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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.77 by root, Fri May 12 00:16:34 2006 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
4#endif 14#endif
5 15
6#include "EXTERN.h" 16#include "EXTERN.h"
7#include "perl.h" 17#include "perl.h"
8#include "XSUB.h" 18#include "XSUB.h"
9 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
30#include <math.h>
10#include <string.h> 31#include <string.h>
11#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
12 36
13#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
14#include <SDL_endian.h> 39#include <SDL_endian.h>
15#include <SDL_image.h> 40#include <SDL_image.h>
16#include <SDL_mixer.h> 41#include <SDL_mixer.h>
17#include <SDL_opengl.h> 42#include <SDL_opengl.h>
18 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
19#include <glib/gmacros.h> 47#include <glib/gmacros.h>
20 48
21#include <pango/pango.h> 49#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h> 50
23#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
24#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
25 61
26#ifndef _WIN32 62#ifndef _WIN32
27# include <sys/types.h> 63# include <sys/types.h>
28# include <sys/socket.h> 64# include <sys/socket.h>
29# include <netinet/in.h> 65# include <netinet/in.h>
30# include <netinet/tcp.h> 66# include <netinet/tcp.h>
31# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
32#else 72#else
33 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 74#endif
40 75
41#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 80
43#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
44 82
45#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
47 85
48#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
49 87
50#define GL_CALL(type,func,args) \ 88/* mask out modifiers we are not interested in */
51 { \ 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
52 static int init_; \
53 static type fptr_; \
54 \
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 90
91static AV *texture_av;
92
93static struct
94{
95#define GL_FUNC(ptr,name) ptr name;
96#include "glfunc.h"
97#undef GL_FUNC
98} gl;
99
100static void
101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
102{
103 if (gl.BlendFuncSeparate)
104 gl.BlendFuncSeparate (sa, da, saa, daa);
105 else if (gl.BlendFuncSeparateEXT)
106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
107 else
108 glBlendFunc (sa, da);
109}
110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
65typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
67 146
68typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
148
149static int
150shape_attr_p (PangoLayoutRun *run)
151{
152 GSList *attrs = run->item->analysis.extra_attrs;
153
154 while (attrs)
155 {
156 PangoAttribute *attr = attrs->data;
157
158 if (attr->klass->type == PANGO_ATTR_SHAPE)
159 return 1;
160
161 attrs = attrs->next;
162 }
163
164 return 0;
165}
69 166
70typedef struct cf_layout { 167typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
74 int base_height; 170 int base_height;
75 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
76} *CFClient__Layout; 173} *DC__Layout;
77 174
78static CFClient__Font default_font; 175static DC__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
81 178
82static void 179static void
83substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
84{ 181{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
183#ifdef FC_HINT_STYLE
184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
185#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 187}
88 188
89static void 189static void
90layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
91{ 191{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
94 */ 194 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
96 196
97 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
98 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
99 199
100 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
101} 201}
102 202
103static void 203static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
105{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
107 210
108 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 213
111 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
112} 215 if (!rect.height) rect.height = 1;
113 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
114typedef uint16_t mapface; 222typedef uint16_t faceid;
115 223
116typedef struct { 224typedef struct {
117 GLint name; 225 GLuint name;
118 int w, h; 226 int w, h;
119 float s, t; 227 float s, t;
120 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
121} maptex; 231} maptex;
122 232
123typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
124 int16_t darkness; 236 uint16_t darkness;
125 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
126} mapcell; 238} mapcell;
127 239
128typedef struct { 240typedef struct {
129 int32_t c0, c1; 241 int32_t c0, c1;
130 mapcell *col; 242 mapcell *col;
131} maprow; 243} maprow;
132 244
133typedef struct map { 245typedef struct map {
134 int x, y, w, h; 246 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 248 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 249 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 250
142 int32_t rows; 251 int32_t rows;
143 maprow *row; 252 maprow *row;
144} *CFClient__Map; 253} *DC__Map;
145 254
146static char * 255static char *
147prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
148{ 257{
149 char *p; 258 char *p;
166} 275}
167 276
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
171static maprow * 300static maprow *
172map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
173{ 302{
174 if (0 > y) 303 if (0 > y)
175 { 304 {
176 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
215 344
216 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
217} 346}
218 347
219static mapcell * 348static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
221{ 350{
222 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
223} 352}
224 353
225static void 354static void
226map_clear (CFClient__Map self) 355map_clear (DC__Map self)
227{ 356{
228 int r; 357 int r;
229 358
230 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
239 self->row = 0; 368 self->row = 0;
240 self->rows = 0; 369 self->rows = 0;
241} 370}
242 371
243static void 372static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
245{ 374{
246 int x, y; 375 int x, y;
247 maprow *row; 376 maprow *row;
377 mapcell *cell;
248 378
249 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 380 if (y >= 0)
251 { 381 {
252 if (y >= self->rows) 382 if (y >= self->rows)
258 if (x >= row->c0) 388 if (x >= row->c0)
259 { 389 {
260 if (x >= row->c1) 390 if (x >= row->c1)
261 break; 391 break;
262 392
263 row->col[x - row->c0].darkness = -1; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
264 } 399 }
265 } 400 }
401}
402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
266} 417}
267 418
268static void 419static void
269music_finished (void) 420music_finished (void)
270{ 421{
289 ev.data2 = 0; 440 ev.data2 = 0;
290 441
291 SDL_PushEvent ((SDL_Event *)&ev); 442 SDL_PushEvent ((SDL_Event *)&ev);
292} 443}
293 444
294MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446minpot (unsigned int n)
