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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.30 by root, Thu Apr 13 23:07:56 2006 UTC vs.
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
5#include <string.h> 12#include <string.h>
6#include <stdio.h> 13#include <stdio.h>
7 14
8#include <SDL.h> 15#include <SDL.h>
16#include <SDL_endian.h>
9#include <SDL_image.h> 17#include <SDL_image.h>
18#include <SDL_mixer.h>
10#include <SDL_opengl.h> 19#include <SDL_opengl.h>
11 20
12#include <glib/gmacros.h> 21#include <glib/gmacros.h>
13 22
14#include <pango/pango.h> 23#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 24#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
17 27
28#ifndef _WIN32
18#include <sys/types.h> 29# include <sys/types.h>
19#include <sys/socket.h> 30# include <sys/socket.h>
20#include <netinet/in.h> 31# include <netinet/in.h>
21#include <netinet/tcp.h> 32# include <netinet/tcp.h>
22
23#include <inttypes.h> 33# include <inttypes.h>
34#else
35 typedef unsigned char uint8_t;
36 typedef unsigned short uint16_t;
37 typedef unsigned int uint32_t;
38 typedef signed char int8_t;
39 typedef signed short int16_t;
40 typedef signed int int32_t;
41#endif
42
43#include "glext.h"
24 44
25#define FOW_DARKNESS 32 45#define FOW_DARKNESS 32
26 46
27#define MAP_EXTEND_X 32 47#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 48#define MAP_EXTEND_Y 512
29 49
30static PangoContext *context; 50#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 51
52#define GL_CALL(type,func,args) \
53 { \
54 static int init_; \
55 static type fptr_; \
56 \
57 if (!init_) \
58 { \
59 init_ = 1; \
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
61 } \
62 \
63 if (fptr_) \
64 fptr_ args; \
65 }
66
67typedef Mix_Chunk *CFClient__MixChunk;
68typedef Mix_Music *CFClient__MixMusic;
69
70typedef PangoFontDescription *CFClient__Font;
32 71
33typedef struct cf_layout { 72typedef struct cf_layout {
34 PangoLayout *pl; 73 PangoLayout *pl; // either derived from a cairo or ft2 context
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode
35 int base_height; 76 int base_height;
77 CFClient__Font font;
36} *CFClient__Layout; 78} *CFClient__Layout;
79
80static CFClient__Font default_font;
81static PangoContext *ft2_context, *cairo_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 83
38static void 84static void
39substitute_func (FcPattern *pattern, gpointer data) 85substitute_func (FcPattern *pattern, gpointer data)
40{ 86{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 87 FcPatternAddBool (pattern, FC_HINTING , 1);
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 88 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
43} 89}
44 90
45static void 91static void
46layout_update (CFClient__Layout self) 92layout_update_font (CFClient__Layout self)
47{ 93{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 94 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 95 * reasonably well with bitstream vera
50 */ 96 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 97 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 98
99 pango_font_description_set_absolute_size (font,
100 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
101
102 pango_layout_set_font_description (self->pl, font);
53} 103}
54 104
55static void 105static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 106layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 107{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 108 pango_layout_get_pixel_size (self->pl, w, h);
61 109
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 110 if (!*w) *w = 1;
64 if (!*h) *h = 1; 111 if (!*h) *h = 1;
112
113 *w = (*w + 3) & ~3;
65} 114}
115
116typedef uint16_t mapface;
66 117
67typedef struct { 118typedef struct {
68 GLint name; 119 GLint name;
69 int w, h; 120 int w, h;
70 float s, t; 121 float s, t;
71} mapface; 122 uint8_t r, g, b, a;
123} maptex;
72 124
73typedef struct { 125typedef struct {
74 int16_t darkness; 126 int16_t darkness;
75 uint16_t face[3]; 127 mapface face[3];
76} mapcell; 128} mapcell;
77 129
78typedef struct { 130typedef struct {
79 int32_t c0, c1; 131 int32_t c0, c1;
80 mapcell *col; 132 mapcell *col;
81} maprow; 133} maprow;
82 134
83typedef struct map { 135typedef struct map {
84 int x, y, w, h; 136 int x, y, w, h;
85 int vx, vy; 137 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 138 int faces;
87 mapface *face; 139 mapface *face;
88 140
141 int texs;
142 maptex *tex;
143
89 uint32_t rows; 144 int32_t rows;
90 maprow *row; 145 maprow *row;
91} *CFClient__Map; 146} *CFClient__Map;
92 147
93static char * 148static char *
94prepend (char *ptr, int sze, int inc) 149prepend (char *ptr, int sze, int inc)
113} 168}
114 169
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 170#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 171#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 172
173static maprow *
174map_get_row (CFClient__Map self, int y)
175{
176 if (0 > y)
177 {
178 int extend = - y + MAP_EXTEND_Y;
179 Prepend (maprow, self->row, self->rows, extend);
180
181 self->rows += extend;
182 self->y += extend;
183 y += extend;
184 }
185 else if (y >= self->rows)
186 {
187 int extend = y - self->rows + MAP_EXTEND_Y;
