ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.198 by root, Sun Jul 15 21:42:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
28#include <stdlib.h>
15 29
16#include <SDL.h> 30#include <SDL.h>
17#include <SDL_endian.h> 31#include <SDL_endian.h>
18#include <SDL_image.h> 32#include <SDL_image.h>
19#include <SDL_mixer.h> 33#include <SDL_mixer.h>
20#include <SDL_opengl.h> 34#include <SDL_opengl.h>
21 35
36#define PANGO_ENABLE_BACKEND
37#define G_DISABLE_CAST_CHECKS
38
22#include <glib/gmacros.h> 39#include <glib/gmacros.h>
23 40
24#include <pango/pango.h> 41#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 42
29#ifndef _WIN32 43#ifndef _WIN32
30# include <sys/types.h> 44# include <sys/types.h>
31# include <sys/socket.h> 45# include <sys/socket.h>
32# include <netinet/in.h> 46# include <netinet/in.h>
33# include <netinet/tcp.h> 47# include <netinet/tcp.h>
34# include <inttypes.h> 48# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static AV *texture_av;
67
68static struct
69{
70#define GL_FUNC(ptr,name) ptr name;
71#include "glfunc.h"
72#undef GL_FUNC
73} gl;
74
75static void
76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
77{
78 if (gl.BlendFuncSeparate)
79 gl.BlendFuncSeparate (sa, da, saa, daa);
80 else if (gl.BlendFuncSeparateEXT)
81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
82 else
83 glBlendFunc (sa, da);
84}
85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
110#include "texcache.c"
111
112#include "pango-font.c"
113#include "pango-fontmap.c"
114#include "pango-render.c"
115
68typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
70 118
71typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
120
121static int
122shape_attr_p (PangoLayoutRun *run)
123{
124 GSList *attrs = run->item->analysis.extra_attrs;
125
126 while (attrs)
127 {
128 PangoAttribute *attr = attrs->data;
129
130 if (attr->klass->type == PANGO_ATTR_SHAPE)
131 return 1;
132
133 attrs = attrs->next;
134 }
135
136 return 0;
137}
72 138
73typedef struct cf_layout { 139typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 140 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
77 int base_height; 142 int base_height;
78 CFClient__Font font; 143 CFPlus__Font font;
79} *CFClient__Layout; 144} *CFPlus__Layout;
80 145
81static CFClient__Font default_font; 146static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 147static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 148static PangoFontMap *opengl_fontmap;
84 149
85static void 150static void
86substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
87{ 152{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 154#ifdef FC_HINT_STYLE
155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
156#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 158}
93 159
94static void 160static void
95layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
96{ 162{
97 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
98 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
99 */ 165 */
100 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
104 170
105 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
106} 172}
107 173
108static void 174static void
109layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
110{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
111 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
112 181
113 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
114 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
115 184
116 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
117} 186 if (!rect.height) rect.height = 1;
118 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
119typedef uint16_t mapface; 193typedef uint16_t faceid;
120 194
121typedef struct { 195typedef struct {
122 GLint name; 196 int name;
123 int w, h; 197 int w, h;
124 float s, t; 198 float s, t;
125 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
126} maptex; 202} maptex;
127 203
128typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
129 int16_t darkness; 207 uint16_t darkness;
130 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
131} mapcell; 209} mapcell;
132 210
133typedef struct { 211typedef struct {
134 int32_t c0, c1; 212 int32_t c0, c1;
135 mapcell *col; 213 mapcell *col;
136} maprow; 214} maprow;
137 215
138typedef struct map { 216typedef struct map {
139 int x, y, w, h; 217 int x, y, w, h;
140 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
141 int faces; 219 int faces; tileid *face2tile; // [faceid]
142 mapface *face; 220 int texs; maptex *tex; // [tileid]
143
144 int texs;
145 maptex *tex;
146 221
147 int32_t rows; 222 int32_t rows;
148 maprow *row; 223 maprow *row;
149} *CFClient__Map; 224} *CFPlus__Map;
150 225
151static char * 226static char *
152prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
153{ 228{
154 char *p; 229 char *p;
171} 246}
172 247
173#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
174#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
175 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
176static maprow * 271static maprow *
177map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
178{ 273{
179 if (0 > y) 274 if (0 > y)
180 { 275 {
181 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
182 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
220 315
221 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
222} 317}
223 318
224static mapcell * 319static mapcell *
225map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
226{ 321{
227 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
228} 323}
229 324
230static void 325static void
231map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
232{ 327{
233 int r; 328 int r;
234 329
235 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
236 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
244 self->row = 0; 339 self->row = 0;
245 self->rows = 0; 340 self->rows = 0;
246} 341}
247 342
248static void 343static void
249map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
250{ 345{
251 int x, y; 346 int x, y;
252 maprow *row; 347 maprow *row;
348 mapcell *cell;
253 349
254 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
255 if (y >= 0) 351 if (y >= 0)
256 { 352 {
257 if (y >= self->rows) 353 if (y >= self->rows)
263 if (x >= row->c0) 359 if (x >= row->c0)
264 { 360 {
265 if (x >= row->c1) 361 if (x >= row->c1)
266 break; 362 break;
267 363
268 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
269 } 370 }
270 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
271} 388}
272 389
273static void 390static void
274music_finished (void) 391music_finished (void)
275{ 392{
294 ev.data2 = 0; 411 ev.data2 = 0;
295 412
296 SDL_PushEvent ((SDL_Event *)&ev); 413 SDL_PushEvent ((SDL_Event *)&ev);
297} 414}
298 415
416static unsigned int
417minpot (unsigned int n)
418{
419 if (!n)
420 return 0;
421
422 --n;
423
424 n |= n >> 1;
425 n |= n >> 2;
426 n |= n >> 4;
427 n |= n >> 8;
428 n |= n >> 16;
429
430 return n + 1;
431}
432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
299MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
300 438
301PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
302 440
303BOOT: 441BOOT:
304{ 442{
305 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
306 static const struct { 444 static const struct {
307 const char *name; 445 const char *name;
308 IV iv; 446 IV iv;
309 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
310# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
311 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
312 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
313 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
314 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
315 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
324 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
325 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
326 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
327 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
328 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
329 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
330 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
331 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
332 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
333 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
388 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
389 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
390 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
391 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
392 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
393 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
394 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
395 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
396 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
397 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
398 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
399 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
400 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
401 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
402 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
403 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
404 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
405 const_iv (KMOD_CTRL),
406 const_iv (KMOD_SHIFT),
407 const_iv (KMOD_ALT),
408 const_iv (KMOD_META)
409# undef const_iv 556# undef const_iv
410 }; 557 };
411 558
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
414} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
578
579NV floor (NV x)
580
581NV ceil (NV x)
415 582
416void 583void
417pango_init () 584pango_init ()
418 CODE: 585 CODE:
419{ 586{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 587 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 588 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 589 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 590}
428 591
