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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.80 by root, Sun May 14 22:58:24 2006 UTC vs.
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
17#include <SDL_endian.h> 31#include <SDL_endian.h>
18#include <SDL_image.h> 32#include <SDL_image.h>
19#include <SDL_mixer.h> 33#include <SDL_mixer.h>
20#include <SDL_opengl.h> 34#include <SDL_opengl.h>
21 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
22#include <glib/gmacros.h> 39#include <glib/gmacros.h>
23 40
24#include <pango/pango.h> 41#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 42
29#ifndef _WIN32 43#ifndef _WIN32
30# include <sys/types.h> 44# include <sys/types.h>
31# include <sys/socket.h> 45# include <sys/socket.h>
32# include <netinet/in.h> 46# include <netinet/in.h>
33# include <netinet/tcp.h> 47# include <netinet/tcp.h>
34# include <inttypes.h> 48# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
68typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
70 118
71typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
72 138
73typedef struct cf_layout { 139typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
77 int base_height; 142 int base_height;
78 CFClient__Font font; 143 CFPlus__Font font;
79} *CFClient__Layout; 144} *CFPlus__Layout;
80 145
81static CFClient__Font default_font; 146static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
84 149
85static void 150static void
86substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
87{ 152{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
154#ifdef FC_HINT_STYLE
155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
156#endif
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
90} 158}
91 159
92static void 160static void
93layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
94{ 162{
95 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
96 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
97 */ 165 */
98 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
102 170
103 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
104} 172}
105 173
106static void 174static void
107layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
108{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
109 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
110 181
111 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
112 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
113 184
114 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
115} 186 if (!rect.height) rect.height = 1;
116 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
117typedef uint16_t mapface; 193typedef uint16_t faceid;
118 194
119typedef struct { 195typedef struct {
120 GLint name; 196 int name;
121 int w, h; 197 int w, h;
122 float s, t; 198 float s, t;
123 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
124} maptex; 202} maptex;
125 203
126typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
127 int16_t darkness; 207 uint16_t darkness;
128 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
129} mapcell; 209} mapcell;
130 210
131typedef struct { 211typedef struct {
132 int32_t c0, c1; 212 int32_t c0, c1;
133 mapcell *col; 213 mapcell *col;
134} maprow; 214} maprow;
135 215
136typedef struct map { 216typedef struct map {
137 int x, y, w, h; 217 int x, y, w, h;
138 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
139 int faces; 219 int faces; tileid *face2tile; // [faceid]
140 mapface *face; 220 int texs; maptex *tex; // [tileid]
141
142 int texs;
143 maptex *tex;
144 221
145 int32_t rows; 222 int32_t rows;
146 maprow *row; 223 maprow *row;
147} *CFClient__Map; 224} *CFPlus__Map;
148 225
149static char * 226static char *
150prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
151{ 228{
152 char *p; 229 char *p;
169} 246}
170 247
171#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
173 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
174static maprow * 271static maprow *
175map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
176{ 273{
177 if (0 > y) 274 if (0 > y)
178 { 275 {
179 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
180 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
218 315
219 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
220} 317}
221 318
222static mapcell * 319static mapcell *
223map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
224{ 321{
225 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
226} 323}
227 324
228static void 325static void
229map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
230{ 327{
231 int r; 328 int r;
232 329
233 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
234 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
242 self->row = 0; 339 self->row = 0;
243 self->rows = 0; 340 self->rows = 0;
244} 341}
245 342
246static void 343static void
247map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
248{ 345{
249 int x, y; 346 int x, y;
250 maprow *row; 347 maprow *row;
348 mapcell *cell;
251 349
252 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
253 if (y >= 0) 351 if (y >= 0)
254 { 352 {
255 if (y >= self->rows) 353 if (y >= self->rows)
261 if (x >= row->c0) 359 if (x >= row->c0)
262 { 360 {
263 if (x >= row->c1) 361 if (x >= row->c1)
264 break; 362 break;
265 363
266 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
267 } 370 }
268 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
269} 388}
270 389
271static void 390static void
272music_finished (void) 391music_finished (void)
273{ 392{
292 ev.data2 = 0; 411 ev.data2 = 0;
293 412
294 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
295} 414}
296 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
297MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
298 438
299PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
300 440
301BOOT: 441BOOT:
302{ 442{
303 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
304 static const struct { 444 static const struct {
305 const char *name; 445 const char *name;
306 IV iv; 446 IV iv;
307 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
308# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
309 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
310 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
311 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
312 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
313 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
322 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
323 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
324 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
325 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
326 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
327 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
328 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
329 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
330 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
331 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
386 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
387 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
388 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
389 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
390 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
391 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
392 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
393 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
394 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
395 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
396 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
397 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
398 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
399 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
400 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
401 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
402 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
403 const_iv (KMOD_CTRL),
404 const_iv (KMOD_SHIFT),
405 const_iv (KMOD_ALT),
406 const_iv (KMOD_META)
407# undef const_iv 556# undef const_iv
408 }; 557 };
409 558
410 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
411 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
413 582
414void 583void
415pango_init () 584pango_init ()
416 CODE: 585 CODE:
417{ 586{
418 // delayed, so it can pick up new fonts added by AddFontResourceEx
419 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
420 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
421 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
422
423 cairo_fontmap = pango_cairo_font_map_get_default ();
424 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
425} 590}
426 591
427int 592int
428SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
429 594
430void 595void
431SDL_Quit () 596SDL_Quit ()
432 597
433void 598void
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 608
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
611
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 616
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
452 622
453 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 625
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
465 635
466 ++m; 636 ++m;
467 } 637 }
468} 638}
469 639
640char *
641SDL_GetError ()
642
470int 643int
471SDL_SetVideoMode (int w, int h, int fullscreen) 644SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 645 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
474 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
475 ); 648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
476 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
