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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.193 by root, Sun Jul 1 03:12:34 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
10#include <string.h> 26#include <string.h>
11#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
12 29
13#include <SDL.h> 30#include <SDL.h>
14#include <SDL_endian.h> 31#include <SDL_endian.h>
15#include <SDL_image.h> 32#include <SDL_image.h>
16#include <SDL_mixer.h> 33#include <SDL_mixer.h>
17#include <SDL_opengl.h> 34#include <SDL_opengl.h>
18 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
19#include <glib/gmacros.h> 39#include <glib/gmacros.h>
20 40
21#include <pango/pango.h> 41#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 42
26#ifndef _WIN32 43#ifndef _WIN32
27# include <sys/types.h> 44# include <sys/types.h>
28# include <sys/socket.h> 45# include <sys/socket.h>
29# include <netinet/in.h> 46# include <netinet/in.h>
30# include <netinet/tcp.h> 47# include <netinet/tcp.h>
31# include <inttypes.h> 48# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 49#endif
40 50
41#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 52
43#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
44 54
45#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
47 57
48#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
49 59
50#define GL_CALL(type,func,args) \ 60#if 0
51 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 62#else
53 static type fptr_; \ 63# define PARACHUTE 0
54 \ 64#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
65typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
67 118
68typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
69 138
70typedef struct cf_layout { 139typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
74 int base_height; 142 int base_height;
75 CFClient__Font font; 143 CFPlus__Font font;
76} *CFClient__Layout; 144} *CFPlus__Layout;
77 145
78static CFClient__Font default_font; 146static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
81 149
82static void 150static void
83substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
84{ 152{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
154#ifdef FC_HINT_STYLE
155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
156#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 158}
88 159
89static void 160static void
90layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
91{ 162{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
94 */ 165 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
99 170
100 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
101} 172}
102 173
103static void 174static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
107 181
108 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 184
111 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
112} 186 if (!rect.height) rect.height = 1;
113 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
114typedef uint16_t mapface; 193typedef uint16_t faceid;
115 194
116typedef struct { 195typedef struct {
117 GLint name; 196 int name;
118 int w, h; 197 int w, h;
119 float s, t; 198 float s, t;
120 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
121} maptex; 202} maptex;
122 203
123typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
124 int16_t darkness; 207 uint16_t darkness;
125 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
126} mapcell; 209} mapcell;
127 210
128typedef struct { 211typedef struct {
129 int32_t c0, c1; 212 int32_t c0, c1;
130 mapcell *col; 213 mapcell *col;
131} maprow; 214} maprow;
132 215
133typedef struct map { 216typedef struct map {
134 int x, y, w, h; 217 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 219 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 220 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 221
142 int32_t rows; 222 int32_t rows;
143 maprow *row; 223 maprow *row;
144} *CFClient__Map; 224} *CFPlus__Map;
145 225
146static char * 226static char *
147prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
148{ 228{
149 char *p; 229 char *p;
166} 246}
167 247
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
171static maprow * 271static maprow *
172map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
173{ 273{
174 if (0 > y) 274 if (0 > y)
175 { 275 {
176 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
215 315
216 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
217} 317}
218 318
219static mapcell * 319static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
221{ 321{
222 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
223} 323}
224 324
225static void 325static void
226map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
227{ 327{
228 int r; 328 int r;
229 329
230 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
239 self->row = 0; 339 self->row = 0;
240 self->rows = 0; 340 self->rows = 0;
241} 341}
242 342
243static void 343static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 345{
246 int x, y; 346 int x, y;
247 maprow *row; 347 maprow *row;
348 mapcell *cell;
248 349
249 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 351 if (y >= 0)
251 { 352 {
252 if (y >= self->rows) 353 if (y >= self->rows)
258 if (x >= row->c0) 359 if (x >= row->c0)
259 { 360 {
260 if (x >= row->c1) 361 if (x >= row->c1)
261 break; 362 break;
262 363
263 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
264 } 370 }
265 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
266} 388}
267 389
268static void 390static void
269music_finished (void) 391music_finished (void)
270{ 392{
289 ev.data2 = 0; 411 ev.data2 = 0;
290 412
291 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
292} 414}
293 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
294MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
295 438
296PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
297 440
298BOOT: 441BOOT:
299{ 442{
300 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 444 static const struct {
302 const char *name; 445 const char *name;
303 IV iv; 446 IV iv;
304 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
306 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
324 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
388 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL),
401 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_ALT),
403 const_iv (KMOD_META)
404# undef const_iv 556# undef const_iv
405 }; 557 };
406 558
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 561
410 ft2_fontmap = pango_ft2_font_map_new (); 562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
417 571
418int 572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
582
583void
584pango_init ()
585 CODE:
586{
587 opengl_fontmap = pango_opengl_font_map_new ();
588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
590}
591
592int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 594
421void 595void
422SDL_Quit () 596SDL_Quit ()
423 597
424void 598void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 608
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
611
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 616
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
443 622
444 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 625
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 635
457 ++m; 636 ++m;
458 } 637 }
459} 638}
460 639
640char *
641SDL_GetError ()
642
461int 643int
