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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.81 by root, Sun May 14 23:19:14 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
121#ifdef FC_HINT_STYLE
122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
123#endif
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
90} 125}
91 126
92static void 127static void
93layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
94{ 129{
95 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
96 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
97 */ 132 */
98 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
102 137
103 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
104} 139}
105 140
106static void 141static void
107layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
108{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
109 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
110 148
111 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
112 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
113 151
114 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
115} 157}
116 158
117typedef uint16_t mapface; 159typedef uint16_t mapface;
118 160
119typedef struct { 161typedef struct {
122 float s, t; 164 float s, t;
123 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
124} maptex; 166} maptex;
125 167
126typedef struct { 168typedef struct {
127 int16_t darkness; 169 uint32_t player;
128 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
129} mapcell; 173} mapcell;
130 174
131typedef struct { 175typedef struct {
132 int32_t c0, c1; 176 int32_t c0, c1;
133 mapcell *col; 177 mapcell *col;
142 int texs; 186 int texs;
143 maptex *tex; 187 maptex *tex;
144 188
145 int32_t rows; 189 int32_t rows;
146 maprow *row; 190 maprow *row;
147} *CFClient__Map; 191} *CFPlus__Map;
148 192
149static char * 193static char *
150prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
151{ 195{
152 char *p; 196 char *p;
170 214
171#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
173 217
174static maprow * 218static maprow *
175map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
176{ 220{
177 if (0 > y) 221 if (0 > y)
178 { 222 {
179 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
180 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
218 262
219 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
220} 264}
221 265
222static mapcell * 266static mapcell *
223map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
224{ 268{
225 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
226} 270}
227 271
228static void 272static void
229map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
230{ 274{
231 int r; 275 int r;
232 276
233 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
234 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
242 self->row = 0; 286 self->row = 0;
243 self->rows = 0; 287 self->rows = 0;
244} 288}
245 289
246static void 290static void
247map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
248{ 292{
249 int x, y; 293 int x, y;
250 maprow *row; 294 maprow *row;
295 mapcell *cell;
251 296
252 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
253 if (y >= 0) 298 if (y >= 0)
254 { 299 {
255 if (y >= self->rows) 300 if (y >= self->rows)
261 if (x >= row->c0) 306 if (x >= row->c0)
262 { 307 {
263 if (x >= row->c1) 308 if (x >= row->c1)
264 break; 309 break;
265 310
266 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
267 } 317 }
268 } 318 }
269} 319}
270 320
271static void 321static void
292 ev.data2 = 0; 342 ev.data2 = 0;
293 343
294 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
295} 345}
296 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
297MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
298 369
299PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
300 371
301BOOT: 372BOOT:
302{ 373{
303 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
304 static const struct { 375 static const struct {
305 const char *name; 376 const char *name;
306 IV iv; 377 IV iv;
307 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
308# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
309 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
310 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
311 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
312 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
313 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
322 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
323 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
324 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
325 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
326 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
327 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
328 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
329 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
