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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.78 by root, Fri May 12 01:47:03 2006 UTC vs.
Revision 1.184 by root, Fri Apr 20 17:25:41 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# include <wininet.h>
3# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
4#endif 9#endif
5 10
6#include "EXTERN.h" 11#include "EXTERN.h"
7#include "perl.h" 12#include "perl.h"
8#include "XSUB.h" 13#include "XSUB.h"
9 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
10#include <string.h> 21#include <string.h>
11#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
12 24
13#include <SDL.h> 25#include <SDL.h>
14#include <SDL_endian.h> 26#include <SDL_endian.h>
15#include <SDL_image.h> 27#include <SDL_image.h>
16#include <SDL_mixer.h> 28#include <SDL_mixer.h>
17#include <SDL_opengl.h> 29#include <SDL_opengl.h>
18 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
19#include <glib/gmacros.h> 34#include <glib/gmacros.h>
20 35
21#include <pango/pango.h> 36#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 37
26#ifndef _WIN32 38#ifndef _WIN32
27# include <sys/types.h> 39# include <sys/types.h>
28# include <sys/socket.h> 40# include <sys/socket.h>
29# include <netinet/in.h> 41# include <netinet/in.h>
30# include <netinet/tcp.h> 42# include <netinet/tcp.h>
31# include <inttypes.h> 43# include <inttypes.h>
32#else
33 typedef unsigned char uint8_t;
34 typedef unsigned short uint16_t;
35 typedef unsigned int uint32_t;
36 typedef signed char int8_t;
37 typedef signed short int16_t;
38 typedef signed int int32_t;
39#endif 44#endif
40 45
41#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
42 47
43#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
44 49
45#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
47 52
48#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
49 54
50#define GL_CALL(type,func,args) \ 55#if 0
51 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 57#else
53 static type fptr_; \ 58# define PARACHUTE 0
54 \ 59#endif
55 if (!init_) \
56 { \
57 init_ = 1; \
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
59 } \
60 \
61 if (fptr_) \
62 fptr_ args; \
63 }
64 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
65typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
67 86
68typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
69 106
70typedef struct cf_layout { 107typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
74 int base_height; 110 int base_height;
75 CFClient__Font font; 111 CFPlus__Font font;
76} *CFClient__Layout; 112} *CFPlus__Layout;
77 113
78static CFClient__Font default_font; 114static CFPlus__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
81 117
82static void 118static void
83substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
84{ 120{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 126}
88 127
89static void 128static void
90layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
91{ 130{
92 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
93 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
94 */ 133 */
95 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
99 138
100 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
101} 140}
102 141
103static void 142static void
104layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
105{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
106 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
107 149
108 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
109 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
110 152
111 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
112} 154 if (!rect.height) rect.height = 1;
113 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
114typedef uint16_t mapface; 161typedef uint16_t faceid;
115 162
116typedef struct { 163typedef struct {
117 GLint name; 164 int name;
118 int w, h; 165 int w, h;
119 float s, t; 166 float s, t;
120 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
121} maptex; 170} maptex;
122 171
123typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
124 int16_t darkness; 175 uint16_t darkness;
125 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
126} mapcell; 177} mapcell;
127 178
128typedef struct { 179typedef struct {
129 int32_t c0, c1; 180 int32_t c0, c1;
130 mapcell *col; 181 mapcell *col;
131} maprow; 182} maprow;
132 183
133typedef struct map { 184typedef struct map {
134 int x, y, w, h; 185 int x, y, w, h;
135 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
136 int faces; 187 int faces; tileid *face2tile; // [faceid]
137 mapface *face; 188 int texs; maptex *tex; // [tileid]
138
139 int texs;
140 maptex *tex;
141 189
142 int32_t rows; 190 int32_t rows;
143 maprow *row; 191 maprow *row;
144} *CFClient__Map; 192} *CFPlus__Map;
145 193
146static char * 194static char *
147prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
148{ 196{
149 char *p; 197 char *p;
166} 214}
167 215
168#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
169#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
170 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
171static maprow * 239static maprow *
172map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
173{ 241{
174 if (0 > y) 242 if (0 > y)
175 { 243 {
176 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
177 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
215 283
216 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
217} 285}
218 286
219static mapcell * 287static mapcell *
220map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
221{ 289{
222 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
223} 291}
224 292
225static void 293static void
226map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
227{ 295{
228 int r; 296 int r;
229 297
230 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
231 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
239 self->row = 0; 307 self->row = 0;
240 self->rows = 0; 308 self->rows = 0;
241} 309}
242 310
243static void 311static void
244map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
245{ 313{
246 int x, y; 314 int x, y;
247 maprow *row; 315 maprow *row;
316 mapcell *cell;
248 317
249 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
250 if (y >= 0) 319 if (y >= 0)
251 { 320 {
252 if (y >= self->rows) 321 if (y >= self->rows)
258 if (x >= row->c0) 327 if (x >= row->c0)
259 { 328 {
260 if (x >= row->c1) 329 if (x >= row->c1)
261 break; 330 break;
262 331
263 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
264 } 338 }
265 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
266} 356}
267 357
268static void 358static void