462SDL_SetVideoMode (int w, int h, int fullscreen) 644SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 645 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
468 OUTPUT: 659 OUTPUT:
469 RETVAL 660 RETVAL
470 661
471void 662void
472SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
664
665char *
666SDL_GetKeyName (int sym)
473 667
474void 668void
475SDL_PollEvent () 669SDL_PollEvent ()
476 PPCODE: 670 PPCODE:
477{ 671{
487 case SDL_KEYDOWN: 681 case SDL_KEYDOWN:
488 case SDL_KEYUP: 682 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 688 break;
494 689
495 case SDL_ACTIVEEVENT: 690 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 693 break;
499 694
500 case SDL_MOUSEMOTION: 695 case SDL_MOUSEMOTION:
696 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
697
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 698 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 699 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 700 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 701 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 702 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 703 break;
507 704
508 case SDL_MOUSEBUTTONDOWN: 705 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 706 case SDL_MOUSEBUTTONUP:
707 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
708
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 709 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 710 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 711 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 712 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 713 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 717 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 718 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 719 break;
521 } 720 }
522 721
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 722 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 723 }
525} 724}
526 725
527int 726int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 727Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
537Mix_AllocateChannels (int numchans = -1) 736Mix_AllocateChannels (int numchans = -1)
538 737
539void 738void
540lowdelay (int fd, int val = 1) 739lowdelay (int fd, int val = 1)
541 CODE: 740 CODE:
741 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
742
743void
744win32_proxy_info ()
745 PPCODE:
746{
542#ifndef _WIN32 747#ifdef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 748 char buffer[2048];
749 DWORD buflen;
750
751 EXTEND (SP, 3);
752
753 buflen = sizeof (buffer);
754 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
755 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
756 {
757 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
761 {
762 PUSHs (newSVpv (buffer, 0));
763
764 buflen = sizeof (buffer);
765 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
766 PUSHs (newSVpv (buffer, 0));
767 }
768 }
544#endif 769#endif
545 770}
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559 771
560void 772void
561add_font (char *file) 773add_font (char *file)
562 CODE: 774 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 775 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 776
565void 777void
566load_image_inline (SV *image_) 778load_image_inline (SV *image_)
567 ALIAS: 779 ALIAS:
568 load_image_file = 1 780 load_image_file = 1
610 822
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 823 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 824
613 assert (surface2->pitch == surface2->w * 4); 825 assert (surface2->pitch == surface2->w * 4);
614 826
827 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 828 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 829 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 830 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 831 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 832 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 833 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 834 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
835 SDL_UnlockSurface (surface2);
624 836
625 SDL_FreeSurface (surface); 837 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 838 SDL_FreeSurface (surface2);
627} 839}
628 840
652} 864}
653 865
654void 866void
655error (char *message) 867error (char *message)
656 CODE: 868 CODE:
869 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 870#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 871 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
872#endif
873
874void
875fatal (char *message)
876 CODE:
877 fprintf (stderr, "FATAL: %s\n", message);
878#ifdef _WIN32
879 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
880#endif
881 _exit (1);
882
883void
884_exit (int retval = 0)
885 CODE:
886#ifdef WIN32
887 ExitThread (retval); // unclean, please beam me up
659#else 888#else
660 fprintf (stderr, "ERROR: %s\n", message); 889 _exit (retval);
661#endif 890#endif
662 891
663void 892void
664fatal (char *message) 893debug ()
665 CODE: 894 CODE:
666#ifdef _WIN32 895{
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 896#if DEBUG
668#else 897 VALGRIND_DO_LEAK_CHECK;
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 898#endif
671 exit (1); 899}
672 900
673MODULE = CFClient PACKAGE = CFClient::Font 901MODULE = CFPlus PACKAGE = CFPlus::Font
674 902
675CFClient::Font 903CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 904new_from_file (SV *class, char *path, int id = 0)
677 CODE: 905 CODE:
678{ 906{
679 int count; 907 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 908 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 911}
684 OUTPUT: 912 OUTPUT:
685 RETVAL 913 RETVAL
686 914
687void 915void
688DESTROY (CFClient::Font self) 916DESTROY (CFPlus::Font self)
689 CODE: 917 CODE:
690 pango_font_description_free (self); 918 pango_font_description_free (self);
691 919
692void 920void
693make_default (CFClient::Font self) 921make_default (CFPlus::Font self)
694 CODE: 922 CODE:
695 default_font = self; 923 default_font = self;
696 924
697MODULE = CFClient PACKAGE = CFClient::Layout 925MODULE = CFPlus PACKAGE = CFPlus::Layout
698 926
699CFClient::Layout 927void
700new (SV *class, int rgba = 0) 928reset_glyph_cache ()
929 CODE:
930 tc_clear ();
931
932CFPlus::Layout
933new (SV *class)
701 CODE: 934 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 935 New (0, RETVAL, 1, struct cf_layout);
703 936
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 937 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 938 RETVAL->r = 1.;
707 RETVAL->g = 1.; 939 RETVAL->g = 1.;
708 RETVAL->b = 1.; 940 RETVAL->b = 1.;
709 RETVAL->a = 1.; 941 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 942 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 946 layout_update_font (RETVAL);
715 OUTPUT: 947 OUTPUT:
716 RETVAL 948 RETVAL
717 949
718void 950void
719DESTROY (CFClient::Layout self) 951DESTROY (CFPlus::Layout self)
720 CODE: 952 CODE:
721 g_object_unref (self->pl); 953 g_object_unref (self->pl);
722 Safefree (self); 954 Safefree (self);
723 955
956void
957set_text (CFPlus::Layout self, SV *text_)
958 CODE:
959{
960 STRLEN textlen;
961 char *text = SvPVutf8 (text_, textlen);
962
963 pango_layout_set_text (self->pl, text, textlen);
964}
965
966void
967set_markup (CFPlus::Layout self, SV *text_)
968 CODE:
969{
970 STRLEN textlen;
971 char *text = SvPVutf8 (text_, textlen);
972
973 pango_layout_set_markup (self->pl, text, textlen);
974}
975
976void
977set_shapes (CFPlus::Layout self, ...)
