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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.175 by root, Fri Apr 6 08:09:42 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 122#ifdef FC_HINT_STYLE
123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
124#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 126}
93 127
94static void 128static void
95layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
96{ 130{
97 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
98 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
99 */ 133 */
100 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
104 138
105 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
106} 140}
107 141
108static void 142static void
109layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
110{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
111 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
112 149
113 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
114 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
115 152
116 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
117} 154 if (!rect.height) rect.height = 1;
118 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
119typedef uint16_t mapface; 161typedef uint16_t faceid;
120 162
121typedef struct { 163typedef struct {
122 GLint name; 164 int name;
123 int w, h; 165 int w, h;
124 float s, t; 166 float s, t;
125 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
126} maptex; 168} maptex;
127 169
128typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
129 int16_t darkness; 173 uint16_t darkness;
130 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
131} mapcell; 175} mapcell;
132 176
133typedef struct { 177typedef struct {
134 int32_t c0, c1; 178 int32_t c0, c1;
135 mapcell *col; 179 mapcell *col;
136} maprow; 180} maprow;
137 181
138typedef struct map { 182typedef struct map {
139 int x, y, w, h; 183 int x, y, w, h;
140 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
141 int faces; 185 int faces; tileid *face2tile; // [faceid]
142 mapface *face; 186 int texs; maptex *tex; // [tileid]
143
144 int texs;
145 maptex *tex;
146 187
147 int32_t rows; 188 int32_t rows;
148 maprow *row; 189 maprow *row;
149} *CFClient__Map; 190} *CFPlus__Map;
150 191
151static char * 192static char *
152prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
153{ 194{
154 char *p; 195 char *p;
171} 212}
172 213
173#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
174#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
176static maprow * 237static maprow *
177map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
178{ 239{
179 if (0 > y) 240 if (0 > y)
180 { 241 {
181 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
182 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
220 281
221 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
222} 283}
223 284
224static mapcell * 285static mapcell *
225map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
226{ 287{
227 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
228} 289}
229 290
230static void 291static void
231map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
232{ 293{
233 int r; 294 int r;
234 295
235 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
236 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
244 self->row = 0; 305 self->row = 0;
245 self->rows = 0; 306 self->rows = 0;
246} 307}
247 308
248static void 309static void
249map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
250{ 311{
251 int x, y; 312 int x, y;
252 maprow *row; 313 maprow *row;
314 mapcell *cell;
253 315
254 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
255 if (y >= 0) 317 if (y >= 0)
256 { 318 {
257 if (y >= self->rows) 319 if (y >= self->rows)
263 if (x >= row->c0) 325 if (x >= row->c0)
264 { 326 {
265 if (x >= row->c1) 327 if (x >= row->c1)
266 break; 328 break;
267 329
268 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
269 } 336 }
270 } 337 }
271} 338}
272 339
273static void 340static void
294 ev.data2 = 0; 361 ev.data2 = 0;
295 362
296 SDL_PushEvent ((SDL_Event *)&ev); 363 SDL_PushEvent ((SDL_Event *)&ev);
297} 364}
298 365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
299MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
300 388
301PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
302 390
303BOOT: 391BOOT:
304{ 392{
305 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
306 static const struct { 394 static const struct {
307 const char *name; 395 const char *name;
308 IV iv; 396 IV iv;
309 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
310# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
311 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
312 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
313 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
314 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
315 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
324 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
325 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
326 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
327 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
328 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
329 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
330 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
331 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
332 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