269music_finished (void) 359music_finished (void)
270{ 360{
289 ev.data2 = 0; 379 ev.data2 = 0;
290 380
291 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
292} 382}
293 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
405static AV *texture_av;
406
294MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
295 408
296PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
297 410
298BOOT: 411BOOT:
299{ 412{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
300 HV *stash = gv_stashpv ("CFClient", 1); 416 HV *stash = gv_stashpv ("CFPlus", 1);
301 static const struct { 417 static const struct {
302 const char *name; 418 const char *name;
303 IV iv; 419 IV iv;
304 } *civ, const_iv[] = { 420 } *civ, const_iv[] = {
305# define const_iv(name) { # name, (IV)name } 421# define const_iv(name) { # name, (IV)name }
422 const_iv (SDLK_MODIFIER_MIN),
423 const_iv (SDLK_MODIFIER_MAX),
424
306 const_iv (SDL_ACTIVEEVENT), 425 const_iv (SDL_ACTIVEEVENT),
307 const_iv (SDL_KEYDOWN), 426 const_iv (SDL_KEYDOWN),
308 const_iv (SDL_KEYUP), 427 const_iv (SDL_KEYUP),
309 const_iv (SDL_MOUSEMOTION), 428 const_iv (SDL_MOUSEMOTION),
310 const_iv (SDL_MOUSEBUTTONDOWN), 429 const_iv (SDL_MOUSEBUTTONDOWN),
319 const_iv (SDL_EVENT_RESERVEDA), 438 const_iv (SDL_EVENT_RESERVEDA),
320 const_iv (SDL_EVENT_RESERVEDB), 439 const_iv (SDL_EVENT_RESERVEDB),
321 const_iv (SDL_VIDEORESIZE), 440 const_iv (SDL_VIDEORESIZE),
322 const_iv (SDL_VIDEOEXPOSE), 441 const_iv (SDL_VIDEOEXPOSE),
323 const_iv (SDL_USEREVENT), 442 const_iv (SDL_USEREVENT),
443
444 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE),
447
324 const_iv (SDLK_KP0), 448 const_iv (SDLK_KP0),
325 const_iv (SDLK_KP1), 449 const_iv (SDLK_KP1),
326 const_iv (SDLK_KP2), 450 const_iv (SDLK_KP2),
327 const_iv (SDLK_KP3), 451 const_iv (SDLK_KP3),
328 const_iv (SDLK_KP4), 452 const_iv (SDLK_KP4),
383 const_iv (SDLK_BREAK), 507 const_iv (SDLK_BREAK),
384 const_iv (SDLK_MENU), 508 const_iv (SDLK_MENU),
385 const_iv (SDLK_POWER), 509 const_iv (SDLK_POWER),
386 const_iv (SDLK_EURO), 510 const_iv (SDLK_EURO),
387 const_iv (SDLK_UNDO), 511 const_iv (SDLK_UNDO),
512
388 const_iv (KMOD_NONE), 513 const_iv (KMOD_NONE),
514 const_iv (KMOD_SHIFT),
389 const_iv (KMOD_LSHIFT), 515 const_iv (KMOD_LSHIFT),
390 const_iv (KMOD_RSHIFT), 516 const_iv (KMOD_RSHIFT),
517 const_iv (KMOD_CTRL),
391 const_iv (KMOD_LCTRL), 518 const_iv (KMOD_LCTRL),
392 const_iv (KMOD_RCTRL), 519 const_iv (KMOD_RCTRL),
520 const_iv (KMOD_ALT),
393 const_iv (KMOD_LALT), 521 const_iv (KMOD_LALT),
394 const_iv (KMOD_RALT), 522 const_iv (KMOD_RALT),
523 const_iv (KMOD_META),
395 const_iv (KMOD_LMETA), 524 const_iv (KMOD_LMETA),
396 const_iv (KMOD_RMETA), 525 const_iv (KMOD_RMETA),
397 const_iv (KMOD_NUM), 526 const_iv (KMOD_NUM),
398 const_iv (KMOD_CAPS), 527 const_iv (KMOD_CAPS),
399 const_iv (KMOD_MODE), 528 const_iv (KMOD_MODE),
400 const_iv (KMOD_CTRL),
401 const_iv (KMOD_SHIFT),
402 const_iv (KMOD_ALT),
403 const_iv (KMOD_META)
404# undef const_iv 529# undef const_iv
405 }; 530 };
406 531
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
409 534
410 ft2_fontmap = pango_ft2_font_map_new (); 535 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 536 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 537}
538
539void
540weaken (SV *rv)
541 PROTOTYPE: $
542 CODE:
543 sv_rvweaken (rv);
417 544
418int 545int
546in_destruct ()
547 CODE:
548 RETVAL = PL_main_cv == Nullcv;
549 OUTPUT:
550 RETVAL
551
552NV floor (NV x)
553
554NV ceil (NV x)
555
556void
557pango_init ()
558 CODE:
559{
560 opengl_fontmap = pango_opengl_font_map_new ();
561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
563}
564
565int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 567
421void 568void
422SDL_Quit () 569SDL_Quit ()
423 570
424void 571void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 577 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 578 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 579 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 580 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 581
582 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
583 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
584
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 585 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 589
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
443 595
444 SDL_EnableUNICODE (1); 596 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 598
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 608
457 ++m; 609 ++m;
458 } 610 }
459} 611}
460 612
613char *
614SDL_GetError ()
615
461int 616int
462SDL_SetVideoMode (int w, int h, int fullscreen) 617SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 618 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 619 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 621 );
622 if (RETVAL)
623 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h"
627# undef GL_FUNC
628 }
468 OUTPUT: 629 OUTPUT:
469 RETVAL 630 RETVAL
470 631
471void 632void
472SDL_GL_SwapBuffers () 633SDL_GL_SwapBuffers ()
634
635char *
636SDL_GetKeyName (int sym)
473 637
474void 638void
475SDL_PollEvent () 639SDL_PollEvent ()
476 PPCODE: 640 PPCODE:
477{ 641{
487 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
488 case SDL_KEYUP: 652 case SDL_KEYUP:
489 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
490 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
491 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
492 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
493 break; 658 break;
494 659
495 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 663 break;
499 664
500 case SDL_MOUSEMOTION: 665 case SDL_MOUSEMOTION:
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
667
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 673 break;
507 674
508 case SDL_MOUSEBUTTONDOWN: 675 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 676 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
678
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 683 break;
518 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
519 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
520 break; 689 break;
521 } 690 }
522 691
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
524 } 693 }
525} 694}
526 695
527int 696int
528Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
537Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
538 707
539void 708void
540lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
541 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
542#ifndef _WIN32 717#ifdef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
544#endif 739#endif
545 740}
