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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.78 by root, Fri May 12 01:47:03 2006 UTC vs.
Revision 1.181 by root, Mon Apr 16 21:06:36 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
4#endif 9#endif
5 10
6#include "EXTERN.h" 11#include "EXTERN.h"
7#include "perl.h" 12#include "perl.h"
8#include "XSUB.h" 13#include "XSUB.h"
9 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
10#include <string.h> 21#include <string.h>
11#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
12 24
13#include <SDL.h> 25#include <SDL.h>
14#include <SDL_endian.h> 26#include <SDL_endian.h>
15#include <SDL_image.h> 27#include <SDL_image.h>
16#include <SDL_mixer.h> 28#include <SDL_mixer.h>
17#include <SDL_opengl.h> 29#include <SDL_opengl.h>
18 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
19#include <glib/gmacros.h> 34#include <glib/gmacros.h>
20 35
21#include <pango/pango.h> 36#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 37
26#ifndef _WIN32 38#ifndef _WIN32
27# include <sys/types.h> 39# include <sys/types.h>
28# include <sys/socket.h> 40# include <sys/socket.h>
29# include <netinet/in.h> 41# include <netinet/in.h>
30# include <netinet/tcp.h> 42# include <netinet/tcp.h>
31# include <inttypes.h> 43# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 44#endif
40 45
41#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 47
43#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
44 49
45#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
47 52
48#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
49 54
50#define GL_CALL(type,func,args) \ 55#if 0
51 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 57#else
53 static type fptr_; \ 58# define PARACHUTE 0
54 \ 59#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
65typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
67 86
68typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
69 106
70typedef struct cf_layout { 107typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
74 int base_height; 110 int base_height;
75 CFClient__Font font; 111 CFPlus__Font font;
76} *CFClient__Layout; 112} *CFPlus__Layout;
77 113
78static CFClient__Font default_font; 114static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
81 117
82static void 118static void
83substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
84{ 120{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 126}
88 127
89static void 128static void
90layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
91{ 130{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
94 */ 133 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
99 138
100 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
101} 140}
102 141
103static void 142static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
107 149
108 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 152
111 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
112} 154 if (!rect.height) rect.height = 1;
113 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
114typedef uint16_t mapface; 161typedef uint16_t faceid;
115 162
116typedef struct { 163typedef struct {
117 GLint name; 164 int name;
118 int w, h; 165 int w, h;
119 float s, t; 166 float s, t;
120 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
121} maptex; 170} maptex;
122 171
123typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
124 int16_t darkness; 175 uint16_t darkness;
125 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
126} mapcell; 177} mapcell;
127 178
128typedef struct { 179typedef struct {
129 int32_t c0, c1; 180 int32_t c0, c1;
130 mapcell *col; 181 mapcell *col;
131} maprow; 182} maprow;
132 183
133typedef struct map { 184typedef struct map {
134 int x, y, w, h; 185 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 187 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 188 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 189
142 int32_t rows; 190 int32_t rows;
143 maprow *row; 191 maprow *row;
144} *CFClient__Map; 192} *CFPlus__Map;
145 193
146static char * 194static char *
147prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
148{ 196{
149 char *p; 197 char *p;
166} 214}
167 215
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
171static maprow * 239static maprow *
172map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
173{ 241{
174 if (0 > y) 242 if (0 > y)
175 { 243 {
176 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
215 283
216 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
217} 285}
218 286
219static mapcell * 287static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
221{ 289{
222 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
223} 291}
224 292
225static void 293static void
226map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
227{ 295{
228 int r; 296 int r;
229 297
230 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
239 self->row = 0; 307 self->row = 0;
240 self->rows = 0; 308 self->rows = 0;
241} 309}
242 310
243static void 311static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 313{
246 int x, y; 314 int x, y;
247 maprow *row; 315 maprow *row;
316 mapcell *cell;
248 317
249 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 319 if (y >= 0)
251 { 320 {
252 if (y >= self->rows) 321 if (y >= self->rows)
258 if (x >= row->c0) 327 if (x >= row->c0)
259 { 328 {
260 if (x >= row->c1) 329 if (x >= row->c1)
261 break; 330 break;
262 331
263 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
264 } 338 }
265 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
266} 356}
267 357
268static void 358static void
269music_finished (void) 359music_finished (void)
270{ 360{
289 ev.data2 = 0; 379 ev.data2 = 0;
290 380
291 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
292} 382}
293 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
294MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