447{
448 if (!n)
449 return 0;
450
451 --n;
452
453 n |= n >> 1;
454 n |= n >> 2;
455 n |= n >> 4;
456 n |= n >> 8;
457 n |= n >> 16;
458
459 return n + 1;
460}
461
462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
295 521
296PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
297 523
298BOOT: 524BOOT:
299{ 525{
300 HV *stash = gv_stashpv ("CFClient", 1); 526 HV *stash = gv_stashpv ("DC", 1);
301 static const struct { 527 static const struct {
302 const char *name; 528 const char *name;
303 IV iv; 529 IV iv;
304 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
306 const_iv (SDL_ACTIVEEVENT), 535 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 536 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 537 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 538 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 539 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 548 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 549 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 550 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 551 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
324 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 619 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 620 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 621 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 622 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 623 const_iv (SDLK_UNDO),
624
388 const_iv (KMOD_NONE), 625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 627 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 630 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 633 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL), 641
401 const_iv (KMOD_SHIFT), 642 const_iv (MIX_DEFAULT_FORMAT),
402 const_iv (KMOD_ALT), 643
403 const_iv (KMOD_META) 644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
404# undef const_iv 652# undef const_iv
405 }; 653 };
406 654
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 657
410 ft2_fontmap = pango_ft2_font_map_new (); 658 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 659 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 660}
661
662void
663weaken (SV *rv)
664 PROTOTYPE: $
665 CODE:
666 sv_rvweaken (rv);
417 667
418int 668int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 669in_destruct ()
670 CODE:
671 RETVAL = PL_main_cv == Nullcv;
672 OUTPUT:
673 RETVAL
420 674
675NV floor (NV x)
676
677NV ceil (NV x)
678
679IV minpot (UV n)
680
681IV popcount (UV n)
682
421void 683void
684pango_init ()
685 CODE:
686{
687 opengl_fontmap = pango_opengl_font_map_new ();
688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
695}
696
697char *SDL_GetError ()
698
699int SDL_Init (U32 flags)
700
701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
422SDL_Quit () 705void SDL_Quit ()
423 706
424void 707void
425SDL_ListModes () 708SDL_ListModes (int rgb, int alpha)
426 PPCODE: 709 PPCODE:
427{ 710{
428 SDL_Rect **m; 711 SDL_Rect **m;
429 712
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 713 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 714 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 715 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 716 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
434 717
718 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
719 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
720
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 721 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 722 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 723 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 724 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 725
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 726 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
727#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 728 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 729 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
443 730#endif
444 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 731
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 733
449 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
450 while (*m) 735 while (*m)
451 { 736 {
452 AV *av = newAV (); 737 AV *av = newAV ();
453 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
454 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
740 av_push (av, newSViv (rgb));
741 av_push (av, newSViv (alpha));
455 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
456 743
457 ++m; 744 ++m;
458 } 745 }
459} 746}
460 747
461int 748int
462SDL_SetVideoMode (int w, int h, int fullscreen) 749SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
463 CODE: 750 CODE:
751{
752 SDL_EnableUNICODE (1);
753 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
754
755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
759
464 RETVAL = !!SDL_SetVideoMode ( 760 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 761 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 762 );
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 763
764 if (RETVAL)
765 {
766 av_clear (texture_av);
767
768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
770#include "glfunc.h"
771#undef GL_FUNC
772 }
773}
468 OUTPUT: 774 OUTPUT:
469 RETVAL 775 RETVAL
470 776
471void 777void
472SDL_GL_SwapBuffers () 778SDL_GL_SwapBuffers ()
473 779
780char *
781SDL_GetKeyName (int sym)
782
783int
784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
788
474void 789void
475SDL_PollEvent () 790poll_events ()
476 PPCODE: 791 PPCODE:
477{ 792{
478 SDL_Event ev; 793 SDL_Event ev;
479 794
480 while (SDL_PollEvent (&ev)) 795 SDL_PumpEvents ();
796 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
481 { 797 {
482 HV *hv = newHV (); 798 HV *hv = newHV ();
483 hv_store (hv, "type", 4, newSViv (ev.type), 0); 799 hv_store (hv, "type", 4, newSViv (ev.type), 0);
484 800
485 switch (ev.type) 801 switch (ev.type)
486 { 802 {
487 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
488 case SDL_KEYUP: 804 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 810 break;
494 811
495 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 814 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 815 break;
499 816
500 case SDL_MOUSEMOTION: 817 case SDL_MOUSEMOTION:
818 {
819 int state = ev.motion.state;
820 int x = ev.motion.x;
821 int y = ev.motion.y;
822 int xrel = ev.motion.xrel;
823 int yrel = ev.motion.yrel;
824
825 /* do simplistic event compression */
826 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
827 && state == ev.motion.state)
828 {
829 xrel += ev.motion.xrel;
830 yrel += ev.motion.yrel;
831 x = ev.motion.x;
832 y = ev.motion.y;
833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
834 }
835
836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
842 }
506 break; 843 break;
507 844
508 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
848
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 853 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 859 break;
521 } 860 }
522 861
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
524 } 863 }
525} 864}
526 865
527int 866int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
529 POSTCALL: 868 POSTCALL:
530 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
531 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
532 871
533void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
534Mix_CloseAudio () 889Mix_CloseAudio ()
535 890
536int 891int
537Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
538 893
894const char *
895Mix_GetError ()
896
539void 897void
540lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
541 CODE: 899 CODE:
900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
901
902void
903win32_proxy_info ()
904 PPCODE:
905{
542#ifndef _WIN32 906#ifdef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 907 char buffer[2048];
908 DWORD buflen;
909
910 EXTEND (SP, 3);
911
912 buflen = sizeof (buffer);
913 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
914 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
915 {
916 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
917
918 buflen = sizeof (buffer);
919 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
920 {
921 PUSHs (newSVpv (buffer, 0));
922
923 buflen = sizeof (buffer);
924 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
925 PUSHs (newSVpv (buffer, 0));
926 }
927 }
544#endif 928#endif
929}
545 930
546char * 931int
547gl_version () 932add_font (char *file)
548 CODE: 933 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION); 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
550 OUTPUT: 935 OUTPUT:
551 RETVAL 936 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559
560void
561add_font (char *file)
562 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
564 937
565void 938void
566load_image_inline (SV *image_) 939load_image_inline (SV *image_)
567 ALIAS: 940 ALIAS:
568 load_image_file = 1 941 load_image_file = 1
571 STRLEN image_len; 944 STRLEN image_len;
572 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
573 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
574 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
575 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
576 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
577 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
578 951
579 if (!rw) 952 if (!rw)
580 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
581 954
610 983
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 984 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 985
613 assert (surface2->pitch == surface2->w * 4); 986 assert (surface2->pitch == surface2->w * 4);
614 987
988 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 989 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 990 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 991 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 992 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 993 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 994 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 995 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
996 SDL_UnlockSurface (surface2);
624 997
625 SDL_FreeSurface (surface); 998 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 999 SDL_FreeSurface (surface2);
627} 1000}
628 1001
652} 1025}
653 1026
654void 1027void
655error (char *message) 1028error (char *message)
656 CODE: 1029 CODE:
1030 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 1031#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
1033#endif
1034
1035void
1036fatal (char *message)
1037 CODE:
1038 fprintf (stderr, "FATAL: %s\n", message);
1039#ifdef _WIN32
1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
1041#endif
1042 _exit (1);
1043
1044void
1045_exit (int retval = 0)
1046 CODE:
1047#ifdef WIN32
1048 ExitThread (retval); // unclean, please beam me up
659#else 1049#else
660 fprintf (stderr, "ERROR: %s\n", message); 1050 _exit (retval);
661#endif 1051#endif
662 1052
663void 1053void
664fatal (char *message) 1054debug ()
665 CODE: 1055 CODE:
666#ifdef _WIN32 1056{
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 1057#if DEBUG
668#else 1058 VALGRIND_DO_LEAK_CHECK;
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 1059#endif
671 exit (1); 1060}
672 1061
673MODULE = CFClient PACKAGE = CFClient::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
674 1063
675CFClient::Font 1064PROTOTYPES: DISABLE
1065
1066DC::Font
676new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
677 CODE: 1068 CODE:
678{ 1069{
679 int count; 1070 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 1074}
684 OUTPUT: 1075 OUTPUT:
685 RETVAL 1076 RETVAL
686 1077
687void 1078void
688DESTROY (CFClient::Font self) 1079DESTROY (DC::Font self)
689 CODE: 1080 CODE:
690 pango_font_description_free (self); 1081 pango_font_description_free (self);
691 1082
692void 1083void
693make_default (CFClient::Font self) 1084make_default (DC::Font self)
1085 PROTOTYPE: $
694 CODE: 1086 CODE:
695 default_font = self; 1087 default_font = self;
696 1088
697MODULE = CFClient PACKAGE = CFClient::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
698 1090
699CFClient::Layout 1091PROTOTYPES: DISABLE
700new (SV *class, int rgba = 0) 1092
1093void
1094glyph_cache_backup ()
1095 PROTOTYPE:
1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
1103 tc_restore ();
1104
1105DC::Layout
1106new (SV *class)
701 CODE: 1107 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
703 1109
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 1111 RETVAL->r = 1.;
707 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
708 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
709 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
711 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
712 1118
713 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
714 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
715 OUTPUT: 1121 OUTPUT:
716 RETVAL 1122 RETVAL
717 1123
718void 1124void
719DESTROY (CFClient::Layout self) 1125DESTROY (DC::Layout self)
720 CODE: 1126 CODE:
721 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
722 Safefree (self); 1129 Safefree (self);
723 1130
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 1131void
732set_text (CFClient::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
733 CODE: 1133 CODE:
734{ 1134{
735 STRLEN textlen; 1135 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
737 1137
738 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
739} 1139}
740 1140
741void 1141void
742set_markup (CFClient::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
743 CODE: 1143 CODE:
744{ 1144{
745 STRLEN textlen; 1145 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
747 1147
748 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
749} 1149}
750 1150
1151void
1152set_shapes (DC::Layout self, ...)
1153 CODE:
1154{
1155 PangoAttrList *attrs = 0;
1156 const char *text = pango_layout_get_text (self->pl);
1157 const char *pos = text;
1158 int arg = 4;
1159
1160 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1161 {
1162 PangoRectangle inkrect, rect;
1163 PangoAttribute *attr;
1164
1165 int x = SvIV (ST (arg - 3));
1166 int y = SvIV (ST (arg - 2));
1167 int w = SvIV (ST (arg - 1));
1168 int h = SvIV (ST (arg ));
1169
1170 inkrect.x = 0;
1171 inkrect.y = 0;
1172 inkrect.width = 0;
1173 inkrect.height = 0;
1174
1175 rect.x = x * PANGO_SCALE;
1176 rect.y = y * PANGO_SCALE;