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559 741
560void 742void
561add_font (char *file) 743add_font (char *file)
562 CODE: 744 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
564 746
565void 747void
566load_image_inline (SV *image_) 748load_image_inline (SV *image_)
567 ALIAS: 749 ALIAS:
568 load_image_file = 1 750 load_image_file = 1
610 792
611 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
612 794
613 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
614 796
797 SDL_LockSurface (surface2);
615 EXTEND (SP, 5); 798 EXTEND (SP, 6);
616 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
617 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
618 SDL_LockSurface (surface2);
619 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
620 SDL_UnlockSurface (surface2);
621 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
622 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
623 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
624 806
625 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
626 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
627} 809}
628 810
652} 834}
653 835
654void 836void
655error (char *message) 837error (char *message)
656 CODE: 838 CODE:
839 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 840#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
842#endif
843
844void
845fatal (char *message)
846 CODE:
847 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
850#endif
851 _exit (1);
852
853void
854_exit (int retval = 0)
855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
659#else 858#else
660 fprintf (stderr, "ERROR: %s\n", message); 859 _exit (retval);
661#endif 860#endif
662 861
663void
664fatal (char *message)
665 CODE:
666#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif
671 exit (1);
672
673MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
674 863
675CFClient::Font 864CFPlus::Font
676new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
677 CODE: 866 CODE:
678{ 867{
679 int count; 868 int count;
680 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
683} 872}
684 OUTPUT: 873 OUTPUT:
685 RETVAL 874 RETVAL
686 875
687void 876void
688DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
689 CODE: 878 CODE:
690 pango_font_description_free (self); 879 pango_font_description_free (self);
691 880
692void 881void
693make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
694 CODE: 883 CODE:
695 default_font = self; 884 default_font = self;
696 885
697MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
698 887
699CFClient::Layout 888void
700new (SV *class, int rgba = 0) 889reset_glyph_cache ()
890 CODE:
891 tc_clear ();
892
893CFPlus::Layout
894new (SV *class)
701 CODE: 895 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
703 897
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 899 RETVAL->r = 1.;
707 RETVAL->g = 1.; 900 RETVAL->g = 1.;
708 RETVAL->b = 1.; 901 RETVAL->b = 1.;
709 RETVAL->a = 1.; 902 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
714 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
715 OUTPUT: 908 OUTPUT:
716 RETVAL 909 RETVAL
717 910
718void 911void
719DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
720 CODE: 913 CODE:
721 g_object_unref (self->pl); 914 g_object_unref (self->pl);
722 Safefree (self); 915 Safefree (self);
723 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
724int 1007int
725is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
726 CODE: 1009 CODE:
727 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
728 OUTPUT: 1019 OUTPUT:
729 RETVAL 1020 RETVAL
730 1021
731void
732set_text (CFClient::Layout self, SV *text_)
733 CODE:
734{
735 STRLEN textlen;
736 char *text = SvPVutf8 (text_, textlen);
737
738 pango_layout_set_text (self->pl, text, textlen);
739}
740
741void
742set_markup (CFClient::Layout self, SV *text_)
743 CODE:
744{
745 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen);
747
748 pango_layout_set_markup (self->pl, text, textlen);
749}
750
751SV * 1022SV *
752get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
753 CODE: 1024 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 1026 sv_utf8_decode (RETVAL);
756 OUTPUT: 1027 OUTPUT:
757 RETVAL 1028 RETVAL
758 1029
759void 1030void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
761 CODE: 1032 CODE:
762 self->r = r; 1033 self->r = r;
763 self->g = g; 1034 self->g = g;
764 self->b = b; 1035 self->b = b;
765 self->a = a; 1036 self->a = a;
766 1037
767void 1038void
768set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
769 CODE: 1040 CODE:
770 if (self->font != font) 1041 if (self->font != font)
771 { 1042 {
772 self->font = font; 1043 self->font = font;
773 layout_update_font (self); 1044 layout_update_font (self);
774 } 1045 }
775 1046
776void 1047void
777set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
778 CODE: 1049 CODE:
779 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
780 { 1051 {
781 self->base_height = base_height; 1052 self->base_height = base_height;
782 layout_update_font (self); 1053 layout_update_font (self);
783 } 1054 }
784 1055
785void 1056void
786set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
787 CODE: 1058 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 1060
790void 1061void
1062set_indent (CFPlus::Layout self, int indent)
1063 CODE:
1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1065
1066void
1067set_spacing (CFPlus::Layout self, int spacing)
1068 CODE:
1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1070
1071void
1072set_ellipsise (CFPlus::Layout self, int ellipsise)
1073 CODE:
1074 pango_layout_set_ellipsize (self->pl,
1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1078 : PANGO_ELLIPSIZE_NONE
1079 );
1080
1081void
1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
1083 CODE:
1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1085
1086void
791size (CFClient::Layout self) 1087size (CFPlus::Layout self)
792 PPCODE: 1088 PPCODE:
793{ 1089{
794 int w, h; 1090 int w, h;
795 1091
796 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
799 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
801} 1097}
802 1098
803int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
804xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
805 CODE: 1113 CODE:
806{ 1114{
807 int index, trailing; 1115 int index, trailing;
808 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
809 RETVAL = index; 1117 RETVAL = index + trailing;
810} 1118}
811 OUTPUT: 1119 OUTPUT:
812 RETVAL 1120 RETVAL
813 1121
814void 1122void
815cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
816 PPCODE: 1124 PPCODE:
817{ 1125{