295 406
296PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
297 408
298BOOT: 409BOOT:
299{ 410{
300 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 412 static const struct {
302 const char *name; 413 const char *name;
303 IV iv; 414 IV iv;
304 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
306 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
324 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
388 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL),
401 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_ALT),
403 const_iv (KMOD_META)
404# undef const_iv 524# undef const_iv
405 }; 525 };
406 526
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 529
410 ft2_fontmap = pango_ft2_font_map_new (); 530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
417 539
418int 540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
550
551void
552pango_init ()
553 CODE:
554{
555 opengl_fontmap = pango_opengl_font_map_new ();
556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
558}
559
560int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 562
421void 563void
422SDL_Quit () 564SDL_Quit ()
423 565
424void 566void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 584
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
443 590
444 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 593
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 603
457 ++m; 604 ++m;
458 } 605 }
459} 606}
460 607
608char *
609SDL_GetError ()
610
461int 611int
462SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 613 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 616 );
617 if (RETVAL)
618 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
468 OUTPUT: 624 OUTPUT:
469 RETVAL 625 RETVAL
470 626
471void 627void
472SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
473 632
474void 633void
475SDL_PollEvent () 634SDL_PollEvent ()
476 PPCODE: 635 PPCODE:
477{ 636{
487 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
488 case SDL_KEYUP: 647 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 653 break;
494 654
495 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 658 break;
499 659
500 case SDL_MOUSEMOTION: 660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 668 break;
507 669
508 case SDL_MOUSEBUTTONDOWN: 670 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 678 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 684 break;
521 } 685 }
522 686
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 688 }
525} 689}
526 690
527int 691int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
537Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
538 702
539void 703void
540lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
541 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
542#ifndef _WIN32 712#ifdef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
544#endif 734#endif
545 735}
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559 736
560void 737void
561add_font (char *file) 738add_font (char *file)
562 CODE: 739 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 741
565void 742void
566load_image_inline (SV *image_) 743load_image_inline (SV *image_)
567 ALIAS: 744 ALIAS:
568 load_image_file = 1 745 load_image_file = 1
610 787
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 789
613 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
614 791
792 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 793 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
624 801
625 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
627} 804}
628 805
652} 829}
653 830
654void 831void
655error (char *message) 832error (char *message)
656 CODE: 833 CODE:
834 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 835#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 836 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
837#endif
838
839void
840fatal (char *message)
841 CODE:
842 fprintf (stderr, "FATAL: %s\n", message);
843#ifdef _WIN32
844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
845#endif
846 _exit (1);
847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
659#else 853#else
660 fprintf (stderr, "ERROR: %s\n", message); 854 _exit (retval);
661#endif 855#endif
662 856
663void
664fatal (char *message)
665 CODE:
666#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif
671 exit (1);
672
673MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
674 858
675CFClient::Font 859CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
677 CODE: 861 CODE:
678{ 862{
679 int count; 863 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 867}
684 OUTPUT: 868 OUTPUT:
685 RETVAL 869 RETVAL
686 870
687void 871void
688DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
689 CODE: 873 CODE:
690 pango_font_description_free (self); 874 pango_font_description_free (self);
691 875
692void 876void
693make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
694 CODE: 878 CODE:
695 default_font = self; 879 default_font = self;
696 880
697MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
698 882
699CFClient::Layout 883void
700new (SV *class, int rgba = 0) 884reset_glyph_cache ()
885 CODE:
886 tc_clear ();
887
888CFPlus::Layout
889new (SV *class)
701 CODE: 890 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
703 892
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 894 RETVAL->r = 1.;
707 RETVAL->g = 1.; 895 RETVAL->g = 1.;
708 RETVAL->b = 1.; 896 RETVAL->b = 1.;
709 RETVAL->a = 1.; 897 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 898 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
715 OUTPUT: 903 OUTPUT:
716 RETVAL 904 RETVAL
717 905
718void 906void
719DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
720 CODE: 908 CODE:
721 g_object_unref (self->pl); 909 g_object_unref (self->pl);
722 Safefree (self); 910 Safefree (self);
723 911
912void
913set_text (CFPlus::Layout self, SV *text_)
914 CODE:
915{