978 CODE:
979{
980 PangoAttrList *attrs = 0;
981 const char *text = pango_layout_get_text (self->pl);
982 const char *pos = text;
983 int arg = 4;
984
985 while (arg < items && (pos = strstr (pos, OBJ_STR)))
986 {
987 PangoRectangle inkrect, rect;
988 PangoAttribute *attr;
989
990 int x = SvIV (ST (arg - 3));
991 int y = SvIV (ST (arg - 2));
992 int w = SvIV (ST (arg - 1));
993 int h = SvIV (ST (arg ));
994
995 inkrect.x = 0;
996 inkrect.y = 0;
997 inkrect.width = 0;
998 inkrect.height = 0;
999
1000 rect.x = x * PANGO_SCALE;
1001 rect.y = y * PANGO_SCALE;
1002 rect.width = w * PANGO_SCALE;
1003 rect.height = h * PANGO_SCALE;
1004
1005 if (!attrs)
1006 attrs = pango_layout_get_attributes (self->pl);
1007
1008 attr = pango_attr_shape_new (&inkrect, &rect);
1009 attr->start_index = pos - text;
1010 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1011 pango_attr_list_insert (attrs, attr);
1012
1013 arg += 4;
1014 pos += sizeof (OBJ_STR) - 1;
1015 }
1016
1017 if (attrs)
1018 pango_layout_set_attributes (self->pl, attrs);
1019}
1020
1021void
1022get_shapes (CFPlus::Layout self)
1023 PPCODE:
1024{
1025 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1026
1027 do
1028 {
1029 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1030
1031 if (run && shape_attr_p (run))
1032 {
1033 PangoRectangle extents;
1034 pango_layout_iter_get_run_extents (iter, 0, &extents);
1035
1036 EXTEND (SP, 2);
1037 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1038 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1039 }
1040 }
1041 while (pango_layout_iter_next_run (iter));
1042
1043 pango_layout_iter_free (iter);
1044}
1045
724int 1046int
725is_rgba (CFClient::Layout self) 1047has_wrapped (CFPlus::Layout self)
726 CODE: 1048 CODE:
727 RETVAL = self->rgba; 1049{
1050 int lines = 1;
1051 const char *text = pango_layout_get_text (self->pl);
1052
1053 while (*text)
1054 lines += *text++ == '\n';
1055
1056 RETVAL = lines < pango_layout_get_line_count (self->pl);
1057}
728 OUTPUT: 1058 OUTPUT:
729 RETVAL 1059 RETVAL
730 1060
731void
732set_text (CFClient::Layout self, SV *text_)
733 CODE:
734{
735 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen);
737
738 pango_layout_set_text (self->pl, text, textlen);
739}
740
741void
742set_markup (CFClient::Layout self, SV *text_)
743 CODE:
744{
745 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen);
747
748 pango_layout_set_markup (self->pl, text, textlen);
749}
750
751SV * 1061SV *
752get_text (CFClient::Layout self) 1062get_text (CFPlus::Layout self)
753 CODE: 1063 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1064 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1065 sv_utf8_decode (RETVAL);
756 OUTPUT: 1066 OUTPUT:
757 RETVAL 1067 RETVAL
758 1068
759void 1069void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1070set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1071 CODE:
762 self->r = r; 1072 self->r = r;
763 self->g = g; 1073 self->g = g;
764 self->b = b; 1074 self->b = b;
765 self->a = a; 1075 self->a = a;
766 1076
767void 1077void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1078set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 1079 CODE:
770 if (self->font != font) 1080 if (self->font != font)
771 { 1081 {
772 self->font = font; 1082 self->font = font;
773 layout_update_font (self); 1083 layout_update_font (self);
774 } 1084 }
775 1085
776void 1086void
777set_height (CFClient::Layout self, int base_height) 1087set_height (CFPlus::Layout self, int base_height)
778 CODE: 1088 CODE:
779 if (self->base_height != base_height) 1089 if (self->base_height != base_height)
780 { 1090 {
781 self->base_height = base_height; 1091 self->base_height = base_height;
782 layout_update_font (self); 1092 layout_update_font (self);
783 } 1093 }
784 1094
785void 1095void
786set_width (CFClient::Layout self, int max_width = -1) 1096set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 1097 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1098 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1099
790void 1100void
1101set_indent (CFPlus::Layout self, int indent)
1102 CODE:
1103 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1104
1105void
1106set_spacing (CFPlus::Layout self, int spacing)
1107 CODE:
1108 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1109
1110void
1111set_ellipsise (CFPlus::Layout self, int ellipsise)
1112 CODE:
1113 pango_layout_set_ellipsize (self->pl,
1114 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1115 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1116 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1117 : PANGO_ELLIPSIZE_NONE
1118 );
1119
1120void
1121set_single_paragraph_mode (CFPlus::Layout self, int spm)
1122 CODE:
1123 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1124
1125void
791size (CFClient::Layout self) 1126size (CFPlus::Layout self)
792 PPCODE: 1127 PPCODE:
793{ 1128{
794 int w, h; 1129 int w, h;
795 1130
796 layout_get_pixel_size (self, &w, &h); 1131 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1134 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1135 PUSHs (sv_2mortal (newSViv (h)));
801} 1136}
802 1137
803int 1138int
1139descent (CFPlus::Layout self)
1140 CODE:
1141{
1142 PangoRectangle rect;
1143 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1144 pango_layout_line_get_pixel_extents (line, 0, &rect);
1145 RETVAL = PANGO_DESCENT (rect);
1146}
1147 OUTPUT:
1148 RETVAL
1149
1150int
804xy_to_index (CFClient::Layout self, int x, int y) 1151xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1152 CODE:
806{ 1153{
807 int index, trailing; 1154 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1155 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1156 RETVAL = index + trailing;
810} 1157}
811 OUTPUT: 1158 OUTPUT:
812 RETVAL 1159 RETVAL
813 1160
814void 1161void
815cursor_pos (CFClient::Layout self, int index) 1162cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1163 PPCODE:
817{ 1164{
818 PangoRectangle strong_pos; 1165 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1166 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1167
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1170 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1171 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1172}
826 1173
827void 1174void
828render (CFClient::Layout self) 1175index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
829 PPCODE: 1176 PPCODE:
830{ 1177{
831 SV *retval; 1178 int line, x;
832 int w, h;
833 1179
834 layout_get_pixel_size (self, &w, &h); 1180 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1181 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
835 1182
836 if (self->rgba)
837 {
838 cairo_surface_t *surface;
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1183 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1184 PUSHs (sv_2mortal (newSViv (line - 1)));
1185 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1186}
1187
1188void
1189line_x_to_index (CFPlus::Layout self, int line, int x)
1190 PPCODE:
1191{
1192 PangoLayoutLine *lp;
1193 int index, trailing;
1194
1195 if (line < 0)
1196 XSRETURN_EMPTY;
1197
1198 if (!(lp = pango_layout_get_line (self->pl, line)))
1199 XSRETURN_EMPTY; /* do better */
1200
1201 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1202
1203 EXTEND (SP, 2);
1204 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1205 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1206 else
879 { 1207 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1208 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1209 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1210 }
904} 1211}
905 1212
1213void
1214render (CFPlus::Layout self, float x, float y, int flags = 0)
1215 PPCODE:
1216 pango_opengl_render_layout_subpixel (
1217 self->pl,
1218 x * PANGO_SCALE, y * PANGO_SCALE,
1219 self->r, self->g, self->b, self->a,
1220 flags
1221 );
1222
906MODULE = CFClient PACKAGE = CFClient::Texture 1223MODULE = CFPlus PACKAGE = CFPlus::Texture
907 1224
908void 1225void
1226pad2pot (SV *data_, SV *w_, SV *h_)
1227 CODE:
1228{
1229 int ow = SvIV (w_);
1230 int oh = SvIV (h_);
1231
1232 if (ow && oh)
1233 {
1234 int nw = minpot (ow);
1235 int nh = minpot (oh);
1236
1237 if (nw != ow || nh != oh)
1238 {
1239 if (SvOK (data_))
1240 {
1241 STRLEN datalen;
