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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.76 by root, Thu May 11 23:41:45 2006 UTC vs.
Revision 1.238 by root, Sat Nov 3 12:08:43 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
10#include <string.h> 31#include <string.h>
11#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
12 36
13#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
14#include <SDL_endian.h> 39#include <SDL_endian.h>
15#include <SDL_image.h> 40#include <SDL_image.h>
16#include <SDL_mixer.h> 41#include <SDL_mixer.h>
17#include <SDL_opengl.h> 42#include <SDL_opengl.h>
18 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
19#include <glib/gmacros.h> 47#include <glib/gmacros.h>
20 48
21#include <pango/pango.h> 49#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 50
26#ifndef _WIN32 51#ifndef _WIN32
27# include <sys/types.h> 52# include <sys/types.h>
28# include <sys/socket.h> 53# include <sys/socket.h>
29# include <netinet/in.h> 54# include <netinet/in.h>
30# include <netinet/tcp.h> 55# include <netinet/tcp.h>
31# include <inttypes.h> 56# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 57#endif
40 58
41#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 60
43#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
44 62
45#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
47 65
48#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
49 67
50#define GL_CALL(type,func,args) \ 68#if 0
51 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 70#else
53 static type fptr_; \ 71# define PARACHUTE 0
54 \ 72#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
65typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
67 129
68typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
69 149
70typedef struct cf_layout { 150typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
74 int base_height; 153 int base_height;
75 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
76} *CFClient__Layout; 156} *CFPlus__Layout;
77 157
78static CFClient__Font default_font; 158static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
81 161
82static void 162static void
83substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
84{ 164{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
166#ifdef FC_HINT_STYLE
167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
168#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 170}
88 171
89static void 172static void
90layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
91{ 174{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
94 */ 177 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
99 182
100 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
101} 184}
102 185
103static void 186static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
107 193
108 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 196
111 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
112} 198 if (!rect.height) rect.height = 1;
113 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
114typedef uint16_t mapface; 205typedef uint16_t faceid;
115 206
116typedef struct { 207typedef struct {
117 GLint name; 208 GLuint name;
118 int w, h; 209 int w, h;
119 float s, t; 210 float s, t;
120 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
121} maptex; 214} maptex;
122 215
123typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
124 int16_t darkness; 219 uint16_t darkness;
125 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
126} mapcell; 221} mapcell;
127 222
128typedef struct { 223typedef struct {
129 int32_t c0, c1; 224 int32_t c0, c1;
130 mapcell *col; 225 mapcell *col;
131} maprow; 226} maprow;
132 227
133typedef struct map { 228typedef struct map {
134 int x, y, w, h; 229 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 231 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 232 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 233
142 int32_t rows; 234 int32_t rows;
143 maprow *row; 235 maprow *row;
144} *CFClient__Map; 236} *CFPlus__Map;
145 237
146static char * 238static char *
147prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
148{ 240{
149 char *p; 241 char *p;
166} 258}
167 259
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
171static maprow * 283static maprow *
172map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
173{ 285{
174 if (0 > y) 286 if (0 > y)
175 { 287 {
176 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
215 327
216 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
217} 329}
218 330
219static mapcell * 331static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
221{ 333{
222 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
223} 335}
224 336
225static void 337static void
226map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
227{ 339{
228 int r; 340 int r;
229 341
230 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
239 self->row = 0; 351 self->row = 0;
240 self->rows = 0; 352 self->rows = 0;
241} 353}
242 354
243static void 355static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 357{
246 int x, y; 358 int x, y;
247 maprow *row; 359 maprow *row;
360 mapcell *cell;
248 361
249 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 363 if (y >= 0)
251 { 364 {
252 if (y >= self->rows) 365 if (y >= self->rows)
258 if (x >= row->c0) 371 if (x >= row->c0)
259 { 372 {
260 if (x >= row->c1) 373 if (x >= row->c1)
261 break; 374 break;
262 375
263 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
264 } 382 }
265 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
266} 400}
267 401
268static void 402static void
269music_finished (void) 403music_finished (void)
270{ 404{
289 ev.data2 = 0; 423 ev.data2 = 0;
290 424
291 SDL_PushEvent ((SDL_Event *)&ev); 425 SDL_PushEvent ((SDL_Event *)&ev);
292} 426}
293 427
428static unsigned int
429minpot (unsigned int n)
430{
431 if (!n)
432 return 0;
433
434 --n;
435
436 n |= n >> 1;
437 n |= n >> 2;
438 n |= n >> 4;
439 n |= n >> 8;
440 n |= n >> 16;
441
442 return n + 1;
443}
444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
294MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
295 504
296PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
297 506
298BOOT: 507BOOT:
299{ 508{
300 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 510 static const struct {
302 const char *name; 511 const char *name;
303 IV iv; 512 IV iv;
304 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
306 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
324 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
388 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL), 624
401 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
402 const_iv (KMOD_ALT),
403 const_iv (KMOD_META)
404# undef const_iv 626# undef const_iv
405 }; 627 };
406 628
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 631
410 ft2_fontmap = pango_ft2_font_map_new (); 632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
417 641
418int 642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
648
649NV floor (NV x)
650
651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
657void
658pango_init ()
659 CODE:
660{
661 opengl_fontmap = pango_opengl_font_map_new ();
662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
664}
665
666char *
667SDL_GetError ()
668
669int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 671
421void 672void
422SDL_Quit () 673SDL_Quit ()
423 674
424void 675void
425SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
426 PPCODE: 677 PPCODE:
427{ 678{
428 SDL_Rect **m; 679 SDL_Rect **m;
429 680
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
434 685
686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
688
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 693
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
695#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
443 698#endif
444 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 699
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 701
449 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
450 while (*m) 703 while (*m)
451 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 600)
706 {
452 AV *av = newAV (); 707 AV *av = newAV ();
453 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
454 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
455 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
456 714
457 ++m; 715 ++m;
458 } 716 }
459} 717}
460 718
461int 719int
462SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
463 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
464 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 733 );
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 734
735 if (RETVAL)
736 {
737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
741#include "glfunc.h"
742#undef GL_FUNC
743 }
744}
468 OUTPUT: 745 OUTPUT:
469 RETVAL 746 RETVAL
470 747
471void 748void
472SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
473 750
751char *
752SDL_GetKeyName (int sym)
753
754int
755SDL_GetAppState ()
756
474void 757void
475SDL_PollEvent () 758poll_events ()
476 PPCODE: 759 PPCODE:
477{ 760{
478 SDL_Event ev; 761 SDL_Event ev;
479 762
480 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
481 { 765 {
482 HV *hv = newHV (); 766 HV *hv = newHV ();
483 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
484 768
485 switch (ev.type) 769 switch (ev.type)
487 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
488 case SDL_KEYUP: 772 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 778 break;
494 779
495 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 783 break;
499 784
500 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