916 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen);
918
919 pango_layout_set_text (self->pl, text, textlen);
920}
921
922void
923set_markup (CFPlus::Layout self, SV *text_)
924 CODE:
925{
926 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen);
928
929 pango_layout_set_markup (self->pl, text, textlen);
930}
931
932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
978get_shapes (CFPlus::Layout self)
979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
724int 1002int
725is_rgba (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
726 CODE: 1004 CODE:
727 RETVAL = self->rgba; 1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
1013}
728 OUTPUT: 1014 OUTPUT:
729 RETVAL 1015 RETVAL
730 1016
731void
732set_text (CFClient::Layout self, SV *text_)
733 CODE:
734{
735 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen);
737
738 pango_layout_set_text (self->pl, text, textlen);
739}
740
741void
742set_markup (CFClient::Layout self, SV *text_)
743 CODE:
744{
745 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen);
747
748 pango_layout_set_markup (self->pl, text, textlen);
749}
750
751SV * 1017SV *
752get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
753 CODE: 1019 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1021 sv_utf8_decode (RETVAL);
756 OUTPUT: 1022 OUTPUT:
757 RETVAL 1023 RETVAL
758 1024
759void 1025void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1027 CODE:
762 self->r = r; 1028 self->r = r;
763 self->g = g; 1029 self->g = g;
764 self->b = b; 1030 self->b = b;
765 self->a = a; 1031 self->a = a;
766 1032
767void 1033void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 1035 CODE:
770 if (self->font != font) 1036 if (self->font != font)
771 { 1037 {
772 self->font = font; 1038 self->font = font;
773 layout_update_font (self); 1039 layout_update_font (self);
774 } 1040 }
775 1041
776void 1042void
777set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
778 CODE: 1044 CODE:
779 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
780 { 1046 {
781 self->base_height = base_height; 1047 self->base_height = base_height;
782 layout_update_font (self); 1048 layout_update_font (self);
783 } 1049 }
784 1050
785void 1051void
786set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 1053 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1055
790void 1056void
1057set_indent (CFPlus::Layout self, int indent)
1058 CODE:
1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1060
1061void
1062set_spacing (CFPlus::Layout self, int spacing)
1063 CODE:
1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1065
1066void
1067set_ellipsise (CFPlus::Layout self, int ellipsise)
1068 CODE:
1069 pango_layout_set_ellipsize (self->pl,
1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1073 : PANGO_ELLIPSIZE_NONE
1074 );
1075
1076void
1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
1078 CODE:
1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1080
1081void
791size (CFClient::Layout self) 1082size (CFPlus::Layout self)
792 PPCODE: 1083 PPCODE:
793{ 1084{
794 int w, h; 1085 int w, h;
795 1086
796 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
801} 1092}
802 1093
803int 1094int
1095descent (CFPlus::Layout self)
1096 CODE:
1097{
1098 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect);
1102}
1103 OUTPUT:
1104 RETVAL
1105
1106int
804xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1108 CODE:
806{ 1109{
807 int index, trailing; 1110 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1112 RETVAL = index + trailing;
810} 1113}
811 OUTPUT: 1114 OUTPUT:
812 RETVAL 1115 RETVAL
813 1116
814void 1117void
815cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1119 PPCODE:
817{ 1120{
818 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1123
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1128}
826 1129
827void 1130void
828render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
829 PPCODE: 1132 PPCODE:
830{ 1133{
831 SV *retval; 1134 int line, x;
832 int w, h;
833 1135
834 layout_get_pixel_size (self, &w, &h); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
835 1138
836 if (self->rgba)
837 {
838 cairo_surface_t *surface;
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1139 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1162 else
879 { 1163 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1164 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1166 }
904} 1167}
905 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
906MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
907 1180
908void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
911 ALIAS: 1221 ALIAS:
912 draw_quad_alpha = 1 1222 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1223 draw_quad_alpha_premultiplied = 2
914 CODE: 1224 CODE:
915{ 1225{
916 HV *hv = (HV *)SvRV (self); 1226 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1230
922 if (items < 5) 1231 if (items < 5)
923 { 1232 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1233 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1234 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1235 }
927 1236
928 if (ix) 1237 if (ix)
929 { 1238 {
930 glEnable (GL_BLEND); 1239 glEnable (GL_BLEND);
1240
1241 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1242 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1243 else
1244 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1245 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1246
1247 glEnable (GL_ALPHA_TEST);
1248 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1249 }
933 1250
934 glBindTexture (GL_TEXTURE_2D, name); 1251 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1252
942 glBegin (GL_QUADS); 1253 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1254 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1255 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1256 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1257 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1258 glEnd ();