333 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
388 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
389 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
390 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
391 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
392 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
393 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
394 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
395 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
396 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
397 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
398 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
399 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
400 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
401 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
402 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
403 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
404 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
405 const_iv (KMOD_CTRL),
406 const_iv (KMOD_SHIFT),
407 const_iv (KMOD_ALT),
408 const_iv (KMOD_META)
409# undef const_iv 506# undef const_iv
410 }; 507 };
411 508
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
511
512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
414} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
521
522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
415 532
416void 533void
417pango_init () 534pango_init ()
418 CODE: 535 CODE:
419{ 536{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 537 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 540}
428 541
429int 542int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 544
432void 545void
433SDL_Quit () 546SDL_Quit ()
434 547
435void 548void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 558
559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
561
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 566
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
454 572
455 SDL_EnableUNICODE (1); 573 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 575
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 585
468 ++m; 586 ++m;
469 } 587 }
470} 588}
471 589
590char *
591SDL_GetError ()
592
472int 593int
473SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 595 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 598 );
599 if (RETVAL)
600 {
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
479 OUTPUT: 606 OUTPUT:
480 RETVAL 607 RETVAL
481 608
482void 609void
483SDL_GL_SwapBuffers () 610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
484 614
485void 615void
486SDL_PollEvent () 616SDL_PollEvent ()
487 PPCODE: 617 PPCODE:
488{ 618{
498 case SDL_KEYDOWN: 628 case SDL_KEYDOWN:
499 case SDL_KEYUP: 629 case SDL_KEYUP:
500 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
501 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
502 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
503 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
504 break; 635 break;
505 636
506 case SDL_ACTIVEEVENT: 637 case SDL_ACTIVEEVENT:
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 640 break;
510 641
511 case SDL_MOUSEMOTION: 642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
517 break; 650 break;
518 651
519 case SDL_MOUSEBUTTONDOWN: 652 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 660 break;
529 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
530 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
531 break; 666 break;
532 } 667 }
533 668
534 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
535 } 670 }
536} 671}
537 672
538int 673int
539Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
552 CODE: 687 CODE:
553#ifndef _WIN32 688#ifndef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
555#endif 690#endif
556 691
557char * 692void
558gl_version () 693win32_proxy_info ()
559 CODE: 694 PPCODE:
560 RETVAL = (char *)glGetString (GL_VERSION); 695{
561 OUTPUT: 696#ifdef _WIN32
562 RETVAL 697 char buffer[2048];
698 DWORD buflen;
563 699
564char * 700 EXTEND (SP, 3);
565gl_extensions () 701
566 CODE: 702 buflen = sizeof (buffer);
567 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
568 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
569 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
570 720
571void 721void
572add_font (char *file) 722add_font (char *file)
573 CODE: 723 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 725
580void 726void
581load_image_inline (SV *image_) 727load_image_inline (SV *image_)
582 ALIAS: 728 ALIAS:
583 load_image_file = 1 729 load_image_file = 1
625 771
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 773
628 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
629 775
776 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 777 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
639 785
640 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
642} 788}
643 789
667} 813}
668 814
669void 815void
670error (char *message) 816error (char *message)
671 CODE: 817 CODE:
818 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 819#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 820 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
821#endif
822
823void
824fatal (char *message)
825 CODE:
826 fprintf (stderr, "FATAL: %s\n", message);
827#ifdef _WIN32
828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
829#endif
830 _exit (1);
831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
