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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.81 by root, Sun May 14 23:19:14 2006 UTC vs.
Revision 1.171 by root, Sun Apr 1 01:19:18 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
90} 126}
91 127
92static void 128static void
93layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
94{ 130{
95 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
96 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
97 */ 133 */
98 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
102 138
103 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
104} 140}
105 141
106static void 142static void
107layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
108{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
109 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
110 149
111 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
112 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
113 152
114 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
115} 158}
116 159
117typedef uint16_t mapface; 160typedef uint16_t mapface;
118 161
119typedef struct { 162typedef struct {
122 float s, t; 165 float s, t;
123 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
124} maptex; 167} maptex;
125 168
126typedef struct { 169typedef struct {
127 int16_t darkness; 170 uint32_t player;
128 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
129} mapcell; 174} mapcell;
130 175
131typedef struct { 176typedef struct {
132 int32_t c0, c1; 177 int32_t c0, c1;
133 mapcell *col; 178 mapcell *col;
142 int texs; 187 int texs;
143 maptex *tex; 188 maptex *tex;
144 189
145 int32_t rows; 190 int32_t rows;
146 maprow *row; 191 maprow *row;
147} *CFClient__Map; 192} *CFPlus__Map;
148 193
149static char * 194static char *
150prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
151{ 196{
152 char *p; 197 char *p;
170 215
171#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
172#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
173 218
174static maprow * 219static maprow *
175map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
176{ 221{
177 if (0 > y) 222 if (0 > y)
178 { 223 {
179 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
180 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
218 263
219 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
220} 265}
221 266
222static mapcell * 267static mapcell *
223map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
224{ 269{
225 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
226} 271}
227 272
228static void 273static void
229map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
230{ 275{
231 int r; 276 int r;
232 277
233 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
234 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
242 self->row = 0; 287 self->row = 0;
243 self->rows = 0; 288 self->rows = 0;
244} 289}
245 290
246static void 291static void
247map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
248{ 293{
249 int x, y; 294 int x, y;
250 maprow *row; 295 maprow *row;
296 mapcell *cell;
251 297
252 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
253 if (y >= 0) 299 if (y >= 0)
254 { 300 {
255 if (y >= self->rows) 301 if (y >= self->rows)
261 if (x >= row->c0) 307 if (x >= row->c0)
262 { 308 {
263 if (x >= row->c1) 309 if (x >= row->c1)
264 break; 310 break;
265 311
266 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
267 } 318 }
268 } 319 }
269} 320}
270 321
271static void 322static void
292 ev.data2 = 0; 343 ev.data2 = 0;
293 344
294 SDL_PushEvent ((SDL_Event *)&ev); 345 SDL_PushEvent ((SDL_Event *)&ev);
295} 346}
296 347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
297MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
298 370
299PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
300 372
301BOOT: 373BOOT:
302{ 374{
303 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
304 static const struct { 376 static const struct {
305 const char *name; 377 const char *name;
306 IV iv; 378 IV iv;
307 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
308# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
309 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
310 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
311 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
312 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
313 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
322 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
323 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
324 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
325 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
326 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
327 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
328 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
329 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
330 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
331 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
386 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
387 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
388 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
389 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