429int 592int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 593SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 594
432void 595void
433SDL_Quit () 596SDL_Quit ()
434 597
435void 598void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 604 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 605 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 606 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 607 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 608
609 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
610 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
611
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 612 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 616
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
454 622
455 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 625
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 635
468 ++m; 636 ++m;
469 } 637 }
470} 638}
471 639
640char *
641SDL_GetError ()
642
472int 643int
473SDL_SetVideoMode (int w, int h, int fullscreen) 644SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 645 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 648 );
649 if (RETVAL)
650 {
651 av_clear (texture_av);
652
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
655# include "glfunc.h"
656# undef GL_FUNC
657
658 }
479 OUTPUT: 659 OUTPUT:
480 RETVAL 660 RETVAL
481 661
482void 662void
483SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
484 664
665char *
666SDL_GetKeyName (int sym)
667
668int
669SDL_GetAppState ()
670
485void 671void
486SDL_PollEvent () 672poll_events ()
487 PPCODE: 673 PPCODE:
488{ 674{
489 SDL_Event ev; 675 SDL_Event ev;
490 676
491 while (SDL_PollEvent (&ev)) 677 SDL_PumpEvents ();
678 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
492 { 679 {
493 HV *hv = newHV (); 680 HV *hv = newHV ();
494 hv_store (hv, "type", 4, newSViv (ev.type), 0); 681 hv_store (hv, "type", 4, newSViv (ev.type), 0);
495 682
496 switch (ev.type) 683 switch (ev.type)
498 case SDL_KEYDOWN: 685 case SDL_KEYDOWN:
499 case SDL_KEYUP: 686 case SDL_KEYUP:
500 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
501 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
502 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
503 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
504 break; 692 break;
505 693
506 case SDL_ACTIVEEVENT: 694 case SDL_ACTIVEEVENT:
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 696 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 697 break;
510 698
511 case SDL_MOUSEMOTION: 699 case SDL_MOUSEMOTION:
700 {
701 int state = ev.motion.state;
702 int x = ev.motion.x;
703 int y = ev.motion.y;
704 int xrel = ev.motion.xrel;
705 int yrel = ev.motion.yrel;
706
707 /* do simplistic event compression */
708 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
709 && state == ev.motion.state)
710 {
711 xrel += ev.motion.xrel;
712 yrel += ev.motion.yrel;
713 x = ev.motion.x;
714 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 }
717
718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 719 hv_store (hv, "state", 5, newSViv (state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 720 hv_store (hv, "x", 1, newSViv (x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 721 hv_store (hv, "y", 1, newSViv (y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 722 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 723 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 }
517 break; 725 break;
518 726
519 case SDL_MOUSEBUTTONDOWN: 727 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 728 case SDL_MOUSEBUTTONUP:
729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
730
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 731 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 732 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 733 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 734 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 735 break;
529 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
530 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
531 break; 741 break;
532 } 742 }
533 743
534 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
535 } 745 }
536} 746}
537 747
538int 748int
539Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
548Mix_AllocateChannels (int numchans = -1) 758Mix_AllocateChannels (int numchans = -1)
549 759
550void 760void
551lowdelay (int fd, int val = 1) 761lowdelay (int fd, int val = 1)
552 CODE: 762 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
764
765void
766win32_proxy_info ()
767 PPCODE:
768{
553#ifndef _WIN32 769#ifdef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 770 char buffer[2048];
771 DWORD buflen;
772
773 EXTEND (SP, 3);
774
775 buflen = sizeof (buffer);
776 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
777 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
778 {
779 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
780
781 buflen = sizeof (buffer);
782 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
783 {
784 PUSHs (newSVpv (buffer, 0));
785
786 buflen = sizeof (buffer);
787 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
788 PUSHs (newSVpv (buffer, 0));
789 }
790 }
555#endif 791#endif
556 792}
557char *
558gl_version ()
559 CODE:
560 RETVAL = (char *)glGetString (GL_VERSION);
561 OUTPUT:
562 RETVAL
563
564char *
565gl_extensions ()
566 CODE:
567 RETVAL = (char *)glGetString (GL_EXTENSIONS);
568 OUTPUT:
569 RETVAL
570 793
571void 794void
572add_font (char *file) 795add_font (char *file)
573 CODE: 796 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 797 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 798
580void 799void
581load_image_inline (SV *image_) 800load_image_inline (SV *image_)
582 ALIAS: 801 ALIAS:
583 load_image_file = 1 802 load_image_file = 1
625 844
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 845 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 846
628 assert (surface2->pitch == surface2->w * 4); 847 assert (surface2->pitch == surface2->w * 4);
629 848
849 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 850 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 851 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 852 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 853 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 854 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 855 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 856 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
857 SDL_UnlockSurface (surface2);
639 858
640 SDL_FreeSurface (surface); 859 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 860 SDL_FreeSurface (surface2);
642} 861}
643 862
667} 886}
668 887
669void 888void
670error (char *message) 889error (char *message)
671 CODE: 890 CODE:
891 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 892#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 893 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
894#endif
895
896void
897fatal (char *message)
898 CODE:
899 fprintf (stderr, "FATAL: %s\n", message);
900#ifdef _WIN32
901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
902#endif
903 _exit (1);
904
905void
906_exit (int retval = 0)
907 CODE:
908#ifdef WIN32
909 ExitThread (retval); // unclean, please beam me up
674#else 910#else
675 fprintf (stderr, "ERROR: %s\n", message); 911 _exit (retval);
676#endif 912#endif
677 913
678void 914void
679fatal (char *message) 915debug ()
680 CODE: 916 CODE:
681#ifdef _WIN32 917{
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 918#if DEBUG
683#else 919 VALGRIND_DO_LEAK_CHECK;
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif 920#endif
686 exit (1); 921}
687 922
688MODULE = CFClient PACKAGE = CFClient::Font 923MODULE = CFPlus PACKAGE = CFPlus::Font
689 924
690CFClient::Font 925CFPlus::Font
691new_from_file (SV *class, char *path, int id = 0) 926new_from_file (SV *class, char *path, int id = 0)
692 CODE: 927 CODE:
693{ 928{
694 int count; 929 int count;
695 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
698} 933}
699 OUTPUT: 934 OUTPUT:
700 RETVAL 935 RETVAL
701 936
702void 937void
703DESTROY (CFClient::Font self) 938DESTROY (CFPlus::Font self)
704 CODE: 939 CODE:
705 pango_font_description_free (self); 940 pango_font_description_free (self);
706 941
707void 942void
708make_default (CFClient::Font self) 943make_default (CFPlus::Font self)
709 CODE: 944 CODE:
710 default_font = self; 945 default_font = self;
711 946
712MODULE = CFClient PACKAGE = CFClient::Layout 947MODULE = CFPlus PACKAGE = CFPlus::Layout
713 948
714CFClient::Layout 949void
715new (SV *class, int rgba = 0) 950reset_glyph_cache ()
951 CODE:
952 tc_clear ();
953
954CFPlus::Layout
955new (SV *class)
716 CODE: 956 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 957 New (0, RETVAL, 1, struct cf_layout);
718 958
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 959 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 960 RETVAL->r = 1.;
722 RETVAL->g = 1.; 961 RETVAL->g = 1.;
723 RETVAL->b = 1.; 962 RETVAL->b = 1.;
724 RETVAL->a = 1.; 963 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 964 RETVAL->base_height = MIN_FONT_HEIGHT;
729 layout_update_font (RETVAL); 968 layout_update_font (RETVAL);
730 OUTPUT: 969 OUTPUT:
731 RETVAL 970 RETVAL
732 971
733void 972void
734DESTROY (CFClient::Layout self) 973DESTROY (CFPlus::Layout self)
735 CODE: 974 CODE:
736 g_object_unref (self->pl); 975 g_object_unref (self->pl);
737 Safefree (self); 976 Safefree (self);
738 977
978void
979set_text (CFPlus::Layout self, SV *text_)
980 CODE:
981{
982 STRLEN textlen;
983 char *text = SvPVutf8 (text_, textlen);
984
985 pango_layout_set_text (self->pl, text, textlen);
986}
987
988void
989set_markup (CFPlus::Layout self, SV *text_)
990 CODE:
991{
992 STRLEN textlen;
993 char *text = SvPVutf8 (text_, textlen);
994
995 pango_layout_set_markup (self->pl, text, textlen);
996}
997
998void
999set_shapes (CFPlus::Layout self, ...)
