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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
20#include <SDL_opengl.h> 21#include <SDL_opengl.h>
21 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
22#include <glib/gmacros.h> 26#include <glib/gmacros.h>
23 27
24#include <pango/pango.h> 28#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 29
29#ifndef _WIN32 30#ifndef _WIN32
30# include <sys/types.h> 31# include <sys/types.h>
31# include <sys/socket.h> 32# include <sys/socket.h>
32# include <netinet/in.h> 33# include <netinet/in.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56#if 1
54 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 58#else
56 static type fptr_; \ 59# define PARACHUTE 0
57 \ 60#endif
58 if (!init_) \ 61
59 { \ 62static struct
60 init_ = 1; \ 63{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
62 } \ 65#include "glfunc.h"
63 \ 66#undef GL_FUNC
64 if (fptr_) \ 67} gl;
65 fptr_ args; \ 68
66 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
67 84
68typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
70 87
71typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
72 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
73typedef struct cf_layout { 108typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
77 int base_height; 111 int base_height;
78 CFClient__Font font; 112 CFClient__Font font;
79} *CFClient__Layout; 113} *CFClient__Layout;
80 114
81static CFClient__Font default_font; 115static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
84 118
85static void 119static void
86substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
87{ 121{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 127}
93 128
94static void 129static void
95layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
96{ 131{
292 ev.code = 1; 327 ev.code = 1;
293 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
294 ev.data2 = 0; 329 ev.data2 = 0;
295 330
296 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
297} 349}
298 350
299MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
300 352
301PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
411 463
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
414} 466}
415 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
416void 472void
417pango_init () 473pango_init ()
418 CODE: 474 CODE:
419{ 475{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 479}
428 480
429int 481int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 483
432void 484void
433SDL_Quit () 485SDL_Quit ()
434 486
435void 487void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 505
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
454 507
455 SDL_EnableUNICODE (1); 508 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 510
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 520
468 ++m; 521 ++m;
469 } 522 }
470} 523}
471 524
525char *
526SDL_GetError ()
527
472int 528int
473SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 530 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 533 );
534 if (RETVAL)
535 {
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
479 OUTPUT: 541 OUTPUT:
480 RETVAL 542 RETVAL
481 543
482void 544void
483SDL_GL_SwapBuffers () 545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
484 549
485void 550void
486SDL_PollEvent () 551SDL_PollEvent ()
487 PPCODE: 552 PPCODE:
488{ 553{
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 574 break;
510 575
511 case SDL_MOUSEMOTION: 576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
517 break; 584 break;
518 585
519 case SDL_MOUSEBUTTONDOWN: 586 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 594 break;
552 CODE: 621 CODE:
553#ifndef _WIN32 622#ifndef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
555#endif 624#endif
556 625
557char *
558gl_version ()
559 CODE:
560 RETVAL = (char *)glGetString (GL_VERSION);
561 OUTPUT:
562 RETVAL
563
564char *
565gl_extensions ()
566 CODE:
567 RETVAL = (char *)glGetString (GL_EXTENSIONS);
568 OUTPUT:
569 RETVAL
570
571void 626void
572add_font (char *file) 627add_font (char *file)
573 CODE: 628 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 630
580void 631void
581load_image_inline (SV *image_) 632load_image_inline (SV *image_)
582 ALIAS: 633 ALIAS:
583 load_image_file = 1 634 load_image_file = 1
667} 718}
668 719
669void 720void
670error (char *message) 721error (char *message)
671 CODE: 722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 724#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#else
675 fprintf (stderr, "ERROR: %s\n", message);
676#endif 726#endif
677 727
678void 728void
679fatal (char *message) 729fatal (char *message)
680 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
