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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.80 by root, Sun May 14 22:58:24 2006 UTC vs.
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC

84 84
85static void 85static void
86substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
87{ 87{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
90} 94}
91 95
92static void 96static void
93layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
94{ 98{
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 455
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
452 457
453 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 460
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
465 470
466 ++m; 471 ++m;
467 } 472 }
468} 473}
474
475char *
476SDL_GetError ()
469 477
470int 478int
471SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 480 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
549lowdelay (int fd, int val = 1) 557lowdelay (int fd, int val = 1)
550 CODE: 558 CODE:
551#ifndef _WIN32 559#ifndef _WIN32
552 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
553#endif 561#endif
562
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
554 569
555char * 570char *
556gl_version () 571gl_version ()
557 CODE: 572 CODE:
558 RETVAL = (char *)glGetString (GL_VERSION); 573 RETVAL = (char *)glGetString (GL_VERSION);
665} 680}
666 681
667void 682void
668error (char *message) 683error (char *message)
669 CODE: 684 CODE:
685 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 686#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 687 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
672#else
673 fprintf (stderr, "ERROR: %s\n", message);
674#endif 688#endif
675 689
676void 690void
677fatal (char *message) 691fatal (char *message)
678 CODE: 692 CODE:
693 fprintf (stderr, "FATAL: %s\n", message);
679#ifdef _WIN32 694#ifdef _WIN32
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
681#else
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif 696#endif
684 exit (1); 697 exit (1);
685 698
686MODULE = CFClient PACKAGE = CFClient::Font 699MODULE = CFClient PACKAGE = CFClient::Font
687 700
710MODULE = CFClient PACKAGE = CFClient::Layout 723MODULE = CFClient PACKAGE = CFClient::Layout
711 724
712CFClient::Layout 725CFClient::Layout
713new (SV *class, int rgba = 0) 726new (SV *class, int rgba = 0)
714 CODE: 727 CODE:
728#if _WIN32
729 rgba = 0;//D
730#endif
715 New (0, RETVAL, 1, struct cf_layout); 731 New (0, RETVAL, 1, struct cf_layout);
716 732
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
718 RETVAL->rgba = rgba; 734 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 735 RETVAL->r = 1.;
799set_width (CFClient::Layout self, int max_width = -1) 815set_width (CFClient::Layout self, int max_width = -1)
800 CODE: 816 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 818
803void 819void
820set_indent (CFClient::Layout self, int indent)
821 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823
824void
825set_spacing (CFClient::Layout self, int spacing)
826 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828
829void
830set_ellipsise (CFClient::Layout self, int ellipsise)
831 CODE:
832 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE
837 );
838
839void
840set_single_paragraph_mode (CFClient::Layout self, int spm)
841 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843
844void
804size (CFClient::Layout self) 845size (CFClient::Layout self)
805 PPCODE: 846 PPCODE:
806{ 847{
807 int w, h; 848 int w, h;
808 849
874 915
875 while (p < e) 916 while (p < e)
876 { 917 {
877 uint32_t rgba = *p; 918 uint32_t rgba = *p;
878 rgba = (rgba >> 24) | (rgba << 8); 919 rgba = (rgba >> 24) | (rgba << 8);
920#if 0
921#ifdef _WIN32
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927
928 rgba = (rgba & 0xffffff00) | a;
929 }
930#endif
931#endif
879 rgba = SDL_SwapBE32 (rgba); 932 rgba = SDL_SwapBE32 (rgba);
880 *p++ = rgba; 933 *p++ = rgba;
881 } 934 }
882 } 935 }
883 936
940 993
941 if (ix) 994 if (ix)
942 { 995 {
943 glEnable (GL_BLEND); 996 glEnable (GL_BLEND);
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
998 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f);
945 } 1000 }
946 1001
947 glBindTexture (GL_TEXTURE_2D, name); 1002 glBindTexture (GL_TEXTURE_2D, name);
948 1003
949 if (wrap_mode) 1004 if (wrap_mode)
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1014 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1015 glEnd ();
961 1016
962 if (ix) 1017 if (ix)
1018 {
1019 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1020 glDisable (GL_BLEND);
1021 }
964} 1022}
965 1023
966MODULE = CFClient PACKAGE = CFClient::Map 1024MODULE = CFClient PACKAGE = CFClient::Map
967 1025
968CFClient::Map 1026CFClient::Map
1479 const_iv (GL_COLOR_MATERIAL), 1537 const_iv (GL_COLOR_MATERIAL),
1480 const_iv (GL_SMOOTH), 1538 const_iv (GL_SMOOTH),
1481 const_iv (GL_FLAT), 1539 const_iv (GL_FLAT),
1482 const_iv (GL_DITHER), 1540 const_iv (GL_DITHER),
1483 const_iv (GL_BLEND), 1541 const_iv (GL_BLEND),
1542 const_iv (GL_CULL_FACE),
1484 const_iv (GL_SCISSOR_TEST), 1543 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL),
1485 const_iv (GL_AND), 1548 const_iv (GL_AND),
1486 const_iv (GL_ONE), 1549 const_iv (GL_ONE),
1487 const_iv (GL_ZERO), 1550 const_iv (GL_ZERO),
1488 const_iv (GL_SRC_ALPHA), 1551 const_iv (GL_SRC_ALPHA),
1489 const_iv (GL_SRC_ALPHA_SATURATE), 1552 const_iv (GL_SRC_ALPHA_SATURATE),
