701
555 CODE: 702 buflen = sizeof (buffer);
556 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
557 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
558 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
559 720
560void 721void
561add_font (char *file) 722add_font (char *file)
562 CODE: 723 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 725
565void 726void
566load_image_inline (SV *image_) 727load_image_inline (SV *image_)
567 ALIAS: 728 ALIAS:
568 load_image_file = 1 729 load_image_file = 1
610 771
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 773
613 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
614 775
776 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 777 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
624 785
625 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
627} 788}
628 789
652} 813}
653 814
654void 815void
655error (char *message) 816error (char *message)
656 CODE: 817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 819#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
824fatal (char *message)
825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
659#else 837#else
660 fprintf (stderr, "ERROR: %s\n", message); 838 _exit (retval);
661#endif 839#endif
662 840
663void
664fatal (char *message)
665 CODE:
666#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif
671 exit (1);
672
673MODULE = CFClient PACKAGE = CFClient::Font 841MODULE = CFPlus PACKAGE = CFPlus::Font
674 842
675CFClient::Font 843CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 844new_from_file (SV *class, char *path, int id = 0)
677 CODE: 845 CODE:
678{ 846{
679 int count; 847 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 851}
684 OUTPUT: 852 OUTPUT:
685 RETVAL 853 RETVAL
686 854
687void 855void
688DESTROY (CFClient::Font self) 856DESTROY (CFPlus::Font self)
689 CODE: 857 CODE:
690 pango_font_description_free (self); 858 pango_font_description_free (self);
691 859
692void 860void
693make_default (CFClient::Font self) 861make_default (CFPlus::Font self)
694 CODE: 862 CODE:
695 default_font = self; 863 default_font = self;
696 864
697MODULE = CFClient PACKAGE = CFClient::Layout 865MODULE = CFPlus PACKAGE = CFPlus::Layout
698 866
699CFClient::Layout 867void
700new (SV *class, int rgba = 0) 868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
701 CODE: 874 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 875 New (0, RETVAL, 1, struct cf_layout);
703 876
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 877 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 878 RETVAL->r = 1.;
707 RETVAL->g = 1.; 879 RETVAL->g = 1.;
708 RETVAL->b = 1.; 880 RETVAL->b = 1.;
709 RETVAL->a = 1.; 881 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 882 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 886 layout_update_font (RETVAL);
715 OUTPUT: 887 OUTPUT:
716 RETVAL 888 RETVAL
717 889
718void 890void
719DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
720 CODE: 892 CODE:
721 g_object_unref (self->pl); 893 g_object_unref (self->pl);
722 Safefree (self); 894 Safefree (self);
723 895
896void
897set_text (CFPlus::Layout self, SV *text_)
898 CODE:
899{
900 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen);
902
903 pango_layout_set_text (self->pl, text, textlen);
904}
905
906void
907set_markup (CFPlus::Layout self, SV *text_)
908 CODE:
909{
910 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen);
912
913 pango_layout_set_markup (self->pl, text, textlen);
914}
915
916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
962get_shapes (CFPlus::Layout self)
963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
724int 986int
725is_rgba (CFClient::Layout self) 987has_wrapped (CFPlus::Layout self)
726 CODE: 988 CODE:
727 RETVAL = self->rgba; 989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
996 RETVAL = lines < pango_layout_get_line_count (self->pl);
997}
728 OUTPUT: 998 OUTPUT:
729 RETVAL 999 RETVAL
730 1000
731void
732set_text (CFClient::Layout self, SV *text_)
733 CODE:
734{
735 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen);
737
738 pango_layout_set_text (self->pl, text, textlen);
739}
740
741void
742set_markup (CFClient::Layout self, SV *text_)
743 CODE:
744{
745 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen);
747
748 pango_layout_set_markup (self->pl, text, textlen);
749}
750
751SV * 1001SV *
752get_text (CFClient::Layout self) 1002get_text (CFPlus::Layout self)
753 CODE: 1003 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1005 sv_utf8_decode (RETVAL);
756 OUTPUT: 1006 OUTPUT:
757 RETVAL 1007 RETVAL
758 1008
759void 1009void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1011 CODE:
762 self->r = r; 1012 self->r = r;
763 self->g = g; 1013 self->g = g;
764 self->b = b; 1014 self->b = b;
765 self->a = a; 1015 self->a = a;
766 1016
767void 1017void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 1019 CODE:
770 if (self->font != font) 1020 if (self->font != font)
771 { 1021 {
772 self->font = font; 1022 self->font = font;
773 layout_update_font (self); 1023 layout_update_font (self);
774 } 1024 }
775 1025
776void 1026void
777set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
778 CODE: 1028 CODE:
779 if (self->base_height != base_height) 1029 if (self->base_height != base_height)
780 { 1030 {
781 self->base_height = base_height; 1031 self->base_height = base_height;
782 layout_update_font (self); 1032 layout_update_font (self);
783 } 1033 }
784 1034
785void 1035void
786set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 1037 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1039
790void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
791size (CFClient::Layout self) 1066size (CFPlus::Layout self)
792 PPCODE: 1067 PPCODE:
793{ 1068{
794 int w, h; 1069 int w, h;
795 1070
796 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
801} 1076}
802 1077
803int 1078int