1242 char *data = SvPVbyte (data_, datalen);
1243 int bpp = datalen / (ow * oh);
1244 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1245
1246 SvPOK_only (result_);
1247 SvCUR_set (result_, nw * nh * bpp);
1248
1249 memset (SvPVX (result_), 0, nw * nh * bpp);
1250 while (oh--)
1251 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1252
1253 sv_setsv (data_, result_);
1254 }
1255
1256 sv_setiv (w_, nw);
1257 sv_setiv (h_, nh);
1258 }
1259 }
1260}
1261
1262void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1263draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1264 PROTOTYPE: $$$;$$
911 ALIAS: 1265 ALIAS:
912 draw_quad_alpha = 1 1266 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1267 draw_quad_alpha_premultiplied = 2
914 CODE: 1268 CODE:
915{ 1269{
916 HV *hv = (HV *)SvRV (self); 1270 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1271 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1272 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1273 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1274
922 if (items < 5) 1275 if (items < 5)
923 { 1276 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1277 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1278 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1279 }
927 1280
928 if (ix) 1281 if (ix)
929 { 1282 {
930 glEnable (GL_BLEND); 1283 glEnable (GL_BLEND);
1284
1285 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1286 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1287 else
1288 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1289 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1290
1291 glEnable (GL_ALPHA_TEST);
1292 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1293 }
933 1294
934 glBindTexture (GL_TEXTURE_2D, name); 1295 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1296
942 glBegin (GL_QUADS); 1297 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1298 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1299 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1300 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1301 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1302 glEnd ();
948 1303
949 if (ix) 1304 if (ix)
1305 {
1306 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1307 glDisable (GL_BLEND);
1308 }
951} 1309}
952 1310
953MODULE = CFClient PACKAGE = CFClient::Map 1311MODULE = CFPlus PACKAGE = CFPlus::Map
954 1312
955CFClient::Map 1313CFPlus::Map
956new (SV *class, int map_width, int map_height) 1314new (SV *class)
957 CODE: 1315 CODE:
958 New (0, RETVAL, 1, struct map); 1316 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1317 RETVAL->x = 0;
960 RETVAL->y = 0; 1318 RETVAL->y = 0;
961 RETVAL->w = map_width; 1319 RETVAL->w = 0;
962 RETVAL->h = map_height; 1320 RETVAL->h = 0;
963 RETVAL->ox = 0; 1321 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1322 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1323 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1324 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1325 RETVAL->rows = 0;
970 RETVAL->row = 0; 1326 RETVAL->row = 0;
971 OUTPUT: 1327 OUTPUT:
972 RETVAL 1328 RETVAL
973 1329
974void 1330void
975DESTROY (CFClient::Map self) 1331DESTROY (CFPlus::Map self)
976 CODE: 1332 CODE:
977{ 1333{
978 map_clear (self); 1334 map_clear (self);
979 Safefree (self->face); 1335 Safefree (self->face2tile);
1336 Safefree (self->tex);
980 Safefree (self); 1337 Safefree (self);
981} 1338}
982 1339
983void 1340void
1341resize (CFPlus::Map self, int map_width, int map_height)
1342 CODE:
1343 self->w = map_width;
1344 self->h = map_height;
1345
1346void
984clear (CFClient::Map self) 1347clear (CFPlus::Map self)
985 CODE: 1348 CODE:
986 map_clear (self); 1349 map_clear (self);
987 1350
988void 1351void
989set_face (CFClient::Map self, int face, int texid) 1352set_tileid (CFPlus::Map self, int face, int tile)
990 CODE: 1353 CODE:
991{ 1354{
992 while (self->faces <= face) 1355 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1356 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1357}
1000 1358
1001void 1359void
1360set_smooth (CFPlus::Map self, int face, int smooth, int level)
1361 CODE:
1362{
1363 tileid texid;
1364 maptex *tex;
1365
1366 if (face < 0 || face >= self->faces)
1367 return;
1368
1369 if (smooth < 0 || smooth >= self->faces)
1370 return;
1371
1372 texid = self->face2tile [face];
1373
1374 if (!texid)
1375 return;
1376
1377 tex = self->tex + texid;
1378 tex->smoothtile = self->face2tile [smooth];
1379 tex->smoothlevel = level;
1380}
1381
1382void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1383set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1384 CODE:
1004{ 1385{
1005 while (self->texs <= texid) 1386 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1387
1011 { 1388 {
1012 maptex *tex = self->tex + texid; 1389 maptex *tex = self->tex + texid;
1013 1390
1014 tex->name = name; 1391 tex->name = name;
1019 tex->r = r; 1396 tex->r = r;
1020 tex->g = g; 1397 tex->g = g;
1021 tex->b = b; 1398 tex->b = b;
1022 tex->a = a; 1399 tex->a = a;
1023 } 1400 }
1401
1402 // somewhat hackish, but for textures that require it, it really
1403 // improves the look, and most others don't suffer.
1404 glBindTexture (GL_TEXTURE_2D, name);
1405 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1406 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1407 // use uglier nearest interpolation because linear suffers
1408 // from transparent color bleeding and ugly wrapping effects.
1409 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1410}
1025 1411
1026int 1412int
1027ox (CFClient::Map self) 1413ox (CFPlus::Map self)
1028 ALIAS: 1414 ALIAS:
1029 oy = 1 1415 oy = 1
1416 x = 2
1417 y = 3
1418 w = 4
1419 h = 5
1030 CODE: 1420 CODE:
1031 switch (ix) 1421 switch (ix)
1032 { 1422 {
1033 case 0: RETVAL = self->ox; break; 1423 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1424 case 1: RETVAL = self->oy; break;
1425 case 2: RETVAL = self->x; break;
1426 case 3: RETVAL = self->y; break;
1427 case 4: RETVAL = self->w; break;
1428 case 5: RETVAL = self->h; break;
1035 } 1429 }
1036 OUTPUT: 1430 OUTPUT:
1037 RETVAL 1431 RETVAL
1038 1432
1039void 1433void
1040scroll (CFClient::Map self, int dx, int dy) 1434scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1435 CODE:
1042{ 1436{
1043 if (dx > 0) 1437 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1438 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1439 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1440 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1047 1441
1048 if (dy > 0) 1442 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1443 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1444 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1445 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1052 1446
1053 self->ox += dx; self->x += dx; 1447 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1448 self->oy += dy; self->y += dy;
1055 1449
1056 while (self->y < 0) 1450 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1455 self->y += MAP_EXTEND_Y;
1062 } 1456 }
1063} 1457}
1064 1458
1065void 1459void
1066map1a_update (CFClient::Map self, SV *data_) 1460map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1461 CODE:
1068{ 1462{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1463 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1464 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1465 mapcell *cell;
1072 int x, y, flags; 1466 int x, y, flags;
1073 1467
1074 while (data < data_end) 1468 while (data < data_end - 1)
1075 { 1469 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1470 flags = (data [0] << 8) + data [1]; data += 2;
1077 1471
1078 x = ((flags >> 10) & 63) + self->x; 1472 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1473 y = self->y + ((flags >> 4) & 63);
1080 1474
1081 cell = map_get_cell (self, x, y); 1475 cell = map_get_cell (self, x, y);
1082 1476
1083 if (flags & 15) 1477 if (flags & 15)
1084 { 1478 {
1085 if (cell->darkness < 0) 1479 if (!cell->darkness)
1086 { 1480 {
1481 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1482 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1483 }
1092 1484
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1485 //TODO: don't trust server data to be in-range(!)
