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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.219 by root, Mon Aug 6 05:06:32 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
10#include <string.h> 26#include <string.h>
11#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
12 31
13#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
14#include <SDL_endian.h> 34#include <SDL_endian.h>
15#include <SDL_image.h> 35#include <SDL_image.h>
16#include <SDL_mixer.h> 36#include <SDL_mixer.h>
17#include <SDL_opengl.h> 37#include <SDL_opengl.h>
18 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
19#include <glib/gmacros.h> 42#include <glib/gmacros.h>
20 43
21#include <pango/pango.h> 44#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 45
26#ifndef _WIN32 46#ifndef _WIN32
27# include <sys/types.h> 47# include <sys/types.h>
28# include <sys/socket.h> 48# include <sys/socket.h>
29# include <netinet/in.h> 49# include <netinet/in.h>
30# include <netinet/tcp.h> 50# include <netinet/tcp.h>
31# include <inttypes.h> 51# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 52#endif
40 53
41#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 55
43#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
44 57
45#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
47 60
48#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
49 62
50#define GL_CALL(type,func,args) \ 63#if 0
51 { \ 64# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 65#else
53 static type fptr_; \ 66# define PARACHUTE 0
54 \ 67#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 68
69static AV *texture_av;
70
71static struct
72{
73#define GL_FUNC(ptr,name) ptr name;
74#include "glfunc.h"
75#undef GL_FUNC
76} gl;
77
78static void
79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
80{
81 if (gl.BlendFuncSeparate)
82 gl.BlendFuncSeparate (sa, da, saa, daa);
83 else if (gl.BlendFuncSeparateEXT)
84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
85 else
86 glBlendFunc (sa, da);
87}
88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
65typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
67 123
68typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
69 143
70typedef struct cf_layout { 144typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
74 int base_height; 147 int base_height;
75 CFClient__Font font; 148 CFPlus__Font font;
76} *CFClient__Layout; 149} *CFPlus__Layout;
77 150
78static CFClient__Font default_font; 151static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
81 154
82static void 155static void
83substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
84{ 157{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
159#ifdef FC_HINT_STYLE
160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
161#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 163}
88 164
89static void 165static void
90layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
91{ 167{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
94 */ 170 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
99 175
100 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
101} 177}
102 178
103static void 179static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
107 186
108 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 189
111 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
112} 191 if (!rect.height) rect.height = 1;
113 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
114typedef uint16_t mapface; 198typedef uint16_t faceid;
115 199
116typedef struct { 200typedef struct {
117 GLint name; 201 int name;
118 int w, h; 202 int w, h;
119 float s, t; 203 float s, t;
120 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
121} maptex; 207} maptex;
122 208
123typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
124 int16_t darkness; 212 uint16_t darkness;
125 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
126} mapcell; 214} mapcell;
127 215
128typedef struct { 216typedef struct {
129 int32_t c0, c1; 217 int32_t c0, c1;
130 mapcell *col; 218 mapcell *col;
131} maprow; 219} maprow;
132 220
133typedef struct map { 221typedef struct map {
134 int x, y, w, h; 222 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 224 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 225 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 226
142 int32_t rows; 227 int32_t rows;
143 maprow *row; 228 maprow *row;
144} *CFClient__Map; 229} *CFPlus__Map;
145 230
146static char * 231static char *
147prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
148{ 233{
149 char *p; 234 char *p;
166} 251}
167 252
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
171static maprow * 276static maprow *
172map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
173{ 278{
174 if (0 > y) 279 if (0 > y)
175 { 280 {
176 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
215 320
216 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
217} 322}
218 323
219static mapcell * 324static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
221{ 326{
222 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
223} 328}
224 329
225static void 330static void
226map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
227{ 332{
228 int r; 333 int r;
229 334
230 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
239 self->row = 0; 344 self->row = 0;
240 self->rows = 0; 345 self->rows = 0;
241} 346}
242 347
243static void 348static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 350{
246 int x, y; 351 int x, y;
247 maprow *row; 352 maprow *row;
353 mapcell *cell;
248 354
249 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 356 if (y >= 0)
251 { 357 {
252 if (y >= self->rows) 358 if (y >= self->rows)
258 if (x >= row->c0) 364 if (x >= row->c0)
259 { 365 {
260 if (x >= row->c1) 366 if (x >= row->c1)
261 break; 367 break;
262 368
263 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
264 } 375 }
265 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
266} 393}
267 394
268static void 395static void
269music_finished (void) 396music_finished (void)
270{ 397{
289 ev.data2 = 0; 416 ev.data2 = 0;
290 417
291 SDL_PushEvent ((SDL_Event *)&ev); 418 SDL_PushEvent ((SDL_Event *)&ev);
292} 419}
293 420
421static unsigned int
422minpot (unsigned int n)
423{
424 if (!n)
425 return 0;
426
427 --n;
428
429 n |= n >> 1;
430 n |= n >> 2;
431 n |= n >> 4;
432 n |= n >> 8;
433 n |= n >> 16;
434
435 return n + 1;
436}
437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
294MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
295 486
296PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
297 488
298BOOT: 489BOOT:
299{ 490{
300 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 492 static const struct {
302 const char *name; 493 const char *name;
303 IV iv; 494 IV iv;
304 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
306 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
324 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
388 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL),
401 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_ALT),
403 const_iv (KMOD_META)
404# undef const_iv 604# undef const_iv
405 }; 605 };
406 606
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 609
410 ft2_fontmap = pango_ft2_font_map_new (); 610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
417 619
418int 620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
626
627NV floor (NV x)
628
629NV ceil (NV x)
630
631void
632pango_init ()
633 CODE:
634{
635 opengl_fontmap = pango_opengl_font_map_new ();
636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
638}
639
640char *
641SDL_GetError ()
642
643int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 645
421void 646void
422SDL_Quit () 647SDL_Quit ()
423 648
424void 649void
425SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
426 PPCODE: 651 PPCODE:
427{ 652{
428 SDL_Rect **m; 653 SDL_Rect **m;
429 654
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
434 659
660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
662
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 667
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
669#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
443 672#endif
444 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 673
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 675
449 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
450 while (*m) 677 while (*m)
451 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
452 AV *av = newAV (); 681 AV *av = newAV ();
453 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
454 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
455 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
456 688
457 ++m; 689 ++m;
458 } 690 }
459} 691}
460 692
461int 693int
462SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
463 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
464 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 707 );
708
709 if (RETVAL)
710 {
711 av_clear (texture_av);
712
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
715#include "glfunc.h"
716#undef GL_FUNC
717 }
718}
468 OUTPUT: 719 OUTPUT:
469 RETVAL 720 RETVAL
470 721
471void 722void
472SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
473 724
725char *
726SDL_GetKeyName (int sym)
727
728int
729SDL_GetAppState ()
730
474void 731void
475SDL_PollEvent () 732poll_events ()
476 PPCODE: 733 PPCODE:
477{ 734{
478 SDL_Event ev; 735 SDL_Event ev;
479 736
480 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
481 { 739 {
482 HV *hv = newHV (); 740 HV *hv = newHV ();
483 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
484 742
485 switch (ev.type) 743 switch (ev.type)
487 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
488 case SDL_KEYUP: 746 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 752 break;
494 753
495 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 757 break;
499 758
500 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
506 break; 785 break;
507 786
508 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
790
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 791 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 792 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 793 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 794 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 795 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 801 break;
521 } 802 }
522 803
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 805 }
525} 806}
526 807
527int 808int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
529 POSTCALL: 810 POSTCALL:
530 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
531 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
532 813
533void 814void
534Mix_CloseAudio () 815Mix_CloseAudio ()
535 816
536int 817int
537Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
538 819
820const char *
821Mix_GetError ()
822
539void 823void
540lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
541 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
542#ifndef _WIN32 832#ifdef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
544#endif 854#endif
545 855}
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559 856
560void 857void
561add_font (char *file) 858add_font (char *file)
562 CODE: 859 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 861
565void 862void
566load_image_inline (SV *image_) 863load_image_inline (SV *image_)
567 ALIAS: 864 ALIAS:
568 load_image_file = 1 865 load_image_file = 1
571 STRLEN image_len; 868 STRLEN image_len;
572 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
573 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
574 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
575 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
576 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
577 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
578 875
579 if (!rw) 876 if (!rw)
580 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
581 878
610 907
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 909
613 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
614 911
912 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 913 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
624 921
625 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
627} 924}
628 925
652} 949}
653 950
654void 951void
655error (char *message) 952error (char *message)
656 CODE: 953 CODE:
954 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 955#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 956 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
957#endif
958
959void
960fatal (char *message)
961 CODE:
962 fprintf (stderr, "FATAL: %s\n", message);
963#ifdef _WIN32
964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
965#endif
966 _exit (1);
967
968void
969_exit (int retval = 0)
970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
659#else 973#else
660 fprintf (stderr, "ERROR: %s\n", message); 974 _exit (retval);
661#endif 975#endif
662 976
663void 977void
664fatal (char *message) 978debug ()
665 CODE: 979 CODE:
666#ifdef _WIN32 980{
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 981#if DEBUG
668#else 982 VALGRIND_DO_LEAK_CHECK;
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 983#endif
671 exit (1); 984}
672 985
673MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
674 987
675CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
677 CODE: 992 CODE:
678{ 993{
679 int count; 994 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 998}
684 OUTPUT: 999 OUTPUT:
685 RETVAL 1000 RETVAL
686 1001
687void 1002void
688DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
689 CODE: 1004 CODE:
690 pango_font_description_free (self); 1005 pango_font_description_free (self);
691 1006
692void 1007void
693make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
694 CODE: 1010 CODE:
695 default_font = self; 1011 default_font = self;
696 1012
697MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
698 1014
699CFClient::Layout 1015PROTOTYPES: DISABLE
700new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
701 CODE: 1025 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
703 1027
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
707 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
708 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
709 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
715 OUTPUT: 1038 OUTPUT:
716 RETVAL 1039 RETVAL
717 1040
718void 1041void
719DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
720 CODE: 1043 CODE:
721 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
722 Safefree (self); 1045 Safefree (self);
723 1046
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 1047void
732set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
733 CODE: 1049 CODE:
734{ 1050{
735 STRLEN textlen; 1051 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
737 1053
738 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
739} 1055}
740 1056
741void 1057void
742set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
743 CODE: 1059 CODE:
744{ 1060{
745 STRLEN textlen; 1061 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
747 1063
748 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
749} 1065}
750 1066
1067void
1068set_shapes (CFPlus::Layout self, ...)
1069 CODE:
1070{
1071 PangoAttrList *attrs = 0;
1072 const char *text = pango_layout_get_text (self->pl);
1073 const char *pos = text;
1074 int arg = 4;
1075
1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1077 {
1078 PangoRectangle inkrect, rect;
1079 PangoAttribute *attr;
1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
1083 int w = SvIV (ST (arg - 1));
1084 int h = SvIV (ST (arg ));
1085
1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
1092 rect.y = y * PANGO_SCALE;
1093 rect.width = w * PANGO_SCALE;
1094 rect.height = h * PANGO_SCALE;
1095
1096 if (!attrs)
1097 attrs = pango_layout_get_attributes (self->pl);
1098
1099 attr = pango_attr_shape_new (&inkrect, &rect);
1100 attr->start_index = pos - text;
1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1102 pango_attr_list_insert (attrs, attr);
1103
1104 arg += 4;
1105 pos += sizeof (OBJ_STR) - 1;
1106 }
1107
1108 if (attrs)
1109 pango_layout_set_attributes (self->pl, attrs);
1110}
1111
1112void
1113get_shapes (CFPlus::Layout self)
1114 PPCODE:
1115{
1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1117
1118 do
1119 {
1120 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1121
1122 if (run && shape_attr_p (run))
1123 {
1124 PangoRectangle extents;
1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
1126
1127 EXTEND (SP, 2);
1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1130 }
1131 }
1132 while (pango_layout_iter_next_run (iter));
1133
1134 pango_layout_iter_free (iter);
1135}
1136
1137int
1138has_wrapped (CFPlus::Layout self)
1139 CODE:
1140{
1141 int lines = 1;
1142 const char *text = pango_layout_get_text (self->pl);
1143
1144 while (*text)
1145 lines += *text++ == '\n';
1146
1147 RETVAL = lines < pango_layout_get_line_count (self->pl);
1148}
1149 OUTPUT:
1150 RETVAL
1151
751SV * 1152SV *
752get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
753 CODE: 1154 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1156 sv_utf8_decode (RETVAL);
756 OUTPUT: 1157 OUTPUT:
757 RETVAL 1158 RETVAL
758 1159
759void 1160void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1162 CODE:
762 self->r = r; 1163 self->r = r;
763 self->g = g; 1164 self->g = g;
764 self->b = b; 1165 self->b = b;
765 self->a = a; 1166 self->a = a;