948 1259
949 if (ix) 1260 if (ix)
1261 {
1262 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1264 }
951} 1265}
952 1266
953MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
954 1268
955CFClient::Map 1269CFPlus::Map
956new (SV *class, int map_width, int map_height) 1270new (SV *class)
957 CODE: 1271 CODE:
958 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1273 RETVAL->x = 0;
960 RETVAL->y = 0; 1274 RETVAL->y = 0;
961 RETVAL->w = map_width; 1275 RETVAL->w = 0;
962 RETVAL->h = map_height; 1276 RETVAL->h = 0;
963 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
970 RETVAL->row = 0; 1282 RETVAL->row = 0;
971 OUTPUT: 1283 OUTPUT:
972 RETVAL 1284 RETVAL
973 1285
974void 1286void
975DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
976 CODE: 1288 CODE:
977{ 1289{
978 map_clear (self); 1290 map_clear (self);
979 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
980 Safefree (self); 1293 Safefree (self);
981} 1294}
982 1295
983void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
984clear (CFClient::Map self) 1303clear (CFPlus::Map self)
985 CODE: 1304 CODE:
986 map_clear (self); 1305 map_clear (self);
987 1306
988void 1307void
989set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
990 CODE: 1309 CODE:
991{ 1310{
992 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1312 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1313}
1000 1314
1001void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1340 CODE:
1004{ 1341{
1005 while (self->texs <= texid) 1342 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1343
1011 { 1344 {
1012 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1013 1346
1014 tex->name = name; 1347 tex->name = name;
1019 tex->r = r; 1352 tex->r = r;
1020 tex->g = g; 1353 tex->g = g;
1021 tex->b = b; 1354 tex->b = b;
1022 tex->a = a; 1355 tex->a = a;
1023 } 1356 }
1357
1358 // somewhat hackish, but for textures that require it, it really
1359 // improves the look, and most others don't suffer.
1360 glBindTexture (GL_TEXTURE_2D, name);
1361 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1362 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1363 // use uglier nearest interpolation because linear suffers
1364 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1366}
1025 1367
1026int 1368int
1027ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1028 ALIAS: 1370 ALIAS:
1029 oy = 1 1371 oy = 1
1372 x = 2
1373 y = 3
1374 w = 4
1375 h = 5
1030 CODE: 1376 CODE:
1031 switch (ix) 1377 switch (ix)
1032 { 1378 {
1033 case 0: RETVAL = self->ox; break; 1379 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1380 case 1: RETVAL = self->oy; break;
1381 case 2: RETVAL = self->x; break;
1382 case 3: RETVAL = self->y; break;
1383 case 4: RETVAL = self->w; break;
1384 case 5: RETVAL = self->h; break;
1035 } 1385 }
1036 OUTPUT: 1386 OUTPUT:
1037 RETVAL 1387 RETVAL
1038 1388
1039void 1389void
1040scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1391 CODE:
1042{ 1392{
1043 if (dx > 0) 1393 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1395 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1397
1048 if (dy > 0) 1398 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1400 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1402
1053 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1055 1405
1056 while (self->y < 0) 1406 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1062 } 1412 }
1063} 1413}
1064 1414
1065void 1415void
1066map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1417 CODE:
1068{ 1418{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1421 mapcell *cell;
1072 int x, y, flags; 1422 int x, y, flags;
1073 1423
1074 while (data < data_end) 1424 while (data < data_end - 1)
1075 { 1425 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1077 1427
1078 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
1080 1430
1081 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1082 1432
1083 if (flags & 15) 1433 if (flags & 15)
1084 { 1434 {
1085 if (cell->darkness < 0) 1435 if (!cell->darkness)
1086 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1438 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1439 }
1092 1440
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1096 1482
1097 if (flags & 4) 1483 if (flags & 4)
1098 { 1484 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1100 } 1488 }
1101 1489
1102 if (flags & 2) 1490 if (flags & 2)
1103 { 1491 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1105 } 1495 }
1106 1496
1107 if (flags & 1) 1497 if (flags & 1)
1108 { 1498 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1110 } 1502 }
1111 } 1503 }
1112 else 1504 else
1113 cell->darkness = -1; 1505 cell->darkness = 0;
1114 } 1506 }
1115} 1507}
1116 1508
1117SV * 1509SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1511 CODE:
1120{ 1512{
1121 int x1, x; 1513 int x1, x;
1122 int y1, y; 1514 int y1, y;
1123 int z; 1515 int z;
1144 { 1536 {
1145 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1146 1538
1147 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1148 { 1540 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1543 int a1 = tex.a;
1156 1544
1157 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1549 }
1163 } 1550 }
1164 1551
1165 *map++ = (r ) 1552 *map++ = (r )
1166 | (g << 8) 1553 | (g << 8)
1173} 1560}
1174 OUTPUT: 1561 OUTPUT:
1175 RETVAL 1562 RETVAL
1176 1563
1177void 1564void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1179 PPCODE: 1566 CODE:
1180{ 1567{
1181 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1182 int x, y, z; 1572 int x, y, z;
1183 int last_name; 1573 int last_name;
1184 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // bits is ___n cccc CCCC bbbb
1687 // n do not draw borders&corners
1688 // c draw these corners, but...