681#ifdef _WIN32 732#ifdef _WIN32
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
683#else
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif 734#endif
686 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
687 741
688MODULE = CFClient PACKAGE = CFClient::Font 742MODULE = CFClient PACKAGE = CFClient::Font
689 743
690CFClient::Font 744CFClient::Font
691new_from_file (SV *class, char *path, int id = 0) 745new_from_file (SV *class, char *path, int id = 0)
709 CODE: 763 CODE:
710 default_font = self; 764 default_font = self;
711 765
712MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
713 767
768void
769clear_font_cache ()
770 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear ();
773
714CFClient::Layout 774CFClient::Layout
715new (SV *class, int rgba = 0) 775new (SV *class, int type = 0)
716 CODE: 776 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 777 New (0, RETVAL, 1, struct cf_layout);
718 778
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 779 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 780 RETVAL->r = 1.;
722 RETVAL->g = 1.; 781 RETVAL->g = 1.;
723 RETVAL->b = 1.; 782 RETVAL->b = 1.;
724 RETVAL->a = 1.; 783 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 784 RETVAL->base_height = MIN_FONT_HEIGHT;
734DESTROY (CFClient::Layout self) 793DESTROY (CFClient::Layout self)
735 CODE: 794 CODE:
736 g_object_unref (self->pl); 795 g_object_unref (self->pl);
737 Safefree (self); 796 Safefree (self);
738 797
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 798void
747set_text (CFClient::Layout self, SV *text_) 799set_text (CFClient::Layout self, SV *text_)
748 CODE: 800 CODE:
749{ 801{
750 STRLEN textlen; 802 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 813 char *text = SvPVutf8 (text_, textlen);
762 814
763 pango_layout_set_markup (self->pl, text, textlen); 815 pango_layout_set_markup (self->pl, text, textlen);
764} 816}
765 817
818void
819set_shapes (CFClient::Layout self, ...)
820 CODE:
821{
822 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text;
825 int arg = 4;
826
827 while (arg < items && (pos = strstr (pos, OBJ_STR)))
828 {
829 PangoRectangle inkrect, rect;
830 PangoAttribute *attr;
831
832 int x = SvIV (ST (arg - 3));
833 int y = SvIV (ST (arg - 2));
834 int w = SvIV (ST (arg - 1));
835 int h = SvIV (ST (arg ));
836
837 inkrect.x = 0;
838 inkrect.y = 0;
839 inkrect.width = 0;
840 inkrect.height = 0;
841
842 rect.x = x * PANGO_SCALE;
843 rect.y = y * PANGO_SCALE;
844 rect.width = w * PANGO_SCALE;
845 rect.height = h * PANGO_SCALE;
846
847 if (!attrs)
848 attrs = pango_layout_get_attributes (self->pl);
849
850 attr = pango_attr_shape_new (&inkrect, &rect);
851 attr->start_index = pos - text;
852 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
853 pango_attr_list_insert (attrs, attr);
854
855 arg += 4;
856 pos += sizeof (OBJ_STR) - 1;
857 }
858
859 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs);
861}
862
863void
864get_shapes (CFClient::Layout self)
865 PPCODE:
866{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868
869 do
870 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
872
873 if (run && shape_attr_p (run))
874 {
875 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents);
877
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 }
881 }
882 while (pango_layout_iter_next_run (iter));
883
884 pango_layout_iter_free (iter);
885}
886
887int
888has_wrapped (CFClient::Layout self)
889 CODE:
890{
891 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl);
893
894 while (*text)
895 lines += *text++ == '\n';
896
897 RETVAL = lines < pango_layout_get_line_count (self->pl);
898}
899 OUTPUT:
900 RETVAL
901
766SV * 902SV *
767get_text (CFClient::Layout self) 903get_text (CFClient::Layout self)
768 CODE: 904 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 906 sv_utf8_decode (RETVAL);
771 OUTPUT: 907 OUTPUT:
772 RETVAL 908 RETVAL
773 909
774void 910void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
801set_width (CFClient::Layout self, int max_width = -1) 937set_width (CFClient::Layout self, int max_width = -1)
802 CODE: 938 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 940
805void 941void
942set_indent (CFClient::Layout self, int indent)
943 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945
946void
947set_spacing (CFClient::Layout self, int spacing)
948 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950
951void
952set_ellipsise (CFClient::Layout self, int ellipsise)
953 CODE:
954 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE
959 );
960
961void
962set_single_paragraph_mode (CFClient::Layout self, int spm)
963 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965
966void
806size (CFClient::Layout self) 967size (CFClient::Layout self)