1486
1487 if (flags & 8)
1488 {
1489 if (extmap)
1490 {
1491 uint8_t ext, cmd;
1492
1493 do
1494 {
1495 ext = *data++;
1496 cmd = ext & 0x3f;
1497
1498 if (cmd < 4)
1499 cell->darkness = 255 - ext * 64 + 1;
1500 else if (cmd == 5) // health
1501 {
1502 cell->stat_width = 1;
1503 cell->stat_hp = *data++;
1504 }
1505 else if (cmd == 6) // monster width
1506 cell->stat_width = *data++ + 1;
1507 else if (cmd == 0x47)
1508 {
1509 if (*data == 4)
1510 ; // decode player count
1511
1512 data += *data + 1;
1513 }
1514 else if (cmd == 8) // cell flags
1515 cell->flags = *data++;
1516 else if (ext & 0x40) // unknown, multibyte => skip
1517 data += *data + 1;
1518 else
1519 data++;
1520 }
1521 while (ext & 0x80);
1522 }
1523 else
1524 cell->darkness = *data++ + 1;
1525 }
1096 1526
1097 if (flags & 4) 1527 if (flags & 4)
1098 { 1528 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [0] = self->face2tile [face];
1100 } 1532 }
1101 1533
1102 if (flags & 2) 1534 if (flags & 2)
1103 { 1535 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1536 faceid face = (data [0] << 8) + data [1]; data += 2;
1537 need_facenum (self, face);
1538 cell->tile [1] = self->face2tile [face];
1105 } 1539 }
1106 1540
1107 if (flags & 1) 1541 if (flags & 1)
1108 { 1542 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1543 faceid face = (data [0] << 8) + data [1]; data += 2;
1544 need_facenum (self, face);
1545 cell->tile [2] = self->face2tile [face];
1110 } 1546 }
1111 } 1547 }
1112 else 1548 else
1113 cell->darkness = -1; 1549 cell->darkness = 0;
1114 } 1550 }
1115} 1551}
1116 1552
1117SV * 1553SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1554mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1555 CODE:
1120{ 1556{
1121 int x1, x; 1557 int x1, x;
1122 int y1, y; 1558 int y1, y;
1123 int z; 1559 int z;
1144 { 1580 {
1145 mapcell *cell = row->col + (x - row->c0); 1581 mapcell *cell = row->col + (x - row->c0);
1146 1582
1147 for (z = 0; z <= 0; z++) 1583 for (z = 0; z <= 0; z++)
1148 { 1584 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1585 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1586 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1587 int a1 = tex.a;
1156 1588
1157 r = (r * a0 + tex.r * a1) / 255; 1589 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1590 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1591 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1592 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1593 }
1163 } 1594 }
1164 1595
1165 *map++ = (r ) 1596 *map++ = (r )
1166 | (g << 8) 1597 | (g << 8)
1173} 1604}
1174 OUTPUT: 1605 OUTPUT:
1175 RETVAL 1606 RETVAL
1176 1607
1177void 1608void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1609draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1179 PPCODE: 1610 CODE:
1180{ 1611{
1181 int vx, vy; 1612 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1613 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1614 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1615 smooth_key skey;
1182 int x, y, z; 1616 int x, y, z;
1183 int last_name; 1617 int last_name;
1184 mapface face; 1618
1619 // thats current max. sorry.
1620 if (sw > 255) sw = 255;
1621 if (sh > 255) sh = 255;
1622
1623 // clear key, in case of extra padding
1624 memset (&skey, 0, sizeof (skey));
1625
1626 glColor4ub (255, 255, 255, 255);
1627
1628 glEnable (GL_BLEND);
1629 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1630 glEnable (GL_TEXTURE_2D);
1631 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1632
1633 glBegin (GL_QUADS);
1634
1635 last_name = 0;
1636
1637 mx += self->x;
1638 my += self->y;
1639
1640 // first pass: determine smooth_max
1641 // rather ugly, if you ask me
1642 // could also be stored inside mapcell and updated on change
1643 memset (smooth_max, 0, sizeof (smooth_max));
1644
1645 for (y = 0; y < sh; y++)
1646 if (0 <= y + my && y + my < self->rows)
1647 {
1648 maprow *row = self->row + (y + my);
1649
1650 for (x = 0; x < sw; x++)
1651 if (row->c0 <= x + mx && x + mx < row->c1)
1652 {
1653 mapcell *cell = row->col + (x + mx - row->c0);
1654
1655 smooth_max[x + 1][y + 1] =
1656 MAX (self->tex [cell->tile [0]].smoothlevel,
1657 MAX (self->tex [cell->tile [1]].smoothlevel,
1658 self->tex [cell->tile [2]].smoothlevel));
1659 }
1660 }
1661
1662 for (z = 0; z <= 2; z++)
1663 {
1664 memset (smooth_level, 0, sizeof (smooth_level));
1665
1666 for (y = 0; y < sh; y++)
1667 if (0 <= y + my && y + my < self->rows)
1668 {
1669 maprow *row = self->row + (y + my);
1670
1671 for (x = 0; x < sw; x++)
1672 if (row->c0 <= x + mx && x + mx < row->c1)
1673 {
1674 mapcell *cell = row->col + (x + mx - row->c0);
1675 tileid tile = cell->tile [z];
1676
1677 if (tile)
1678 {
1679 maptex tex = self->tex [tile];
1680 int px = (x + 1) * T - tex.w;
1681 int py = (y + 1) * T - tex.h;
1682
1683 // suppressing texture state switches here
1684 // is only moderately effective, but worth the extra effort
1685 if (last_name != tex.name)
1686 {
1687 if (!tex.name)
1688 tex = self->tex [2]; /* missing, replace by noface */
1689
1690 glEnd ();
1691 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1692 glBegin (GL_QUADS);
1693 }
1694
1695 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1696 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1697 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1698 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1699
1700 if (cell->flags && z == 2)
1701 {
1702 if (cell->flags & 1)
1703 {
1704 maptex tex = self->tex [1];
1705 int px = x * T + T * 2 / 32;
1706 int py = y * T - T * 6 / 32;
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711
1712 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1713 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1714 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1715 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1716 }
1717 }
1718
1719 // update smooth hash
1720 if (tex.smoothtile)
1721 {
1722 skey.tile = tex.smoothtile;
1723 skey.level = tex.smoothlevel;
1724
1725 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1726
1727 // add bits to current tile and all neighbours. skey.x|y is
1728 // shifted +1|+1 so we always stay positive.
