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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.211 by root, Sat Jul 28 00:45:28 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
25#include <math.h>
12#include <string.h> 26#include <string.h>
13#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
14 29
15#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
16#include <SDL_endian.h> 32#include <SDL_endian.h>
17#include <SDL_image.h> 33#include <SDL_image.h>
18#include <SDL_mixer.h> 34#include <SDL_mixer.h>
19#include <SDL_opengl.h> 35#include <SDL_opengl.h>
20 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
21#include <glib/gmacros.h> 40#include <glib/gmacros.h>
22 41
23#include <pango/pango.h> 42#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 43
28#ifndef _WIN32 44#ifndef _WIN32
29# include <sys/types.h> 45# include <sys/types.h>
30# include <sys/socket.h> 46# include <sys/socket.h>
31# include <netinet/in.h> 47# include <netinet/in.h>
32# include <netinet/tcp.h> 48# include <netinet/tcp.h>
33# include <inttypes.h> 49# include <inttypes.h>
34#else
35 typedef unsigned char uint8_t;
36 typedef unsigned short uint16_t;
37 typedef unsigned int uint32_t;
38 typedef signed char int8_t;
39 typedef signed short int16_t;
40 typedef signed int int32_t;
41#endif 50#endif
42 51
43#include "glext.h" 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
44 53
45#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
46 55
47#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
49 58
50#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
51 60
52#define GL_CALL(type,func,args) \ 61#if 0
53 { \ 62# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 63#else
55 static type fptr_; \ 64# define PARACHUTE 0
56 \ 65#endif
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66 66
67static AV *texture_av;
68
69static struct
70{
71#define GL_FUNC(ptr,name) ptr name;
72#include "glfunc.h"
73#undef GL_FUNC
74} gl;
75
76static void
77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
78{
79 if (gl.BlendFuncSeparate)
80 gl.BlendFuncSeparate (sa, da, saa, daa);
81 else if (gl.BlendFuncSeparateEXT)
82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
83 else
84 glBlendFunc (sa, da);
85}
86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
67typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
69 119
70typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
121
122static int
123shape_attr_p (PangoLayoutRun *run)
124{
125 GSList *attrs = run->item->analysis.extra_attrs;
126
127 while (attrs)
128 {
129 PangoAttribute *attr = attrs->data;
130
131 if (attr->klass->type == PANGO_ATTR_SHAPE)
132 return 1;
133
134 attrs = attrs->next;
135 }
136
137 return 0;
138}
71 139
72typedef struct cf_layout { 140typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
76 int base_height; 143 int base_height;
77 CFClient__Font font; 144 CFPlus__Font font;
78} *CFClient__Layout; 145} *CFPlus__Layout;
79 146
80static CFClient__Font default_font; 147static CFPlus__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
83 150
84static void 151static void
85substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
86{ 153{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
155#ifdef FC_HINT_STYLE
156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
157#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 159}
90 160
91static void 161static void
92layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
93{ 163{
94 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
95 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
96 */ 166 */
97 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
101 171
102 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
103} 173}
104 174
105static void 175static void
106layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
107{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
108 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
109 182
110 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
111 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
112 185
113 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
114} 187 if (!rect.height) rect.height = 1;
115 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
116typedef uint16_t mapface; 194typedef uint16_t faceid;
117 195
118typedef struct { 196typedef struct {
119 GLint name; 197 int name;
120 int w, h; 198 int w, h;
121 float s, t; 199 float s, t;
122 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
123} maptex; 203} maptex;
124 204
125typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
126 int16_t darkness; 208 uint16_t darkness;
127 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
128} mapcell; 210} mapcell;
129 211
130typedef struct { 212typedef struct {
131 int32_t c0, c1; 213 int32_t c0, c1;
132 mapcell *col; 214 mapcell *col;
133} maprow; 215} maprow;
134 216
135typedef struct map { 217typedef struct map {
136 int x, y, w, h; 218 int x, y, w, h;
137 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
138 int faces; 220 int faces; tileid *face2tile; // [faceid]
139 mapface *face; 221 int texs; maptex *tex; // [tileid]
140
141 int texs;
142 maptex *tex;
143 222
144 int32_t rows; 223 int32_t rows;
145 maprow *row; 224 maprow *row;
146} *CFClient__Map; 225} *CFPlus__Map;
147 226
148static char * 227static char *
149prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
150{ 229{
151 char *p; 230 char *p;
168} 247}
169 248
170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
173static maprow * 272static maprow *
174map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
175{ 274{
176 if (0 > y) 275 if (0 > y)
177 { 276 {
178 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
217 316
218 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
219} 318}
220 319
221static mapcell * 320static mapcell *
222map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
223{ 322{
224 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
225} 324}
226 325
227static void 326static void
228map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
229{ 328{
230 int r; 329 int r;
231 330
232 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
233 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
241 self->row = 0; 340 self->row = 0;
242 self->rows = 0; 341 self->rows = 0;
243} 342}
244 343
245static void 344static void
246map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
247{ 346{
248 int x, y; 347 int x, y;
249 maprow *row; 348 maprow *row;
349 mapcell *cell;
250 350
251 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
252 if (y >= 0) 352 if (y >= 0)
253 { 353 {
254 if (y >= self->rows) 354 if (y >= self->rows)
260 if (x >= row->c0) 360 if (x >= row->c0)
261 { 361 {
262 if (x >= row->c1) 362 if (x >= row->c1)
263 break; 363 break;
264 364
265 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
266 } 371 }
267 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
268} 389}
269 390
270static void 391static void
271music_finished (void) 392music_finished (void)
272{ 393{
291 ev.data2 = 0; 412 ev.data2 = 0;
292 413
293 SDL_PushEvent ((SDL_Event *)&ev); 414 SDL_PushEvent ((SDL_Event *)&ev);
294} 415}
295 416
417static unsigned int
418minpot (unsigned int n)
419{
420 if (!n)
421 return 0;
422
423 --n;
424
425 n |= n >> 1;
426 n |= n >> 2;
427 n |= n >> 4;
428 n |= n >> 8;
429 n |= n >> 16;
430
431 return n + 1;
432}
433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
296MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
297 482
298PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
299 484
300BOOT: 485BOOT:
301{ 486{
302 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
303 static const struct { 488 static const struct {
304 const char *name; 489 const char *name;
305 IV iv; 490 IV iv;
306 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
308 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
309 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
310 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
311 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
312 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
321 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
322 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
323 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
324 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
325 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
326 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
327 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
328 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
329 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
330 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
385 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
386 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
387 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
388 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
389 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
390 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
391 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
392 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
393 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
394 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
395 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
396 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
397 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
398 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
399 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