1177 rect.width = w * PANGO_SCALE;
1178 rect.height = h * PANGO_SCALE;
1179
1180 if (!attrs)
1181 attrs = pango_layout_get_attributes (self->pl);
1182
1183 attr = pango_attr_shape_new (&inkrect, &rect);
1184 attr->start_index = pos - text;
1185 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1186 pango_attr_list_insert (attrs, attr);
1187
1188 arg += 4;
1189 pos += sizeof (OBJ_STR) - 1;
1190 }
1191
1192 if (attrs)
1193 pango_layout_set_attributes (self->pl, attrs);
1194}
1195
1196void
1197get_shapes (DC::Layout self)
1198 PPCODE:
1199{
1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1201
1202 do
1203 {
1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1205
1206 if (run && shape_attr_p (run))
1207 {
1208 PangoRectangle extents;
1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
1210
1211 EXTEND (SP, 2);
1212 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1213 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1214 }
1215 }
1216 while (pango_layout_iter_next_run (iter));
1217
1218 pango_layout_iter_free (iter);
1219}
1220
1221int
1222has_wrapped (DC::Layout self)
1223 CODE:
1224{
1225 int lines = 1;
1226 const char *text = pango_layout_get_text (self->pl);
1227
1228 while (*text)
1229 lines += *text++ == '\n';
1230
1231 RETVAL = lines < pango_layout_get_line_count (self->pl);
1232}
1233 OUTPUT:
1234 RETVAL
1235
751SV * 1236SV *
752get_text (CFClient::Layout self) 1237get_text (DC::Layout self)
753 CODE: 1238 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1240 sv_utf8_decode (RETVAL);
756 OUTPUT: 1241 OUTPUT:
757 RETVAL 1242 RETVAL
758 1243
759void 1244void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1246 CODE:
762 self->r = r; 1247 self->r = r;
763 self->g = g; 1248 self->g = g;
764 self->b = b; 1249 self->b = b;
765 self->a = a; 1250 self->a = a;
766 1251
767void 1252void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
769 CODE: 1254 CODE:
770 if (self->font != font) 1255 if (self->font != font)
771 { 1256 {
772 self->font = font; 1257 self->font = font;
773 layout_update_font (self); 1258 layout_update_font (self);
774 } 1259 }
775 1260
776void 1261void
777set_height (CFClient::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
778 CODE: 1263 CODE:
779 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
780 { 1265 {
781 self->base_height = base_height; 1266 self->base_height = base_height;
782 layout_update_font (self); 1267 layout_update_font (self);
783 } 1268 }
784 1269
785void 1270void
786set_width (CFClient::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
787 CODE: 1272 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1274
790void 1275void
1276set_indent (DC::Layout self, int indent)
1277 CODE:
1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1279
1280void
1281set_spacing (DC::Layout self, int spacing)
1282 CODE:
1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1284
1285void
1286set_ellipsise (DC::Layout self, int ellipsise)
1287 CODE:
1288 pango_layout_set_ellipsize (self->pl,
1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1292 : PANGO_ELLIPSIZE_NONE
1293 );
1294
1295void
1296set_single_paragraph_mode (DC::Layout self, int spm)
1297 CODE:
1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1299
1300void
791size (CFClient::Layout self) 1301size (DC::Layout self)
792 PPCODE: 1302 PPCODE:
793{ 1303{
794 int w, h; 1304 int w, h;
795 1305
796 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
801} 1311}
802 1312
803int 1313int
1314descent (DC::Layout self)
1315 CODE:
1316{
1317 PangoRectangle rect;
1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1320 RETVAL = PANGO_DESCENT (rect);
1321}
1322 OUTPUT:
1323 RETVAL
1324
1325int
804xy_to_index (CFClient::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
805 CODE: 1327 CODE:
806{ 1328{
807 int index, trailing; 1329 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1331 RETVAL = index + trailing;
810} 1332}
811 OUTPUT: 1333 OUTPUT:
812 RETVAL 1334 RETVAL
813 1335
814void 1336void
815cursor_pos (CFClient::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
816 PPCODE: 1338 PPCODE:
817{ 1339{
818 PangoRectangle strong_pos; 1340 PangoRectangle pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
820 1342
821 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
822 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
825} 1347}
826 1348
827void 1349void
828render (CFClient::Layout self) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
829 PPCODE: 1351 PPCODE:
830{ 1352{
831 SV *retval; 1353 int line, x;
832 int w, h;
833 1354
834 layout_get_pixel_size (self, &w, &h); 1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
835 1356#if !PANGO_VERSION_CHECK (1, 17, 3)
836 if (self->rgba) 1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
837 { 1358 --line;
838 cairo_surface_t *surface; 1359#endif
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1360 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1361 PUSHs (sv_2mortal (newSViv (line)));
1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1363}
1364
1365void
1366line_x_to_index (DC::Layout self, int line, int x)
1367 PPCODE:
1368{
1369 PangoLayoutLine *lp;
1370 int index, trailing;
1371
1372 if (line < 0)
1373 XSRETURN_EMPTY;
1374
1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1376 XSRETURN_EMPTY; /* do better */
1377
1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1379
1380 EXTEND (SP, 2);
1381 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1382 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1383 else
879 { 1384 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1385 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1386 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1387 }
904} 1388}
905 1389
1390void
1391render (DC::Layout self, float x, float y, int flags = 0)
1392 CODE:
1393 rc_clear (self->rc);
1394 pango_opengl_render_layout_subpixel (
1395 self->pl,
1396 self->rc,
1397 x * PANGO_SCALE, y * PANGO_SCALE,
1398 self->r, self->g, self->b, self->a,
1399 flags
1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1404
1405void
1406draw (DC::Layout self)
1407 CODE:
1408{
1409 glEnable (GL_TEXTURE_2D);
1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1416
1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
906MODULE = CFClient PACKAGE = CFClient::Texture 1424MODULE = Deliantra::Client PACKAGE = DC::Texture
907 1425
1426PROTOTYPES: ENABLE
1427
908void 1428void
1429pad (SV *data_, int ow, int oh, int nw, int nh)
1430 CODE:
1431{
1432 if ((nw != ow || nh != oh) && SvOK (data_))
1433 {
1434 STRLEN datalen;
1435 char *data = SvPVbyte (data_, datalen);
1436 int bpp = datalen / (ow * oh);
1437 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1438
1439 SvPOK_only (result_);
1440 SvCUR_set (result_, nw * nh * bpp);
1441
1442 memset (SvPVX (result_), 0, nw * nh * bpp);
1443 while (oh--)
1444 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1445
1446 sv_setsv (data_, result_);
1447 }
1448}
1449
1450void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1451draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1452 PROTOTYPE: $$$;$$
911 ALIAS: 1453 ALIAS:
912 draw_quad_alpha = 1 1454 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1455 draw_quad_alpha_premultiplied = 2