1000 CODE:
1001{
1002 PangoAttrList *attrs = 0;
1003 const char *text = pango_layout_get_text (self->pl);
1004 const char *pos = text;
1005 int arg = 4;
1006
1007 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1008 {
1009 PangoRectangle inkrect, rect;
1010 PangoAttribute *attr;
1011
1012 int x = SvIV (ST (arg - 3));
1013 int y = SvIV (ST (arg - 2));
1014 int w = SvIV (ST (arg - 1));
1015 int h = SvIV (ST (arg ));
1016
1017 inkrect.x = 0;
1018 inkrect.y = 0;
1019 inkrect.width = 0;
1020 inkrect.height = 0;
1021
1022 rect.x = x * PANGO_SCALE;
1023 rect.y = y * PANGO_SCALE;
1024 rect.width = w * PANGO_SCALE;
1025 rect.height = h * PANGO_SCALE;
1026
1027 if (!attrs)
1028 attrs = pango_layout_get_attributes (self->pl);
1029
1030 attr = pango_attr_shape_new (&inkrect, &rect);
1031 attr->start_index = pos - text;
1032 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1033 pango_attr_list_insert (attrs, attr);
1034
1035 arg += 4;
1036 pos += sizeof (OBJ_STR) - 1;
1037 }
1038
1039 if (attrs)
1040 pango_layout_set_attributes (self->pl, attrs);
1041}
1042
1043void
1044get_shapes (CFPlus::Layout self)
1045 PPCODE:
1046{
1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1048
1049 do
1050 {
1051 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1052
1053 if (run && shape_attr_p (run))
1054 {
1055 PangoRectangle extents;
1056 pango_layout_iter_get_run_extents (iter, 0, &extents);
1057
1058 EXTEND (SP, 2);
1059 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1060 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1061 }
1062 }
1063 while (pango_layout_iter_next_run (iter));
1064
1065 pango_layout_iter_free (iter);
1066}
1067
739int 1068int
740is_rgba (CFClient::Layout self) 1069has_wrapped (CFPlus::Layout self)
741 CODE: 1070 CODE:
742 RETVAL = self->rgba; 1071{
1072 int lines = 1;
1073 const char *text = pango_layout_get_text (self->pl);
1074
1075 while (*text)
1076 lines += *text++ == '\n';
1077
1078 RETVAL = lines < pango_layout_get_line_count (self->pl);
1079}
743 OUTPUT: 1080 OUTPUT:
744 RETVAL 1081 RETVAL
745 1082
746void
747set_text (CFClient::Layout self, SV *text_)
748 CODE:
749{
750 STRLEN textlen;
751 char *text = SvPVutf8 (text_, textlen);
752
753 pango_layout_set_text (self->pl, text, textlen);
754}
755
756void
757set_markup (CFClient::Layout self, SV *text_)
758 CODE:
759{
760 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen);
762
763 pango_layout_set_markup (self->pl, text, textlen);
764}
765
766SV * 1083SV *
767get_text (CFClient::Layout self) 1084get_text (CFPlus::Layout self)
768 CODE: 1085 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 1087 sv_utf8_decode (RETVAL);
771 OUTPUT: 1088 OUTPUT:
772 RETVAL 1089 RETVAL
773 1090
774void 1091void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
776 CODE: 1093 CODE:
777 self->r = r; 1094 self->r = r;
778 self->g = g; 1095 self->g = g;
779 self->b = b; 1096 self->b = b;
780 self->a = a; 1097 self->a = a;
781 1098
782void 1099void
783set_font (CFClient::Layout self, CFClient::Font font = 0) 1100set_font (CFPlus::Layout self, CFPlus::Font font = 0)
784 CODE: 1101 CODE:
785 if (self->font != font) 1102 if (self->font != font)
786 { 1103 {
787 self->font = font; 1104 self->font = font;
788 layout_update_font (self); 1105 layout_update_font (self);
789 } 1106 }
790 1107
791void 1108void
792set_height (CFClient::Layout self, int base_height) 1109set_height (CFPlus::Layout self, int base_height)
793 CODE: 1110 CODE:
794 if (self->base_height != base_height) 1111 if (self->base_height != base_height)
795 { 1112 {
796 self->base_height = base_height; 1113 self->base_height = base_height;
797 layout_update_font (self); 1114 layout_update_font (self);
798 } 1115 }
799 1116
800void 1117void
801set_width (CFClient::Layout self, int max_width = -1) 1118set_width (CFPlus::Layout self, int max_width = -1)
802 CODE: 1119 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 1121
805void 1122void
1123set_indent (CFPlus::Layout self, int indent)
1124 CODE:
1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1126
1127void
1128set_spacing (CFPlus::Layout self, int spacing)
1129 CODE:
1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1131
1132void
1133set_ellipsise (CFPlus::Layout self, int ellipsise)
1134 CODE:
1135 pango_layout_set_ellipsize (self->pl,
1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1139 : PANGO_ELLIPSIZE_NONE
1140 );
1141
1142void
1143set_single_paragraph_mode (CFPlus::Layout self, int spm)
1144 CODE:
1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1146
1147void
806size (CFClient::Layout self) 1148size (CFPlus::Layout self)
807 PPCODE: 1149 PPCODE:
808{ 1150{
809 int w, h; 1151 int w, h;
810 1152
811 layout_get_pixel_size (self, &w, &h); 1153 layout_get_pixel_size (self, &w, &h);
814 PUSHs (sv_2mortal (newSViv (w))); 1156 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 1157 PUSHs (sv_2mortal (newSViv (h)));
816} 1158}
817 1159
818int 1160int
1161descent (CFPlus::Layout self)
1162 CODE:
1163{
1164 PangoRectangle rect;
1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1166 pango_layout_line_get_pixel_extents (line, 0, &rect);
1167 RETVAL = PANGO_DESCENT (rect);
1168}
1169 OUTPUT:
1170 RETVAL
1171
1172int
819xy_to_index (CFClient::Layout self, int x, int y) 1173xy_to_index (CFPlus::Layout self, int x, int y)
820 CODE: 1174 CODE:
821{ 1175{
822 int index, trailing; 1176 int index, trailing;
823 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
824 RETVAL = index; 1178 RETVAL = index + trailing;
825} 1179}
826 OUTPUT: 1180 OUTPUT:
827 RETVAL 1181 RETVAL
828 1182
829void 1183void
830cursor_pos (CFClient::Layout self, int index) 1184cursor_pos (CFPlus::Layout self, int index)
831 PPCODE: 1185 PPCODE:
832{ 1186{
833 PangoRectangle strong_pos; 1187 PangoRectangle strong_pos;
834 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
835 1189
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1194}
841 1195
842void 1196void
843render (CFClient::Layout self) 1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
844 PPCODE: 1198 PPCODE:
845{ 1199{
846 SV *retval; 1200 int line, x;
847 int w, h;
848 1201
849 layout_get_pixel_size (self, &w, &h); 1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
850 1204
851 if (self->rgba)
852 {
853 cairo_surface_t *surface;
854 cairo_t *cairo;
855
856 retval = newSV (w * h * 4);
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 {
874 uint32_t *p = (uint32_t *)SvPVX (retval);
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 {
879 uint32_t rgba = *p;
880 rgba = (rgba >> 24) | (rgba << 8);
881 rgba = SDL_SwapBE32 (rgba);
882 *p++ = rgba;
883 }
884 }
885
886 EXTEND (SP, 5); 1205 EXTEND (SP, 2);
887 PUSHs (sv_2mortal (newSViv (w))); 1206 PUSHs (sv_2mortal (newSViv (line - 1)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208}
1209
1210void
1211line_x_to_index (CFPlus::Layout self, int line, int x)
1212 PPCODE:
1213{
1214 PangoLayoutLine *lp;
1215 int index, trailing;
1216
1217 if (line < 0)
1218 XSRETURN_EMPTY;
1219
1220 if (!(lp = pango_layout_get_line (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */
1222
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224
1225 EXTEND (SP, 2);
1226 if (GIMME_V == G_SCALAR)
888 PUSHs (sv_2mortal (newSViv (h))); 1227 PUSHs (sv_2mortal (newSViv (index + trailing)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 }
893 else 1228 else
894 { 1229 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (index)));
914 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (trailing)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 } 1232 }
919} 1233}
920 1234
1235void
1236render (CFPlus::Layout self, float x, float y, int flags = 0)
1237 PPCODE:
1238 pango_opengl_render_layout_subpixel (
1239 self->pl,
1240 x * PANGO_SCALE, y * PANGO_SCALE,
1241 self->r, self->g, self->b, self->a,
1242 flags
1243 );
1244
921MODULE = CFClient PACKAGE = CFClient::Texture 1245MODULE = CFPlus PACKAGE = CFPlus::Texture
922 1246
923void 1247void
1248pad2pot (SV *data_, SV *w_, SV *h_)
1249 CODE:
1250{
1251 int ow = SvIV (w_);
1252 int oh = SvIV (h_);
1253
1254 if (ow && oh)
1255 {
1256 int nw = minpot (ow);
1257 int nh = minpot (oh);
1258
1259 if (nw != ow || nh != oh)
1260 {
1261 if (SvOK (data_))
1262 {
1263 STRLEN datalen;
1264 char *data = SvPVbyte (data_, datalen);
1265 int bpp = datalen / (ow * oh);
1266 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1267
1268 SvPOK_only (result_);
1269 SvCUR_set (result_, nw * nh * bpp);
1270
1271 memset (SvPVX (result_), 0, nw * nh * bpp);
1272 while (oh--)
1273 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1274