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1737 // ┃· ·· ·┃ ━━
1738
1739 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1740 // ·· ·· ·┏ ┓·
1741
1742 // full tile
1743 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1744
1745 // borders
1746 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1747 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1748 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1749 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1750
1751 // corners
1752 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1753 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1754 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1755 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1756 }
1757 }
1758 }
1759 }
1760
1761 // go through all smoothlevels, lowest to highest, then draw.
1762 // this is basically counting sort
1763 {
1764 int w, b;
1765
1766 for (w = 0; w < 256 / 32; ++w)
1767 {
1768 uint32_t smask = smooth_level [w];
1769 if (smask)
1770 for (b = 0; b < 32; ++b)
1771 if (smask & (((uint32_t)1) << b))
1772 {
1773 int level = (w << 5) | b;
1774 HE *he;
1775
1776 hv_iterinit (smooth);
1777 while ((he = hv_iternext (smooth)))
1778 {
1779 smooth_key *skey = (smooth_key *)HeKEY (he);
1780 IV bits = SvIVX (HeVAL (he));
1781
1782 if (!(bits & 0x1000)
1783 && skey->level == level
1784 && level > smooth_max [skey->x][skey->y])
1785 {
1786 maptex tex = self->tex [skey->tile];
1787 int px = (((int)skey->x) - 1) * T;
1788 int py = (((int)skey->y) - 1) * T;
1789 int border = bits & 15;
1790 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1791 float dx = tex.s * .0625f; // 16 images/row
1792 float dy = tex.t * .5f ; // 2 images/column
1793
1794 // this time naively avoiding texture state changes
1795 // save gobs of state changes.
1796 if (last_name != tex.name)
1797 {
1798 if (!tex.name)
1799 continue; // smoothing not yet available
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804 }
1805
1806 if (border)
1807 {
1808 float ox = border * dx;
1809
1810 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1811 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1812 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1813 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1814 }
1815
1816 if (corner)
1817 {
1818 float ox = corner * dx;
1819
1820 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1821 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1822 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1823 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1824 }
1825 }
1826 }
1827 }
1828 }
1829 }
1830
1831 hv_clear (smooth);
1832 }
1833
1834 glEnd ();
1835
1836 glDisable (GL_TEXTURE_2D);
1837 glDisable (GL_BLEND);
1838
1839 // top layer: overlays such as the health bar
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 int px = x * T;
1851 int py = y * T;
1852
1853 if (cell->stat_hp)
1854 {
1855 int width = cell->stat_width * T;
1856 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1857
1858 glColor3ub (0, 0, 0);
1859 glRectf (px + 1, py - thick - 2,
1860 px + width - 1, py);
1861
1862 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1863 glRectf (px + 2,
1864 py - thick - 1,
1865 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1866 }
1867 }
1868 }
1869}
1870
1871void
1872draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1873 CODE:
1874{
1875 static float color[16][3] = {
1876 { 0.00F, 0.00F, 0.00F },
1877 { 1.00F, 1.00F, 1.00F },
1878 { 0.00F, 0.00F, 0.55F },
1879 { 1.00F, 0.00F, 0.00F },
1880
1881 { 1.00F, 0.54F, 0.00F },
1882 { 0.11F, 0.56F, 1.00F },
1883 { 0.93F, 0.46F, 0.00F },
1884 { 0.18F, 0.54F, 0.34F },
1885
1886 { 0.56F, 0.73F, 0.56F },
1887 { 0.80F, 0.80F, 0.80F },
1888 { 0.55F, 0.41F, 0.13F },
1889 { 0.99F, 0.77F, 0.26F },
1890
1891 { 0.74F, 0.65F, 0.41F },
1892
1893 { 0.00F, 1.00F, 1.00F },
1894 { 1.00F, 0.00F, 1.00F },
1895 { 1.00F, 1.00F, 0.00F },
1896 };
1897
1898 int x, y;
1899
1900 glEnable (GL_TEXTURE_2D);
1901 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1902 glEnable (GL_BLEND);
1903 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1904 glBegin (GL_QUADS);
1905
1906 for (y = 0; y < h; y++)
1907 for (x = 0; x < w; x++)
1908 {
1909 unsigned char m = data [x + y * w];
1910
1911 if (m)
1912 {
1913 float *c = color [m & 15];
1914
1915 float tx1 = m & 0x40 ? 0.5 : 0.;
1916 float tx2 = tx1 + 0.5;
1917
1918 glColor4f (c[0], c[1], c[2], 0.75);
1919 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1920 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1921 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1922 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1923 }
1924 }
1925
1926 glEnd ();
1927 glDisable (GL_BLEND);
1928 glDisable (GL_TEXTURE_2D);
1929}
1930
1931void
1932fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1933 PPCODE:
1934{
1935 int x, y;
1185 int sw4 = (sw + 3) & ~3; 1936 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1937 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1938 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1939
1189 memset (darkness, 255, sw4 * sh); 1940 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv); 1941 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh); 1942 SvCUR_set (darkness_sv, sw4 * sh);
1192 1943
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1944 mx += self->x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1945 my += self->y;
1195 1946
1196 /*
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205
1206 glColor4ub (255, 255, 255, 255);
1207
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212
1213 glBegin (GL_QUADS);
1214
1215 last_name = 0;
1216
1217 for (z = 0; z < 3; z++)
1218 for (y = 0; y < sh; y++) 1947 for (y = 0; y < sh; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 1948 if (0 <= y + my && y + my < self->rows)
1220 { 1949 {
1221 maprow *row = self->row + (y + vy); 1950 maprow *row = self->row + (y + my);
1222 1951
1223 for (x = 0; x < sw; x++) 1952 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1953 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 1954 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1955 mapcell *cell = row->col + (x + mx - row->c0);
1227 1956
1228 darkness[y * sw4 + x] = cell->darkness < 0 1957 darkness[y * sw4 + x] = cell->darkness
1958 ? 255 - (cell->darkness - 1)
1229 ? 255 - FOW_DARKNESS 1959 : 255 - FOW_DARKNESS;
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z];
1233
1234 if (face)
1235 {
1236 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h;
1240
1241 if (last_name != tex.name)
1242 {
1243 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name);
1246 glBegin (GL_QUADS);
1247 }
1248
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 }
1254 } 1960 }
1255 } 1961 }
1256
1257 glEnd ();
1258
1259 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND);
1261 1962
1262 EXTEND (SP, 3); 1963 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1964 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1965 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1966 PUSHs (darkness_sv);
1266} 1967}
1267 1968
1268SV * 1969SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1970get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1971 CODE:
1271{ 1972{
1272 int x, y, x1, y1; 1973 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1974 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1975 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 2000 if (row && row->c0 <= x && x < row->c1)