390 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
391 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
392 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
393 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
394 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
395 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
396 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
397 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
398 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
399 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
400 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
401 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
402 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
403 const_iv (KMOD_CTRL),
404 const_iv (KMOD_SHIFT),
405 const_iv (KMOD_ALT),
406 const_iv (KMOD_META)
407# undef const_iv 488# undef const_iv
408 }; 489 };
409 490
410 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
411 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
412} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
503
504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
413 514
414void 515void
415pango_init () 516pango_init ()
416 CODE: 517 CODE:
417{ 518{
418 // delayed, so it can pick up new fonts added by AddFontResourceEx
419 ft2_fontmap = pango_ft2_font_map_new (); 519 opengl_fontmap = pango_opengl_font_map_new ();
420 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
421 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
422
423 cairo_fontmap = pango_cairo_font_map_get_default ();
424 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
425} 522}
426 523
427int 524int
428SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
429 526
430void 527void
431SDL_Quit () 528SDL_Quit ()
432 529
433void 530void
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 536 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 540
541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
543
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 548
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
452 554
453 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 557
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
465 567
466 ++m; 568 ++m;
467 } 569 }
468} 570}
469 571
572char *
573SDL_GetError ()
574
470int 575int
471SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 577 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
474 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
475 ); 580 );
581 if (RETVAL)
582 {
476 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
477 OUTPUT: 588 OUTPUT:
478 RETVAL 589 RETVAL
479 590
480void 591void
481SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
482 596
483void 597void
484SDL_PollEvent () 598SDL_PollEvent ()
485 PPCODE: 599 PPCODE:
486{ 600{
496 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
497 case SDL_KEYUP: 611 case SDL_KEYUP:
498 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
499 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
500 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
501 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
502 break; 617 break;
503 618
504 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
505 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
506 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
507 break; 622 break;
508 623
509 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
510 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
511 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
512 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
513 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
514 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
515 break; 632 break;
516 633
517 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
518 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
519 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
520 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
521 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
522 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
523 break; 642 break;
527 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
528 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
529 break; 648 break;
530 } 649 }
531 650
532 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
533 } 652 }
534} 653}
535 654
536int 655int
537Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
550 CODE: 669 CODE:
551#ifndef _WIN32 670#ifndef _WIN32
552 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
553#endif 672#endif
554 673
555char * 674void
556gl_version () 675win32_proxy_info ()
557 CODE: 676 PPCODE:
558 RETVAL = (char *)glGetString (GL_VERSION); 677{
559 OUTPUT: 678#ifdef _WIN32
560 RETVAL 679 char buffer[2048];
680 DWORD buflen;
561 681
562char * 682 EXTEND (SP, 3);
563gl_extensions () 683
564 CODE: 684 buflen = sizeof (buffer);
565 RETVAL = (char *)glGetString (GL_EXTENSIONS); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
566 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
567 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
689
690 buflen = sizeof (buffer);
691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
692 {