766 1167
767void 1168void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 1170 CODE:
770 if (self->font != font) 1171 if (self->font != font)
771 { 1172 {
772 self->font = font; 1173 self->font = font;
773 layout_update_font (self); 1174 layout_update_font (self);
774 } 1175 }
775 1176
776void 1177void
777set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
778 CODE: 1179 CODE:
779 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
780 { 1181 {
781 self->base_height = base_height; 1182 self->base_height = base_height;
782 layout_update_font (self); 1183 layout_update_font (self);
783 } 1184 }
784 1185
785void 1186void
786set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 1188 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1190
790void 1191void
1192set_indent (CFPlus::Layout self, int indent)
1193 CODE:
1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1195
1196void
1197set_spacing (CFPlus::Layout self, int spacing)
1198 CODE:
1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1200
1201void
1202set_ellipsise (CFPlus::Layout self, int ellipsise)
1203 CODE:
1204 pango_layout_set_ellipsize (self->pl,
1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1208 : PANGO_ELLIPSIZE_NONE
1209 );
1210
1211void
1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
1213 CODE:
1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1215
1216void
791size (CFClient::Layout self) 1217size (CFPlus::Layout self)
792 PPCODE: 1218 PPCODE:
793{ 1219{
794 int w, h; 1220 int w, h;
795 1221
796 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
801} 1227}
802 1228
803int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
804xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1243 CODE:
806{ 1244{
807 int index, trailing; 1245 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1247 RETVAL = index + trailing;
810} 1248}
811 OUTPUT: 1249 OUTPUT:
812 RETVAL 1250 RETVAL
813 1251
814void 1252void
815cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1254 PPCODE:
817{ 1255{
818 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1258
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1263}
826 1264
827void 1265void
828render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
829 PPCODE: 1267 PPCODE:
830{ 1268{
831 SV *retval; 1269 int line, x;
832 int w, h;
833 1270
834 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
835 1273
836 if (self->rgba)
837 {
838 cairo_surface_t *surface;
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1297 else
879 { 1298 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1301 }
904} 1302}
905 1303
1304void
1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1306 PPCODE:
1307 pango_opengl_render_layout_subpixel (
1308 self->pl,
1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1313
906MODULE = CFClient PACKAGE = CFClient::Texture 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
907 1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
908void 1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1325 {
1326 STRLEN datalen;
1327 char *data = SvPVbyte (data_, datalen);
1328 int bpp = datalen / (ow * oh);
1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1330
1331 SvPOK_only (result_);
1332 SvCUR_set (result_, nw * nh * bpp);
1333
1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1335 while (oh--)
1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1337
1338 sv_setsv (data_, result_);
1339 }
1340}
1341
1342void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1344 PROTOTYPE: $$$;$$
911 ALIAS: 1345 ALIAS:
912 draw_quad_alpha = 1 1346 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1347 draw_quad_alpha_premultiplied = 2
914 CODE: 1348 CODE:
915{ 1349{
916 HV *hv = (HV *)SvRV (self); 1350 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1351 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1352 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1353 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1354
1355 if (name <= 0)
1356 XSRETURN_EMPTY;
921 1357
922 if (items < 5) 1358 if (items < 5)
923 { 1359 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1360 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1361 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1362 }
927 1363
928 if (ix) 1364 if (ix)
929 { 1365 {
930 glEnable (GL_BLEND); 1366 glEnable (GL_BLEND);
1367
1368 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1369 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1370 else
1371 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1372 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1373
1374 glEnable (GL_ALPHA_TEST);
1375 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1376 }
933 1377
934 glBindTexture (GL_TEXTURE_2D, name); 1378 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1379
942 glBegin (GL_QUADS); 1380 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1381 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1382 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1383 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1384 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1385 glEnd ();
948 1386
949 if (ix) 1387 if (ix)
1388 {
1389 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1390 glDisable (GL_BLEND);
1391 }
951} 1392}
952 1393
1394IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1395 CODE:
1396{
1397 GLint width;
1398 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1399 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1400 RETVAL = width > 0;
1401}
1402 OUTPUT:
1403 RETVAL
1404
953MODULE = CFClient PACKAGE = CFClient::Map 1405MODULE = CFPlus PACKAGE = CFPlus::Map
954 1406
955CFClient::Map 1407PROTOTYPES: DISABLE
956new (SV *class, int map_width, int map_height) 1408
1409CFPlus::Map
1410new (SV *class)
957 CODE: 1411 CODE:
958 New (0, RETVAL, 1, struct map); 1412 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1413 RETVAL->x = 0;
960 RETVAL->y = 0; 1414 RETVAL->y = 0;
961 RETVAL->w = map_width; 1415 RETVAL->w = 0;
962 RETVAL->h = map_height; 1416 RETVAL->h = 0;
963 RETVAL->ox = 0; 1417 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1418 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1419 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1420 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1421 RETVAL->rows = 0;
970 RETVAL->row = 0; 1422 RETVAL->row = 0;
971 OUTPUT: 1423 OUTPUT:
972 RETVAL 1424 RETVAL
973 1425
974void 1426void
975DESTROY (CFClient::Map self) 1427DESTROY (CFPlus::Map self)
976 CODE: 1428 CODE:
977{ 1429{
978 map_clear (self); 1430 map_clear (self);
979 Safefree (self->face); 1431 Safefree (self->face2tile);
1432 Safefree (self->tex);
980 Safefree (self); 1433 Safefree (self);
981} 1434}
982 1435
983void 1436void
1437resize (CFPlus::Map self, int map_width, int map_height)
1438 CODE:
1439 self->w = map_width;
1440 self->h = map_height;
1441
1442void
984clear (CFClient::Map self) 1443clear (CFPlus::Map self)
985 CODE: 1444 CODE:
986 map_clear (self); 1445 map_clear (self);
987 1446
988void 1447void
989set_face (CFClient::Map self, int face, int texid) 1448set_tileid (CFPlus::Map self, int face, int tile)
990 CODE: 1449 CODE:
991{ 1450{
992 while (self->faces <= face) 1451 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1452 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1453}
1000 1454
1001void 1455void
1456set_smooth (CFPlus::Map self, int face, int smooth, int level)
1457 CODE:
1458{
1459 tileid texid;
1460 maptex *tex;
1461
1462 if (face < 0 || face >= self->faces)
1463 return;
1464
1465 if (smooth < 0 || smooth >= self->faces)
1466 return;
1467
1468 texid = self->face2tile [face];
1469
1470 if (!texid)
1471 return;
1472
1473 tex = self->tex + texid;
1474 tex->smoothtile = self->face2tile [smooth];
1475 tex->smoothlevel = level;
1476}
1477
1478void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1479set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1480 CODE:
1004{ 1481{
1005 while (self->texs <= texid) 1482 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1483
1011 { 1484 {
1012 maptex *tex = self->tex + texid; 1485 maptex *tex = self->tex + texid;
1013 1486
1014 tex->name = name; 1487 tex->name = name;
1019 tex->r = r; 1492 tex->r = r;
1020 tex->g = g; 1493 tex->g = g;
1021 tex->b = b; 1494 tex->b = b;
1022 tex->a = a; 1495 tex->a = a;
1023 } 1496 }
1497
1498 // somewhat hackish, but for textures that require it, it really
1499 // improves the look, and most others don't suffer.
1500 glBindTexture (GL_TEXTURE_2D, name);
1501 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1502 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1503 // use uglier nearest interpolation because linear suffers
1504 // from transparent color bleeding and ugly wrapping effects.
