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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.78 by root, Fri May 12 01:47:03 2006 UTC vs.
Revision 1.116 by root, Thu Jun 15 08:29:16 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
12 16
13#include <SDL.h> 17#include <SDL.h>
14#include <SDL_endian.h> 18#include <SDL_endian.h>
15#include <SDL_image.h> 19#include <SDL_image.h>
16#include <SDL_mixer.h> 20#include <SDL_mixer.h>
45#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
47 51
48#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
49 53
50#define GL_CALL(type,func,args) \ 54static struct
51 { \ 55{
52 static int init_; \ 56#define GL_FUNC(ptr,name) ptr name;
53 static type fptr_; \ 57#include "glfunc.h"
54 \ 58#undef GL_FUNC
55 if (!init_) \ 59} gl;
56 { \ 60
57 init_ = 1; \ 61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 62{
59 } \ 63 if (gl.BlendFuncSeparate)
60 \ 64 gl.BlendFuncSeparate (sa, da, saa, daa);
61 if (fptr_) \ 65 else if (gl.BlendFuncSeparateEXT)
62 fptr_ args; \ 66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
63 } 67 else
68 glBlendFunc (sa, da);
69}
64 70
65typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
67 73
68typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
81 87
82static void 88static void
83substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
84{ 90{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
87} 100}
88 101
89static void 102static void
90layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
91{ 104{
287 ev.code = 1; 300 ev.code = 1;
288 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
289 ev.data2 = 0; 302 ev.data2 = 0;
290 303
291 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
292} 322}
293 323
294MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
295 325
296PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
404# undef const_iv 434# undef const_iv
405 }; 435 };
406 436
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
409 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
410 ft2_fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413 454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
414 cairo_fontmap = pango_cairo_font_map_get_default (); 457 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
416} 470}
417 471
418int 472int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
420 474
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 496
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
443 498
444 SDL_EnableUNICODE (1); 499 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 501
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 511
457 ++m; 512 ++m;
458 } 513 }
459} 514}
460 515
516char *
517SDL_GetError ()
518
461int 519int
462SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 521 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 524 );
525 if (RETVAL)
526 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
468 OUTPUT: 532 OUTPUT:
469 RETVAL 533 RETVAL
470 534
471void 535void
472SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
473 540
474void 541void
475SDL_PollEvent () 542SDL_PollEvent ()
476 PPCODE: 543 PPCODE:
477{ 544{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 565 break;
499 566
500 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 575 break;
507 576
508 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 585 break;
541 CODE: 612 CODE:
542#ifndef _WIN32 613#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 615#endif
545 616
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559
560void 617void
561add_font (char *file) 618add_font (char *file)
562 CODE: 619 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
564 625
565void 626void
566load_image_inline (SV *image_) 627load_image_inline (SV *image_)
567 ALIAS: 628 ALIAS:
568 load_image_file = 1 629 load_image_file = 1
652} 713}
653 714
654void 715void
655error (char *message) 716error (char *message)
656 CODE: 717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 719#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 721#endif
662 722
663void 723void
664fatal (char *message) 724fatal (char *message)
665 CODE: 725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 727#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 729#endif
671 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
672 736
673MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
674 738
675CFClient::Font 739CFClient::Font
676new_from_file (SV *class, char *path, int id = 0) 740new_from_file (SV *class, char *path, int id = 0)
750 814
751SV * 815SV *
752get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
753 CODE: 817 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
756 OUTPUT: 820 OUTPUT:
757 RETVAL 821 RETVAL
758 822
759void 823void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
786set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
787 CODE: 851 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 853
790void 854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878
879void
791size (CFClient::Layout self) 880size (CFClient::Layout self)
792 PPCODE: 881 PPCODE:
793{ 882{
794 int w, h; 883 int w, h;
795 884
861 950
862 while (p < e) 951 while (p < e)
863 { 952 {
864 uint32_t rgba = *p; 953 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8); 954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
866 rgba = SDL_SwapBE32 (rgba); 967 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba; 968 *p++ = rgba;
868 } 969 }
869 } 970 }
870 971
904} 1005}
905 1006
906MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
907 1008
908void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
911 ALIAS: 1049 ALIAS:
912 draw_quad_alpha = 1 1050 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1051 draw_quad_alpha_premultiplied = 2
914 CODE: 1052 CODE:
915{ 1053{
916 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1058
922 if (items < 5) 1059 if (items < 5)
923 { 1060 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1063 }
927 1064
928 if (ix) 1065 if (ix)
929 { 1066 {
930 glEnable (GL_BLEND); 1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1077 }
933 1078
934 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1080