693 PUSHs (newSVpv (buffer, 0));
694
695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
568 702
569void 703void
570add_font (char *file) 704add_font (char *file)
571 CODE: 705 CODE:
572 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
573#ifdef _WIN32
574 // cairo... sigh... requires win2000
575 AddFontResourceEx (file, FR_PRIVATE, 0);
576#endif
577 707
578void 708void
579load_image_inline (SV *image_) 709load_image_inline (SV *image_)
580 ALIAS: 710 ALIAS:
581 load_image_file = 1 711 load_image_file = 1
623 753
624 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
625 755
626 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
627 757
758 SDL_LockSurface (surface2);
628 EXTEND (SP, 5); 759 EXTEND (SP, 6);
629 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
630 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
631 SDL_LockSurface (surface2);
632 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
633 SDL_UnlockSurface (surface2);
634 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
635 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
636 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
637 767
638 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
639 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
640} 770}
641 771
665} 795}
666 796
667void 797void
668error (char *message) 798error (char *message)
669 CODE: 799 CODE:
800 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 801#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 802 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
803#endif
804
805void
806fatal (char *message)
807 CODE:
808 fprintf (stderr, "FATAL: %s\n", message);
809#ifdef _WIN32
810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
811#endif
812 _exit (1);
813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
672#else 819#else
673 fprintf (stderr, "ERROR: %s\n", message); 820 _exit (retval);
674#endif 821#endif
675 822
676void
677fatal (char *message)
678 CODE:
679#ifdef _WIN32
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
681#else
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif
684 exit (1);
685
686MODULE = CFClient PACKAGE = CFClient::Font 823MODULE = CFPlus PACKAGE = CFPlus::Font
687 824
688CFClient::Font 825CFPlus::Font
689new_from_file (SV *class, char *path, int id = 0) 826new_from_file (SV *class, char *path, int id = 0)
690 CODE: 827 CODE:
691{ 828{
692 int count; 829 int count;
693 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
696} 833}
697 OUTPUT: 834 OUTPUT:
698 RETVAL 835 RETVAL
699 836
700void 837void
701DESTROY (CFClient::Font self) 838DESTROY (CFPlus::Font self)
702 CODE: 839 CODE:
703 pango_font_description_free (self); 840 pango_font_description_free (self);
704 841
705void 842void
706make_default (CFClient::Font self) 843make_default (CFPlus::Font self)
707 CODE: 844 CODE:
708 default_font = self; 845 default_font = self;
709 846
710MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
711 848
712CFClient::Layout 849void
713new (SV *class, int rgba = 0) 850reset_glyph_cache ()
851 CODE:
852 tc_clear ();
853
854CFPlus::Layout
855new (SV *class)
714 CODE: 856 CODE:
715 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
716 858
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 859 RETVAL->pl = pango_layout_new (opengl_context);
718 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 860 RETVAL->r = 1.;
720 RETVAL->g = 1.; 861 RETVAL->g = 1.;
721 RETVAL->b = 1.; 862 RETVAL->b = 1.;
722 RETVAL->a = 1.; 863 RETVAL->a = 1.;
723 RETVAL->base_height = MIN_FONT_HEIGHT; 864 RETVAL->base_height = MIN_FONT_HEIGHT;
727 layout_update_font (RETVAL); 868 layout_update_font (RETVAL);
728 OUTPUT: 869 OUTPUT:
729 RETVAL 870 RETVAL
730 871
731void 872void
732DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
733 CODE: 874 CODE:
734 g_object_unref (self->pl); 875 g_object_unref (self->pl);
735 Safefree (self); 876 Safefree (self);
736 877
737int
738is_rgba (CFClient::Layout self)
739 CODE:
740 RETVAL = self->rgba;
741 OUTPUT:
742 RETVAL
743
744void 878void
745set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
746 CODE: 880 CODE:
747{ 881{
748 STRLEN textlen; 882 STRLEN textlen;
749 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
750 884
751 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
752} 886}
753 887
754void 888void
755set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
756 CODE: 890 CODE:
757{ 891{
758 STRLEN textlen; 892 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
760 894
761 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
762} 896}
763 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
764SV * 983SV *
765get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
766 CODE: 985 CODE:
767 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
768 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
769 OUTPUT: 988 OUTPUT:
770 RETVAL 989 RETVAL
771 990
772void 991void
773set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
774 CODE: 993 CODE:
775 self->r = r; 994 self->r = r;
776 self->g = g; 995 self->g = g;
777 self->b = b; 996 self->b = b;
778 self->a = a; 997 self->a = a;
779 998
780void 999void
781set_font (CFClient::Layout self, CFClient::Font font = 0) 1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