1505 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1506}
1025 1507
1026int 1508int
1027ox (CFClient::Map self) 1509ox (CFPlus::Map self)
1028 ALIAS: 1510 ALIAS:
1029 oy = 1 1511 oy = 1
1512 x = 2
1513 y = 3
1514 w = 4
1515 h = 5
1030 CODE: 1516 CODE:
1031 switch (ix) 1517 switch (ix)
1032 { 1518 {
1033 case 0: RETVAL = self->ox; break; 1519 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1520 case 1: RETVAL = self->oy; break;
1521 case 2: RETVAL = self->x; break;
1522 case 3: RETVAL = self->y; break;
1523 case 4: RETVAL = self->w; break;
1524 case 5: RETVAL = self->h; break;
1035 } 1525 }
1036 OUTPUT: 1526 OUTPUT:
1037 RETVAL 1527 RETVAL
1038 1528
1039void 1529void
1040scroll (CFClient::Map self, int dx, int dy) 1530scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1531 CODE:
1042{ 1532{
1043 if (dx > 0) 1533 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1534 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1535 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1536 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1047 1537
1048 if (dy > 0) 1538 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1539 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1540 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1541 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1052 1542
1053 self->ox += dx; self->x += dx; 1543 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1544 self->oy += dy; self->y += dy;
1055 1545
1056 while (self->y < 0) 1546 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1551 self->y += MAP_EXTEND_Y;
1062 } 1552 }
1063} 1553}
1064 1554
1065void 1555void
1066map1a_update (CFClient::Map self, SV *data_) 1556map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1557 CODE:
1068{ 1558{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1559 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1560 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1561 mapcell *cell;
1072 int x, y, flags; 1562 int x, y, flags;
1073 1563
1074 while (data < data_end) 1564 while (data < data_end - 1)
1075 { 1565 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1566 flags = (data [0] << 8) + data [1]; data += 2;
1077 1567
1078 x = ((flags >> 10) & 63) + self->x; 1568 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1569 y = self->y + ((flags >> 4) & 63);
1080 1570
1081 cell = map_get_cell (self, x, y); 1571 cell = map_get_cell (self, x, y);
1082 1572
1083 if (flags & 15) 1573 if (flags & 15)
1084 { 1574 {
1085 if (cell->darkness < 0) 1575 if (!cell->darkness)
1086 { 1576 {
1577 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1578 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1579 }
1092 1580
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1581 //TODO: don't trust server data to be in-range(!)
1582
1583 if (flags & 8)
1584 {
1585 if (extmap)
1586 {
1587 uint8_t ext, cmd;
1588
1589 do
1590 {
1591 ext = *data++;
1592 cmd = ext & 0x3f;
1593
1594 if (cmd < 4)
1595 cell->darkness = 255 - ext * 64 + 1;
1596 else if (cmd == 5) // health
1597 {
1598 cell->stat_width = 1;
1599 cell->stat_hp = *data++;
1600 }
1601 else if (cmd == 6) // monster width
1602 cell->stat_width = *data++ + 1;
1603 else if (cmd == 0x47)
1604 {
1605 if (*data == 4)
1606 ; // decode player count
1607
1608 data += *data + 1;
1609 }
1610 else if (cmd == 8) // cell flags
1611 cell->flags = *data++;
1612 else if (ext & 0x40) // unknown, multibyte => skip
1613 data += *data + 1;
1614 else
1615 data++;
1616 }
1617 while (ext & 0x80);
1618 }
1619 else
1620 cell->darkness = *data++ + 1;
1621 }
1096 1622
1097 if (flags & 4) 1623 if (flags & 4)
1098 { 1624 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1625 faceid face = (data [0] << 8) + data [1]; data += 2;
1626 need_facenum (self, face);
1627 cell->tile [0] = self->face2tile [face];
1100 } 1628 }
1101 1629
1102 if (flags & 2) 1630 if (flags & 2)
1103 { 1631 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1632 faceid face = (data [0] << 8) + data [1]; data += 2;
1633 need_facenum (self, face);
1634 cell->tile [1] = self->face2tile [face];
1105 } 1635 }
1106 1636
1107 if (flags & 1) 1637 if (flags & 1)
1108 { 1638 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1639 faceid face = (data [0] << 8) + data [1]; data += 2;
1640 need_facenum (self, face);
1641 cell->tile [2] = self->face2tile [face];
1110 } 1642 }
1111 } 1643 }
1112 else 1644 else
1113 cell->darkness = -1; 1645 cell->darkness = 0;
1114 } 1646 }
1115} 1647}
1116 1648
1117SV * 1649SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1650mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1651 CODE:
1120{ 1652{
1121 int x1, x; 1653 int x1, x;
1122 int y1, y; 1654 int y1, y;
1123 int z; 1655 int z;
1144 { 1676 {
1145 mapcell *cell = row->col + (x - row->c0); 1677 mapcell *cell = row->col + (x - row->c0);
1146 1678
1147 for (z = 0; z <= 0; z++) 1679 for (z = 0; z <= 0; z++)
1148 { 1680 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1681 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1682 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1683 int a1 = tex.a;
1156 1684
1157 r = (r * a0 + tex.r * a1) / 255; 1685 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1686 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1687 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1688 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1689 }
1163 } 1690 }
1164 1691
1165 *map++ = (r ) 1692 *map++ = (r )
1166 | (g << 8) 1693 | (g << 8)
1172 RETVAL = map_sv; 1699 RETVAL = map_sv;
1173} 1700}
1174 OUTPUT: 1701 OUTPUT:
1175 RETVAL 1702 RETVAL
1176 1703
1177void 1704SV *
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1705draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1179 PPCODE: 1706 CODE:
1180{ 1707{
1181 int vx, vy; 1708 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1709 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1710 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1711 smooth_key skey;
1182 int x, y, z; 1712 int x, y, z;
1183 int last_name; 1713 int last_name;
1184 mapface face; 1714 AV *missing = newAV ();
1185 int sw4 = (sw + 3) & ~3; 1715 RETVAL = newRV_noinc ((SV *)missing);
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1716
1189 memset (darkness, 255, sw4 * sh); 1717 // thats current max. sorry.
