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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.170 by root, Sun Mar 4 19:36:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
20#include <math.h>
12#include <string.h> 21#include <string.h>
13#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
14 24
15#include <SDL.h> 25#include <SDL.h>
16#include <SDL_endian.h> 26#include <SDL_endian.h>
17#include <SDL_image.h> 27#include <SDL_image.h>
18#include <SDL_mixer.h> 28#include <SDL_mixer.h>
19#include <SDL_opengl.h> 29#include <SDL_opengl.h>
20 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
21#include <glib/gmacros.h> 34#include <glib/gmacros.h>
22 35
23#include <pango/pango.h> 36#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 37
28#ifndef _WIN32 38#ifndef _WIN32
29# include <sys/types.h> 39# include <sys/types.h>
30# include <sys/socket.h> 40# include <sys/socket.h>
31# include <netinet/in.h> 41# include <netinet/in.h>
32# include <netinet/tcp.h> 42# include <netinet/tcp.h>
33# include <inttypes.h> 43# include <inttypes.h>
34#else
35 typedef unsigned char uint8_t;
36 typedef unsigned short uint16_t;
37 typedef unsigned int uint32_t;
38 typedef signed char int8_t;
39 typedef signed short int16_t;
40 typedef signed int int32_t;
41#endif 44#endif
42 45
43#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
44 47
45#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
46 49
47#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
49 52
50#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
51 54
52#define GL_CALL(type,func,args) \ 55#if 0
53 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 57#else
55 static type fptr_; \ 58# define PARACHUTE 0
56 \ 59#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
67typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
69 86
70typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
71 106
72typedef struct cf_layout { 107typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
76 int base_height; 110 int base_height;
77 CFClient__Font font; 111 CFPlus__Font font;
78} *CFClient__Layout; 112} *CFPlus__Layout;
79 113
80static CFClient__Font default_font; 114static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
83 117
84static void 118static void
85substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
86{ 120{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 126}
90 127
91static void 128static void
92layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
93{ 130{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
96 */ 133 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
101 138
102 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
103} 140}
104 141
105static void 142static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
109 149
110 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 152
113 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
114} 158}
115 159
116typedef uint16_t mapface; 160typedef uint16_t mapface;
117 161
118typedef struct { 162typedef struct {
121 float s, t; 165 float s, t;
122 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
123} maptex; 167} maptex;
124 168
125typedef struct { 169typedef struct {
126 int16_t darkness; 170 uint32_t player;
127 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
128} mapcell; 174} mapcell;
129 175
130typedef struct { 176typedef struct {
131 int32_t c0, c1; 177 int32_t c0, c1;
132 mapcell *col; 178 mapcell *col;
141 int texs; 187 int texs;
142 maptex *tex; 188 maptex *tex;
143 189
144 int32_t rows; 190 int32_t rows;
145 maprow *row; 191 maprow *row;
146} *CFClient__Map; 192} *CFPlus__Map;
147 193
148static char * 194static char *
149prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
150{ 196{
151 char *p; 197 char *p;
169 215
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 218
173static maprow * 219static maprow *
174map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
175{ 221{
176 if (0 > y) 222 if (0 > y)
177 { 223 {
178 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
217 263
218 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
219} 265}
220 266
221static mapcell * 267static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
223{ 269{
224 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
225} 271}
226 272
227static void 273static void
228map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
229{ 275{
230 int r; 276 int r;
231 277
232 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
241 self->row = 0; 287 self->row = 0;
242 self->rows = 0; 288 self->rows = 0;
243} 289}
244 290
245static void 291static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 293{
248 int x, y; 294 int x, y;
249 maprow *row; 295 maprow *row;
296 mapcell *cell;
250 297
251 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 299 if (y >= 0)
253 { 300 {
254 if (y >= self->rows) 301 if (y >= self->rows)
260 if (x >= row->c0) 307 if (x >= row->c0)
261 { 308 {
262 if (x >= row->c1) 309 if (x >= row->c1)
263 break; 310 break;
264 311
265 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
266 } 318 }
267 } 319 }
268} 320}
269 321
270static void 322static void
291 ev.data2 = 0; 343 ev.data2 = 0;
292 344
293 SDL_PushEvent ((SDL_Event *)&ev); 345 SDL_PushEvent ((SDL_Event *)&ev);
294} 346}
295 347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
296MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
297 370
298PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
299 372
300BOOT: 373BOOT:
301{ 374{
302 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 376 static const struct {
304 const char *name; 377 const char *name;
305 IV iv; 378 IV iv;
306 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
308 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
309 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
310 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
311 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
312 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
321 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
322 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
323 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
324 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
325 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
326 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
327 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
328 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
329 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
330 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
385 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
386 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
387 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
388 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
389 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
390 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
391 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
392 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
393 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
394 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
395 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
396 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
397 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
398 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
399 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
400 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
401 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
402 const_iv (KMOD_CTRL),
403 const_iv (KMOD_SHIFT),
404 const_iv (KMOD_ALT),
405 const_iv (KMOD_META)
406# undef const_iv 488# undef const_iv
407 }; 489 };
408 490
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
411} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
503
504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
412 514
413void 515void
414pango_init () 516pango_init ()
415 CODE: 517 CODE:
416{ 518{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 519 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 522}
425 523
426int 524int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 526
429void 527void
430SDL_Quit () 528SDL_Quit ()
431 529
432void 530void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 548
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
451 554
452 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 557
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 567
465 ++m; 568 ++m;
466 } 569 }
467} 570}
468 571
572char *
573SDL_GetError ()
574
469int 575int
470SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 577 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 580 );
581 if (RETVAL)
582 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
476 OUTPUT: 588 OUTPUT:
477 RETVAL 589 RETVAL
478 590
479void 591void
480SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
481 596
482void 597void
483SDL_PollEvent () 598SDL_PollEvent ()
484 PPCODE: 599 PPCODE:
485{ 600{
495 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
496 case SDL_KEYUP: 611 case SDL_KEYUP:
497 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
498 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
499 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
500 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
501 break; 617 break;
502 618
503 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 622 break;
507 623
508 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 632 break;
515 633
516 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 642 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 648 break;
529 } 649 }
530 650
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 652 }
533} 653}
534 654
535int 655int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
549 CODE: 669 CODE:
550#ifndef _WIN32 670#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 672#endif
553 673
554char * 674void
555gl_version () 675win32_proxy_info ()
556 CODE: 676 PPCODE:
557 RETVAL = (char *)glGetString (GL_VERSION); 677{
558 OUTPUT: 678#ifdef _WIN32
559 RETVAL 679 char buffer[2048];
680 DWORD buflen;
560 681
561char * 682 EXTEND (SP, 3);
562gl_extensions () 683
563 CODE: 684 buflen = sizeof (buffer);
564 RETVAL = (char *)glGetString (GL_EXTENSIONS); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
565 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
566 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
567 702
568void 703void
569add_font (char *file) 704add_font (char *file)
570 CODE: 705 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 707
577void 708void
578load_image_inline (SV *image_) 709load_image_inline (SV *image_)
579 ALIAS: 710 ALIAS:
580 load_image_file = 1 711 load_image_file = 1
622 753
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 755
625 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
626 757
758 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 759 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
636 767
637 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
639} 770}
640 771
664} 795}
665 796
666void 797void
667error (char *message) 798error (char *message)
668 CODE: 799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 801#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803#endif
804
805void
806fatal (char *message)
807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
809#ifdef _WIN32
810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811#endif
812 _exit (1);
813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
671#else 819#else
672 fprintf (stderr, "ERROR: %s\n", message); 820 _exit (retval);
673#endif 821#endif
674 822
675void
676fatal (char *message)
677 CODE:
678#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif
683 exit (1);
684
685MODULE = CFClient PACKAGE = CFClient::Font 823MODULE = CFPlus PACKAGE = CFPlus::Font
686 824
687CFClient::Font 825CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 826new_from_file (SV *class, char *path, int id = 0)
689 CODE: 827 CODE:
690{ 828{
691 int count; 829 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 833}
696 OUTPUT: 834 OUTPUT:
697 RETVAL 835 RETVAL
698 836
699void 837void
700DESTROY (CFClient::Font self) 838DESTROY (CFPlus::Font self)
701 CODE: 839 CODE:
702 pango_font_description_free (self); 840 pango_font_description_free (self);
703 841
704void 842void
705make_default (CFClient::Font self) 843make_default (CFPlus::Font self)
706 CODE: 844 CODE:
707 default_font = self; 845 default_font = self;
708 846
709MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
710 848
711CFClient::Layout 849void
712new (SV *class, int rgba = 0) 850reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854CFPlus::Layout
855new (SV *class)
713 CODE: 856 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
715 858
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 859 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 860 RETVAL->r = 1.;
719 RETVAL->g = 1.; 861 RETVAL->g = 1.;
720 RETVAL->b = 1.; 862 RETVAL->b = 1.;
721 RETVAL->a = 1.; 863 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 864 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 868 layout_update_font (RETVAL);
727 OUTPUT: 869 OUTPUT:
728 RETVAL 870 RETVAL
729 871
730void 872void
731DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
732 CODE: 874 CODE:
733 g_object_unref (self->pl); 875 g_object_unref (self->pl);
734 Safefree (self); 876 Safefree (self);
735 877
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 878void
744set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
745 CODE: 880 CODE:
746{ 881{
747 STRLEN textlen; 882 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
749 884
750 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
751} 886}
752 887
753void 888void
754set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
755 CODE: 890 CODE:
756{ 891{
757 STRLEN textlen; 892 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
759 894
760 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
761} 896}
762 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
763SV * 983SV *
764get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
765 CODE: 985 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
768 OUTPUT: 988 OUTPUT:
769 RETVAL 989 RETVAL
770 990
771void 991void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 993 CODE:
774 self->r = r; 994 self->r = r;
775 self->g = g; 995 self->g = g;
776 self->b = b; 996 self->b = b;
777 self->a = a; 997 self->a = a;
778 998
779void 999void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 1001 CODE:
782 if (self->font != font) 1002 if (self->font != font)
783 { 1003 {
784 self->font = font; 1004 self->font = font;
785 layout_update_font (self); 1005 layout_update_font (self);
786 } 1006 }
787 1007
788void 1008void
789set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
790 CODE: 1010 CODE:
791 if (self->base_height != base_height) 1011 if (self->base_height != base_height)
792 { 1012 {
793 self->base_height = base_height; 1013 self->base_height = base_height;
794 layout_update_font (self); 1014 layout_update_font (self);
795 } 1015 }
796 1016
797void 1017void
798set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 1019 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1021
802void 1022void
1023set_indent (CFPlus::Layout self, int indent)
1024 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026
1027void
1028set_spacing (CFPlus::Layout self, int spacing)
1029 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031
1032void
1033set_ellipsise (CFPlus::Layout self, int ellipsise)
1034 CODE:
1035 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE
1040 );
1041
1042void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
1044 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046
1047void
803size (CFClient::Layout self) 1048size (CFPlus::Layout self)
804 PPCODE: 1049 PPCODE:
805{ 1050{
806 int w, h; 1051 int w, h;
807 1052
808 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
813} 1058}
814 1059
815int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
816xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1074 CODE:
818{ 1075{
819 int index, trailing; 1076 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1078 RETVAL = index + trailing;
822} 1079}
823 OUTPUT: 1080 OUTPUT:
824 RETVAL 1081 RETVAL
825 1082
826void 1083void
827cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1085 PPCODE:
829{ 1086{
830 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1089
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1094}
838 1095
839void 1096void
840render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
841 PPCODE: 1098 PPCODE:
842{ 1099{
843 SV *retval; 1100 int line, x;
844 int w, h;
845 1101
846 layout_get_pixel_size (self, &w, &h); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
847 1104
848 if (self->rgba)
849 {
850 cairo_surface_t *surface;
851 cairo_t *cairo;
852
853 retval = newSV (w * h * 4);
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 {
871 uint32_t *p = (uint32_t *)SvPVX (retval);
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 {
876 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8);
878 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba;
880 }
881 }
882
883 EXTEND (SP, 5); 1105 EXTEND (SP, 2);
884 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
885 PUSHs (sv_2mortal (newSViv (h))); 1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 }
890 else 1128 else
891 { 1129 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w))); 1130 PUSHs (sv_2mortal (newSViv (index)));
911 PUSHs (sv_2mortal (newSViv (h))); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 } 1132 }
916} 1133}
917 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
918MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
919 1146
920void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
923 ALIAS: 1187 ALIAS:
924 draw_quad_alpha = 1 1188 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1189 draw_quad_alpha_premultiplied = 2
926 CODE: 1190 CODE:
927{ 1191{
928 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1196
934 if (items < 5) 1197 if (items < 5)
935 { 1198 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1201 }
939 1202
940 if (ix) 1203 if (ix)
941 { 1204 {
942 glEnable (GL_BLEND); 1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1215 }
945 1216
946 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1218
954 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1224 glEnd ();
960 1225
961 if (ix) 1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1229 glDisable (GL_BLEND);
1230 }
963} 1231}
964 1232
965MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
966 1234
967CFClient::Map 1235CFPlus::Map
968new (SV *class, int map_width, int map_height) 1236new (SV *class)
969 CODE: 1237 CODE:
970 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1239 RETVAL->x = 0;
972 RETVAL->y = 0; 1240 RETVAL->y = 0;
973 RETVAL->w = map_width; 1241 RETVAL->w = 0;
974 RETVAL->h = map_height; 1242 RETVAL->h = 0;
975 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
976 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
977 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
978 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
979 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
982 RETVAL->row = 0; 1250 RETVAL->row = 0;
983 OUTPUT: 1251 OUTPUT:
984 RETVAL 1252 RETVAL
985 1253
986void 1254void
987DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
988 CODE: 1256 CODE:
989{ 1257{
990 map_clear (self); 1258 map_clear (self);
991 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
992 Safefree (self); 1261 Safefree (self);
993} 1262}
994 1263
995void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
996clear (CFClient::Map self) 1271clear (CFPlus::Map self)
997 CODE: 1272 CODE:
998 map_clear (self); 1273 map_clear (self);
999 1274
1000void 1275void
1001set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
1002 CODE: 1277 CODE:
1003{ 1278{
1004 while (self->faces <= face) 1279 while (self->faces <= face)
1005 { 1280 {
1006 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
1009 1284
1010 self->face [face] = texid; 1285 self->face [face] = texid;
1011} 1286}
1012 1287
1013void 1288void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1290 CODE:
1016{ 1291{
1017 while (self->texs <= texid) 1292 while (self->texs <= texid)
1018 { 1293 {
1019 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
1031 tex->r = r; 1306 tex->r = r;
1032 tex->g = g; 1307 tex->g = g;
1033 tex->b = b; 1308 tex->b = b;
1034 tex->a = a; 1309 tex->a = a;
1035 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1320}
1037 1321
1038int 1322int
1039ox (CFClient::Map self) 1323ox (CFPlus::Map self)
1040 ALIAS: 1324 ALIAS:
1041 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
1042 CODE: 1330 CODE:
1043 switch (ix) 1331 switch (ix)
1044 { 1332 {
1045 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
1047 } 1339 }
1048 OUTPUT: 1340 OUTPUT:
1049 RETVAL 1341 RETVAL
1050 1342
1051void 1343void
1052scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1345 CODE:
1054{ 1346{
1055 if (dx > 0) 1347 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1349 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1059 1351
1060 if (dy > 0) 1352 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1354 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1064 1356
1065 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
1067 1359
1068 while (self->y < 0) 1360 while (self->y < 0)
1073 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
1074 } 1366 }
1075} 1367}
1076 1368
1077void 1369void
1078map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1371 CODE:
1080{ 1372{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1375 mapcell *cell;
1084 int x, y, flags; 1376 int x, y, flags;
1085 1377
1086 while (data < data_end) 1378 while (data < data_end - 1)
1087 { 1379 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
1089 1381
1090 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
1092 1384
1093 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
1094 1386
1095 if (flags & 15) 1387 if (flags & 15)
1096 { 1388 {
1097 if (cell->darkness < 0) 1389 if (!cell->darkness)
1098 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1392 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1393 }
1104 1394
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
1108 1436
1109 if (flags & 4) 1437 if (flags & 4)
1110 { 1438 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1112 } 1440 }
1120 { 1448 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1122 } 1450 }
1123 } 1451 }
1124 else 1452 else
1125 cell->darkness = -1; 1453 cell->darkness = 0;
1126 } 1454 }
1127} 1455}
1128 1456
1129SV * 1457SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1459 CODE:
1132{ 1460{
1133 int x1, x; 1461 int x1, x;
1134 int y1, y; 1462 int y1, y;
1135 int z; 1463 int z;
1185} 1513}
1186 OUTPUT: 1514 OUTPUT:
1187 RETVAL 1515 RETVAL
1188 1516
1189void 1517void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1191 PPCODE: 1519 CODE:
1192{ 1520{
1193 int vx, vy;
1194 int x, y, z; 1521 int x, y, z;
1195 int last_name; 1522 int last_name;
1196 mapface face; 1523 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y;
1207
1208 /*
1209 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1212
1213 int vy = self->vy = self->h >= sh
1214 ? self->y + (self->h - sh) / 2
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */
1217 1524
1218 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1219 1526
1527 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1531
1225 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1226 1533
1227 last_name = 0; 1534 last_name = 0;
1228 1535
1536 mx += self->x;
1537 my += self->y;
1538
1229 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1230 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1231 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1232 { 1542 {
1233 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1234 1544
1235 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1237 { 1547 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1239
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243 1549
1244 face = cell->face [z]; 1550 face = cell->face [z];
1245 1551
1246 if (face) 1552 if (face && face < self->texs)
1247 { 1553 {
1248 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1249
1250 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * 32 - tex.w;
1251 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * 32 - tex.h;
1252 1557
1253 if (last_name != tex.name) 1558 if (last_name != tex.name)
1254 { 1559 {
1255 glEnd (); 1560 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1258 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1259 } 1563 }
1260 1564
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * 32 - tex.w + 2;
1577 int py = (y + 1) * 32 - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1266 } 1589 }
1267 } 1590 }
1268 1591
1269 glEnd (); 1592 glEnd ();
1270 1593
1271 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * 32;
1609 int py = y * 32;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * 32;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1273 1720
1274 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1278} 1725}
1279 1726
1280SV * 1727SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 1729 CODE:
1283{ 1730{
1284 int x, y, x1, y1; 1731 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1348} 1795}
1349 OUTPUT: 1796 OUTPUT:
1350 RETVAL 1797 RETVAL
1351 1798
1352void 1799void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 1801 PPCODE:
1355{ 1802{
1356 int x, y, z; 1803 int x, y, z;
1357 int w, h; 1804 int w, h;
1358 int x1, y1; 1805 int x1, y1;
1390 1837
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1394 1841
1395 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1396 { 1843 {
1397 cell->darkness = -1; 1844 cell->darkness = 0;
1398 1845
1399 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1400 { 1847 {
1401 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1402 1849
1407 } 1854 }
1408 } 1855 }
1409 } 1856 }
1410} 1857}
1411 1858
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 1860
1414CFClient::MixChunk 1861CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1416 CODE: 1863 CODE:
1417 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 1865 OUTPUT:
1419 RETVAL 1866 RETVAL
1420 1867
1421void 1868void
1422DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1423 CODE: 1870 CODE:
1424 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1425 1872
1426int 1873int
1427volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 1875 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 1877 OUTPUT:
1431 RETVAL 1878 RETVAL
1432 1879
1433int 1880int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 1882 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 1884 OUTPUT:
1438 RETVAL 1885 RETVAL
1439 1886
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 1888
1442int 1889int
1443volume (int volume = -1) 1890volume (int volume = -1)
1444 CODE: 1891 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 1893 OUTPUT:
1447 RETVAL 1894 RETVAL
1448 1895
1449CFClient::MixMusic 1896CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1451 CODE: 1898 CODE:
1452 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 1900 OUTPUT:
1454 RETVAL 1901 RETVAL
1455 1902
1456void 1903void
1457DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1458 CODE: 1905 CODE:
1459 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1460 1907
1461int 1908int
1462play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 1910 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 1912 OUTPUT:
1466 RETVAL 1913 RETVAL
1467 1914
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1469 1916
1470BOOT: 1917BOOT:
1471{ 1918{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 1920 static const struct {
1474 const char *name; 1921 const char *name;
1475 IV iv; 1922 IV iv;
1476 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL), 1925 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1926 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1927 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1928 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1484 const_iv (GL_AND), 1938 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1939 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1940 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1942 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1958 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1960 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1961 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1962 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1978 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1979 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1980 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1983 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1984 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1985 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1986 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1987 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 2005# undef const_iv
1533 }; 2006 };
1534 2007
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 2010}
1538 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1539int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1540 2036
1541void glClear (int mask) 2037void glClear (int mask)
1542 2038
1543void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 2040 PROTOTYPE: @
1551 2047
1552void glHint (int target, int mode) 2048void glHint (int target, int mode)
1553 2049
1554void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1555 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056void glDepthMask (int flag)
2057
1556void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1557 2059
1558void glColorMask (int red, int green, int blue, int alpha) 2060void glColorMask (int red, int green, int blue, int alpha)
1559 2061
1560void glMatrixMode (int mode) 2062void glMatrixMode (int mode)
1563 2065
1564void glPopMatrix () 2066void glPopMatrix ()
1565 2067
1566void glLoadIdentity () 2068void glLoadIdentity ()
1567 2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
2073
1568# near and far are due to microsofts buggy c compiler 2074# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 2079
1571void glViewport (int x, int y, int width, int height) 2080void glViewport (int x, int y, int width, int height)
1572 2081
1573void glScissor (int x, int y, int width, int height) 2082void glScissor (int x, int y, int width, int height)
1588 2097
1589void glEnd () 2098void glEnd ()
1590 2099
1591void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1593 CODE: 2104 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2105 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
2112 glColor4f (r, g, b, a);
2113
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2124
1597void glVertex (float x, float y, float z = 0.) 2125void glVertex (float x, float y, float z = 0.)
1598 CODE: 2126 CODE:
1599 glVertex3f (x, y, z); 2127 glVertex3f (x, y, z);
1600 2128
1612 2140
1613void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1614 2142
1615void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2144 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
1618 2147
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2149 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2150 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2152
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2154 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2155 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2157
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2159
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2161
1633void glRasterPos (int x, int y) 2162void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 2163
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2165
1639int glGenTexture () 2166int glGenTexture ()
1640 CODE: 2167 CODE:

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