782 CODE: 1001 CODE:
783 if (self->font != font) 1002 if (self->font != font)
784 { 1003 {
785 self->font = font; 1004 self->font = font;
786 layout_update_font (self); 1005 layout_update_font (self);
787 } 1006 }
788 1007
789void 1008void
790set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
791 CODE: 1010 CODE:
792 if (self->base_height != base_height) 1011 if (self->base_height != base_height)
793 { 1012 {
794 self->base_height = base_height; 1013 self->base_height = base_height;
795 layout_update_font (self); 1014 layout_update_font (self);
796 } 1015 }
797 1016
798void 1017void
799set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
800 CODE: 1019 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 1021
803void 1022void
1023set_indent (CFPlus::Layout self, int indent)
1024 CODE:
1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1026
1027void
1028set_spacing (CFPlus::Layout self, int spacing)
1029 CODE:
1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1031
1032void
1033set_ellipsise (CFPlus::Layout self, int ellipsise)
1034 CODE:
1035 pango_layout_set_ellipsize (self->pl,
1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1039 : PANGO_ELLIPSIZE_NONE
1040 );
1041
1042void
1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
1044 CODE:
1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1046
1047void
804size (CFClient::Layout self) 1048size (CFPlus::Layout self)
805 PPCODE: 1049 PPCODE:
806{ 1050{
807 int w, h; 1051 int w, h;
808 1052
809 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
812 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
813 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
814} 1058}
815 1059
816int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
817xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
818 CODE: 1074 CODE:
819{ 1075{
820 int index, trailing; 1076 int index, trailing;
821 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
822 RETVAL = index; 1078 RETVAL = index + trailing;
823} 1079}
824 OUTPUT: 1080 OUTPUT:
825 RETVAL 1081 RETVAL
826 1082
827void 1083void
828cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
829 PPCODE: 1085 PPCODE:
830{ 1086{
831 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
832 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
833 1089
836 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
837 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
838} 1094}
839 1095
840void 1096void
841render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
842 PPCODE: 1098 PPCODE:
843{ 1099{
844 SV *retval; 1100 int line, x;
845 int w, h;
846 1101
847 layout_get_pixel_size (self, &w, &h); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
848 1104
849 if (self->rgba)
850 {
851 cairo_surface_t *surface;
852 cairo_t *cairo;
853
854 retval = newSV (w * h * 4);
855 SvPOK_only (retval);
856 SvCUR_set (retval, w * h * 4);
857
858 memset (SvPVX (retval), 0, w * h * 4);
859
860 surface = cairo_image_surface_create_for_data (
861 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
862 cairo = cairo_create (surface);
863 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
864
865 pango_cairo_show_layout (cairo, self->pl);
866
867 cairo_destroy (cairo);
868 cairo_surface_destroy (surface);
869
870 // what a mess, and its premultiplied, too :(
871 {
872 uint32_t *p = (uint32_t *)SvPVX (retval);
873 uint32_t *e = p + w * h;
874
875 while (p < e)
876 {
877 uint32_t rgba = *p;
878 rgba = (rgba >> 24) | (rgba << 8);
879 rgba = SDL_SwapBE32 (rgba);
880 *p++ = rgba;
881 }
882 }
883
884 EXTEND (SP, 5); 1105 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
886 PUSHs (sv_2mortal (newSViv (h))); 1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
887 PUSHs (sv_2mortal (retval));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
890 }
891 else 1128 else
892 { 1129 {
893 FT_Bitmap bitmap;
894
895 retval = newSV (w * h);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h);
898
899 bitmap.rows = h;
900 bitmap.width = w;
901 bitmap.pitch = w;
902 bitmap.buffer = (unsigned char*)SvPVX (retval);
903 bitmap.num_grays = 256;
904 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
905
906 memset (bitmap.buffer, 0, w * h);
907
908 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
909
910 EXTEND (SP, 5);
911 PUSHs (sv_2mortal (newSViv (w))); 1130 PUSHs (sv_2mortal (newSViv (index)));
912 PUSHs (sv_2mortal (newSViv (h))); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
913 PUSHs (sv_2mortal (retval));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
916 } 1132 }
917} 1133}
918 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
919MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
920 1146
921void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
922draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
923 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
924 ALIAS: 1187 ALIAS:
925 draw_quad_alpha = 1 1188 draw_quad_alpha = 1
926 draw_quad_alpha_premultiplied = 2 1189 draw_quad_alpha_premultiplied = 2
927 CODE: 1190 CODE:
928{ 1191{
929 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
930 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
931 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