188 Append (maprow, self->row, self->rows, extend);
189 self->rows += extend;
190 }
191
192 return self->row + y;
193}
194
195static mapcell *
196row_get_cell (maprow *row, int x)
197{
198 if (!row->col)
199 {
200 Newz (0, row->col, MAP_EXTEND_X, mapcell);
201 row->c0 = x - MAP_EXTEND_X / 4;
202 row->c1 = row->c0 + MAP_EXTEND_X;
203 }
204
205 if (row->c0 > x)
206 {
207 int extend = row->c0 - x + MAP_EXTEND_X;
208 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
209 row->c0 -= extend;
210 }
211 else if (x >= row->c1)
212 {
213 int extend = x - row->c1 + MAP_EXTEND_X;
214 Append (mapcell, row->col, row->c1 - row->c0, extend);
215 row->c1 += extend;
216 }
217
218 return row->col + (x - row->c0);
219}
220
221static mapcell *
222map_get_cell (CFClient__Map self, int x, int y)
223{
224 return row_get_cell (map_get_row (self, y), x);
225}
226
118static void 227static void
119map_clear (CFClient__Map self) 228map_clear (CFClient__Map self)
120{ 229{
121 int r; 230 int r;
122 231
125 234
126 Safefree (self->row); 235 Safefree (self->row);
127 236
128 self->x = 0; 237 self->x = 0;
129 self->y = 0; 238 self->y = 0;
130 self->vx = 0; 239 self->ox = 0;
131 self->vy = 0; 240 self->oy = 0;
132 self->row = 0; 241 self->row = 0;
133 self->rows = 0; 242 self->rows = 0;
134} 243}
135 244
136static void 245static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 246map_blank (CFClient__Map self, int x0, int y0, int w, int h)
138{ 247{
139 int x, y; 248 int x, y;
249 maprow *row;
140 250
141 for (y = y0; y < y0 + h; y++) 251 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 252 if (y >= 0)
143 { 253 {
144 if (y >= self->rows) 254 if (y >= self->rows)
145 break; 255 break;
146 256
147 maprow *row = self->row + y; 257 row = self->row + y;
148 258
149 for (x = x0; x < x0 + w; x++) 259 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 260 if (x >= row->c0)
151 { 261 {
152 if (x >= row->c1) 262 if (x >= row->c1)
153 break; 263 break;
154 264
155 mapcell *cell = row->col + (x - row->c0); 265 row->col[x - row->c0].darkness = -1;
156 cell->darkness = -1;
157 cell->face [2] = 0;
158 } 266 }
159 } 267 }
160} 268}
161 269
270static void
271music_finished (void)
272{
273 SDL_UserEvent ev;
274
275 ev.type = SDL_USEREVENT;
276 ev.code = 0;
277 ev.data1 = 0;
278 ev.data2 = 0;
279
280 SDL_PushEvent ((SDL_Event *)&ev);
281}
282
283static void
284channel_finished (int channel)
285{
286 SDL_UserEvent ev;
287
288 ev.type = SDL_USEREVENT;
289 ev.code = 1;
290 ev.data1 = (void *)(long)channel;
291 ev.data2 = 0;
292
293 SDL_PushEvent ((SDL_Event *)&ev);
294}
295
162MODULE = CFClient PACKAGE = CFClient 296MODULE = CFClient PACKAGE = CFClient
163 297
164PROTOTYPES: ENABLE 298PROTOTYPES: ENABLE
165 299
166BOOT: 300BOOT:
167{ 301{
302 HV *stash = gv_stashpv ("CFClient", 1);
303 static const struct {
304 const char *name;
305 IV iv;
306 } *civ, const_iv[] = {
307# define const_iv(name) { # name, (IV)name }
308 const_iv (SDL_ACTIVEEVENT),
309 const_iv (SDL_KEYDOWN),
310 const_iv (SDL_KEYUP),
311 const_iv (SDL_MOUSEMOTION),
312 const_iv (SDL_MOUSEBUTTONDOWN),
313 const_iv (SDL_MOUSEBUTTONUP),
314 const_iv (SDL_JOYAXISMOTION),
315 const_iv (SDL_JOYBALLMOTION),
316 const_iv (SDL_JOYHATMOTION),
317 const_iv (SDL_JOYBUTTONDOWN),
318 const_iv (SDL_JOYBUTTONUP),
319 const_iv (SDL_QUIT),
320 const_iv (SDL_SYSWMEVENT),
321 const_iv (SDL_EVENT_RESERVEDA),
322 const_iv (SDL_EVENT_RESERVEDB),
323 const_iv (SDL_VIDEORESIZE),
324 const_iv (SDL_VIDEOEXPOSE),
325 const_iv (SDL_USEREVENT),
326 const_iv (SDLK_KP0),
327 const_iv (SDLK_KP1),
328 const_iv (SDLK_KP2),
329 const_iv (SDLK_KP3),
330 const_iv (SDLK_KP4),
331 const_iv (SDLK_KP5),
332 const_iv (SDLK_KP6),
333 const_iv (SDLK_KP7),
334 const_iv (SDLK_KP8),
335 const_iv (SDLK_KP9),
336 const_iv (SDLK_KP_PERIOD),
337 const_iv (SDLK_KP_DIVIDE),
338 const_iv (SDLK_KP_MULTIPLY),
339 const_iv (SDLK_KP_MINUS),
340 const_iv (SDLK_KP_PLUS),
341 const_iv (SDLK_KP_ENTER),
342 const_iv (SDLK_KP_EQUALS),
343 const_iv (SDLK_UP),
344 const_iv (SDLK_DOWN),
345 const_iv (SDLK_RIGHT),
346 const_iv (SDLK_LEFT),
347 const_iv (SDLK_INSERT),
348 const_iv (SDLK_HOME),
349 const_iv (SDLK_END),
350 const_iv (SDLK_PAGEUP),
351 const_iv (SDLK_PAGEDOWN),
352 const_iv (SDLK_F1),
353 const_iv (SDLK_F2),
354 const_iv (SDLK_F3),
355 const_iv (SDLK_F4),
356 const_iv (SDLK_F5),
357 const_iv (SDLK_F6),
358 const_iv (SDLK_F7),
359 const_iv (SDLK_F8),
360 const_iv (SDLK_F9),
361 const_iv (SDLK_F10),
362 const_iv (SDLK_F11),
363 const_iv (SDLK_F12),
364 const_iv (SDLK_F13),
365 const_iv (SDLK_F14),
366 const_iv (SDLK_F15),
367 const_iv (SDLK_NUMLOCK),
368 const_iv (SDLK_CAPSLOCK),
369 const_iv (SDLK_SCROLLOCK),
370 const_iv (SDLK_RSHIFT),
371 const_iv (SDLK_LSHIFT),
372 const_iv (SDLK_RCTRL),
373 const_iv (SDLK_LCTRL),
374 const_iv (SDLK_RALT),
375 const_iv (SDLK_LALT),
376 const_iv (SDLK_RMETA),
377 const_iv (SDLK_LMETA),
378 const_iv (SDLK_LSUPER),
379 const_iv (SDLK_RSUPER),
380 const_iv (SDLK_MODE),
381 const_iv (SDLK_COMPOSE),
382 const_iv (SDLK_HELP),
383 const_iv (SDLK_PRINT),
384 const_iv (SDLK_SYSREQ),
385 const_iv (SDLK_BREAK),
386 const_iv (SDLK_MENU),
387 const_iv (SDLK_POWER),
388 const_iv (SDLK_EURO),
389 const_iv (SDLK_UNDO),
390 const_iv (KMOD_NONE),
391 const_iv (KMOD_LSHIFT),
392 const_iv (KMOD_RSHIFT),
393 const_iv (KMOD_LCTRL),
394 const_iv (KMOD_RCTRL),
395 const_iv (KMOD_LALT),
396 const_iv (KMOD_RALT),
397 const_iv (KMOD_LMETA),
398 const_iv (KMOD_RMETA),
399 const_iv (KMOD_NUM),
400 const_iv (KMOD_CAPS),
401 const_iv (KMOD_MODE),
402 const_iv (KMOD_CTRL),
403 const_iv (KMOD_SHIFT),
404 const_iv (KMOD_ALT),
405 const_iv (KMOD_META)
406# undef const_iv
407 };
408
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
411}
412
413void
414pango_init ()
415 CODE:
416{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
168 fontmap = pango_ft2_font_map_new (); 418 ft2_fontmap = pango_ft2_font_map_new ();
169 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
170 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
171} 424}
425
426int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
428
429void
430SDL_Quit ()
431
432void
433SDL_ListModes ()
434 PPCODE:
435{
436 SDL_Rect **m;
437
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
451
452 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456
457 if (m && m != (SDL_Rect **)-1)
458 while (*m)
459 {
460 AV *av = newAV ();
461 av_push (av, newSViv ((*m)->w));
462 av_push (av, newSViv ((*m)->h));
463 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
464
465 ++m;
466 }
467}
468
469int
470SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE:
472 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 );
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
476 OUTPUT:
477 RETVAL
478
479void
480SDL_GL_SwapBuffers ()
481
482void
483SDL_PollEvent ()
484 PPCODE:
485{
486 SDL_Event ev;
487
488 while (SDL_PollEvent (&ev))
489 {
490 HV *hv = newHV ();
491 hv_store (hv, "type", 4, newSViv (ev.type), 0);
492
493 switch (ev.type)
494 {
495 case SDL_KEYDOWN:
496 case SDL_KEYUP:
497 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
498 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
499 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
500 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
501 break;
502
503 case SDL_ACTIVEEVENT:
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break;
507
508 case SDL_MOUSEMOTION:
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break;
515
516 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP:
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break;
523
524 case SDL_USEREVENT:
525 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
526 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
527 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
528 break;
529 }
530
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
532 }
533}
534
535int
536Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
537 POSTCALL:
538 Mix_HookMusicFinished (music_finished);
539 Mix_ChannelFinished (channel_finished);
540
541void
542Mix_CloseAudio ()
543
544int
545Mix_AllocateChannels (int numchans = -1)
172 546
173void 547void
174lowdelay (int fd, int val = 1) 548lowdelay (int fd, int val = 1)
175 CODE: 549 CODE:
550#ifndef _WIN32
176 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif
177 553
178char * 554char *
179gl_version () 555gl_version ()
180 CODE: 556 CODE:
181 RETVAL = (char *)glGetString (GL_VERSION); 557 RETVAL = (char *)glGetString (GL_VERSION);
191 567
192void 568void
193add_font (char *file) 569add_font (char *file)
194 CODE: 570 CODE:
195 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
196 572#ifdef _WIN32
197void 573 // cairo... sigh... requires win2000
198set_font (char *file) 574 AddFontResourceEx (file, FR_PRIVATE, 0);
199 CODE: 575#endif
200{
201 int count;
202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
203 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
204 FcPatternDestroy (pattern);
205 pango_context_set_font_description (context, font);
206}
207 576
208void 577void
209load_image_inline (SV *image_) 578load_image_inline (SV *image_)
210 ALIAS: 579 ALIAS:
211 load_image_file = 1 580 load_image_file = 1
218 SDL_RWops *rw = ix 587 SDL_RWops *rw = ix
219 ? SDL_RWFromFile (image, "r") 588 ? SDL_RWFromFile (image, "r")
220 : SDL_RWFromConstMem (image, image_len); 589 : SDL_RWFromConstMem (image, image_len);
221 590
222 if (!rw) 591 if (!rw)
223 croak ("load_image: unable to open file"); 592 croak ("load_image: %s", SDL_GetError ());
224 593
225 surface = IMG_Load_RW (rw, 1); 594 surface = IMG_Load_RW (rw, 1);
226 if (!surface) 595 if (!surface)
227 croak ("load_image: unable to read file"); 596 croak ("load_image: %s", SDL_GetError ());
228 597
229 fmt.palette = NULL; 598 fmt.palette = NULL;
230 fmt.BitsPerPixel = 32; 599 fmt.BitsPerPixel = 32;
231 fmt.BytesPerPixel = 4; 600 fmt.BytesPerPixel = 4;
601#if SDL_BYTEORDER == SDL_LIL_ENDIAN
232 fmt.Rmask = 0x000000ff; 602 fmt.Rmask = 0x000000ff;
233 fmt.Gmask = 0x0000ff00; 603 fmt.Gmask = 0x0000ff00;
234 fmt.Bmask = 0x00ff0000; 604 fmt.Bmask = 0x00ff0000;
235 fmt.Amask = 0xff000000; 605 fmt.Amask = 0xff000000;
606#else
607 fmt.Rmask = 0xff000000;
608 fmt.Gmask = 0x00ff0000;
609 fmt.Bmask = 0x0000ff00;
610 fmt.Amask = 0x000000ff;
611#endif
236 fmt.Rloss = 0; 612 fmt.Rloss = 0;
237 fmt.Gloss = 0; 613 fmt.Gloss = 0;
238 fmt.Bloss = 0; 614 fmt.Bloss = 0;
239 fmt.Aloss = 0; 615 fmt.Aloss = 0;
240 fmt.Rshift = 0; 616 fmt.Rshift = 0;
244 fmt.colorkey = 0; 620 fmt.colorkey = 0;
245 fmt.alpha = 0; 621 fmt.alpha = 0;
246 622
247 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
248 624
625 assert (surface2->pitch == surface2->w * 4);
626
249 EXTEND (SP, 5); 627 EXTEND (SP, 5);
250 PUSHs (sv_2mortal (newSViv (surface2->w))); 628 PUSHs (sv_2mortal (newSViv (surface2->w)));
251 PUSHs (sv_2mortal (newSViv (surface2->h))); 629 PUSHs (sv_2mortal (newSViv (surface2->h)));
252 SDL_LockSurface (surface2); 630 SDL_LockSurface (surface2);
253 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
254 SDL_UnlockSurface (surface2); 632 SDL_UnlockSurface (surface2);
255 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
256 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 634 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
257 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
258 636
259 SDL_FreeSurface (surface); 637 SDL_FreeSurface (surface);
260 SDL_FreeSurface (surface2); 638 SDL_FreeSurface (surface2);
261} 639}
262 640
263void 641void
642average (int x, int y, uint32_t *data)
643 PPCODE:
644{
645 uint32_t r = 0, g = 0, b = 0, a = 0;
646
647 x = y = x * y;
648
649 while (x--)
650 {
651 uint32_t p = *data++;
652
653 r += (p ) & 255;
654 g += (p >> 8) & 255;
655 b += (p >> 16) & 255;
656 a += (p >> 24) & 255;
657 }
658
659 EXTEND (SP, 4);
660 PUSHs (sv_2mortal (newSViv (r / y)));
661 PUSHs (sv_2mortal (newSViv (g / y)));
662 PUSHs (sv_2mortal (newSViv (b / y)));
663 PUSHs (sv_2mortal (newSViv (a / y)));
664}
665
666void
667error (char *message)
668 CODE:
669#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
671#else
672 fprintf (stderr, "ERROR: %s\n", message);
673#endif
674
675void
264fatal (char *message) 676fatal (char *message)
265 CODE: 677 CODE:
266#ifdef WIN32 678#ifdef _WIN32
267 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
268#else 680#else
269 fprintf (stderr, "%s\n", message); 681 fprintf (stderr, "FATAL: %s\n", message);
270#endif 682#endif
271 exit (1); 683 exit (1);
272 684
685MODULE = CFClient PACKAGE = CFClient::Font
686
687CFClient::Font
688new_from_file (SV *class, char *path, int id = 0)
689 CODE:
690{
691 int count;
692 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
693 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
694 FcPatternDestroy (pattern);
695}
696 OUTPUT:
697 RETVAL
698
699void
700DESTROY (CFClient::Font self)
701 CODE:
702 pango_font_description_free (self);
703
704void
705make_default (CFClient::Font self)
706 CODE:
707 default_font = self;
708
273MODULE = CFClient PACKAGE = CFClient::Layout 709MODULE = CFClient PACKAGE = CFClient::Layout
274 710
275CFClient::Layout 711CFClient::Layout
276new (SV *class, int base_height = 10) 712new (SV *class, int rgba = 0)
277 CODE: 713 CODE:
278 New (0, RETVAL, 1, struct cf_layout); 714 New (0, RETVAL, 1, struct cf_layout);
279 RETVAL->base_height = base_height; 715
280 RETVAL->pl = pango_layout_new (context); 716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.;
719 RETVAL->g = 1.;
720 RETVAL->b = 1.;
721 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT;
723 RETVAL->font = 0;
724
281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 725 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
726 layout_update_font (RETVAL);
282 OUTPUT: 727 OUTPUT:
283 RETVAL 728 RETVAL
284 729
285void 730void
286DESTROY (CFClient::Layout self) 731DESTROY (CFClient::Layout self)
287 CODE: 732 CODE:
288 g_object_unref (self->pl); 733 g_object_unref (self->pl);
289 Safefree (self); 734 Safefree (self);
290 735
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
291void 743void
292set_markup (CFClient::Layout self, SV *text_) 744set_text (CFClient::Layout self, SV *text_)
293 CODE: 745 CODE:
294{ 746{
295 STRLEN textlen; 747 STRLEN textlen;
296 char *text = SvPVutf8 (text_, textlen); 748 char *text = SvPVutf8 (text_, textlen);
297 749
750 pango_layout_set_text (self->pl, text, textlen);
751}
752
753void
754set_markup (CFClient::Layout self, SV *text_)
755 CODE:
756{
757 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen);
759
298 pango_layout_set_markup (self->pl, text, textlen); 760 pango_layout_set_markup (self->pl, text, textlen);
299} 761}
300 762
763SV *
764get_text (CFClient::Layout self)
765 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL);
768 OUTPUT:
769 RETVAL
770
771void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
773 CODE:
774 self->r = r;
775 self->g = g;
776 self->b = b;
777 self->a = a;
778
779void
780set_font (CFClient::Layout self, CFClient::Font font = 0)
781 CODE:
782 if (self->font != font)
783 {
784 self->font = font;
785 layout_update_font (self);
786 }
787
301void 788void
302set_height (CFClient::Layout self, int base_height) 789set_height (CFClient::Layout self, int base_height)
303 CODE: 790 CODE:
791 if (self->base_height != base_height)
792 {
304 self->base_height = base_height; 793 self->base_height = base_height;
794 layout_update_font (self);
795 }
305 796
306void 797void
307set_width (CFClient::Layout self, int max_width = -1) 798set_width (CFClient::Layout self, int max_width = -1)
308 CODE: 799 CODE:
309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
312size (CFClient::Layout self) 803size (CFClient::Layout self)
313 PPCODE: 804 PPCODE:
314{ 805{
315 int w, h; 806 int w, h;
316 807
317 layout_update (self);
318 layout_get_pixel_size (self, &w, &h); 808 layout_get_pixel_size (self, &w, &h);
319 809
320 EXTEND (SP, 2); 810 EXTEND (SP, 2);
321 PUSHs (sv_2mortal (newSViv (w))); 811 PUSHs (sv_2mortal (newSViv (w)));
322 PUSHs (sv_2mortal (newSViv (h))); 812 PUSHs (sv_2mortal (newSViv (h)));
325int 815int
326xy_to_index (CFClient::Layout self, int x, int y) 816xy_to_index (CFClient::Layout self, int x, int y)
327 CODE: 817 CODE:
328{ 818{
329 int index, trailing; 819 int index, trailing;
330
331 layout_update (self);
332 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 820 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
333
334 RETVAL = index; 821 RETVAL = index;
335} 822}
336 OUTPUT: 823 OUTPUT:
337 RETVAL 824 RETVAL
338 825
339void 826void
340cursor_pos (CFClient::Layout self, int index) 827cursor_pos (CFClient::Layout self, int index)
341 PPCODE: 828 PPCODE:
342{ 829{
343 PangoRectangle strong_pos; 830 PangoRectangle strong_pos;
344 layout_update (self);
345 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 831 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
346 832
347 EXTEND (SP, 3); 833 EXTEND (SP, 3);
348 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 834 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
349 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
354render (CFClient::Layout self) 840render (CFClient::Layout self)
355 PPCODE: 841 PPCODE:
356{ 842{
357 SV *retval; 843 SV *retval;
358 int w, h; 844 int w, h;
359 FT_Bitmap bitmap;
360 845
361 layout_update (self);
362 layout_get_pixel_size (self, &w, &h); 846 layout_get_pixel_size (self, &w, &h);
363 847
848 if (self->rgba)
849 {
850 cairo_surface_t *surface;
851 cairo_t *cairo;
852
853 retval = newSV (w * h * 4);
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 {
871 uint32_t *p = (uint32_t *)SvPVX (retval);
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 {
876 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8);
878 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba;
880 }
881 }
882
883 EXTEND (SP, 5);
884 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 }
890 else
891 {
892 FT_Bitmap bitmap;
893
364 retval = newSV (w * h); 894 retval = newSV (w * h);
365 SvPOK_only (retval); 895 SvPOK_only (retval);
366 SvCUR_set (retval, w * h); 896 SvCUR_set (retval, w * h);
367 897
368 bitmap.rows = h; 898 bitmap.rows = h;
369 bitmap.width = w; 899 bitmap.width = w;
370 bitmap.pitch = w; 900 bitmap.pitch = w;
371 bitmap.buffer = (unsigned char*)SvPVX (retval); 901 bitmap.buffer = (unsigned char*)SvPVX (retval);
372 bitmap.num_grays = 256; 902 bitmap.num_grays = 256;
373 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
374 904
375 memset (bitmap.buffer, 0, w * h); 905 memset (bitmap.buffer, 0, w * h);
376 906
377 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
378 908
379 EXTEND (SP, 3); 909 EXTEND (SP, 5);
380 PUSHs (sv_2mortal (newSViv (w))); 910 PUSHs (sv_2mortal (newSViv (w)));
381 PUSHs (sv_2mortal (newSViv (h))); 911 PUSHs (sv_2mortal (newSViv (h)));
382 PUSHs (sv_2mortal (retval)); 912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 }
383} 916}
384 917
385MODULE = CFClient PACKAGE = CFClient::Texture 918MODULE = CFClient PACKAGE = CFClient::Texture
386 919
387void 920void
388draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 921draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
389 PROTOTYPE: $$$;$$ 922 PROTOTYPE: $$$;$$
923 ALIAS:
924 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2
390 CODE: 926 CODE:
391{ 927{
392 HV *hv = (HV *)SvRV (self); 928 HV *hv = (HV *)SvRV (self);
393 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 929 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
394 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 930 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
395 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 931 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
396 933
397 if (items < 5) 934 if (items < 5)
398 { 935 {
399 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 936 w = SvNV (*hv_fetch (hv, "w", 1, 1));
400 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 937 h = SvNV (*hv_fetch (hv, "h", 1, 1));
401 } 938 }
402 939
940 if (ix)
941 {
942 glEnable (GL_BLEND);
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
944 }
945
403 glBindTexture (GL_TEXTURE_2D, name); 946 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953
404 glBegin (GL_QUADS); 954 glBegin (GL_QUADS);
405 glTexCoord2d (0, 0); glVertex2d (x , y ); 955 glTexCoord2f (0, 0); glVertex2f (x , y );
406 glTexCoord2d (0, t); glVertex2d (x , y + h); 956 glTexCoord2f (0, t); glVertex2f (x , y + h);
407 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 957 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
408 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 958 glTexCoord2f (s, 0); glVertex2f (x + w, y );
409 glEnd (); 959 glEnd ();
960
961 if (ix)
962 glDisable (GL_BLEND);
410} 963}
411 964
412MODULE = CFClient PACKAGE = CFClient::Map 965MODULE = CFClient PACKAGE = CFClient::Map
413 966
414CFClient::Map 967CFClient::Map
415new (SV *class, int map_width, int map_height) 968new (SV *class, int map_width, int map_height)
416 CODE: 969 CODE:
417 New (0, RETVAL, 1, struct map); 970 New (0, RETVAL, 1, struct map);
418 RETVAL->x = 0; 971 RETVAL->x = 0;
419 RETVAL->y = 0; 972 RETVAL->y = 0;
420 RETVAL->w = map_width; 973 RETVAL->w = map_width;
421 RETVAL->h = map_height; 974 RETVAL->h = map_height;
422 RETVAL->vx = 0; 975 RETVAL->ox = 0;
423 RETVAL->vy = 0; 976 RETVAL->oy = 0;
424 RETVAL->faces = 8192; 977 RETVAL->faces = 8192;
425 Newz (0, RETVAL->face, RETVAL->faces, mapface); 978 Newz (0, RETVAL->face, RETVAL->faces, mapface);
979 RETVAL->texs = 8192;
980 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
426 RETVAL->rows = 0; 981 RETVAL->rows = 0;
427 RETVAL->row = 0; 982 RETVAL->row = 0;
428 OUTPUT: 983 OUTPUT:
429 RETVAL 984 RETVAL
430 985
441clear (CFClient::Map self) 996clear (CFClient::Map self)
442 CODE: 997 CODE:
443 map_clear (self); 998 map_clear (self);
444 999
445void 1000void
446set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1001set_face (CFClient::Map self, int face, int texid)
447 CODE: 1002 CODE:
448{ 1003{
449 while (self->faces < face) 1004 while (self->faces <= face)
450 { 1005 {
451 Append (mapface, self->face, self->faces, self->faces); 1006 Append (mapface, self->face, self->faces, self->faces);
452 self->faces *= 2; 1007 self->faces *= 2;
453 } 1008 }
454 1009
455 self->face [face].name = name;
456 self->face [face].w = w; 1010 self->face [face] = texid;
457 self->face [face].h = h;
458 self->face [face].s = s;
459 self->face [face].t = t;
460} 1011}
1012
1013void
1014set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1015 CODE:
1016{
1017 while (self->texs <= texid)
1018 {
1019 Append (maptex, self->tex, self->texs, self->texs);
1020 self->texs *= 2;
1021 }
1022
1023 {
1024 maptex *tex = self->tex + texid;
1025
1026 tex->name = name;
1027 tex->w = w;
1028 tex->h = h;
1029 tex->s = s;
1030 tex->t = t;
1031 tex->r = r;
1032 tex->g = g;
1033 tex->b = b;
1034 tex->a = a;
1035 }
1036}
1037
1038int
1039ox (CFClient::Map self)
1040 ALIAS:
1041 oy = 1
1042 CODE:
1043 switch (ix)
1044 {
1045 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break;
1047 }
1048 OUTPUT:
1049 RETVAL
461 1050
462void 1051void
463scroll (CFClient::Map self, int dx, int dy) 1052scroll (CFClient::Map self, int dx, int dy)
464 CODE: 1053 CODE:
465{ 1054{
471 if (dy > 0) 1060 if (dy > 0)
472 map_blank (self, self->x, self->y, self->w, dy - 1); 1061 map_blank (self, self->x, self->y, self->w, dy - 1);
473 else if (dy < 0) 1062 else if (dy < 0)
474 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1063 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
475 1064
476 self->x += dx; 1065 self->ox += dx; self->x += dx;
477 self->y += dy; 1066 self->oy += dy; self->y += dy;
478 1067
479 while (self->y < 0) 1068 while (self->y < 0)
480 { 1069 {
481 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1070 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
482 1071
489map1a_update (CFClient::Map self, SV *data_) 1078map1a_update (CFClient::Map self, SV *data_)
490 CODE: 1079 CODE:
491{ 1080{
492 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1081 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
493 uint8_t *data_end = (uint8_t *)SvEND (data_); 1082 uint8_t *data_end = (uint8_t *)SvEND (data_);
494 1083 mapcell *cell;
1084 int x, y, flags;
1085
495 while (data < data_end) 1086 while (data < data_end)
496 { 1087 {
497 int flags = (data [0] << 8) + data [1]; data += 2; 1088 flags = (data [0] << 8) + data [1]; data += 2;
498 1089
499 int x = ((flags >> 10) & 63) + self->x; 1090 x = ((flags >> 10) & 63) + self->x;
500 int y = ((flags >> 4) & 63) + self->y; 1091 y = ((flags >> 4) & 63) + self->y;
501 1092
502 while (y >= self->rows) 1093 cell = map_get_cell (self, x, y);
503 {
504 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
505
506 self->rows += MAP_EXTEND_Y;
507 }
508
509 maprow *row = self->row + y;
510
511 if (!row->col)
512 {
513 Newz (0, row->col, MAP_EXTEND_X, mapcell);
514 row->c0 = self->x - MAP_EXTEND_X / 4;
515 row->c1 = row->c0 + MAP_EXTEND_X;
516 }
517
518 if (row->c0 > x)
519 {
520 int extend = row->c0 - x + MAP_EXTEND_X;
521 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
522 row->c0 -= extend;
523 }
524 else if (x >= row->c1)
525 {
526 int extend = x - row->c1 + MAP_EXTEND_X;
527 Append (mapcell, row->col, row->c1 - row->c0, extend);
528 row->c1 += extend;
529 }
530
531 assert (y >= 0);
532 assert (y < self->rows);
533 assert (x >= row->c0);
534 assert (x < row->c1);
535 mapcell *cell = row->col + (x - row->c0);
536 1094
537 if (flags & 15) 1095 if (flags & 15)
538 { 1096 {
539 if (cell->darkness < 0 && x < self->w && y < self->h) 1097 if (cell->darkness < 0)
540 { 1098 {
541 cell->darkness = 0; 1099 cell->darkness = 0;
542 cell->face [0] = 0; 1100 cell->face [0] = 0;
543 cell->face [1] = 0; 1101 cell->face [1] = 0;
544 cell->face [2] = 0; 1102 cell->face [2] = 0;
545 } 1103 }
546 1104
547 cell->darkness = flags & 8 ? *data++ : 255; 1105 cell->darkness = flags & 8 ? *data++ : 255;
1106
1107 //TODO: don't trust server data to be in-range(!)
548 1108
549 if (flags & 4) 1109 if (flags & 4)
550 { 1110 {
551 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1111 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
552 } 1112 }
553 1113
554 if (flags & 2) 1114 if (flags & 2)
555 { 1115 {
556 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1116 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
557 } 1117 }
558 1118
559 if (flags & 1) 1119 if (flags & 1)
560 { 1120 {
561 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1121 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
562 } 1122 }
563 } 1123 }
564 else 1124 else
1125 cell->darkness = -1;
1126 }
1127}
1128
1129SV *
1130mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1131 CODE:
1132{
1133 int x1, x;
1134 int y1, y;
1135 int z;
1136 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1137 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1138
1139 SvPOK_only (map_sv);
1140 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1141
1142 x0 += self->x; x1 = x0 + w;
1143 y0 += self->y; y1 = y0 + h;
1144
1145 for (y = y0; y < y1; y++)
1146 {
1147 maprow *row = 0 <= y && y < self->rows
1148 ? self->row + y
1149 : 0;
1150
1151 for (x = x0; x < x1; x++)
565 { 1152 {
566 cell->darkness = -1; 1153 int r = 32, g = 32, b = 32, a = 192;
567 cell->face [2] = 0; 1154
1155 if (row && row->c0 <= x && x < row->c1)
1156 {
1157 mapcell *cell = row->col + (x - row->c0);
1158
1159 for (z = 0; z <= 0; z++)
1160 {
1161 mapface face = cell->face [z];
1162
1163 if (face)
1164 {
1165 maptex tex = self->tex [face];
1166 int a0 = 255 - tex.a;
1167 int a1 = tex.a;
1168
1169 r = (r * a0 + tex.r * a1) / 255;
1170 g = (g * a0 + tex.g * a1) / 255;
1171 b = (b * a0 + tex.b * a1) / 255;
1172 a = (a * a0 + tex.a * a1) / 255;
1173 }
1174 }
1175 }
1176
1177 *map++ = (r )
1178 | (g << 8)
1179 | (b << 16)
1180 | (a << 24);
568 } 1181 }
569 } 1182 }
570}
571 1183
1184 RETVAL = map_sv;
1185}
1186 OUTPUT:
1187 RETVAL
1188
572void 1189void
573draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
574 CODE: 1191 PPCODE:
575{ 1192{
1193 int vx, vy;
1194 int x, y, z;
1195 int last_name;
1196 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y;
1207
1208 /*
576 int vx = self->vx = self->w >= sw 1209 int vx = self->vx = self->w >= sw
577 ? self->x + (self->w - sw) / 2 1210 ? self->x + (self->w - sw) / 2
578 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
579 1212
580 int vy = self->vy = self->h >= sh 1213 int vy = self->vy = self->h >= sh
581 ? self->y + (self->h - sh) / 2 1214 ? self->y + (self->h - sh) / 2
582 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */
583 1217
584 glColor4ub (255, 255, 255, 255); 1218 glColor4ub (255, 255, 255, 255);
585 1219
586 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
587 glEnable (GL_BLEND); 1221 glEnable (GL_BLEND);
588 glEnable (GL_TEXTURE_2D); 1222 glEnable (GL_TEXTURE_2D);
589 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
590 1224
591 int x, y, z;
592
593 int last_name = 0;
594
595 glBegin (GL_QUADS); 1225 glBegin (GL_QUADS);
1226
1227 last_name = 0;
596 1228
597 for (z = 0; z < 3; z++) 1229 for (z = 0; z < 3; z++)
598 for (y = 0; y < sh; y++) 1230 for (y = 0; y < sh; y++)
599 if (0 <= y + vy && y + vy < self->rows) 1231 if (0 <= y + vy && y + vy < self->rows)
600 { 1232 {
602 1234
603 for (x = 0; x < sw; x++) 1235 for (x = 0; x < sw; x++)
604 if (row->c0 <= x + vx && x + vx < row->c1) 1236 if (row->c0 <= x + vx && x + vx < row->c1)
605 { 1237 {
606 mapcell *cell = row->col + (x + vx - row->c0); 1238 mapcell *cell = row->col + (x + vx - row->c0);
1239
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243
607 uint16_t face = cell->face [z]; 1244 face = cell->face [z];
608 1245
609 if (face) 1246 if (face)
610 { 1247 {
611 mapface tex = self->face [face]; 1248 maptex tex = self->tex [face];
612 1249
613 int px = (x + 1) * 32 - tex.w; 1250 int px = (x + 1) * 32 - tex.w;
614 int py = (y + 1) * 32 - tex.h; 1251 int py = (y + 1) * 32 - tex.h;
615 1252
616 if (last_name != tex.name) 1253 if (last_name != tex.name)
628 } 1265 }
629 } 1266 }
630 } 1267 }
631 1268
632 glEnd (); 1269 glEnd ();
633}
634 1270
1271 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND);
1273
1274 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv);
1278}
1279
1280SV *
1281get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1282 CODE:
1283{
1284 int x, y, x1, y1;
1285 SV *data_sv = newSV (w * h * 7 + 5);
1286 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1287
1288 *data++ = 0; /* version 0 format */
1289 *data++ = w >> 8; *data++ = w;
1290 *data++ = h >> 8; *data++ = h;
1291
1292 // we need to do this 'cause we don't keep an absolute coord system for rows
1293 // TODO: treat rows as we treat columns
1294 map_get_row (self, y0 + self->y - self->oy);//D
1295 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1296
1297 x0 += self->x - self->ox;
1298 y0 += self->y - self->oy;
1299
1300 x1 = x0 + w;
1301 y1 = y0 + h;
1302
1303 for (y = y0; y < y1; y++)
1304 {
1305 maprow *row = 0 <= y && y < self->rows
1306 ? self->row + y
1307 : 0;
1308
1309 for (x = x0; x < x1; x++)
1310 {
1311 if (row && row->c0 <= x && x < row->c1)
1312 {
1313 mapcell *cell = row->col + (x - row->c0);
1314 uint8_t flags = 0;
1315
1316 if (cell->face [0]) flags |= 1;
1317 if (cell->face [1]) flags |= 2;
1318 if (cell->face [2]) flags |= 4;
1319
1320 *data++ = flags;
1321
1322 if (flags & 1)
1323 {
1324 *data++ = cell->face [0] >> 8;
1325 *data++ = cell->face [0];
1326 }
1327
1328 if (flags & 2)
1329 {
1330 *data++ = cell->face [1] >> 8;
1331 *data++ = cell->face [1];
1332 }
1333
1334 if (flags & 4)
1335 {
1336 *data++ = cell->face [2] >> 8;
1337 *data++ = cell->face [2];
1338 }
1339 }
1340 else
1341 *data++ = 0;
1342 }
1343 }
1344
1345 SvPOK_only (data_sv);
1346 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1347 RETVAL = data_sv;
1348}
1349 OUTPUT:
1350 RETVAL
1351
1352void
1353set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1354 PPCODE:
1355{
1356 int x, y, z;
1357 int w, h;
1358 int x1, y1;
1359
1360 if (*data++ != 0)
1361 return; /* version mismatch */
1362
1363 w = *data++ << 8; w |= *data++;
1364 h = *data++ << 8; h |= *data++;
1365
1366 // we need to do this 'cause we don't keep an absolute coord system for rows
1367 // TODO: treat rows as we treat columns
1368 map_get_row (self, y0 + self->y - self->oy);//D
1369 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1370
1371 x0 += self->x - self->ox;
1372 y0 += self->y - self->oy;
1373
1374 x1 = x0 + w;
1375 y1 = y0 + h;
1376
1377 for (y = y0; y < y1; y++)
1378 {
1379 maprow *row = map_get_row (self, y);
1380
1381 for (x = x0; x < x1; x++)
1382 {
1383 uint8_t flags = *data++;
1384
1385 if (flags)
1386 {
1387 mapface face[3] = { 0, 0, 0 };
1388
1389 mapcell *cell = row_get_cell (row, x);
1390
1391 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1392 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1393 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1394
1395 if (cell->darkness <= 0)
1396 {
1397 cell->darkness = -1;
1398
1399 for (z = 0; z <= 2; z++)
1400 {
1401 cell->face[z] = face[z];
1402
1403 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1404 XPUSHs (sv_2mortal (newSViv (face[z])));
1405 }
1406 }
1407 }
1408 }
1409 }
1410}
1411
1412MODULE = CFClient PACKAGE = CFClient::MixChunk
1413
1414CFClient::MixChunk
1415new_from_file (SV *class, char *path)
1416 CODE:
1417 RETVAL = Mix_LoadWAV (path);
1418 OUTPUT:
1419 RETVAL
1420
1421void
1422DESTROY (CFClient::MixChunk self)
1423 CODE:
1424 Mix_FreeChunk (self);
1425
1426int
1427volume (CFClient::MixChunk self, int volume = -1)
1428 CODE:
1429 RETVAL = Mix_VolumeChunk (self, volume);
1430 OUTPUT:
1431 RETVAL
1432
1433int
1434play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1435 CODE:
1436 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1437 OUTPUT:
1438 RETVAL
1439
1440MODULE = CFClient PACKAGE = CFClient::MixMusic
1441
1442int
1443volume (int volume = -1)
1444 CODE:
1445 RETVAL = Mix_VolumeMusic (volume);
1446 OUTPUT:
1447 RETVAL
1448
1449CFClient::MixMusic
1450new_from_file (SV *class, char *path)
1451 CODE:
1452 RETVAL = Mix_LoadMUS (path);
1453 OUTPUT:
1454 RETVAL
1455
1456void
1457DESTROY (CFClient::MixMusic self)
1458 CODE:
1459 Mix_FreeMusic (self);
1460
1461int
1462play (CFClient::MixMusic self, int loops = -1)
1463 CODE:
1464 RETVAL = Mix_PlayMusic (self, loops);
1465 OUTPUT:
1466 RETVAL
1467
1468MODULE = CFClient PACKAGE = CFClient::OpenGL
1469
1470BOOT:
1471{
1472 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1473 static const struct {
1474 const char *name;
1475 IV iv;
1476 } *civ, const_iv[] = {
1477# define const_iv(name) { # name, (IV)name }
1478 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND),
1483 const_iv (GL_SCISSOR_TEST),
1484 const_iv (GL_AND),
1485 const_iv (GL_ONE),
1486 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA),
1491 const_iv (GL_RGB),
1492 const_iv (GL_RGBA),
1493 const_iv (GL_UNSIGNED_BYTE),
1494 const_iv (GL_ALPHA),
1495 const_iv (GL_LUMINANCE),
1496 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D),
1501 const_iv (GL_TEXTURE_ENV),
1502 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T),
1507 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT),
1509 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE),
1519 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES),
1528 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST),
1532# undef const_iv
1533 };
1534
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537}
1538
1539int glGetError ()
1540
1541void glClear (int mask)
1542
1543void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @
1545
1546void glEnable (int cap)
1547
1548void glDisable (int cap)
1549
1550void glShadeModel (int mode)
1551
1552void glHint (int target, int mode)
1553
1554void glBlendFunc (int sfactor, int dfactor)
1555
1556void glLogicOp (int opcode)
1557
1558void glColorMask (int red, int green, int blue, int alpha)
1559
1560void glMatrixMode (int mode)
1561
1562void glPushMatrix ()
1563
1564void glPopMatrix ()
1565
1566void glLoadIdentity ()
1567
1568# near and far are due to microsofts buggy c compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570
1571void glViewport (int x, int y, int width, int height)
1572
1573void glScissor (int x, int y, int width, int height)
1574
1575void glTranslate (float x, float y, float z = 0.)
1576 CODE:
1577 glTranslatef (x, y, z);
1578
1579void glScale (float x, float y, float z = 1.)
1580 CODE:
1581 glScalef (x, y, z);
1582
1583void glRotate (float angle, float x, float y, float z)
1584 CODE:
1585 glRotatef (angle, x, y, z);
1586
1587void glBegin (int mode)
1588
1589void glEnd ()
1590
1591void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @
1593 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999);
1596
1597void glVertex (float x, float y, float z = 0.)
1598 CODE:
1599 glVertex3f (x, y, z);
1600
1601void glTexCoord (float s, float t)
1602 CODE:
1603 glTexCoord2f (s, t);
1604
1605void glTexEnv (int target, int pname, float param)
1606 CODE:
1607 glTexEnvf (target, pname, param);
1608
1609void glTexParameter (int target, int pname, float param)
1610 CODE:
1611 glTexParameterf (target, pname, param);
1612
1613void glBindTexture (int target, int name)
1614
1615void glConvolutionParameter (int target, int pname, float params)
1616 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1618
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1622 (target, internalformat, width, height, format, type, data));
1623
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1627 (target, internalformat, width, height, format, type, row, column));
1628
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632
1633void glRasterPos (int x, int y)
1634 CODE:
1635 glRasterPos2i (x, y);
1636
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638
1639int glGenTexture ()
1640 CODE:
1641{
1642 GLuint name;
1643 glGenTextures (1, &name);
1644 RETVAL = name;
1645}
1646 OUTPUT:
1647 RETVAL
1648
1649void glDeleteTexture (int name)
1650 CODE:
1651{
1652 GLuint name_ = name;
1653 glDeleteTextures (1, &name_);
1654}
1655
1656int glGenList ()
1657 CODE:
1658 RETVAL = glGenLists (1);
1659 OUTPUT:
1660 RETVAL
1661
1662void glDeleteList (int list)
1663 CODE:
1664 glDeleteLists (list, 1);
1665
1666void glNewList (int list, int mode = GL_COMPILE)
1667
1668void glEndList ()
1669
1670void glCallList (int list)
1671

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