674#else 837#else
675 fprintf (stderr, "ERROR: %s\n", message); 838 _exit (retval);
676#endif 839#endif
677 840
678void
679fatal (char *message)
680 CODE:
681#ifdef _WIN32
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
683#else
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif
686 exit (1);
687
688MODULE = CFClient PACKAGE = CFClient::Font 841MODULE = CFPlus PACKAGE = CFPlus::Font
689 842
690CFClient::Font 843CFPlus::Font
691new_from_file (SV *class, char *path, int id = 0) 844new_from_file (SV *class, char *path, int id = 0)
692 CODE: 845 CODE:
693{ 846{
694 int count; 847 int count;
695 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
698} 851}
699 OUTPUT: 852 OUTPUT:
700 RETVAL 853 RETVAL
701 854
702void 855void
703DESTROY (CFClient::Font self) 856DESTROY (CFPlus::Font self)
704 CODE: 857 CODE:
705 pango_font_description_free (self); 858 pango_font_description_free (self);
706 859
707void 860void
708make_default (CFClient::Font self) 861make_default (CFPlus::Font self)
709 CODE: 862 CODE:
710 default_font = self; 863 default_font = self;
711 864
712MODULE = CFClient PACKAGE = CFClient::Layout 865MODULE = CFPlus PACKAGE = CFPlus::Layout
713 866
714CFClient::Layout 867void
715new (SV *class, int rgba = 0) 868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
716 CODE: 874 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 875 New (0, RETVAL, 1, struct cf_layout);
718 876
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 877 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 878 RETVAL->r = 1.;
722 RETVAL->g = 1.; 879 RETVAL->g = 1.;
723 RETVAL->b = 1.; 880 RETVAL->b = 1.;
724 RETVAL->a = 1.; 881 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 882 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 886 layout_update_font (RETVAL);
730 OUTPUT: 887 OUTPUT:
731 RETVAL 888 RETVAL
732 889
733void 890void
734DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
735 CODE: 892 CODE:
736 g_object_unref (self->pl); 893 g_object_unref (self->pl);
737 Safefree (self); 894 Safefree (self);
738 895
896void
897set_text (CFPlus::Layout self, SV *text_)
898 CODE:
899{
900 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen);
902
903 pango_layout_set_text (self->pl, text, textlen);
904}
905
906void
907set_markup (CFPlus::Layout self, SV *text_)
908 CODE:
909{
910 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen);
912
913 pango_layout_set_markup (self->pl, text, textlen);
914}
915
916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
962get_shapes (CFPlus::Layout self)
963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
739int 986int
740is_rgba (CFClient::Layout self) 987has_wrapped (CFPlus::Layout self)
741 CODE: 988 CODE:
742 RETVAL = self->rgba; 989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
996 RETVAL = lines < pango_layout_get_line_count (self->pl);
997}
743 OUTPUT: 998 OUTPUT:
744 RETVAL 999 RETVAL
745 1000
746void
747set_text (CFClient::Layout self, SV *text_)
748 CODE:
749{
750 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen);
752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
763 pango_layout_set_markup (self->pl, text, textlen);
764}
765
766SV * 1001SV *
767get_text (CFClient::Layout self) 1002get_text (CFPlus::Layout self)
768 CODE: 1003 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1005 sv_utf8_decode (RETVAL);
771 OUTPUT: 1006 OUTPUT:
772 RETVAL 1007 RETVAL
773 1008
774void 1009void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1011 CODE:
777 self->r = r; 1012 self->r = r;
778 self->g = g; 1013 self->g = g;
779 self->b = b; 1014 self->b = b;
780 self->a = a; 1015 self->a = a;
781 1016
782void 1017void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 1019 CODE:
785 if (self->font != font) 1020 if (self->font != font)
786 { 1021 {
787 self->font = font; 1022 self->font = font;
788 layout_update_font (self); 1023 layout_update_font (self);
789 } 1024 }
790 1025
791void 1026void
792set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
793 CODE: 1028 CODE:
794 if (self->base_height != base_height) 1029 if (self->base_height != base_height)
795 { 1030 {
796 self->base_height = base_height; 1031 self->base_height = base_height;
797 layout_update_font (self); 1032 layout_update_font (self);
798 } 1033 }
799 1034
800void 1035void
801set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1037 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1039
805void 1040void
1041set_indent (CFPlus::Layout self, int indent)
1042 CODE:
1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1044
1045void
1046set_spacing (CFPlus::Layout self, int spacing)
1047 CODE:
1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1049
1050void
1051set_ellipsise (CFPlus::Layout self, int ellipsise)
1052 CODE:
1053 pango_layout_set_ellipsize (self->pl,
1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1057 : PANGO_ELLIPSIZE_NONE
1058 );
1059
1060void
1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
1062 CODE:
1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1064
1065void
806size (CFClient::Layout self) 1066size (CFPlus::Layout self)
807 PPCODE: 1067 PPCODE:
808{ 1068{
809 int w, h; 1069 int w, h;
810 1070
811 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
814 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
816} 1076}
817 1077
818int 1078int
1079descent (CFPlus::Layout self)
1080 CODE:
1081{
1082 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect);
1086}
1087 OUTPUT:
1088 RETVAL