1490 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1553 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 1554 const_iv (GL_ONE_MINUS_DST_ALPHA),
1492 const_iv (GL_RGB), 1555 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 1556 const_iv (GL_RGBA),
1494 const_iv (GL_UNSIGNED_BYTE), 1557 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT),
1495 const_iv (GL_ALPHA), 1560 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 1562 const_iv (GL_LUMINANCE),
1563 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 1564 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1565 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 1566 const_iv (GL_COMPILE),
1500 const_iv (GL_TEXTURE_1D), 1567 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 1568 const_iv (GL_TEXTURE_2D),
1515 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1582 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1516 const_iv (GL_GENERATE_MIPMAP), 1583 const_iv (GL_GENERATE_MIPMAP),
1517 const_iv (GL_MODULATE), 1584 const_iv (GL_MODULATE),
1518 const_iv (GL_DECAL), 1585 const_iv (GL_DECAL),
1519 const_iv (GL_REPLACE), 1586 const_iv (GL_REPLACE),
1587 const_iv (GL_DEPTH_BUFFER_BIT),
1520 const_iv (GL_COLOR_BUFFER_BIT), 1588 const_iv (GL_COLOR_BUFFER_BIT),
1521 const_iv (GL_PROJECTION), 1589 const_iv (GL_PROJECTION),
1522 const_iv (GL_MODELVIEW), 1590 const_iv (GL_MODELVIEW),
1523 const_iv (GL_COLOR_LOGIC_OP), 1591 const_iv (GL_COLOR_LOGIC_OP),
1524 const_iv (GL_SEPARABLE_2D), 1592 const_iv (GL_SEPARABLE_2D),
1525 const_iv (GL_CONVOLUTION_2D), 1593 const_iv (GL_CONVOLUTION_2D),
1526 const_iv (GL_CONVOLUTION_BORDER_MODE), 1594 const_iv (GL_CONVOLUTION_BORDER_MODE),
1527 const_iv (GL_CONSTANT_BORDER), 1595 const_iv (GL_CONSTANT_BORDER),
1528 const_iv (GL_LINES), 1596 const_iv (GL_LINES),
1597 const_iv (GL_LINE_LOOP),
1529 const_iv (GL_QUADS), 1598 const_iv (GL_QUADS),
1530 const_iv (GL_LINE_LOOP), 1599 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP),
1602 const_iv (GL_TRIANGLE_FAN),
1531 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1532 const_iv (GL_FASTEST), 1604 const_iv (GL_FASTEST),
1605 const_iv (GL_V2F),
1606 const_iv (GL_V3F),
1607 const_iv (GL_T2F_V3F),
1608 const_iv (GL_T2F_N3F_V3F),
1533# undef const_iv 1609# undef const_iv
1534 }; 1610 };
1535 1611
1536 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1537 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1552 1628
1553void glHint (int target, int mode) 1629void glHint (int target, int mode)
1554 1630
1555void glBlendFunc (int sfactor, int dfactor) 1631void glBlendFunc (int sfactor, int dfactor)
1556 1632
1633void glDepthMask (int flag)
1634
1557void glLogicOp (int opcode) 1635void glLogicOp (int opcode)
1558 1636
1559void glColorMask (int red, int green, int blue, int alpha) 1637void glColorMask (int red, int green, int blue, int alpha)
1560 1638
1561void glMatrixMode (int mode) 1639void glMatrixMode (int mode)
1564 1642
1565void glPopMatrix () 1643void glPopMatrix ()
1566 1644
1567void glLoadIdentity () 1645void glLoadIdentity ()
1568 1646
1569# near and far are due to microsofts buggy c compiler 1647# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649
1650# near_ and far_ are due to microsofts buggy "c" compiler
1570void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1651void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1571 1652
1572void glViewport (int x, int y, int width, int height) 1653void glViewport (int x, int y, int width, int height)
1573 1654
1574void glScissor (int x, int y, int width, int height) 1655void glScissor (int x, int y, int width, int height)
1590void glEnd () 1671void glEnd ()
1591 1672
1592void glColor (float r, float g, float b, float a = 1.0) 1673void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 1674 PROTOTYPE: @
1594 CODE: 1675 CODE:
1676 // microsoft visual "c" rounds instead of truncating...
1595 glColor4ub (MIN ((int)r * 256., 255), 1677 glColor4ub (MIN ((int)(r * 255.f), 255),
1596 MIN ((int)g * 256., 255), 1678 MIN ((int)(g * 255.f), 255),
1597 MIN ((int)b * 256., 255), 1679 MIN ((int)(b * 255.f), 255),
1598 MIN ((int)a * 256., 255)); 1680 MIN ((int)(a * 255.f), 255));
1681
1682void glInterleavedArrays (int format, int stride, char *data)
1683
1684void glDrawElements (int mode, int count, int type, char *indices)
1685
1686# 1.2 void glDrawRangeElements (int mode, int start, int end
1687
1688void glRasterPos (float x, float y, float z = 0.)
1689 CODE:
1690 glRasterPos3f (0, 0, z);
1691 glBitmap (0, 0, 0, 0, x, y, 0);
1599 1692
1600void glVertex (float x, float y, float z = 0.) 1693void glVertex (float x, float y, float z = 0.)
1601 CODE: 1694 CODE:
1602 glVertex3f (x, y, z); 1695 glVertex3f (x, y, z);
1603 1696
1631 1724
1632void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1633 1726
1634void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1635 1728
1636void glRasterPos (int x, int y) 1729void glDrawPixels (int width, int height, int format, int type, char *pixels)
1637 CODE:
1638 glRasterPos2i (x, y);
1639 1730
1640void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1731void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1641 1732
1642int glGenTexture () 1733int glGenTexture ()
1643 CODE: 1734 CODE:
1670 1761
1671void glEndList () 1762void glEndList ()
1672 1763
1673void glCallList (int list) 1764void glCallList (int list)
1674 1765
1766

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