942 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1086 glEnd ();
948 1087
949 if (ix) 1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1091 glDisable (GL_BLEND);
1092 }
951} 1093}
952 1094
953MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
954 1096
955CFClient::Map 1097CFClient::Map
975DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
976 CODE: 1118 CODE:
977{ 1119{
978 map_clear (self); 1120 map_clear (self);
979 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
980 Safefree (self); 1123 Safefree (self);
981} 1124}
982 1125
983void 1126void
984clear (CFClient::Map self) 1127clear (CFClient::Map self)
1019 tex->r = r; 1162 tex->r = r;
1020 tex->g = g; 1163 tex->g = g;
1021 tex->b = b; 1164 tex->b = b;
1022 tex->a = a; 1165 tex->a = a;
1023 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1176}
1025 1177
1026int 1178int
1027ox (CFClient::Map self) 1179ox (CFClient::Map self)
1028 ALIAS: 1180 ALIAS:
1029 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
1030 CODE: 1186 CODE:
1031 switch (ix) 1187 switch (ix)
1032 { 1188 {
1033 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
1035 } 1195 }
1036 OUTPUT: 1196 OUTPUT:
1037 RETVAL 1197 RETVAL
1038 1198
1039void 1199void
1174 OUTPUT: 1334 OUTPUT:
1175 RETVAL 1335 RETVAL
1176 1336
1177void 1337void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1179 PPCODE: 1339 CODE:
1180{ 1340{
1181 int vx, vy; 1341 int vx, vy;
1182 int x, y, z; 1342 int x, y, z;
1183 int last_name; 1343 int last_name;
1184 mapface face; 1344 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1345
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1195 1348
1196 /* 1349 /*
1197 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1222 1375
1223 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1225 { 1378 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1227
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231 1380
1232 face = cell->face [z]; 1381 face = cell->face [z];
1233 1382
1234 if (face) 1383 if (face)
1235 { 1384 {
1256 1405
1257 glEnd (); 1406 glEnd ();
1258 1407
1259 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1414 PPCODE:
1415{
1416 int vx, vy;
1417 int x, y;
1418 int sw4 = (sw + 3) & ~3;
1419 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1420 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1421
1422 memset (darkness, 255, sw4 * sh);
1423 SvPOK_only (darkness_sv);
1424 SvCUR_set (darkness_sv, sw4 * sh);
1425
1426 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1427 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1428
1429 for (y = 0; y < sh; y++)
1430 if (0 <= y + vy && y + vy < self->rows)
1431 {
1432 maprow *row = self->row + (y + vy);
1433
1434 for (x = 0; x < sw; x++)
1435 if (row->c0 <= x + vx && x + vx < row->c1)
1436 {
1437 mapcell *cell = row->col + (x + vx - row->c0);
1438
1439 darkness[y * sw4 + x] = cell->darkness < 0
1440 ? 255 - FOW_DARKNESS
1441 : 255 - cell->darkness;
1442 }
1443 }
1261 1444
1262 EXTEND (SP, 3); 1445 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1446 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1447 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1448 PUSHs (darkness_sv);
1466 const_iv (GL_COLOR_MATERIAL), 1649 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1650 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1651 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1652 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1653 const_iv (GL_BLEND),
1654 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1655 const_iv (GL_SCISSOR_TEST),
1656 const_iv (GL_DEPTH_TEST),
1657 const_iv (GL_ALPHA_TEST),
1658 const_iv (GL_NORMALIZE),
1659 const_iv (GL_RESCALE_NORMAL),
1472 const_iv (GL_AND), 1660 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1661 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1662 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1663 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1664 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1665 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1666 const_iv (GL_ONE_MINUS_DST_ALPHA),
1667 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1668 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1669 const_iv (GL_RGBA),
1670 const_iv (GL_RGBA4),
1671 const_iv (GL_RGBA8),
1672 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1673 const_iv (GL_UNSIGNED_BYTE),
1674 const_iv (GL_UNSIGNED_SHORT),
1675 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1676 const_iv (GL_ALPHA),
1677 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1678 const_iv (GL_LUMINANCE),
1679 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1680 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1681 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1682 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1683 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1684 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1686 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1687 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1688 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1689 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1690 const_iv (GL_TEXTURE_WRAP_T),
1691 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1692 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1693 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1694 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1695 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1696 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1697 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1698 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1699 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1700 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1701 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1702 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1703 const_iv (GL_REPLACE),