1089
1090int
819xy_to_index (CFClient::Layout self, int x, int y) 1091xy_to_index (CFPlus::Layout self, int x, int y)
820 CODE: 1092 CODE:
821{ 1093{
822 int index, trailing; 1094 int index, trailing;
823 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
824 RETVAL = index; 1096 RETVAL = index + trailing;
825} 1097}
826 OUTPUT: 1098 OUTPUT:
827 RETVAL 1099 RETVAL
828 1100
829void 1101void
830cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
831 PPCODE: 1103 PPCODE:
832{ 1104{
833 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
834 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
835 1107
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1112}
841 1113
842void 1114void
843render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
844 PPCODE: 1116 PPCODE:
845{ 1117{
846 SV *retval; 1118 int line, x;
847 int w, h;
848 1119
849 layout_get_pixel_size (self, &w, &h); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
850 1122
851 if (self->rgba)
852 {
853 cairo_surface_t *surface;
854 cairo_t *cairo;
855
856 retval = newSV (w * h * 4);
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 {
874 uint32_t *p = (uint32_t *)SvPVX (retval);
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 {
879 uint32_t rgba = *p;
880 rgba = (rgba >> 24) | (rgba << 8);
881 rgba = SDL_SwapBE32 (rgba);
882 *p++ = rgba;
883 }
884 }
885
886 EXTEND (SP, 5); 1123 EXTEND (SP, 2);
887 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
888 PUSHs (sv_2mortal (newSViv (h))); 1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 }
893 else 1146 else
894 { 1147 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w))); 1148 PUSHs (sv_2mortal (newSViv (index)));
914 PUSHs (sv_2mortal (newSViv (h))); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 } 1150 }
919} 1151}
920 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
921MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
922 1164
923void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
926 ALIAS: 1205 ALIAS:
927 draw_quad_alpha = 1 1206 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1207 draw_quad_alpha_premultiplied = 2
929 CODE: 1208 CODE:
930{ 1209{
931 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1214
937 if (items < 5) 1215 if (items < 5)
938 { 1216 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1219 }
942 1220
943 if (ix) 1221 if (ix)
944 { 1222 {
945 glEnable (GL_BLEND); 1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
1231 glEnable (GL_ALPHA_TEST);
1232 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1233 }
948 1234
949 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1236
957 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1241 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1242 glEnd ();
963 1243
964 if (ix) 1244 if (ix)
1245 {
1246 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1247 glDisable (GL_BLEND);
1248 }
966} 1249}
967 1250
968MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
969 1252
970CFClient::Map 1253CFPlus::Map
971new (SV *class, int map_width, int map_height) 1254new (SV *class)
972 CODE: 1255 CODE:
973 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
974 RETVAL->x = 0; 1257 RETVAL->x = 0;
975 RETVAL->y = 0; 1258 RETVAL->y = 0;
976 RETVAL->w = map_width; 1259 RETVAL->w = 0;
977 RETVAL->h = map_height; 1260 RETVAL->h = 0;
978 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
979 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
980 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
981 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
982 RETVAL->texs = 8192;
983 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
984 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
985 RETVAL->row = 0; 1266 RETVAL->row = 0;
986 OUTPUT: 1267 OUTPUT:
987 RETVAL 1268 RETVAL
988 1269
989void 1270void
990DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
991 CODE: 1272 CODE:
992{ 1273{
993 map_clear (self); 1274 map_clear (self);
994 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
995 Safefree (self); 1277 Safefree (self);
996} 1278}
997 1279
998void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
999clear (CFClient::Map self) 1287clear (CFPlus::Map self)
1000 CODE: 1288 CODE:
1001 map_clear (self); 1289 map_clear (self);
1002 1290
1003void 1291void
1004set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
1005 CODE: 1293 CODE:
1006{ 1294{
1007 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
1008 { 1296 need_texid (self, tile);
1009 Append (mapface, self->face, self->faces, self->faces);
1010 self->faces *= 2;
1011 }
1012
1013 self->face [face] = texid;
1014} 1297}
1015 1298
1016void 1299void
1017set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1018 CODE: 1301 CODE:
1019{ 1302{
1020 while (self->texs <= texid) 1303 need_texid (self, texid);
1021 {
1022 Append (maptex, self->tex, self->texs, self->texs);
1023 self->texs *= 2;
1024 }
1025 1304
1026 { 1305 {
1027 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
1028 1307
1029 tex->name = name; 1308 tex->name = name;
1034 tex->r = r; 1313 tex->r = r;
1035 tex->g = g; 1314 tex->g = g;
1036 tex->b = b; 1315 tex->b = b;
1037 tex->a = a; 1316 tex->a = a;
1038 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1327}
1040 1328
1041int 1329int
1042ox (CFClient::Map self) 1330ox (CFPlus::Map self)
1043 ALIAS: 1331 ALIAS:
1044 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
1045 CODE: 1337 CODE:
1046 switch (ix) 1338 switch (ix)
1047 { 1339 {