477 OUTPUT: 659 OUTPUT:
478 RETVAL 660 RETVAL
479 661
480void 662void
481SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
482 664
665char *
666SDL_GetKeyName (int sym)
667
668int
669SDL_GetAppState ()
670
483void 671void
484SDL_PollEvent () 672poll_events ()
485 PPCODE: 673 PPCODE:
486{ 674{
487 SDL_Event ev; 675 SDL_Event ev;
488 676
489 while (SDL_PollEvent (&ev)) 677 SDL_PumpEvents ();
678 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
490 { 679 {
491 HV *hv = newHV (); 680 HV *hv = newHV ();
492 hv_store (hv, "type", 4, newSViv (ev.type), 0); 681 hv_store (hv, "type", 4, newSViv (ev.type), 0);
493 682
494 switch (ev.type) 683 switch (ev.type)
496 case SDL_KEYDOWN: 685 case SDL_KEYDOWN:
497 case SDL_KEYUP: 686 case SDL_KEYUP:
498 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
499 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
500 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
501 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
502 break; 692 break;
503 693
504 case SDL_ACTIVEEVENT: 694 case SDL_ACTIVEEVENT:
505 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
506 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 696 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
507 break; 697 break;
508 698
509 case SDL_MOUSEMOTION: 699 case SDL_MOUSEMOTION:
700 {
701 int state = ev.motion.state;
702 int x = ev.motion.x;
703 int y = ev.motion.y;
704 int xrel = ev.motion.xrel;
705 int yrel = ev.motion.yrel;
706
707 /* do simplistic event compression */
708 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
709 && state == ev.motion.state)
710 {
711 xrel += ev.motion.xrel;
712 yrel += ev.motion.yrel;
713 x = ev.motion.x;
714 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 }
717
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
510 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 719 hv_store (hv, "state", 5, newSViv (state), 0);
511 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 720 hv_store (hv, "x", 1, newSViv (x), 0);
512 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 721 hv_store (hv, "y", 1, newSViv (y), 0);
513 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 722 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
514 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 723 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 }
515 break; 725 break;
516 726
517 case SDL_MOUSEBUTTONDOWN: 727 case SDL_MOUSEBUTTONDOWN:
518 case SDL_MOUSEBUTTONUP: 728 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
730
519 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
520 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
521 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
522 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
523 break; 735 break;
527 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
528 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
529 break; 741 break;
530 } 742 }
531 743
532 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
533 } 745 }
534} 746}
535 747
536int 748int
537Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
546Mix_AllocateChannels (int numchans = -1) 758Mix_AllocateChannels (int numchans = -1)
547 759
548void 760void
549lowdelay (int fd, int val = 1) 761lowdelay (int fd, int val = 1)
550 CODE: 762 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
764
765void
766win32_proxy_info ()
767 PPCODE:
768{
551#ifndef _WIN32 769#ifdef _WIN32
552 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 770 char buffer[2048];
771 DWORD buflen;
772
773 EXTEND (SP, 3);
774
775 buflen = sizeof (buffer);
776 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
777 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
778 {
779 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
780
781 buflen = sizeof (buffer);
782 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
783 {
784 PUSHs (newSVpv (buffer, 0));
785
786 buflen = sizeof (buffer);
787 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
788 PUSHs (newSVpv (buffer, 0));
789 }
790 }
553#endif 791#endif
554 792}
555char *
556gl_version ()
557 CODE:
558 RETVAL = (char *)glGetString (GL_VERSION);
559 OUTPUT:
560 RETVAL
561
562char *
563gl_extensions ()
564 CODE:
565 RETVAL = (char *)glGetString (GL_EXTENSIONS);
566 OUTPUT:
567 RETVAL
568 793
569void 794void
570add_font (char *file) 795add_font (char *file)
571 CODE: 796 CODE:
572 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 797 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
573#ifdef _WIN32
574 // cairo... sigh... requires win2000
575 AddFontResourceEx (file, FR_PRIVATE, 0);
576#endif
577 798
578void 799void
579load_image_inline (SV *image_) 800load_image_inline (SV *image_)
580 ALIAS: 801 ALIAS:
581 load_image_file = 1 802 load_image_file = 1
623 844
624 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 845 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
625 846
626 assert (surface2->pitch == surface2->w * 4); 847 assert (surface2->pitch == surface2->w * 4);
627 848
849 SDL_LockSurface (surface2);
628 EXTEND (SP, 5); 850 EXTEND (SP, 6);
629 PUSHs (sv_2mortal (newSViv (surface2->w))); 851 PUSHs (sv_2mortal (newSViv (surface2->w)));
630 PUSHs (sv_2mortal (newSViv (surface2->h))); 852 PUSHs (sv_2mortal (newSViv (surface2->h)));
631 SDL_LockSurface (surface2);
632 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 853 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
633 SDL_UnlockSurface (surface2);
634 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 854 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
635 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 855 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
636 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 856 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
857 SDL_UnlockSurface (surface2);
637 858
638 SDL_FreeSurface (surface); 859 SDL_FreeSurface (surface);
639 SDL_FreeSurface (surface2); 860 SDL_FreeSurface (surface2);
640} 861}
641 862
665} 886}
666 887
667void 888void
668error (char *message) 889error (char *message)
669 CODE: 890 CODE:
891 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 892#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
894#endif
895
896void
897fatal (char *message)
898 CODE:
899 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
902#endif
903 _exit (1);
904
905void
906_exit (int retval = 0)
907 CODE:
908#ifdef WIN32
909 ExitThread (retval); // unclean, please beam me up
672#else 910#else
673 fprintf (stderr, "ERROR: %s\n", message); 911 _exit (retval);
674#endif 912#endif
675 913
676void 914void
677fatal (char *message) 915debug ()
678 CODE: 916 CODE:
679#ifdef _WIN32 917{
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 918#if DEBUG
681#else 919 VALGRIND_DO_LEAK_CHECK;
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif 920#endif
684 exit (1); 921}
685 922
686MODULE = CFClient PACKAGE = CFClient::Font 923MODULE = CFPlus PACKAGE = CFPlus::Font
687 924
688CFClient::Font 925CFPlus::Font
689new_from_file (SV *class, char *path, int id = 0) 926new_from_file (SV *class, char *path, int id = 0)
690 CODE: 927 CODE:
691{ 928{
692 int count; 929 int count;
693 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
696} 933}
697 OUTPUT: 934 OUTPUT:
698 RETVAL 935 RETVAL
699 936
700void 937void
701DESTROY (CFClient::Font self) 938DESTROY (CFPlus::Font self)
702 CODE: 939 CODE:
703 pango_font_description_free (self); 940 pango_font_description_free (self);
704 941
705void 942void
706make_default (CFClient::Font self) 943make_default (CFPlus::Font self)
707 CODE: 944 CODE:
708 default_font = self; 945 default_font = self;
709 946
710MODULE = CFClient PACKAGE = CFClient::Layout 947MODULE = CFPlus PACKAGE = CFPlus::Layout
711 948
712CFClient::Layout 949void
713new (SV *class, int rgba = 0) 950reset_glyph_cache ()
951 CODE:
952 tc_clear ();
953
954CFPlus::Layout
955new (SV *class)
714 CODE: 956 CODE:
715 New (0, RETVAL, 1, struct cf_layout); 957 New (0, RETVAL, 1, struct cf_layout);
716 958
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 959 RETVAL->pl = pango_layout_new (opengl_context);
718 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 960 RETVAL->r = 1.;
720 RETVAL->g = 1.; 961 RETVAL->g = 1.;
721 RETVAL->b = 1.; 962 RETVAL->b = 1.;
722 RETVAL->a = 1.; 963 RETVAL->a = 1.;
723 RETVAL->base_height = MIN_FONT_HEIGHT; 964 RETVAL->base_height = MIN_FONT_HEIGHT;
727 layout_update_font (RETVAL); 968 layout_update_font (RETVAL);
728 OUTPUT: 969 OUTPUT:
729 RETVAL 970 RETVAL
730 971
731void 972void
732DESTROY (CFClient::Layout self) 973DESTROY (CFPlus::Layout self)
733 CODE: 974 CODE:
734 g_object_unref (self->pl); 975 g_object_unref (self->pl);
735 Safefree (self); 976 Safefree (self);
736 977
737int
738is_rgba (CFClient::Layout self)
739 CODE:
740 RETVAL = self->rgba;
741 OUTPUT:
742 RETVAL
743
744void 978void
745set_text (CFClient::Layout self, SV *text_) 979set_text (CFPlus::Layout self, SV *text_)
746 CODE: 980 CODE:
747{ 981{
748 STRLEN textlen; 982 STRLEN textlen;
749 char *text = SvPVutf8 (text_, textlen); 983 char *text = SvPVutf8 (text_, textlen);
750 984
751 pango_layout_set_text (self->pl, text, textlen); 985 pango_layout_set_text (self->pl, text, textlen);
752} 986}
753 987
754void 988void
755set_markup (CFClient::Layout self, SV *text_) 989set_markup (CFPlus::Layout self, SV *text_)
756 CODE: 990 CODE:
757{ 991{
758 STRLEN textlen; 992 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen); 993 char *text = SvPVutf8 (text_, textlen);
760 994
761 pango_layout_set_markup (self->pl, text, textlen); 995 pango_layout_set_markup (self->pl, text, textlen);
762} 996}
763 997
998void
999set_shapes (CFPlus::Layout self, ...)