914 CODE: 1456 CODE:
915{ 1457{
916 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
921 1465
922 if (items < 5) 1466 if (items < 5)
923 { 1467 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1470 }
927 1471
928 if (ix) 1472 if (ix)
929 { 1473 {
930 glEnable (GL_BLEND); 1474 glEnable (GL_BLEND);
1475
1476 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1477 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1478 else
1479 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1480 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1481
1482 glEnable (GL_ALPHA_TEST);
1483 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1484 }
933 1485
934 glBindTexture (GL_TEXTURE_2D, name); 1486 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1487
942 glBegin (GL_QUADS); 1488 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1489 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1490 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1491 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1492 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1493 glEnd ();
948 1494
949 if (ix) 1495 if (ix)
1496 {
1497 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1498 glDisable (GL_BLEND);
1499 }
951} 1500}
952 1501
1502IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1503 CODE:
1504{
1505 GLint width;
1506 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1507 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1508 RETVAL = width > 0;
1509}
1510 OUTPUT:
1511 RETVAL
1512
953MODULE = CFClient PACKAGE = CFClient::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
954 1514
955CFClient::Map 1515PROTOTYPES: DISABLE
956new (SV *class, int map_width, int map_height) 1516
1517DC::Map
1518new (SV *class)
957 CODE: 1519 CODE:
958 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1521 RETVAL->x = 0;
960 RETVAL->y = 0; 1522 RETVAL->y = 0;
961 RETVAL->w = map_width; 1523 RETVAL->w = 0;
962 RETVAL->h = map_height; 1524 RETVAL->h = 0;
963 RETVAL->ox = 0; 1525 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1526 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1527 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1528 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1529 RETVAL->rows = 0;
970 RETVAL->row = 0; 1530 RETVAL->row = 0;
971 OUTPUT: 1531 OUTPUT:
972 RETVAL 1532 RETVAL
973 1533
974void 1534void
975DESTROY (CFClient::Map self) 1535DESTROY (DC::Map self)
976 CODE: 1536 CODE:
977{ 1537{
978 map_clear (self); 1538 map_clear (self);
979 Safefree (self->face); 1539 Safefree (self->face2tile);
1540 Safefree (self->tex);
980 Safefree (self); 1541 Safefree (self);
981} 1542}
982 1543
983void 1544void
1545resize (DC::Map self, int map_width, int map_height)
1546 CODE:
1547 self->w = map_width;
1548 self->h = map_height;
1549
1550void
984clear (CFClient::Map self) 1551clear (DC::Map self)
985 CODE: 1552 CODE:
986 map_clear (self); 1553 map_clear (self);
987 1554
988void 1555void
989set_face (CFClient::Map self, int face, int texid) 1556set_tileid (DC::Map self, int face, int tile)
990 CODE: 1557 CODE:
991{ 1558{
992 while (self->faces <= face) 1559 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1560 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1561}
1000 1562
1001void 1563void
1564set_smooth (DC::Map self, int face, int smooth, int level)
1565 CODE:
1566{
1567 tileid texid;
1568 maptex *tex;
1569
1570 if (face < 0 || face >= self->faces)
1571 return;
1572
1573 if (smooth < 0 || smooth >= self->faces)
1574 return;
1575
1576 texid = self->face2tile [face];
1577
1578 if (!texid)
1579 return;
1580
1581 tex = self->tex + texid;
1582 tex->smoothtile = self->face2tile [smooth];
1583 tex->smoothlevel = level;
1584}
1585
1586void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1588 CODE:
1004{ 1589{
1005 while (self->texs <= texid) 1590 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1591
1011 { 1592 {
1012 maptex *tex = self->tex + texid; 1593 maptex *tex = self->tex + texid;
1013 1594
1014 tex->name = name; 1595 tex->name = name;
1019 tex->r = r; 1600 tex->r = r;
1020 tex->g = g; 1601 tex->g = g;
1021 tex->b = b; 1602 tex->b = b;
1022 tex->a = a; 1603 tex->a = a;
1023 } 1604 }
1605
1606 // somewhat hackish, but for textures that require it, it really
1607 // improves the look, and most others don't suffer.
1608 glBindTexture (GL_TEXTURE_2D, name);
1609 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1610 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1611 // use uglier nearest interpolation because linear suffers
1612 // from transparent color bleeding and ugly wrapping effects.
1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1614}
1025 1615
1026int 1616int
1027ox (CFClient::Map self) 1617ox (DC::Map self)
1028 ALIAS: 1618 ALIAS:
1029 oy = 1 1619 oy = 1
1620 x = 2
1621 y = 3
1622 w = 4
1623 h = 5
1030 CODE: 1624 CODE:
1031 switch (ix) 1625 switch (ix)
1032 { 1626 {
1033 case 0: RETVAL = self->ox; break; 1627 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1628 case 1: RETVAL = self->oy; break;
1629 case 2: RETVAL = self->x; break;
1630 case 3: RETVAL = self->y; break;
1631 case 4: RETVAL = self->w; break;
1632 case 5: RETVAL = self->h; break;
1035 } 1633 }
1036 OUTPUT: 1634 OUTPUT:
1037 RETVAL 1635 RETVAL
1038 1636
1039void 1637void
1040scroll (CFClient::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1041 CODE: 1639 CODE:
1042{ 1640{
1043 if (dx > 0) 1641 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1643 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1644 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1047 1645
1048 if (dy > 0) 1646 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1647 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1648 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1649 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1052 1650
1053 self->ox += dx; self->x += dx; 1651 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1652 self->oy += dy; self->y += dy;
1055 1653
1056 while (self->y < 0) 1654 while (self->y < 0)
1060 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1061 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1062 } 1660 }
1063} 1661}
1064 1662
1065void 1663SV *
1066map1a_update (CFClient::Map self, SV *data_) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1067 CODE: 1665 CODE:
1068{ 1666{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1669 mapcell *cell;
1072 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1073 1673
1074 while (data < data_end) 1674 while (data < data_end - 1)
1075 { 1675 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1077 1677
1078 x = ((flags >> 10) & 63) + self->x; 1678 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1679 y = self->y + ((flags >> 4) & 63);
1080 1680
1081 cell = map_get_cell (self, x, y); 1681 cell = map_get_cell (self, x, y);
1082 1682
1083 if (flags & 15) 1683 if (flags & 15)
1084 { 1684 {
1085 if (cell->darkness < 0) 1685 if (!cell->darkness)
1086 { 1686 {
1687 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1688 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1689 }
1092 1690
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1691 //TODO: don't trust server data to be in-range(!)