1048 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
1050 } 1346 }
1051 OUTPUT: 1347 OUTPUT:
1052 RETVAL 1348 RETVAL
1053 1349
1054void 1350void
1055scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
1056 CODE: 1352 CODE:
1057{ 1353{
1058 if (dx > 0) 1354 if (dx > 0)
1059 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
1060 else if (dx < 0) 1356 else if (dx < 0)
1061 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1062 1358
1063 if (dy > 0) 1359 if (dy > 0)
1064 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
1065 else if (dy < 0) 1361 else if (dy < 0)
1066 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1067 1363
1068 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
1069 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
1070 1366
1071 while (self->y < 0) 1367 while (self->y < 0)
1076 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
1077 } 1373 }
1078} 1374}
1079 1375
1080void 1376void
1081map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
1082 CODE: 1378 CODE:
1083{ 1379{
1084 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1085 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1086 mapcell *cell; 1382 mapcell *cell;
1087 int x, y, flags; 1383 int x, y, flags;
1088 1384
1089 while (data < data_end) 1385 while (data < data_end - 1)
1090 { 1386 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
1092 1388
1093 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
1095 1391
1096 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
1097 1393
1098 if (flags & 15) 1394 if (flags & 15)
1099 { 1395 {
1100 if (cell->darkness < 0) 1396 if (!cell->darkness)
1101 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
1102 cell->darkness = 0; 1399 cell->darkness = 256;
1103 cell->face [0] = 0;
1104 cell->face [1] = 0;
1105 cell->face [2] = 0;
1106 } 1400 }
1107 1401
1108 cell->darkness = flags & 8 ? *data++ : 255;
1109
1110 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
1111 1443
1112 if (flags & 4) 1444 if (flags & 4)
1113 { 1445 {
1114 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
1115 } 1449 }
1116 1450
1117 if (flags & 2) 1451 if (flags & 2)
1118 { 1452 {
1119 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1120 } 1456 }
1121 1457
1122 if (flags & 1) 1458 if (flags & 1)
1123 { 1459 {
1124 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1125 } 1463 }
1126 } 1464 }
1127 else 1465 else
1128 cell->darkness = -1; 1466 cell->darkness = 0;
1129 } 1467 }
1130} 1468}
1131 1469
1132SV * 1470SV *
1133mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1134 CODE: 1472 CODE:
1135{ 1473{
1136 int x1, x; 1474 int x1, x;
1137 int y1, y; 1475 int y1, y;
1138 int z; 1476 int z;
1159 { 1497 {
1160 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
1161 1499
1162 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
1163 { 1501 {
1164 mapface face = cell->face [z];
1165
1166 if (face)
1167 {
1168 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
1169 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
1170 int a1 = tex.a; 1504 int a1 = tex.a;
1171 1505
1172 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
1173 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
1174 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
1175 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
1176 }
1177 } 1510 }
1178 } 1511 }
1179 1512
1180 *map++ = (r ) 1513 *map++ = (r )
1181 | (g << 8) 1514 | (g << 8)
1188} 1521}
1189 OUTPUT: 1522 OUTPUT:
1190 RETVAL 1523 RETVAL
1191 1524
1192void 1525void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1194 PPCODE: 1527 CODE:
1195{ 1528{
1196 int vx, vy;
1197 int x, y, z; 1529 int x, y, z;
1198 int last_name; 1530 int last_name;
1199 mapface face;
1200 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203
1204 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh);
1207
1208 vx = self->x + (self->w - sw) / 2 - shift_x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y;
1210
1211 /*
1212 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215
1216 int vy = self->vy = self->h >= sh
1217 ? self->y + (self->h - sh) / 2
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */
1220 1531
1221 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
1222 1533
1534 glEnable (GL_BLEND);
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227 1538
1228 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1229 1540
1230 last_name = 0; 1541 last_name = 0;
1231 1542
1543 mx += self->x;
1544 my += self->y;
1545
1232 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
1233 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
1234 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
1235 { 1549 {
1236 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
1237 1551
1238 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
1240 { 1554 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
1242
1243 darkness[y * sw4 + x] = cell->darkness < 0
1244 ? 255 - FOW_DARKNESS
1245 : 255 - cell->darkness;
1246
1247 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1248 1557
1249 if (face) 1558 if (tile)
1250 { 1559 {
1251 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1252
1253 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1254 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1255 1563
1256 if (last_name != tex.name) 1564 if (last_name != tex.name)
1257 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1258 glEnd (); 1569 glEnd ();
1259 last_name = tex.name;