1000 CODE:
1001{
1002 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text;
1005 int arg = 4;
1006
1007 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1008 {
1009 PangoRectangle inkrect, rect;
1010 PangoAttribute *attr;
1011
1012 int x = SvIV (ST (arg - 3));
1013 int y = SvIV (ST (arg - 2));
1014 int w = SvIV (ST (arg - 1));
1015 int h = SvIV (ST (arg ));
1016
1017 inkrect.x = 0;
1018 inkrect.y = 0;
1019 inkrect.width = 0;
1020 inkrect.height = 0;
1021
1022 rect.x = x * PANGO_SCALE;
1023 rect.y = y * PANGO_SCALE;
1024 rect.width = w * PANGO_SCALE;
1025 rect.height = h * PANGO_SCALE;
1026
1027 if (!attrs)
1028 attrs = pango_layout_get_attributes (self->pl);
1029
1030 attr = pango_attr_shape_new (&inkrect, &rect);
1031 attr->start_index = pos - text;
1032 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1033 pango_attr_list_insert (attrs, attr);
1034
1035 arg += 4;
1036 pos += sizeof (OBJ_STR) - 1;
1037 }
1038
1039 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs);
1041}
1042
1043void
1044get_shapes (CFPlus::Layout self)
1045 PPCODE:
1046{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048
1049 do
1050 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1052
1053 if (run && shape_attr_p (run))
1054 {
1055 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents);
1057
1058 EXTEND (SP, 2);
1059 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1060 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1061 }
1062 }
1063 while (pango_layout_iter_next_run (iter));
1064
1065 pango_layout_iter_free (iter);
1066}
1067
1068int
1069has_wrapped (CFPlus::Layout self)
1070 CODE:
1071{
1072 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl);
1074
1075 while (*text)
1076 lines += *text++ == '\n';
1077
1078 RETVAL = lines < pango_layout_get_line_count (self->pl);
1079}
1080 OUTPUT:
1081 RETVAL
1082
764SV * 1083SV *
765get_text (CFClient::Layout self) 1084get_text (CFPlus::Layout self)
766 CODE: 1085 CODE:
767 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
768 SvUTF8_on (RETVAL); 1087 sv_utf8_decode (RETVAL);
769 OUTPUT: 1088 OUTPUT:
770 RETVAL 1089 RETVAL
771 1090
772void 1091void
773set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
774 CODE: 1093 CODE:
775 self->r = r; 1094 self->r = r;
776 self->g = g; 1095 self->g = g;
777 self->b = b; 1096 self->b = b;
778 self->a = a; 1097 self->a = a;
779 1098
780void 1099void
781set_font (CFClient::Layout self, CFClient::Font font = 0) 1100set_font (CFPlus::Layout self, CFPlus::Font font = 0)
782 CODE: 1101 CODE:
783 if (self->font != font) 1102 if (self->font != font)
784 { 1103 {
785 self->font = font; 1104 self->font = font;
786 layout_update_font (self); 1105 layout_update_font (self);
787 } 1106 }
788 1107
789void 1108void
790set_height (CFClient::Layout self, int base_height) 1109set_height (CFPlus::Layout self, int base_height)
791 CODE: 1110 CODE:
792 if (self->base_height != base_height) 1111 if (self->base_height != base_height)
793 { 1112 {
794 self->base_height = base_height; 1113 self->base_height = base_height;
795 layout_update_font (self); 1114 layout_update_font (self);
796 } 1115 }
797 1116
798void 1117void
799set_width (CFClient::Layout self, int max_width = -1) 1118set_width (CFPlus::Layout self, int max_width = -1)
800 CODE: 1119 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 1121
803void 1122void
1123set_indent (CFPlus::Layout self, int indent)
1124 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126
1127void
1128set_spacing (CFPlus::Layout self, int spacing)
1129 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131
1132void
1133set_ellipsise (CFPlus::Layout self, int ellipsise)
1134 CODE:
1135 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE
1140 );
1141
1142void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm)
1144 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146
1147void
804size (CFClient::Layout self) 1148size (CFPlus::Layout self)
805 PPCODE: 1149 PPCODE:
806{ 1150{
807 int w, h; 1151 int w, h;
808 1152
809 layout_get_pixel_size (self, &w, &h); 1153 layout_get_pixel_size (self, &w, &h);
812 PUSHs (sv_2mortal (newSViv (w))); 1156 PUSHs (sv_2mortal (newSViv (w)));
813 PUSHs (sv_2mortal (newSViv (h))); 1157 PUSHs (sv_2mortal (newSViv (h)));
814} 1158}
815 1159
816int 1160int
1161descent (CFPlus::Layout self)
1162 CODE:
1163{
1164 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect);
1168}
1169 OUTPUT:
1170 RETVAL
1171
1172int
817xy_to_index (CFClient::Layout self, int x, int y) 1173xy_to_index (CFPlus::Layout self, int x, int y)
818 CODE: 1174 CODE:
819{ 1175{
820 int index, trailing; 1176 int index, trailing;
821 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
822 RETVAL = index; 1178 RETVAL = index + trailing;
823} 1179}
824 OUTPUT: 1180 OUTPUT:
825 RETVAL 1181 RETVAL
826 1182
827void 1183void
828cursor_pos (CFClient::Layout self, int index) 1184cursor_pos (CFPlus::Layout self, int index)
829 PPCODE: 1185 PPCODE:
830{ 1186{
831 PangoRectangle strong_pos; 1187 PangoRectangle strong_pos;
832 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
833 1189
836 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
837 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
838} 1194}
839 1195
840void 1196void
841render (CFClient::Layout self) 1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
842 PPCODE: 1198 PPCODE:
843{ 1199{
844 SV *retval; 1200 int line, x;
845 int w, h;
846 1201
847 layout_get_pixel_size (self, &w, &h); 1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
848 1204
849 if (self->rgba)
850 {
851 cairo_surface_t *surface;
852 cairo_t *cairo;
853
854 retval = newSV (w * h * 4);
855 SvPOK_only (retval);
856 SvCUR_set (retval, w * h * 4);
857
858 memset (SvPVX (retval), 0, w * h * 4);
859
860 surface = cairo_image_surface_create_for_data (
861 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
862 cairo = cairo_create (surface);
863 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
864
865 pango_cairo_show_layout (cairo, self->pl);
866
867 cairo_destroy (cairo);
868 cairo_surface_destroy (surface);
869
870 // what a mess, and its premultiplied, too :(
871 {
872 uint32_t *p = (uint32_t *)SvPVX (retval);
873 uint32_t *e = p + w * h;
874
875 while (p < e)
876 {
877 uint32_t rgba = *p;
878 rgba = (rgba >> 24) | (rgba << 8);
879 rgba = SDL_SwapBE32 (rgba);
880 *p++ = rgba;
881 }
882 }
883
884 EXTEND (SP, 5); 1205 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (w))); 1206 PUSHs (sv_2mortal (newSViv (line - 1)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208}
1209
1210void
1211line_x_to_index (CFPlus::Layout self, int line, int x)
1212 PPCODE:
1213{
1214 PangoLayoutLine *lp;
1215 int index, trailing;
1216
1217 if (line < 0)
1218 XSRETURN_EMPTY;
1219
1220 if (!(lp = pango_layout_get_line (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */
1222
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224
1225 EXTEND (SP, 2);
1226 if (GIMME_V == G_SCALAR)
886 PUSHs (sv_2mortal (newSViv (h))); 1227 PUSHs (sv_2mortal (newSViv (index + trailing)));
887 PUSHs (sv_2mortal (retval));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
890 }
891 else 1228 else
892 { 1229 {
893 FT_Bitmap bitmap;
894
895 retval = newSV (w * h);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h);
898
899 bitmap.rows = h;
900 bitmap.width = w;
901 bitmap.pitch = w;
902 bitmap.buffer = (unsigned char*)SvPVX (retval);
903 bitmap.num_grays = 256;
904 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
905
906 memset (bitmap.buffer, 0, w * h);
907
908 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
909
910 EXTEND (SP, 5);
911 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (index)));
912 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (trailing)));
913 PUSHs (sv_2mortal (retval));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
916 } 1232 }
917} 1233}
918 1234
1235void
1236render (CFPlus::Layout self, float x, float y, int flags = 0)
1237 PPCODE:
1238 pango_opengl_render_layout_subpixel (
1239 self->pl,
1240 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a,
1242 flags
1243 );
1244
919MODULE = CFClient PACKAGE = CFClient::Texture 1245MODULE = CFPlus PACKAGE = CFPlus::Texture
920 1246
1247int minpot (int n)
1248
921void 1249void
1250pad2pot (SV *data_, SV *w_, SV *h_)
1251 CODE:
1252{
1253 int ow = SvIV (w_);
1254 int oh = SvIV (h_);
1255
1256 if (ow && oh)
1257 {
1258 int nw = minpot (ow);
1259 int nh = minpot (oh);
1260
1261 if (nw != ow || nh != oh)
1262 {
1263 if (SvOK (data_))
1264 {
1265 STRLEN datalen;
1266 char *data = SvPVbyte (data_, datalen);
1267 int bpp = datalen / (ow * oh);
1268 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1269
1270 SvPOK_only (result_);
1271 SvCUR_set (result_, nw * nh * bpp);
1272
1273 memset (SvPVX (result_), 0, nw * nh * bpp);
1274 while (oh--)
1275 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1276
1277 sv_setsv (data_, result_);
1278 }
1279
1280 sv_setiv (w_, nw);
1281 sv_setiv (h_, nh);
1282 }
1283 }
1284}
1285
1286void
922draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1287draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