1689 // C ... not these
1690 // b draw these borders
1691
1692 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1693 // ┃· ·· ·┃ ━━
1694
1695 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1696 // ·· ·· ·┏ ┓·
1697
1698 // full tile
1699 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1700
1701 // borders
1702 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1703 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1704 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1705 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1706
1707 // corners
1708 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1709 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1710 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1711 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1712 }
1713 }
1714 }
1715 }
1716
1717 // go through all smoothlevels, lowest to highest, then draw.
1718 // this is basically counting sort
1719 {
1720 int w, b;
1721
1722 for (w = 0; w < 256 / 32; ++w)
1723 {
1724 uint32_t smask = smooth_level [w];
1725 if (smask)
1726 for (b = 0; b < 32; ++b)
1727 if (smask & (((uint32_t)1) << b))
1728 {
1729 int level = (w << 5) | b;
1730 HE *he;
1731
1732 hv_iterinit (smooth);
1733 while ((he = hv_iternext (smooth)))
1734 {
1735 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he));
1737
1738 if (!(bits & 0x1000)
1739 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y])
1741 {
1742 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column
1749
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name)
1753 {
1754 if (!tex.name)
1755 continue; // smoothing not yet available
1756
1757 glEnd ();
1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1759 glBegin (GL_QUADS);
1760 }
1761
1762 if (border)
1763 {
1764 float ox = border * dx;
1765
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1770 }
1771
1772 if (corner)
1773 {
1774 float ox = corner * dx;
1775
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1780 }
1781 }
1782 }
1783 }
1784 }
1785 }
1786
1787 hv_clear (smooth);
1788 }
1789
1790 glEnd ();
1791
1792 glDisable (GL_TEXTURE_2D);
1793 glDisable (GL_BLEND);
1794
1795 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 int px = x * T;
1807 int py = y * T;
1808
1809 if (cell->stat_hp)
1810 {
1811 int width = cell->stat_width * T;
1812 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1813
1814 glColor3ub (0, 0, 0);
1815 glRectf (px + 1, py - thick - 2,
1816 px + width - 1, py);
1817
1818 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1819 glRectf (px + 2,
1820 py - thick - 1,
1821 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1822 }
1823 }
1824 }
1825}
1826
1827void
1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1829 CODE:
1830{
1831 static float color[16][3] = {
1832 { 0.00F, 0.00F, 0.00F },
1833 { 1.00F, 1.00F, 1.00F },
1834 { 0.00F, 0.00F, 0.55F },
1835 { 1.00F, 0.00F, 0.00F },
1836
1837 { 1.00F, 0.54F, 0.00F },
1838 { 0.11F, 0.56F, 1.00F },
1839 { 0.93F, 0.46F, 0.00F },
1840 { 0.18F, 0.54F, 0.34F },
1841
1842 { 0.56F, 0.73F, 0.56F },
1843 { 0.80F, 0.80F, 0.80F },
1844 { 0.55F, 0.41F, 0.13F },
1845 { 0.99F, 0.77F, 0.26F },
1846
1847 { 0.74F, 0.65F, 0.41F },
1848
1849 { 0.00F, 1.00F, 1.00F },
1850 { 1.00F, 0.00F, 1.00F },
1851 { 1.00F, 1.00F, 0.00F },
1852 };
1853
1854 int x, y;
1855
1856 glEnable (GL_TEXTURE_2D);
1857 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1858 glEnable (GL_BLEND);
1859 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1860 glBegin (GL_QUADS);
1861
1862 for (y = 0; y < h; y++)
1863 for (x = 0; x < w; x++)
1864 {
1865 unsigned char m = data [x + y * w];
1866
1867 if (m)
1868 {
1869 float *c = color [m & 15];
1870
1871 float tx1 = m & 0x40 ? 0.5 : 0.;
1872 float tx2 = tx1 + 0.5;
1873
1874 glColor4f (c[0], c[1], c[2], 0.75);
1875 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1876 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1877 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1878 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1879 }
1880 }
1881
1882 glEnd ();
1883 glDisable (GL_BLEND);
1884 glDisable (GL_TEXTURE_2D);
1885}
1886
1887void
1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1889 PPCODE:
1890{
1891 int x, y;
1185 int sw4 = (sw + 3) & ~3; 1892 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1895
1189 memset (darkness, 255, sw4 * sh); 1896 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv); 1897 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh); 1898 SvCUR_set (darkness_sv, sw4 * sh);
1192 1899
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1900 mx += self->x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1901 my += self->y;
1195 1902
1196 /*
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205
1206 glColor4ub (255, 255, 255, 255);
1207
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212
1213 glBegin (GL_QUADS);
1214
1215 last_name = 0;
1216
1217 for (z = 0; z < 3; z++)
1218 for (y = 0; y < sh; y++) 1903 for (y = 0; y < sh; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 1904 if (0 <= y + my && y + my < self->rows)
1220 { 1905 {
1221 maprow *row = self->row + (y + vy); 1906 maprow *row = self->row + (y + my);
1222 1907