330 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
331 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
386 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
387 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
388 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
389 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
390 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
391 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
392 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
393 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
394 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
395 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
396 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
397 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
398 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
399 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
400 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
401 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
402 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
403 const_iv (KMOD_CTRL),
404 const_iv (KMOD_SHIFT),
405 const_iv (KMOD_ALT),
406 const_iv (KMOD_META)
407# undef const_iv 487# undef const_iv
408 }; 488 };
409 489
410 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
411 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412} 495}
496
497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
413 507
414void 508void
415pango_init () 509pango_init ()
416 CODE: 510 CODE:
417{ 511{
418 // delayed, so it can pick up new fonts added by AddFontResourceEx
419 ft2_fontmap = pango_ft2_font_map_new (); 512 opengl_fontmap = pango_opengl_font_map_new ();
420 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
421 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
422
423 cairo_fontmap = pango_cairo_font_map_get_default ();
424 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
425} 515}
426 516
427int 517int
428SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
429 519
430void 520void
431SDL_Quit () 521SDL_Quit ()
432 522
433void 523void
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 541
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
452 547
453 SDL_EnableUNICODE (1); 548 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 550
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
465 560
466 ++m; 561 ++m;
467 } 562 }
468} 563}
469 564
565char *
566SDL_GetError ()
567
470int 568int
471SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 570 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
474 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
475 ); 573 );
574 if (RETVAL)
575 {
476 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
477 OUTPUT: 581 OUTPUT:
478 RETVAL 582 RETVAL
479 583
480void 584void
481SDL_GL_SwapBuffers () 585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
482 589
483void 590void
484SDL_PollEvent () 591SDL_PollEvent ()
485 PPCODE: 592 PPCODE:
486{ 593{
496 case SDL_KEYDOWN: 603 case SDL_KEYDOWN:
497 case SDL_KEYUP: 604 case SDL_KEYUP:
498 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
499 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
500 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
501 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
502 break; 610 break;
503 611
504 case SDL_ACTIVEEVENT: 612 case SDL_ACTIVEEVENT:
505 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
506 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
507 break; 615 break;
508 616
509 case SDL_MOUSEMOTION: 617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
510 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
511 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
512 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
513 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
514 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
515 break; 625 break;
516 626
517 case SDL_MOUSEBUTTONDOWN: 627 case SDL_MOUSEBUTTONDOWN:
518 case SDL_MOUSEBUTTONUP: 628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
519 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
520 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
521 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
522 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
523 break; 635 break;
527 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
528 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
529 break; 641 break;
530 } 642 }
531 643
532 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
533 } 645 }
534} 646}
535 647
536int 648int
537Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
550 CODE: 662 CODE:
551#ifndef _WIN32 663#ifndef _WIN32
552 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
553#endif 665#endif
554 666
555char * 667void
556gl_version () 668win32_proxy_info ()
557 CODE: 669 PPCODE:
558 RETVAL = (char *)glGetString (GL_VERSION); 670{
559 OUTPUT: 671#ifdef _WIN32