923 PROTOTYPE: $$$;$$ 1288 PROTOTYPE: $$$;$$
924 ALIAS: 1289 ALIAS:
925 draw_quad_alpha = 1 1290 draw_quad_alpha = 1
926 draw_quad_alpha_premultiplied = 2 1291 draw_quad_alpha_premultiplied = 2
927 CODE: 1292 CODE:
928{ 1293{
929 HV *hv = (HV *)SvRV (self); 1294 HV *hv = (HV *)SvRV (self);
930 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1295 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
931 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1296 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
932 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1297 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
933 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
934 1298
935 if (items < 5) 1299 if (items < 5)
936 { 1300 {
937 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1301 w = SvNV (*hv_fetch (hv, "w", 1, 1));
938 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1302 h = SvNV (*hv_fetch (hv, "h", 1, 1));
939 } 1303 }
940 1304
941 if (ix) 1305 if (ix)
942 { 1306 {
943 glEnable (GL_BLEND); 1307 glEnable (GL_BLEND);
1308
1309 if (ix == 2)
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1310 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1311 else
1312 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1313 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1314
1315 glEnable (GL_ALPHA_TEST);
1316 glAlphaFunc (GL_GREATER, 0.01f);
945 } 1317 }
946 1318
947 glBindTexture (GL_TEXTURE_2D, name); 1319 glBindTexture (GL_TEXTURE_2D, name);
948
949 if (wrap_mode)
950 {
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
952 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
953 }
954 1320
955 glBegin (GL_QUADS); 1321 glBegin (GL_QUADS);
956 glTexCoord2f (0, 0); glVertex2f (x , y ); 1322 glTexCoord2f (0, 0); glVertex2f (x , y );
957 glTexCoord2f (0, t); glVertex2f (x , y + h); 1323 glTexCoord2f (0, t); glVertex2f (x , y + h);
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1324 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1325 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1326 glEnd ();
961 1327
962 if (ix) 1328 if (ix)
1329 {
1330 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1331 glDisable (GL_BLEND);
1332 }
964} 1333}
965 1334
1335IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1336 CODE:
1337{
1338 GLint width;
1339 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1340 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1341 RETVAL = width > 0;
1342}
1343 OUTPUT:
1344 RETVAL
1345
966MODULE = CFClient PACKAGE = CFClient::Map 1346MODULE = CFPlus PACKAGE = CFPlus::Map
967 1347
968CFClient::Map 1348CFPlus::Map
969new (SV *class, int map_width, int map_height) 1349new (SV *class)
970 CODE: 1350 CODE:
971 New (0, RETVAL, 1, struct map); 1351 New (0, RETVAL, 1, struct map);
972 RETVAL->x = 0; 1352 RETVAL->x = 0;
973 RETVAL->y = 0; 1353 RETVAL->y = 0;
974 RETVAL->w = map_width; 1354 RETVAL->w = 0;
975 RETVAL->h = map_height; 1355 RETVAL->h = 0;
976 RETVAL->ox = 0; 1356 RETVAL->ox = 0;
977 RETVAL->oy = 0; 1357 RETVAL->oy = 0;
978 RETVAL->faces = 8192; 1358 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
979 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1359 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
980 RETVAL->texs = 8192;
981 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
982 RETVAL->rows = 0; 1360 RETVAL->rows = 0;
983 RETVAL->row = 0; 1361 RETVAL->row = 0;
984 OUTPUT: 1362 OUTPUT:
985 RETVAL 1363 RETVAL
986 1364
987void 1365void
988DESTROY (CFClient::Map self) 1366DESTROY (CFPlus::Map self)
989 CODE: 1367 CODE:
990{ 1368{
991 map_clear (self); 1369 map_clear (self);
992 Safefree (self->face); 1370 Safefree (self->face2tile);
1371 Safefree (self->tex);
993 Safefree (self); 1372 Safefree (self);
994} 1373}
995 1374
996void 1375void
1376resize (CFPlus::Map self, int map_width, int map_height)
1377 CODE:
1378 self->w = map_width;
1379 self->h = map_height;
1380
1381void
997clear (CFClient::Map self) 1382clear (CFPlus::Map self)
998 CODE: 1383 CODE:
999 map_clear (self); 1384 map_clear (self);
1000 1385
1001void 1386void
1002set_face (CFClient::Map self, int face, int texid) 1387set_tileid (CFPlus::Map self, int face, int tile)
1003 CODE: 1388 CODE:
1004{ 1389{
1005 while (self->faces <= face) 1390 need_facenum (self, face); self->face2tile [face] = tile;
1006 { 1391 need_texid (self, tile);
1007 Append (mapface, self->face, self->faces, self->faces);
1008 self->faces *= 2;
1009 }
1010
1011 self->face [face] = texid;
1012} 1392}
1013 1393
1014void 1394void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level)
1396 CODE:
1397{
1398 tileid texid;
1399 maptex *tex;
1400
1401 if (face < 0 || face >= self->faces)
1402 return;
1403
1404 if (smooth < 0 || smooth >= self->faces)
1405 return;
1406
1407 texid = self->face2tile [face];
1408
1409 if (!texid)
1410 return;
1411
1412 tex = self->tex + texid;
1413 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level;
1415}
1416
1417void
1015set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1016 CODE: 1419 CODE:
1017{ 1420{
1018 while (self->texs <= texid) 1421 need_texid (self, texid);
1019 {
1020 Append (maptex, self->tex, self->texs, self->texs);
1021 self->texs *= 2;
1022 }
1023 1422
1024 { 1423 {
1025 maptex *tex = self->tex + texid; 1424 maptex *tex = self->tex + texid;
1026 1425
1027 tex->name = name; 1426 tex->name = name;
1032 tex->r = r; 1431 tex->r = r;
1033 tex->g = g; 1432 tex->g = g;
1034 tex->b = b; 1433 tex->b = b;
1035 tex->a = a; 1434 tex->a = a;
1036 } 1435 }
1436
1437 // somewhat hackish, but for textures that require it, it really
1438 // improves the look, and most others don't suffer.
1439 glBindTexture (GL_TEXTURE_2D, name);
1440 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1441 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1442 // use uglier nearest interpolation because linear suffers
1443 // from transparent color bleeding and ugly wrapping effects.
1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1037} 1445}
1038 1446
1039int 1447int
1040ox (CFClient::Map self) 1448ox (CFPlus::Map self)
1041 ALIAS: 1449 ALIAS:
1042 oy = 1 1450 oy = 1
1451 x = 2
1452 y = 3
1453 w = 4
1454 h = 5
1043 CODE: 1455 CODE:
1044 switch (ix) 1456 switch (ix)
1045 { 1457 {
1046 case 0: RETVAL = self->ox; break; 1458 case 0: RETVAL = self->ox; break;
1047 case 1: RETVAL = self->oy; break; 1459 case 1: RETVAL = self->oy; break;
1460 case 2: RETVAL = self->x; break;
1461 case 3: RETVAL = self->y; break;
1462 case 4: RETVAL = self->w; break;
1463 case 5: RETVAL = self->h; break;
1048 } 1464 }
1049 OUTPUT: 1465 OUTPUT:
1050 RETVAL 1466 RETVAL
1051 1467
1052void 1468void
1053scroll (CFClient::Map self, int dx, int dy) 1469scroll (CFPlus::Map self, int dx, int dy)
1054 CODE: 1470 CODE:
1055{ 1471{
1056 if (dx > 0) 1472 if (dx > 0)
1057 map_blank (self, self->x, self->y, dx - 1, self->h); 1473 map_blank (self, self->x, self->y, dx, self->h);
1058 else if (dx < 0) 1474 else if (dx < 0)
1059 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1475 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1060 1476
1061 if (dy > 0) 1477 if (dy > 0)
1062 map_blank (self, self->x, self->y, self->w, dy - 1); 1478 map_blank (self, self->x, self->y, self->w, dy);
1063 else if (dy < 0) 1479 else if (dy < 0)
1064 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1480 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1065 1481
1066 self->ox += dx; self->x += dx; 1482 self->ox += dx; self->x += dx;
1067 self->oy += dy; self->y += dy; 1483 self->oy += dy; self->y += dy;
1068 1484
1069 while (self->y < 0) 1485 while (self->y < 0)
1074 self->y += MAP_EXTEND_Y; 1490 self->y += MAP_EXTEND_Y;
1075 } 1491 }
1076} 1492}
1077 1493
1078void 1494void
1079map1a_update (CFClient::Map self, SV *data_) 1495map1a_update (CFPlus::Map self, SV *data_, int extmap)
1080 CODE: 1496 CODE:
1081{ 1497{
1082 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1083 uint8_t *data_end = (uint8_t *)SvEND (data_); 1499 uint8_t *data_end = (uint8_t *)SvEND (data_);
1084 mapcell *cell; 1500 mapcell *cell;
1085 int x, y, flags; 1501 int x, y, flags;
1086 1502
1087 while (data < data_end) 1503 while (data < data_end - 1)
1088 { 1504 {
1089 flags = (data [0] << 8) + data [1]; data += 2; 1505 flags = (data [0] << 8) + data [1]; data += 2;
1090 1506
1091 x = ((flags >> 10) & 63) + self->x; 1507 x = self->x + ((flags >> 10) & 63);
1092 y = ((flags >> 4) & 63) + self->y; 1508 y = self->y + ((flags >> 4) & 63);
1093 1509
1094 cell = map_get_cell (self, x, y); 1510 cell = map_get_cell (self, x, y);
1095 1511
1096 if (flags & 15) 1512 if (flags & 15)
1097 { 1513 {
1098 if (cell->darkness < 0) 1514 if (!cell->darkness)
1099 { 1515 {
1516 memset (cell, 0, sizeof (*cell));
1100 cell->darkness = 0; 1517 cell->darkness = 256;
1101 cell->face [0] = 0;
1102 cell->face [1] = 0;
1103 cell->face [2] = 0;
1104 } 1518 }
1105 1519
1106 cell->darkness = flags & 8 ? *data++ : 255;
1107
1108 //TODO: don't trust server data to be in-range(!) 1520 //TODO: don't trust server data to be in-range(!)