1223 for (x = 0; x < sw; x++) 1908 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1909 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 1910 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1911 mapcell *cell = row->col + (x + mx - row->c0);
1227 1912
1228 darkness[y * sw4 + x] = cell->darkness < 0 1913 darkness[y * sw4 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1)
1229 ? 255 - FOW_DARKNESS 1915 : 255 - FOW_DARKNESS;
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z];
1233
1234 if (face)
1235 {
1236 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h;
1240
1241 if (last_name != tex.name)
1242 {
1243 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name);
1246 glBegin (GL_QUADS);
1247 }
1248
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 }
1254 } 1916 }
1255 } 1917 }
1256
1257 glEnd ();
1258
1259 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND);
1261 1918
1262 EXTEND (SP, 3); 1919 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1920 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1921 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1922 PUSHs (darkness_sv);
1266} 1923}
1267 1924
1268SV * 1925SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1927 CODE:
1271{ 1928{
1272 int x, y, x1, y1; 1929 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1930 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1931 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 1956 if (row && row->c0 <= x && x < row->c1)
1300 { 1957 {
1301 mapcell *cell = row->col + (x - row->c0); 1958 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 1959 uint8_t flags = 0;
1303 1960
1304 if (cell->face [0]) flags |= 1; 1961 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 1962 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 1963 if (cell->tile [2]) flags |= 4;
1307 1964
1308 *data++ = flags; 1965 *data++ = flags;
1309 1966
1310 if (flags & 1) 1967 if (flags & 1)
1311 { 1968 {
1969 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 1970 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 1971 *data++ = tile;
1314 } 1972 }
1315 1973
1316 if (flags & 2) 1974 if (flags & 2)
1317 { 1975 {
1976 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 1977 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 1978 *data++ = tile;
1320 } 1979 }
1321 1980
1322 if (flags & 4) 1981 if (flags & 4)
1323 { 1982 {
1983 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 1984 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 1985 *data++ = tile;
1326 } 1986 }
1327 } 1987 }
1328 else 1988 else
1329 *data++ = 0; 1989 *data++ = 0;
1330 } 1990 }
1336} 1996}
1337 OUTPUT: 1997 OUTPUT:
1338 RETVAL 1998 RETVAL
1339 1999
1340void 2000void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 2002 PPCODE:
1343{ 2003{
1344 int x, y, z; 2004 int x, y, z;
1345 int w, h; 2005 int w, h;
1346 int x1, y1; 2006 int x1, y1;
1370 { 2030 {
1371 uint8_t flags = *data++; 2031 uint8_t flags = *data++;
1372 2032
1373 if (flags) 2033 if (flags)
1374 { 2034 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 2035 mapcell *cell = row_get_cell (row, x);
2036 tileid tile[3] = { 0, 0, 0 };
1378 2037
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2038 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2039 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2040 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 2041
1383 if (cell->darkness <= 0) 2042 if (cell->darkness == 0)
1384 { 2043 {
1385 cell->darkness = -1; 2044 cell->darkness = 0;
1386 2045
1387 for (z = 0; z <= 2; z++) 2046 for (z = 0; z <= 2; z++)
1388 { 2047 {
1389 cell->face[z] = face[z]; 2048 tileid t = tile [z];
1390 2049
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2050 if (t >= self->texs || (t && !self->tex [t].name))
2051 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 2052 XPUSHs (sv_2mortal (newSViv (t)));
2053 need_texid (self, t);
2054 }
2055
2056 cell->tile [z] = t;
1393 } 2057 }
1394 } 2058 }
1395 } 2059 }
1396 } 2060 }
1397 } 2061 }
1398} 2062}
1399 2063
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 2065
1402CFClient::MixChunk 2066CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 2067new_from_file (SV *class, char *path)
1404 CODE: 2068 CODE:
1405 RETVAL = Mix_LoadWAV (path); 2069 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 2070 OUTPUT:
1407 RETVAL 2071 RETVAL
1408 2072
1409void 2073void
1410DESTROY (CFClient::MixChunk self) 2074DESTROY (CFPlus::MixChunk self)
1411 CODE: 2075 CODE:
1412 Mix_FreeChunk (self); 2076 Mix_FreeChunk (self);
1413 2077
1414int 2078int
1415volume (CFClient::MixChunk self, int volume = -1) 2079volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 2080 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 2081 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 2082 OUTPUT:
1419 RETVAL 2083 RETVAL
1420 2084
1421int 2085int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 2087 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 2089 OUTPUT:
1426 RETVAL 2090 RETVAL
1427 2091
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 2093
1430int 2094int
1431volume (int volume = -1) 2095volume (int volume = -1)