1260 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1261 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1262 } 1572 }
1263 1573
1264 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1265 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1266 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1267 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1268 } 1597 }
1269 } 1598 }
1270 } 1599 }
1271 1600
1272 glEnd (); 1601 glEnd ();
1273 1602
1274 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1276 1729
1277 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1281} 1734}
1282 1735
1283SV * 1736SV *
1284get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1285 CODE: 1738 CODE:
1286{ 1739{
1287 int x, y, x1, y1; 1740 int x, y, x1, y1;
1288 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1289 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1314 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1315 { 1768 {
1316 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1317 uint8_t flags = 0; 1770 uint8_t flags = 0;
1318 1771
1319 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1320 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1321 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1322 1775
1323 *data++ = flags; 1776 *data++ = flags;
1324 1777
1325 if (flags & 1) 1778 if (flags & 1)
1326 { 1779 {
1780 tileid tile = cell->tile [0];
1327 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1328 *data++ = cell->face [0]; 1782 *data++ = tile;
1329 } 1783 }
1330 1784
1331 if (flags & 2) 1785 if (flags & 2)
1332 { 1786 {
1787 tileid tile = cell->tile [1];
1333 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1334 *data++ = cell->face [1]; 1789 *data++ = tile;
1335 } 1790 }
1336 1791
1337 if (flags & 4) 1792 if (flags & 4)
1338 { 1793 {
1794 tileid tile = cell->tile [2];
1339 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1340 *data++ = cell->face [2]; 1796 *data++ = tile;
1341 } 1797 }
1342 } 1798 }
1343 else 1799 else
1344 *data++ = 0; 1800 *data++ = 0;
1345 } 1801 }
1351} 1807}
1352 OUTPUT: 1808 OUTPUT:
1353 RETVAL 1809 RETVAL
1354 1810
1355void 1811void
1356set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1357 PPCODE: 1813 PPCODE:
1358{ 1814{
1359 int x, y, z; 1815 int x, y, z;
1360 int w, h; 1816 int w, h;
1361 int x1, y1; 1817 int x1, y1;
1385 { 1841 {
1386 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1387 1843
1388 if (flags) 1844 if (flags)
1389 { 1845 {
1390 mapface face[3] = { 0, 0, 0 };
1391
1392 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1393 1848
1394 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1395 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1396 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1397 1852
1398 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1399 { 1854 {
1400 cell->darkness = -1; 1855 cell->darkness = 0;
1401 1856
1402 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1403 { 1858 {
1404 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1405 1860
1406 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || (t && !self->tex [t].name))
1862 {
1407 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1408 } 1868 }
1409 } 1869 }
1410 } 1870 }
1411 } 1871 }
1412 } 1872 }
1413} 1873}
1414 1874
1415MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1416 1876
1417CFClient::MixChunk 1877CFPlus::MixChunk
1418new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1419 CODE: 1879 CODE:
1420 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1421 OUTPUT: 1881 OUTPUT:
1422 RETVAL 1882 RETVAL
1423 1883
1424void 1884void
1425DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1426 CODE: 1886 CODE:
1427 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1428 1888
1429int 1889int
1430volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1431 CODE: 1891 CODE:
1432 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1433 OUTPUT: 1893 OUTPUT:
1434 RETVAL 1894 RETVAL
1435 1895
1436int 1896int
1437play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1438 CODE: 1898 CODE:
1439 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1440 OUTPUT: 1900 OUTPUT:
1441 RETVAL 1901 RETVAL
1442 1902
1443MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1444 1904
1445int 1905int
1446volume (int volume = -1) 1906volume (int volume = -1)
1447 CODE: 1907 CODE:
1448 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1449 OUTPUT: 1909 OUTPUT:
1450 RETVAL 1910 RETVAL
1451 1911
1452CFClient::MixMusic 1912CFPlus::MixMusic
1453new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1454 CODE: 1914 CODE:
1455 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1456 OUTPUT: 1916 OUTPUT:
1457 RETVAL 1917 RETVAL
1458 1918
1459void 1919void
1460DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1461 CODE: 1921 CODE:
1462 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1463 1923
1464int 1924int
1465play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1466 CODE: 1926 CODE:
1467 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1468 OUTPUT: 1928 OUTPUT:
1469 RETVAL 1929 RETVAL
1470 1930
1471MODULE = CFClient PACKAGE = CFClient::OpenGL 1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1472 1932
1473BOOT: 1933BOOT:
1474{ 1934{
1475 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1476 static const struct { 1936 static const struct {
1477 const char *name; 1937 const char *name;
1478 IV iv; 1938 IV iv;
1479 } *civ, const_iv[] = { 1939 } *civ, const_iv[] = {