1521
1522 if (flags & 8)
1523 {
1524 if (extmap)
1525 {
1526 uint8_t ext, cmd;
1527
1528 do
1529 {
1530 ext = *data++;
1531 cmd = ext & 0x3f;
1532
1533 if (cmd < 4)
1534 cell->darkness = 255 - ext * 64 + 1;
1535 else if (cmd == 5) // health
1536 {
1537 cell->stat_width = 1;
1538 cell->stat_hp = *data++;
1539 }
1540 else if (cmd == 6) // monster width
1541 cell->stat_width = *data++ + 1;
1542 else if (cmd == 0x47)
1543 {
1544 if (*data == 4)
1545 ; // decode player count
1546
1547 data += *data + 1;
1548 }
1549 else if (cmd == 8) // cell flags
1550 cell->flags = *data++;
1551 else if (ext & 0x40) // unknown, multibyte => skip
1552 data += *data + 1;
1553 else
1554 data++;
1555 }
1556 while (ext & 0x80);
1557 }
1558 else
1559 cell->darkness = *data++ + 1;
1560 }
1109 1561
1110 if (flags & 4) 1562 if (flags & 4)
1111 { 1563 {
1112 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1564 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face];
1113 } 1567 }
1114 1568
1115 if (flags & 2) 1569 if (flags & 2)
1116 { 1570 {
1117 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1118 } 1574 }
1119 1575
1120 if (flags & 1) 1576 if (flags & 1)
1121 { 1577 {
1122 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1123 } 1581 }
1124 } 1582 }
1125 else 1583 else
1126 cell->darkness = -1; 1584 cell->darkness = 0;
1127 } 1585 }
1128} 1586}
1129 1587
1130SV * 1588SV *
1131mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1132 CODE: 1590 CODE:
1133{ 1591{
1134 int x1, x; 1592 int x1, x;
1135 int y1, y; 1593 int y1, y;
1136 int z; 1594 int z;
1157 { 1615 {
1158 mapcell *cell = row->col + (x - row->c0); 1616 mapcell *cell = row->col + (x - row->c0);
1159 1617
1160 for (z = 0; z <= 0; z++) 1618 for (z = 0; z <= 0; z++)
1161 { 1619 {
1162 mapface face = cell->face [z];
1163
1164 if (face)
1165 {
1166 maptex tex = self->tex [face]; 1620 maptex tex = self->tex [cell->tile [z]];
1167 int a0 = 255 - tex.a; 1621 int a0 = 255 - tex.a;
1168 int a1 = tex.a; 1622 int a1 = tex.a;
1169 1623
1170 r = (r * a0 + tex.r * a1) / 255; 1624 r = (r * a0 + tex.r * a1) / 255;
1171 g = (g * a0 + tex.g * a1) / 255; 1625 g = (g * a0 + tex.g * a1) / 255;
1172 b = (b * a0 + tex.b * a1) / 255; 1626 b = (b * a0 + tex.b * a1) / 255;
1173 a = (a * a0 + tex.a * a1) / 255; 1627 a = (a * a0 + tex.a * a1) / 255;
1174 }
1175 } 1628 }
1176 } 1629 }
1177 1630
1178 *map++ = (r ) 1631 *map++ = (r )
1179 | (g << 8) 1632 | (g << 8)
1186} 1639}
1187 OUTPUT: 1640 OUTPUT:
1188 RETVAL 1641 RETVAL
1189 1642
1190void 1643void
1191draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1192 PPCODE: 1645 CODE:
1193{ 1646{
1194 int vx, vy; 1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1650 smooth_key skey;
1195 int x, y, z; 1651 int x, y, z;
1196 int last_name; 1652 int last_name;
1197 mapface face; 1653
1654 // thats current max. sorry.
1655 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255;
1657
1658 // clear key, in case of extra padding
1659 memset (&skey, 0, sizeof (skey));
1660
1661 glColor4ub (255, 255, 255, 255);
1662
1663 glEnable (GL_BLEND);
1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1665 glEnable (GL_TEXTURE_2D);
1666 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1667
1668 glBegin (GL_QUADS);
1669
1670 last_name = 0;
1671
1672 mx += self->x;
1673 my += self->y;
1674
1675 // first pass: determine smooth_max
1676 // rather ugly, if you ask me
1677 // could also be stored inside mapcell and updated on change
1678 memset (smooth_max, 0, sizeof (smooth_max));
1679
1680 for (y = 0; y < sh; y++)
1681 if (0 <= y + my && y + my < self->rows)
1682 {
1683 maprow *row = self->row + (y + my);
1684
1685 for (x = 0; x < sw; x++)
1686 if (row->c0 <= x + mx && x + mx < row->c1)
1687 {
1688 mapcell *cell = row->col + (x + mx - row->c0);
1689
1690 smooth_max[x + 1][y + 1] =
1691 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel));
1694 }
1695 }
1696
1697 for (z = 0; z <= 2; z++)
1698 {
1699 memset (smooth_level, 0, sizeof (smooth_level));
1700
1701 for (y = 0; y < sh; y++)
1702 if (0 <= y + my && y + my < self->rows)
1703 {
1704 maprow *row = self->row + (y + my);
1705
1706 for (x = 0; x < sw; x++)
1707 if (row->c0 <= x + mx && x + mx < row->c1)
1708 {
1709 mapcell *cell = row->col + (x + mx - row->c0);
1710 tileid tile = cell->tile [z];
1711
1712 if (tile)
1713 {
1714 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w;
1716 int py = (y + 1) * T - tex.h;
1717
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name)
1721 {
1722 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */
1724
1725 glEnd ();
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1727 glBegin (GL_QUADS);
1728 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1734
1735 if (cell->flags && z == 2)
1736 {
1737 if (cell->flags & 1)
1738 {
1739 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32;
1742
1743 glEnd ();
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1745 glBegin (GL_QUADS);
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 }
1752 }
1753
1754 // update smooth hash
1755 if (tex.smoothtile)
1756 {
1757 skey.tile = tex.smoothtile;
1758 skey.level = tex.smoothlevel;
1759
1760 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1761
1762 // add bits to current tile and all neighbours. skey.x|y is
1763 // shifted +1|+1 so we always stay positive.
1764
1765 // bits is ___n cccc CCCC bbbb
1766 // n do not draw borders&corners
1767 // c draw these corners, but...