1275 sv_setsv (data_, result_);
1276 }
1277
1278 sv_setiv (w_, nw);
1279 sv_setiv (h_, nh);
1280 }
1281 }
1282}
1283
1284void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1286 PROTOTYPE: $$$;$$
926 ALIAS: 1287 ALIAS:
927 draw_quad_alpha = 1 1288 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1289 draw_quad_alpha_premultiplied = 2
929 CODE: 1290 CODE:
930{ 1291{
931 HV *hv = (HV *)SvRV (self); 1292 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1293 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1294 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1295 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1296
937 if (items < 5) 1297 if (items < 5)
938 { 1298 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1299 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1300 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1301 }
942 1302
943 if (ix) 1303 if (ix)
944 { 1304 {
945 glEnable (GL_BLEND); 1305 glEnable (GL_BLEND);
1306
1307 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1308 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1309 else
1310 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1311 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1312
1313 glEnable (GL_ALPHA_TEST);
1314 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1315 }
948 1316
949 glBindTexture (GL_TEXTURE_2D, name); 1317 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1318
957 glBegin (GL_QUADS); 1319 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1320 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1321 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1322 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1323 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1324 glEnd ();
963 1325
964 if (ix) 1326 if (ix)
1327 {
1328 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1329 glDisable (GL_BLEND);
1330 }
966} 1331}
967 1332
968MODULE = CFClient PACKAGE = CFClient::Map 1333MODULE = CFPlus PACKAGE = CFPlus::Map
969 1334
970CFClient::Map 1335CFPlus::Map
971new (SV *class, int map_width, int map_height) 1336new (SV *class)
972 CODE: 1337 CODE:
973 New (0, RETVAL, 1, struct map); 1338 New (0, RETVAL, 1, struct map);
974 RETVAL->x = 0; 1339 RETVAL->x = 0;
975 RETVAL->y = 0; 1340 RETVAL->y = 0;
976 RETVAL->w = map_width; 1341 RETVAL->w = 0;
977 RETVAL->h = map_height; 1342 RETVAL->h = 0;
978 RETVAL->ox = 0; 1343 RETVAL->ox = 0;
979 RETVAL->oy = 0; 1344 RETVAL->oy = 0;
980 RETVAL->faces = 8192; 1345 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
981 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1346 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
982 RETVAL->texs = 8192;
983 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
984 RETVAL->rows = 0; 1347 RETVAL->rows = 0;
985 RETVAL->row = 0; 1348 RETVAL->row = 0;
986 OUTPUT: 1349 OUTPUT:
987 RETVAL 1350 RETVAL
988 1351
989void 1352void
990DESTROY (CFClient::Map self) 1353DESTROY (CFPlus::Map self)
991 CODE: 1354 CODE:
992{ 1355{
993 map_clear (self); 1356 map_clear (self);
994 Safefree (self->face); 1357 Safefree (self->face2tile);
1358 Safefree (self->tex);
995 Safefree (self); 1359 Safefree (self);
996} 1360}
997 1361
998void 1362void
1363resize (CFPlus::Map self, int map_width, int map_height)
1364 CODE:
1365 self->w = map_width;
1366 self->h = map_height;
1367
1368void
999clear (CFClient::Map self) 1369clear (CFPlus::Map self)
1000 CODE: 1370 CODE:
1001 map_clear (self); 1371 map_clear (self);
1002 1372
1003void 1373void
1004set_face (CFClient::Map self, int face, int texid) 1374set_tileid (CFPlus::Map self, int face, int tile)
1005 CODE: 1375 CODE:
1006{ 1376{
1007 while (self->faces <= face) 1377 need_facenum (self, face); self->face2tile [face] = tile;
1008 { 1378 need_texid (self, tile);
1009 Append (mapface, self->face, self->faces, self->faces);
1010 self->faces *= 2;
1011 }
1012
1013 self->face [face] = texid;
1014} 1379}
1015 1380
1016void 1381void
1382set_smooth (CFPlus::Map self, int face, int smooth, int level)
1383 CODE:
1384{
1385 tileid texid;
1386 maptex *tex;
1387
1388 if (face < 0 || face >= self->faces)
1389 return;
1390
1391 if (smooth < 0 || smooth >= self->faces)
1392 return;
1393
1394 texid = self->face2tile [face];
1395
1396 if (!texid)
1397 return;
1398
1399 tex = self->tex + texid;
1400 tex->smoothtile = self->face2tile [smooth];
1401 tex->smoothlevel = level;
1402}
1403
1404void
1017set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1405set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1018 CODE: 1406 CODE:
1019{ 1407{
1020 while (self->texs <= texid) 1408 need_texid (self, texid);
1021 {
1022 Append (maptex, self->tex, self->texs, self->texs);
1023 self->texs *= 2;
1024 }
1025 1409
1026 { 1410 {
1027 maptex *tex = self->tex + texid; 1411 maptex *tex = self->tex + texid;
1028 1412
1029 tex->name = name; 1413 tex->name = name;
1034 tex->r = r; 1418 tex->r = r;
1035 tex->g = g; 1419 tex->g = g;
1036 tex->b = b; 1420 tex->b = b;
1037 tex->a = a; 1421 tex->a = a;
1038 } 1422 }
1423
1424 // somewhat hackish, but for textures that require it, it really
1425 // improves the look, and most others don't suffer.
1426 glBindTexture (GL_TEXTURE_2D, name);
1427 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1428 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1429 // use uglier nearest interpolation because linear suffers
1430 // from transparent color bleeding and ugly wrapping effects.
1431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1432}
1040 1433
1041int 1434int
1042ox (CFClient::Map self) 1435ox (CFPlus::Map self)
1043 ALIAS: 1436 ALIAS:
1044 oy = 1 1437 oy = 1
1438 x = 2
1439 y = 3
1440 w = 4
1441 h = 5
1045 CODE: 1442 CODE:
1046 switch (ix) 1443 switch (ix)
1047 { 1444 {
1048 case 0: RETVAL = self->ox; break; 1445 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1446 case 1: RETVAL = self->oy; break;
1447 case 2: RETVAL = self->x; break;
1448 case 3: RETVAL = self->y; break;
1449 case 4: RETVAL = self->w; break;
1450 case 5: RETVAL = self->h; break;
1050 } 1451 }
1051 OUTPUT: 1452 OUTPUT:
1052 RETVAL 1453 RETVAL
1053 1454
1054void 1455void
1055scroll (CFClient::Map self, int dx, int dy) 1456scroll (CFPlus::Map self, int dx, int dy)
1056 CODE: 1457 CODE:
1057{ 1458{
1058 if (dx > 0) 1459 if (dx > 0)
1059 map_blank (self, self->x, self->y, dx - 1, self->h); 1460 map_blank (self, self->x, self->y, dx, self->h);
1060 else if (dx < 0) 1461 else if (dx < 0)
1061 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1462 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1062 1463
1063 if (dy > 0) 1464 if (dy > 0)
1064 map_blank (self, self->x, self->y, self->w, dy - 1); 1465 map_blank (self, self->x, self->y, self->w, dy);
1065 else if (dy < 0) 1466 else if (dy < 0)
1066 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1467 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1067 1468
1068 self->ox += dx; self->x += dx; 1469 self->ox += dx; self->x += dx;
1069 self->oy += dy; self->y += dy; 1470 self->oy += dy; self->y += dy;
1070 1471
1071 while (self->y < 0) 1472 while (self->y < 0)
1076 self->y += MAP_EXTEND_Y; 1477 self->y += MAP_EXTEND_Y;
1077 } 1478 }
1078} 1479}
1079 1480
1080void 1481void
1081map1a_update (CFClient::Map self, SV *data_) 1482map1a_update (CFPlus::Map self, SV *data_, int extmap)
1082 CODE: 1483 CODE:
1083{ 1484{
1084 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1485 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1085 uint8_t *data_end = (uint8_t *)SvEND (data_); 1486 uint8_t *data_end = (uint8_t *)SvEND (data_);
1086 mapcell *cell; 1487 mapcell *cell;
1087 int x, y, flags; 1488 int x, y, flags;
1088 1489
1089 while (data < data_end) 1490 while (data < data_end - 1)
1090 { 1491 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1492 flags = (data [0] << 8) + data [1]; data += 2;
1092 1493
1093 x = ((flags >> 10) & 63) + self->x; 1494 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1495 y = self->y + ((flags >> 4) & 63);
1095 1496
1096 cell = map_get_cell (self, x, y); 1497 cell = map_get_cell (self, x, y);
1097 1498
1098 if (flags & 15) 1499 if (flags & 15)
1099 { 1500 {
1100 if (cell->darkness < 0) 1501 if (!cell->darkness)
1101 { 1502 {
1503 memset (cell, 0, sizeof (*cell));
1102 cell->darkness = 0; 1504 cell->darkness = 256;
1103 cell->face [0] = 0;
1104 cell->face [1] = 0;
1105 cell->face [2] = 0;
1106 } 1505 }
1107 1506
1108 cell->darkness = flags & 8 ? *data++ : 255;
1109
1110 //TODO: don't trust server data to be in-range(!) 1507 //TODO: don't trust server data to be in-range(!)