506 break; 811 break;
507 812
508 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
816
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 817 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 818 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 819 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 820 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 821 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 827 break;
521 } 828 }
522 829
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 831 }
525} 832}
526 833
527int 834int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
529 POSTCALL: 836 POSTCALL:
530 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
531 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
532 839
533void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
534Mix_CloseAudio () 857Mix_CloseAudio ()
535 858
536int 859int
537Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
538 861
862const char *
863Mix_GetError ()
864
539void 865void
540lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
541 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
542#ifndef _WIN32 874#ifdef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
544#endif 896#endif
545 897}
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559 898
560void 899void
561add_font (char *file) 900add_font (char *file)
562 CODE: 901 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 903
565void 904void
566load_image_inline (SV *image_) 905load_image_inline (SV *image_)
567 ALIAS: 906 ALIAS:
568 load_image_file = 1 907 load_image_file = 1
571 STRLEN image_len; 910 STRLEN image_len;
572 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
573 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
574 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
575 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
576 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
577 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
578 917
579 if (!rw) 918 if (!rw)
580 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
581 920
610 949
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 951
613 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
614 953
954 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 955 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
624 963
625 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
627} 966}
628 967
652} 991}
653 992
654void 993void
655error (char *message) 994error (char *message)
656 CODE: 995 CODE:
996 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 997#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 998 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
999#endif
1000
1001void
1002fatal (char *message)
1003 CODE:
1004 fprintf (stderr, "FATAL: %s\n", message);
1005#ifdef _WIN32
1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
1007#endif
1008 _exit (1);
1009
1010void
1011_exit (int retval = 0)
1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
659#else 1015#else
660 fprintf (stderr, "ERROR: %s\n", message); 1016 _exit (retval);
661#endif 1017#endif
662 1018
663void 1019void
664fatal (char *message) 1020debug ()
665 CODE: 1021 CODE:
666#ifdef _WIN32 1022{
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 1023#if DEBUG
668#else 1024 VALGRIND_DO_LEAK_CHECK;
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 1025#endif
671 exit (1); 1026}
672 1027
673MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = CFPlus PACKAGE = CFPlus::Font
674 1029
675CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
677 CODE: 1034 CODE:
678{ 1035{
679 int count; 1036 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 1040}
684 OUTPUT: 1041 OUTPUT:
685 RETVAL 1042 RETVAL
686 1043
687void 1044void
688DESTROY (CFClient::Font self) 1045DESTROY (CFPlus::Font self)
689 CODE: 1046 CODE:
690 pango_font_description_free (self); 1047 pango_font_description_free (self);
691 1048
692void 1049void
693make_default (CFClient::Font self) 1050make_default (CFPlus::Font self)
1051 PROTOTYPE: $
694 CODE: 1052 CODE:
695 default_font = self; 1053 default_font = self;
696 1054
697MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = CFPlus PACKAGE = CFPlus::Layout
698 1056
699CFClient::Layout 1057PROTOTYPES: DISABLE
700new (SV *class, int rgba = 0) 1058
1059void
1060reset_glyph_cache ()
1061 PROTOTYPE:
1062 CODE:
1063 tc_clear ();
1064
1065CFPlus::Layout
1066new (SV *class)
701 CODE: 1067 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 1068 New (0, RETVAL, 1, struct cf_layout);
703 1069
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1070 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 1071 RETVAL->r = 1.;
707 RETVAL->g = 1.; 1072 RETVAL->g = 1.;
708 RETVAL->b = 1.; 1073 RETVAL->b = 1.;
709 RETVAL->a = 1.; 1074 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 1075 RETVAL->base_height = MIN_FONT_HEIGHT;
711 RETVAL->font = 0; 1076 RETVAL->font = 0;
1077 RETVAL->rc = rc_alloc ();
712 1078
713 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1079 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
714 layout_update_font (RETVAL); 1080 layout_update_font (RETVAL);
715 OUTPUT: 1081 OUTPUT:
716 RETVAL 1082 RETVAL
717 1083
718void 1084void
719DESTROY (CFClient::Layout self) 1085DESTROY (CFPlus::Layout self)
720 CODE: 1086 CODE:
721 g_object_unref (self->pl); 1087 g_object_unref (self->pl);
1088 rc_free (self->rc);
722 Safefree (self); 1089 Safefree (self);
723 1090
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 1091void
732set_text (CFClient::Layout self, SV *text_) 1092set_text (CFPlus::Layout self, SV *text_)
733 CODE: 1093 CODE:
734{ 1094{
735 STRLEN textlen; 1095 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 1096 char *text = SvPVutf8 (text_, textlen);
737 1097
738 pango_layout_set_text (self->pl, text, textlen); 1098 pango_layout_set_text (self->pl, text, textlen);
739} 1099}
740 1100
741void 1101void
742set_markup (CFClient::Layout self, SV *text_) 1102set_markup (CFPlus::Layout self, SV *text_)
743 CODE: 1103 CODE:
744{ 1104{
745 STRLEN textlen; 1105 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 1106 char *text = SvPVutf8 (text_, textlen);
747 1107
748 pango_layout_set_markup (self->pl, text, textlen); 1108 pango_layout_set_markup (self->pl, text, textlen);
749} 1109}
750 1110
1111void
1112set_shapes (CFPlus::Layout self, ...)
1113 CODE:
1114{
1115 PangoAttrList *attrs = 0;
1116 const char *text = pango_layout_get_text (self->pl);
1117 const char *pos = text;
1118 int arg = 4;
1119
1120 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1121 {
1122 PangoRectangle inkrect, rect;
1123 PangoAttribute *attr;
1124
1125 int x = SvIV (ST (arg - 3));
1126 int y = SvIV (ST (arg - 2));
1127 int w = SvIV (ST (arg - 1));
1128 int h = SvIV (ST (arg ));
1129
1130 inkrect.x = 0;
1131 inkrect.y = 0;
1132 inkrect.width = 0;
1133 inkrect.height = 0;
1134
1135 rect.x = x * PANGO_SCALE;
1136 rect.y = y * PANGO_SCALE;
1137 rect.width = w * PANGO_SCALE;
1138 rect.height = h * PANGO_SCALE;
1139
1140 if (!attrs)
1141 attrs = pango_layout_get_attributes (self->pl);
1142
1143 attr = pango_attr_shape_new (&inkrect, &rect);
1144 attr->start_index = pos - text;
1145 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1146 pango_attr_list_insert (attrs, attr);
1147
1148 arg += 4;
1149 pos += sizeof (OBJ_STR) - 1;
1150 }
1151
1152 if (attrs)
1153 pango_layout_set_attributes (self->pl, attrs);
1154}
1155
1156void
1157get_shapes (CFPlus::Layout self)
1158 PPCODE:
1159{
1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1161
1162 do
1163 {
1164 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1165
1166 if (run && shape_attr_p (run))
1167 {
1168 PangoRectangle extents;
1169 pango_layout_iter_get_run_extents (iter, 0, &extents);
1170
1171 EXTEND (SP, 2);
1172 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1173 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1174 }
1175 }
1176 while (pango_layout_iter_next_run (iter));
1177
1178 pango_layout_iter_free (iter);
1179}
1180
1181int
1182has_wrapped (CFPlus::Layout self)
1183 CODE:
1184{
1185 int lines = 1;
1186 const char *text = pango_layout_get_text (self->pl);
1187
1188 while (*text)
1189 lines += *text++ == '\n';
1190
1191 RETVAL = lines < pango_layout_get_line_count (self->pl);
1192}
1193 OUTPUT:
1194 RETVAL
1195
751SV * 1196SV *
752get_text (CFClient::Layout self) 1197get_text (CFPlus::Layout self)
753 CODE: 1198 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1200 sv_utf8_decode (RETVAL);
756 OUTPUT: 1201 OUTPUT:
757 RETVAL 1202 RETVAL
758 1203
759void 1204void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1206 CODE:
762 self->r = r; 1207 self->r = r;
763 self->g = g; 1208 self->g = g;
764 self->b = b; 1209 self->b = b;
765 self->a = a; 1210 self->a = a;
766 1211
767void 1212void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1213set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 1214 CODE:
770 if (self->font != font) 1215 if (self->font != font)
771 { 1216 {
772 self->font = font; 1217 self->font = font;
773 layout_update_font (self); 1218 layout_update_font (self);
774 } 1219 }
775 1220
776void 1221void
777set_height (CFClient::Layout self, int base_height) 1222set_height (CFPlus::Layout self, int base_height)
778 CODE: 1223 CODE:
779 if (self->base_height != base_height) 1224 if (self->base_height != base_height)
780 { 1225 {
781 self->base_height = base_height; 1226 self->base_height = base_height;
782 layout_update_font (self); 1227 layout_update_font (self);
783 } 1228 }
784 1229
785void 1230void