1768 // C ... not these
1769 // b draw these borders
1770
1771 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1772 // ┃· ·· ·┃ ━━
1773
1774 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1775 // ·· ·· ·┏ ┓·
1776
1777 // full tile
1778 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1779
1780 // borders
1781 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1782 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1783 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1784 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1785
1786 // corners
1787 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1788 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1789 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1790 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1791 }
1792 }
1793 }
1794 }
1795
1796 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort
1798 {
1799 int w, b;
1800
1801 for (w = 0; w < 256 / 32; ++w)
1802 {
1803 uint32_t smask = smooth_level [w];
1804 if (smask)
1805 for (b = 0; b < 32; ++b)
1806 if (smask & (((uint32_t)1) << b))
1807 {
1808 int level = (w << 5) | b;
1809 HE *he;
1810
1811 hv_iterinit (smooth);
1812 while ((he = hv_iternext (smooth)))
1813 {
1814 smooth_key *skey = (smooth_key *)HeKEY (he);
1815 IV bits = SvIVX (HeVAL (he));
1816
1817 if (!(bits & 0x1000)
1818 && skey->level == level
1819 && level > smooth_max [skey->x][skey->y])
1820 {
1821 maptex tex = self->tex [skey->tile];
1822 int px = (((int)skey->x) - 1) * T;
1823 int py = (((int)skey->y) - 1) * T;
1824 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column
1828
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name)
1832 {
1833 if (!tex.name)
1834 continue; // smoothing not yet available
1835
1836 glEnd ();
1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1838 glBegin (GL_QUADS);
1839 }
1840
1841 if (border)
1842 {
1843 float ox = border * dx;
1844
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1849 }
1850
1851 if (corner)
1852 {
1853 float ox = corner * dx;
1854
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1859 }
1860 }
1861 }
1862 }
1863 }
1864 }
1865
1866 hv_clear (smooth);
1867 }
1868
1869 glEnd ();
1870
1871 glDisable (GL_TEXTURE_2D);
1872 glDisable (GL_BLEND);
1873
1874 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows)
1877 {
1878 maprow *row = self->row + (y + my);
1879
1880 for (x = 0; x < sw; x++)
1881 if (row->c0 <= x + mx && x + mx < row->c1)
1882 {
1883 mapcell *cell = row->col + (x + mx - row->c0);
1884
1885 int px = x * T;
1886 int py = y * T;
1887
1888 if (cell->stat_hp)
1889 {
1890 int width = cell->stat_width * T;
1891 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1892
1893 glColor3ub (0, 0, 0);
1894 glRectf (px + 1, py - thick - 2,
1895 px + width - 1, py);
1896
1897 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1898 glRectf (px + 2,
1899 py - thick - 1,
1900 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1901 }
1902 }
1903 }
1904}
1905
1906void
1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1908 CODE:
1909{
1910 static float color[16][3] = {
1911 { 0.00F, 0.00F, 0.00F },
1912 { 1.00F, 1.00F, 1.00F },
1913 { 0.00F, 0.00F, 0.55F },
1914 { 1.00F, 0.00F, 0.00F },
1915
1916 { 1.00F, 0.54F, 0.00F },
1917 { 0.11F, 0.56F, 1.00F },
1918 { 0.93F, 0.46F, 0.00F },
1919 { 0.18F, 0.54F, 0.34F },
1920
1921 { 0.56F, 0.73F, 0.56F },
1922 { 0.80F, 0.80F, 0.80F },
1923 { 0.55F, 0.41F, 0.13F },
1924 { 0.99F, 0.77F, 0.26F },
1925
1926 { 0.74F, 0.65F, 0.41F },
1927
1928 { 0.00F, 1.00F, 1.00F },
1929 { 1.00F, 0.00F, 1.00F },
1930 { 1.00F, 1.00F, 0.00F },
1931 };
1932
1933 int x, y;
1934
1935 glEnable (GL_TEXTURE_2D);
1936 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1937 glEnable (GL_BLEND);
1938 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1939 glBegin (GL_QUADS);
1940
1941 for (y = 0; y < h; y++)
1942 for (x = 0; x < w; x++)
1943 {
1944 unsigned char m = data [x + y * w];
1945
1946 if (m)
1947 {
1948 float *c = color [m & 15];
1949
1950 float tx1 = m & 0x40 ? 0.5 : 0.;
1951 float tx2 = tx1 + 0.5;
1952
1953 glColor4f (c[0], c[1], c[2], 0.75);
1954 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1955 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1956 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1957 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1958 }
1959 }
1960
1961 glEnd ();
1962 glDisable (GL_BLEND);
1963 glDisable (GL_TEXTURE_2D);
1964}
1965
1966void
1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1968 PPCODE:
1969{
1970 int x, y;
1198 int sw4 = (sw + 3) & ~3; 1971 int sw4 = (sw + 3) & ~3;
1199 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1200 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1201 1974
1202 memset (darkness, 255, sw4 * sh); 1975 memset (darkness, 255, sw4 * sh);
1203 SvPOK_only (darkness_sv); 1976 SvPOK_only (darkness_sv);
1204 SvCUR_set (darkness_sv, sw4 * sh); 1977 SvCUR_set (darkness_sv, sw4 * sh);
1205 1978
1206 vx = self->x + (self->w - sw) / 2 - shift_x; 1979 mx += self->x;
1207 vy = self->y + (self->h - sh) / 2 - shift_y; 1980 my += self->y;
1208 1981
1209 /*
1210 int vx = self->vx = self->w >= sw
1211 ? self->x + (self->w - sw) / 2
1212 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1213
1214 int vy = self->vy = self->h >= sh
1215 ? self->y + (self->h - sh) / 2
1216 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1217 */
1218
1219 glColor4ub (255, 255, 255, 255);
1220
1221 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1222 glEnable (GL_BLEND);
1223 glEnable (GL_TEXTURE_2D);
1224 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1225
1226 glBegin (GL_QUADS);
1227
1228 last_name = 0;
1229
1230 for (z = 0; z < 3; z++)
1231 for (y = 0; y < sh; y++) 1982 for (y = 0; y < sh; y++)
1232 if (0 <= y + vy && y + vy < self->rows) 1983 if (0 <= y + my && y + my < self->rows)
1233 { 1984 {
1234 maprow *row = self->row + (y + vy); 1985 maprow *row = self->row + (y + my);
1235 1986
1236 for (x = 0; x < sw; x++) 1987 for (x = 0; x < sw; x++)
1237 if (row->c0 <= x + vx && x + vx < row->c1) 1988 if (row->c0 <= x + mx && x + mx < row->c1)
1238 { 1989 {
1239 mapcell *cell = row->col + (x + vx - row->c0); 1990 mapcell *cell = row->col + (x + mx - row->c0);
1240 1991
1241 darkness[y * sw4 + x] = cell->darkness < 0 1992 darkness[y * sw4 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1)
1242 ? 255 - FOW_DARKNESS 1994 : 255 - FOW_DARKNESS;
1243 : 255 - cell->darkness;
1244
1245 face = cell->face [z];
1246
1247 if (face)
1248 {
1249 maptex tex = self->tex [face];
1250
1251 int px = (x + 1) * 32 - tex.w;
1252 int py = (y + 1) * 32 - tex.h;
1253
1254 if (last_name != tex.name)
1255 {
1256 glEnd ();
1257 last_name = tex.name;
1258 glBindTexture (GL_TEXTURE_2D, last_name);
1259 glBegin (GL_QUADS);
1260 }
1261
1262 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1263 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1264 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1265 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1266 }
1267 } 1995 }
1268 } 1996 }
1269
1270 glEnd ();
1271
1272 glDisable (GL_TEXTURE_2D);
1273 glDisable (GL_BLEND);
1274 1997
1275 EXTEND (SP, 3); 1998 EXTEND (SP, 3);
1276 PUSHs (sv_2mortal (newSViv (sw4))); 1999 PUSHs (sv_2mortal (newSViv (sw4)));
1277 PUSHs (sv_2mortal (newSViv (sh))); 2000 PUSHs (sv_2mortal (newSViv (sh)));
1278 PUSHs (darkness_sv); 2001 PUSHs (darkness_sv);
1279} 2002}
1280 2003
1281SV * 2004SV *
1282get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1283 CODE: 2006 CODE:
1284{ 2007{
1285 int x, y, x1, y1; 2008 int x, y, x1, y1;
1286 SV *data_sv = newSV (w * h * 7 + 5); 2009 SV *data_sv = newSV (w * h * 7 + 5);
1287 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2010 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1312 if (row && row->c0 <= x && x < row->c1) 2035 if (row && row->c0 <= x && x < row->c1)
1313 { 2036 {
1314 mapcell *cell = row->col + (x - row->c0); 2037 mapcell *cell = row->col + (x - row->c0);
1315 uint8_t flags = 0; 2038 uint8_t flags = 0;
1316 2039
1317 if (cell->face [0]) flags |= 1; 2040 if (cell->tile [0]) flags |= 1;