1190 SvPOK_only (darkness_sv); 1718 if (sw > 255) sw = 255;
1191 SvCUR_set (darkness_sv, sw4 * sh); 1719 if (sh > 255) sh = 255;
1192 1720
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1721 // clear key, in case of extra padding
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1722 memset (&skey, 0, sizeof (skey));
1195
1196 /*
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205 1723
1206 glColor4ub (255, 255, 255, 255); 1724 glColor4ub (255, 255, 255, 255);
1207 1725
1726 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1727 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1728 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1729 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1730
1213 glBegin (GL_QUADS); 1731 glBegin (GL_QUADS);
1214 1732
1215 last_name = 0; 1733 last_name = -1;
1216 1734
1735 mx += self->x;
1736 my += self->y;
1737
1738 // first pass: determine smooth_max
1739 // rather ugly, if you ask me
1740 // could also be stored inside mapcell and updated on change
1741 memset (smooth_max, 0, sizeof (smooth_max));
1742
1743 for (y = 0; y < sh; y++)
1744 if (0 <= y + my && y + my < self->rows)
1745 {
1746 maprow *row = self->row + (y + my);
1747
1748 for (x = 0; x < sw; x++)
1749 if (row->c0 <= x + mx && x + mx < row->c1)
1750 {
1751 mapcell *cell = row->col + (x + mx - row->c0);
1752
1753 smooth_max[x + 1][y + 1] =
1754 MAX (self->tex [cell->tile [0]].smoothlevel,
1755 MAX (self->tex [cell->tile [1]].smoothlevel,
1756 self->tex [cell->tile [2]].smoothlevel));
1757 }
1758 }
1759
1217 for (z = 0; z < 3; z++) 1760 for (z = 0; z <= 2; z++)
1761 {
1762 memset (smooth_level, 0, sizeof (smooth_level));
1763
1218 for (y = 0; y < sh; y++) 1764 for (y = 0; y < sh; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 1765 if (0 <= y + my && y + my < self->rows)
1220 { 1766 {
1221 maprow *row = self->row + (y + vy); 1767 maprow *row = self->row + (y + my);
1222 1768
1223 for (x = 0; x < sw; x++) 1769 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1770 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 1771 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1772 mapcell *cell = row->col + (x + mx - row->c0);
1227
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z]; 1773 tileid tile = cell->tile [z];
1233 1774
1234 if (face) 1775 if (tile)
1776 {
1777 maptex tex = self->tex [tile];
1778 int px, py;
1779
1780 // suppressing texture state switches here
1781 // is only moderately effective, but worth the extra effort
1782 if (last_name != tex.name)
1783 {
1784 if (!tex.name)
1785 {
1786 av_push (missing, newSViv (tile));
1787 tex = self->tex [2]; /* missing, replace by noface */
1788 }
1789
1790 glEnd ();
1791 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1792 glBegin (GL_QUADS);
1793 }
1794
1795 px = (x + 1) * T - tex.w;
1796 py = (y + 1) * T - tex.h;
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1802
1803 if (cell->flags && z == 2)
1804 {
1805 if (cell->flags & 1)
1806 {
1807 maptex tex = self->tex [1];
1808 int px = x * T + T * 2 / 32;
1809 int py = y * T - T * 6 / 32;
1810
1811 glEnd ();
1812 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1813 glBegin (GL_QUADS);
1814
1815 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1816 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1817 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1818 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1819 }
1820 }
1821
1822 // update smooth hash
1823 if (tex.smoothtile)
1824 {
1825 skey.tile = tex.smoothtile;
1826 skey.level = tex.smoothlevel;
1827
1828 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1829
1830 // add bits to current tile and all neighbours. skey.x|y is
1831 // shifted +1|+1 so we always stay positive.
1832
1833 // bits is ___n cccc CCCC bbbb
1834 // n do not draw borders&corners
1835 // c draw these corners, but...
1836 // C ... not these
1837 // b draw these borders
1838
1839 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1840 // ┃· ·· ·┃ ━━
1841
1842 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1843 // ·· ·· ·┏ ┓·
1844
1845 // full tile
1846 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1847
1848 // borders
1849 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1850 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1851 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1852 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1853
1854 // corners
1855 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1856 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1857 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1858 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1859 }
1860 }
1861 }
1862 }
1863
1864 // go through all smoothlevels, lowest to highest, then draw.
1865 // this is basically counting sort
1866 {
1867 int w, b;
1868
1869 for (w = 0; w < 256 / 32; ++w)
1870 {
1871 uint32_t smask = smooth_level [w];
1872 if (smask)
1873 for (b = 0; b < 32; ++b)
1874 if (smask & (((uint32_t)1) << b))
1235 { 1875 {
1236 maptex tex = self->tex [face]; 1876 int level = (w << 5) | b;
1877 HE *he;
1237 1878
1238 int px = (x + 1) * 32 - tex.w; 1879 hv_iterinit (smooth);
1239 int py = (y + 1) * 32 - tex.h; 1880 while ((he = hv_iternext (smooth)))
1240
1241 if (last_name != tex.name)
1242 { 1881 {
1882 smooth_key *skey = (smooth_key *)HeKEY (he);
1883 IV bits = SvIVX (HeVAL (he));
1884
1885 if (!(bits & 0x1000)
1886 && skey->level == level
1887 && level > smooth_max [skey->x][skey->y])
1888 {
1889 maptex tex = self->tex [skey->tile];
1890 int px = (((int)skey->x) - 1) * T;
1891 int py = (((int)skey->y) - 1) * T;
1892 int border = bits & 15;
1893 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1894 float dx = tex.s * .0625f; // 16 images/row
1895 float dy = tex.t * .5f ; // 2 images/column
1896
1897 // this time naively avoiding texture state changes
1898 // save gobs of state changes.
1899 if (last_name != tex.name)
1900 {
1901 if (!tex.name)
1902 {
1903 av_push (missing, newSViv (skey->tile));
1904 continue; // smoothing not yet available
1905 }
1906
1243 glEnd (); 1907 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name); 1908 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1246 glBegin (GL_QUADS); 1909 glBegin (GL_QUADS);
1910 }
1911
1912 if (border)
1913 {
1914 float ox = border * dx;
1915
1916 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1917 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1918 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1919 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1920 }
1921
1922 if (corner)
1923 {
1924 float ox = corner * dx;
1925
1926 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1927 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1928 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1929 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1930 }
1931 }
1247 } 1932 }
1248
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 } 1933 }
1254 }
1255 } 1934 }
1935 }
1936
1937 hv_clear (smooth);
1938 }
1256 1939
1257 glEnd (); 1940 glEnd ();
1258 1941
1259 glDisable (GL_TEXTURE_2D); 1942 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1943 glDisable (GL_BLEND);
1261 1944
1945 // top layer: overlays such as the health bar
1946 for (y = 0; y < sh; y++)
1947 if (0 <= y + my && y + my < self->rows)
1948 {
1949 maprow *row = self->row + (y + my);
1950
1951 for (x = 0; x < sw; x++)
1952 if (row->c0 <= x + mx && x + mx < row->c1)
1953 {
1954 mapcell *cell = row->col + (x + mx - row->c0);
1955
1956 int px = x * T;
1957 int py = y * T;
1958
1959 if (cell->stat_hp)
1960 {
1961 int width = cell->stat_width * T;
1962 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1963
1964 glColor3ub (0, 0, 0);
1965 glRectf (px + 1, py - thick - 2,
1966 px + width - 1, py);
1967
1968 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1969 glRectf (px + 2,