1480# define const_iv(name) { # name, (IV)name } 1940# define const_iv(name) { # name, (IV)name }
1481 const_iv (GL_COLOR_MATERIAL), 1941 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 1942 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 1943 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 1944 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1487 const_iv (GL_AND), 1954 const_iv (GL_AND),
1488 const_iv (GL_ONE), 1955 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 1956 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 1957 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 1958 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 1962 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 1970 const_iv (GL_ALPHA),
1971 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 1972 const_iv (GL_LUMINANCE),
1973 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 1974 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1975 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 1976 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 1977 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 1978 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 1980 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 1981 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 1982 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 1983 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 1986 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 1987 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 1988 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 1989 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 1994 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 1995 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 1996 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 1999 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 2000 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 2001 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 2002 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 2003 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 2004 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 2006 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 2010 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 2021# undef const_iv
1536 }; 2022 };
1537 2023
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1540} 2026}
1541 2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
1542int glGetError () 2049int glGetError ()
2050
2051void glFinish ()
1543 2052
1544void glClear (int mask) 2053void glClear (int mask)
1545 2054
1546void glClearColor (float r, float g, float b, float a = 1.0) 2055void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 2056 PROTOTYPE: @
1554 2063
1555void glHint (int target, int mode) 2064void glHint (int target, int mode)
1556 2065
1557void glBlendFunc (int sfactor, int dfactor) 2066void glBlendFunc (int sfactor, int dfactor)
1558 2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
1559void glLogicOp (int opcode) 2074void glLogicOp (int opcode)
1560 2075
1561void glColorMask (int red, int green, int blue, int alpha) 2076void glColorMask (int red, int green, int blue, int alpha)
1562 2077
1563void glMatrixMode (int mode) 2078void glMatrixMode (int mode)
1566 2081
1567void glPopMatrix () 2082void glPopMatrix ()
1568 2083
1569void glLoadIdentity () 2084void glLoadIdentity ()
1570 2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
1571# near and far are due to microsofts buggy c compiler 2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 2095
1574void glViewport (int x, int y, int width, int height) 2096void glViewport (int x, int y, int width, int height)
1575 2097
1576void glScissor (int x, int y, int width, int height) 2098void glScissor (int x, int y, int width, int height)
1591 2113
1592void glEnd () 2114void glEnd ()
1593 2115
1594void glColor (float r, float g, float b, float a = 1.0) 2116void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
1596 CODE: 2120 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 2121 if (ix)
1598 MIN ((int)(g * 255.f), 255), 2122 {
1599 MIN ((int)(b * 255.f), 255), 2123 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
1601 2140
1602void glVertex (float x, float y, float z = 0.) 2141void glVertex (float x, float y, float z = 0.)
1603 CODE: 2142 CODE:
1604 glVertex3f (x, y, z); 2143 glVertex3f (x, y, z);
1605 2144
1617 2156
1618void glBindTexture (int target, int name) 2157void glBindTexture (int target, int name)
1619 2158
1620void glConvolutionParameter (int target, int pname, float params) 2159void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 2160 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
1623 2163
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 2165 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2166 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 2168
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 2170 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2171 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 2173
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 2175
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 2177
1638void glRasterPos (int x, int y) 2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 2179
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 2181
1644int glGenTexture () 2182int glGenTexture ()
1645 CODE: 2183 CODE:

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