1432 CODE: 2096 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 2097 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 2098 OUTPUT:
1435 RETVAL 2099 RETVAL
1436 2100
1437CFClient::MixMusic 2101CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 2102new_from_file (SV *class, char *path)
1439 CODE: 2103 CODE:
1440 RETVAL = Mix_LoadMUS (path); 2104 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 2105 OUTPUT:
1442 RETVAL 2106 RETVAL
1443 2107
1444void 2108void
1445DESTROY (CFClient::MixMusic self) 2109DESTROY (CFPlus::MixMusic self)
1446 CODE: 2110 CODE:
1447 Mix_FreeMusic (self); 2111 Mix_FreeMusic (self);
1448 2112
1449int 2113int
1450play (CFClient::MixMusic self, int loops = -1) 2114play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 2115 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 2116 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 2117 OUTPUT:
1454 RETVAL 2118 RETVAL
1455 2119
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 2121
1458BOOT: 2122BOOT:
1459{ 2123{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 2125 static const struct {
1462 const char *name; 2126 const char *name;
1463 IV iv; 2127 IV iv;
1464 } *civ, const_iv[] = { 2128 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 2129# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 2130 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 2131 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 2132 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 2133 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 2134 const_iv (GL_BLEND),
2135 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 2136 const_iv (GL_SCISSOR_TEST),
2137 const_iv (GL_DEPTH_TEST),
2138 const_iv (GL_ALPHA_TEST),
2139 const_iv (GL_NORMALIZE),
2140 const_iv (GL_RESCALE_NORMAL),
2141 const_iv (GL_FRONT),
2142 const_iv (GL_BACK),
1472 const_iv (GL_AND), 2143 const_iv (GL_AND),
1473 const_iv (GL_ONE), 2144 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 2145 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 2146 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 2147 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2148 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 2149 const_iv (GL_ONE_MINUS_DST_ALPHA),
2150 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 2151 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 2152 const_iv (GL_RGBA),
2153 const_iv (GL_RGBA4),
2154 const_iv (GL_RGBA8),
2155 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 2156 const_iv (GL_UNSIGNED_BYTE),
2157 const_iv (GL_UNSIGNED_SHORT),
2158 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 2159 const_iv (GL_ALPHA),
2160 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 2161 const_iv (GL_LUMINANCE),
2162 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 2163 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2164 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 2165 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 2166 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 2167 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 2169 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 2170 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 2171 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 2172 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 2173 const_iv (GL_TEXTURE_WRAP_T),
2174 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 2175 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 2176 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 2177 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 2178 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2179 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2180 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2181 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2182 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 2183 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 2184 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 2185 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 2186 const_iv (GL_REPLACE),
2187 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 2188 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2189 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2190 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2191 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2192 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2193 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2194 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2195 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 2196 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP),
2198 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2199 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 2200 const_iv (GL_QUAD_STRIP),
2201 const_iv (GL_TRIANGLES),
2202 const_iv (GL_TRIANGLE_STRIP),
2203 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2204 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 2205 const_iv (GL_FASTEST),
2206 const_iv (GL_V2F),
2207 const_iv (GL_V3F),
2208 const_iv (GL_T2F_V3F),
2209 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2210# undef const_iv
1521 }; 2211 };