1096 1692
1097 if (flags & 4) 1693 if (flags & 8)
1098 { 1694 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1695 if (extmap)
1696 {
1697 uint8_t ext, cmd;
1698
1699 do
1700 {
1701 ext = *data++;
1702 cmd = ext & 0x7f;
1703
1704 if (cmd < 4)
1705 cell->darkness = 255 - ext * 64 + 1;
1706 else if (cmd == 5) // health
1707 {
1708 cell->stat_width = 1;
1709 cell->stat_hp = *data++;
1710 }
1711 else if (cmd == 6) // monster width
1712 cell->stat_width = *data++ + 1;
1713 else if (cmd == 0x47)
1714 {
1715 if (*data == 1) cell->player = data [1];
1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1719
1720 data += *data + 1;
1721 }
1722 else if (cmd == 8) // cell flags
1723 cell->flags = *data++;
1724 else if (ext & 0x40) // unknown, multibyte => skip
1725 data += *data + 1;
1726 else
1727 data++;
1728 }
1729 while (ext & 0x80);
1730 }
1731 else
1732 cell->darkness = *data++ + 1;
1100 } 1733 }
1101 1734
1735 for (z = 0; z <= 2; ++z)
1102 if (flags & 2) 1736 if (flags & (4 >> z))
1103 { 1737 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1739 need_facenum (self, face);
1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1105 } 1755 }
1106
1107 if (flags & 1)
1108 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1110 }
1111 } 1756 }
1112 else 1757 else
1113 cell->darkness = -1; 1758 cell->darkness = 0;
1114 } 1759 }
1115} 1760}
1761 OUTPUT:
1762 RETVAL
1116 1763
1117SV * 1764SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1119 CODE: 1766 CODE:
1120{ 1767{
1121 int x1, x; 1768 int x1, x;
1122 int y1, y; 1769 int y1, y;
1123 int z; 1770 int z;
1144 { 1791 {
1145 mapcell *cell = row->col + (x - row->c0); 1792 mapcell *cell = row->col + (x - row->c0);
1146 1793
1147 for (z = 0; z <= 0; z++) 1794 for (z = 0; z <= 0; z++)
1148 { 1795 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1796 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1797 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1798 int a1 = tex.a;
1156 1799
1157 r = (r * a0 + tex.r * a1) / 255; 1800 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1801 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1802 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1803 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1804 }
1163 } 1805 }
1164 1806
1165 *map++ = (r ) 1807 *map++ = (r )
1166 | (g << 8) 1808 | (g << 8)
1173} 1815}
1174 OUTPUT: 1816 OUTPUT:
1175 RETVAL 1817 RETVAL
1176 1818
1177void 1819void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1821 CODE:
1822{
1823 int x, y, z;
1824
1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1828 smooth_key skey;
1829 int pl_x, pl_y;
1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1834
1835 pl_tex.name = 0;
1836
1837 // thats current max. sorry.
1838 if (sw > 255) sw = 255;
1839 if (sh > 255) sh = 255;
1840
1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1877
1878 glEnable (GL_BLEND);
1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1881
1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1886 for (y = 0; y < sh; y++)
1887 if (0 <= y + my && y + my < self->rows)
1888 {
1889 maprow *row = self->row + (y + my);
1890
1891 for (x = 0; x < sw; x++)
1892 if (row->c0 <= x + mx && x + mx < row->c1)
1893 {
1894 mapcell *cell = row->col + (x + mx - row->c0);
1895 tileid tile = cell->tile [z];
1896
1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1902
1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
2008 {
2009 int level = (w << 5) | b;
2010 HE *he;
2011
2012 hv_iterinit (smooth);
2013 while ((he = hv_iternext (smooth)))
2014 {
2015 smooth_key *skey = (smooth_key *)HeKEY (he);
2016 IV bits = SvIVX (HeVAL (he));
2017
2018 if (!(bits & 0x1000)
2019 && skey->level == level
2020 && level > smooth_max [skey->x][skey->y])
2021 {
2022 maptex tex = self->tex [skey->tile];
2023 int px = (((int)skey->x) - 1) * T;
2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
2036 glEnd ();
2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
2038 glBegin (GL_QUADS);
2039 }
2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
2061 }
2062 }
2063 }
2064 }
2065
2066 glEnd ();
2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
2091 glDisable (GL_BLEND);
2092 rc_free (rc);
2093
2094 // top layer: overlays such as the health bar
2095 for (y = 0; y < sh; y++)
2096 if (0 <= y + my && y + my < self->rows)
2097 {
2098 maprow *row = self->row + (y + my);
2099
2100 for (x = 0; x < sw; x++)
2101 if (row->c0 <= x + mx && x + mx < row->c1)
2102 {
2103 mapcell *cell = row->col + (x + mx - row->c0);
2104
2105 int px = x * T;
2106 int py = y * T;
2107
2108 if (cell->stat_hp)
2109 {
2110 int width = cell->stat_width * T;
2111 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2112
2113 glColor3ub (0, 0, 0);
2114 glRectf (px + 1, py - thick - 2,
2115 px + width - 1, py);
2116
2117 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2118 glRectf (px + 2,
2119 py - thick - 1,
2120 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2121 }
2122 }
2123 }
2124}
2125
2126void
2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
2128 CODE:
2129{
2130 static float color[16][3] = {
2131 { 0.00F, 0.00F, 0.00F },
2132 { 1.00F, 1.00F, 1.00F },
2133 { 0.00F, 0.00F, 0.55F },
2134 { 1.00F, 0.00F, 0.00F },
2135
2136 { 1.00F, 0.54F, 0.00F },
2137 { 0.11F, 0.56F, 1.00F },
2138 { 0.93F, 0.46F, 0.00F },
2139 { 0.18F, 0.54F, 0.34F },
2140
2141 { 0.56F, 0.73F, 0.56F },
2142 { 0.80F, 0.80F, 0.80F },
2143 { 0.55F, 0.41F, 0.13F },
2144 { 0.99F, 0.77F, 0.26F },
2145
2146 { 0.74F, 0.65F, 0.41F },
2147
2148 { 0.00F, 1.00F, 1.00F },
2149 { 1.00F, 0.00F, 1.00F },
2150 { 1.00F, 1.00F, 0.00F },
2151 };
2152
2153 int x, y;
2154
2155 glEnable (GL_TEXTURE_2D);
2156 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2157 glEnable (GL_BLEND);
2158 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2159 glBegin (GL_QUADS);
2160
2161 for (y = 0; y < h; y++)
2162 for (x = 0; x < w; x++)
2163 {
2164 unsigned char m = data [x + y * w];
2165
2166 if (m)
2167 {
2168 float *c = color [m & 15];
2169
2170 float tx1 = m & 0x40 ? 0.5 : 0.;
2171 float tx2 = tx1 + 0.5;
2172
2173 glColor4f (c[0], c[1], c[2], 0.75);
2174 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2175 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2176 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2177 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2178 }
2179 }
2180
2181 glEnd ();
2182 glDisable (GL_BLEND);
2183 glDisable (GL_TEXTURE_2D);
2184}
2185
2186void
2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1179 PPCODE: 2188 PPCODE:
1180{ 2189{
1181 int vx, vy;
1182 int x, y, z; 2190 int x, y;
1183 int last_name; 2191 int sw1 = sw + 2;
1184 mapface face; 2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1185 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1188 2198
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1192 2201
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 2202 mx += self->x - 1;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 2203 my += self->y - 1;
1195 2204
1196 /* 2205 memset (darkness1, 255, sw1 * sh1);
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200 2206
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205
1206 glColor4ub (255, 255, 255, 255);
1207
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212
1213 glBegin (GL_QUADS);
1214
1215 last_name = 0;
1216
1217 for (z = 0; z < 3; z++)
1218 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1220 { 2209 {
1221 maprow *row = self->row + (y + vy); 2210 maprow *row = self->row + (y + my);
1222 2211