1079descent (CFPlus::Layout self)
1080 CODE:
1081{
1082 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect);
1086}
1087 OUTPUT:
1088 RETVAL
1089
1090int
804xy_to_index (CFClient::Layout self, int x, int y) 1091xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1092 CODE:
806{ 1093{
807 int index, trailing; 1094 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1096 RETVAL = index + trailing;
810} 1097}
811 OUTPUT: 1098 OUTPUT:
812 RETVAL 1099 RETVAL
813 1100
814void 1101void
815cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1103 PPCODE:
817{ 1104{
818 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1107
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1112}
826 1113
827void 1114void
828render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
829 PPCODE: 1116 PPCODE:
830{ 1117{
831 SV *retval; 1118 int line, x;
832 int w, h;
833 1119
834 layout_get_pixel_size (self, &w, &h); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
835 1122
836 if (self->rgba)
837 {
838 cairo_surface_t *surface;
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1123 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1146 else
879 { 1147 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1148 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1150 }
904} 1151}
905 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
906MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
907 1164
908void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
911 ALIAS: 1205 ALIAS:
912 draw_quad_alpha = 1 1206 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1207 draw_quad_alpha_premultiplied = 2
914 CODE: 1208 CODE:
915{ 1209{
916 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1214
922 if (items < 5) 1215 if (items < 5)
923 { 1216 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1219 }
927 1220
928 if (ix) 1221 if (ix)
929 { 1222 {
930 glEnable (GL_BLEND); 1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1233 }
933 1234
934 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1236
942 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1242 glEnd ();
948 1243
949 if (ix) 1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1247 glDisable (GL_BLEND);
1248 }
951} 1249}
952 1250
953MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
954 1252
955CFClient::Map 1253CFPlus::Map
956new (SV *class, int map_width, int map_height) 1254new (SV *class)
957 CODE: 1255 CODE:
958 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1257 RETVAL->x = 0;
960 RETVAL->y = 0; 1258 RETVAL->y = 0;
961 RETVAL->w = map_width; 1259 RETVAL->w = 0;
962 RETVAL->h = map_height; 1260 RETVAL->h = 0;
963 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
970 RETVAL->row = 0; 1266 RETVAL->row = 0;
971 OUTPUT: 1267 OUTPUT:
972 RETVAL 1268 RETVAL
973 1269
974void 1270void
975DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
976 CODE: 1272 CODE:
977{ 1273{
978 map_clear (self); 1274 map_clear (self);
979 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
980 Safefree (self); 1277 Safefree (self);
981} 1278}
982 1279
983void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
984clear (CFClient::Map self) 1287clear (CFPlus::Map self)
985 CODE: 1288 CODE:
986 map_clear (self); 1289 map_clear (self);
987 1290
988void 1291void
989set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
990 CODE: 1293 CODE:
991{ 1294{
992 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1296 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1297}
1000 1298
1001void 1299void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1301 CODE:
1004{ 1302{
1005 while (self->texs <= texid) 1303 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1304
1011 { 1305 {
1012 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
1013 1307
1014 tex->name = name; 1308 tex->name = name;
1019 tex->r = r; 1313 tex->r = r;
1020 tex->g = g; 1314 tex->g = g;
1021 tex->b = b; 1315 tex->b = b;
1022 tex->a = a; 1316 tex->a = a;
1023 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1327}
1025 1328
1026int 1329int
1027ox (CFClient::Map self) 1330ox (CFPlus::Map self)
1028 ALIAS: 1331 ALIAS:
1029 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
1030 CODE: 1337 CODE:
1031 switch (ix) 1338 switch (ix)
1032 { 1339 {
1033 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
1035 } 1346 }
1036 OUTPUT: 1347 OUTPUT:
1037 RETVAL 1348 RETVAL
1038 1349
1039void 1350void
1040scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1352 CODE:
1042{ 1353{
1043 if (dx > 0) 1354 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1356 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1358
1048 if (dy > 0) 1359 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1361 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1363
1053 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
1055 1366
1056 while (self->y < 0) 1367 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
1062 } 1373 }
1063} 1374}
1064 1375
1065void 1376void
1066map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1378 CODE:
1068{ 1379{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1382 mapcell *cell;
1072 int x, y, flags; 1383 int x, y, flags;
1073 1384
1074 while (data < data_end) 1385 while (data < data_end - 1)
1075 { 1386 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
1077 1388
1078 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
1080 1391
1081 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
1082 1393
1083 if (flags & 15) 1394 if (flags & 15)
1084 { 1395 {
1085 if (cell->darkness < 0) 1396 if (!cell->darkness)
1086 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1399 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1400 }
1092 1401
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
1096 1443
1097 if (flags & 4) 1444 if (flags & 4)
1098 { 1445 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
1100 } 1449 }
1101 1450
1102 if (flags & 2) 1451 if (flags & 2)