1522 2212
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2213 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2214 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 2215}
1526 2216
2217char *
2218gl_vendor ()
2219 CODE:
2220 RETVAL = (char *)glGetString (GL_VENDOR);
2221 OUTPUT:
2222 RETVAL
2223
2224char *
2225gl_version ()
2226 CODE:
2227 RETVAL = (char *)glGetString (GL_VERSION);
2228 OUTPUT:
2229 RETVAL
2230
2231char *
2232gl_extensions ()
2233 CODE:
2234 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2235 OUTPUT:
2236 RETVAL
2237
1527int glGetError () 2238int glGetError ()
2239
2240void glFinish ()
1528 2241
1529void glClear (int mask) 2242void glClear (int mask)
1530 2243
1531void glClearColor (float r, float g, float b, float a = 1.0) 2244void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2245 PROTOTYPE: @
1539 2252
1540void glHint (int target, int mode) 2253void glHint (int target, int mode)
1541 2254
1542void glBlendFunc (int sfactor, int dfactor) 2255void glBlendFunc (int sfactor, int dfactor)
1543 2256
2257void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2258 CODE:
2259 gl_BlendFuncSeparate (sa, da, saa, daa);
2260
2261void glDepthMask (int flag)
2262
1544void glLogicOp (int opcode) 2263void glLogicOp (int opcode)
1545 2264
1546void glColorMask (int red, int green, int blue, int alpha) 2265void glColorMask (int red, int green, int blue, int alpha)
1547 2266
1548void glMatrixMode (int mode) 2267void glMatrixMode (int mode)
1551 2270
1552void glPopMatrix () 2271void glPopMatrix ()
1553 2272
1554void glLoadIdentity () 2273void glLoadIdentity ()
1555 2274
2275void glDrawBuffer (int buffer)
2276
2277void glReadBuffer (int buffer)
2278
1556# near and far are due to microsofts buggy c compiler 2279# near_ and far_ are due to microsofts buggy "c" compiler
2280void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2281
2282# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2283void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2284
1559void glViewport (int x, int y, int width, int height) 2285void glViewport (int x, int y, int width, int height)
1560 2286
1561void glScissor (int x, int y, int width, int height) 2287void glScissor (int x, int y, int width, int height)
1576 2302
1577void glEnd () 2303void glEnd ()
1578 2304
1579void glColor (float r, float g, float b, float a = 1.0) 2305void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2306 PROTOTYPE: @
2307 ALIAS:
2308 glColor_premultiply = 1
1581 CODE: 2309 CODE:
1582 // 255.999 is close enough to correctness (256 and clamp) 2310 if (ix)
1583 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2311 {
2312 r *= a;
2313 g *= a;
2314 b *= a;
2315 }
2316 // microsoft visual "c" rounds instead of truncating...
2317 glColor4f (r, g, b, a);
2318
2319void glInterleavedArrays (int format, int stride, char *data)
2320
2321void glDrawElements (int mode, int count, int type, char *indices)
2322
2323# 1.2 void glDrawRangeElements (int mode, int start, int end
2324
2325void glRasterPos (float x, float y, float z = 0.)
2326 CODE:
2327 glRasterPos3f (0, 0, z);
2328 glBitmap (0, 0, 0, 0, x, y, 0);
1584 2329
1585void glVertex (float x, float y, float z = 0.) 2330void glVertex (float x, float y, float z = 0.)
1586 CODE: 2331 CODE:
1587 glVertex3f (x, y, z); 2332 glVertex3f (x, y, z);
1588 2333
1600 2345
1601void glBindTexture (int target, int name) 2346void glBindTexture (int target, int name)
1602 2347
1603void glConvolutionParameter (int target, int pname, float params) 2348void glConvolutionParameter (int target, int pname, float params)
1604 CODE: 2349 CODE:
1605 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2350 if (gl.ConvolutionParameterf)
2351 gl.ConvolutionParameterf (target, pname, params);
1606 2352
1607void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2353void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1608 CODE: 2354 CODE:
1609 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2355 if (gl.ConvolutionFilter2D)
1610 (target, internalformat, width, height, format, type, data)); 2356 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1611 2357
1612void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2358void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1613 CODE: 2359 CODE:
1614 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2360 if (gl.SeparableFilter2D)
1615 (target, internalformat, width, height, format, type, row, column)); 2361 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1616 2362
1617void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2363void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1618 2364
1619void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2365void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1620 2366
1621void glRasterPos (int x, int y) 2367void glDrawPixels (int width, int height, int format, int type, char *pixels)
1622 CODE:
1623 glRasterPos2i (x, y);
1624 2368
1625void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2369void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1626 2370
1627int glGenTexture () 2371int glGenTexture ()
1628 CODE: 2372 CODE:

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