1223 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 2214 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1227 2216
1228 darkness[y * sw4 + x] = cell->darkness < 0 2217 darkness1 [y * sw1 + x] = cell->darkness
2218 ? 255 - (cell->darkness - 1)
1229 ? 255 - FOW_DARKNESS 2219 : 255 - FOW_DARKNESS;
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z];
1233
1234 if (face)
1235 {
1236 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h;
1240
1241 if (last_name != tex.name)
1242 {
1243 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name);
1246 glBegin (GL_QUADS);
1247 }
1248
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 }
1254 } 2220 }
1255 } 2221 }
1256 2222
1257 glEnd (); 2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1258 2235
1259 glDisable (GL_TEXTURE_2D); 2236 uint8_t r11 = (d11 + d21 + d12) / 3;
1260 glDisable (GL_BLEND); 2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
1261 2260
1262 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1265 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1266} 2265}
1267 2266
1268SV * 2267SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1270 CODE: 2269 CODE:
1271{ 2270{
1272 int x, y, x1, y1; 2271 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 2298 if (row && row->c0 <= x && x < row->c1)
1300 { 2299 {
1301 mapcell *cell = row->col + (x - row->c0); 2300 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 2301 uint8_t flags = 0;
1303 2302
1304 if (cell->face [0]) flags |= 1; 2303 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 2304 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 2305 if (cell->tile [2]) flags |= 4;
1307 2306
1308 *data++ = flags; 2307 *data++ = flags;
1309 2308
1310 if (flags & 1) 2309 if (flags & 1)
1311 { 2310 {
2311 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 2312 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 2313 *data++ = tile;
1314 } 2314 }
1315 2315
1316 if (flags & 2) 2316 if (flags & 2)
1317 { 2317 {
2318 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 2319 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 2320 *data++ = tile;
1320 } 2321 }
1321 2322
1322 if (flags & 4) 2323 if (flags & 4)
1323 { 2324 {
2325 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 2326 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 2327 *data++ = tile;
1326 } 2328 }
1327 } 2329 }
1328 else 2330 else
1329 *data++ = 0; 2331 *data++ = 0;
1330 } 2332 }
1331 } 2333 }
1332 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
1333 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
1334 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
1335 RETVAL = data_sv; 2342 RETVAL = data_sv;
1336} 2343}
1337 OUTPUT: 2344 OUTPUT:
1338 RETVAL 2345 RETVAL
1339 2346
1340void 2347void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1342 PPCODE: 2349 PPCODE:
1343{ 2350{
1344 int x, y, z; 2351 int x, y, z;
1345 int w, h; 2352 int w, h;
1346 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
1347 2364
1348 if (*data++ != 0) 2365 if (*data++ != 0)
1349 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
1350 2367
1351 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
1352 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
1353 2370
1354 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
1366 { 2383 {
1367 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
1368 2385
1369 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
1370 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
1371 uint8_t flags = *data++; 2393 flags = *data++;
1372 2394
1373 if (flags) 2395 if (flags)
1374 { 2396 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2398 tileid tile[3] = { 0, 0, 0 };
1378 2399
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2400 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 2403
1383 if (cell->darkness <= 0) 2404 if (cell->darkness == 0)
1384 { 2405 {
1385 cell->darkness = -1; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
1386 2408
1387 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
1388 { 2410 {
1389 cell->face[z] = face[z]; 2411 tileid t = tile [z];
1390 2412
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2414 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2416 need_texid (self, t);
2417 }
2418
2419 cell->tile [z] = t;
1393 } 2420 }
1394 } 2421 }
1395 } 2422 }
1396 } 2423 }
1397 } 2424 }
1398} 2425}
1399 2426
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
1401 2428
1402CFClient::MixChunk 2429DC::RW
1403new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
1404 CODE: 2431 CODE:
1405 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
1406 OUTPUT: 2438 OUTPUT:
1407 RETVAL 2439 RETVAL
1408 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
1409void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
1410DESTROY (CFClient::MixChunk self) 2550DESTROY (DC::MixChunk self)
1411 CODE: 2551 CODE:
1412 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
1413 2553
1414int 2554int
1415volume (CFClient::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
1416 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
1417 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 2560 OUTPUT:
1419 RETVAL 2561 RETVAL
1420 2562
1421int 2563DC::Channel
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 2565 CODE:
2566{
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
1425 OUTPUT: 2578 OUTPUT:
1426 RETVAL 2579 RETVAL
1427 2580
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1429 2582
1430int 2583int
1431volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
1432 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
1433 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 2590 OUTPUT:
1435 RETVAL 2591 RETVAL
1436 2592
1437CFClient::MixMusic 2593void
1438new_from_file (SV *class, char *path) 2594fade_out (int ms)
1439 CODE: 2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
1440 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
1441 OUTPUT: 2607 OUTPUT:
1442 RETVAL 2608 RETVAL
1443 2609
1444void 2610void
1445DESTROY (CFClient::MixMusic self) 2611DESTROY (DC::MixMusic self)
1446 CODE: 2612 CODE:
1447 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
1448 2614
1449int 2615int
1450play (CFClient::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
1451 CODE: 2617 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 2619 OUTPUT:
1454 RETVAL 2620 RETVAL
1455 2621
2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
1457 2630
1458BOOT: 2631BOOT:
1459{ 2632{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1461 static const struct { 2634 static const struct {
1462 const char *name; 2635 const char *name;
1463 IV iv; 2636 IV iv;
1464 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
1466 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
2647 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 2648 const_iv (GL_SCISSOR_TEST),
2649 const_iv (GL_DEPTH_TEST),
2650 const_iv (GL_ALPHA_TEST),
2651 const_iv (GL_NORMALIZE),
2652 const_iv (GL_RESCALE_NORMAL),
2653 const_iv (GL_FRONT),
2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
1472 const_iv (GL_AND), 2656 const_iv (GL_AND),
1473 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 2660 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2661 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 2662 const_iv (GL_ONE_MINUS_DST_ALPHA),
2663 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 2664 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 2665 const_iv (GL_RGBA),
2666 const_iv (GL_RGBA4),
2667 const_iv (GL_RGBA8),
2668 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 2669 const_iv (GL_UNSIGNED_BYTE),