1318 if (cell->face [1]) flags |= 2; 2041 if (cell->tile [1]) flags |= 2;
1319 if (cell->face [2]) flags |= 4; 2042 if (cell->tile [2]) flags |= 4;
1320 2043
1321 *data++ = flags; 2044 *data++ = flags;
1322 2045
1323 if (flags & 1) 2046 if (flags & 1)
1324 { 2047 {
2048 tileid tile = cell->tile [0];
1325 *data++ = cell->face [0] >> 8; 2049 *data++ = tile >> 8;
1326 *data++ = cell->face [0]; 2050 *data++ = tile;
1327 } 2051 }
1328 2052
1329 if (flags & 2) 2053 if (flags & 2)
1330 { 2054 {
2055 tileid tile = cell->tile [1];
1331 *data++ = cell->face [1] >> 8; 2056 *data++ = tile >> 8;
1332 *data++ = cell->face [1]; 2057 *data++ = tile;
1333 } 2058 }
1334 2059
1335 if (flags & 4) 2060 if (flags & 4)
1336 { 2061 {
2062 tileid tile = cell->tile [2];
1337 *data++ = cell->face [2] >> 8; 2063 *data++ = tile >> 8;
1338 *data++ = cell->face [2]; 2064 *data++ = tile;
1339 } 2065 }
1340 } 2066 }
1341 else 2067 else
1342 *data++ = 0; 2068 *data++ = 0;
1343 } 2069 }
1349} 2075}
1350 OUTPUT: 2076 OUTPUT:
1351 RETVAL 2077 RETVAL
1352 2078
1353void 2079void
1354set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1355 PPCODE: 2081 PPCODE:
1356{ 2082{
1357 int x, y, z; 2083 int x, y, z;
1358 int w, h; 2084 int w, h;
1359 int x1, y1; 2085 int x1, y1;
1383 { 2109 {
1384 uint8_t flags = *data++; 2110 uint8_t flags = *data++;
1385 2111
1386 if (flags) 2112 if (flags)
1387 { 2113 {
1388 mapface face[3] = { 0, 0, 0 };
1389
1390 mapcell *cell = row_get_cell (row, x); 2114 mapcell *cell = row_get_cell (row, x);
2115 tileid tile[3] = { 0, 0, 0 };
1391 2116
1392 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2117 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1393 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2118 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1394 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2119 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1395 2120
1396 if (cell->darkness <= 0) 2121 if (cell->darkness == 0)
1397 { 2122 {
1398 cell->darkness = -1; 2123 cell->darkness = 0;
1399 2124
1400 for (z = 0; z <= 2; z++) 2125 for (z = 0; z <= 2; z++)
1401 { 2126 {
1402 cell->face[z] = face[z]; 2127 tileid t = tile [z];
1403 2128
1404 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2129 if (t >= self->texs || (t && !self->tex [t].name))
2130 {
1405 XPUSHs (sv_2mortal (newSViv (face[z]))); 2131 XPUSHs (sv_2mortal (newSViv (t)));
2132 need_texid (self, t);
2133 }
2134
2135 cell->tile [z] = t;
1406 } 2136 }
1407 } 2137 }
1408 } 2138 }
1409 } 2139 }
1410 } 2140 }
1411} 2141}
1412 2142
1413MODULE = CFClient PACKAGE = CFClient::MixChunk 2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1414 2144
1415CFClient::MixChunk 2145CFPlus::MixChunk
1416new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1417 CODE: 2147 CODE:
1418 RETVAL = Mix_LoadWAV (path); 2148 RETVAL = Mix_LoadWAV (path);
1419 OUTPUT: 2149 OUTPUT:
1420 RETVAL 2150 RETVAL
1421 2151
1422void 2152void
1423DESTROY (CFClient::MixChunk self) 2153DESTROY (CFPlus::MixChunk self)
1424 CODE: 2154 CODE:
1425 Mix_FreeChunk (self); 2155 Mix_FreeChunk (self);
1426 2156
1427int 2157int
1428volume (CFClient::MixChunk self, int volume = -1) 2158volume (CFPlus::MixChunk self, int volume = -1)
1429 CODE: 2159 CODE:
1430 RETVAL = Mix_VolumeChunk (self, volume); 2160 RETVAL = Mix_VolumeChunk (self, volume);
1431 OUTPUT: 2161 OUTPUT:
1432 RETVAL 2162 RETVAL
1433 2163
1434int 2164int
1435play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1436 CODE: 2166 CODE:
1437 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1438 OUTPUT: 2168 OUTPUT:
1439 RETVAL 2169 RETVAL
1440 2170
1441MODULE = CFClient PACKAGE = CFClient::MixMusic 2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1442 2172
1443int 2173int
1444volume (int volume = -1) 2174volume (int volume = -1)
1445 CODE: 2175 CODE:
1446 RETVAL = Mix_VolumeMusic (volume); 2176 RETVAL = Mix_VolumeMusic (volume);
1447 OUTPUT: 2177 OUTPUT:
1448 RETVAL 2178 RETVAL
1449 2179
2180int
2181fade_out (int ms)
2182 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms);
2184 OUTPUT:
2185 RETVAL
2186
1450CFClient::MixMusic 2187CFPlus::MixMusic
1451new_from_file (SV *class, char *path) 2188new_from_file (SV *class, char *path)
1452 CODE: 2189 CODE:
1453 RETVAL = Mix_LoadMUS (path); 2190 RETVAL = Mix_LoadMUS (path);
1454 OUTPUT: 2191 OUTPUT:
1455 RETVAL 2192 RETVAL
1456 2193
1457void 2194void
1458DESTROY (CFClient::MixMusic self) 2195DESTROY (CFPlus::MixMusic self)
1459 CODE: 2196 CODE:
1460 Mix_FreeMusic (self); 2197 Mix_FreeMusic (self);
1461 2198
1462int 2199int
1463play (CFClient::MixMusic self, int loops = -1) 2200play (CFPlus::MixMusic self, int loops = -1)
1464 CODE: 2201 CODE:
1465 RETVAL = Mix_PlayMusic (self, loops); 2202 RETVAL = Mix_PlayMusic (self, loops);
1466 OUTPUT: 2203 OUTPUT:
1467 RETVAL 2204 RETVAL
1468 2205
2206int
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2208 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212
1469MODULE = CFClient PACKAGE = CFClient::OpenGL 2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1470 2214
1471BOOT: 2215BOOT:
1472{ 2216{
1473 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1474 static const struct { 2218 static const struct {
1475 const char *name; 2219 const char *name;
1476 IV iv; 2220 IV iv;
1477 } *civ, const_iv[] = { 2221 } *civ, const_iv[] = {
1478# define const_iv(name) { # name, (IV)name } 2222# define const_iv(name) { # name, (IV)name }
2223 const_iv (GL_VENDOR),
2224 const_iv (GL_VERSION),
2225 const_iv (GL_EXTENSIONS),
1479 const_iv (GL_COLOR_MATERIAL), 2226 const_iv (GL_COLOR_MATERIAL),
1480 const_iv (GL_SMOOTH), 2227 const_iv (GL_SMOOTH),
1481 const_iv (GL_FLAT), 2228 const_iv (GL_FLAT),
1482 const_iv (GL_DITHER), 2229 const_iv (GL_DITHER),
1483 const_iv (GL_BLEND), 2230 const_iv (GL_BLEND),
2231 const_iv (GL_CULL_FACE),
1484 const_iv (GL_SCISSOR_TEST), 2232 const_iv (GL_SCISSOR_TEST),
2233 const_iv (GL_DEPTH_TEST),
2234 const_iv (GL_ALPHA_TEST),
2235 const_iv (GL_NORMALIZE),
2236 const_iv (GL_RESCALE_NORMAL),
2237 const_iv (GL_FRONT),
2238 const_iv (GL_BACK),
1485 const_iv (GL_AND), 2239 const_iv (GL_AND),
1486 const_iv (GL_ONE), 2240 const_iv (GL_ONE),
1487 const_iv (GL_ZERO), 2241 const_iv (GL_ZERO),
1488 const_iv (GL_SRC_ALPHA), 2242 const_iv (GL_SRC_ALPHA),
1489 const_iv (GL_SRC_ALPHA_SATURATE), 2243 const_iv (GL_DST_ALPHA),
1490 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2244 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 2245 const_iv (GL_ONE_MINUS_DST_ALPHA),
2246 const_iv (GL_SRC_ALPHA_SATURATE),
1492 const_iv (GL_RGB), 2247 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 2248 const_iv (GL_RGBA),
2249 const_iv (GL_RGBA4),
2250 const_iv (GL_RGBA8),
2251 const_iv (GL_RGB5_A1),
1494 const_iv (GL_UNSIGNED_BYTE), 2252 const_iv (GL_UNSIGNED_BYTE),
2253 const_iv (GL_UNSIGNED_SHORT),
2254 const_iv (GL_UNSIGNED_INT),
1495 const_iv (GL_ALPHA), 2255 const_iv (GL_ALPHA),
2256 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 2257 const_iv (GL_LUMINANCE),
2258 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 2259 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 2261 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D),
1500 const_iv (GL_TEXTURE_1D), 2264 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 2265 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_ENV), 2266 const_iv (GL_TEXTURE_ENV),
1503 const_iv (GL_TEXTURE_MAG_FILTER), 2267 const_iv (GL_TEXTURE_MAG_FILTER),
1504 const_iv (GL_TEXTURE_MIN_FILTER), 2268 const_iv (GL_TEXTURE_MIN_FILTER),
1505 const_iv (GL_TEXTURE_ENV_MODE), 2269 const_iv (GL_TEXTURE_ENV_MODE),
1506 const_iv (GL_TEXTURE_WRAP_S), 2270 const_iv (GL_TEXTURE_WRAP_S),
1507 const_iv (GL_TEXTURE_WRAP_T), 2271 const_iv (GL_TEXTURE_WRAP_T),
2272 const_iv (GL_REPEAT),
1508 const_iv (GL_CLAMP), 2273 const_iv (GL_CLAMP),
1509 const_iv (GL_REPEAT), 2274 const_iv (GL_CLAMP_TO_EDGE),
1510 const_iv (GL_NEAREST), 2275 const_iv (GL_NEAREST),
1511 const_iv (GL_LINEAR), 2276 const_iv (GL_LINEAR),