932 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
933 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
934 1196
935 if (items < 5) 1197 if (items < 5)
936 { 1198 {
937 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
938 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
939 } 1201 }
940 1202
941 if (ix) 1203 if (ix)
942 { 1204 {
943 glEnable (GL_BLEND); 1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
1213 glEnable (GL_ALPHA_TEST);
1214 glAlphaFunc (GL_GREATER, 0.01f);
945 } 1215 }
946 1216
947 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
948
949 if (wrap_mode)
950 {
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
952 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
953 }
954 1218
955 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
956 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
957 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1223 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1224 glEnd ();
961 1225
962 if (ix) 1226 if (ix)
1227 {
1228 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1229 glDisable (GL_BLEND);
1230 }
964} 1231}
965 1232
966MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
967 1234
968CFClient::Map 1235CFPlus::Map
969new (SV *class, int map_width, int map_height) 1236new (SV *class)
970 CODE: 1237 CODE:
971 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
972 RETVAL->x = 0; 1239 RETVAL->x = 0;
973 RETVAL->y = 0; 1240 RETVAL->y = 0;
974 RETVAL->w = map_width; 1241 RETVAL->w = 0;
975 RETVAL->h = map_height; 1242 RETVAL->h = 0;
976 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
977 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
978 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
979 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
980 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
983 RETVAL->row = 0; 1250 RETVAL->row = 0;
984 OUTPUT: 1251 OUTPUT:
985 RETVAL 1252 RETVAL
986 1253
987void 1254void
988DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
989 CODE: 1256 CODE:
990{ 1257{
991 map_clear (self); 1258 map_clear (self);
992 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
993 Safefree (self); 1261 Safefree (self);
994} 1262}
995 1263
996void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
997clear (CFClient::Map self) 1271clear (CFPlus::Map self)
998 CODE: 1272 CODE:
999 map_clear (self); 1273 map_clear (self);
1000 1274
1001void 1275void
1002set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
1003 CODE: 1277 CODE:
1004{ 1278{
1005 while (self->faces <= face) 1279 while (self->faces <= face)
1006 { 1280 {
1007 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
1010 1284
1011 self->face [face] = texid; 1285 self->face [face] = texid;
1012} 1286}
1013 1287
1014void 1288void
1015set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1016 CODE: 1290 CODE:
1017{ 1291{
1018 while (self->texs <= texid) 1292 while (self->texs <= texid)
1019 { 1293 {
1020 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
1032 tex->r = r; 1306 tex->r = r;
1033 tex->g = g; 1307 tex->g = g;
1034 tex->b = b; 1308 tex->b = b;
1035 tex->a = a; 1309 tex->a = a;
1036 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1037} 1320}
1038 1321
1039int 1322int
1040ox (CFClient::Map self) 1323ox (CFPlus::Map self)
1041 ALIAS: 1324 ALIAS:
1042 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
1043 CODE: 1330 CODE:
1044 switch (ix) 1331 switch (ix)
1045 { 1332 {
1046 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
1047 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
1048 } 1339 }
1049 OUTPUT: 1340 OUTPUT:
1050 RETVAL 1341 RETVAL
1051 1342
1052void 1343void
1053scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
1054 CODE: 1345 CODE:
1055{ 1346{
1056 if (dx > 0) 1347 if (dx > 0)
1057 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
1058 else if (dx < 0) 1349 else if (dx < 0)
1059 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1060 1351
1061 if (dy > 0) 1352 if (dy > 0)
1062 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
1063 else if (dy < 0) 1354 else if (dy < 0)
1064 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1065 1356
1066 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
1067 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
1068 1359
1069 while (self->y < 0) 1360 while (self->y < 0)
1074 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
1075 } 1366 }
1076} 1367}
1077 1368
1078void 1369void
1079map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
1080 CODE: 1371 CODE:
1081{ 1372{
1082 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1083 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
1084 mapcell *cell; 1375 mapcell *cell;
1085 int x, y, flags; 1376 int x, y, flags;
1086 1377
1087 while (data < data_end) 1378 while (data < data_end - 1)
1088 { 1379 {
1089 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
1090 1381
1091 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
1092 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
1093 1384
1094 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
1095 1386
1096 if (flags & 15) 1387 if (flags & 15)
1097 { 1388 {
1098 if (cell->darkness < 0) 1389 if (!cell->darkness)