786set_width (CFClient::Layout self, int max_width = -1) 1231set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 1232 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1234
790void 1235void
1236set_indent (CFPlus::Layout self, int indent)
1237 CODE:
1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1239
1240void
1241set_spacing (CFPlus::Layout self, int spacing)
1242 CODE:
1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1244
1245void
1246set_ellipsise (CFPlus::Layout self, int ellipsise)
1247 CODE:
1248 pango_layout_set_ellipsize (self->pl,
1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1252 : PANGO_ELLIPSIZE_NONE
1253 );
1254
1255void
1256set_single_paragraph_mode (CFPlus::Layout self, int spm)
1257 CODE:
1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1259
1260void
791size (CFClient::Layout self) 1261size (CFPlus::Layout self)
792 PPCODE: 1262 PPCODE:
793{ 1263{
794 int w, h; 1264 int w, h;
795 1265
796 layout_get_pixel_size (self, &w, &h); 1266 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1269 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1270 PUSHs (sv_2mortal (newSViv (h)));
801} 1271}
802 1272
803int 1273int
1274descent (CFPlus::Layout self)
1275 CODE:
1276{
1277 PangoRectangle rect;
1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1279 pango_layout_line_get_pixel_extents (line, 0, &rect);
1280 RETVAL = PANGO_DESCENT (rect);
1281}
1282 OUTPUT:
1283 RETVAL
1284
1285int
804xy_to_index (CFClient::Layout self, int x, int y) 1286xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1287 CODE:
806{ 1288{
807 int index, trailing; 1289 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1291 RETVAL = index + trailing;
810} 1292}
811 OUTPUT: 1293 OUTPUT:
812 RETVAL 1294 RETVAL
813 1295
814void 1296void
815cursor_pos (CFClient::Layout self, int index) 1297cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1298 PPCODE:
817{ 1299{
818 PangoRectangle strong_pos; 1300 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1302
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1307}
826 1308
827void 1309void
828render (CFClient::Layout self) 1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
829 PPCODE: 1311 PPCODE:
830{ 1312{
831 SV *retval; 1313 int line, x;
832 int w, h;
833 1314
834 layout_get_pixel_size (self, &w, &h); 1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
835 1317
836 if (self->rgba)
837 {
838 cairo_surface_t *surface;
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1318 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1319 PUSHs (sv_2mortal (newSViv (line - 1)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321}
1322
1323void
1324line_x_to_index (CFPlus::Layout self, int line, int x)
1325 PPCODE:
1326{
1327 PangoLayoutLine *lp;
1328 int index, trailing;
1329
1330 if (line < 0)
1331 XSRETURN_EMPTY;
1332
1333 if (!(lp = pango_layout_get_line (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */
1335
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337
1338 EXTEND (SP, 2);
1339 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1340 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1341 else
879 { 1342 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1345 }
904} 1346}
905 1347
1348void
1349render (CFPlus::Layout self, float x, float y, int flags = 0)
1350 CODE:
1351 rc_clear (self->rc);
1352 pango_opengl_render_layout_subpixel (
1353 self->pl,
1354 self->rc,
1355 x * PANGO_SCALE, y * PANGO_SCALE,
1356 self->r, self->g, self->b, self->a,
1357 flags
1358 );
1359 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl);
1362
1363void
1364draw (CFPlus::Layout self)
1365 CODE:
1366{
1367 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND);
1370 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1371 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1372 glEnable (GL_ALPHA_TEST);
1373 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1374
1375 rc_draw (self->rc);
1376
1377 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D);
1380}
1381
906MODULE = CFClient PACKAGE = CFClient::Texture 1382MODULE = CFPlus PACKAGE = CFPlus::Texture
907 1383
1384PROTOTYPES: ENABLE
1385
908void 1386void
1387pad (SV *data_, int ow, int oh, int nw, int nh)
1388 CODE:
1389{
1390 if ((nw != ow || nh != oh) && SvOK (data_))
1391 {
1392 STRLEN datalen;
1393 char *data = SvPVbyte (data_, datalen);
1394 int bpp = datalen / (ow * oh);
1395 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1396
1397 SvPOK_only (result_);
1398 SvCUR_set (result_, nw * nh * bpp);
1399
1400 memset (SvPVX (result_), 0, nw * nh * bpp);
1401 while (oh--)
1402 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1403
1404 sv_setsv (data_, result_);
1405 }
1406}
1407
1408void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1409draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1410 PROTOTYPE: $$$;$$
911 ALIAS: 1411 ALIAS:
912 draw_quad_alpha = 1 1412 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1413 draw_quad_alpha_premultiplied = 2
914 CODE: 1414 CODE:
915{ 1415{
916 HV *hv = (HV *)SvRV (self); 1416 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1417 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1418 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1419 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1420
1421 if (name <= 0)
1422 XSRETURN_EMPTY;
921 1423
922 if (items < 5) 1424 if (items < 5)
923 { 1425 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1426 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1427 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1428 }
927 1429
928 if (ix) 1430 if (ix)
929 { 1431 {
930 glEnable (GL_BLEND); 1432 glEnable (GL_BLEND);
1433
1434 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1435 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1436 else
1437 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1438 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1439
1440 glEnable (GL_ALPHA_TEST);
1441 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1442 }
933 1443
934 glBindTexture (GL_TEXTURE_2D, name); 1444 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1445
942 glBegin (GL_QUADS); 1446 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1447 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1448 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1449 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1450 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1451 glEnd ();
948 1452
949 if (ix) 1453 if (ix)
1454 {
1455 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1456 glDisable (GL_BLEND);
1457 }
951} 1458}
952 1459
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE:
1462{
1463 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1465 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1466 RETVAL = width > 0;
1467}
1468 OUTPUT:
1469 RETVAL
1470
953MODULE = CFClient PACKAGE = CFClient::Map 1471MODULE = CFPlus PACKAGE = CFPlus::Map
954 1472
955CFClient::Map 1473PROTOTYPES: DISABLE
956new (SV *class, int map_width, int map_height) 1474
1475CFPlus::Map
1476new (SV *class)
957 CODE: 1477 CODE:
958 New (0, RETVAL, 1, struct map); 1478 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1479 RETVAL->x = 0;
960 RETVAL->y = 0; 1480 RETVAL->y = 0;
961 RETVAL->w = map_width; 1481 RETVAL->w = 0;
962 RETVAL->h = map_height; 1482 RETVAL->h = 0;
963 RETVAL->ox = 0; 1483 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1484 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1485 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1486 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1487 RETVAL->rows = 0;
970 RETVAL->row = 0; 1488 RETVAL->row = 0;
971 OUTPUT: 1489 OUTPUT:
972 RETVAL 1490 RETVAL
973 1491
974void 1492void
975DESTROY (CFClient::Map self) 1493DESTROY (CFPlus::Map self)
976 CODE: 1494 CODE:
977{ 1495{
978 map_clear (self); 1496 map_clear (self);
979 Safefree (self->face); 1497 Safefree (self->face2tile);
1498 Safefree (self->tex);
980 Safefree (self); 1499 Safefree (self);
981} 1500}
982 1501
983void 1502void
1503resize (CFPlus::Map self, int map_width, int map_height)
1504 CODE:
1505 self->w = map_width;
1506 self->h = map_height;
1507
1508void
984clear (CFClient::Map self) 1509clear (CFPlus::Map self)
985 CODE: 1510 CODE:
986 map_clear (self); 1511 map_clear (self);
987 1512
988void 1513void
989set_face (CFClient::Map self, int face, int texid) 1514set_tileid (CFPlus::Map self, int face, int tile)
990 CODE: 1515 CODE:
991{ 1516{
992 while (self->faces <= face) 1517 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1518 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1519}
1000 1520
1001void 1521void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level)
1523 CODE:
1524{
1525 tileid texid;
1526 maptex *tex;
1527
1528 if (face < 0 || face >= self->faces)
1529 return;
1530
1531 if (smooth < 0 || smooth >= self->faces)
1532 return;
1533
1534 texid = self->face2tile [face];
1535
1536 if (!texid)
1537 return;
1538
1539 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level;
1542}
1543
1544void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1546 CODE:
1004{ 1547{
1005 while (self->texs <= texid) 1548 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1549
1011 { 1550 {
1012 maptex *tex = self->tex + texid; 1551 maptex *tex = self->tex + texid;
1013 1552
1014 tex->name = name; 1553 tex->name = name;
1019 tex->r = r; 1558 tex->r = r;
1020 tex->g = g; 1559 tex->g = g;
1021 tex->b = b; 1560 tex->b = b;
1022 tex->a = a; 1561 tex->a = a;
1023 } 1562 }
1563
1564 // somewhat hackish, but for textures that require it, it really
1565 // improves the look, and most others don't suffer.