818 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
819 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
820 1128
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1133}
826 1134
827void 1135void
828render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
829 PPCODE: 1137 PPCODE:
830{ 1138{
831 SV *retval; 1139 int line, x;
832 int w, h;
833 1140
834 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
835 1143
836 if (self->rgba)
837 {
838 cairo_surface_t *surface;
839 cairo_t *cairo;
840
841 retval = newSV (w * h * 4);
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 {
859 uint32_t *p = (uint32_t *)SvPVX (retval);
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 {
864 uint32_t rgba = *p;
865 rgba = (rgba >> 24) | (rgba << 8);
866 rgba = SDL_SwapBE32 (rgba);
867 *p++ = rgba;
868 }
869 }
870
871 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
872 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
873 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 }
878 else 1167 else
879 { 1168 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
899 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 } 1171 }
904} 1172}
905 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
906MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
907 1185
908void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
911 ALIAS: 1226 ALIAS:
912 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
914 CODE: 1229 CODE:
915{ 1230{
916 HV *hv = (HV *)SvRV (self); 1231 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1235
922 if (items < 5) 1236 if (items < 5)
923 { 1237 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1238 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1239 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1240 }
927 1241
928 if (ix) 1242 if (ix)
929 { 1243 {
930 glEnable (GL_BLEND); 1244 glEnable (GL_BLEND);
1245
1246 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1247 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1248 else
1249 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1250 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1251
1252 glEnable (GL_ALPHA_TEST);
1253 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1254 }
933 1255
934 glBindTexture (GL_TEXTURE_2D, name); 1256 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1257
942 glBegin (GL_QUADS); 1258 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1259 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1260 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1261 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1262 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1263 glEnd ();
948 1264
949 if (ix) 1265 if (ix)
1266 {
1267 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1269 }
951} 1270}
952 1271
953MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
954 1273
955CFClient::Map 1274CFPlus::Map
956new (SV *class, int map_width, int map_height) 1275new (SV *class)
957 CODE: 1276 CODE:
958 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
959 RETVAL->x = 0; 1278 RETVAL->x = 0;
960 RETVAL->y = 0; 1279 RETVAL->y = 0;
961 RETVAL->w = map_width; 1280 RETVAL->w = 0;
962 RETVAL->h = map_height; 1281 RETVAL->h = 0;
963 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
964 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
965 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
966 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
967 RETVAL->texs = 8192;
968 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
969 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
970 RETVAL->row = 0; 1287 RETVAL->row = 0;
971 OUTPUT: 1288 OUTPUT:
972 RETVAL 1289 RETVAL
973 1290
974void 1291void
975DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
976 CODE: 1293 CODE:
977{ 1294{
978 map_clear (self); 1295 map_clear (self);
979 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
980 Safefree (self); 1298 Safefree (self);
981} 1299}
982 1300
983void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
984clear (CFClient::Map self) 1308clear (CFPlus::Map self)
985 CODE: 1309 CODE:
986 map_clear (self); 1310 map_clear (self);
987 1311
988void 1312void
989set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
990 CODE: 1314 CODE:
991{ 1315{
992 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
993 { 1317 need_texid (self, tile);
994 Append (mapface, self->face, self->faces, self->faces);
995 self->faces *= 2;
996 }
997
998 self->face [face] = texid;
999} 1318}
1000 1319
1001void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1002set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1003 CODE: 1345 CODE:
1004{ 1346{
1005 while (self->texs <= texid) 1347 need_texid (self, texid);
1006 {
1007 Append (maptex, self->tex, self->texs, self->texs);
1008 self->texs *= 2;
1009 }
1010 1348
1011 { 1349 {
1012 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1013 1351
1014 tex->name = name; 1352 tex->name = name;
1019 tex->r = r; 1357 tex->r = r;
1020 tex->g = g; 1358 tex->g = g;
1021 tex->b = b; 1359 tex->b = b;
1022 tex->a = a; 1360 tex->a = a;
1023 } 1361 }
1362
1363 // somewhat hackish, but for textures that require it, it really
1364 // improves the look, and most others don't suffer.
1365 glBindTexture (GL_TEXTURE_2D, name);
1366 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1367 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1368 // use uglier nearest interpolation because linear suffers
1369 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1371}
1025 1372
1026int 1373int
1027ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1028 ALIAS: 1375 ALIAS:
1029 oy = 1 1376 oy = 1
1377 x = 2
1378 y = 3
1379 w = 4
1380 h = 5
1030 CODE: 1381 CODE:
1031 switch (ix) 1382 switch (ix)
1032 { 1383 {
1033 case 0: RETVAL = self->ox; break; 1384 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1385 case 1: RETVAL = self->oy; break;
1386 case 2: RETVAL = self->x; break;
1387 case 3: RETVAL = self->y; break;
1388 case 4: RETVAL = self->w; break;
1389 case 5: RETVAL = self->h; break;
1035 } 1390 }
1036 OUTPUT: 1391 OUTPUT:
1037 RETVAL 1392 RETVAL
1038 1393
1039void 1394void
1040scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1041 CODE: 1396 CODE:
1042{ 1397{
1043 if (dx > 0) 1398 if (dx > 0)
1044 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1045 else if (dx < 0) 1400 else if (dx < 0)
1046 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1047 1402
1048 if (dy > 0) 1403 if (dy > 0)
1049 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1050 else if (dy < 0) 1405 else if (dy < 0)
1051 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1052 1407