1508
1509 if (flags & 8)
1510 {
1511 if (extmap)
1512 {
1513 uint8_t ext, cmd;
1514
1515 do
1516 {
1517 ext = *data++;
1518 cmd = ext & 0x3f;
1519
1520 if (cmd < 4)
1521 cell->darkness = 255 - ext * 64 + 1;
1522 else if (cmd == 5) // health
1523 {
1524 cell->stat_width = 1;
1525 cell->stat_hp = *data++;
1526 }
1527 else if (cmd == 6) // monster width
1528 cell->stat_width = *data++ + 1;
1529 else if (cmd == 0x47)
1530 {
1531 if (*data == 4)
1532 ; // decode player count
1533
1534 data += *data + 1;
1535 }
1536 else if (cmd == 8) // cell flags
1537 cell->flags = *data++;
1538 else if (ext & 0x40) // unknown, multibyte => skip
1539 data += *data + 1;
1540 else
1541 data++;
1542 }
1543 while (ext & 0x80);
1544 }
1545 else
1546 cell->darkness = *data++ + 1;
1547 }
1111 1548
1112 if (flags & 4) 1549 if (flags & 4)
1113 { 1550 {
1114 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1551 faceid face = (data [0] << 8) + data [1]; data += 2;
1552 need_facenum (self, face);
1553 cell->tile [0] = self->face2tile [face];
1115 } 1554 }
1116 1555
1117 if (flags & 2) 1556 if (flags & 2)
1118 { 1557 {
1119 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1558 faceid face = (data [0] << 8) + data [1]; data += 2;
1559 need_facenum (self, face);
1560 cell->tile [1] = self->face2tile [face];
1120 } 1561 }
1121 1562
1122 if (flags & 1) 1563 if (flags & 1)
1123 { 1564 {
1124 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1565 faceid face = (data [0] << 8) + data [1]; data += 2;
1566 need_facenum (self, face);
1567 cell->tile [2] = self->face2tile [face];
1125 } 1568 }
1126 } 1569 }
1127 else 1570 else
1128 cell->darkness = -1; 1571 cell->darkness = 0;
1129 } 1572 }
1130} 1573}
1131 1574
1132SV * 1575SV *
1133mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1576mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1134 CODE: 1577 CODE:
1135{ 1578{
1136 int x1, x; 1579 int x1, x;
1137 int y1, y; 1580 int y1, y;
1138 int z; 1581 int z;
1159 { 1602 {
1160 mapcell *cell = row->col + (x - row->c0); 1603 mapcell *cell = row->col + (x - row->c0);
1161 1604
1162 for (z = 0; z <= 0; z++) 1605 for (z = 0; z <= 0; z++)
1163 { 1606 {
1164 mapface face = cell->face [z];
1165
1166 if (face)
1167 {
1168 maptex tex = self->tex [face]; 1607 maptex tex = self->tex [cell->tile [z]];
1169 int a0 = 255 - tex.a; 1608 int a0 = 255 - tex.a;
1170 int a1 = tex.a; 1609 int a1 = tex.a;
1171 1610
1172 r = (r * a0 + tex.r * a1) / 255; 1611 r = (r * a0 + tex.r * a1) / 255;
1173 g = (g * a0 + tex.g * a1) / 255; 1612 g = (g * a0 + tex.g * a1) / 255;
1174 b = (b * a0 + tex.b * a1) / 255; 1613 b = (b * a0 + tex.b * a1) / 255;
1175 a = (a * a0 + tex.a * a1) / 255; 1614 a = (a * a0 + tex.a * a1) / 255;
1176 }
1177 } 1615 }
1178 } 1616 }
1179 1617
1180 *map++ = (r ) 1618 *map++ = (r )
1181 | (g << 8) 1619 | (g << 8)
1188} 1626}
1189 OUTPUT: 1627 OUTPUT:
1190 RETVAL 1628 RETVAL
1191 1629
1192void 1630void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1631draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1194 PPCODE: 1632 CODE:
1195{ 1633{
1196 int vx, vy; 1634 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1635 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1636 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1637 smooth_key skey;
1197 int x, y, z; 1638 int x, y, z;
1198 int last_name; 1639 int last_name;
1199 mapface face; 1640
1641 // thats current max. sorry.
1642 if (sw > 255) sw = 255;
1643 if (sh > 255) sh = 255;
1644
1645 // clear key, in case of extra padding
1646 memset (&skey, 0, sizeof (skey));
1647
1648 glColor4ub (255, 255, 255, 255);
1649
1650 glEnable (GL_BLEND);
1651 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1652 glEnable (GL_TEXTURE_2D);
1653 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1654
1655 glBegin (GL_QUADS);
1656
1657 last_name = 0;
1658
1659 mx += self->x;
1660 my += self->y;
1661
1662 // first pass: determine smooth_max
1663 // rather ugly, if you ask me
1664 // could also be stored inside mapcell and updated on change
1665 memset (smooth_max, 0, sizeof (smooth_max));
1666
1667 for (y = 0; y < sh; y++)
1668 if (0 <= y + my && y + my < self->rows)
1669 {
1670 maprow *row = self->row + (y + my);
1671
1672 for (x = 0; x < sw; x++)
1673 if (row->c0 <= x + mx && x + mx < row->c1)
1674 {
1675 mapcell *cell = row->col + (x + mx - row->c0);
1676
1677 smooth_max[x + 1][y + 1] =
1678 MAX (self->tex [cell->tile [0]].smoothlevel,
1679 MAX (self->tex [cell->tile [1]].smoothlevel,
1680 self->tex [cell->tile [2]].smoothlevel));
1681 }
1682 }
1683
1684 for (z = 0; z <= 2; z++)
1685 {
1686 memset (smooth_level, 0, sizeof (smooth_level));
1687
1688 for (y = 0; y < sh; y++)
1689 if (0 <= y + my && y + my < self->rows)
1690 {
1691 maprow *row = self->row + (y + my);
1692
1693 for (x = 0; x < sw; x++)
1694 if (row->c0 <= x + mx && x + mx < row->c1)
1695 {
1696 mapcell *cell = row->col + (x + mx - row->c0);
1697 tileid tile = cell->tile [z];
1698
1699 if (tile)
1700 {
1701 maptex tex = self->tex [tile];
1702 int px = (x + 1) * T - tex.w;
1703 int py = (y + 1) * T - tex.h;
1704
1705 // suppressing texture state switches here
1706 // is only moderately effective, but worth the extra effort
1707 if (last_name != tex.name)
1708 {
1709 if (!tex.name)
1710 tex = self->tex [2]; /* missing, replace by noface */
1711
1712 glEnd ();
1713 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1714 glBegin (GL_QUADS);
1715 }
1716
1717 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1718 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1719 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1720 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1721
1722 if (cell->flags && z == 2)
1723 {
1724 if (cell->flags & 1)
1725 {
1726 maptex tex = self->tex [1];
1727 int px = x * T + T * 2 / 32;
1728 int py = y * T - T * 6 / 32;
1729
1730 glEnd ();
1731 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1732 glBegin (GL_QUADS);
1733
1734 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1735 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1736 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1737 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1738 }
1739 }
1740
1741 // update smooth hash
1742 if (tex.smoothtile)
1743 {
1744 skey.tile = tex.smoothtile;
1745 skey.level = tex.smoothlevel;
1746
1747 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1748
1749 // add bits to current tile and all neighbours. skey.x|y is
1750 // shifted +1|+1 so we always stay positive.