807 PPCODE: 968 PPCODE:
808{ 969{
809 int w, h; 970 int w, h;
810 971
812 973
813 EXTEND (SP, 2); 974 EXTEND (SP, 2);
814 PUSHs (sv_2mortal (newSViv (w))); 975 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 976 PUSHs (sv_2mortal (newSViv (h)));
816} 977}
978
979int
980descent (CFClient::Layout self)
981 CODE:
982{
983 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect);
987}
988 OUTPUT:
989 RETVAL
817 990
818int 991int
819xy_to_index (CFClient::Layout self, int x, int y) 992xy_to_index (CFClient::Layout self, int x, int y)
820 CODE: 993 CODE:
821{ 994{
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1013}
841 1014
842void 1015void
843render (CFClient::Layout self) 1016render (CFClient::Layout self, float x, float y)
844 PPCODE: 1017 PPCODE:
845{ 1018 pango_opengl_render_layout_subpixel (
846 SV *retval; 1019 self->pl,
847 int w, h; 1020 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a
1022 );
848 1023
849 layout_get_pixel_size (self, &w, &h); 1024MODULE = CFClient PACKAGE = CFClient::Texture
850 1025
851 if (self->rgba) 1026void
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032
1033 if (ow && oh)
852 { 1034 {
853 cairo_surface_t *surface; 1035 int nw = minpot (ow);
854 cairo_t *cairo; 1036 int nh = minpot (oh);
855 1037
856 retval = newSV (w * h * 4); 1038 if (nw != ow || nh != oh)
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 { 1039 {
874 uint32_t *p = (uint32_t *)SvPVX (retval); 1040 if (SvOK (data_))
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 { 1041 {
879 uint32_t rgba = *p; 1042 STRLEN datalen;
880 rgba = (rgba >> 24) | (rgba << 8); 1043 char *data = SvPVbyte (data_, datalen);
881 rgba = SDL_SwapBE32 (rgba); 1044 int bpp = datalen / (ow * oh);
882 *p++ = rgba; 1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046
1047 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp);
1049
1050 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053
1054 sv_setsv (data_, result_);
883 } 1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
884 } 1059 }
885
886 EXTEND (SP, 5);
887 PUSHs (sv_2mortal (newSViv (w)));
888 PUSHs (sv_2mortal (newSViv (h)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 } 1060 }
893 else
894 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 }
919} 1061}
920 1062
921MODULE = CFClient PACKAGE = CFClient::Texture
922
923void 1063void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1065 PROTOTYPE: $$$;$$
926 ALIAS: 1066 ALIAS:
927 draw_quad_alpha = 1 1067 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1068 draw_quad_alpha_premultiplied = 2
929 CODE: 1069 CODE:
930{ 1070{
931 HV *hv = (HV *)SvRV (self); 1071 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1075
937 if (items < 5) 1076 if (items < 5)
938 { 1077 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1078 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1079 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1080 }
942 1081
943 if (ix) 1082 if (ix)
944 { 1083 {
945 glEnable (GL_BLEND); 1084 glEnable (GL_BLEND);
1085
1086 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1088 else
1089 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1090 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1091
1092 glEnable (GL_ALPHA_TEST);
1093 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1094 }
948 1095
949 glBindTexture (GL_TEXTURE_2D, name); 1096 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1097
957 glBegin (GL_QUADS); 1098 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1099 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1100 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1101 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1102 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1103 glEnd ();
963 1104
964 if (ix) 1105 if (ix)
1106 {
1107 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1108 glDisable (GL_BLEND);
1109 }
966} 1110}
967 1111
968MODULE = CFClient PACKAGE = CFClient::Map 1112MODULE = CFClient PACKAGE = CFClient::Map
969 1113
970CFClient::Map 1114CFClient::Map
990DESTROY (CFClient::Map self) 1134DESTROY (CFClient::Map self)
991 CODE: 1135 CODE:
992{ 1136{
993 map_clear (self); 1137 map_clear (self);
994 Safefree (self->face); 1138 Safefree (self->face);
1139 Safefree (self->tex);
995 Safefree (self); 1140 Safefree (self);
996} 1141}
997 1142
998void 1143void
999clear (CFClient::Map self) 1144clear (CFClient::Map self)
1034 tex->r = r; 1179 tex->r = r;
1035 tex->g = g; 1180 tex->g = g;
1036 tex->b = b; 1181 tex->b = b;
1037 tex->a = a; 1182 tex->a = a;
1038 } 1183 }
1184
1185 // somewhat hackish, but for textures that require it, it really
1186 // improves the look, and most others don't suffer.
1187 glBindTexture (GL_TEXTURE_2D, name);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1189 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1190 // use uglier nearest interpolation because linear suffers
1191 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1193}
1040 1194
1041int 1195int
1042ox (CFClient::Map self) 1196ox (CFClient::Map self)
1043 ALIAS: 1197 ALIAS:
1044 oy = 1 1198 oy = 1
1199 x = 2
1200 y = 3
1201 w = 4
1202 h = 5
1045 CODE: 1203 CODE:
1046 switch (ix) 1204 switch (ix)
1047 { 1205 {
1048 case 0: RETVAL = self->ox; break; 1206 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1207 case 1: RETVAL = self->oy; break;
1208 case 2: RETVAL = self->x; break;
1209 case 3: RETVAL = self->y; break;
1210 case 4: RETVAL = self->w; break;
1211 case 5: RETVAL = self->h; break;
1050 } 1212 }
1051 OUTPUT: 1213 OUTPUT:
1052 RETVAL 1214 RETVAL
1053 1215
1054void 1216void
1088 1250
1089 while (data < data_end) 1251 while (data < data_end)
1090 { 1252 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1253 flags = (data [0] << 8) + data [1]; data += 2;
1092 1254
1093 x = ((flags >> 10) & 63) + self->x; 1255 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1256 y = self->y + ((flags >> 4) & 63);
1095 1257
1096 cell = map_get_cell (self, x, y); 1258 cell = map_get_cell (self, x, y);
1097 1259
1098 if (flags & 15) 1260 if (flags & 15)
1099 { 1261 {
1189 OUTPUT: 1351 OUTPUT:
1190 RETVAL 1352 RETVAL
1191 1353
1192void 1354void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1194 PPCODE: 1356 CODE:
1195{ 1357{
1196 int vx, vy; 1358 int vx, vy;
1197 int x, y, z; 1359 int x, y, z;
1198 int last_name; 1360 int last_name;
1199 mapface face; 1361 mapface face;
1200 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203 1362
1204 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh);
1207
1208 vx = self->x + (self->w - sw) / 2 - shift_x; 1363 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y; 1364 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1210 1365
1211 /* 1366 /*
1212 int vx = self->vx = self->w >= sw 1367 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2 1368 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */ 1374 */
1220 1375
1221 glColor4ub (255, 255, 255, 255); 1376 glColor4ub (255, 255, 255, 255);
1222 1377
1378 glEnable (GL_BLEND);
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D); 1380 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227 1382
1228 glBegin (GL_QUADS); 1383 glBegin (GL_QUADS);
1229 1384
1237 1392
1238 for (x = 0; x < sw; x++) 1393 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1394 if (row->c0 <= x + vx && x + vx < row->c1)
1240 { 1395 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1396 mapcell *cell = row->col + (x + vx - row->c0);
1242
1243 darkness[y * sw4 + x] = cell->darkness < 0
1244 ? 255 - FOW_DARKNESS
1245 : 255 - cell->darkness;
1246 1397
1247 face = cell->face [z]; 1398 face = cell->face [z];
1248 1399
1249 if (face) 1400 if (face)
1250 { 1401 {
1271 1422
1272 glEnd (); 1423 glEnd ();
1273 1424
1274 glDisable (GL_TEXTURE_2D); 1425 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND); 1426 glDisable (GL_BLEND);
1427}
1428
1429void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE:
1432{
1433 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F },
1436 { 0.00F, 0.00F, 0.55F },
1437 { 1.00F, 0.00F, 0.00F },
1438
1439 { 1.00F, 0.54F, 0.00F },
1440 { 0.11F, 0.56F, 1.00F },
1441 { 0.93F, 0.46F, 0.00F },
1442 { 0.18F, 0.54F, 0.34F },
1443
1444 { 0.56F, 0.73F, 0.56F },
1445 { 0.80F, 0.80F, 0.80F },
1446 { 0.55F, 0.41F, 0.13F },
1447 { 0.99F, 0.77F, 0.26F },
1448
1449 { 0.74F, 0.65F, 0.41F },
1450
1451 { 0.00F, 1.00F, 1.00F },
1452 { 1.00F, 0.00F, 1.00F },
1453 { 1.00F, 1.00F, 0.00F },
1454 };
1455
1456 int x, y;
1457
1458 glEnable (GL_TEXTURE_2D);
1459 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1460 glEnable (GL_BLEND);
1461 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1462 glBegin (GL_QUADS);
1463
1464 for (y = 0; y < h; y++)
1465 for (x = 0; x < w; x++)
1466 {
1467 unsigned char m = data [x + y * w];
1468
1469 if (m)
1470 {
1471 float *c = color [m & 15];
1472
1473 float tx1 = m & 0x40 ? 0.5 : 0.;
1474 float tx2 = tx1 + 0.5;
1475
1476 glColor4f (c[0], c[1], c[2], 0.75);
1477 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1478 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1479 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1480 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1481 }
1482 }
1483
1484 glEnd ();