1053 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1054 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1055 1410
1056 while (self->y < 0) 1411 while (self->y < 0)
1061 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1062 } 1417 }
1063} 1418}
1064 1419
1065void 1420void
1066map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1067 CODE: 1422 CODE:
1068{ 1423{
1069 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1070 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1071 mapcell *cell; 1426 mapcell *cell;
1072 int x, y, flags; 1427 int x, y, flags;
1073 1428
1074 while (data < data_end) 1429 while (data < data_end - 1)
1075 { 1430 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1077 1432
1078 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1080 1435
1081 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1082 1437
1083 if (flags & 15) 1438 if (flags & 15)
1084 { 1439 {
1085 if (cell->darkness < 0) 1440 if (!cell->darkness)
1086 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1087 cell->darkness = 0; 1443 cell->darkness = 256;
1088 cell->face [0] = 0;
1089 cell->face [1] = 0;
1090 cell->face [2] = 0;
1091 } 1444 }
1092 1445
1093 cell->darkness = flags & 8 ? *data++ : 255;
1094
1095 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1096 1487
1097 if (flags & 4) 1488 if (flags & 4)
1098 { 1489 {
1099 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1100 } 1493 }
1101 1494
1102 if (flags & 2) 1495 if (flags & 2)
1103 { 1496 {
1104 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1105 } 1500 }
1106 1501
1107 if (flags & 1) 1502 if (flags & 1)
1108 { 1503 {
1109 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1110 } 1507 }
1111 } 1508 }
1112 else 1509 else
1113 cell->darkness = -1; 1510 cell->darkness = 0;
1114 } 1511 }
1115} 1512}
1116 1513
1117SV * 1514SV *
1118mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1119 CODE: 1516 CODE:
1120{ 1517{
1121 int x1, x; 1518 int x1, x;
1122 int y1, y; 1519 int y1, y;
1123 int z; 1520 int z;
1144 { 1541 {
1145 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1146 1543
1147 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1148 { 1545 {
1149 mapface face = cell->face [z];
1150
1151 if (face)
1152 {
1153 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1154 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1155 int a1 = tex.a; 1548 int a1 = tex.a;
1156 1549
1157 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1158 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1159 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1160 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1161 }
1162 } 1554 }
1163 } 1555 }
1164 1556
1165 *map++ = (r ) 1557 *map++ = (r )
1166 | (g << 8) 1558 | (g << 8)
1173} 1565}
1174 OUTPUT: 1566 OUTPUT:
1175 RETVAL 1567 RETVAL
1176 1568
1177void 1569void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1179 PPCODE: 1571 CODE:
1180{ 1572{
1181 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1182 int x, y, z; 1577 int x, y, z;
1183 int last_name; 1578 int last_name;
1184 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605
1606 for (y = 0; y < sh; y++)
1607 if (0 <= y + my && y + my < self->rows)
1608 {
1609 maprow *row = self->row + (y + my);
1610
1611 for (x = 0; x < sw; x++)
1612 if (row->c0 <= x + mx && x + mx < row->c1)
1613 {
1614 mapcell *cell = row->col + (x + mx - row->c0);
1615
1616 smooth_max[x + 1][y + 1] =
1617 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel));
1620 }
1621 }
1622
1623 for (z = 0; z <= 2; z++)
1624 {
1625 memset (smooth_level, 0, sizeof (smooth_level));
1626
1627 for (y = 0; y < sh; y++)
1628 if (0 <= y + my && y + my < self->rows)
1629 {
1630 maprow *row = self->row + (y + my);
1631
1632 for (x = 0; x < sw; x++)
1633 if (row->c0 <= x + mx && x + mx < row->c1)
1634 {
1635 mapcell *cell = row->col + (x + mx - row->c0);
1636 tileid tile = cell->tile [z];
1637
1638 if (tile)
1639 {
1640 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w;
1642 int py = (y + 1) * T - tex.h;
1643
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name)
1647 {
1648 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */
1650
1651 glEnd ();
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1653 glBegin (GL_QUADS);
1654 }
1655
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1660
1661 if (cell->flags && z == 2)
1662 {
1663 if (cell->flags & 1)
1664 {
1665 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32;
1668
1669 glEnd ();
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1671 glBegin (GL_QUADS);
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 }
1678 }
1679
1680 // update smooth hash
1681 if (tex.smoothtile)
1682 {
1683 skey.tile = tex.smoothtile;
1684 skey.level = tex.smoothlevel;
1685
1686 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1687
1688 // add bits to current tile and all neighbours. skey.x|y is
1689 // shifted +1|+1 so we always stay positive.
1690
1691 // bits is ___n cccc CCCC bbbb
1692 // n do not draw borders&corners
1693 // c draw these corners, but...
1694 // C ... not these
1695 // b draw these borders
1696
1697 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1698 // ┃· ·· ·┃ ━━
1699
1700 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1701 // ·· ·· ·┏ ┓·
1702
1703 // full tile
1704 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1705
1706 // borders
1707 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1708 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1709 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1710 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1711
1712 // corners
1713 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1714 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1715 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1716 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 hv_clear (smooth);
1793 }
1794
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND);
1799
1800 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows)
1803 {
1804 maprow *row = self->row + (y + my);
1805
1806 for (x = 0; x < sw; x++)
1807 if (row->c0 <= x + mx && x + mx < row->c1)
1808 {
1809 mapcell *cell = row->col + (x + mx - row->c0);
1810
1811 int px = x * T;
1812 int py = y * T;
1813
1814 if (cell->stat_hp)
1815 {
1816 int width = cell->stat_width * T;
1817 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1818
1819 glColor3ub (0, 0, 0);
1820 glRectf (px + 1, py - thick - 2,
1821 px + width - 1, py);
1822
1823 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1824 glRectf (px + 2,
1825 py - thick - 1,
1826 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1827 }
1828 }
1829 }