1566 glBindTexture (GL_TEXTURE_2D, name);
1567 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1568 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1569 // use uglier nearest interpolation because linear suffers
1570 // from transparent color bleeding and ugly wrapping effects.
1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1572}
1025 1573
1026int 1574int
1027ox (CFClient::Map self) 1575ox (CFPlus::Map self)
1028 ALIAS: 1576 ALIAS:
1029 oy = 1 1577 oy = 1
1578 x = 2
1579 y = 3
1580 w = 4
1581 h = 5
1030 CODE: 1582 CODE:
1031 switch (ix) 1583 switch (ix)
1032 { 1584 {
1033 case 0: RETVAL = self->ox; break; 1585 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1586 case 1: RETVAL = self->oy; break;
1587 case 2: RETVAL = self->x; break;
1588 case 3: RETVAL = self->y; break;
1589 case 4: RETVAL = self->w; break;
1590 case 5: RETVAL = self->h; break;
1035 } 1591 }
1036 OUTPUT: 1592 OUTPUT:
1037 RETVAL 1593 RETVAL
1038 1594
1039void 1595void
1040scroll (CFClient::Map self, int dx, int dy) 1596scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1597 CODE:
1042{ 1598{
1043 if (dx > 0) 1599 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1600 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1601 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1602 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1047 1603
1048 if (dy > 0) 1604 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1605 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1606 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1607 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1052 1608
1053 self->ox += dx; self->x += dx; 1609 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1610 self->oy += dy; self->y += dy;
1055 1611
1056 while (self->y < 0) 1612 while (self->y < 0)
1060 self->rows += MAP_EXTEND_Y; 1616 self->rows += MAP_EXTEND_Y;
1061 self->y += MAP_EXTEND_Y; 1617 self->y += MAP_EXTEND_Y;
1062 } 1618 }
1063} 1619}
1064 1620
1065void 1621SV *
1066map1a_update (CFClient::Map self, SV *data_) 1622map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1623 CODE:
1068{ 1624{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1626 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1627 mapcell *cell;
1072 int x, y, flags; 1628 int x, y, z, flags;
1629 AV *missing = newAV ();
1630 RETVAL = newRV_noinc ((SV *)missing);
1073 1631
1074 while (data < data_end) 1632 while (data < data_end - 1)
1075 { 1633 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1634 flags = (data [0] << 8) + data [1]; data += 2;
1077 1635
1078 x = ((flags >> 10) & 63) + self->x; 1636 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1637 y = self->y + ((flags >> 4) & 63);
1080 1638
1081 cell = map_get_cell (self, x, y); 1639 cell = map_get_cell (self, x, y);
1082 1640
1083 if (flags & 15) 1641 if (flags & 15)
1084 { 1642 {
1085 if (cell->darkness < 0) 1643 if (!cell->darkness)
1086 { 1644 {
1645 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1646 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1647 }
1092 1648
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1649 //TODO: don't trust server data to be in-range(!)
1096 1650
1097 if (flags & 4) 1651 if (flags & 8)
1098 { 1652 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1653 if (extmap)
1654 {
1655 uint8_t ext, cmd;
1656
1657 do
1658 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1;
1667 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 }
1685 while (ext & 0x80);
1686 }
1687 else
1688 cell->darkness = *data++ + 1;
1100 } 1689 }
1101 1690
1691 for (z = 0; z <= 2; ++z)
1102 if (flags & 2) 1692 if (flags & (4 >> z))
1103 { 1693 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 faceid face = (data [0] << 8) + data [1]; data += 2;
1695 need_facenum (self, face);
1696 cell->tile [z] = self->face2tile [face];
1697
1698 if (cell->tile [z])
1699 {
1700 maptex *tex = self->tex + cell->tile [z];
1701 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z]));
1703
1704 if (tex->smoothtile)
1705 {
1706 maptex *smooth = self->tex + tex->smoothtile;
1707 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile));
1709 }
1710 }
1105 } 1711 }
1106
1107 if (flags & 1)
1108 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1110 }
1111 } 1712 }
1112 else 1713 else
1113 cell->darkness = -1; 1714 cell->darkness = 0;
1114 } 1715 }
1115} 1716}
1717 OUTPUT:
1718 RETVAL
1116 1719
1117SV * 1720SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1722 CODE:
1120{ 1723{
1121 int x1, x; 1724 int x1, x;
1122 int y1, y; 1725 int y1, y;
1123 int z; 1726 int z;
1144 { 1747 {
1145 mapcell *cell = row->col + (x - row->c0); 1748 mapcell *cell = row->col + (x - row->c0);
1146 1749
1147 for (z = 0; z <= 0; z++) 1750 for (z = 0; z <= 0; z++)
1148 { 1751 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1752 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1753 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1754 int a1 = tex.a;
1156 1755
1157 r = (r * a0 + tex.r * a1) / 255; 1756 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1757 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1758 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1759 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1760 }
1163 } 1761 }
1164 1762
1165 *map++ = (r ) 1763 *map++ = (r )
1166 | (g << 8) 1764 | (g << 8)
1173} 1771}
1174 OUTPUT: 1772 OUTPUT:
1175 RETVAL 1773 RETVAL
1176 1774
1177void 1775void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1777 CODE:
1778{
1779 int x, y, z;
1780
1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey;
1785
1786 rc_t *rc = rc_alloc ();
1787 rc_key_t key;
1788 rc_array_t *arr;
1789
1790 // thats current max. sorry.