560 RETVAL 672 char buffer[2048];
673 DWORD buflen;
561 674
562char * 675 EXTEND (SP, 3);
563gl_extensions () 676
564 CODE: 677 buflen = sizeof (buffer);
565 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
566 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
567 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
568 695
569void 696void
570add_font (char *file) 697add_font (char *file)
571 CODE: 698 CODE:
572 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
573#ifdef _WIN32
574 // cairo... sigh... requires win2000
575 AddFontResourceEx (file, FR_PRIVATE, 0);
576#endif
577 700
578void 701void
579load_image_inline (SV *image_) 702load_image_inline (SV *image_)
580 ALIAS: 703 ALIAS:
581 load_image_file = 1 704 load_image_file = 1
623 746
624 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
625 748
626 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
627 750
751 SDL_LockSurface (surface2);
628 EXTEND (SP, 5); 752 EXTEND (SP, 6);
629 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
630 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
631 SDL_LockSurface (surface2);
632 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
633 SDL_UnlockSurface (surface2);
634 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
635 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
636 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
637 760
638 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
639 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
640} 763}
641 764
665} 788}
666 789
667void 790void
668error (char *message) 791error (char *message)
669 CODE: 792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 794#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
799fatal (char *message)
800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
672#else 812#else
673 fprintf (stderr, "ERROR: %s\n", message); 813 _exit (retval);
674#endif 814#endif
675 815
676void
677fatal (char *message)
678 CODE:
679#ifdef _WIN32
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
681#else
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif
684 exit (1);
685
686MODULE = CFClient PACKAGE = CFClient::Font 816MODULE = CFPlus PACKAGE = CFPlus::Font
687 817
688CFClient::Font 818CFPlus::Font
689new_from_file (SV *class, char *path, int id = 0) 819new_from_file (SV *class, char *path, int id = 0)
690 CODE: 820 CODE:
691{ 821{
692 int count; 822 int count;
693 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
696} 826}
697 OUTPUT: 827 OUTPUT:
698 RETVAL 828 RETVAL
699 829
700void 830void
701DESTROY (CFClient::Font self) 831DESTROY (CFPlus::Font self)
702 CODE: 832 CODE:
703 pango_font_description_free (self); 833 pango_font_description_free (self);
704 834
705void 835void
706make_default (CFClient::Font self) 836make_default (CFPlus::Font self)
707 CODE: 837 CODE:
708 default_font = self; 838 default_font = self;
709 839
710MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
711 841
712CFClient::Layout 842void
713new (SV *class, int rgba = 0) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
714 CODE: 849 CODE:
715 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
716 851
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 852 RETVAL->pl = pango_layout_new (opengl_context);
718 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 853 RETVAL->r = 1.;
720 RETVAL->g = 1.; 854 RETVAL->g = 1.;
721 RETVAL->b = 1.; 855 RETVAL->b = 1.;
722 RETVAL->a = 1.; 856 RETVAL->a = 1.;
723 RETVAL->base_height = MIN_FONT_HEIGHT; 857 RETVAL->base_height = MIN_FONT_HEIGHT;
727 layout_update_font (RETVAL); 861 layout_update_font (RETVAL);
728 OUTPUT: 862 OUTPUT:
729 RETVAL 863 RETVAL
730 864
731void 865void
732DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
733 CODE: 867 CODE:
734 g_object_unref (self->pl); 868 g_object_unref (self->pl);
735 Safefree (self); 869 Safefree (self);
736 870
737int
738is_rgba (CFClient::Layout self)
739 CODE:
740 RETVAL = self->rgba;
741 OUTPUT:
742 RETVAL
743
744void 871void
745set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
746 CODE: 873 CODE:
747{ 874{
748 STRLEN textlen; 875 STRLEN textlen;
749 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
750 877
751 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
752} 879}
753 880
754void 881void
755set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
756 CODE: 883 CODE:
757{ 884{
758 STRLEN textlen; 885 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
760 887
761 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
762} 889}
763 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
764SV * 976SV *
765get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
766 CODE: 978 CODE:
767 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
768 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
769 OUTPUT: 981 OUTPUT:
770 RETVAL 982 RETVAL
771 983
772void 984void
773set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