1485 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D);
1487}
1488
1489void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1491 PPCODE:
1492{
1493 int vx, vy;
1494 int x, y;
1495 int sw4 = (sw + 3) & ~3;
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1498
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh);
1502
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1505
1506 for (y = 0; y < sh; y++)
1507 if (0 <= y + vy && y + vy < self->rows)
1508 {
1509 maprow *row = self->row + (y + vy);
1510
1511 for (x = 0; x < sw; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1)
1513 {
1514 mapcell *cell = row->col + (x + vx - row->c0);
1515
1516 darkness[y * sw4 + x] = cell->darkness < 0
1517 ? 255 - FOW_DARKNESS
1518 : 255 - cell->darkness;
1519 }
1520 }
1276 1521
1277 EXTEND (SP, 3); 1522 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1523 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1524 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1525 PUSHs (darkness_sv);
1481 const_iv (GL_COLOR_MATERIAL), 1726 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 1727 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 1728 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 1729 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 1730 const_iv (GL_BLEND),
1731 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 1732 const_iv (GL_SCISSOR_TEST),
1733 const_iv (GL_DEPTH_TEST),
1734 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT),
1738 const_iv (GL_BACK),
1487 const_iv (GL_AND), 1739 const_iv (GL_AND),
1488 const_iv (GL_ONE), 1740 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 1741 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 1742 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 1743 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1744 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 1745 const_iv (GL_ONE_MINUS_DST_ALPHA),
1746 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 1747 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 1748 const_iv (GL_RGBA),
1749 const_iv (GL_RGBA4),
1750 const_iv (GL_RGBA8),
1751 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 1752 const_iv (GL_UNSIGNED_BYTE),
1753 const_iv (GL_UNSIGNED_SHORT),
1754 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 1755 const_iv (GL_ALPHA),
1756 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 1757 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 1759 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 1761 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 1762 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 1763 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 1765 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 1766 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 1767 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 1768 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 1769 const_iv (GL_TEXTURE_WRAP_T),
1770 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 1771 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 1772 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 1773 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 1774 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1775 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1776 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1777 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1778 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 1779 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 1780 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 1781 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 1782 const_iv (GL_REPLACE),
1783 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 1784 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 1785 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 1786 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 1787 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 1788 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 1789 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 1790 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 1791 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 1792 const_iv (GL_LINES),
1793 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 1794 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 1795 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 1800 const_iv (GL_FASTEST),
1801 const_iv (GL_V2F),
1802 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 1805# undef const_iv
1536 }; 1806 };
1537 1807