1791 if (sw > 255) sw = 255;
1792 if (sh > 255) sh = 255;
1793
1794 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey));
1796
1797 memset (&key, 0, sizeof (key));
1798 key.r = 255;
1799 key.g = 255;
1800 key.b = 255;
1801 key.a = 255;
1802 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805
1806 mx += self->x;
1807 my += self->y;
1808
1809 // first pass: determine smooth_max
1810 // rather ugly, if you ask me
1811 // could also be stored inside mapcell and updated on change
1812 memset (smooth_max, 0, sizeof (smooth_max));
1813
1814 for (y = 0; y < sh; y++)
1815 if (0 <= y + my && y + my < self->rows)
1816 {
1817 maprow *row = self->row + (y + my);
1818
1819 for (x = 0; x < sw; x++)
1820 if (row->c0 <= x + mx && x + mx < row->c1)
1821 {
1822 mapcell *cell = row->col + (x + mx - row->c0);
1823
1824 smooth_max[x + 1][y + 1] =
1825 MAX (self->tex [cell->tile [0]].smoothlevel,
1826 MAX (self->tex [cell->tile [1]].smoothlevel,
1827 self->tex [cell->tile [2]].smoothlevel));
1828 }
1829 }
1830
1831 glEnable (GL_BLEND);
1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1834
1835 for (z = 0; z <= 2; z++)
1836 {
1837 memset (smooth_level, 0, sizeof (smooth_level));
1838
1839 for (y = 0; y < sh; y++)
1840 if (0 <= y + my && y + my < self->rows)
1841 {
1842 maprow *row = self->row + (y + my);
1843
1844 for (x = 0; x < sw; x++)
1845 if (row->c0 <= x + mx && x + mx < row->c1)
1846 {
1847 mapcell *cell = row->col + (x + mx - row->c0);
1848 tileid tile = cell->tile [z];
1849
1850 if (tile)
1851 {
1852 maptex tex = self->tex [tile];
1853 int px, py;
1854
1855 if (key.texname != tex.name)
1856 {
1857 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */
1859
1860 key.texname = tex.name;
1861 arr = rc_array (rc, &key);
1862 }
1863
1864 px = (x + 1) * T - tex.w;
1865 py = (y + 1) * T - tex.h;
1866
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896
1897 // update smooth hash
1898 if (tex.smoothtile)
1899 {
1900 skey.tile = tex.smoothtile;
1901 skey.level = tex.smoothlevel;
1902
1903 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1904
1905 // add bits to current tile and all neighbours. skey.x|y is
1906 // shifted +1|+1 so we always stay positive.
1907
1908 // bits is ___n cccc CCCC bbbb
1909 // n do not draw borders&corners
1910 // c draw these corners, but...
1911 // C ... not these
1912 // b draw these borders
1913
1914 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1915 // ┃· ·· ·┃ ━━
1916
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓·
1919
1920 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1922
1923 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1928
1929 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1934 }
1935 }
1936 }
1937 }
1938
1939 rc_draw (rc);
1940 rc_clear (rc);
1941
1942 // go through all smoothlevels, lowest to highest, then draw.
1943 // this is basically counting sort
1944 {
1945 int w, b;
1946
1947 glEnable (GL_TEXTURE_2D);
1948 glBegin (GL_QUADS);
1949 for (w = 0; w < 256 / 32; ++w)
1950 {
1951 uint32_t smask = smooth_level [w];
1952 if (smask)
1953 for (b = 0; b < 32; ++b)
1954 if (smask & (((uint32_t)1) << b))
1955 {
1956 int level = (w << 5) | b;
1957 HE *he;
1958
1959 hv_iterinit (smooth);
1960 while ((he = hv_iternext (smooth)))
1961 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he);
1963 IV bits = SvIVX (HeVAL (he));
1964
1965 if (!(bits & 0x1000)
1966 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y])
1968 {
1969 maptex tex = self->tex [skey->tile];
1970 int px = (((int)skey->x) - 1) * T;
1971 int py = (((int)skey->y) - 1) * T;
1972 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column
1976
1977 if (tex.name)
1978 {
1979 // this time avoiding texture state changes
1980 // save gobs of state changes.
1981 if (key.texname != tex.name)
1982 {
1983 glEnd ();
1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1985 glBegin (GL_QUADS);
1986 }
1987
1988 if (border)
1989 {
1990 float ox = border * dx;
1991
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1996 }
1997
1998 if (corner)
1999 {
2000 float ox = corner * dx;
2001
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2006 }
2007 }
2008 }
2009 }
2010 }
2011 }
2012
2013 glEnd ();
2014 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1;
2016 }
2017
2018 hv_clear (smooth);
2019 }
2020
2021 glDisable (GL_BLEND);
2022 rc_free (rc);
2023
2024 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows)
2027 {
2028 maprow *row = self->row + (y + my);
2029
2030 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1)
2032 {
2033 mapcell *cell = row->col + (x + mx - row->c0);
2034
2035 int px = x * T;
2036 int py = y * T;
2037
2038 if (cell->stat_hp)
2039 {
2040 int width = cell->stat_width * T;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2042
2043 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py);
2046
2047 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2048 glRectf (px + 2,
2049 py - thick - 1,
2050 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2051 }
2052 }
2053 }
2054}
2055
2056void
2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
2058 CODE:
2059{
2060 static float color[16][3] = {
2061 { 0.00F, 0.00F, 0.00F },
2062 { 1.00F, 1.00F, 1.00F },
2063 { 0.00F, 0.00F, 0.55F },
2064 { 1.00F, 0.00F, 0.00F },
2065
2066 { 1.00F, 0.54F, 0.00F },
2067 { 0.11F, 0.56F, 1.00F },
2068 { 0.93F, 0.46F, 0.00F },
2069 { 0.18F, 0.54F, 0.34F },
2070
2071 { 0.56F, 0.73F, 0.56F },
2072 { 0.80F, 0.80F, 0.80F },
2073 { 0.55F, 0.41F, 0.13F },
2074 { 0.99F, 0.77F, 0.26F },
2075
2076 { 0.74F, 0.65F, 0.41F },
2077
2078 { 0.00F, 1.00F, 1.00F },
2079 { 1.00F, 0.00F, 1.00F },
2080 { 1.00F, 1.00F, 0.00F },
2081 };
2082
2083 int x, y;
2084
2085 glEnable (GL_TEXTURE_2D);
2086 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2087 glEnable (GL_BLEND);
2088 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2089 glBegin (GL_QUADS);
2090
2091 for (y = 0; y < h; y++)
2092 for (x = 0; x < w; x++)
2093 {
2094 unsigned char m = data [x + y * w];
2095
2096 if (m)
2097 {
2098 float *c = color [m & 15];
2099
2100 float tx1 = m & 0x40 ? 0.5 : 0.;
2101 float tx2 = tx1 + 0.5;
2102
2103 glColor4f (c[0], c[1], c[2], 0.75);
2104 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2105 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2106 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2107 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2108 }
2109 }
2110
2111 glEnd ();
2112 glDisable (GL_BLEND);
2113 glDisable (GL_TEXTURE_2D);
2114}
2115
2116void
2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1179 PPCODE: 2118 PPCODE:
1180{ 2119{
1181 int vx, vy;
1182 int x, y, z; 2120 int x, y;
1183 int last_name; 2121 int sw1 = sw + 2;
1184 mapface face; 2122 int sh1 = sh + 2;
2123 int sh3 = sh * 3;
1185 int sw4 = (sw + 3) & ~3; 2124 int sw34 = (sw * 3 + 3) & ~3;
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1188 2128
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv); 2129 SvPOK_only (darkness3_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh); 2130 SvCUR_set (darkness3_sv, sw34 * sh3);
1192 2131
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 2132 mx += self->x - 1;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 2133 my += self->y - 1;
1195 2134
1196 /* 2135 memset (darkness1, 255, sw1 * sh1);
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200 2136
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205
1206 glColor4ub (255, 255, 255, 255);
1207
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212
1213 glBegin (GL_QUADS);
1214
1215 last_name = 0;
1216
1217 for (z = 0; z < 3; z++)
1218 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh1; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1220 { 2139 {
1221 maprow *row = self->row + (y + vy); 2140 maprow *row = self->row + (y + my);
1222 2141
1223 for (x = 0; x < sw; x++) 2142 for (x = 0; x < sw1; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 2143 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 2144 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 2145 mapcell *cell = row->col + (x + mx - row->c0);
1227 2146
1228 darkness[y * sw4 + x] = cell->darkness < 0 2147 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1)
1229 ? 255 - FOW_DARKNESS 2149 : 255 - FOW_DARKNESS;
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z];
1233
1234 if (face)
1235 {
1236 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h;
1240
1241 if (last_name != tex.name)
1242 {
1243 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name);
1246 glBegin (GL_QUADS);
1247 }
1248
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 }
1254 } 2150 }
1255 } 2151 }
1256 2152
1257 glEnd (); 2153 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x)
2155 {