1751
1752 // bits is ___n cccc CCCC bbbb
1753 // n do not draw borders&corners
1754 // c draw these corners, but...
1755 // C ... not these
1756 // b draw these borders
1757
1758 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1759 // ┃· ·· ·┃ ━━
1760
1761 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1762 // ·· ·· ·┏ ┓·
1763
1764 // full tile
1765 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1766
1767 // borders
1768 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1769 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1770 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1771 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1772
1773 // corners
1774 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1775 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1776 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1777 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1778 }
1779 }
1780 }
1781 }
1782
1783 // go through all smoothlevels, lowest to highest, then draw.
1784 // this is basically counting sort
1785 {
1786 int w, b;
1787
1788 for (w = 0; w < 256 / 32; ++w)
1789 {
1790 uint32_t smask = smooth_level [w];
1791 if (smask)
1792 for (b = 0; b < 32; ++b)
1793 if (smask & (((uint32_t)1) << b))
1794 {
1795 int level = (w << 5) | b;
1796 HE *he;
1797
1798 hv_iterinit (smooth);
1799 while ((he = hv_iternext (smooth)))
1800 {
1801 smooth_key *skey = (smooth_key *)HeKEY (he);
1802 IV bits = SvIVX (HeVAL (he));
1803
1804 if (!(bits & 0x1000)
1805 && skey->level == level
1806 && level > smooth_max [skey->x][skey->y])
1807 {
1808 maptex tex = self->tex [skey->tile];
1809 int px = (((int)skey->x) - 1) * T;
1810 int py = (((int)skey->y) - 1) * T;
1811 int border = bits & 15;
1812 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1813 float dx = tex.s * .0625f; // 16 images/row
1814 float dy = tex.t * .5f ; // 2 images/column
1815
1816 // this time naively avoiding texture state changes
1817 // save gobs of state changes.
1818 if (last_name != tex.name)
1819 {
1820 if (!tex.name)
1821 continue; // smoothing not yet available
1822
1823 glEnd ();
1824 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1825 glBegin (GL_QUADS);
1826 }
1827
1828 if (border)
1829 {
1830 float ox = border * dx;
1831
1832 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1833 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1834 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1835 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1836 }
1837
1838 if (corner)
1839 {
1840 float ox = corner * dx;
1841
1842 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1843 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1844 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1846 }
1847 }
1848 }
1849 }
1850 }
1851 }
1852
1853 hv_clear (smooth);
1854 }
1855
1856 glEnd ();
1857
1858 glDisable (GL_TEXTURE_2D);
1859 glDisable (GL_BLEND);
1860
1861 // top layer: overlays such as the health bar
1862 for (y = 0; y < sh; y++)
1863 if (0 <= y + my && y + my < self->rows)
1864 {
1865 maprow *row = self->row + (y + my);
1866
1867 for (x = 0; x < sw; x++)
1868 if (row->c0 <= x + mx && x + mx < row->c1)
1869 {
1870 mapcell *cell = row->col + (x + mx - row->c0);
1871
1872 int px = x * T;
1873 int py = y * T;
1874
1875 if (cell->stat_hp)
1876 {
1877 int width = cell->stat_width * T;
1878 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1879
1880 glColor3ub (0, 0, 0);
1881 glRectf (px + 1, py - thick - 2,
1882 px + width - 1, py);
1883
1884 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1885 glRectf (px + 2,
1886 py - thick - 1,
1887 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1888 }
1889 }
1890 }
1891}
1892
1893void
1894draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1895 CODE:
1896{
1897 static float color[16][3] = {
1898 { 0.00F, 0.00F, 0.00F },
1899 { 1.00F, 1.00F, 1.00F },
1900 { 0.00F, 0.00F, 0.55F },
1901 { 1.00F, 0.00F, 0.00F },
1902
1903 { 1.00F, 0.54F, 0.00F },
1904 { 0.11F, 0.56F, 1.00F },
1905 { 0.93F, 0.46F, 0.00F },
1906 { 0.18F, 0.54F, 0.34F },
1907
1908 { 0.56F, 0.73F, 0.56F },
1909 { 0.80F, 0.80F, 0.80F },
1910 { 0.55F, 0.41F, 0.13F },
1911 { 0.99F, 0.77F, 0.26F },
1912
1913 { 0.74F, 0.65F, 0.41F },
1914
1915 { 0.00F, 1.00F, 1.00F },
1916 { 1.00F, 0.00F, 1.00F },
1917 { 1.00F, 1.00F, 0.00F },
1918 };
1919
1920 int x, y;
1921
1922 glEnable (GL_TEXTURE_2D);
1923 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1924 glEnable (GL_BLEND);
1925 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1926 glBegin (GL_QUADS);
1927
1928 for (y = 0; y < h; y++)
1929 for (x = 0; x < w; x++)
1930 {
1931 unsigned char m = data [x + y * w];
1932
1933 if (m)
1934 {
1935 float *c = color [m & 15];
1936
1937 float tx1 = m & 0x40 ? 0.5 : 0.;
1938 float tx2 = tx1 + 0.5;
1939
1940 glColor4f (c[0], c[1], c[2], 0.75);
1941 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1942 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1943 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1944 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1945 }
1946 }
1947
1948 glEnd ();
1949 glDisable (GL_BLEND);
1950 glDisable (GL_TEXTURE_2D);
1951}
1952
1953void
1954fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1955 PPCODE:
1956{
1957 int x, y;
1200 int sw4 = (sw + 3) & ~3; 1958 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1959 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1960 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203 1961
1204 memset (darkness, 255, sw4 * sh); 1962 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv); 1963 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh); 1964 SvCUR_set (darkness_sv, sw4 * sh);
1207 1965
1208 vx = self->x + (self->w - sw) / 2 - shift_x; 1966 mx += self->x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y; 1967 my += self->y;
1210 1968
1211 /*
1212 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215
1216 int vy = self->vy = self->h >= sh
1217 ? self->y + (self->h - sh) / 2
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */
1220
1221 glColor4ub (255, 255, 255, 255);
1222
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227
1228 glBegin (GL_QUADS);
1229
1230 last_name = 0;
1231
1232 for (z = 0; z < 3; z++)
1233 for (y = 0; y < sh; y++) 1969 for (y = 0; y < sh; y++)
1234 if (0 <= y + vy && y + vy < self->rows) 1970 if (0 <= y + my && y + my < self->rows)
1235 { 1971 {
1236 maprow *row = self->row + (y + vy); 1972 maprow *row = self->row + (y + my);
1237 1973
1238 for (x = 0; x < sw; x++) 1974 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1975 if (row->c0 <= x + mx && x + mx < row->c1)
1240 { 1976 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1977 mapcell *cell = row->col + (x + mx - row->c0);
1242 1978
1243 darkness[y * sw4 + x] = cell->darkness < 0 1979 darkness[y * sw4 + x] = cell->darkness
1980 ? 255 - (cell->darkness - 1)
1244 ? 255 - FOW_DARKNESS 1981 : 255 - FOW_DARKNESS;
1245 : 255 - cell->darkness;
1246
1247 face = cell->face [z];
1248
1249 if (face)
1250 {
1251 maptex tex = self->tex [face];
1252
1253 int px = (x + 1) * 32 - tex.w;
1254 int py = (y + 1) * 32 - tex.h;
1255
1256 if (last_name != tex.name)
1257 {
1258 glEnd ();
1259 last_name = tex.name;
1260 glBindTexture (GL_TEXTURE_2D, last_name);
1261 glBegin (GL_QUADS);
1262 }
1263
1264 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1265 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1266 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1267 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1268 }
1269 } 1982 }
1270 } 1983 }
1271
1272 glEnd ();
1273
1274 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND);
1276 1984
1277 EXTEND (SP, 3); 1985 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1986 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1987 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1988 PUSHs (darkness_sv);
1281} 1989}
1282 1990
1283SV * 1991SV *