1512 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2277 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1513 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2278 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1514 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2279 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1515 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2280 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1516 const_iv (GL_GENERATE_MIPMAP), 2281 const_iv (GL_GENERATE_MIPMAP),
1517 const_iv (GL_MODULATE), 2282 const_iv (GL_MODULATE),
1518 const_iv (GL_DECAL), 2283 const_iv (GL_DECAL),
1519 const_iv (GL_REPLACE), 2284 const_iv (GL_REPLACE),
2285 const_iv (GL_DEPTH_BUFFER_BIT),
1520 const_iv (GL_COLOR_BUFFER_BIT), 2286 const_iv (GL_COLOR_BUFFER_BIT),
1521 const_iv (GL_PROJECTION), 2287 const_iv (GL_PROJECTION),
1522 const_iv (GL_MODELVIEW), 2288 const_iv (GL_MODELVIEW),
1523 const_iv (GL_COLOR_LOGIC_OP), 2289 const_iv (GL_COLOR_LOGIC_OP),
1524 const_iv (GL_SEPARABLE_2D), 2290 const_iv (GL_SEPARABLE_2D),
1525 const_iv (GL_CONVOLUTION_2D), 2291 const_iv (GL_CONVOLUTION_2D),
1526 const_iv (GL_CONVOLUTION_BORDER_MODE), 2292 const_iv (GL_CONVOLUTION_BORDER_MODE),
1527 const_iv (GL_CONSTANT_BORDER), 2293 const_iv (GL_CONSTANT_BORDER),
1528 const_iv (GL_LINES), 2294 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP),
2296 const_iv (GL_LINE_LOOP),
1529 const_iv (GL_QUADS), 2297 const_iv (GL_QUADS),
1530 const_iv (GL_LINE_LOOP), 2298 const_iv (GL_QUAD_STRIP),
2299 const_iv (GL_TRIANGLES),
2300 const_iv (GL_TRIANGLE_STRIP),
2301 const_iv (GL_TRIANGLE_FAN),
1531 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2302 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1532 const_iv (GL_FASTEST), 2303 const_iv (GL_FASTEST),
2304 const_iv (GL_V2F),
2305 const_iv (GL_V3F),
2306 const_iv (GL_T2F_V3F),
2307 const_iv (GL_T2F_N3F_V3F),
1533# undef const_iv 2308# undef const_iv
1534 }; 2309 };
1535 2310
1536 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2311 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1537 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2312 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2313
2314 texture_av = newAV ();
2315 AvREAL_off (texture_av);
1538} 2316}
2317
2318char *
2319gl_vendor ()
2320 CODE:
2321 RETVAL = (char *)glGetString (GL_VENDOR);
2322 OUTPUT:
2323 RETVAL
2324
2325char *
2326gl_version ()
2327 CODE:
2328 RETVAL = (char *)glGetString (GL_VERSION);
2329 OUTPUT:
2330 RETVAL
2331
2332char *
2333gl_extensions ()
2334 CODE:
2335 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2336 OUTPUT:
2337 RETVAL
2338
2339char *glGetString (GLenum pname)
2340
2341GLint glGetInteger (GLenum pname)
2342 CODE:
2343 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT:
2345 RETVAL
2346
2347GLdouble glGetDouble (GLenum pname)
2348 CODE:
2349 glGetDoublev (pname, &RETVAL);
2350 OUTPUT:
2351 RETVAL
1539 2352
1540int glGetError () 2353int glGetError ()
2354
2355void glFinish ()
1541 2356
1542void glClear (int mask) 2357void glClear (int mask)
1543 2358
1544void glClearColor (float r, float g, float b, float a = 1.0) 2359void glClearColor (float r, float g, float b, float a = 1.0)
1545 PROTOTYPE: @ 2360 PROTOTYPE: @
1552 2367
1553void glHint (int target, int mode) 2368void glHint (int target, int mode)
1554 2369
1555void glBlendFunc (int sfactor, int dfactor) 2370void glBlendFunc (int sfactor, int dfactor)
1556 2371
2372void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2373 CODE:
2374 gl_BlendFuncSeparate (sa, da, saa, daa);
2375
2376void glDepthMask (int flag)
2377
1557void glLogicOp (int opcode) 2378void glLogicOp (int opcode)
1558 2379
1559void glColorMask (int red, int green, int blue, int alpha) 2380void glColorMask (int red, int green, int blue, int alpha)
1560 2381
1561void glMatrixMode (int mode) 2382void glMatrixMode (int mode)
1564 2385
1565void glPopMatrix () 2386void glPopMatrix ()
1566 2387
1567void glLoadIdentity () 2388void glLoadIdentity ()
1568 2389
2390void glDrawBuffer (int buffer)
2391
2392void glReadBuffer (int buffer)
2393
1569# near and far are due to microsofts buggy c compiler 2394# near_ and far_ are due to microsofts buggy "c" compiler
2395void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2396
2397# near_ and far_ are due to microsofts buggy "c" compiler
1570void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2398void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1571 2399
1572void glViewport (int x, int y, int width, int height) 2400void glViewport (int x, int y, int width, int height)
1573 2401
1574void glScissor (int x, int y, int width, int height) 2402void glScissor (int x, int y, int width, int height)
1589 2417
1590void glEnd () 2418void glEnd ()
1591 2419
1592void glColor (float r, float g, float b, float a = 1.0) 2420void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 2421 PROTOTYPE: @
2422 ALIAS:
2423 glColor_premultiply = 1
1594 CODE: 2424 CODE:
1595 glColor4ub (MIN ((int)r * 256., 255), 2425 if (ix)
1596 MIN ((int)g * 256., 255), 2426 {
1597 MIN ((int)b * 256., 255), 2427 r *= a;
1598 MIN ((int)a * 256., 255)); 2428 g *= a;
2429 b *= a;
2430 }
2431 // microsoft visual "c" rounds instead of truncating...
2432 glColor4f (r, g, b, a);
2433
2434void glInterleavedArrays (int format, int stride, char *data)
2435
2436void glDrawElements (int mode, int count, int type, char *indices)
2437
2438# 1.2 void glDrawRangeElements (int mode, int start, int end
2439
2440void glRasterPos (float x, float y, float z = 0.)
2441 CODE:
2442 glRasterPos3f (0, 0, z);
2443 glBitmap (0, 0, 0, 0, x, y, 0);
1599 2444
1600void glVertex (float x, float y, float z = 0.) 2445void glVertex (float x, float y, float z = 0.)
1601 CODE: 2446 CODE:
1602 glVertex3f (x, y, z); 2447 glVertex3f (x, y, z);
1603 2448
1615 2460
1616void glBindTexture (int target, int name) 2461void glBindTexture (int target, int name)
1617 2462
1618void glConvolutionParameter (int target, int pname, float params) 2463void glConvolutionParameter (int target, int pname, float params)
1619 CODE: 2464 CODE:
1620 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2465 if (gl.ConvolutionParameterf)
2466 gl.ConvolutionParameterf (target, pname, params);
1621 2467
1622void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2468void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1623 CODE: 2469 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2470 if (gl.ConvolutionFilter2D)
1625 (target, internalformat, width, height, format, type, data)); 2471 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1626 2472
1627void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2473void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1628 CODE: 2474 CODE:
1629 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2475 if (gl.SeparableFilter2D)
1630 (target, internalformat, width, height, format, type, row, column)); 2476 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1631 2477
1632void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2478void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1633 2479
1634void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1635 2481
1636void glRasterPos (int x, int y) 2482void glDrawPixels (int width, int height, int format, int type, char *pixels)
1637 CODE: 2483
1638 glRasterPos2i (x, y); 2484void glPixelZoom (float x, float y)
1639 2485
1640void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2486void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1641 2487
1642int glGenTexture () 2488int glGenTexture ()
1643 CODE: 2489 CODE:
1644{ 2490 RETVAL = gen_texture ();
1645 GLuint name;
1646 glGenTextures (1, &name);
1647 RETVAL = name;
1648}
1649 OUTPUT: 2491 OUTPUT:
1650 RETVAL 2492 RETVAL
1651 2493
1652void glDeleteTexture (int name) 2494void glDeleteTexture (int name)
1653 CODE: 2495 CODE:
1654{
1655 GLuint name_ = name;
1656 glDeleteTextures (1, &name_); 2496 del_texture (name);
1657} 2497
1658
1659int glGenList () 2498int glGenList ()
1660 CODE: 2499 CODE:
1661 RETVAL = glGenLists (1); 2500 RETVAL = glGenLists (1);
1662 OUTPUT: 2501 OUTPUT:
1663 RETVAL 2502 RETVAL

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