1099 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
1100 cell->darkness = 0; 1392 cell->darkness = 256;
1101 cell->face [0] = 0;
1102 cell->face [1] = 0;
1103 cell->face [2] = 0;
1104 } 1393 }
1105 1394
1106 cell->darkness = flags & 8 ? *data++ : 255;
1107
1108 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
1109 1436
1110 if (flags & 4) 1437 if (flags & 4)
1111 { 1438 {
1112 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1113 } 1440 }
1121 { 1448 {
1122 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1123 } 1450 }
1124 } 1451 }
1125 else 1452 else
1126 cell->darkness = -1; 1453 cell->darkness = 0;
1127 } 1454 }
1128} 1455}
1129 1456
1130SV * 1457SV *
1131mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1132 CODE: 1459 CODE:
1133{ 1460{
1134 int x1, x; 1461 int x1, x;
1135 int y1, y; 1462 int y1, y;
1136 int z; 1463 int z;
1186} 1513}
1187 OUTPUT: 1514 OUTPUT:
1188 RETVAL 1515 RETVAL
1189 1516
1190void 1517void
1191draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1192 PPCODE: 1519 CODE:
1193{ 1520{
1194 int vx, vy;
1195 int x, y, z; 1521 int x, y, z;
1196 int last_name; 1522 int last_name;
1197 mapface face; 1523 mapface face;
1198 int sw4 = (sw + 3) & ~3;
1199 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1200 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1201
1202 memset (darkness, 255, sw4 * sh);
1203 SvPOK_only (darkness_sv);
1204 SvCUR_set (darkness_sv, sw4 * sh);
1205
1206 vx = self->x + (self->w - sw) / 2 - shift_x;
1207 vy = self->y + (self->h - sh) / 2 - shift_y;
1208
1209 /*
1210 int vx = self->vx = self->w >= sw
1211 ? self->x + (self->w - sw) / 2
1212 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1213
1214 int vy = self->vy = self->h >= sh
1215 ? self->y + (self->h - sh) / 2
1216 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1217 */
1218 1524
1219 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1220 1526
1527 glEnable (GL_BLEND);
1221 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1222 glEnable (GL_BLEND);
1223 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1224 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1225 1531
1226 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1227 1533
1228 last_name = 0; 1534 last_name = 0;
1229 1535
1536 mx += self->x;
1537 my += self->y;
1538
1230 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1231 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1232 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1233 { 1542 {
1234 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1235 1544
1236 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1237 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1238 { 1547 {
1239 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1240
1241 darkness[y * sw4 + x] = cell->darkness < 0
1242 ? 255 - FOW_DARKNESS
1243 : 255 - cell->darkness;
1244 1549
1245 face = cell->face [z]; 1550 face = cell->face [z];
1246 1551
1247 if (face) 1552 if (face && face < self->texs)
1248 { 1553 {
1249 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1250
1251 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * T - tex.w;
1252 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * T - tex.h;
1253 1557
1254 if (last_name != tex.name) 1558 if (last_name != tex.name)
1255 { 1559 {
1256 glEnd (); 1560 glEnd ();
1257 last_name = tex.name;
1258 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1259 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1260 } 1563 }
1261 1564
1262 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1263 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1264 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1265 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1266 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * T - tex.w + 2;
1577 int py = (y + 1) * T - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1267 } 1589 }
1268 } 1590 }
1269 1591
1270 glEnd (); 1592 glEnd ();
1271 1593
1272 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1273 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * T;
1609 int py = y * T;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * T;
1614 int thick = sh / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1274 1720
1275 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1276 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1277 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1278 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1279} 1725}
1280 1726
1281SV * 1727SV *
1282get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1283 CODE: 1729 CODE:
1284{ 1730{
1285 int x, y, x1, y1; 1731 int x, y, x1, y1;
1286 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1287 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1349} 1795}
1350 OUTPUT: 1796 OUTPUT:
1351 RETVAL 1797 RETVAL
1352 1798
1353void 1799void
1354set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1355 PPCODE: 1801 PPCODE:
1356{ 1802{
1357 int x, y, z; 1803 int x, y, z;
1358 int w, h; 1804 int w, h;
1359 int x1, y1; 1805 int x1, y1;
1391 1837
1392 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1393 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1394 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1395 1841