1284get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1992get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1285 CODE: 1993 CODE:
1286{ 1994{
1287 int x, y, x1, y1; 1995 int x, y, x1, y1;
1288 SV *data_sv = newSV (w * h * 7 + 5); 1996 SV *data_sv = newSV (w * h * 7 + 5);
1289 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1997 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1314 if (row && row->c0 <= x && x < row->c1) 2022 if (row && row->c0 <= x && x < row->c1)
1315 { 2023 {
1316 mapcell *cell = row->col + (x - row->c0); 2024 mapcell *cell = row->col + (x - row->c0);
1317 uint8_t flags = 0; 2025 uint8_t flags = 0;
1318 2026
1319 if (cell->face [0]) flags |= 1; 2027 if (cell->tile [0]) flags |= 1;
1320 if (cell->face [1]) flags |= 2; 2028 if (cell->tile [1]) flags |= 2;
1321 if (cell->face [2]) flags |= 4; 2029 if (cell->tile [2]) flags |= 4;
1322 2030
1323 *data++ = flags; 2031 *data++ = flags;
1324 2032
1325 if (flags & 1) 2033 if (flags & 1)
1326 { 2034 {
2035 tileid tile = cell->tile [0];
1327 *data++ = cell->face [0] >> 8; 2036 *data++ = tile >> 8;
1328 *data++ = cell->face [0]; 2037 *data++ = tile;
1329 } 2038 }
1330 2039
1331 if (flags & 2) 2040 if (flags & 2)
1332 { 2041 {
2042 tileid tile = cell->tile [1];
1333 *data++ = cell->face [1] >> 8; 2043 *data++ = tile >> 8;
1334 *data++ = cell->face [1]; 2044 *data++ = tile;
1335 } 2045 }
1336 2046
1337 if (flags & 4) 2047 if (flags & 4)
1338 { 2048 {
2049 tileid tile = cell->tile [2];
1339 *data++ = cell->face [2] >> 8; 2050 *data++ = tile >> 8;
1340 *data++ = cell->face [2]; 2051 *data++ = tile;
1341 } 2052 }
1342 } 2053 }
1343 else 2054 else
1344 *data++ = 0; 2055 *data++ = 0;
1345 } 2056 }
1351} 2062}
1352 OUTPUT: 2063 OUTPUT:
1353 RETVAL 2064 RETVAL
1354 2065
1355void 2066void
1356set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2067set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1357 PPCODE: 2068 PPCODE:
1358{ 2069{
1359 int x, y, z; 2070 int x, y, z;
1360 int w, h; 2071 int w, h;
1361 int x1, y1; 2072 int x1, y1;
1385 { 2096 {
1386 uint8_t flags = *data++; 2097 uint8_t flags = *data++;
1387 2098
1388 if (flags) 2099 if (flags)
1389 { 2100 {
1390 mapface face[3] = { 0, 0, 0 };
1391
1392 mapcell *cell = row_get_cell (row, x); 2101 mapcell *cell = row_get_cell (row, x);
2102 tileid tile[3] = { 0, 0, 0 };
1393 2103
1394 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2104 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1395 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2105 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1396 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2106 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1397 2107
1398 if (cell->darkness <= 0) 2108 if (cell->darkness == 0)
1399 { 2109 {
1400 cell->darkness = -1; 2110 cell->darkness = 0;
1401 2111
1402 for (z = 0; z <= 2; z++) 2112 for (z = 0; z <= 2; z++)
1403 { 2113 {
1404 cell->face[z] = face[z]; 2114 tileid t = tile [z];
1405 2115
1406 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2116 if (t >= self->texs || (t && !self->tex [t].name))
2117 {
1407 XPUSHs (sv_2mortal (newSViv (face[z]))); 2118 XPUSHs (sv_2mortal (newSViv (t)));
2119 need_texid (self, t);
2120 }
2121
2122 cell->tile [z] = t;
1408 } 2123 }
1409 } 2124 }
1410 } 2125 }
1411 } 2126 }
1412 } 2127 }
1413} 2128}
1414 2129
1415MODULE = CFClient PACKAGE = CFClient::MixChunk 2130MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1416 2131
1417CFClient::MixChunk 2132CFPlus::MixChunk
1418new_from_file (SV *class, char *path) 2133new_from_file (SV *class, char *path)
1419 CODE: 2134 CODE:
1420 RETVAL = Mix_LoadWAV (path); 2135 RETVAL = Mix_LoadWAV (path);
1421 OUTPUT: 2136 OUTPUT:
1422 RETVAL 2137 RETVAL
1423 2138
1424void 2139void
1425DESTROY (CFClient::MixChunk self) 2140DESTROY (CFPlus::MixChunk self)
1426 CODE: 2141 CODE:
1427 Mix_FreeChunk (self); 2142 Mix_FreeChunk (self);
1428 2143
1429int 2144int
1430volume (CFClient::MixChunk self, int volume = -1) 2145volume (CFPlus::MixChunk self, int volume = -1)
1431 CODE: 2146 CODE:
1432 RETVAL = Mix_VolumeChunk (self, volume); 2147 RETVAL = Mix_VolumeChunk (self, volume);
1433 OUTPUT: 2148 OUTPUT:
1434 RETVAL 2149 RETVAL
1435 2150
1436int 2151int
1437play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2152play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1438 CODE: 2153 CODE:
1439 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2154 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1440 OUTPUT: 2155 OUTPUT:
1441 RETVAL 2156 RETVAL
1442 2157
1443MODULE = CFClient PACKAGE = CFClient::MixMusic 2158MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1444 2159
1445int 2160int
1446volume (int volume = -1) 2161volume (int volume = -1)
1447 CODE: 2162 CODE:
1448 RETVAL = Mix_VolumeMusic (volume); 2163 RETVAL = Mix_VolumeMusic (volume);
1449 OUTPUT: 2164 OUTPUT:
1450 RETVAL 2165 RETVAL
1451 2166
2167int
2168fade_out (int ms)
2169 CODE:
2170 RETVAL = Mix_FadeOutMusic (ms);
2171 OUTPUT:
2172 RETVAL
2173
1452CFClient::MixMusic 2174CFPlus::MixMusic
1453new_from_file (SV *class, char *path) 2175new_from_file (SV *class, char *path)
1454 CODE: 2176 CODE:
1455 RETVAL = Mix_LoadMUS (path); 2177 RETVAL = Mix_LoadMUS (path);
1456 OUTPUT: 2178 OUTPUT:
1457 RETVAL 2179 RETVAL
1458 2180
1459void 2181void
1460DESTROY (CFClient::MixMusic self) 2182DESTROY (CFPlus::MixMusic self)
1461 CODE: 2183 CODE:
1462 Mix_FreeMusic (self); 2184 Mix_FreeMusic (self);
1463 2185
1464int 2186int
1465play (CFClient::MixMusic self, int loops = -1) 2187play (CFPlus::MixMusic self, int loops = -1)
1466 CODE: 2188 CODE:
1467 RETVAL = Mix_PlayMusic (self, loops); 2189 RETVAL = Mix_PlayMusic (self, loops);
1468 OUTPUT: 2190 OUTPUT:
1469 RETVAL 2191 RETVAL
1470 2192
2193int
2194fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2195 CODE:
2196 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2197 OUTPUT:
2198 RETVAL
2199
1471MODULE = CFClient PACKAGE = CFClient::OpenGL 2200MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1472 2201
1473BOOT: 2202BOOT:
1474{ 2203{
1475 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2204 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1476 static const struct { 2205 static const struct {
1477 const char *name; 2206 const char *name;
1478 IV iv; 2207 IV iv;
1479 } *civ, const_iv[] = { 2208 } *civ, const_iv[] = {
1480# define const_iv(name) { # name, (IV)name } 2209# define const_iv(name) { # name, (IV)name }
1481 const_iv (GL_COLOR_MATERIAL), 2210 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 2211 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 2212 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 2213 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 2214 const_iv (GL_BLEND),
2215 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 2216 const_iv (GL_SCISSOR_TEST),
2217 const_iv (GL_DEPTH_TEST),
2218 const_iv (GL_ALPHA_TEST),
2219 const_iv (GL_NORMALIZE),
2220 const_iv (GL_RESCALE_NORMAL),
2221 const_iv (GL_FRONT),
2222 const_iv (GL_BACK),
1487 const_iv (GL_AND), 2223 const_iv (GL_AND),
1488 const_iv (GL_ONE), 2224 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 2225 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 2226 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 2227 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2228 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 2229 const_iv (GL_ONE_MINUS_DST_ALPHA),
2230 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 2231 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 2232 const_iv (GL_RGBA),
2233 const_iv (GL_RGBA4),
2234 const_iv (GL_RGBA8),
2235 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 2236 const_iv (GL_UNSIGNED_BYTE),
2237 const_iv (GL_UNSIGNED_SHORT),
2238 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 2239 const_iv (GL_ALPHA),
2240 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 2241 const_iv (GL_LUMINANCE),