774 CODE: 986 CODE:
775 self->r = r; 987 self->r = r;
776 self->g = g; 988 self->g = g;
777 self->b = b; 989 self->b = b;
778 self->a = a; 990 self->a = a;
779 991
780void 992void
781set_font (CFClient::Layout self, CFClient::Font font = 0) 993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
782 CODE: 994 CODE:
783 if (self->font != font) 995 if (self->font != font)
784 { 996 {
785 self->font = font; 997 self->font = font;
786 layout_update_font (self); 998 layout_update_font (self);
787 } 999 }
788 1000
789void 1001void
790set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
791 CODE: 1003 CODE:
792 if (self->base_height != base_height) 1004 if (self->base_height != base_height)
793 { 1005 {
794 self->base_height = base_height; 1006 self->base_height = base_height;
795 layout_update_font (self); 1007 layout_update_font (self);
796 } 1008 }
797 1009
798void 1010void
799set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
800 CODE: 1012 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 1014
803void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
804size (CFClient::Layout self) 1041size (CFPlus::Layout self)
805 PPCODE: 1042 PPCODE:
806{ 1043{
807 int w, h; 1044 int w, h;
808 1045
809 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
812 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
813 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
814} 1051}
815 1052
816int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
817xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
818 CODE: 1067 CODE:
819{ 1068{
820 int index, trailing; 1069 int index, trailing;
821 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
822 RETVAL = index; 1071 RETVAL = index + trailing;
823} 1072}
824 OUTPUT: 1073 OUTPUT:
825 RETVAL 1074 RETVAL
826 1075
827void 1076void
828cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
829 PPCODE: 1078 PPCODE:
830{ 1079{
831 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
832 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
833 1082
836 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
837 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
838} 1087}
839 1088
840void 1089void
841render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
842 PPCODE: 1091 PPCODE:
843{ 1092{
844 SV *retval; 1093 int line, x;
845 int w, h;
846 1094
847 layout_get_pixel_size (self, &w, &h); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
848 1097
849 if (self->rgba)
850 {
851 cairo_surface_t *surface;
852 cairo_t *cairo;
853
854 retval = newSV (w * h * 4);
855 SvPOK_only (retval);
856 SvCUR_set (retval, w * h * 4);
857
858 memset (SvPVX (retval), 0, w * h * 4);
859
860 surface = cairo_image_surface_create_for_data (
861 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
862 cairo = cairo_create (surface);
863 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
864
865 pango_cairo_show_layout (cairo, self->pl);
866
867 cairo_destroy (cairo);
868 cairo_surface_destroy (surface);
869
870 // what a mess, and its premultiplied, too :(
871 {
872 uint32_t *p = (uint32_t *)SvPVX (retval);
873 uint32_t *e = p + w * h;
874
875 while (p < e)
876 {
877 uint32_t rgba = *p;
878 rgba = (rgba >> 24) | (rgba << 8);
879 rgba = SDL_SwapBE32 (rgba);
880 *p++ = rgba;
881 }
882 }
883
884 EXTEND (SP, 5); 1098 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
886 PUSHs (sv_2mortal (newSViv (h))); 1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
887 PUSHs (sv_2mortal (retval));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
890 }
891 else 1121 else
892 { 1122 {
893 FT_Bitmap bitmap;
894
895 retval = newSV (w * h);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h);
898
899 bitmap.rows = h;
900 bitmap.width = w;
901 bitmap.pitch = w;
902 bitmap.buffer = (unsigned char*)SvPVX (retval);
903 bitmap.num_grays = 256;
904 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
905
906 memset (bitmap.buffer, 0, w * h);
907
908 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
909
910 EXTEND (SP, 5);
911 PUSHs (sv_2mortal (newSViv (w))); 1123 PUSHs (sv_2mortal (newSViv (index)));
912 PUSHs (sv_2mortal (newSViv (h))); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
913 PUSHs (sv_2mortal (retval));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
916 } 1125 }
917} 1126}
918 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
919MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
920 1139
921void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
922draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
923 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
924 ALIAS: 1180 ALIAS:
925 draw_quad_alpha = 1 1181 draw_quad_alpha = 1
926 draw_quad_alpha_premultiplied = 2 1182 draw_quad_alpha_premultiplied = 2
927 CODE: 1183 CODE:
928{ 1184{
929 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
930 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
931 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
932 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
933 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
934 1189
935 if (items < 5) 1190 if (items < 5)
936 { 1191 {
937 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
938 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
939 } 1194 }
940 1195
941 if (ix) 1196 if (ix)
942 { 1197 {
943 glEnable (GL_BLEND); 1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
945 } 1208 }
946 1209
947 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
948
949 if (wrap_mode)
950 {
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
952 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
953 }
954 1211
955 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
956 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
957 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1217 glEnd ();
961 1218
962 if (ix) 1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1222 glDisable (GL_BLEND);
1223 }
964} 1224}
965 1225
966MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
967 1227
968CFClient::Map 1228CFPlus::Map
969new (SV *class, int map_width, int map_height) 1229new (SV *class)
970 CODE: 1230 CODE:
971 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
972 RETVAL->x = 0; 1232 RETVAL->x = 0;
973 RETVAL->y = 0; 1233 RETVAL->y = 0;
974 RETVAL->w = map_width; 1234 RETVAL->w = 0;
975 RETVAL->h = map_height; 1235 RETVAL->h = 0;
976 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
977 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
978 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
979 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
980 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
983 RETVAL->row = 0; 1243 RETVAL->row = 0;
984 OUTPUT: 1244 OUTPUT:
985 RETVAL 1245 RETVAL
986 1246
987void 1247void
988DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
989 CODE: 1249 CODE:
990{ 1250{
991 map_clear (self); 1251 map_clear (self);
992 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
993 Safefree (self); 1254 Safefree (self);
994} 1255}
995 1256
996void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
997clear (CFClient::Map self) 1264clear (CFPlus::Map self)
998 CODE: 1265 CODE:
999 map_clear (self); 1266 map_clear (self);
1000 1267
1001void 1268void
1002set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
1003 CODE: 1270 CODE:
1004{ 1271{
1005 while (self->faces <= face) 1272 while (self->faces <= face)
1006 { 1273 {
1007 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
1010 1277
1011 self->face [face] = texid; 1278 self->face [face] = texid;
1012} 1279}
1013 1280
1014void 1281void
1015set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1016 CODE: 1283 CODE:
1017{ 1284{
1018 while (self->texs <= texid) 1285 while (self->texs <= texid)
1019 { 1286 {
1020 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
1032 tex->r = r; 1299 tex->r = r;
1033 tex->g = g; 1300 tex->g = g;
1034 tex->b = b; 1301 tex->b = b;
1035 tex->a = a; 1302 tex->a = a;
1036 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1037} 1313}
1038 1314
1039int 1315int
1040ox (CFClient::Map self) 1316ox (CFPlus::Map self)
1041 ALIAS: 1317 ALIAS:
1042 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
1043 CODE: 1323 CODE:
1044 switch (ix) 1324 switch (ix)
1045 { 1325 {
1046 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
1047 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
1048 } 1332 }
1049 OUTPUT: 1333 OUTPUT:
1050 RETVAL 1334 RETVAL
1051 1335
1052void 1336void
1053scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
1054 CODE: 1338 CODE:
1055{ 1339{
1056 if (dx > 0) 1340 if (dx > 0)
1057 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
1058 else if (dx < 0) 1342 else if (dx < 0)
1059 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1060 1344
1061 if (dy > 0) 1345 if (dy > 0)
1062 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
1063 else if (dy < 0) 1347 else if (dy < 0)
1064 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1065 1349
1066 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
1067 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
1068 1352
1069 while (self->y < 0) 1353 while (self->y < 0)
1074 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
1075 } 1359 }
1076} 1360}
1077 1361
1078void 1362void
1079map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
1080 CODE: 1364 CODE:
1081{ 1365{
1082 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1083 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
1084 mapcell *cell; 1368 mapcell *cell;
1085 int x, y, flags; 1369 int x, y, flags;
1086 1370
1087 while (data < data_end) 1371 while (data < data_end - 1)
1088 { 1372 {
1089 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
1090 1374
1091 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
1092 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
1093 1377