1970 py - thick - 1,
1971 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1972 }
1973 }
1974 }
1975}
1976 OUTPUT:
1977 RETVAL
1978
1979void
1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1981 CODE:
1982{
1983 static float color[16][3] = {
1984 { 0.00F, 0.00F, 0.00F },
1985 { 1.00F, 1.00F, 1.00F },
1986 { 0.00F, 0.00F, 0.55F },
1987 { 1.00F, 0.00F, 0.00F },
1988
1989 { 1.00F, 0.54F, 0.00F },
1990 { 0.11F, 0.56F, 1.00F },
1991 { 0.93F, 0.46F, 0.00F },
1992 { 0.18F, 0.54F, 0.34F },
1993
1994 { 0.56F, 0.73F, 0.56F },
1995 { 0.80F, 0.80F, 0.80F },
1996 { 0.55F, 0.41F, 0.13F },
1997 { 0.99F, 0.77F, 0.26F },
1998
1999 { 0.74F, 0.65F, 0.41F },
2000
2001 { 0.00F, 1.00F, 1.00F },
2002 { 1.00F, 0.00F, 1.00F },
2003 { 1.00F, 1.00F, 0.00F },
2004 };
2005
2006 int x, y;
2007
2008 glEnable (GL_TEXTURE_2D);
2009 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2010 glEnable (GL_BLEND);
2011 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2012 glBegin (GL_QUADS);
2013
2014 for (y = 0; y < h; y++)
2015 for (x = 0; x < w; x++)
2016 {
2017 unsigned char m = data [x + y * w];
2018
2019 if (m)
2020 {
2021 float *c = color [m & 15];
2022
2023 float tx1 = m & 0x40 ? 0.5 : 0.;
2024 float tx2 = tx1 + 0.5;
2025
2026 glColor4f (c[0], c[1], c[2], 0.75);
2027 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2028 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2029 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2030 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2031 }
2032 }
2033
2034 glEnd ();
2035 glDisable (GL_BLEND);
2036 glDisable (GL_TEXTURE_2D);
2037}
2038
2039void
2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2041 PPCODE:
2042{
2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2051
2052 SvPOK_only (darkness3_sv);
2053 SvCUR_set (darkness3_sv, sw34 * sh3);
2054
2055 mx += self->x - 1;
2056 my += self->y - 1;
2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
2060 for (y = 0; y < sh1; y++)
2061 if (0 <= y + my && y + my < self->rows)
2062 {
2063 maprow *row = self->row + (y + my);
2064
2065 for (x = 0; x < sw1; x++)
2066 if (row->c0 <= x + mx && x + mx < row->c1)
2067 {
2068 mapcell *cell = row->col + (x + mx - row->c0);
2069
2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
2072 : 255 - FOW_DARKNESS;
2073 }
2074 }
2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1262 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1265 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1266} 2118}
1267 2119
1268SV * 2120SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 2122 CODE:
1271{ 2123{
1272 int x, y, x1, y1; 2124 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1300 { 2152 {
1301 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 2154 uint8_t flags = 0;
1303 2155
1304 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1307 2159
1308 *data++ = flags; 2160 *data++ = flags;
1309 2161
1310 if (flags & 1) 2162 if (flags & 1)
1311 { 2163 {
2164 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 2166 *data++ = tile;
1314 } 2167 }
1315 2168
1316 if (flags & 2) 2169 if (flags & 2)
1317 { 2170 {
2171 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 2173 *data++ = tile;
1320 } 2174 }
1321 2175
1322 if (flags & 4) 2176 if (flags & 4)
1323 { 2177 {
2178 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 2180 *data++ = tile;
1326 } 2181 }
1327 } 2182 }
1328 else 2183 else
1329 *data++ = 0; 2184 *data++ = 0;
1330 } 2185 }
1336} 2191}
1337 OUTPUT: 2192 OUTPUT:
1338 RETVAL 2193 RETVAL
1339 2194
1340void 2195void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 2197 PPCODE:
1343{ 2198{
1344 int x, y, z; 2199 int x, y, z;
1345 int w, h; 2200 int w, h;
1346 int x1, y1; 2201 int x1, y1;
1370 { 2225 {
1371 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1372 2227
1373 if (flags) 2228 if (flags)
1374 { 2229 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1378 2232
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 2236
1383 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1384 { 2238 {
1385 cell->darkness = -1; 2239 cell->darkness = 0;
1386 2240
1387 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1388 { 2242 {
1389 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1390 2244
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1393 } 2252 }
1394 } 2253 }
1395 } 2254 }
1396 } 2255 }
1397 } 2256 }
1398} 2257}
1399 2258
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1401 2260
1402CFClient::MixChunk 2261CFPlus::RW
1403new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1404 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2356
2357void
2358set_reverse_stereo (CFPlus::Channel self, int flip)
2359 CODE:
2360 Mix_SetReverseStereo (self, flip);
2361
2362MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2363
2364PROTOTYPES: DISABLE
2365
2366CFPlus::MixChunk
2367new (SV *class, CFPlus::RW rwops)
2368 CODE:
1405 RETVAL = Mix_LoadWAV (path); 2369 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1406 OUTPUT: 2370 OUTPUT:
1407 RETVAL 2371 RETVAL
1408 2372
1409void 2373void
1410DESTROY (CFClient::MixChunk self) 2374DESTROY (CFPlus::MixChunk self)
1411 CODE: 2375 CODE:
1412 Mix_FreeChunk (self); 2376 Mix_FreeChunk (self);
1413 2377
1414int 2378int
1415volume (CFClient::MixChunk self, int volume = -1) 2379volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 2380 CODE:
2381 if (items > 1)
2382 volume = CLAMP (volume, 0, 128);
1417 RETVAL = Mix_VolumeChunk (self, volume); 2383 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 2384 OUTPUT:
1419 RETVAL 2385 RETVAL
1420 2386
1421int 2387CFPlus::Channel
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2388play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 2389 CODE:
2390{
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2391 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 2392
1426 RETVAL 2393 if (RETVAL < 0)
2394 XSRETURN_UNDEF;
1427 2395
2396 if (channel < 0)
2397 {
2398 Mix_UnregisterAllEffects (RETVAL);
2399 Mix_Volume (RETVAL, 128);
2400 }
2401}
2402 OUTPUT:
2403 RETVAL
2404
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 2405MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 2406
1430int 2407int
1431volume (int volume = -1) 2408volume (int volume = -1)
2409 PROTOTYPE: ;$
1432 CODE: 2410 CODE:
2411 if (items > 0)
2412 volume = CLAMP (volume, 0, 128);
1433 RETVAL = Mix_VolumeMusic (volume); 2413 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 2414 OUTPUT:
1435 RETVAL 2415 RETVAL
1436 2416
2417void
2418fade_out (int ms)
2419 CODE:
2420 Mix_FadeOutMusic (ms);
2421
2422void
2423halt ()
2424 CODE:
2425 Mix_HaltMusic ();
2426
1437CFClient::MixMusic 2427CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 2428new (SV *class, CFPlus::RW rwops)
1439 CODE: 2429 CODE:
1440 RETVAL = Mix_LoadMUS (path); 2430 RETVAL = Mix_LoadMUS_RW (rwops);
1441 OUTPUT: 2431 OUTPUT:
1442 RETVAL 2432 RETVAL
1443 2433
1444void 2434void
1445DESTROY (CFClient::MixMusic self) 2435DESTROY (CFPlus::MixMusic self)
1446 CODE: 2436 CODE:
1447 Mix_FreeMusic (self); 2437 Mix_FreeMusic (self);
1448 2438
1449int 2439int
1450play (CFClient::MixMusic self, int loops = -1) 2440play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 2441 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 2442 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 2443 OUTPUT:
1454 RETVAL 2444 RETVAL
1455 2445
2446void
2447fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2448 CODE:
2449 Mix_FadeInMusicPos (self, loops, ms, position);
2450
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 2451MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2452
2453PROTOTYPES: ENABLE
1457 2454
1458BOOT: 2455BOOT:
1459{ 2456{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2457 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 2458 static const struct {
1462 const char *name; 2459 const char *name;