2156 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2157 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2158 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2159 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2160 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2161 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2162 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2163 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2164 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1258 2165
1259 glDisable (GL_TEXTURE_2D); 2166 uint8_t r11 = (d11 + d21 + d12) / 3;
1260 glDisable (GL_BLEND); 2167 uint8_t r21 = d21;
2168 uint8_t r31 = (d21 + d31 + d32) / 3;
2169
2170 uint8_t r12 = d12;
2171 uint8_t r22 = d22;
2172 uint8_t r32 = d32;
2173
2174 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3;
2177
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2187 }
2188
2189 free (darkness1);
1261 2190
1262 EXTEND (SP, 3); 2191 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 2192 PUSHs (sv_2mortal (newSViv (sw34)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 2193 PUSHs (sv_2mortal (newSViv (sh3)));
1265 PUSHs (darkness_sv); 2194 PUSHs (darkness3_sv);
1266} 2195}
1267 2196
1268SV * 2197SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 2199 CODE:
1271{ 2200{
1272 int x, y, x1, y1; 2201 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 2202 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2203 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 2228 if (row && row->c0 <= x && x < row->c1)
1300 { 2229 {
1301 mapcell *cell = row->col + (x - row->c0); 2230 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 2231 uint8_t flags = 0;
1303 2232
1304 if (cell->face [0]) flags |= 1; 2233 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 2234 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 2235 if (cell->tile [2]) flags |= 4;
1307 2236
1308 *data++ = flags; 2237 *data++ = flags;
1309 2238
1310 if (flags & 1) 2239 if (flags & 1)
1311 { 2240 {
2241 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 2242 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 2243 *data++ = tile;
1314 } 2244 }
1315 2245
1316 if (flags & 2) 2246 if (flags & 2)
1317 { 2247 {
2248 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 2249 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 2250 *data++ = tile;
1320 } 2251 }
1321 2252
1322 if (flags & 4) 2253 if (flags & 4)
1323 { 2254 {
2255 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 2256 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 2257 *data++ = tile;
1326 } 2258 }
1327 } 2259 }
1328 else 2260 else
1329 *data++ = 0; 2261 *data++ = 0;
1330 } 2262 }
1336} 2268}
1337 OUTPUT: 2269 OUTPUT:
1338 RETVAL 2270 RETVAL
1339 2271
1340void 2272void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 2274 PPCODE:
1343{ 2275{
1344 int x, y, z; 2276 int x, y, z;
1345 int w, h; 2277 int w, h;
1346 int x1, y1; 2278 int x1, y1;
1347 2279
1348 if (*data++ != 0) 2280 if (*data++ != 0)
1349 return; /* version mismatch */ 2281 XSRETURN_EMPTY; /* version mismatch */
1350 2282
1351 w = *data++ << 8; w |= *data++; 2283 w = *data++ << 8; w |= *data++;
1352 h = *data++ << 8; h |= *data++; 2284 h = *data++ << 8; h |= *data++;
1353 2285
1354 // we need to do this 'cause we don't keep an absolute coord system for rows 2286 // we need to do this 'cause we don't keep an absolute coord system for rows
1370 { 2302 {
1371 uint8_t flags = *data++; 2303 uint8_t flags = *data++;
1372 2304
1373 if (flags) 2305 if (flags)
1374 { 2306 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 2307 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 };
1378 2309
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2310 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 2313
1383 if (cell->darkness <= 0) 2314 if (cell->darkness == 0)
1384 { 2315 {
1385 cell->darkness = -1; 2316 cell->darkness = 0;
1386 2317
1387 for (z = 0; z <= 2; z++) 2318 for (z = 0; z <= 2; z++)
1388 { 2319 {
1389 cell->face[z] = face[z]; 2320 tileid t = tile [z];
1390 2321
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2322 if (t >= self->texs || (t && !self->tex [t].name))
2323 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 2324 XPUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t);
2326 }
2327
2328 cell->tile [z] = t;
1393 } 2329 }
1394 } 2330 }
1395 } 2331 }
1396 } 2332 }
1397 } 2333 }
1398} 2334}
1399 2335
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 2336MODULE = CFPlus PACKAGE = CFPlus::RW
1401 2337
1402CFClient::MixChunk 2338CFPlus::RW
1403new_from_file (SV *class, char *path) 2339new (SV *class, SV *data_sv)
1404 CODE: 2340 CODE:
1405 RETVAL = Mix_LoadWAV (path); 2341{
2342 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen);
2344
2345 RETVAL = SDL_RWFromConstMem (data, datalen);
2346}
1406 OUTPUT: 2347 OUTPUT:
1407 RETVAL 2348 RETVAL
1408 2349
2350CFPlus::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb")
2352 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT:
2355 RETVAL
2356
2357# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '('
1409void 2359#void
2360#close (CFPlus::RW self)
2361# CODE:
2362# (self->(close)) (self);
2363
2364MODULE = CFPlus PACKAGE = CFPlus::Channel
2365
2366PROTOTYPES: DISABLE
2367
2368CFPlus::Channel
2369find ()
2370 CODE:
2371{
2372 RETVAL = Mix_GroupAvailable (-1);
2373
2374 if (RETVAL < 0)
2375 {
2376 RETVAL = Mix_GroupOldest (-1);
2377
2378 if (RETVAL < 0)
2379 XSRETURN_UNDEF;
2380
2381 Mix_HaltChannel (RETVAL);
2382 }
2383
2384 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128);
2386}
2387 OUTPUT:
2388 RETVAL
2389
2390void
2391halt (CFPlus::Channel self)
2392 CODE:
2393 Mix_HaltChannel (self);
2394
2395void
2396expire (CFPlus::Channel self, int ticks = -1)
2397 CODE:
2398 Mix_ExpireChannel (self, ticks);
2399
2400void
2401fade_out (CFPlus::Channel self, int ticks = -1)
2402 CODE:
2403 Mix_FadeOutChannel (self, ticks);
2404
2405int
2406volume (CFPlus::Channel self, int volume)
2407 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413unregister_all_effects (CFPlus::Channel self)
2414 CODE:
2415 Mix_UnregisterAllEffects (self);
2416
2417void
2418set_panning (CFPlus::Channel self, int left, int right)
2419 CODE:
2420 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right);
2423
2424void
2425set_distance (CFPlus::Channel self, int distance)
2426 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428
2429void
2430set_position (CFPlus::Channel self, int angle, int distance)
2431 CODE:
2432
2433void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2435 CODE:
2436{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440}
2441
2442void
2443set_reverse_stereo (CFPlus::Channel self, int flip)
2444 CODE:
2445 Mix_SetReverseStereo (self, flip);
2446
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2448
2449PROTOTYPES: DISABLE
2450
2451CFPlus::MixChunk
2452new (SV *class, CFPlus::RW rwops)
2453 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT:
2456 RETVAL
2457
2458void
1410DESTROY (CFClient::MixChunk self) 2459DESTROY (CFPlus::MixChunk self)
1411 CODE: 2460 CODE:
1412 Mix_FreeChunk (self); 2461 Mix_FreeChunk (self);
1413 2462
1414int 2463int
1415volume (CFClient::MixChunk self, int volume = -1) 2464volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 2465 CODE:
2466 if (items > 1)
2467 volume = CLAMP (volume, 0, 128);
1417 RETVAL = Mix_VolumeChunk (self, volume); 2468 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 2469 OUTPUT:
1419 RETVAL 2470 RETVAL
1420 2471
1421int 2472CFPlus::Channel
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 2474 CODE:
2475{
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477
2478 if (RETVAL < 0)
2479 XSRETURN_UNDEF;
2480
2481 if (channel < 0)
2482 {
2483 Mix_UnregisterAllEffects (RETVAL);
2484 Mix_Volume (RETVAL, 128);
2485 }
2486}
1425 OUTPUT: 2487 OUTPUT:
1426 RETVAL 2488 RETVAL
1427 2489
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 2491
1430int 2492int
1431volume (int volume = -1) 2493volume (int volume = -1)
2494 PROTOTYPE: ;$
1432 CODE: 2495 CODE:
2496 if (items > 0)
2497 volume = CLAMP (volume, 0, 128);
1433 RETVAL = Mix_VolumeMusic (volume); 2498 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 2499 OUTPUT:
1435 RETVAL 2500 RETVAL
1436 2501
2502void
2503fade_out (int ms)
2504 CODE:
2505 Mix_FadeOutMusic (ms);
2506
2507void
2508halt ()
2509 CODE:
2510 Mix_HaltMusic ();
2511
1437CFClient::MixMusic 2512CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 2513new (SV *class, CFPlus::RW rwops)
1439 CODE: 2514 CODE:
1440 RETVAL = Mix_LoadMUS (path); 2515 RETVAL = Mix_LoadMUS_RW (rwops);
1441 OUTPUT: 2516 OUTPUT:
1442 RETVAL 2517 RETVAL
1443 2518
1444void 2519void
1445DESTROY (CFClient::MixMusic self) 2520DESTROY (CFPlus::MixMusic self)
1446 CODE: 2521 CODE:
1447 Mix_FreeMusic (self); 2522 Mix_FreeMusic (self);
1448 2523
1449int 2524int