1396 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1397 { 1843 {
1398 cell->darkness = -1; 1844 cell->darkness = 0;
1399 1845
1400 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1401 { 1847 {
1402 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1403 1849
1408 } 1854 }
1409 } 1855 }
1410 } 1856 }
1411} 1857}
1412 1858
1413MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1414 1860
1415CFClient::MixChunk 1861CFPlus::MixChunk
1416new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1417 CODE: 1863 CODE:
1418 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1419 OUTPUT: 1865 OUTPUT:
1420 RETVAL 1866 RETVAL
1421 1867
1422void 1868void
1423DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1424 CODE: 1870 CODE:
1425 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1426 1872
1427int 1873int
1428volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1429 CODE: 1875 CODE:
1430 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1431 OUTPUT: 1877 OUTPUT:
1432 RETVAL 1878 RETVAL
1433 1879
1434int 1880int
1435play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1436 CODE: 1882 CODE:
1437 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1438 OUTPUT: 1884 OUTPUT:
1439 RETVAL 1885 RETVAL
1440 1886
1441MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1442 1888
1443int 1889int
1444volume (int volume = -1) 1890volume (int volume = -1)
1445 CODE: 1891 CODE:
1446 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1447 OUTPUT: 1893 OUTPUT:
1448 RETVAL 1894 RETVAL
1449 1895
1450CFClient::MixMusic 1896CFPlus::MixMusic
1451new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1452 CODE: 1898 CODE:
1453 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1454 OUTPUT: 1900 OUTPUT:
1455 RETVAL 1901 RETVAL
1456 1902
1457void 1903void
1458DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1459 CODE: 1905 CODE:
1460 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1461 1907
1462int 1908int
1463play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1464 CODE: 1910 CODE:
1465 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1466 OUTPUT: 1912 OUTPUT:
1467 RETVAL 1913 RETVAL
1468 1914
1469MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1470 1916
1471BOOT: 1917BOOT:
1472{ 1918{
1473 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1474 static const struct { 1920 static const struct {
1475 const char *name; 1921 const char *name;
1476 IV iv; 1922 IV iv;
1477 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1478# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1479 const_iv (GL_COLOR_MATERIAL), 1925 const_iv (GL_COLOR_MATERIAL),
1480 const_iv (GL_SMOOTH), 1926 const_iv (GL_SMOOTH),
1481 const_iv (GL_FLAT), 1927 const_iv (GL_FLAT),
1482 const_iv (GL_DITHER), 1928 const_iv (GL_DITHER),
1483 const_iv (GL_BLEND), 1929 const_iv (GL_BLEND),
1930 const_iv (GL_CULL_FACE),
1484 const_iv (GL_SCISSOR_TEST), 1931 const_iv (GL_SCISSOR_TEST),
1932 const_iv (GL_DEPTH_TEST),
1933 const_iv (GL_ALPHA_TEST),
1934 const_iv (GL_NORMALIZE),
1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1485 const_iv (GL_AND), 1938 const_iv (GL_AND),
1486 const_iv (GL_ONE), 1939 const_iv (GL_ONE),
1487 const_iv (GL_ZERO), 1940 const_iv (GL_ZERO),
1488 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1489 const_iv (GL_SRC_ALPHA_SATURATE), 1942 const_iv (GL_DST_ALPHA),
1490 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1492 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1494 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1952 const_iv (GL_UNSIGNED_SHORT),
1953 const_iv (GL_UNSIGNED_INT),
1495 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1955 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 1956 const_iv (GL_LUMINANCE),
1957 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 1958 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1959 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 1960 const_iv (GL_COMPILE),
1500 const_iv (GL_TEXTURE_1D), 1961 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 1962 const_iv (GL_TEXTURE_2D),
1503 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1504 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1505 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1506 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1507 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1508 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1509 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1510 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1511 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1512 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1513 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1514 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1515 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1977 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1516 const_iv (GL_GENERATE_MIPMAP), 1978 const_iv (GL_GENERATE_MIPMAP),
1517 const_iv (GL_MODULATE), 1979 const_iv (GL_MODULATE),
1518 const_iv (GL_DECAL), 1980 const_iv (GL_DECAL),
1519 const_iv (GL_REPLACE), 1981 const_iv (GL_REPLACE),
1982 const_iv (GL_DEPTH_BUFFER_BIT),
1520 const_iv (GL_COLOR_BUFFER_BIT), 1983 const_iv (GL_COLOR_BUFFER_BIT),