1103 { 1452 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1105 } 1456 }
1106 1457
1107 if (flags & 1) 1458 if (flags & 1)
1108 { 1459 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1110 } 1463 }
1111 } 1464 }
1112 else 1465 else
1113 cell->darkness = -1; 1466 cell->darkness = 0;
1114 } 1467 }
1115} 1468}
1116 1469
1117SV * 1470SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1472 CODE:
1120{ 1473{
1121 int x1, x; 1474 int x1, x;
1122 int y1, y; 1475 int y1, y;
1123 int z; 1476 int z;
1144 { 1497 {
1145 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
1146 1499
1147 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
1148 { 1501 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1504 int a1 = tex.a;
1156 1505
1157 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1510 }
1163 } 1511 }
1164 1512
1165 *map++ = (r ) 1513 *map++ = (r )
1166 | (g << 8) 1514 | (g << 8)
1173} 1521}
1174 OUTPUT: 1522 OUTPUT:
1175 RETVAL 1523 RETVAL
1176 1524
1177void 1525void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1179 PPCODE: 1527 CODE:
1180{ 1528{
1181 int vx, vy;
1182 int x, y, z; 1529 int x, y, z;
1183 int last_name; 1530 int last_name;
1184 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y;
1195
1196 /*
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205 1531
1206 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
1207 1533
1534 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1538
1213 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1214 1540
1215 last_name = 0; 1541 last_name = 0;
1216 1542
1543 mx += self->x;
1544 my += self->y;
1545
1217 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
1218 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
1220 { 1549 {
1221 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
1222 1551
1223 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 1554 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
1227
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1233 1557
1234 if (face) 1558 if (tile)
1235 { 1559 {
1236 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1237
1238 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1239 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1240 1563
1241 if (last_name != tex.name) 1564 if (last_name != tex.name)
1242 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1243 glEnd (); 1569 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1246 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1247 } 1572 }
1248 1573
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1253 } 1597 }
1254 } 1598 }
1255 } 1599 }
1256 1600
1257 glEnd (); 1601 glEnd ();
1258 1602
1259 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1261 1729
1262 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1266} 1734}
1267 1735
1268SV * 1736SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1738 CODE:
1271{ 1739{
1272 int x, y, x1, y1; 1740 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1300 { 1768 {
1301 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 1770 uint8_t flags = 0;
1303 1771
1304 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1307 1775
1308 *data++ = flags; 1776 *data++ = flags;
1309 1777
1310 if (flags & 1) 1778 if (flags & 1)
1311 { 1779 {
1780 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 1782 *data++ = tile;
1314 } 1783 }
1315 1784
1316 if (flags & 2) 1785 if (flags & 2)
1317 { 1786 {
1787 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 1789 *data++ = tile;
1320 } 1790 }
1321 1791
1322 if (flags & 4) 1792 if (flags & 4)
1323 { 1793 {
1794 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 1796 *data++ = tile;
1326 } 1797 }
1327 } 1798 }
1328 else 1799 else
1329 *data++ = 0; 1800 *data++ = 0;
1330 } 1801 }
1336} 1807}
1337 OUTPUT: 1808 OUTPUT:
1338 RETVAL 1809 RETVAL
1339 1810
1340void 1811void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 1813 PPCODE:
1343{ 1814{
1344 int x, y, z; 1815 int x, y, z;
1345 int w, h; 1816 int w, h;
1346 int x1, y1; 1817 int x1, y1;
1370 { 1841 {
1371 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1372 1843
1373 if (flags) 1844 if (flags)
1374 { 1845 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1378 1848
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 1852
1383 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1384 { 1854 {
1385 cell->darkness = -1; 1855 cell->darkness = 0;
1386 1856
1387 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1388 { 1858 {
1389 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1390 1860
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || (t && !self->tex [t].name))
1862 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1393 } 1868 }
1394 } 1869 }
1395 } 1870 }
1396 } 1871 }
1397 } 1872 }
1398} 1873}
1399 1874
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 1876
1402CFClient::MixChunk 1877CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1404 CODE: 1879 CODE:
1405 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 1881 OUTPUT:
1407 RETVAL 1882 RETVAL
1408 1883
1409void 1884void
1410DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1411 CODE: 1886 CODE:
1412 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1413 1888
1414int 1889int
1415volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 1891 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 1893 OUTPUT:
1419 RETVAL 1894 RETVAL
1420 1895
1421int 1896int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 1898 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 1900 OUTPUT:
1426 RETVAL 1901 RETVAL
1427 1902
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 1904
1430int 1905int
1431volume (int volume = -1) 1906volume (int volume = -1)
1432 CODE: 1907 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 1909 OUTPUT:
1435 RETVAL 1910 RETVAL
1436 1911
1437CFClient::MixMusic 1912CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1439 CODE: 1914 CODE:
1440 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 1916 OUTPUT:
1442 RETVAL 1917 RETVAL
1443 1918
1444void 1919void
1445DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1446 CODE: 1921 CODE:
1447 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1448 1923
1449int 1924int
1450play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 1926 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 1928 OUTPUT:
1454 RETVAL 1929 RETVAL
1455 1930
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 1932
1458BOOT: 1933BOOT:
1459{ 1934{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 1936 static const struct {
1462 const char *name; 1937 const char *name;
1463 IV iv; 1938 IV iv;
1464 } *civ, const_iv[] = { 1939 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 1940# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 1941 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1942 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1943 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1944 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1472 const_iv (GL_AND), 1954 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1955 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1956 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1957 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1958 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1962 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1974 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1976 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1977 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1978 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1980 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1981 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1982 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1983 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1986 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1987 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1988 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1989 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1994 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1995 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1996 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1999 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2000 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2001 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2002 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2003 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2004 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2006 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2010 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2021# undef const_iv
1521 }; 2022 };
1522 2023
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 2026}
1526 2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
1527int glGetError () 2049int glGetError ()
2050
2051void glFinish ()
1528 2052
1529void glClear (int mask) 2053void glClear (int mask)
1530 2054
1531void glClearColor (float r, float g, float b, float a = 1.0) 2055void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2056 PROTOTYPE: @
1539 2063
1540void glHint (int target, int mode) 2064void glHint (int target, int mode)
1541 2065
1542void glBlendFunc (int sfactor, int dfactor) 2066void glBlendFunc (int sfactor, int dfactor)
1543 2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
1544void glLogicOp (int opcode) 2074void glLogicOp (int opcode)
1545 2075
1546void glColorMask (int red, int green, int blue, int alpha) 2076void glColorMask (int red, int green, int blue, int alpha)
1547 2077
1548void glMatrixMode (int mode) 2078void glMatrixMode (int mode)
1551 2081
1552void glPopMatrix () 2082void glPopMatrix ()
1553 2083
1554void glLoadIdentity () 2084void glLoadIdentity ()
1555 2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
1556# near and far are due to microsofts buggy c compiler 2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2095
1559void glViewport (int x, int y, int width, int height) 2096void glViewport (int x, int y, int width, int height)
1560 2097
1561void glScissor (int x, int y, int width, int height) 2098void glScissor (int x, int y, int width, int height)
1576 2113
1577void glEnd () 2114void glEnd ()
1578 2115
1579void glColor (float r, float g, float b, float a = 1.0) 2116void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
1581 CODE: 2120 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2121 if (ix)
2122 {
2123 r *= a;
2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2140
1584void glVertex (float x, float y, float z = 0.) 2141void glVertex (float x, float y, float z = 0.)
1585 CODE: 2142 CODE:
1586 glVertex3f (x, y, z); 2143 glVertex3f (x, y, z);
1587 2144
1599 2156
1600void glBindTexture (int target, int name) 2157void glBindTexture (int target, int name)
1601 2158
1602void glConvolutionParameter (int target, int pname, float params) 2159void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2160 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
1605 2163
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2165 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2166 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2168
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2170 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2171 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2173
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2175
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2177
1620void glRasterPos (int x, int y) 2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 2179
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2181
1626int glGenTexture () 2182int glGenTexture ()
1627 CODE: 2183 CODE:

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