2670 const_iv (GL_UNSIGNED_SHORT),
2671 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 2672 const_iv (GL_ALPHA),
2673 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
2675 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
1486 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
1487 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
1489 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 2692 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 2693 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 2694 const_iv (GL_TEXTURE_WRAP_T),
2695 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 2696 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 2697 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 2698 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 2699 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2700 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2701 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2702 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2703 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 2704 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 2705 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 2706 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 2707 const_iv (GL_REPLACE),
2708 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 2709 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2710 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2711 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
1515 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2719 const_iv (GL_LINE_STRIP),
2720 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
2722 const_iv (GL_QUAD_STRIP),
2723 const_iv (GL_TRIANGLES),
2724 const_iv (GL_TRIANGLE_STRIP),
2725 const_iv (GL_TRIANGLE_FAN),
1517 const_iv (GL_LINE_LOOP), 2726 const_iv (GL_POLYGON),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1519 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
2736 const_iv (GL_V2F),
2737 const_iv (GL_V3F),
2738 const_iv (GL_T2F_V3F),
2739 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2740# undef const_iv
1521 }; 2741 };
1522 2742
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
1525} 2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
2755
2756char *
2757gl_vendor ()
2758 CODE:
2759 RETVAL = (char *)glGetString (GL_VENDOR);
2760 OUTPUT:
2761 RETVAL
2762
2763char *
2764gl_version ()
2765 CODE:
2766 RETVAL = (char *)glGetString (GL_VERSION);
2767 OUTPUT:
2768 RETVAL
2769
2770char *
2771gl_extensions ()
2772 CODE:
2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2774 OUTPUT:
2775 RETVAL
2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
1526 2790
1527int glGetError () 2791int glGetError ()
2792
2793void glFinish ()
1528 2794
1529void glClear (int mask) 2795void glClear (int mask)
1530 2796
1531void glClearColor (float r, float g, float b, float a = 1.0) 2797void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2798 PROTOTYPE: @
1539 2805
1540void glHint (int target, int mode) 2806void glHint (int target, int mode)
1541 2807
1542void glBlendFunc (int sfactor, int dfactor) 2808void glBlendFunc (int sfactor, int dfactor)
1543 2809
2810void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2811 CODE:
2812 gl_BlendFuncSeparate (sa, da, saa, daa);
2813
2814void glDepthMask (int flag)
2815
1544void glLogicOp (int opcode) 2816void glLogicOp (int opcode)
1545 2817
1546void glColorMask (int red, int green, int blue, int alpha) 2818void glColorMask (int red, int green, int blue, int alpha)
1547 2819
1548void glMatrixMode (int mode) 2820void glMatrixMode (int mode)
1551 2823
1552void glPopMatrix () 2824void glPopMatrix ()
1553 2825
1554void glLoadIdentity () 2826void glLoadIdentity ()
1555 2827
2828void glDrawBuffer (int buffer)
2829
2830void glReadBuffer (int buffer)
2831
1556# near and far are due to microsofts buggy c compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2834
2835# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
1558 2839
1559void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
1560 2841
1561void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
1562 2843
1570 2851
1571void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
1572 CODE: 2853 CODE:
1573 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
1574 2855
1575void glBegin (int mode)
1576
1577void glEnd ()
1578
1579void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2857 ALIAS:
2858 glColor_premultiply = 1
1581 CODE: 2859 CODE:
1582 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2860 if (ix)
2861 {
2862 r *= a;
2863 g *= a;
2864 b *= a;
2865 }
2866 // microsoft visual "c" rounds instead of truncating...
2867 glColor4f (r, g, b, a);
2868
2869void glRasterPos (float x, float y, float z = 0.)
2870 CODE:
2871 glRasterPos3f (0, 0, z);
2872 glBitmap (0, 0, 0, 0, x, y, 0);
1583 2873
1584void glVertex (float x, float y, float z = 0.) 2874void glVertex (float x, float y, float z = 0.)
1585 CODE: 2875 CODE:
1586 glVertex3f (x, y, z); 2876 glVertex3f (x, y, z);
1587 2877
1588void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
1589 CODE: 2879 CODE:
1590 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
1591 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
1592void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
1593 CODE: 2912 CODE:
1594 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
1595 2914
1596void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
1599 2918
1600void glBindTexture (int target, int name) 2919void glBindTexture (int target, int name)
1601 2920
1602void glConvolutionParameter (int target, int pname, float params) 2921void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 2922 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2923 if (gl.ConvolutionParameterf)
2924 gl.ConvolutionParameterf (target, pname, params);
1605 2925
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2926void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 2927 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2928 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 2929 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 2930
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 2932 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2933 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 2935
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1617 2937
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 2939
1620void glRasterPos (int x, int y) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE: 2941
1622 glRasterPos2i (x, y); 2942void glPixelZoom (float x, float y)
1623 2943
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 2945
1626int glGenTexture () 2946int glGenTexture ()
1627 CODE: 2947 CODE:
1628{ 2948 RETVAL = gen_texture ();
1629 GLuint name;
1630 glGenTextures (1, &name);
1631 RETVAL = name;
1632}
1633 OUTPUT: 2949 OUTPUT:
1634 RETVAL 2950 RETVAL
1635 2951
1636void glDeleteTexture (int name) 2952void glDeleteTexture (int name)
1637 CODE: 2953 CODE:
1638{
1639 GLuint name_ = name;
1640 glDeleteTextures (1, &name_); 2954 del_texture (name);
1641} 2955
1642
1643int glGenList () 2956int glGenList ()
1644 CODE: 2957 CODE:
1645 RETVAL = glGenLists (1); 2958 RETVAL = glGenLists (1);
1646 OUTPUT: 2959 OUTPUT:
1647 RETVAL 2960 RETVAL
1654 2967
1655void glEndList () 2968void glEndList ()
1656 2969
1657void glCallList (int list) 2970void glCallList (int list)
1658 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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