1094 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
1095 1379
1096 if (flags & 15) 1380 if (flags & 15)
1097 { 1381 {
1098 if (cell->darkness < 0) 1382 if (!cell->darkness)
1099 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
1100 cell->darkness = 0; 1385 cell->darkness = 256;
1101 cell->face [0] = 0;
1102 cell->face [1] = 0;
1103 cell->face [2] = 0;
1104 } 1386 }
1105 1387
1106 cell->darkness = flags & 8 ? *data++ : 255;
1107
1108 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
1109 1429
1110 if (flags & 4) 1430 if (flags & 4)
1111 { 1431 {
1112 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1113 } 1433 }
1121 { 1441 {
1122 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1123 } 1443 }
1124 } 1444 }
1125 else 1445 else
1126 cell->darkness = -1; 1446 cell->darkness = 0;
1127 } 1447 }
1128} 1448}
1129 1449
1130SV * 1450SV *
1131mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1132 CODE: 1452 CODE:
1133{ 1453{
1134 int x1, x; 1454 int x1, x;
1135 int y1, y; 1455 int y1, y;
1136 int z; 1456 int z;
1186} 1506}
1187 OUTPUT: 1507 OUTPUT:
1188 RETVAL 1508 RETVAL
1189 1509
1190void 1510void
1191draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1192 PPCODE: 1512 CODE:
1193{ 1513{
1194 int vx, vy;
1195 int x, y, z; 1514 int x, y, z;
1196 int last_name; 1515 int last_name;
1197 mapface face; 1516 mapface face;
1198 int sw4 = (sw + 3) & ~3;
1199 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1200 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1201
1202 memset (darkness, 255, sw4 * sh);
1203 SvPOK_only (darkness_sv);
1204 SvCUR_set (darkness_sv, sw4 * sh);
1205
1206 vx = self->x + (self->w - sw) / 2 - shift_x;
1207 vy = self->y + (self->h - sh) / 2 - shift_y;
1208
1209 /*
1210 int vx = self->vx = self->w >= sw
1211 ? self->x + (self->w - sw) / 2
1212 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1213
1214 int vy = self->vy = self->h >= sh
1215 ? self->y + (self->h - sh) / 2
1216 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1217 */
1218 1517
1219 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
1220 1519
1520 glEnable (GL_BLEND);
1221 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1222 glEnable (GL_BLEND);
1223 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
1224 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1225 1524
1226 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1227 1526
1228 last_name = 0; 1527 last_name = 0;
1229 1528
1529 mx += self->x;
1530 my += self->y;
1531
1230 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
1231 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
1232 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
1233 { 1535 {
1234 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
1235 1537
1236 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
1237 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
1238 { 1540 {
1239 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
1240
1241 darkness[y * sw4 + x] = cell->darkness < 0
1242 ? 255 - FOW_DARKNESS
1243 : 255 - cell->darkness;
1244 1542
1245 face = cell->face [z]; 1543 face = cell->face [z];
1246 1544
1247 if (face) 1545 if (face && face < self->texs)
1248 { 1546 {
1249 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1250
1251 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1252 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1253 1550
1254 if (last_name != tex.name) 1551 if (last_name != tex.name)
1255 { 1552 {
1256 glEnd (); 1553 glEnd ();
1257 last_name = tex.name;
1258 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1259 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1260 } 1556 }
1261 1557
1262 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1263 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1264 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1265 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1266 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1267 } 1582 }
1268 } 1583 }
1269 1584
1270 glEnd (); 1585 glEnd ();
1271 1586
1272 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1273 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1274 1713
1275 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1276 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1277 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1278 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1279} 1718}
1280 1719
1281SV * 1720SV *
1282get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1283 CODE: 1722 CODE:
1284{ 1723{
1285 int x, y, x1, y1; 1724 int x, y, x1, y1;
1286 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1287 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1349} 1788}
1350 OUTPUT: 1789 OUTPUT:
1351 RETVAL 1790 RETVAL
1352 1791
1353void 1792void
1354set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1355 PPCODE: 1794 PPCODE:
1356{ 1795{
1357 int x, y, z; 1796 int x, y, z;
1358 int w, h; 1797 int w, h;
1359 int x1, y1; 1798 int x1, y1;
1391 1830
1392 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1393 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1394 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1395 1834
1396 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1397 { 1836 {
1398 cell->darkness = -1; 1837 cell->darkness = 0;
1399 1838
1400 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1401 { 1840 {
1402 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1403 1842
1408 } 1847 }
1409 } 1848 }
1410 } 1849 }
1411} 1850}
1412 1851
1413MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1414 1853
1415CFClient::MixChunk 1854CFPlus::MixChunk
1416new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1417 CODE: 1856 CODE:
1418 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1419 OUTPUT: 1858 OUTPUT:
1420 RETVAL 1859 RETVAL
1421 1860
1422void 1861void
1423DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1424 CODE: 1863 CODE:
1425 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1426 1865
1427int 1866int
1428volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1429 CODE: 1868 CODE:
1430 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1431 OUTPUT: 1870 OUTPUT:
1432 RETVAL 1871 RETVAL
1433 1872
1434int 1873int
1435play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1436 CODE: 1875 CODE:
1437 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1438 OUTPUT: 1877 OUTPUT:
1439 RETVAL 1878 RETVAL
1440 1879
1441MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1442 1881
1443int 1882int
1444volume (int volume = -1) 1883volume (int volume = -1)
1445 CODE: 1884 CODE:
1446 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1447 OUTPUT: 1886 OUTPUT:
1448 RETVAL 1887 RETVAL
1449 1888
1450CFClient::MixMusic 1889CFPlus::MixMusic
1451new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1452 CODE: 1891 CODE:
1453 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1454 OUTPUT: 1893 OUTPUT:
1455 RETVAL 1894 RETVAL
1456 1895
1457void 1896void
1458DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1459 CODE: 1898 CODE:
1460 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1461 1900
1462int 1901int
1463play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1464 CODE: 1903 CODE:
1465 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1466 OUTPUT: 1905 OUTPUT:
1467 RETVAL 1906 RETVAL
1468 1907
1469MODULE = CFClient PACKAGE = CFClient::OpenGL 1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1470 1909
1471BOOT: 1910BOOT:
1472{ 1911{
1473 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1474 static const struct { 1913 static const struct {
1475 const char *name; 1914 const char *name;
1476 IV iv; 1915 IV iv;
1477 } *civ, const_iv[] = { 1916 } *civ, const_iv[] = {
1478# define const_iv(name) { # name, (IV)name } 1917# define const_iv(name) { # name, (IV)name }
1479 const_iv (GL_COLOR_MATERIAL), 1918 const_iv (GL_COLOR_MATERIAL),
1480 const_iv (GL_SMOOTH), 1919 const_iv (GL_SMOOTH),
1481 const_iv (GL_FLAT), 1920 const_iv (GL_FLAT),
1482 const_iv (GL_DITHER), 1921 const_iv (GL_DITHER),
1483 const_iv (GL_BLEND), 1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1484 const_iv (GL_SCISSOR_TEST), 1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1485 const_iv (GL_AND), 1931 const_iv (GL_AND),
1486 const_iv (GL_ONE), 1932 const_iv (GL_ONE),
1487 const_iv (GL_ZERO), 1933 const_iv (GL_ZERO),
1488 const_iv (GL_SRC_ALPHA), 1934 const_iv (GL_SRC_ALPHA),
1489 const_iv (GL_SRC_ALPHA_SATURATE), 1935 const_iv (GL_DST_ALPHA),
1490 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1492 const_iv (GL_RGB), 1939 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1494 const_iv (GL_UNSIGNED_BYTE), 1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1495 const_iv (GL_ALPHA), 1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 1951 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 1953 const_iv (GL_COMPILE),
1500 const_iv (GL_TEXTURE_1D), 1954 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 1955 const_iv (GL_TEXTURE_2D),
1503 const_iv (GL_TEXTURE_MAG_FILTER), 1957 const_iv (GL_TEXTURE_MAG_FILTER),
1504 const_iv (GL_TEXTURE_MIN_FILTER), 1958 const_iv (GL_TEXTURE_MIN_FILTER),
1505 const_iv (GL_TEXTURE_ENV_MODE), 1959 const_iv (GL_TEXTURE_ENV_MODE),
1506 const_iv (GL_TEXTURE_WRAP_S), 1960 const_iv (GL_TEXTURE_WRAP_S),
1507 const_iv (GL_TEXTURE_WRAP_T), 1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1508 const_iv (GL_CLAMP), 1963 const_iv (GL_CLAMP),
1509 const_iv (GL_REPEAT), 1964 const_iv (GL_CLAMP_TO_EDGE),
1510 const_iv (GL_NEAREST), 1965 const_iv (GL_NEAREST),
1511 const_iv (GL_LINEAR), 1966 const_iv (GL_LINEAR),
1512 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1513 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1514 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1515 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1516 const_iv (GL_GENERATE_MIPMAP), 1971 const_iv (GL_GENERATE_MIPMAP),
1517 const_iv (GL_MODULATE), 1972 const_iv (GL_MODULATE),
1518 const_iv (GL_DECAL), 1973 const_iv (GL_DECAL),
1519 const_iv (GL_REPLACE), 1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1520 const_iv (GL_COLOR_BUFFER_BIT), 1976 const_iv (GL_COLOR_BUFFER_BIT),
1521 const_iv (GL_PROJECTION), 1977 const_iv (GL_PROJECTION),
1522 const_iv (GL_MODELVIEW), 1978 const_iv (GL_MODELVIEW),
1523 const_iv (GL_COLOR_LOGIC_OP), 1979 const_iv (GL_COLOR_LOGIC_OP),
1524 const_iv (GL_SEPARABLE_2D), 1980 const_iv (GL_SEPARABLE_2D),
1525 const_iv (GL_CONVOLUTION_2D), 1981 const_iv (GL_CONVOLUTION_2D),
1526 const_iv (GL_CONVOLUTION_BORDER_MODE), 1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1527 const_iv (GL_CONSTANT_BORDER), 1983 const_iv (GL_CONSTANT_BORDER),
1528 const_iv (GL_LINES), 1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1529 const_iv (GL_QUADS), 1987 const_iv (GL_QUADS),
1530 const_iv (GL_LINE_LOOP), 1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1531 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1532 const_iv (GL_FASTEST), 1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1533# undef const_iv 1998# undef const_iv
1534 }; 1999 };
1535 2000
1536 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1537 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1538} 2003}
1539 2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
1540int glGetError () 2026int glGetError ()
2027
2028void glFinish ()
1541 2029
1542void glClear (int mask) 2030void glClear (int mask)
1543 2031
1544void glClearColor (float r, float g, float b, float a = 1.0) 2032void glClearColor (float r, float g, float b, float a = 1.0)
1545 PROTOTYPE: @ 2033 PROTOTYPE: @
1552 2040
1553void glHint (int target, int mode) 2041void glHint (int target, int mode)
1554 2042
1555void glBlendFunc (int sfactor, int dfactor) 2043void glBlendFunc (int sfactor, int dfactor)
1556 2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
1557void glLogicOp (int opcode) 2051void glLogicOp (int opcode)
1558 2052
1559void glColorMask (int red, int green, int blue, int alpha) 2053void glColorMask (int red, int green, int blue, int alpha)
1560 2054
1561void glMatrixMode (int mode) 2055void glMatrixMode (int mode)
1564 2058
1565void glPopMatrix () 2059void glPopMatrix ()
1566 2060
1567void glLoadIdentity () 2061void glLoadIdentity ()
1568 2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
1569# near and far are due to microsofts buggy c compiler 2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
1570void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1571 2072
1572void glViewport (int x, int y, int width, int height) 2073void glViewport (int x, int y, int width, int height)
1573 2074
1574void glScissor (int x, int y, int width, int height) 2075void glScissor (int x, int y, int width, int height)
1589 2090
1590void glEnd () 2091void glEnd ()
1591 2092
1592void glColor (float r, float g, float b, float a = 1.0) 2093void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
1594 CODE: 2097 CODE:
1595 glColor4ub (MIN ((int)(r * 255.f), 255), 2098 if (ix)
1596 MIN ((int)(g * 255.f), 255), 2099 {
1597 MIN ((int)(b * 255.f), 255), 2100 r *= a;
1598 MIN ((int)(a * 255.f), 255)); 2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
1599 2117
1600void glVertex (float x, float y, float z = 0.) 2118void glVertex (float x, float y, float z = 0.)
1601 CODE: 2119 CODE:
1602 glVertex3f (x, y, z); 2120 glVertex3f (x, y, z);
1603 2121
1615 2133
1616void glBindTexture (int target, int name) 2134void glBindTexture (int target, int name)
1617 2135
1618void glConvolutionParameter (int target, int pname, float params) 2136void glConvolutionParameter (int target, int pname, float params)
1619 CODE: 2137 CODE:
1620 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
1621 2140
1622void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1623 CODE: 2142 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2143 if (gl.ConvolutionFilter2D)
1625 (target, internalformat, width, height, format, type, data)); 2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1626 2145
1627void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1628 CODE: 2147 CODE:
1629 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2148 if (gl.SeparableFilter2D)
1630 (target, internalformat, width, height, format, type, row, column)); 2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1631 2150
1632void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1633 2152
1634void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1635 2154
1636void glRasterPos (int x, int y) 2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
1637 CODE:
1638 glRasterPos2i (x, y);
1639 2156
1640void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1641 2158
1642int glGenTexture () 2159int glGenTexture ()
1643 CODE: 2160 CODE:

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