1450play (CFClient::MixMusic self, int loops = -1) 2525play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 2526 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 2527 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 2528 OUTPUT:
1454 RETVAL 2529 RETVAL
1455 2530
2531void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2533 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position);
2535
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2537
2538PROTOTYPES: ENABLE
1457 2539
1458BOOT: 2540BOOT:
1459{ 2541{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 2543 static const struct {
1462 const char *name; 2544 const char *name;
1463 IV iv; 2545 IV iv;
1464 } *civ, const_iv[] = { 2546 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 2547# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS),
1466 const_iv (GL_COLOR_MATERIAL), 2551 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 2552 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 2553 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 2554 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 2555 const_iv (GL_BLEND),
2556 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 2557 const_iv (GL_SCISSOR_TEST),
2558 const_iv (GL_DEPTH_TEST),
2559 const_iv (GL_ALPHA_TEST),
2560 const_iv (GL_NORMALIZE),
2561 const_iv (GL_RESCALE_NORMAL),
2562 const_iv (GL_FRONT),
2563 const_iv (GL_BACK),
2564 const_iv (GL_AUX0),
1472 const_iv (GL_AND), 2565 const_iv (GL_AND),
1473 const_iv (GL_ONE), 2566 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 2567 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 2568 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 2569 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2570 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 2571 const_iv (GL_ONE_MINUS_DST_ALPHA),
2572 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 2573 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 2574 const_iv (GL_RGBA),
2575 const_iv (GL_RGBA4),
2576 const_iv (GL_RGBA8),
2577 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 2578 const_iv (GL_UNSIGNED_BYTE),
2579 const_iv (GL_UNSIGNED_SHORT),
2580 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 2581 const_iv (GL_ALPHA),
2582 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 2583 const_iv (GL_LUMINANCE),
2584 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 2585 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2586 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2587 const_iv (GL_COMPRESSED_ALPHA_ARB),
2588 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2589 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2590 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2591 const_iv (GL_COMPRESSED_RGB_ARB),
2592 const_iv (GL_COMPRESSED_RGBA_ARB),
1486 const_iv (GL_COMPILE), 2593 const_iv (GL_COMPILE),
2594 const_iv (GL_PROXY_TEXTURE_1D),
2595 const_iv (GL_PROXY_TEXTURE_2D),
1487 const_iv (GL_TEXTURE_1D), 2596 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 2597 const_iv (GL_TEXTURE_2D),
1489 const_iv (GL_TEXTURE_ENV), 2598 const_iv (GL_TEXTURE_ENV),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 2599 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 2600 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 2601 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 2602 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 2603 const_iv (GL_TEXTURE_WRAP_T),
2604 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 2605 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 2606 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 2607 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 2608 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2609 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2610 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2611 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2612 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 2613 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 2614 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 2615 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 2616 const_iv (GL_REPLACE),
2617 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 2618 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2619 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2620 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2621 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2622 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2623 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2624 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2625 const_iv (GL_CONSTANT_BORDER),
2626 const_iv (GL_POINTS),
1515 const_iv (GL_LINES), 2627 const_iv (GL_LINES),
2628 const_iv (GL_LINE_STRIP),
2629 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2630 const_iv (GL_QUADS),
2631 const_iv (GL_QUAD_STRIP),
2632 const_iv (GL_TRIANGLES),
2633 const_iv (GL_TRIANGLE_STRIP),
2634 const_iv (GL_TRIANGLE_FAN),
1517 const_iv (GL_LINE_LOOP), 2635 const_iv (GL_POLYGON),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2637 const_iv (GL_POINT_SMOOTH_HINT),
2638 const_iv (GL_LINE_SMOOTH_HINT),
2639 const_iv (GL_POLYGON_SMOOTH_HINT),
2640 const_iv (GL_GENERATE_MIPMAP_HINT),
2641 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1519 const_iv (GL_FASTEST), 2642 const_iv (GL_FASTEST),
2643 const_iv (GL_DONT_CARE),
2644 const_iv (GL_NICEST),
2645 const_iv (GL_V2F),
2646 const_iv (GL_V3F),
2647 const_iv (GL_T2F_V3F),
2648 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2649# undef const_iv
1521 }; 2650 };
1522 2651
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2654
2655 texture_av = newAV ();
2656 AvREAL_off (texture_av);
1525} 2657}
2658
2659void
2660disable_GL_EXT_blend_func_separate ()
2661 CODE:
2662 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0;
2664
2665char *
2666gl_vendor ()
2667 CODE:
2668 RETVAL = (char *)glGetString (GL_VENDOR);
2669 OUTPUT:
2670 RETVAL
2671
2672char *
2673gl_version ()
2674 CODE:
2675 RETVAL = (char *)glGetString (GL_VERSION);
2676 OUTPUT:
2677 RETVAL
2678
2679char *
2680gl_extensions ()
2681 CODE:
2682 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2683 OUTPUT:
2684 RETVAL
2685
2686const char *glGetString (GLenum pname)
2687
2688GLint glGetInteger (GLenum pname)
2689 CODE:
2690 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT:
2692 RETVAL
2693
2694GLdouble glGetDouble (GLenum pname)
2695 CODE:
2696 glGetDoublev (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
1526 2699
1527int glGetError () 2700int glGetError ()
2701
2702void glFinish ()
1528 2703
1529void glClear (int mask) 2704void glClear (int mask)
1530 2705
1531void glClearColor (float r, float g, float b, float a = 1.0) 2706void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2707 PROTOTYPE: @
1539 2714
1540void glHint (int target, int mode) 2715void glHint (int target, int mode)
1541 2716
1542void glBlendFunc (int sfactor, int dfactor) 2717void glBlendFunc (int sfactor, int dfactor)
1543 2718
2719void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2720 CODE:
2721 gl_BlendFuncSeparate (sa, da, saa, daa);
2722
2723void glDepthMask (int flag)
2724
1544void glLogicOp (int opcode) 2725void glLogicOp (int opcode)
1545 2726
1546void glColorMask (int red, int green, int blue, int alpha) 2727void glColorMask (int red, int green, int blue, int alpha)
1547 2728
1548void glMatrixMode (int mode) 2729void glMatrixMode (int mode)
1551 2732
1552void glPopMatrix () 2733void glPopMatrix ()
1553 2734
1554void glLoadIdentity () 2735void glLoadIdentity ()
1555 2736
2737void glDrawBuffer (int buffer)
2738
2739void glReadBuffer (int buffer)
2740
1556# near and far are due to microsofts buggy c compiler 2741# near_ and far_ are due to microsofts buggy "c" compiler
2742void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2743
2744# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2745void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2746
2747PROTOTYPES: DISABLE
1558 2748
1559void glViewport (int x, int y, int width, int height) 2749void glViewport (int x, int y, int width, int height)
1560 2750
1561void glScissor (int x, int y, int width, int height) 2751void glScissor (int x, int y, int width, int height)
1562 2752
1570 2760
1571void glRotate (float angle, float x, float y, float z) 2761void glRotate (float angle, float x, float y, float z)
1572 CODE: 2762 CODE:
1573 glRotatef (angle, x, y, z); 2763 glRotatef (angle, x, y, z);
1574 2764
1575void glBegin (int mode)
1576
1577void glEnd ()
1578
1579void glColor (float r, float g, float b, float a = 1.0) 2765void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2766 ALIAS:
2767 glColor_premultiply = 1
1581 CODE: 2768 CODE:
1582 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 2769 if (ix)
2770 {
2771 r *= a;
2772 g *= a;
2773 b *= a;
2774 }
2775 // microsoft visual "c" rounds instead of truncating...