1830}
1831
1832void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE:
1835{
1836 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F },
1839 { 0.00F, 0.00F, 0.55F },
1840 { 1.00F, 0.00F, 0.00F },
1841
1842 { 1.00F, 0.54F, 0.00F },
1843 { 0.11F, 0.56F, 1.00F },
1844 { 0.93F, 0.46F, 0.00F },
1845 { 0.18F, 0.54F, 0.34F },
1846
1847 { 0.56F, 0.73F, 0.56F },
1848 { 0.80F, 0.80F, 0.80F },
1849 { 0.55F, 0.41F, 0.13F },
1850 { 0.99F, 0.77F, 0.26F },
1851
1852 { 0.74F, 0.65F, 0.41F },
1853
1854 { 0.00F, 1.00F, 1.00F },
1855 { 1.00F, 0.00F, 1.00F },
1856 { 1.00F, 1.00F, 0.00F },
1857 };
1858
1859 int x, y;
1860
1861 glEnable (GL_TEXTURE_2D);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glBegin (GL_QUADS);
1866
1867 for (y = 0; y < h; y++)
1868 for (x = 0; x < w; x++)
1869 {
1870 unsigned char m = data [x + y * w];
1871
1872 if (m)
1873 {
1874 float *c = color [m & 15];
1875
1876 float tx1 = m & 0x40 ? 0.5 : 0.;
1877 float tx2 = tx1 + 0.5;
1878
1879 glColor4f (c[0], c[1], c[2], 0.75);
1880 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1881 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1882 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1883 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1884 }
1885 }
1886
1887 glEnd ();
1888 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D);
1890}
1891
1892void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1894 PPCODE:
1895{
1896 int x, y;
1185 int sw4 = (sw + 3) & ~3; 1897 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1900
1189 memset (darkness, 255, sw4 * sh); 1901 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv); 1902 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh); 1903 SvCUR_set (darkness_sv, sw4 * sh);
1192 1904
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1905 mx += self->x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1906 my += self->y;
1195 1907
1196 /*
1197 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1200
1201 int vy = self->vy = self->h >= sh
1202 ? self->y + (self->h - sh) / 2
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */
1205
1206 glColor4ub (255, 255, 255, 255);
1207
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212
1213 glBegin (GL_QUADS);
1214
1215 last_name = 0;
1216
1217 for (z = 0; z < 3; z++)
1218 for (y = 0; y < sh; y++) 1908 for (y = 0; y < sh; y++)
1219 if (0 <= y + vy && y + vy < self->rows) 1909 if (0 <= y + my && y + my < self->rows)
1220 { 1910 {
1221 maprow *row = self->row + (y + vy); 1911 maprow *row = self->row + (y + my);
1222 1912
1223 for (x = 0; x < sw; x++) 1913 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1914 if (row->c0 <= x + mx && x + mx < row->c1)
1225 { 1915 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1916 mapcell *cell = row->col + (x + mx - row->c0);
1227 1917
1228 darkness[y * sw4 + x] = cell->darkness < 0 1918 darkness[y * sw4 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1)
1229 ? 255 - FOW_DARKNESS 1920 : 255 - FOW_DARKNESS;
1230 : 255 - cell->darkness;
1231
1232 face = cell->face [z];
1233
1234 if (face)
1235 {
1236 maptex tex = self->tex [face];
1237
1238 int px = (x + 1) * 32 - tex.w;
1239 int py = (y + 1) * 32 - tex.h;
1240
1241 if (last_name != tex.name)
1242 {
1243 glEnd ();
1244 last_name = tex.name;
1245 glBindTexture (GL_TEXTURE_2D, last_name);
1246 glBegin (GL_QUADS);
1247 }
1248
1249 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1250 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1251 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1252 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1253 }
1254 } 1921 }
1255 } 1922 }
1256
1257 glEnd ();
1258
1259 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND);
1261 1923
1262 EXTEND (SP, 3); 1924 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1925 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1926 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1927 PUSHs (darkness_sv);
1266} 1928}
1267 1929
1268SV * 1930SV *
1269get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1270 CODE: 1932 CODE:
1271{ 1933{
1272 int x, y, x1, y1; 1934 int x, y, x1, y1;
1273 SV *data_sv = newSV (w * h * 7 + 5); 1935 SV *data_sv = newSV (w * h * 7 + 5);
1274 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1936 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1299 if (row && row->c0 <= x && x < row->c1) 1961 if (row && row->c0 <= x && x < row->c1)
1300 { 1962 {
1301 mapcell *cell = row->col + (x - row->c0); 1963 mapcell *cell = row->col + (x - row->c0);
1302 uint8_t flags = 0; 1964 uint8_t flags = 0;
1303 1965
1304 if (cell->face [0]) flags |= 1; 1966 if (cell->tile [0]) flags |= 1;
1305 if (cell->face [1]) flags |= 2; 1967 if (cell->tile [1]) flags |= 2;
1306 if (cell->face [2]) flags |= 4; 1968 if (cell->tile [2]) flags |= 4;
1307 1969
1308 *data++ = flags; 1970 *data++ = flags;
1309 1971
1310 if (flags & 1) 1972 if (flags & 1)
1311 { 1973 {
1974 tileid tile = cell->tile [0];
1312 *data++ = cell->face [0] >> 8; 1975 *data++ = tile >> 8;
1313 *data++ = cell->face [0]; 1976 *data++ = tile;
1314 } 1977 }
1315 1978
1316 if (flags & 2) 1979 if (flags & 2)
1317 { 1980 {
1981 tileid tile = cell->tile [1];
1318 *data++ = cell->face [1] >> 8; 1982 *data++ = tile >> 8;
1319 *data++ = cell->face [1]; 1983 *data++ = tile;
1320 } 1984 }
1321 1985
1322 if (flags & 4) 1986 if (flags & 4)
1323 { 1987 {
1988 tileid tile = cell->tile [2];
1324 *data++ = cell->face [2] >> 8; 1989 *data++ = tile >> 8;
1325 *data++ = cell->face [2]; 1990 *data++ = tile;
1326 } 1991 }
1327 } 1992 }
1328 else 1993 else
1329 *data++ = 0; 1994 *data++ = 0;
1330 } 1995 }
1336} 2001}
1337 OUTPUT: 2002 OUTPUT:
1338 RETVAL 2003 RETVAL
1339 2004
1340void 2005void
1341set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1342 PPCODE: 2007 PPCODE:
1343{ 2008{
1344 int x, y, z; 2009 int x, y, z;
1345 int w, h; 2010 int w, h;
1346 int x1, y1; 2011 int x1, y1;
1370 { 2035 {
1371 uint8_t flags = *data++; 2036 uint8_t flags = *data++;
1372 2037
1373 if (flags) 2038 if (flags)
1374 { 2039 {
1375 mapface face[3] = { 0, 0, 0 };
1376
1377 mapcell *cell = row_get_cell (row, x); 2040 mapcell *cell = row_get_cell (row, x);
2041 tileid tile[3] = { 0, 0, 0 };
1378 2042
1379 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2043 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1380 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2044 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1381 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2045 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1382 2046
1383 if (cell->darkness <= 0) 2047 if (cell->darkness == 0)
1384 { 2048 {
1385 cell->darkness = -1; 2049 cell->darkness = 0;
1386 2050
1387 for (z = 0; z <= 2; z++) 2051 for (z = 0; z <= 2; z++)
1388 { 2052 {
1389 cell->face[z] = face[z]; 2053 tileid t = tile [z];
1390 2054
1391 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2055 if (t >= self->texs || (t && !self->tex [t].name))
2056 {
1392 XPUSHs (sv_2mortal (newSViv (face[z]))); 2057 XPUSHs (sv_2mortal (newSViv (t)));
2058 need_texid (self, t);
2059 }
2060
2061 cell->tile [z] = t;
1393 } 2062 }
1394 } 2063 }
1395 } 2064 }
1396 } 2065 }
1397 } 2066 }
1398} 2067}
1399 2068
1400MODULE = CFClient PACKAGE = CFClient::MixChunk 2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1401 2070
1402CFClient::MixChunk 2071CFPlus::MixChunk
1403new_from_file (SV *class, char *path) 2072new_from_file (SV *class, char *path)
1404 CODE: 2073 CODE:
1405 RETVAL = Mix_LoadWAV (path); 2074 RETVAL = Mix_LoadWAV (path);
1406 OUTPUT: 2075 OUTPUT:
1407 RETVAL 2076 RETVAL
1408 2077
1409void 2078void
1410DESTROY (CFClient::MixChunk self) 2079DESTROY (CFPlus::MixChunk self)
1411 CODE: 2080 CODE:
1412 Mix_FreeChunk (self); 2081 Mix_FreeChunk (self);
1413 2082
1414int 2083int
1415volume (CFClient::MixChunk self, int volume = -1) 2084volume (CFPlus::MixChunk self, int volume = -1)
1416 CODE: 2085 CODE:
1417 RETVAL = Mix_VolumeChunk (self, volume); 2086 RETVAL = Mix_VolumeChunk (self, volume);
1418 OUTPUT: 2087 OUTPUT:
1419 RETVAL 2088 RETVAL
1420 2089
1421int 2090int
1422play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1423 CODE: 2092 CODE:
1424 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1425 OUTPUT: 2094 OUTPUT:
1426 RETVAL 2095 RETVAL
1427 2096
1428MODULE = CFClient PACKAGE = CFClient::MixMusic 2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1429 2098
1430int 2099int
1431volume (int volume = -1) 2100volume (int volume = -1)
1432 CODE: 2101 CODE:
1433 RETVAL = Mix_VolumeMusic (volume); 2102 RETVAL = Mix_VolumeMusic (volume);
1434 OUTPUT: 2103 OUTPUT:
1435 RETVAL 2104 RETVAL
1436 2105
1437CFClient::MixMusic 2106CFPlus::MixMusic
1438new_from_file (SV *class, char *path) 2107new_from_file (SV *class, char *path)
1439 CODE: 2108 CODE:
1440 RETVAL = Mix_LoadMUS (path); 2109 RETVAL = Mix_LoadMUS (path);
1441 OUTPUT: 2110 OUTPUT:
1442 RETVAL 2111 RETVAL
1443 2112
1444void 2113void
1445DESTROY (CFClient::MixMusic self) 2114DESTROY (CFPlus::MixMusic self)
1446 CODE: 2115 CODE:
1447 Mix_FreeMusic (self); 2116 Mix_FreeMusic (self);
1448 2117
1449int 2118int
1450play (CFClient::MixMusic self, int loops = -1) 2119play (CFPlus::MixMusic self, int loops = -1)
1451 CODE: 2120 CODE:
1452 RETVAL = Mix_PlayMusic (self, loops); 2121 RETVAL = Mix_PlayMusic (self, loops);
1453 OUTPUT: 2122 OUTPUT:
1454 RETVAL 2123 RETVAL
1455 2124
1456MODULE = CFClient PACKAGE = CFClient::OpenGL 2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1457 2126
1458BOOT: 2127BOOT:
1459{ 2128{
1460 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1461 static const struct { 2130 static const struct {
1462 const char *name; 2131 const char *name;
1463 IV iv; 2132 IV iv;
1464 } *civ, const_iv[] = { 2133 } *civ, const_iv[] = {
1465# define const_iv(name) { # name, (IV)name } 2134# define const_iv(name) { # name, (IV)name }
1466 const_iv (GL_COLOR_MATERIAL), 2135 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 2136 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 2137 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 2138 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 2139 const_iv (GL_BLEND),
2140 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 2141 const_iv (GL_SCISSOR_TEST),
2142 const_iv (GL_DEPTH_TEST),
2143 const_iv (GL_ALPHA_TEST),
2144 const_iv (GL_NORMALIZE),
2145 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT),
2147 const_iv (GL_BACK),
1472 const_iv (GL_AND), 2148 const_iv (GL_AND),
1473 const_iv (GL_ONE), 2149 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 2150 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 2151 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 2152 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2153 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 2154 const_iv (GL_ONE_MINUS_DST_ALPHA),
2155 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 2156 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 2157 const_iv (GL_RGBA),
2158 const_iv (GL_RGBA4),
2159 const_iv (GL_RGBA8),
2160 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 2161 const_iv (GL_UNSIGNED_BYTE),
2162 const_iv (GL_UNSIGNED_SHORT),
2163 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 2164 const_iv (GL_ALPHA),
2165 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 2166 const_iv (GL_LUMINANCE),
2167 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 2168 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2169 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 2170 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 2171 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 2172 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 2174 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 2175 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 2176 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 2177 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 2178 const_iv (GL_TEXTURE_WRAP_T),
2179 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 2180 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 2181 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 2182 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 2183 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2184 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2185 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2186 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2187 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 2188 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 2189 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 2190 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 2191 const_iv (GL_REPLACE),
2192 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 2193 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 2194 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 2195 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 2196 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 2197 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 2198 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 2199 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 2200 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 2201 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP),