1463 IV iv; 2460 IV iv;
1464 } *civ, const_iv[] = { 2461 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 2462# define const_iv(name) { # name, (IV)name }
2463 const_iv (GL_VENDOR),
2464 const_iv (GL_VERSION),
2465 const_iv (GL_EXTENSIONS),
1466 const_iv (GL_COLOR_MATERIAL), 2466 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 2467 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 2468 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 2469 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 2470 const_iv (GL_BLEND),
2471 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 2472 const_iv (GL_SCISSOR_TEST),
2473 const_iv (GL_DEPTH_TEST),
2474 const_iv (GL_ALPHA_TEST),
2475 const_iv (GL_NORMALIZE),
2476 const_iv (GL_RESCALE_NORMAL),
2477 const_iv (GL_FRONT),
2478 const_iv (GL_BACK),
2479 const_iv (GL_AUX0),
1472 const_iv (GL_AND), 2480 const_iv (GL_AND),
1473 const_iv (GL_ONE), 2481 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 2482 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 2483 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 2484 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2485 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 2486 const_iv (GL_ONE_MINUS_DST_ALPHA),
2487 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 2488 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 2489 const_iv (GL_RGBA),
2490 const_iv (GL_RGBA4),
2491 const_iv (GL_RGBA8),
2492 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 2493 const_iv (GL_UNSIGNED_BYTE),
2494 const_iv (GL_UNSIGNED_SHORT),
2495 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 2496 const_iv (GL_ALPHA),
2497 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 2498 const_iv (GL_LUMINANCE),
2499 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 2500 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2501 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 2502 const_iv (GL_COMPILE),
2503 const_iv (GL_PROXY_TEXTURE_1D),
2504 const_iv (GL_PROXY_TEXTURE_2D),
1487 const_iv (GL_TEXTURE_1D), 2505 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 2506 const_iv (GL_TEXTURE_2D),
1489 const_iv (GL_TEXTURE_ENV), 2507 const_iv (GL_TEXTURE_ENV),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 2508 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 2509 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 2510 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 2511 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 2512 const_iv (GL_TEXTURE_WRAP_T),
2513 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 2514 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 2515 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 2516 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 2517 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2518 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2519 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2520 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2521 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 2522 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 2523 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 2524 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 2525 const_iv (GL_REPLACE),
2526 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 2527 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2528 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2529 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2530 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2531 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2532 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2533 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2534 const_iv (GL_CONSTANT_BORDER),
2535 const_iv (GL_POINTS),
1515 const_iv (GL_LINES), 2536 const_iv (GL_LINES),
2537 const_iv (GL_LINE_STRIP),
2538 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2539 const_iv (GL_QUADS),
2540 const_iv (GL_QUAD_STRIP),
2541 const_iv (GL_TRIANGLES),
2542 const_iv (GL_TRIANGLE_STRIP),
2543 const_iv (GL_TRIANGLE_FAN),
1517 const_iv (GL_LINE_LOOP), 2544 const_iv (GL_POLYGON),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2545 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2546 const_iv (GL_POINT_SMOOTH_HINT),
2547 const_iv (GL_LINE_SMOOTH_HINT),
2548 const_iv (GL_POLYGON_SMOOTH_HINT),
2549 const_iv (GL_GENERATE_MIPMAP_HINT),
1519 const_iv (GL_FASTEST), 2550 const_iv (GL_FASTEST),
2551 const_iv (GL_DONT_CARE),
2552 const_iv (GL_NICEST),
2553 const_iv (GL_V2F),
2554 const_iv (GL_V3F),
2555 const_iv (GL_T2F_V3F),
2556 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2557# undef const_iv
1521 }; 2558 };
1522 2559
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2562
2563 texture_av = newAV ();
2564 AvREAL_off (texture_av);
1525} 2565}
2566
2567char *
2568gl_vendor ()
2569 CODE:
2570 RETVAL = (char *)glGetString (GL_VENDOR);
2571 OUTPUT:
2572 RETVAL
2573
2574char *
2575gl_version ()
2576 CODE:
2577 RETVAL = (char *)glGetString (GL_VERSION);
2578 OUTPUT:
2579 RETVAL
2580
2581char *
2582gl_extensions ()
2583 CODE:
2584 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2585 OUTPUT:
2586 RETVAL
2587
2588const char *glGetString (GLenum pname)
2589
2590GLint glGetInteger (GLenum pname)
2591 CODE:
2592 glGetIntegerv (pname, &RETVAL);
2593 OUTPUT:
2594 RETVAL
2595
2596GLdouble glGetDouble (GLenum pname)
2597 CODE:
2598 glGetDoublev (pname, &RETVAL);
2599 OUTPUT:
2600 RETVAL
1526 2601
1527int glGetError () 2602int glGetError ()
2603
2604void glFinish ()
1528 2605
1529void glClear (int mask) 2606void glClear (int mask)
1530 2607
1531void glClearColor (float r, float g, float b, float a = 1.0) 2608void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2609 PROTOTYPE: @
1539 2616
1540void glHint (int target, int mode) 2617void glHint (int target, int mode)
1541 2618
1542void glBlendFunc (int sfactor, int dfactor) 2619void glBlendFunc (int sfactor, int dfactor)
1543 2620
2621void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2622 CODE:
2623 gl_BlendFuncSeparate (sa, da, saa, daa);
2624
2625void glDepthMask (int flag)
2626
1544void glLogicOp (int opcode) 2627void glLogicOp (int opcode)
1545 2628
1546void glColorMask (int red, int green, int blue, int alpha) 2629void glColorMask (int red, int green, int blue, int alpha)
1547 2630
1548void glMatrixMode (int mode) 2631void glMatrixMode (int mode)
1551 2634
1552void glPopMatrix () 2635void glPopMatrix ()
1553 2636
1554void glLoadIdentity () 2637void glLoadIdentity ()
1555 2638
2639void glDrawBuffer (int buffer)
2640
2641void glReadBuffer (int buffer)
2642
1556# near and far are due to microsofts buggy c compiler 2643# near_ and far_ are due to microsofts buggy "c" compiler
2644void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2645
2646# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2647void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2648
2649PROTOTYPES: DISABLE
1558 2650
1559void glViewport (int x, int y, int width, int height) 2651void glViewport (int x, int y, int width, int height)
1560 2652
1561void glScissor (int x, int y, int width, int height) 2653void glScissor (int x, int y, int width, int height)
1562 2654
1570 2662
1571void glRotate (float angle, float x, float y, float z) 2663void glRotate (float angle, float x, float y, float z)
1572 CODE: 2664 CODE:
1573 glRotatef (angle, x, y, z); 2665 glRotatef (angle, x, y, z);
1574 2666
1575void glBegin (int mode)
1576
1577void glEnd ()
1578
1579void glColor (float r, float g, float b, float a = 1.0) 2667void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2668 ALIAS:
2669 glColor_premultiply = 1
1581 CODE: 2670 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2671 if (ix)
2672 {
2673 r *= a;
2674 g *= a;
2675 b *= a;
2676 }
2677 // microsoft visual "c" rounds instead of truncating...