2776 glColor4f (r, g, b, a);
2777
2778void glRasterPos (float x, float y, float z = 0.)
2779 CODE:
2780 glRasterPos3f (0, 0, z);
2781 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2782
1584void glVertex (float x, float y, float z = 0.) 2783void glVertex (float x, float y, float z = 0.)
1585 CODE: 2784 CODE:
1586 glVertex3f (x, y, z); 2785 glVertex3f (x, y, z);
1587 2786
1588void glTexCoord (float s, float t) 2787void glTexCoord (float s, float t)
1589 CODE: 2788 CODE:
1590 glTexCoord2f (s, t); 2789 glTexCoord2f (s, t);
1591 2790
2791void glRect (float x1, float y1, float x2, float y2)
2792 CODE:
2793 glRectf (x1, y1, x2, y2);
2794
2795void glRect_lineloop (float x1, float y1, float x2, float y2)
2796 CODE:
2797 glBegin (GL_LINE_LOOP);
2798 glVertex2f (x1, y1);
2799 glVertex2f (x2, y1);
2800 glVertex2f (x2, y2);
2801 glVertex2f (x1, y2);
2802 glEnd ();
2803
2804PROTOTYPES: ENABLE
2805
2806void glBegin (int mode)
2807
2808void glEnd ()
2809
2810void glPointSize (GLfloat size)
2811
2812void glLineWidth (GLfloat width)
2813
2814void glInterleavedArrays (int format, int stride, char *data)
2815
2816void glDrawElements (int mode, int count, int type, char *indices)
2817
2818# 1.2 void glDrawRangeElements (int mode, int start, int end
2819
1592void glTexEnv (int target, int pname, float param) 2820void glTexEnv (int target, int pname, float param)
1593 CODE: 2821 CODE:
1594 glTexEnvf (target, pname, param); 2822 glTexEnvf (target, pname, param);
1595 2823
1596void glTexParameter (int target, int pname, float param) 2824void glTexParameter (int target, int pname, float param)
1599 2827
1600void glBindTexture (int target, int name) 2828void glBindTexture (int target, int name)
1601 2829
1602void glConvolutionParameter (int target, int pname, float params) 2830void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2831 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2832 if (gl.ConvolutionParameterf)
2833 gl.ConvolutionParameterf (target, pname, params);
1605 2834
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2835void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2836 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2837 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2838 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2839
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2840void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2841 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2842 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2843 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2844
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2845void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 2846
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2848
1620void glRasterPos (int x, int y) 2849void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE: 2850
1622 glRasterPos2i (x, y); 2851void glPixelZoom (float x, float y)
1623 2852
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2853void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2854
1626int glGenTexture () 2855int glGenTexture ()
1627 CODE: 2856 CODE:
1628{ 2857 RETVAL = gen_texture ();
1629 GLuint name;
1630 glGenTextures (1, &name);
1631 RETVAL = name;
1632}
1633 OUTPUT: 2858 OUTPUT:
1634 RETVAL 2859 RETVAL
1635 2860
1636void glDeleteTexture (int name) 2861void glDeleteTexture (int name)
1637 CODE: 2862 CODE:
1638{
1639 GLuint name_ = name;
1640 glDeleteTextures (1, &name_); 2863 del_texture (name);
1641} 2864
1642
1643int glGenList () 2865int glGenList ()
1644 CODE: 2866 CODE:
1645 RETVAL = glGenLists (1); 2867 RETVAL = glGenLists (1);
1646 OUTPUT: 2868 OUTPUT:
1647 RETVAL 2869 RETVAL
1654 2876
1655void glEndList () 2877void glEndList ()
1656 2878
1657void glCallList (int list) 2879void glCallList (int list)
1658 2880
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2882
2883PROTOTYPES: DISABLE
2884
2885void
2886find_widget (SV *self, NV x, NV y)
2887 PPCODE:
2888{
2889 if (within_widget (self, x, y))
2890 XPUSHs (self);
2891}
2892
2893BOOT:
2894{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2896
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2901}
2902
2903void
2904draw (SV *self)
2905 CODE:
2906{
2907 HV *hv;
2908 SV **svp;
2909 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y;
2915
2916 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2918
2919 hv = (HV *)SvRV (self);
2920
2921 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2923
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926
2927 if (!h || !w)
2928 XSRETURN_EMPTY;
2929
2930 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2932
2933 draw_x = SvNV (draw_x_sv) + x;
2934 draw_y = SvNV (draw_y_sv) + y;
2935
2936 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2937 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2938 XSRETURN_EMPTY;
2939
2940 sv_setnv (draw_x_sv, draw_x);
2941 sv_setnv (draw_y_sv, draw_y);
2942
2943 glPushMatrix ();
2944 glTranslated (x, y, 0);
2945
2946 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2947 {
2948 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2949
2950 if (svp && SvTRUE (*svp))
2951 {
2952 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2953 glEnable (GL_BLEND);
2954 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2955 glBegin (GL_QUADS);
2956 glVertex2f (0, 0);
2957 glVertex2f (w, 0);
2958 glVertex2f (w, h);
2959 glVertex2f (0, h);
2960 glEnd ();
2961 glDisable (GL_BLEND);
2962 }
2963 }
2964#if 0
2965 // draw borders, for debugging
2966 glPushMatrix ();
2967 glColor4f (1., 1., 0., 1.);
2968 glTranslatef (.5, .5, 0.);
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (0 , 0);
2971 glVertex2f (w - 1, 0);
2972 glVertex2f (w - 1, h - 1);
2973 glVertex2f (0 , h - 1);
2974 glEnd ();
2975 glPopMatrix ();
2976#endif
2977 PUSHMARK (SP);
2978 XPUSHs (self);
2979 PUTBACK;
2980 call_method ("_draw", G_VOID | G_DISCARD);
2981 SPAGAIN;
2982
2983 glPopMatrix ();
2984
2985 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2986 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2987}
2988

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