1300 { 2001 {
1301 mapcell *cell = row->col + (x - row->c0); 2002 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 2003 uint8_t flags = 0;
1303 2004
1304 if (cell->face [0]) flags |= 1; 2005 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 2006 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 2007 if (cell->tile [2]) flags |= 4;
1307 2008
1308 *data++ = flags; 2009 *data++ = flags;
1309 2010
1310 if (flags & 1) 2011 if (flags & 1)
1311 { 2012 {
2013 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 2014 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 2015 *data++ = tile;
1314 } 2016 }
1315 2017
1316 if (flags & 2) 2018 if (flags & 2)
1317 { 2019 {
2020 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 2021 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 2022 *data++ = tile;
1320 } 2023 }
1321 2024
1322 if (flags & 4) 2025 if (flags & 4)
1323 { 2026 {
2027 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 2028 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 2029 *data++ = tile;
1326 } 2030 }
1327 } 2031 }
1328 else 2032 else
1329 *data++ = 0; 2033 *data++ = 0;
1330 } 2034 }
1336} 2040}
1337 OUTPUT: 2041 OUTPUT:
1338 RETVAL 2042 RETVAL
1339 2043
1340void 2044void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2045set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 2046 PPCODE:
1343{ 2047{
1344 int x, y, z; 2048 int x, y, z;
1345 int w, h; 2049 int w, h;
1346 int x1, y1; 2050 int x1, y1;
1370 { 2074 {
1371 uint8_t flags = *data++; 2075 uint8_t flags = *data++;
1372 2076
1373 if (flags) 2077 if (flags)
1374 { 2078 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 2079 mapcell *cell = row_get_cell (row, x);
2080 tileid tile[3] = { 0, 0, 0 };
1378 2081
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2082 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2083 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2084 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 2085
1383 if (cell->darkness <= 0) 2086 if (cell->darkness == 0)
1384 { 2087 {
1385 cell->darkness = -1; 2088 cell->darkness = 0;
1386 2089
1387 for (z = 0; z <= 2; z++) 2090 for (z = 0; z <= 2; z++)
1388 { 2091 {
1389 cell->face[z] = face[z]; 2092 tileid t = tile [z];
1390 2093
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2094 if (t >= self->texs || (t && !self->tex [t].name))
2095 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 2096 XPUSHs (sv_2mortal (newSViv (t)));
2097 need_texid (self, t);
2098 }
2099
2100 cell->tile [z] = t;
1393 } 2101 }
1394 } 2102 }
1395 } 2103 }
1396 } 2104 }
1397 } 2105 }
1398} 2106}
1399 2107
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 2108MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 2109
1402CFClient::MixChunk 2110CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 2111new_from_file (SV *class, char *path)
1404 CODE: 2112 CODE:
1405 RETVAL = Mix_LoadWAV (path); 2113 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 2114 OUTPUT:
1407 RETVAL 2115 RETVAL
1408 2116
1409void 2117void
1410DESTROY (CFClient::MixChunk self) 2118DESTROY (CFPlus::MixChunk self)
1411 CODE: 2119 CODE:
1412 Mix_FreeChunk (self); 2120 Mix_FreeChunk (self);
1413 2121
1414int 2122int
1415volume (CFClient::MixChunk self, int volume = -1) 2123volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 2124 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 2125 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 2126 OUTPUT:
1419 RETVAL 2127 RETVAL
1420 2128
1421int 2129int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2130play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 2131 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2132 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 2133 OUTPUT:
1426 RETVAL 2134 RETVAL
1427 2135
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 2136MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 2137
1430int 2138int
1431volume (int volume = -1) 2139volume (int volume = -1)
1432 CODE: 2140 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 2141 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 2142 OUTPUT:
1435 RETVAL 2143 RETVAL
1436 2144
1437CFClient::MixMusic 2145CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1439 CODE: 2147 CODE:
1440 RETVAL = Mix_LoadMUS (path); 2148 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 2149 OUTPUT:
1442 RETVAL 2150 RETVAL
1443 2151
1444void 2152void
1445DESTROY (CFClient::MixMusic self) 2153DESTROY (CFPlus::MixMusic self)
1446 CODE: 2154 CODE:
1447 Mix_FreeMusic (self); 2155 Mix_FreeMusic (self);
1448 2156
1449int 2157int
1450play (CFClient::MixMusic self, int loops = -1) 2158play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 2159 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 2160 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 2161 OUTPUT:
1454 RETVAL 2162 RETVAL
1455 2163
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 2164MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 2165
1458BOOT: 2166BOOT:
1459{ 2167{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2168 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 2169 static const struct {
1462 const char *name; 2170 const char *name;
1463 IV iv; 2171 IV iv;
1464 } *civ, const_iv[] = { 2172 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 2173# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 2174 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 2175 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 2176 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 2177 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 2178 const_iv (GL_BLEND),
2179 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 2180 const_iv (GL_SCISSOR_TEST),
2181 const_iv (GL_DEPTH_TEST),
2182 const_iv (GL_ALPHA_TEST),
2183 const_iv (GL_NORMALIZE),
2184 const_iv (GL_RESCALE_NORMAL),
2185 const_iv (GL_FRONT),
2186 const_iv (GL_BACK),
1472 const_iv (GL_AND), 2187 const_iv (GL_AND),
1473 const_iv (GL_ONE), 2188 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 2189 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 2190 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 2191 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2192 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 2193 const_iv (GL_ONE_MINUS_DST_ALPHA),
2194 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 2195 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 2196 const_iv (GL_RGBA),
2197 const_iv (GL_RGBA4),
2198 const_iv (GL_RGBA8),
2199 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 2200 const_iv (GL_UNSIGNED_BYTE),
2201 const_iv (GL_UNSIGNED_SHORT),
2202 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 2203 const_iv (GL_ALPHA),
2204 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 2205 const_iv (GL_LUMINANCE),
2206 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 2207 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2208 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 2209 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 2210 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 2211 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 2213 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 2214 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 2215 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 2216 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 2217 const_iv (GL_TEXTURE_WRAP_T),