2678 glColor4f (r, g, b, a);
2679
2680void glRasterPos (float x, float y, float z = 0.)
2681 CODE:
2682 glRasterPos3f (0, 0, z);
2683 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2684
1584void glVertex (float x, float y, float z = 0.) 2685void glVertex (float x, float y, float z = 0.)
1585 CODE: 2686 CODE:
1586 glVertex3f (x, y, z); 2687 glVertex3f (x, y, z);
1587 2688
1588void glTexCoord (float s, float t) 2689void glTexCoord (float s, float t)
1589 CODE: 2690 CODE:
1590 glTexCoord2f (s, t); 2691 glTexCoord2f (s, t);
1591 2692
2693void glRect (float x1, float y1, float x2, float y2)
2694 CODE:
2695 glRectf (x1, y1, x2, y2);
2696
2697PROTOTYPES: ENABLE
2698
2699void glBegin (int mode)
2700
2701void glEnd ()
2702
2703void glPointSize (GLfloat size)
2704
2705void glLineWidth (GLfloat width)
2706
2707void glInterleavedArrays (int format, int stride, char *data)
2708
2709void glDrawElements (int mode, int count, int type, char *indices)
2710
2711# 1.2 void glDrawRangeElements (int mode, int start, int end
2712
1592void glTexEnv (int target, int pname, float param) 2713void glTexEnv (int target, int pname, float param)
1593 CODE: 2714 CODE:
1594 glTexEnvf (target, pname, param); 2715 glTexEnvf (target, pname, param);
1595 2716
1596void glTexParameter (int target, int pname, float param) 2717void glTexParameter (int target, int pname, float param)
1599 2720
1600void glBindTexture (int target, int name) 2721void glBindTexture (int target, int name)
1601 2722
1602void glConvolutionParameter (int target, int pname, float params) 2723void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2724 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2725 if (gl.ConvolutionParameterf)
2726 gl.ConvolutionParameterf (target, pname, params);
1605 2727
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2729 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2730 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2731 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2732
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2734 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2735 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2736 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2737
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2739
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2741
1620void glRasterPos (int x, int y) 2742void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE: 2743
1622 glRasterPos2i (x, y); 2744void glPixelZoom (float x, float y)
1623 2745
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2746void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2747
1626int glGenTexture () 2748int glGenTexture ()
1627 CODE: 2749 CODE:
1628{ 2750 RETVAL = gen_texture ();
1629 GLuint name;
1630 glGenTextures (1, &name);
1631 RETVAL = name;
1632}
1633 OUTPUT: 2751 OUTPUT:
1634 RETVAL 2752 RETVAL
1635 2753
1636void glDeleteTexture (int name) 2754void glDeleteTexture (int name)
1637 CODE: 2755 CODE:
1638{
1639 GLuint name_ = name;
1640 glDeleteTextures (1, &name_); 2756 del_texture (name);
1641} 2757
1642
1643int glGenList () 2758int glGenList ()
1644 CODE: 2759 CODE:
1645 RETVAL = glGenLists (1); 2760 RETVAL = glGenLists (1);
1646 OUTPUT: 2761 OUTPUT:
1647 RETVAL 2762 RETVAL
1654 2769
1655void glEndList () 2770void glEndList ()
1656 2771
1657void glCallList (int list) 2772void glCallList (int list)
1658 2773
2774MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2775
2776PROTOTYPES: DISABLE
2777
2778void
2779find_widget (SV *self, NV x, NV y)
2780 PPCODE:
2781{
2782 if (within_widget (self, x, y))
2783 XPUSHs (self);
2784}
2785
2786BOOT:
2787{
2788 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2789
2790 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2791 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2792 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2793 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2794}
2795
2796void
2797draw (SV *self)
2798 CODE:
2799{
2800 HV *hv;
2801 SV **svp;
2802 NV x, y, w, h;
2803 SV *draw_x_sv = GvSV (draw_x_gv);
2804 SV *draw_y_sv = GvSV (draw_y_gv);
2805 SV *draw_w_sv = GvSV (draw_w_gv);
2806 SV *draw_h_sv = GvSV (draw_h_gv);
2807 SV *hover;
2808 double draw_x, draw_y, draw_w, draw_h;
2809
2810 if (!SvROK (self))
2811 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2812
2813 hv = (HV *)SvRV (self);
2814
2815 if (SvTYPE (hv) != SVt_PVHV)
2816 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2817
2818 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2819 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2820
2821 if (!h || !w)
2822 XSRETURN_EMPTY;
2823
2824 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2825 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2826
2827 draw_x = SvNV (draw_x_sv) + x;
2828 draw_y = SvNV (draw_y_sv) + y;
2829
2830 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2831 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2832 XSRETURN_EMPTY;
2833
2834 sv_setnv (draw_x_sv, draw_x);
2835 sv_setnv (draw_y_sv, draw_y);
2836
2837 glPushMatrix ();
2838 glTranslated (x, y, 0);
2839
2840 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2841 {
2842 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2843
2844 if (svp && SvTRUE (*svp))
2845 {
2846 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2847 glEnable (GL_BLEND);
2848 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2849 glBegin (GL_QUADS);
2850 glVertex2f (0, 0);
2851 glVertex2f (w, 0);
2852 glVertex2f (w, h);
2853 glVertex2f (0, h);
2854 glEnd ();
2855 glDisable (GL_BLEND);
2856 }
2857 }
2858#if 0
2859 if ($ENV{CFPLUS_DEBUG} & 1) {
2860 glPushMatrix;
2861 glColor 1, 1, 0, 1;
2862 glTranslate 0.375, 0.375;
2863 glBegin GL_LINE_LOOP;
2864 glVertex 0 , 0;
2865 glVertex $self->{w} - 1, 0;
2866 glVertex $self->{w} - 1, $self->{h} - 1;
2867 glVertex 0 , $self->{h} - 1;
2868 glEnd;
2869 glPopMatrix;
2870 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2871 }
2872#endif
2873 PUSHMARK (SP);
2874 XPUSHs (self);
2875 PUTBACK;
2876 call_method ("_draw", G_VOID | G_DISCARD);
2877 SPAGAIN;
2878
2879 glPopMatrix ();
2880
2881 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2882 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2883}
2884

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