1704 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1705 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1706 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1707 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1708 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1709 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1710 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1711 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1712 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1713 const_iv (GL_LINES),
1714 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1715 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1716 const_iv (GL_QUAD_STRIP),
1717 const_iv (GL_TRIANGLES),
1718 const_iv (GL_TRIANGLE_STRIP),
1719 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1720 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1721 const_iv (GL_FASTEST),
1722 const_iv (GL_V2F),
1723 const_iv (GL_V3F),
1724 const_iv (GL_T2F_V3F),
1725 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1726# undef const_iv
1521 }; 1727 };
1522 1728
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1729 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1730 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1731}
1526 1732
1733char *
1734gl_vendor ()
1735 CODE:
1736 RETVAL = (char *)glGetString (GL_VENDOR);
1737 OUTPUT:
1738 RETVAL
1739
1740char *
1741gl_version ()
1742 CODE:
1743 RETVAL = (char *)glGetString (GL_VERSION);
1744 OUTPUT:
1745 RETVAL
1746
1747char *
1748gl_extensions ()
1749 CODE:
1750 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1751 OUTPUT:
1752 RETVAL
1753
1527int glGetError () 1754int glGetError ()
1755
1756void glFinish ()
1528 1757
1529void glClear (int mask) 1758void glClear (int mask)
1530 1759
1531void glClearColor (float r, float g, float b, float a = 1.0) 1760void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1761 PROTOTYPE: @
1539 1768
1540void glHint (int target, int mode) 1769void glHint (int target, int mode)
1541 1770
1542void glBlendFunc (int sfactor, int dfactor) 1771void glBlendFunc (int sfactor, int dfactor)
1543 1772
1773void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1774 CODE:
1775 gl_BlendFuncSeparate (sa, da, saa, daa);
1776
1777void glDepthMask (int flag)
1778
1544void glLogicOp (int opcode) 1779void glLogicOp (int opcode)
1545 1780
1546void glColorMask (int red, int green, int blue, int alpha) 1781void glColorMask (int red, int green, int blue, int alpha)
1547 1782
1548void glMatrixMode (int mode) 1783void glMatrixMode (int mode)
1551 1786
1552void glPopMatrix () 1787void glPopMatrix ()
1553 1788
1554void glLoadIdentity () 1789void glLoadIdentity ()
1555 1790
1556# near and far are due to microsofts buggy c compiler 1791# near_ and far_ are due to microsofts buggy "c" compiler
1792void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1793
1794# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1795void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 1796
1559void glViewport (int x, int y, int width, int height) 1797void glViewport (int x, int y, int width, int height)
1560 1798
1561void glScissor (int x, int y, int width, int height) 1799void glScissor (int x, int y, int width, int height)
1576 1814
1577void glEnd () 1815void glEnd ()
1578 1816
1579void glColor (float r, float g, float b, float a = 1.0) 1817void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1818 PROTOTYPE: @
1819 ALIAS:
1820 glColor_premultiply = 1
1581 CODE: 1821 CODE:
1582 // 255.999 is close enough to correctness (256 and clamp) 1822 if (ix)
1583 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 1823 {
1824 r *= a;
1825 g *= a;
1826 b *= a;
1827 }
1828 // microsoft visual "c" rounds instead of truncating...
1829 glColor4ub (MIN ((int)(r * 256.f), 255),
1830 MIN ((int)(g * 256.f), 255),
1831 MIN ((int)(b * 256.f), 255),
1832 MIN ((int)(a * 256.f), 255));
1833
1834void glInterleavedArrays (int format, int stride, char *data)
1835
1836void glDrawElements (int mode, int count, int type, char *indices)
1837
1838# 1.2 void glDrawRangeElements (int mode, int start, int end
1839
1840void glRasterPos (float x, float y, float z = 0.)
1841 CODE:
1842 glRasterPos3f (0, 0, z);
1843 glBitmap (0, 0, 0, 0, x, y, 0);
1584 1844
1585void glVertex (float x, float y, float z = 0.) 1845void glVertex (float x, float y, float z = 0.)
1586 CODE: 1846 CODE:
1587 glVertex3f (x, y, z); 1847 glVertex3f (x, y, z);
1588 1848
1600 1860
1601void glBindTexture (int target, int name) 1861void glBindTexture (int target, int name)
1602 1862
1603void glConvolutionParameter (int target, int pname, float params) 1863void glConvolutionParameter (int target, int pname, float params)
1604 CODE: 1864 CODE:
1605 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1865 if (gl.ConvolutionParameterf)
1866 gl.ConvolutionParameterf (target, pname, params);
1606 1867
1607void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1868void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1608 CODE: 1869 CODE:
1609 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1870 if (gl.ConvolutionFilter2D)
1610 (target, internalformat, width, height, format, type, data)); 1871 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1611 1872
1612void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1873void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1613 CODE: 1874 CODE:
1614 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1875 if (gl.SeparableFilter2D)
1615 (target, internalformat, width, height, format, type, row, column)); 1876 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1616 1877
1617void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1878void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1618 1879
1619void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1880void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1620 1881
1621void glRasterPos (int x, int y) 1882void glDrawPixels (int width, int height, int format, int type, char *pixels)
1622 CODE:
1623 glRasterPos2i (x, y);
1624 1883
1625void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1884void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1626 1885
1627int glGenTexture () 1886int glGenTexture ()
1628 CODE: 1887 CODE:
1655 1914
1656void glEndList () 1915void glEndList ()
1657 1916
1658void glCallList (int list) 1917void glCallList (int list)
1659 1918
1919

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