2218 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 2219 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 2220 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 2221 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 2222 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2223 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2224 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2225 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2226 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 2227 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 2228 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 2229 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 2230 const_iv (GL_REPLACE),
2231 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 2232 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2233 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2234 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2235 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2236 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2237 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2238 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2239 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 2240 const_iv (GL_LINES),
2241 const_iv (GL_LINE_STRIP),
2242 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2243 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 2244 const_iv (GL_QUAD_STRIP),
2245 const_iv (GL_TRIANGLES),
2246 const_iv (GL_TRIANGLE_STRIP),
2247 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2248 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 2249 const_iv (GL_FASTEST),
2250 const_iv (GL_V2F),
2251 const_iv (GL_V3F),
2252 const_iv (GL_T2F_V3F),
2253 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2254# undef const_iv
1521 }; 2255 };
1522 2256
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2257 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2258 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2259
2260 texture_av = newAV ();
2261 AvREAL_off (texture_av);
1525} 2262}
2263
2264char *
2265gl_vendor ()
2266 CODE:
2267 RETVAL = (char *)glGetString (GL_VENDOR);
2268 OUTPUT:
2269 RETVAL
2270
2271char *
2272gl_version ()
2273 CODE:
2274 RETVAL = (char *)glGetString (GL_VERSION);
2275 OUTPUT:
2276 RETVAL
2277
2278char *
2279gl_extensions ()
2280 CODE:
2281 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2282 OUTPUT:
2283 RETVAL
1526 2284
1527int glGetError () 2285int glGetError ()
2286
2287void glFinish ()
1528 2288
1529void glClear (int mask) 2289void glClear (int mask)
1530 2290
1531void glClearColor (float r, float g, float b, float a = 1.0) 2291void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2292 PROTOTYPE: @
1539 2299
1540void glHint (int target, int mode) 2300void glHint (int target, int mode)
1541 2301
1542void glBlendFunc (int sfactor, int dfactor) 2302void glBlendFunc (int sfactor, int dfactor)
1543 2303
2304void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2305 CODE:
2306 gl_BlendFuncSeparate (sa, da, saa, daa);
2307
2308void glDepthMask (int flag)
2309
1544void glLogicOp (int opcode) 2310void glLogicOp (int opcode)
1545 2311
1546void glColorMask (int red, int green, int blue, int alpha) 2312void glColorMask (int red, int green, int blue, int alpha)
1547 2313
1548void glMatrixMode (int mode) 2314void glMatrixMode (int mode)
1551 2317
1552void glPopMatrix () 2318void glPopMatrix ()
1553 2319
1554void glLoadIdentity () 2320void glLoadIdentity ()
1555 2321
2322void glDrawBuffer (int buffer)
2323
2324void glReadBuffer (int buffer)
2325
1556# near and far are due to microsofts buggy c compiler 2326# near_ and far_ are due to microsofts buggy "c" compiler
2327void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2328
2329# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2330void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2331
1559void glViewport (int x, int y, int width, int height) 2332void glViewport (int x, int y, int width, int height)
1560 2333
1561void glScissor (int x, int y, int width, int height) 2334void glScissor (int x, int y, int width, int height)
1576 2349
1577void glEnd () 2350void glEnd ()
1578 2351
1579void glColor (float r, float g, float b, float a = 1.0) 2352void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2353 PROTOTYPE: @
2354 ALIAS:
2355 glColor_premultiply = 1
1581 CODE: 2356 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2357 if (ix)
2358 {
2359 r *= a;
2360 g *= a;
2361 b *= a;
2362 }
2363 // microsoft visual "c" rounds instead of truncating...
2364 glColor4f (r, g, b, a);
2365
2366void glInterleavedArrays (int format, int stride, char *data)
2367
2368void glDrawElements (int mode, int count, int type, char *indices)
2369
2370# 1.2 void glDrawRangeElements (int mode, int start, int end
2371
2372void glRasterPos (float x, float y, float z = 0.)
2373 CODE:
2374 glRasterPos3f (0, 0, z);
2375 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2376
1584void glVertex (float x, float y, float z = 0.) 2377void glVertex (float x, float y, float z = 0.)
1585 CODE: 2378 CODE:
1586 glVertex3f (x, y, z); 2379 glVertex3f (x, y, z);
1587 2380
1599 2392
1600void glBindTexture (int target, int name) 2393void glBindTexture (int target, int name)
1601 2394
1602void glConvolutionParameter (int target, int pname, float params) 2395void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2396 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2397 if (gl.ConvolutionParameterf)
2398 gl.ConvolutionParameterf (target, pname, params);
1605 2399
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2400void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2401 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2402 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2403 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2404
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2405void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2406 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2407 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2408 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2409
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2410void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2411
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2412void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2413
1620void glRasterPos (int x, int y) 2414void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 2415
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2416void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2417
1626int glGenTexture () 2418int glGenTexture ()
1627 CODE: 2419 CODE:
1628{ 2420 RETVAL = gen_texture ();
1629 GLuint name;
1630 glGenTextures (1, &name);
1631 RETVAL = name;
1632}
1633 OUTPUT: 2421 OUTPUT:
1634 RETVAL 2422 RETVAL
1635 2423
1636void glDeleteTexture (int name) 2424void glDeleteTexture (int name)
1637 CODE: 2425 CODE:
1638{
1639 GLuint name_ = name;
1640 glDeleteTextures (1, &name_); 2426 del_texture (name);
1641} 2427
1642
1643int glGenList () 2428int glGenList ()
1644 CODE: 2429 CODE:
1645 RETVAL = glGenLists (1); 2430 RETVAL = glGenLists (1);
1646 OUTPUT: 2431 OUTPUT:
1647 RETVAL 2432 RETVAL

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