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1540} 1810}
1541 1811
1812char *
1813gl_vendor ()
1814 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR);
1816 OUTPUT:
1817 RETVAL
1818
1819char *
1820gl_version ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VERSION);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_extensions ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT:
1831 RETVAL
1832
1542int glGetError () 1833int glGetError ()
1834
1835void glFinish ()
1543 1836
1544void glClear (int mask) 1837void glClear (int mask)
1545 1838
1546void glClearColor (float r, float g, float b, float a = 1.0) 1839void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 1840 PROTOTYPE: @
1554 1847
1555void glHint (int target, int mode) 1848void glHint (int target, int mode)
1556 1849
1557void glBlendFunc (int sfactor, int dfactor) 1850void glBlendFunc (int sfactor, int dfactor)
1558 1851
1852void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1853 CODE:
1854 gl_BlendFuncSeparate (sa, da, saa, daa);
1855
1856void glDepthMask (int flag)
1857
1559void glLogicOp (int opcode) 1858void glLogicOp (int opcode)
1560 1859
1561void glColorMask (int red, int green, int blue, int alpha) 1860void glColorMask (int red, int green, int blue, int alpha)
1562 1861
1563void glMatrixMode (int mode) 1862void glMatrixMode (int mode)
1566 1865
1567void glPopMatrix () 1866void glPopMatrix ()
1568 1867
1569void glLoadIdentity () 1868void glLoadIdentity ()
1570 1869
1870void glDrawBuffer (int buffer)
1871
1872void glReadBuffer (int buffer)
1873
1571# near and far are due to microsofts buggy c compiler 1874# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876
1877# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 1879
1574void glViewport (int x, int y, int width, int height) 1880void glViewport (int x, int y, int width, int height)
1575 1881
1576void glScissor (int x, int y, int width, int height) 1882void glScissor (int x, int y, int width, int height)
1591 1897
1592void glEnd () 1898void glEnd ()
1593 1899
1594void glColor (float r, float g, float b, float a = 1.0) 1900void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 1901 PROTOTYPE: @
1902 ALIAS:
1903 glColor_premultiply = 1
1596 CODE: 1904 CODE:
1905 if (ix)
1906 {
1907 r *= a;
1908 g *= a;
1909 b *= a;
1910 }
1911 // microsoft visual "c" rounds instead of truncating...
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 1912 glColor4ub (MIN ((int)(r * 256.f), 255),
1598 MIN ((int)(g * 255.f), 255), 1913 MIN ((int)(g * 256.f), 255),
1599 MIN ((int)(b * 255.f), 255), 1914 MIN ((int)(b * 256.f), 255),
1600 MIN ((int)(a * 255.f), 255)); 1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922
1923void glRasterPos (float x, float y, float z = 0.)
1924 CODE:
1925 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0);
1601 1927
1602void glVertex (float x, float y, float z = 0.) 1928void glVertex (float x, float y, float z = 0.)
1603 CODE: 1929 CODE:
1604 glVertex3f (x, y, z); 1930 glVertex3f (x, y, z);
1605 1931
1617 1943
1618void glBindTexture (int target, int name) 1944void glBindTexture (int target, int name)
1619 1945
1620void glConvolutionParameter (int target, int pname, float params) 1946void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 1947 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1948 if (gl.ConvolutionParameterf)
1949 gl.ConvolutionParameterf (target, pname, params);
1623 1950
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1951void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 1952 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1953 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 1954 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 1955
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1956void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 1957 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1958 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 1960
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1961void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 1962
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 1964
1638void glRasterPos (int x, int y) 1965void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 1966
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 1968
1644int glGenTexture () 1969int glGenTexture ()
1645 CODE: 1970 CODE:
1672 1997
1673void glEndList () 1998void glEndList ()
1674 1999
1675void glCallList (int list) 2000void glCallList (int list)
1676 2001
2002

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