1521 const_iv (GL_PROJECTION), 1984 const_iv (GL_PROJECTION),
1522 const_iv (GL_MODELVIEW), 1985 const_iv (GL_MODELVIEW),
1523 const_iv (GL_COLOR_LOGIC_OP), 1986 const_iv (GL_COLOR_LOGIC_OP),
1524 const_iv (GL_SEPARABLE_2D), 1987 const_iv (GL_SEPARABLE_2D),
1525 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1526 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1527 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1528 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1993 const_iv (GL_LINE_LOOP),
1529 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1530 const_iv (GL_LINE_LOOP), 1995 const_iv (GL_QUAD_STRIP),
1996 const_iv (GL_TRIANGLES),
1997 const_iv (GL_TRIANGLE_STRIP),
1998 const_iv (GL_TRIANGLE_FAN),
1531 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1999 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1532 const_iv (GL_FASTEST), 2000 const_iv (GL_FASTEST),
2001 const_iv (GL_V2F),
2002 const_iv (GL_V3F),
2003 const_iv (GL_T2F_V3F),
2004 const_iv (GL_T2F_N3F_V3F),
1533# undef const_iv 2005# undef const_iv
1534 }; 2006 };
1535 2007
1536 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1537 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1538} 2010}
1539 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1540int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1541 2036
1542void glClear (int mask) 2037void glClear (int mask)
1543 2038
1544void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1545 PROTOTYPE: @ 2040 PROTOTYPE: @
1552 2047
1553void glHint (int target, int mode) 2048void glHint (int target, int mode)
1554 2049
1555void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1556 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
2056void glDepthMask (int flag)
2057
1557void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1558 2059
1559void glColorMask (int red, int green, int blue, int alpha) 2060void glColorMask (int red, int green, int blue, int alpha)
1560 2061
1561void glMatrixMode (int mode) 2062void glMatrixMode (int mode)
1564 2065
1565void glPopMatrix () 2066void glPopMatrix ()
1566 2067
1567void glLoadIdentity () 2068void glLoadIdentity ()
1568 2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
2073
1569# near and far are due to microsofts buggy c compiler 2074# near_ and far_ are due to microsofts buggy "c" compiler
2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2076
2077# near_ and far_ are due to microsofts buggy "c" compiler
1570void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2078void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1571 2079
1572void glViewport (int x, int y, int width, int height) 2080void glViewport (int x, int y, int width, int height)
1573 2081
1574void glScissor (int x, int y, int width, int height) 2082void glScissor (int x, int y, int width, int height)
1589 2097
1590void glEnd () 2098void glEnd ()
1591 2099
1592void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1594 CODE: 2104 CODE:
1595 glColor4ub (MIN ((int)(r * 255.f), 255), 2105 if (ix)
1596 MIN ((int)(g * 255.f), 255), 2106 {
1597 MIN ((int)(b * 255.f), 255), 2107 r *= a;
1598 MIN ((int)(a * 255.f), 255)); 2108 g *= a;
2109 b *= a;
2110 }
2111 // microsoft visual "c" rounds instead of truncating...
2112 glColor4f (r, g, b, a);
2113
2114void glInterleavedArrays (int format, int stride, char *data)
2115
2116void glDrawElements (int mode, int count, int type, char *indices)
2117
2118# 1.2 void glDrawRangeElements (int mode, int start, int end
2119
2120void glRasterPos (float x, float y, float z = 0.)
2121 CODE:
2122 glRasterPos3f (0, 0, z);
2123 glBitmap (0, 0, 0, 0, x, y, 0);
1599 2124
1600void glVertex (float x, float y, float z = 0.) 2125void glVertex (float x, float y, float z = 0.)
1601 CODE: 2126 CODE:
1602 glVertex3f (x, y, z); 2127 glVertex3f (x, y, z);
1603 2128
1615 2140
1616void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1617 2142
1618void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1619 CODE: 2144 CODE:
1620 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
1621 2147
1622void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1623 CODE: 2149 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2150 if (gl.ConvolutionFilter2D)
1625 (target, internalformat, width, height, format, type, data)); 2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1626 2152
1627void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1628 CODE: 2154 CODE:
1629 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2155 if (gl.SeparableFilter2D)
1630 (target, internalformat, width, height, format, type, row, column)); 2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1631 2157
1632void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1633 2159
1634void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1635 2161
1636void glRasterPos (int x, int y) 2162void glDrawPixels (int width, int height, int format, int type, char *pixels)
1637 CODE:
1638 glRasterPos2i (x, y);
1639 2163
1640void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2164void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1641 2165
1642int glGenTexture () 2166int glGenTexture ()
1643 CODE: 2167 CODE:

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