400 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
401 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
402 const_iv (KMOD_CTRL),
403 const_iv (KMOD_SHIFT),
404 const_iv (KMOD_ALT),
405 const_iv (KMOD_META)
406# undef const_iv 600# undef const_iv
407 }; 601 };
408 602
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
605
606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
411} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
615
616int
617in_destruct ()
618 CODE:
619 RETVAL = PL_main_cv == Nullcv;
620 OUTPUT:
621 RETVAL
622
623NV floor (NV x)
624
625NV ceil (NV x)
412 626
413void 627void
414pango_init () 628pango_init ()
415 CODE: 629 CODE:
416{ 630{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 634}
635
636char *
637SDL_GetError ()
425 638
426int 639int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 641
429void 642void
430SDL_Quit () 643SDL_Quit ()
431 644
432void 645void
433SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
434 PPCODE: 647 PPCODE:
435{ 648{
436 SDL_Rect **m; 649 SDL_Rect **m;
437 650
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
442 655
656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
658
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 663
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
665#if SDL_VERSION_ATLEAST(1,2,10)
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
451 668#endif
452 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 669
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 671
457 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
458 while (*m) 673 while (*m)
459 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
460 AV *av = newAV (); 677 AV *av = newAV ();
461 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
462 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
463 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
464 684
465 ++m; 685 ++m;
466 } 686 }
467} 687}
468 688
469int 689int
470SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
471 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
472 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 703 );
704
705 if (RETVAL)
706 {
707 av_clear (texture_av);
708
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
711#include "glfunc.h"
712#undef GL_FUNC
713 }
714}
476 OUTPUT: 715 OUTPUT:
477 RETVAL 716 RETVAL
478 717
479void 718void
480SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
481 720
721char *
722SDL_GetKeyName (int sym)
723
724int
725SDL_GetAppState ()
726
482void 727void
483SDL_PollEvent () 728poll_events ()
484 PPCODE: 729 PPCODE:
485{ 730{
486 SDL_Event ev; 731 SDL_Event ev;
487 732
488 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
489 { 735 {
490 HV *hv = newHV (); 736 HV *hv = newHV ();
491 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
492 738
493 switch (ev.type) 739 switch (ev.type)
495 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
496 case SDL_KEYUP: 742 case SDL_KEYUP:
497 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
498 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
499 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
500 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
501 break; 748 break;
502 749
503 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 753 break;
507 754
508 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
514 break; 781 break;
515 782
516 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
786
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 787 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 788 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 789 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 790 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 791 break;
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break; 797 break;
529 } 798 }
530 799
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
532 } 801 }
533} 802}
534 803
535int 804int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
537 POSTCALL: 806 POSTCALL:
538 Mix_HookMusicFinished (music_finished); 807 Mix_HookMusicFinished (music_finished);
539 Mix_ChannelFinished (channel_finished); 808 Mix_ChannelFinished (channel_finished);
540 809
541void 810void
545Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
546 815
547void 816void
548lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
549 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
550#ifndef _WIN32 825#ifdef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
552#endif 847#endif
553 848}
554char *
555gl_version ()
556 CODE:
557 RETVAL = (char *)glGetString (GL_VERSION);
558 OUTPUT:
559 RETVAL
560
561char *
562gl_extensions ()
563 CODE:
564 RETVAL = (char *)glGetString (GL_EXTENSIONS);
565 OUTPUT:
566 RETVAL
567 849
568void 850void
569add_font (char *file) 851add_font (char *file)
570 CODE: 852 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 854
577void 855void
578load_image_inline (SV *image_) 856load_image_inline (SV *image_)
579 ALIAS: 857 ALIAS:
580 load_image_file = 1 858 load_image_file = 1
622 900
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 901 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 902
625 assert (surface2->pitch == surface2->w * 4); 903 assert (surface2->pitch == surface2->w * 4);
626 904
905 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 906 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 907 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 908 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 909 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 910 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 911 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 912 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
913 SDL_UnlockSurface (surface2);
636 914
637 SDL_FreeSurface (surface); 915 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 916 SDL_FreeSurface (surface2);
639} 917}
640 918
664} 942}
665 943
666void 944void
667error (char *message) 945error (char *message)
668 CODE: 946 CODE:
947 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 948#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 949 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
950#endif
951
952void
953fatal (char *message)
954 CODE:
955 fprintf (stderr, "FATAL: %s\n", message);
956#ifdef _WIN32
957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
958#endif
959 _exit (1);
960
961void
962_exit (int retval = 0)
963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
671#else 966#else
672 fprintf (stderr, "ERROR: %s\n", message); 967 _exit (retval);
673#endif 968#endif
674 969
675void 970void
676fatal (char *message) 971debug ()
677 CODE: 972 CODE:
678#ifdef _WIN32 973{
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 974#if DEBUG
680#else 975 VALGRIND_DO_LEAK_CHECK;
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 976#endif
683 exit (1); 977}
684 978
685MODULE = CFClient PACKAGE = CFClient::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
686 980
687CFClient::Font 981PROTOTYPES: DISABLE
982
983CFPlus::Font
688new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
689 CODE: 985 CODE:
690{ 986{
691 int count; 987 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
695} 991}
696 OUTPUT: 992 OUTPUT:
697 RETVAL 993 RETVAL
698 994
699void 995void
700DESTROY (CFClient::Font self) 996DESTROY (CFPlus::Font self)
701 CODE: 997 CODE:
702 pango_font_description_free (self); 998 pango_font_description_free (self);
703 999
704void 1000void
705make_default (CFClient::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
706 CODE: 1003 CODE:
707 default_font = self; 1004 default_font = self;
708 1005
709MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
710 1007
711CFClient::Layout 1008PROTOTYPES: DISABLE
712new (SV *class, int rgba = 0) 1009
1010void
1011reset_glyph_cache ()
1012 PROTOTYPE:
1013 CODE:
1014 tc_clear ();
1015
1016CFPlus::Layout
1017new (SV *class)
713 CODE: 1018 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
715 1020
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 1022 RETVAL->r = 1.;
719 RETVAL->g = 1.; 1023 RETVAL->g = 1.;
720 RETVAL->b = 1.; 1024 RETVAL->b = 1.;
721 RETVAL->a = 1.; 1025 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 1026 RETVAL->base_height = MIN_FONT_HEIGHT;
726 layout_update_font (RETVAL); 1030 layout_update_font (RETVAL);
727 OUTPUT: 1031 OUTPUT:
728 RETVAL 1032 RETVAL
729 1033
730void 1034void
731DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
732 CODE: 1036 CODE:
733 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
734 Safefree (self); 1038 Safefree (self);
735 1039
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 1040void
744set_text (CFClient::Layout self, SV *text_) 1041set_text (CFPlus::Layout self, SV *text_)
745 CODE: 1042 CODE:
746{ 1043{
747 STRLEN textlen; 1044 STRLEN textlen;
748 char *text = SvPVutf8 (text_, textlen); 1045 char *text = SvPVutf8 (text_, textlen);
749 1046
750 pango_layout_set_text (self->pl, text, textlen); 1047 pango_layout_set_text (self->pl, text, textlen);
751} 1048}
752 1049
753void 1050void
754set_markup (CFClient::Layout self, SV *text_) 1051set_markup (CFPlus::Layout self, SV *text_)
755 CODE: 1052 CODE:
756{ 1053{
757 STRLEN textlen; 1054 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 1055 char *text = SvPVutf8 (text_, textlen);
759 1056
760 pango_layout_set_markup (self->pl, text, textlen); 1057 pango_layout_set_markup (self->pl, text, textlen);
761} 1058}
762 1059
1060void
1061set_shapes (CFPlus::Layout self, ...)
1062 CODE:
1063{
1064 PangoAttrList *attrs = 0;
1065 const char *text = pango_layout_get_text (self->pl);
1066 const char *pos = text;
1067 int arg = 4;
1068
1069 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1070 {
1071 PangoRectangle inkrect, rect;
1072 PangoAttribute *attr;
1073
1074 int x = SvIV (ST (arg - 3));
1075 int y = SvIV (ST (arg - 2));
1076 int w = SvIV (ST (arg - 1));
1077 int h = SvIV (ST (arg ));
1078
1079 inkrect.x = 0;
1080 inkrect.y = 0;
1081 inkrect.width = 0;
1082 inkrect.height = 0;
1083
1084 rect.x = x * PANGO_SCALE;
1085 rect.y = y * PANGO_SCALE;
1086 rect.width = w * PANGO_SCALE;
1087 rect.height = h * PANGO_SCALE;
1088
1089 if (!attrs)
1090 attrs = pango_layout_get_attributes (self->pl);
1091
1092 attr = pango_attr_shape_new (&inkrect, &rect);
1093 attr->start_index = pos - text;
1094 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1095 pango_attr_list_insert (attrs, attr);
1096
1097 arg += 4;
1098 pos += sizeof (OBJ_STR) - 1;
1099 }
1100
1101 if (attrs)
1102 pango_layout_set_attributes (self->pl, attrs);
1103}
1104
1105void
1106get_shapes (CFPlus::Layout self)
1107 PPCODE:
1108{
1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1110
1111 do
1112 {
1113 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1114
1115 if (run && shape_attr_p (run))
1116 {
1117 PangoRectangle extents;
1118 pango_layout_iter_get_run_extents (iter, 0, &extents);
1119
1120 EXTEND (SP, 2);
1121 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1122 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1123 }
1124 }
1125 while (pango_layout_iter_next_run (iter));
1126
1127 pango_layout_iter_free (iter);
1128}
1129
1130int
1131has_wrapped (CFPlus::Layout self)
1132 CODE:
1133{
1134 int lines = 1;
1135 const char *text = pango_layout_get_text (self->pl);
1136
1137 while (*text)
1138 lines += *text++ == '\n';
1139
1140 RETVAL = lines < pango_layout_get_line_count (self->pl);
1141}
1142 OUTPUT:
1143 RETVAL
1144
763SV * 1145SV *
764get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
765 CODE: 1147 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 1149 sv_utf8_decode (RETVAL);
768 OUTPUT: 1150 OUTPUT:
769 RETVAL 1151 RETVAL
770 1152
771void 1153void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
773 CODE: 1155 CODE:
774 self->r = r; 1156 self->r = r;
775 self->g = g; 1157 self->g = g;
776 self->b = b; 1158 self->b = b;
777 self->a = a; 1159 self->a = a;
778 1160
779void 1161void
780set_font (CFClient::Layout self, CFClient::Font font = 0) 1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
781 CODE: 1163 CODE:
782 if (self->font != font) 1164 if (self->font != font)
783 { 1165 {
784 self->font = font; 1166 self->font = font;
785 layout_update_font (self); 1167 layout_update_font (self);
786 } 1168 }
787 1169
788void 1170void
789set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
790 CODE: 1172 CODE:
791 if (self->base_height != base_height) 1173 if (self->base_height != base_height)
792 { 1174 {
793 self->base_height = base_height; 1175 self->base_height = base_height;
794 layout_update_font (self); 1176 layout_update_font (self);
795 } 1177 }
796 1178
797void 1179void
798set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
799 CODE: 1181 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 1183
802void 1184void
1185set_indent (CFPlus::Layout self, int indent)
1186 CODE:
1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1188
1189void
1190set_spacing (CFPlus::Layout self, int spacing)
1191 CODE:
1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1193
1194void
1195set_ellipsise (CFPlus::Layout self, int ellipsise)
1196 CODE:
1197 pango_layout_set_ellipsize (self->pl,
1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1201 : PANGO_ELLIPSIZE_NONE
1202 );
1203
1204void
1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
1206 CODE:
1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1208
1209void
803size (CFClient::Layout self) 1210size (CFPlus::Layout self)
804 PPCODE: 1211 PPCODE:
805{ 1212{
806 int w, h; 1213 int w, h;
807 1214
808 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
811 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
813} 1220}
814 1221
815int 1222int
1223descent (CFPlus::Layout self)
1224 CODE:
1225{
1226 PangoRectangle rect;
1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
1229 RETVAL = PANGO_DESCENT (rect);
1230}
1231 OUTPUT:
1232 RETVAL
1233
1234int
816xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
817 CODE: 1236 CODE:
818{ 1237{
819 int index, trailing; 1238 int index, trailing;
820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
821 RETVAL = index; 1240 RETVAL = index + trailing;
822} 1241}
823 OUTPUT: 1242 OUTPUT:
824 RETVAL 1243 RETVAL
825 1244
826void 1245void
827cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
828 PPCODE: 1247 PPCODE:
829{ 1248{
830 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
832 1251
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1256}
838 1257
839void 1258void
840render (CFClient::Layout self) 1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
841 PPCODE: 1260 PPCODE:
842{ 1261{
843 SV *retval; 1262 int line, x;
844 int w, h;
845 1263
846 layout_get_pixel_size (self, &w, &h); 1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
847 1266
848 if (self->rgba)
849 {
850 cairo_surface_t *surface;
851 cairo_t *cairo;
852
853 retval = newSV (w * h * 4);
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 {
871 uint32_t *p = (uint32_t *)SvPVX (retval);
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 {
876 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8);
878 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba;
880 }
881 }
882
883 EXTEND (SP, 5); 1267 EXTEND (SP, 2);
884 PUSHs (sv_2mortal (newSViv (w))); 1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
885 PUSHs (sv_2mortal (newSViv (h))); 1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 }
890 else 1290 else
891 { 1291 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w))); 1292 PUSHs (sv_2mortal (newSViv (index)));
911 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (trailing)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 } 1294 }
916} 1295}
917 1296
1297void
1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1299 PPCODE:
1300 pango_opengl_render_layout_subpixel (
1301 self->pl,
1302 x * PANGO_SCALE, y * PANGO_SCALE,
1303 self->r, self->g, self->b, self->a,
1304 flags
1305 );
1306
918MODULE = CFClient PACKAGE = CFClient::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
919 1308
1309PROTOTYPES: ENABLE
1310
1311int minpot (int n)
1312
920void 1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1318 {
1319 STRLEN datalen;
1320 char *data = SvPVbyte (data_, datalen);
1321 int bpp = datalen / (ow * oh);
1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1323
1324 SvPOK_only (result_);
1325 SvCUR_set (result_, nw * nh * bpp);
1326
1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1328 while (oh--)
1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1330
1331 sv_setsv (data_, result_);
1332 }
1333}
1334
1335void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1337 PROTOTYPE: $$$;$$
923 ALIAS: 1338 ALIAS:
924 draw_quad_alpha = 1 1339 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1340 draw_quad_alpha_premultiplied = 2
926 CODE: 1341 CODE:
927{ 1342{
928 HV *hv = (HV *)SvRV (self); 1343 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1344 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1345 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1346 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1347
934 if (items < 5) 1348 if (items < 5)
935 { 1349 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1350 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1351 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1352 }
939 1353
940 if (ix) 1354 if (ix)
941 { 1355 {
942 glEnable (GL_BLEND); 1356 glEnable (GL_BLEND);
1357
1358 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1359 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1360 else
1361 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1362 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1363
1364 glEnable (GL_ALPHA_TEST);
1365 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1366 }
945 1367
946 glBindTexture (GL_TEXTURE_2D, name); 1368 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1369
954 glBegin (GL_QUADS); 1370 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1371 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1372 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1373 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1374 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1375 glEnd ();
960 1376
961 if (ix) 1377 if (ix)
1378 {
1379 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1381 }
963} 1382}
964 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
965MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
966 1396
967CFClient::Map 1397PROTOTYPES: DISABLE
968new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
969 CODE: 1401 CODE:
970 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
971 RETVAL->x = 0; 1403 RETVAL->x = 0;
972 RETVAL->y = 0; 1404 RETVAL->y = 0;
973 RETVAL->w = map_width; 1405 RETVAL->w = 0;
974 RETVAL->h = map_height; 1406 RETVAL->h = 0;
975 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
976 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
977 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
978 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
979 RETVAL->texs = 8192;
980 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
981 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
982 RETVAL->row = 0; 1412 RETVAL->row = 0;
983 OUTPUT: 1413 OUTPUT:
984 RETVAL 1414 RETVAL
985 1415
986void 1416void
987DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
988 CODE: 1418 CODE:
989{ 1419{
990 map_clear (self); 1420 map_clear (self);
991 Safefree (self->face); 1421 Safefree (self->face2tile);
1422 Safefree (self->tex);
992 Safefree (self); 1423 Safefree (self);
993} 1424}
994 1425
995void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
996clear (CFClient::Map self) 1433clear (CFPlus::Map self)
997 CODE: 1434 CODE:
998 map_clear (self); 1435 map_clear (self);
999 1436
1000void 1437void
1001set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
1002 CODE: 1439 CODE:
1003{ 1440{
1004 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
1005 { 1442 need_texid (self, tile);
1006 Append (mapface, self->face, self->faces, self->faces);
1007 self->faces *= 2;
1008 }
1009
1010 self->face [face] = texid;
1011} 1443}
1012 1444
1013void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE: 1470 CODE:
1016{ 1471{
1017 while (self->texs <= texid) 1472 need_texid (self, texid);
1018 {
1019 Append (maptex, self->tex, self->texs, self->texs);
1020 self->texs *= 2;
1021 }
1022 1473
1023 { 1474 {
1024 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
1025 1476
1026 tex->name = name; 1477 tex->name = name;
1031 tex->r = r; 1482 tex->r = r;
1032 tex->g = g; 1483 tex->g = g;
1033 tex->b = b; 1484 tex->b = b;
1034 tex->a = a; 1485 tex->a = a;
1035 } 1486 }
1487
1488 // somewhat hackish, but for textures that require it, it really
1489 // improves the look, and most others don't suffer.
1490 glBindTexture (GL_TEXTURE_2D, name);
1491 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1492 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1493 // use uglier nearest interpolation because linear suffers
1494 // from transparent color bleeding and ugly wrapping effects.
1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1496}
1037 1497
1038int 1498int
1039ox (CFClient::Map self) 1499ox (CFPlus::Map self)
1040 ALIAS: 1500 ALIAS:
1041 oy = 1 1501 oy = 1
1502 x = 2
1503 y = 3
1504 w = 4
1505 h = 5
1042 CODE: 1506 CODE:
1043 switch (ix) 1507 switch (ix)
1044 { 1508 {
1045 case 0: RETVAL = self->ox; break; 1509 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1510 case 1: RETVAL = self->oy; break;
1511 case 2: RETVAL = self->x; break;
1512 case 3: RETVAL = self->y; break;
1513 case 4: RETVAL = self->w; break;
1514 case 5: RETVAL = self->h; break;
1047 } 1515 }
1048 OUTPUT: 1516 OUTPUT:
1049 RETVAL 1517 RETVAL
1050 1518
1051void 1519void
1052scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
1053 CODE: 1521 CODE:
1054{ 1522{
1055 if (dx > 0) 1523 if (dx > 0)
1056 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
1057 else if (dx < 0) 1525 else if (dx < 0)
1058 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1059 1527
1060 if (dy > 0) 1528 if (dy > 0)
1061 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
1062 else if (dy < 0) 1530 else if (dy < 0)
1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1064 1532
1065 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
1066 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
1067 1535
1068 while (self->y < 0) 1536 while (self->y < 0)
1073 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
1074 } 1542 }
1075} 1543}
1076 1544
1077void 1545void
1078map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
1079 CODE: 1547 CODE:
1080{ 1548{
1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1082 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
1083 mapcell *cell; 1551 mapcell *cell;
1084 int x, y, flags; 1552 int x, y, flags;
1085 1553
1086 while (data < data_end) 1554 while (data < data_end - 1)
1087 { 1555 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
1089 1557
1090 x = ((flags >> 10) & 63) + self->x; 1558 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1559 y = self->y + ((flags >> 4) & 63);
1092 1560
1093 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
1094 1562
1095 if (flags & 15) 1563 if (flags & 15)
1096 { 1564 {
1097 if (cell->darkness < 0) 1565 if (!cell->darkness)
1098 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
1099 cell->darkness = 0; 1568 cell->darkness = 256;
1100 cell->face [0] = 0;
1101 cell->face [1] = 0;
1102 cell->face [2] = 0;
1103 } 1569 }
1104 1570
1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
1108 1612
1109 if (flags & 4) 1613 if (flags & 4)
1110 { 1614 {
1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
1112 } 1618 }
1113 1619
1114 if (flags & 2) 1620 if (flags & 2)
1115 { 1621 {
1116 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1117 } 1625 }
1118 1626
1119 if (flags & 1) 1627 if (flags & 1)
1120 { 1628 {
1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1122 } 1632 }
1123 } 1633 }
1124 else 1634 else
1125 cell->darkness = -1; 1635 cell->darkness = 0;
1126 } 1636 }
1127} 1637}
1128 1638
1129SV * 1639SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1131 CODE: 1641 CODE:
1132{ 1642{
1133 int x1, x; 1643 int x1, x;
1134 int y1, y; 1644 int y1, y;
1135 int z; 1645 int z;
1156 { 1666 {
1157 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
1158 1668
1159 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
1160 { 1670 {
1161 mapface face = cell->face [z];
1162
1163 if (face)
1164 {
1165 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1166 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1167 int a1 = tex.a; 1673 int a1 = tex.a;
1168 1674
1169 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1170 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1171 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1172 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1173 }
1174 } 1679 }
1175 } 1680 }
1176 1681
1177 *map++ = (r ) 1682 *map++ = (r )
1178 | (g << 8) 1683 | (g << 8)
1185} 1690}
1186 OUTPUT: 1691 OUTPUT:
1187 RETVAL 1692 RETVAL
1188 1693
1189void 1694void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1191 PPCODE: 1696 CODE:
1192{ 1697{
1193 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1194 int x, y, z; 1702 int x, y, z;
1195 int last_name; 1703 int last_name;
1196 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1704
1201 memset (darkness, 255, sw4 * sh); 1705 // thats current max. sorry.
1202 SvPOK_only (darkness_sv); 1706 if (sw > 255) sw = 255;
1203 SvCUR_set (darkness_sv, sw4 * sh); 1707 if (sh > 255) sh = 255;
1204 1708
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1709 // clear key, in case of extra padding
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1710 memset (&skey, 0, sizeof (skey));
1207
1208 /*
1209 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1212
1213 int vy = self->vy = self->h >= sh
1214 ? self->y + (self->h - sh) / 2
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */
1217 1711
1218 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1219 1713
1714 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1716 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1717 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1718
1225 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1226 1720
1227 last_name = 0; 1721 last_name = 0;
1228 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1229 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1230 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1231 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1232 { 1754 {
1233 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1234 1756
1235 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1237 { 1759 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1239
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243
1244 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1245 1762
1246 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1247 { 1858 {
1248 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1249 1861
1250 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1251 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1252
1253 if (last_name != tex.name)
1254 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1255 glEnd (); 1887 glEnd ();
1256 last_name = tex.name;
1257 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1258 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1259 } 1912 }
1260
1261 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1262 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1263 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1264 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1265 } 1913 }
1266 }
1267 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1268 1919
1269 glEnd (); 1920 glEnd ();
1270 1921
1271 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1273 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1957void
1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1959 CODE:
1960{
1961 static float color[16][3] = {
1962 { 0.00F, 0.00F, 0.00F },
1963 { 1.00F, 1.00F, 1.00F },
1964 { 0.00F, 0.00F, 0.55F },
1965 { 1.00F, 0.00F, 0.00F },
1966
1967 { 1.00F, 0.54F, 0.00F },
1968 { 0.11F, 0.56F, 1.00F },
1969 { 0.93F, 0.46F, 0.00F },
1970 { 0.18F, 0.54F, 0.34F },
1971
1972 { 0.56F, 0.73F, 0.56F },
1973 { 0.80F, 0.80F, 0.80F },
1974 { 0.55F, 0.41F, 0.13F },
1975 { 0.99F, 0.77F, 0.26F },
1976
1977 { 0.74F, 0.65F, 0.41F },
1978
1979 { 0.00F, 1.00F, 1.00F },
1980 { 1.00F, 0.00F, 1.00F },
1981 { 1.00F, 1.00F, 0.00F },
1982 };
1983
1984 int x, y;
1985
1986 glEnable (GL_TEXTURE_2D);
1987 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1988 glEnable (GL_BLEND);
1989 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1990 glBegin (GL_QUADS);
1991
1992 for (y = 0; y < h; y++)
1993 for (x = 0; x < w; x++)
1994 {
1995 unsigned char m = data [x + y * w];
1996
1997 if (m)
1998 {
1999 float *c = color [m & 15];
2000
2001 float tx1 = m & 0x40 ? 0.5 : 0.;
2002 float tx2 = tx1 + 0.5;
2003
2004 glColor4f (c[0], c[1], c[2], 0.75);
2005 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2006 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2007 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2008 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2009 }
2010 }
2011
2012 glEnd ();
2013 glDisable (GL_BLEND);
2014 glDisable (GL_TEXTURE_2D);
2015}
2016
2017void
2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
2019 PPCODE:
2020{
2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
2029
2030 SvPOK_only (darkness3_sv);
2031 SvCUR_set (darkness3_sv, sw34 * sh3);
2032
2033 mx += self->x - 1;
2034 my += self->y - 1;
2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
2038 for (y = 0; y < sh1; y++)
2039 if (0 <= y + my && y + my < self->rows)
2040 {
2041 maprow *row = self->row + (y + my);
2042
2043 for (x = 0; x < sw1; x++)
2044 if (row->c0 <= x + mx && x + mx < row->c1)
2045 {
2046 mapcell *cell = row->col + (x + mx - row->c0);
2047
2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
2050 : 255 - FOW_DARKNESS;
2051 }
2052 }
2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1274 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1277 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1278} 2096}
1279 2097
1280SV * 2098SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1282 CODE: 2100 CODE:
1283{ 2101{
1284 int x, y, x1, y1; 2102 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1311 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1312 { 2130 {
1313 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1314 uint8_t flags = 0; 2132 uint8_t flags = 0;
1315 2133
1316 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1317 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1318 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1319 2137
1320 *data++ = flags; 2138 *data++ = flags;
1321 2139
1322 if (flags & 1) 2140 if (flags & 1)
1323 { 2141 {
2142 tileid tile = cell->tile [0];
1324 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1325 *data++ = cell->face [0]; 2144 *data++ = tile;
1326 } 2145 }
1327 2146
1328 if (flags & 2) 2147 if (flags & 2)
1329 { 2148 {
2149 tileid tile = cell->tile [1];
1330 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1331 *data++ = cell->face [1]; 2151 *data++ = tile;
1332 } 2152 }
1333 2153
1334 if (flags & 4) 2154 if (flags & 4)
1335 { 2155 {
2156 tileid tile = cell->tile [2];
1336 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1337 *data++ = cell->face [2]; 2158 *data++ = tile;
1338 } 2159 }
1339 } 2160 }
1340 else 2161 else
1341 *data++ = 0; 2162 *data++ = 0;
1342 } 2163 }
1348} 2169}
1349 OUTPUT: 2170 OUTPUT:
1350 RETVAL 2171 RETVAL
1351 2172
1352void 2173void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE: 2175 PPCODE:
1355{ 2176{
1356 int x, y, z; 2177 int x, y, z;
1357 int w, h; 2178 int w, h;
1358 int x1, y1; 2179 int x1, y1;
1382 { 2203 {
1383 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1384 2205
1385 if (flags) 2206 if (flags)
1386 { 2207 {
1387 mapface face[3] = { 0, 0, 0 };
1388
1389 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1390 2210
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1394 2214
1395 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1396 { 2216 {
1397 cell->darkness = -1; 2217 cell->darkness = 0;
1398 2218
1399 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1400 { 2220 {
1401 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1402 2222
1403 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1404 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1405 } 2230 }
1406 } 2231 }
1407 } 2232 }
1408 } 2233 }
1409 } 2234 }
1410} 2235}
1411 2236
1412MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1413 2238
2239PROTOTYPES: DISABLE
2240
1414CFClient::MixChunk 2241CFPlus::MixChunk
2242new (SV *class, SV *data_sv)
2243 CODE:
2244{
2245 STRLEN datalen;
2246 char *data = SvPVbyte (data_sv, datalen);
2247
2248 RETVAL = Mix_LoadWAV_RW (SDL_RWFromConstMem (data, datalen), 1);
2249}
2250 OUTPUT:
2251 RETVAL
2252
2253CFPlus::MixChunk
1415new_from_file (SV *class, char *path) 2254new_from_file (SV *class, char *path)
1416 CODE: 2255 CODE:
1417 RETVAL = Mix_LoadWAV (path); 2256 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT: 2257 OUTPUT:
1419 RETVAL 2258 RETVAL
1420 2259
1421void 2260void
1422DESTROY (CFClient::MixChunk self) 2261DESTROY (CFPlus::MixChunk self)
1423 CODE: 2262 CODE:
1424 Mix_FreeChunk (self); 2263 Mix_FreeChunk (self);
1425 2264
1426int 2265int
1427volume (CFClient::MixChunk self, int volume = -1) 2266volume (CFPlus::MixChunk self, int volume = -1)
1428 CODE: 2267 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume); 2268 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT: 2269 OUTPUT:
1431 RETVAL 2270 RETVAL
1432 2271
1433int 2272int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2273play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE: 2274 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2275 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT: 2276 OUTPUT:
1438 RETVAL 2277 RETVAL
1439 2278
1440MODULE = CFClient PACKAGE = CFClient::MixMusic 2279MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1441 2280
1442int 2281int
1443volume (int volume = -1) 2282volume (int volume = -1)
2283 PROTOTYPE: ;$
1444 CODE: 2284 CODE:
1445 RETVAL = Mix_VolumeMusic (volume); 2285 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT: 2286 OUTPUT:
1447 RETVAL 2287 RETVAL
1448 2288
2289int
2290fade_out (int ms)
2291 CODE:
2292 RETVAL = Mix_FadeOutMusic (ms);
2293 OUTPUT:
2294 RETVAL
2295
1449CFClient::MixMusic 2296CFPlus::MixMusic
1450new_from_file (SV *class, char *path) 2297new_from_file (SV *class, char *path)
1451 CODE: 2298 CODE:
1452 RETVAL = Mix_LoadMUS (path); 2299 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT: 2300 OUTPUT:
1454 RETVAL 2301 RETVAL
1455 2302
1456void 2303void
1457DESTROY (CFClient::MixMusic self) 2304DESTROY (CFPlus::MixMusic self)
1458 CODE: 2305 CODE:
1459 Mix_FreeMusic (self); 2306 Mix_FreeMusic (self);
1460 2307
1461int 2308int
1462play (CFClient::MixMusic self, int loops = -1) 2309play (CFPlus::MixMusic self, int loops = -1)
1463 CODE: 2310 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops); 2311 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT: 2312 OUTPUT:
1466 RETVAL 2313 RETVAL
1467 2314
2315int
2316fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2317 CODE:
2318 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2319 OUTPUT:
2320 RETVAL
2321
1468MODULE = CFClient PACKAGE = CFClient::OpenGL 2322MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2323
2324PROTOTYPES: ENABLE
1469 2325
1470BOOT: 2326BOOT:
1471{ 2327{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2328 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1473 static const struct { 2329 static const struct {
1474 const char *name; 2330 const char *name;
1475 IV iv; 2331 IV iv;
1476 } *civ, const_iv[] = { 2332 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name } 2333# define const_iv(name) { # name, (IV)name }
2334 const_iv (GL_VENDOR),
2335 const_iv (GL_VERSION),
2336 const_iv (GL_EXTENSIONS),
1478 const_iv (GL_COLOR_MATERIAL), 2337 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 2338 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 2339 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 2340 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 2341 const_iv (GL_BLEND),
2342 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 2343 const_iv (GL_SCISSOR_TEST),
2344 const_iv (GL_DEPTH_TEST),
2345 const_iv (GL_ALPHA_TEST),
2346 const_iv (GL_NORMALIZE),
2347 const_iv (GL_RESCALE_NORMAL),
2348 const_iv (GL_FRONT),
2349 const_iv (GL_BACK),
2350 const_iv (GL_AUX0),
1484 const_iv (GL_AND), 2351 const_iv (GL_AND),
1485 const_iv (GL_ONE), 2352 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 2353 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 2354 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 2355 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2356 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 2357 const_iv (GL_ONE_MINUS_DST_ALPHA),
2358 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 2359 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 2360 const_iv (GL_RGBA),
2361 const_iv (GL_RGBA4),
2362 const_iv (GL_RGBA8),
2363 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 2364 const_iv (GL_UNSIGNED_BYTE),
2365 const_iv (GL_UNSIGNED_SHORT),
2366 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 2367 const_iv (GL_ALPHA),
2368 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 2369 const_iv (GL_LUMINANCE),
2370 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 2371 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2372 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 2373 const_iv (GL_COMPILE),
2374 const_iv (GL_PROXY_TEXTURE_1D),
2375 const_iv (GL_PROXY_TEXTURE_2D),
1499 const_iv (GL_TEXTURE_1D), 2376 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 2377 const_iv (GL_TEXTURE_2D),
1501 const_iv (GL_TEXTURE_ENV), 2378 const_iv (GL_TEXTURE_ENV),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 2379 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 2380 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 2381 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 2382 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 2383 const_iv (GL_TEXTURE_WRAP_T),
2384 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 2385 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 2386 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 2387 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 2388 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2389 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2390 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2391 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2392 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 2393 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 2394 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 2395 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 2396 const_iv (GL_REPLACE),
2397 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 2398 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 2399 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 2400 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 2401 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 2402 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 2403 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 2404 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 2405 const_iv (GL_CONSTANT_BORDER),
2406 const_iv (GL_POINTS),
1527 const_iv (GL_LINES), 2407 const_iv (GL_LINES),
2408 const_iv (GL_LINE_STRIP),
2409 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 2410 const_iv (GL_QUADS),
2411 const_iv (GL_QUAD_STRIP),
2412 const_iv (GL_TRIANGLES),
2413 const_iv (GL_TRIANGLE_STRIP),
2414 const_iv (GL_TRIANGLE_FAN),
1529 const_iv (GL_LINE_LOOP), 2415 const_iv (GL_POLYGON),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2416 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2417 const_iv (GL_POINT_SMOOTH_HINT),
2418 const_iv (GL_LINE_SMOOTH_HINT),
2419 const_iv (GL_POLYGON_SMOOTH_HINT),
2420 const_iv (GL_GENERATE_MIPMAP_HINT),
1531 const_iv (GL_FASTEST), 2421 const_iv (GL_FASTEST),
2422 const_iv (GL_DONT_CARE),
2423 const_iv (GL_NICEST),
2424 const_iv (GL_V2F),
2425 const_iv (GL_V3F),
2426 const_iv (GL_T2F_V3F),
2427 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 2428# undef const_iv
1533 }; 2429 };
1534 2430
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2431 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2432 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2433
2434 texture_av = newAV ();
2435 AvREAL_off (texture_av);
1537} 2436}
2437
2438char *
2439gl_vendor ()
2440 CODE:
2441 RETVAL = (char *)glGetString (GL_VENDOR);
2442 OUTPUT:
2443 RETVAL
2444
2445char *
2446gl_version ()
2447 CODE:
2448 RETVAL = (char *)glGetString (GL_VERSION);
2449 OUTPUT:
2450 RETVAL
2451
2452char *
2453gl_extensions ()
2454 CODE:
2455 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2456 OUTPUT:
2457 RETVAL
2458
2459const char *glGetString (GLenum pname)
2460
2461GLint glGetInteger (GLenum pname)
2462 CODE:
2463 glGetIntegerv (pname, &RETVAL);
2464 OUTPUT:
2465 RETVAL
2466
2467GLdouble glGetDouble (GLenum pname)
2468 CODE:
2469 glGetDoublev (pname, &RETVAL);
2470 OUTPUT:
2471 RETVAL
1538 2472
1539int glGetError () 2473int glGetError ()
2474
2475void glFinish ()
1540 2476
1541void glClear (int mask) 2477void glClear (int mask)
1542 2478
1543void glClearColor (float r, float g, float b, float a = 1.0) 2479void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 2480 PROTOTYPE: @
1551 2487
1552void glHint (int target, int mode) 2488void glHint (int target, int mode)
1553 2489
1554void glBlendFunc (int sfactor, int dfactor) 2490void glBlendFunc (int sfactor, int dfactor)
1555 2491
2492void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2493 CODE:
2494 gl_BlendFuncSeparate (sa, da, saa, daa);
2495
2496void glDepthMask (int flag)
2497
1556void glLogicOp (int opcode) 2498void glLogicOp (int opcode)
1557 2499
1558void glColorMask (int red, int green, int blue, int alpha) 2500void glColorMask (int red, int green, int blue, int alpha)
1559 2501
1560void glMatrixMode (int mode) 2502void glMatrixMode (int mode)
1563 2505
1564void glPopMatrix () 2506void glPopMatrix ()
1565 2507
1566void glLoadIdentity () 2508void glLoadIdentity ()
1567 2509
2510void glDrawBuffer (int buffer)
2511
2512void glReadBuffer (int buffer)
2513
1568# near and far are due to microsofts buggy c compiler 2514# near_ and far_ are due to microsofts buggy "c" compiler
2515void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2516
2517# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2518void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2519
2520PROTOTYPES: DISABLE
1570 2521
1571void glViewport (int x, int y, int width, int height) 2522void glViewport (int x, int y, int width, int height)
1572 2523
1573void glScissor (int x, int y, int width, int height) 2524void glScissor (int x, int y, int width, int height)
1574 2525
1582 2533
1583void glRotate (float angle, float x, float y, float z) 2534void glRotate (float angle, float x, float y, float z)
1584 CODE: 2535 CODE:
1585 glRotatef (angle, x, y, z); 2536 glRotatef (angle, x, y, z);
1586 2537
1587void glBegin (int mode)
1588
1589void glEnd ()
1590
1591void glColor (float r, float g, float b, float a = 1.0) 2538void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 2539 ALIAS:
2540 glColor_premultiply = 1
1593 CODE: 2541 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 2542 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 2543 {
2544 r *= a;
2545 g *= a;
2546 b *= a;
2547 }
2548 // microsoft visual "c" rounds instead of truncating...
2549 glColor4f (r, g, b, a);
2550
2551void glRasterPos (float x, float y, float z = 0.)
2552 CODE:
2553 glRasterPos3f (0, 0, z);
2554 glBitmap (0, 0, 0, 0, x, y, 0);
1596 2555
1597void glVertex (float x, float y, float z = 0.) 2556void glVertex (float x, float y, float z = 0.)
1598 CODE: 2557 CODE:
1599 glVertex3f (x, y, z); 2558 glVertex3f (x, y, z);
1600 2559
1601void glTexCoord (float s, float t) 2560void glTexCoord (float s, float t)
1602 CODE: 2561 CODE:
1603 glTexCoord2f (s, t); 2562 glTexCoord2f (s, t);
1604 2563
2564void glRect (float x1, float y1, float x2, float y2)
2565 CODE:
2566 glRectf (x1, y1, x2, y2);
2567
2568PROTOTYPES: ENABLE
2569
2570void glBegin (int mode)
2571
2572void glEnd ()
2573
2574void glPointSize (GLfloat size)
2575
2576void glLineWidth (GLfloat width)
2577
2578void glInterleavedArrays (int format, int stride, char *data)
2579
2580void glDrawElements (int mode, int count, int type, char *indices)
2581
2582# 1.2 void glDrawRangeElements (int mode, int start, int end
2583
1605void glTexEnv (int target, int pname, float param) 2584void glTexEnv (int target, int pname, float param)
1606 CODE: 2585 CODE:
1607 glTexEnvf (target, pname, param); 2586 glTexEnvf (target, pname, param);
1608 2587
1609void glTexParameter (int target, int pname, float param) 2588void glTexParameter (int target, int pname, float param)
1612 2591
1613void glBindTexture (int target, int name) 2592void glBindTexture (int target, int name)
1614 2593
1615void glConvolutionParameter (int target, int pname, float params) 2594void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 2595 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2596 if (gl.ConvolutionParameterf)
2597 gl.ConvolutionParameterf (target, pname, params);
1618 2598
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2599void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 2600 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2601 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 2602 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 2603
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2604void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 2605 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2606 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 2607 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 2608
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2609void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 2610
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2611void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 2612
1633void glRasterPos (int x, int y) 2613void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE: 2614
1635 glRasterPos2i (x, y); 2615void glPixelZoom (float x, float y)
1636 2616
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2617void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 2618
1639int glGenTexture () 2619int glGenTexture ()
1640 CODE: 2620 CODE:
1641{ 2621 RETVAL = gen_texture ();
1642 GLuint name;
1643 glGenTextures (1, &name);
1644 RETVAL = name;
1645}
1646 OUTPUT: 2622 OUTPUT:
1647 RETVAL 2623 RETVAL
1648 2624
1649void glDeleteTexture (int name) 2625void glDeleteTexture (int name)
1650 CODE: 2626 CODE:
1651{
1652 GLuint name_ = name;
1653 glDeleteTextures (1, &name_); 2627 del_texture (name);
1654} 2628
1655
1656int glGenList () 2629int glGenList ()
1657 CODE: 2630 CODE:
1658 RETVAL = glGenLists (1); 2631 RETVAL = glGenLists (1);
1659 OUTPUT: 2632 OUTPUT:
1660 RETVAL 2633 RETVAL
1667 2640
1668void glEndList () 2641void glEndList ()
1669 2642
1670void glCallList (int list) 2643void glCallList (int list)
1671 2644
2645MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2646
2647PROTOTYPES: DISABLE
2648
2649void
2650find_widget (SV *self, NV x, NV y)
2651 PPCODE:
2652{
2653 if (within_widget (self, x, y))
2654 XPUSHs (self);
2655}
2656
2657BOOT:
2658{
2659 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2660
2661 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2662 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2663 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2664 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2665}
2666
2667void
2668draw (SV *self)
2669 CODE:
2670{
2671 HV *hv;
2672 SV **svp;
2673 NV x, y, w, h;
2674 SV *draw_x_sv = GvSV (draw_x_gv);
2675 SV *draw_y_sv = GvSV (draw_y_gv);
2676 SV *draw_w_sv = GvSV (draw_w_gv);
2677 SV *draw_h_sv = GvSV (draw_h_gv);
2678 SV *hover;
2679 double draw_x, draw_y, draw_w, draw_h;
2680
2681 if (!SvROK (self))
2682 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2683
2684 hv = (HV *)SvRV (self);
2685
2686 if (SvTYPE (hv) != SVt_PVHV)
2687 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2688
2689 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2690 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2691
2692 if (!h || !w)
2693 XSRETURN_EMPTY;
2694
2695 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2696 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2697
2698 draw_x = SvNV (draw_x_sv) + x;
2699 draw_y = SvNV (draw_y_sv) + y;
2700
2701 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2702 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2703 XSRETURN_EMPTY;
2704
2705 sv_setnv (draw_x_sv, draw_x);
2706 sv_setnv (draw_y_sv, draw_y);
2707
2708 glPushMatrix ();
2709 glTranslated (x, y, 0);
2710
2711 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2712 {
2713 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2714
2715 if (svp && SvTRUE (*svp))
2716 {
2717 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2718 glEnable (GL_BLEND);
2719 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2720 glBegin (GL_QUADS);
2721 glVertex2f (0, 0);
2722 glVertex2f (w, 0);
2723 glVertex2f (w, h);
2724 glVertex2f (0, h);
2725 glEnd ();
2726 glDisable (GL_BLEND);
2727 }
2728 }
2729#if 0
2730 if ($ENV{CFPLUS_DEBUG} & 1) {
2731 glPushMatrix;
2732 glColor 1, 1, 0, 1;
2733 glTranslate 0.375, 0.375;
2734 glBegin GL_LINE_LOOP;
2735 glVertex 0 , 0;
2736 glVertex $self->{w} - 1, 0;
2737 glVertex $self->{w} - 1, $self->{h} - 1;
2738 glVertex 0 , $self->{h} - 1;
2739 glEnd;
2740 glPopMatrix;
2741 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2742 }
2743#endif
2744 PUSHMARK (SP);
2745 XPUSHs (self);
2746 PUTBACK;
2747 call_method ("_draw", G_VOID | G_DISCARD);
2748 SPAGAIN;
2749
2750 glPopMatrix ();
2751
2752 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2753 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2754}
2755

Diff Legend

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