2242 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 2243 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2244 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 2245 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 2246 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 2247 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 2249 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 2250 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 2251 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 2252 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 2253 const_iv (GL_TEXTURE_WRAP_T),
2254 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 2255 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 2256 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 2257 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 2258 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2259 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2260 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2261 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2262 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 2263 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 2264 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 2265 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 2266 const_iv (GL_REPLACE),
2267 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 2268 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 2269 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 2270 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 2271 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 2272 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 2273 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 2274 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 2275 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 2276 const_iv (GL_LINES),
2277 const_iv (GL_LINE_STRIP),
2278 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 2279 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 2280 const_iv (GL_QUAD_STRIP),
2281 const_iv (GL_TRIANGLES),
2282 const_iv (GL_TRIANGLE_STRIP),
2283 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2284 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 2285 const_iv (GL_FASTEST),
2286 const_iv (GL_V2F),
2287 const_iv (GL_V3F),
2288 const_iv (GL_T2F_V3F),
2289 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 2290# undef const_iv
1536 }; 2291 };
1537 2292
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2293 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2294 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2295
2296 texture_av = newAV ();
2297 AvREAL_off (texture_av);
1540} 2298}
2299
2300char *
2301gl_vendor ()
2302 CODE:
2303 RETVAL = (char *)glGetString (GL_VENDOR);
2304 OUTPUT:
2305 RETVAL
2306
2307char *
2308gl_version ()
2309 CODE:
2310 RETVAL = (char *)glGetString (GL_VERSION);
2311 OUTPUT:
2312 RETVAL
2313
2314char *
2315gl_extensions ()
2316 CODE:
2317 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2318 OUTPUT:
2319 RETVAL
1541 2320
1542int glGetError () 2321int glGetError ()
2322
2323void glFinish ()
1543 2324
1544void glClear (int mask) 2325void glClear (int mask)
1545 2326
1546void glClearColor (float r, float g, float b, float a = 1.0) 2327void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 2328 PROTOTYPE: @
1554 2335
1555void glHint (int target, int mode) 2336void glHint (int target, int mode)
1556 2337
1557void glBlendFunc (int sfactor, int dfactor) 2338void glBlendFunc (int sfactor, int dfactor)
1558 2339
2340void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2341 CODE:
2342 gl_BlendFuncSeparate (sa, da, saa, daa);
2343
2344void glDepthMask (int flag)
2345
1559void glLogicOp (int opcode) 2346void glLogicOp (int opcode)
1560 2347
1561void glColorMask (int red, int green, int blue, int alpha) 2348void glColorMask (int red, int green, int blue, int alpha)
1562 2349
1563void glMatrixMode (int mode) 2350void glMatrixMode (int mode)
1566 2353
1567void glPopMatrix () 2354void glPopMatrix ()
1568 2355
1569void glLoadIdentity () 2356void glLoadIdentity ()
1570 2357
2358void glDrawBuffer (int buffer)
2359
2360void glReadBuffer (int buffer)
2361
1571# near and far are due to microsofts buggy c compiler 2362# near_ and far_ are due to microsofts buggy "c" compiler
2363void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2364
2365# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2366void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 2367
1574void glViewport (int x, int y, int width, int height) 2368void glViewport (int x, int y, int width, int height)
1575 2369
1576void glScissor (int x, int y, int width, int height) 2370void glScissor (int x, int y, int width, int height)
1591 2385
1592void glEnd () 2386void glEnd ()
1593 2387
1594void glColor (float r, float g, float b, float a = 1.0) 2388void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 2389 PROTOTYPE: @
2390 ALIAS:
2391 glColor_premultiply = 1
1596 CODE: 2392 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 2393 if (ix)
1598 MIN ((int)(g * 255.f), 255), 2394 {
1599 MIN ((int)(b * 255.f), 255), 2395 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 2396 g *= a;
2397 b *= a;
2398 }
2399 // microsoft visual "c" rounds instead of truncating...
2400 glColor4f (r, g, b, a);
2401
2402void glInterleavedArrays (int format, int stride, char *data)
2403
2404void glDrawElements (int mode, int count, int type, char *indices)
2405
2406# 1.2 void glDrawRangeElements (int mode, int start, int end
2407
2408void glRasterPos (float x, float y, float z = 0.)
2409 CODE:
2410 glRasterPos3f (0, 0, z);
2411 glBitmap (0, 0, 0, 0, x, y, 0);
1601 2412
1602void glVertex (float x, float y, float z = 0.) 2413void glVertex (float x, float y, float z = 0.)
1603 CODE: 2414 CODE:
1604 glVertex3f (x, y, z); 2415 glVertex3f (x, y, z);
1605 2416
1617 2428
1618void glBindTexture (int target, int name) 2429void glBindTexture (int target, int name)
1619 2430
1620void glConvolutionParameter (int target, int pname, float params) 2431void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 2432 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2433 if (gl.ConvolutionParameterf)
2434 gl.ConvolutionParameterf (target, pname, params);
1623 2435
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2436void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 2437 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2438 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 2439 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 2440
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2441void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 2442 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2443 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 2444 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 2445
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2446void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 2447
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2448void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 2449
1638void glRasterPos (int x, int y) 2450void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 2451
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2452void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 2453
1644int glGenTexture () 2454int glGenTexture ()
1645 CODE: 2455 CODE:
1646{ 2456 RETVAL = gen_texture ();
1647 GLuint name;
1648 glGenTextures (1, &name);
1649 RETVAL = name;
1650}
1651 OUTPUT: 2457 OUTPUT:
1652 RETVAL 2458 RETVAL
1653 2459
1654void glDeleteTexture (int name) 2460void glDeleteTexture (int name)
1655 CODE: 2461 CODE:
1656{
1657 GLuint name_ = name;
1658 glDeleteTextures (1, &name_); 2462 del_texture (name);
1659} 2463
1660
1661int glGenList () 2464int glGenList ()
1662 CODE: 2465 CODE:
1663 RETVAL = glGenLists (1); 2466 RETVAL = glGenLists (1);
1664 OUTPUT: 2467 OUTPUT:
1665 RETVAL 2468 RETVAL

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines