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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.78 by root, Fri May 12 01:47:03 2006 UTC vs.
Revision 1.155 by root, Thu Sep 21 00:16:42 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
3# pragma warning(disable:4244) 6# pragma warning(disable:4244)
4#endif 7#endif
5 8
6#include "EXTERN.h" 9#include "EXTERN.h"
7#include "perl.h" 10#include "perl.h"
8#include "XSUB.h" 11#include "XSUB.h"
9 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
10#include <string.h> 18#include <string.h>
11#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
12 21
13#include <SDL.h> 22#include <SDL.h>
14#include <SDL_endian.h> 23#include <SDL_endian.h>
15#include <SDL_image.h> 24#include <SDL_image.h>
16#include <SDL_mixer.h> 25#include <SDL_mixer.h>
17#include <SDL_opengl.h> 26#include <SDL_opengl.h>
18 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
19#include <glib/gmacros.h> 31#include <glib/gmacros.h>
20 32
21#include <pango/pango.h> 33#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 34
26#ifndef _WIN32 35#ifndef _WIN32
27# include <sys/types.h> 36# include <sys/types.h>
28# include <sys/socket.h> 37# include <sys/socket.h>
29# include <netinet/in.h> 38# include <netinet/in.h>
36 typedef signed char int8_t; 45 typedef signed char int8_t;
37 typedef signed short int16_t; 46 typedef signed short int16_t;
38 typedef signed int int32_t; 47 typedef signed int int32_t;
39#endif 48#endif
40 49
41#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
42 51
43#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
44 53
45#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
47 56
48#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
49 58
50#define GL_CALL(type,func,args) \ 59#if 0
51 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 61#else
53 static type fptr_; \ 62# define PARACHUTE 0
54 \ 63#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
65typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
67 90
68typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
69 110
70typedef struct cf_layout { 111typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
74 int base_height; 114 int base_height;
75 CFClient__Font font; 115 CFPlus__Font font;
76} *CFClient__Layout; 116} *CFPlus__Layout;
77 117
78static CFClient__Font default_font; 118static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
81 121
82static void 122static void
83substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
84{ 124{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 130}
88 131
89static void 132static void
90layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
91{ 134{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
94 */ 137 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
99 142
100 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
101} 144}
102 145
103static void 146static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
107 153
108 if (!*w) *w = 1; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 156
111 *w = (*w + 3) & ~3; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
112} 162}
113 163
114typedef uint16_t mapface; 164typedef uint16_t mapface;
115 165
116typedef struct { 166typedef struct {
119 float s, t; 169 float s, t;
120 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
121} maptex; 171} maptex;
122 172
123typedef struct { 173typedef struct {
124 int16_t darkness; 174 uint32_t player;
125 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
126} mapcell; 178} mapcell;
127 179
128typedef struct { 180typedef struct {
129 int32_t c0, c1; 181 int32_t c0, c1;
130 mapcell *col; 182 mapcell *col;
139 int texs; 191 int texs;
140 maptex *tex; 192 maptex *tex;
141 193
142 int32_t rows; 194 int32_t rows;
143 maprow *row; 195 maprow *row;
144} *CFClient__Map; 196} *CFPlus__Map;
145 197
146static char * 198static char *
147prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
148{ 200{
149 char *p; 201 char *p;
167 219
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 222
171static maprow * 223static maprow *
172map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
173{ 225{
174 if (0 > y) 226 if (0 > y)
175 { 227 {
176 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
215 267
216 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
217} 269}
218 270
219static mapcell * 271static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
221{ 273{
222 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
223} 275}
224 276
225static void 277static void
226map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
227{ 279{
228 int r; 280 int r;
229 281
230 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
239 self->row = 0; 291 self->row = 0;
240 self->rows = 0; 292 self->rows = 0;
241} 293}
242 294
243static void 295static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 297{
246 int x, y; 298 int x, y;
247 maprow *row; 299 maprow *row;
300 mapcell *cell;
248 301
249 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 303 if (y >= 0)
251 { 304 {
252 if (y >= self->rows) 305 if (y >= self->rows)
258 if (x >= row->c0) 311 if (x >= row->c0)
259 { 312 {
260 if (x >= row->c1) 313 if (x >= row->c1)
261 break; 314 break;
262 315
263 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
264 } 322 }
265 } 323 }
266} 324}
267 325
268static void 326static void
289 ev.data2 = 0; 347 ev.data2 = 0;
290 348
291 SDL_PushEvent ((SDL_Event *)&ev); 349 SDL_PushEvent ((SDL_Event *)&ev);
292} 350}
293 351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
294MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
295 370
296PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
297 372
298BOOT: 373BOOT:
299{ 374{
300 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 376 static const struct {
302 const char *name; 377 const char *name;
303 IV iv; 378 IV iv;
304 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
404# undef const_iv 479# undef const_iv
405 }; 480 };
406 481
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409
410 ft2_fontmap = pango_ft2_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 484}
417 485
418int 486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
497void
498pango_init ()
499 CODE:
500{
501 opengl_fontmap = pango_opengl_font_map_new ();
502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
504}
505
506int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 508
421void 509void
422SDL_Quit () 510SDL_Quit ()
423 511
424void 512void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 522
523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
525
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 530
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
443 536
444 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 539
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 549
457 ++m; 550 ++m;
458 } 551 }
459} 552}
460 553
554char *
555SDL_GetError ()
556
461int 557int
462SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 559 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 562 );
563 if (RETVAL)
564 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
468 OUTPUT: 570 OUTPUT:
469 RETVAL 571 RETVAL
470 572
471void 573void
472SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
473 578
474void 579void
475SDL_PollEvent () 580SDL_PollEvent ()
476 PPCODE: 581 PPCODE:
477{ 582{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 603 break;
499 604
500 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 613 break;
507 614
508 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 623 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 629 break;
521 } 630 }
522 631
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 633 }
525} 634}
526 635
527int 636int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
541 CODE: 650 CODE:
542#ifndef _WIN32 651#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 653#endif
545 654
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559
560void 655void
561add_font (char *file) 656add_font (char *file)
562 CODE: 657 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 659
565void 660void
566load_image_inline (SV *image_) 661load_image_inline (SV *image_)
567 ALIAS: 662 ALIAS:
568 load_image_file = 1 663 load_image_file = 1
610 705
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 707
613 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
614 709
710 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 711 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
624 719
625 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
627} 722}
628 723
652} 747}
653 748
654void 749void
655error (char *message) 750error (char *message)
656 CODE: 751 CODE:
752 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 753#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 754 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 755#endif
662 756
663void 757void
664fatal (char *message) 758fatal (char *message)
665 CODE: 759 CODE:
760 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 761#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 763#endif
671 exit (1); 764 _exit (1);
672 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
673MODULE = CFClient PACKAGE = CFClient::Font 771MODULE = CFPlus PACKAGE = CFPlus::Font
674 772
675CFClient::Font 773CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 774new_from_file (SV *class, char *path, int id = 0)
677 CODE: 775 CODE:
678{ 776{
679 int count; 777 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 781}
684 OUTPUT: 782 OUTPUT:
685 RETVAL 783 RETVAL
686 784
687void 785void
688DESTROY (CFClient::Font self) 786DESTROY (CFPlus::Font self)
689 CODE: 787 CODE:
690 pango_font_description_free (self); 788 pango_font_description_free (self);
691 789
692void 790void
693make_default (CFClient::Font self) 791make_default (CFPlus::Font self)
694 CODE: 792 CODE:
695 default_font = self; 793 default_font = self;
696 794
697MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
698 796
699CFClient::Layout 797void
700new (SV *class, int rgba = 0) 798reset_glyph_cache ()
799 CODE:
800 tc_clear ();
801
802CFPlus::Layout
803new (SV *class)
701 CODE: 804 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
703 806
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 807 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 808 RETVAL->r = 1.;
707 RETVAL->g = 1.; 809 RETVAL->g = 1.;
708 RETVAL->b = 1.; 810 RETVAL->b = 1.;
709 RETVAL->a = 1.; 811 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 812 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 816 layout_update_font (RETVAL);
715 OUTPUT: 817 OUTPUT:
716 RETVAL 818 RETVAL
717 819
718void 820void
719DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
720 CODE: 822 CODE:
721 g_object_unref (self->pl); 823 g_object_unref (self->pl);
722 Safefree (self); 824 Safefree (self);
723 825
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 826void
732set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
733 CODE: 828 CODE:
734{ 829{
735 STRLEN textlen; 830 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
737 832
738 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
739} 834}
740 835
741void 836void
742set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
743 CODE: 838 CODE:
744{ 839{
745 STRLEN textlen; 840 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
747 842
748 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
749} 844}
750 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
751SV * 931SV *
752get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
753 CODE: 933 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
756 OUTPUT: 936 OUTPUT:
757 RETVAL 937 RETVAL
758 938
759void 939void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 941 CODE:
762 self->r = r; 942 self->r = r;
763 self->g = g; 943 self->g = g;
764 self->b = b; 944 self->b = b;
765 self->a = a; 945 self->a = a;
766 946
767void 947void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 949 CODE:
770 if (self->font != font) 950 if (self->font != font)
771 { 951 {
772 self->font = font; 952 self->font = font;
773 layout_update_font (self); 953 layout_update_font (self);
774 } 954 }
775 955
776void 956void
777set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
778 CODE: 958 CODE:
779 if (self->base_height != base_height) 959 if (self->base_height != base_height)
780 { 960 {
781 self->base_height = base_height; 961 self->base_height = base_height;
782 layout_update_font (self); 962 layout_update_font (self);
783 } 963 }
784 964
785void 965void
786set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 967 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 969
790void 970void
971set_indent (CFPlus::Layout self, int indent)
972 CODE:
973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
974
975void
976set_spacing (CFPlus::Layout self, int spacing)
977 CODE:
978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
979
980void
981set_ellipsise (CFPlus::Layout self, int ellipsise)
982 CODE:
983 pango_layout_set_ellipsize (self->pl,
984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
987 : PANGO_ELLIPSIZE_NONE
988 );
989
990void
991set_single_paragraph_mode (CFPlus::Layout self, int spm)
992 CODE:
993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
994
995void
791size (CFClient::Layout self) 996size (CFPlus::Layout self)
792 PPCODE: 997 PPCODE:
793{ 998{
794 int w, h; 999 int w, h;
795 1000
796 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
801} 1006}
802 1007
803int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
804xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1022 CODE:
806{ 1023{
807 int index, trailing; 1024 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1026 RETVAL = index;
810} 1027}
811 OUTPUT: 1028 OUTPUT:
812 RETVAL 1029 RETVAL
813 1030
814void 1031void
815cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1033 PPCODE:
817{ 1034{
818 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1037
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1042}
826 1043
827void 1044void
828render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
829 PPCODE: 1046 PPCODE:
830{ 1047 pango_opengl_render_layout_subpixel (
831 SV *retval; 1048 self->pl,
832 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
833 1053
834 layout_get_pixel_size (self, &w, &h); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
835 1055
836 if (self->rgba) 1056void
1057pad2pot (SV *data_, SV *w_, SV *h_)
1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
1062
1063 if (ow && oh)
837 { 1064 {
838 cairo_surface_t *surface; 1065 int nw = minpot (ow);
839 cairo_t *cairo; 1066 int nh = minpot (oh);
840 1067
841 retval = newSV (w * h * 4); 1068 if (nw != ow || nh != oh)
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 { 1069 {
859 uint32_t *p = (uint32_t *)SvPVX (retval); 1070 if (SvOK (data_))
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 { 1071 {
864 uint32_t rgba = *p; 1072 STRLEN datalen;
865 rgba = (rgba >> 24) | (rgba << 8); 1073 char *data = SvPVbyte (data_, datalen);
866 rgba = SDL_SwapBE32 (rgba); 1074 int bpp = datalen / (ow * oh);
867 *p++ = rgba; 1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1076
1077 SvPOK_only (result_);
1078 SvCUR_set (result_, nw * nh * bpp);
1079
1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1083
1084 sv_setsv (data_, result_);
868 } 1085 }
1086
1087 sv_setiv (w_, nw);
1088 sv_setiv (h_, nh);
869 } 1089 }
870
871 EXTEND (SP, 5);
872 PUSHs (sv_2mortal (newSViv (w)));
873 PUSHs (sv_2mortal (newSViv (h)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 } 1090 }
878 else
879 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w)));
899 PUSHs (sv_2mortal (newSViv (h)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 }
904} 1091}
905 1092
906MODULE = CFClient PACKAGE = CFClient::Texture
907
908void 1093void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
911 ALIAS: 1096 ALIAS:
912 draw_quad_alpha = 1 1097 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1098 draw_quad_alpha_premultiplied = 2
914 CODE: 1099 CODE:
915{ 1100{
916 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1105
922 if (items < 5) 1106 if (items < 5)
923 { 1107 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1110 }
927 1111
928 if (ix) 1112 if (ix)
929 { 1113 {
930 glEnable (GL_BLEND); 1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
1122 glEnable (GL_ALPHA_TEST);
1123 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1124 }
933 1125
934 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1127
942 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1132 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1133 glEnd ();
948 1134
949 if (ix) 1135 if (ix)
1136 {
1137 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1138 glDisable (GL_BLEND);
1139 }
951} 1140}
952 1141
953MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
954 1143
955CFClient::Map 1144CFPlus::Map
956new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
957 CODE: 1146 CODE:
958 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1148 RETVAL->x = 0;
960 RETVAL->y = 0; 1149 RETVAL->y = 0;
970 RETVAL->row = 0; 1159 RETVAL->row = 0;
971 OUTPUT: 1160 OUTPUT:
972 RETVAL 1161 RETVAL
973 1162
974void 1163void
975DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
976 CODE: 1165 CODE:
977{ 1166{
978 map_clear (self); 1167 map_clear (self);
979 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
980 Safefree (self); 1170 Safefree (self);
981} 1171}
982 1172
983void 1173void
984clear (CFClient::Map self) 1174clear (CFPlus::Map self)
985 CODE: 1175 CODE:
986 map_clear (self); 1176 map_clear (self);
987 1177
988void 1178void
989set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
990 CODE: 1180 CODE:
991{ 1181{
992 while (self->faces <= face) 1182 while (self->faces <= face)
993 { 1183 {
994 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
997 1187
998 self->face [face] = texid; 1188 self->face [face] = texid;
999} 1189}
1000 1190
1001void 1191void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1193 CODE:
1004{ 1194{
1005 while (self->texs <= texid) 1195 while (self->texs <= texid)
1006 { 1196 {
1007 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
1019 tex->r = r; 1209 tex->r = r;
1020 tex->g = g; 1210 tex->g = g;
1021 tex->b = b; 1211 tex->b = b;
1022 tex->a = a; 1212 tex->a = a;
1023 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1223}
1025 1224
1026int 1225int
1027ox (CFClient::Map self) 1226ox (CFPlus::Map self)
1028 ALIAS: 1227 ALIAS:
1029 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
1030 CODE: 1233 CODE:
1031 switch (ix) 1234 switch (ix)
1032 { 1235 {
1033 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
1035 } 1242 }
1036 OUTPUT: 1243 OUTPUT:
1037 RETVAL 1244 RETVAL
1038 1245
1039void 1246void
1040scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1248 CODE:
1042{ 1249{
1043 if (dx > 0) 1250 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1252 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1254
1048 if (dy > 0) 1255 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1257 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1259
1053 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
1055 1262
1056 while (self->y < 0) 1263 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
1062 } 1269 }
1063} 1270}
1064 1271
1065void 1272void
1066map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1274 CODE:
1068{ 1275{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1278 mapcell *cell;
1072 int x, y, flags; 1279 int x, y, flags;
1073 1280
1074 while (data < data_end) 1281 while (data < data_end - 1)
1075 { 1282 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
1077 1284
1078 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
1080 1287
1081 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
1082 1289
1083 if (flags & 15) 1290 if (flags & 15)
1084 { 1291 {
1085 if (cell->darkness < 0) 1292 if (!cell->darkness)
1086 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1295 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1296 }
1092 1297
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338
1339 }
1096 1340
1097 if (flags & 4) 1341 if (flags & 4)
1098 { 1342 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1343 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1100 } 1344 }
1108 { 1352 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1353 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1110 } 1354 }
1111 } 1355 }
1112 else 1356 else
1113 cell->darkness = -1; 1357 cell->darkness = 0;
1114 } 1358 }
1115} 1359}
1116 1360
1117SV * 1361SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1362mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1363 CODE:
1120{ 1364{
1121 int x1, x; 1365 int x1, x;
1122 int y1, y; 1366 int y1, y;
1123 int z; 1367 int z;
1173} 1417}
1174 OUTPUT: 1418 OUTPUT:
1175 RETVAL 1419 RETVAL
1176 1420
1177void 1421void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1422draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1179 PPCODE: 1423 CODE:
1180{ 1424{
1181 int vx, vy; 1425 int vx, vy;
1182 int x, y, z; 1426 int x, y, z;
1183 int last_name; 1427 int last_name;
1184 mapface face; 1428 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1429
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1430 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1431 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1195 1432
1196 /* 1433 /*
1197 int vx = self->vx = self->w >= sw 1434 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2 1435 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1436 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1440 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */ 1441 */
1205 1442
1206 glColor4ub (255, 255, 255, 255); 1443 glColor4ub (255, 255, 255, 255);
1207 1444
1445 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1446 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1447 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1448 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1449
1213 glBegin (GL_QUADS); 1450 glBegin (GL_QUADS);
1214 1451
1223 for (x = 0; x < sw; x++) 1460 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1461 if (row->c0 <= x + vx && x + vx < row->c1)
1225 { 1462 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1463 mapcell *cell = row->col + (x + vx - row->c0);
1227 1464
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z]; 1465 face = cell->face [z];
1233 1466
1234 if (face) 1467 if (face && face < self->texs)
1235 { 1468 {
1236 maptex tex = self->tex [face]; 1469 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w; 1470 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h; 1471 int py = (y + 1) * 32 - tex.h;
1240 1472
1241 if (last_name != tex.name) 1473 if (last_name != tex.name)
1242 { 1474 {
1243 glEnd (); 1475 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name); 1476 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1246 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1247 } 1478 }
1248 1479
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1480 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1481 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1482 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1483 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 } 1484 }
1485
1486 if (cell->flags && z == 2)
1487 {
1488 if (cell->flags & 1)
1489 {
1490 maptex tex = self->tex [1];
1491 int px = (x + 1) * 32 - tex.w + 2;
1492 int py = (y + 1) * 32 - tex.h - 6;
1493
1494 glEnd ();
1495 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1496 glBegin (GL_QUADS);
1497
1498 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1499 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1500 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1501 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1502 }
1503 }
1254 } 1504 }
1255 } 1505 }
1256 1506
1257 glEnd (); 1507 glEnd ();
1258 1508
1259 glDisable (GL_TEXTURE_2D); 1509 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1510 glDisable (GL_BLEND);
1511
1512 // top layer: overlays such as the health bar
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 int px = x * 32;
1524 int py = y * 32;
1525
1526 if (cell->stat_hp)
1527 {
1528 int width = cell->stat_width * 32;
1529 int thick = sh / 28 + 1 + cell->stat_width;
1530
1531 glColor3ub (0, 0, 0);
1532 glRectf (px + 1, py - thick - 2,
1533 px + width - 1, py);
1534
1535 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1536 glRectf (px + 2,
1537 py - thick - 1,
1538 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1539 }
1540 }
1541 }
1542}
1543
1544void
1545draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1546 CODE:
1547{
1548 static float color[16][3] = {
1549 { 0.00F, 0.00F, 0.00F },
1550 { 1.00F, 1.00F, 1.00F },
1551 { 0.00F, 0.00F, 0.55F },
1552 { 1.00F, 0.00F, 0.00F },
1553
1554 { 1.00F, 0.54F, 0.00F },
1555 { 0.11F, 0.56F, 1.00F },
1556 { 0.93F, 0.46F, 0.00F },
1557 { 0.18F, 0.54F, 0.34F },
1558
1559 { 0.56F, 0.73F, 0.56F },
1560 { 0.80F, 0.80F, 0.80F },
1561 { 0.55F, 0.41F, 0.13F },
1562 { 0.99F, 0.77F, 0.26F },
1563
1564 { 0.74F, 0.65F, 0.41F },
1565
1566 { 0.00F, 1.00F, 1.00F },
1567 { 1.00F, 0.00F, 1.00F },
1568 { 1.00F, 1.00F, 0.00F },
1569 };
1570
1571 int x, y;
1572
1573 glEnable (GL_TEXTURE_2D);
1574 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1575 glEnable (GL_BLEND);
1576 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1577 glBegin (GL_QUADS);
1578
1579 for (y = 0; y < h; y++)
1580 for (x = 0; x < w; x++)
1581 {
1582 unsigned char m = data [x + y * w];
1583
1584 if (m)
1585 {
1586 float *c = color [m & 15];
1587
1588 float tx1 = m & 0x40 ? 0.5 : 0.;
1589 float tx2 = tx1 + 0.5;
1590
1591 glColor4f (c[0], c[1], c[2], 0.75);
1592 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1593 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1594 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1595 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1596 }
1597 }
1598
1599 glEnd ();
1600 glDisable (GL_BLEND);
1601 glDisable (GL_TEXTURE_2D);
1602}
1603
1604void
1605fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1606 PPCODE:
1607{
1608 int vx, vy;
1609 int x, y;
1610 int sw4 = (sw + 3) & ~3;
1611 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1612 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1613
1614 memset (darkness, 255, sw4 * sh);
1615 SvPOK_only (darkness_sv);
1616 SvCUR_set (darkness_sv, sw4 * sh);
1617
1618 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1619 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1620
1621 for (y = 0; y < sh; y++)
1622 if (0 <= y + vy && y + vy < self->rows)
1623 {
1624 maprow *row = self->row + (y + vy);
1625
1626 for (x = 0; x < sw; x++)
1627 if (row->c0 <= x + vx && x + vx < row->c1)
1628 {
1629 mapcell *cell = row->col + (x + vx - row->c0);
1630
1631 darkness[y * sw4 + x] = cell->darkness
1632 ? 255 - (cell->darkness - 1)
1633 : 255 - FOW_DARKNESS;
1634 }
1635 }
1261 1636
1262 EXTEND (SP, 3); 1637 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1638 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1639 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1640 PUSHs (darkness_sv);
1266} 1641}
1267 1642
1268SV * 1643SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1644get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1645 CODE:
1271{ 1646{
1272 int x, y, x1, y1; 1647 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1648 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1649 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1336} 1711}
1337 OUTPUT: 1712 OUTPUT:
1338 RETVAL 1713 RETVAL
1339 1714
1340void 1715void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1716set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 1717 PPCODE:
1343{ 1718{
1344 int x, y, z; 1719 int x, y, z;
1345 int w, h; 1720 int w, h;
1346 int x1, y1; 1721 int x1, y1;
1378 1753
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1754 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1755 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1756 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1382 1757
1383 if (cell->darkness <= 0) 1758 if (cell->darkness == 0)
1384 { 1759 {
1385 cell->darkness = -1; 1760 cell->darkness = 0;
1386 1761
1387 for (z = 0; z <= 2; z++) 1762 for (z = 0; z <= 2; z++)
1388 { 1763 {
1389 cell->face[z] = face[z]; 1764 cell->face[z] = face[z];
1390 1765
1395 } 1770 }
1396 } 1771 }
1397 } 1772 }
1398} 1773}
1399 1774
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 1775MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 1776
1402CFClient::MixChunk 1777CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 1778new_from_file (SV *class, char *path)
1404 CODE: 1779 CODE:
1405 RETVAL = Mix_LoadWAV (path); 1780 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 1781 OUTPUT:
1407 RETVAL 1782 RETVAL
1408 1783
1409void 1784void
1410DESTROY (CFClient::MixChunk self) 1785DESTROY (CFPlus::MixChunk self)
1411 CODE: 1786 CODE:
1412 Mix_FreeChunk (self); 1787 Mix_FreeChunk (self);
1413 1788
1414int 1789int
1415volume (CFClient::MixChunk self, int volume = -1) 1790volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 1791 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 1792 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 1793 OUTPUT:
1419 RETVAL 1794 RETVAL
1420 1795
1421int 1796int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1797play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 1798 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1799 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 1800 OUTPUT:
1426 RETVAL 1801 RETVAL
1427 1802
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 1803MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 1804
1430int 1805int
1431volume (int volume = -1) 1806volume (int volume = -1)
1432 CODE: 1807 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 1808 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 1809 OUTPUT:
1435 RETVAL 1810 RETVAL
1436 1811
1437CFClient::MixMusic 1812CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 1813new_from_file (SV *class, char *path)
1439 CODE: 1814 CODE:
1440 RETVAL = Mix_LoadMUS (path); 1815 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 1816 OUTPUT:
1442 RETVAL 1817 RETVAL
1443 1818
1444void 1819void
1445DESTROY (CFClient::MixMusic self) 1820DESTROY (CFPlus::MixMusic self)
1446 CODE: 1821 CODE:
1447 Mix_FreeMusic (self); 1822 Mix_FreeMusic (self);
1448 1823
1449int 1824int
1450play (CFClient::MixMusic self, int loops = -1) 1825play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 1826 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 1827 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 1828 OUTPUT:
1454 RETVAL 1829 RETVAL
1455 1830
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 1831MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 1832
1458BOOT: 1833BOOT:
1459{ 1834{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1835 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 1836 static const struct {
1462 const char *name; 1837 const char *name;
1463 IV iv; 1838 IV iv;
1464 } *civ, const_iv[] = { 1839 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 1840# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 1841 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1842 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1843 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1844 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1845 const_iv (GL_BLEND),
1846 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1847 const_iv (GL_SCISSOR_TEST),
1848 const_iv (GL_DEPTH_TEST),
1849 const_iv (GL_ALPHA_TEST),
1850 const_iv (GL_NORMALIZE),
1851 const_iv (GL_RESCALE_NORMAL),
1852 const_iv (GL_FRONT),
1853 const_iv (GL_BACK),
1472 const_iv (GL_AND), 1854 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1855 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1856 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1857 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1858 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1859 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1860 const_iv (GL_ONE_MINUS_DST_ALPHA),
1861 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1862 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1863 const_iv (GL_RGBA),
1864 const_iv (GL_RGBA4),
1865 const_iv (GL_RGBA8),
1866 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1867 const_iv (GL_UNSIGNED_BYTE),
1868 const_iv (GL_UNSIGNED_SHORT),
1869 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1870 const_iv (GL_ALPHA),
1871 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1872 const_iv (GL_LUMINANCE),
1873 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1874 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1875 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1876 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1877 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1878 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1880 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1881 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1882 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1883 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1884 const_iv (GL_TEXTURE_WRAP_T),
1885 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1886 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1887 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1888 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1889 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1890 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1891 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1892 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1893 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1894 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1895 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1896 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1897 const_iv (GL_REPLACE),
1898 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1899 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1900 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1901 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1902 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1903 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1904 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1905 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1906 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1907 const_iv (GL_LINES),
1908 const_iv (GL_LINE_STRIP),
1909 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1910 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1911 const_iv (GL_QUAD_STRIP),
1912 const_iv (GL_TRIANGLES),
1913 const_iv (GL_TRIANGLE_STRIP),
1914 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1915 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1916 const_iv (GL_FASTEST),
1917 const_iv (GL_V2F),
1918 const_iv (GL_V3F),
1919 const_iv (GL_T2F_V3F),
1920 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1921# undef const_iv
1521 }; 1922 };
1522 1923
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1924 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1925 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1926}
1526 1927
1928char *
1929gl_vendor ()
1930 CODE:
1931 RETVAL = (char *)glGetString (GL_VENDOR);
1932 OUTPUT:
1933 RETVAL
1934
1935char *
1936gl_version ()
1937 CODE:
1938 RETVAL = (char *)glGetString (GL_VERSION);
1939 OUTPUT:
1940 RETVAL
1941
1942char *
1943gl_extensions ()
1944 CODE:
1945 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1946 OUTPUT:
1947 RETVAL
1948
1527int glGetError () 1949int glGetError ()
1950
1951void glFinish ()
1528 1952
1529void glClear (int mask) 1953void glClear (int mask)
1530 1954
1531void glClearColor (float r, float g, float b, float a = 1.0) 1955void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1956 PROTOTYPE: @
1539 1963
1540void glHint (int target, int mode) 1964void glHint (int target, int mode)
1541 1965
1542void glBlendFunc (int sfactor, int dfactor) 1966void glBlendFunc (int sfactor, int dfactor)
1543 1967
1968void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1969 CODE:
1970 gl_BlendFuncSeparate (sa, da, saa, daa);
1971
1972void glDepthMask (int flag)
1973
1544void glLogicOp (int opcode) 1974void glLogicOp (int opcode)
1545 1975
1546void glColorMask (int red, int green, int blue, int alpha) 1976void glColorMask (int red, int green, int blue, int alpha)
1547 1977
1548void glMatrixMode (int mode) 1978void glMatrixMode (int mode)
1551 1981
1552void glPopMatrix () 1982void glPopMatrix ()
1553 1983
1554void glLoadIdentity () 1984void glLoadIdentity ()
1555 1985
1986void glDrawBuffer (int buffer)
1987
1988void glReadBuffer (int buffer)
1989
1556# near and far are due to microsofts buggy c compiler 1990# near_ and far_ are due to microsofts buggy "c" compiler
1991void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1992
1993# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1994void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 1995
1559void glViewport (int x, int y, int width, int height) 1996void glViewport (int x, int y, int width, int height)
1560 1997
1561void glScissor (int x, int y, int width, int height) 1998void glScissor (int x, int y, int width, int height)
1576 2013
1577void glEnd () 2014void glEnd ()
1578 2015
1579void glColor (float r, float g, float b, float a = 1.0) 2016void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2017 PROTOTYPE: @
2018 ALIAS:
2019 glColor_premultiply = 1
1581 CODE: 2020 CODE:
1582 // 255.999 is close enough to correctness (256 and clamp) 2021 if (ix)
1583 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2022 {
2023 r *= a;
2024 g *= a;
2025 b *= a;
2026 }
2027 // microsoft visual "c" rounds instead of truncating...
2028 glColor4f (r, g, b, a);
2029
2030void glInterleavedArrays (int format, int stride, char *data)
2031
2032void glDrawElements (int mode, int count, int type, char *indices)
2033
2034# 1.2 void glDrawRangeElements (int mode, int start, int end
2035
2036void glRasterPos (float x, float y, float z = 0.)
2037 CODE:
2038 glRasterPos3f (0, 0, z);
2039 glBitmap (0, 0, 0, 0, x, y, 0);
1584 2040
1585void glVertex (float x, float y, float z = 0.) 2041void glVertex (float x, float y, float z = 0.)
1586 CODE: 2042 CODE:
1587 glVertex3f (x, y, z); 2043 glVertex3f (x, y, z);
1588 2044
1600 2056
1601void glBindTexture (int target, int name) 2057void glBindTexture (int target, int name)
1602 2058
1603void glConvolutionParameter (int target, int pname, float params) 2059void glConvolutionParameter (int target, int pname, float params)
1604 CODE: 2060 CODE:
1605 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2061 if (gl.ConvolutionParameterf)
2062 gl.ConvolutionParameterf (target, pname, params);
1606 2063
1607void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2064void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1608 CODE: 2065 CODE:
1609 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2066 if (gl.ConvolutionFilter2D)
1610 (target, internalformat, width, height, format, type, data)); 2067 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1611 2068
1612void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2069void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1613 CODE: 2070 CODE:
1614 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2071 if (gl.SeparableFilter2D)
1615 (target, internalformat, width, height, format, type, row, column)); 2072 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1616 2073
1617void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2074void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1618 2075
1619void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2076void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1620 2077
1621void glRasterPos (int x, int y) 2078void glDrawPixels (int width, int height, int format, int type, char *pixels)
1622 CODE:
1623 glRasterPos2i (x, y);
1624 2079
1625void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2080void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1626 2081
1627int glGenTexture () 2082int glGenTexture ()
1628 CODE: 2083 CODE:

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