2203 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 2204 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 2205 const_iv (GL_QUAD_STRIP),
2206 const_iv (GL_TRIANGLES),
2207 const_iv (GL_TRIANGLE_STRIP),
2208 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2209 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 2210 const_iv (GL_FASTEST),
2211 const_iv (GL_V2F),
2212 const_iv (GL_V3F),
2213 const_iv (GL_T2F_V3F),
2214 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 2215# undef const_iv
1521 }; 2216 };
1522 2217
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2218 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2219 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 2220}
1526 2221
2222char *
2223gl_vendor ()
2224 CODE:
2225 RETVAL = (char *)glGetString (GL_VENDOR);
2226 OUTPUT:
2227 RETVAL
2228
2229char *
2230gl_version ()
2231 CODE:
2232 RETVAL = (char *)glGetString (GL_VERSION);
2233 OUTPUT:
2234 RETVAL
2235
2236char *
2237gl_extensions ()
2238 CODE:
2239 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2240 OUTPUT:
2241 RETVAL
2242
1527int glGetError () 2243int glGetError ()
2244
2245void glFinish ()
1528 2246
1529void glClear (int mask) 2247void glClear (int mask)
1530 2248
1531void glClearColor (float r, float g, float b, float a = 1.0) 2249void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 2250 PROTOTYPE: @
1539 2257
1540void glHint (int target, int mode) 2258void glHint (int target, int mode)
1541 2259
1542void glBlendFunc (int sfactor, int dfactor) 2260void glBlendFunc (int sfactor, int dfactor)
1543 2261
2262void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2263 CODE:
2264 gl_BlendFuncSeparate (sa, da, saa, daa);
2265
2266void glDepthMask (int flag)
2267
1544void glLogicOp (int opcode) 2268void glLogicOp (int opcode)
1545 2269
1546void glColorMask (int red, int green, int blue, int alpha) 2270void glColorMask (int red, int green, int blue, int alpha)
1547 2271
1548void glMatrixMode (int mode) 2272void glMatrixMode (int mode)
1551 2275
1552void glPopMatrix () 2276void glPopMatrix ()
1553 2277
1554void glLoadIdentity () 2278void glLoadIdentity ()
1555 2279
2280void glDrawBuffer (int buffer)
2281
2282void glReadBuffer (int buffer)
2283
1556# near and far are due to microsofts buggy c compiler 2284# near_ and far_ are due to microsofts buggy "c" compiler
2285void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2286
2287# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2288void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 2289
1559void glViewport (int x, int y, int width, int height) 2290void glViewport (int x, int y, int width, int height)
1560 2291
1561void glScissor (int x, int y, int width, int height) 2292void glScissor (int x, int y, int width, int height)
1576 2307
1577void glEnd () 2308void glEnd ()
1578 2309
1579void glColor (float r, float g, float b, float a = 1.0) 2310void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2311 PROTOTYPE: @
2312 ALIAS:
2313 glColor_premultiply = 1
1581 CODE: 2314 CODE:
1582 // 255.999 is close enough to correctness (256 and clamp) 2315 if (ix)
1583 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2316 {
2317 r *= a;
2318 g *= a;
2319 b *= a;
2320 }
2321 // microsoft visual "c" rounds instead of truncating...
2322 glColor4f (r, g, b, a);
2323
2324void glInterleavedArrays (int format, int stride, char *data)
2325
2326void glDrawElements (int mode, int count, int type, char *indices)
2327
2328# 1.2 void glDrawRangeElements (int mode, int start, int end
2329
2330void glRasterPos (float x, float y, float z = 0.)
2331 CODE:
2332 glRasterPos3f (0, 0, z);
2333 glBitmap (0, 0, 0, 0, x, y, 0);
1584 2334
1585void glVertex (float x, float y, float z = 0.) 2335void glVertex (float x, float y, float z = 0.)
1586 CODE: 2336 CODE:
1587 glVertex3f (x, y, z); 2337 glVertex3f (x, y, z);
1588 2338
1600 2350
1601void glBindTexture (int target, int name) 2351void glBindTexture (int target, int name)
1602 2352
1603void glConvolutionParameter (int target, int pname, float params) 2353void glConvolutionParameter (int target, int pname, float params)
1604 CODE: 2354 CODE:
1605 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2355 if (gl.ConvolutionParameterf)
2356 gl.ConvolutionParameterf (target, pname, params);
1606 2357
1607void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2358void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1608 CODE: 2359 CODE:
1609 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2360 if (gl.ConvolutionFilter2D)
1610 (target, internalformat, width, height, format, type, data)); 2361 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1611 2362
1612void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2363void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1613 CODE: 2364 CODE:
1614 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2365 if (gl.SeparableFilter2D)
1615 (target, internalformat, width, height, format, type, row, column)); 2366 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1616 2367
1617void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2368void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1618 2369
1619void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2370void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1620 2371
1621void glRasterPos (int x, int y) 2372void glDrawPixels (int width, int height, int format, int type, char *pixels)
1622 CODE:
1623 glRasterPos2i (x, y);
1624 2373
1625void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2374void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1626 2375
1627int glGenTexture () 2376int glGenTexture ()
1628 CODE: 2377 CODE:
1629{ 2378{
1630 GLuint name; 2379 GLuint name;
2380 if (AvFILL (texture_av) >= 0)
2381 name = (GLuint)av_pop (texture_av);
2382 else
1631 glGenTextures (1, &name); 2383 glGenTextures (1, &name);
1632 RETVAL = name; 2384 RETVAL = name;
1633} 2385}
1634 OUTPUT: 2386 OUTPUT:
1635 RETVAL 2387 RETVAL
1636 2388
1637void glDeleteTexture (int name) 2389void glDeleteTexture (int name)
1638 CODE: 2390 CODE:
1639{ 2391{
1640 GLuint name_ = name; 2392 /* make a half-assed attempt at returning the memory used by the texture */
2393 /* textures are frequently being reused by cfplus anyway */
2394 glBindTexture (GL_TEXTURE_2D, name);
2395 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2396 av_push (texture_av, (SV *)name);
1641 glDeleteTextures (1, &name_); 2397 /*glDeleteTextures (1, &name_);*/
1642} 2398}
1643 2399
1644int glGenList () 2400int glGenList ()
1645 CODE: 2401 CODE:
1646 RETVAL = glGenLists (1); 2402 RETVAL = glGenLists (1);

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