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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.83 by root, Mon May 15 00:25:14 2006 UTC vs.
Revision 1.162 by root, Fri Oct 13 19:23:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 121#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 123#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 125}
95 126
96static void 127static void
97layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
98{ 129{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
101 */ 132 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
106 137
107 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
108} 139}
109 140
110static void 141static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
114 148
115 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 151
118 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
119} 157}
120 158
121typedef uint16_t mapface; 159typedef uint16_t mapface;
122 160
123typedef struct { 161typedef struct {
126 float s, t; 164 float s, t;
127 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
128} maptex; 166} maptex;
129 167
130typedef struct { 168typedef struct {
131 int16_t darkness; 169 uint32_t player;
132 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
133} mapcell; 173} mapcell;
134 174
135typedef struct { 175typedef struct {
136 int32_t c0, c1; 176 int32_t c0, c1;
137 mapcell *col; 177 mapcell *col;
146 int texs; 186 int texs;
147 maptex *tex; 187 maptex *tex;
148 188
149 int32_t rows; 189 int32_t rows;
150 maprow *row; 190 maprow *row;
151} *CFClient__Map; 191} *CFPlus__Map;
152 192
153static char * 193static char *
154prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
155{ 195{
156 char *p; 196 char *p;
174 214
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 217
178static maprow * 218static maprow *
179map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
180{ 220{
181 if (0 > y) 221 if (0 > y)
182 { 222 {
183 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
222 262
223 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
224} 264}
225 265
226static mapcell * 266static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
228{ 268{
229 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
230} 270}
231 271
232static void 272static void
233map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
234{ 274{
235 int r; 275 int r;
236 276
237 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
246 self->row = 0; 286 self->row = 0;
247 self->rows = 0; 287 self->rows = 0;
248} 288}
249 289
250static void 290static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 292{
253 int x, y; 293 int x, y;
254 maprow *row; 294 maprow *row;
295 mapcell *cell;
255 296
256 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 298 if (y >= 0)
258 { 299 {
259 if (y >= self->rows) 300 if (y >= self->rows)
265 if (x >= row->c0) 306 if (x >= row->c0)
266 { 307 {
267 if (x >= row->c1) 308 if (x >= row->c1)
268 break; 309 break;
269 310
270 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
271 } 317 }
272 } 318 }
273} 319}
274 320
275static void 321static void
296 ev.data2 = 0; 342 ev.data2 = 0;
297 343
298 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
299} 345}
300 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
301MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
302 365
303PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
304 367
305BOOT: 368BOOT:
306{ 369{
307 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 371 static const struct {
309 const char *name; 372 const char *name;
310 IV iv; 373 IV iv;
311 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
413 476
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 479}
417 480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
418void 492void
419pango_init () 493pango_init ()
420 CODE: 494 CODE:
421{ 495{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 496 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 499}
430 500
431int 501int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 503
434void 504void
435SDL_Quit () 505SDL_Quit ()
436 506
437void 507void
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 517
518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
520
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 525
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
456 531
457 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 534
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 544
470 ++m; 545 ++m;
471 } 546 }
472} 547}
473 548
549char *
550SDL_GetError ()
551
474int 552int
475SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 554 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
479 ); 557 );
558 if (RETVAL)
559 {
480 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
481 OUTPUT: 565 OUTPUT:
482 RETVAL 566 RETVAL
483 567
484void 568void
485SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
486 573
487void 574void
488SDL_PollEvent () 575SDL_PollEvent ()
489 PPCODE: 576 PPCODE:
490{ 577{
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 598 break;
512 599
513 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 608 break;
520 609
521 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 618 break;
531 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
532 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
533 break; 624 break;
534 } 625 }
535 626
536 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
537 } 628 }
538} 629}
539 630
540int 631int
541Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
554 CODE: 645 CODE:
555#ifndef _WIN32 646#ifndef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
557#endif 648#endif
558 649
559char * 650void
560gl_version () 651win32_proxy_info ()
561 CODE: 652 PPCODE:
562 RETVAL = (char *)glGetString (GL_VERSION); 653{
563 OUTPUT: 654#ifdef _WIN32
564 RETVAL 655 char buffer[2048];
656 DWORD buflen;
565 657
566char * 658 EXTEND (SP, 3);
567gl_extensions () 659
568 CODE: 660 buflen = sizeof (buffer);
569 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
570 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
571 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
572 678
573void 679void
574add_font (char *file) 680add_font (char *file)
575 CODE: 681 CODE:
576 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
577#ifdef _WIN32
578 // cairo... sigh... requires win2000
579 AddFontResourceEx (file, FR_PRIVATE, 0);
580#endif
581 683
582void 684void
583load_image_inline (SV *image_) 685load_image_inline (SV *image_)
584 ALIAS: 686 ALIAS:
585 load_image_file = 1 687 load_image_file = 1
627 729
628 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
629 731
630 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
631 733
734 SDL_LockSurface (surface2);
632 EXTEND (SP, 5); 735 EXTEND (SP, 6);
633 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
634 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
635 SDL_LockSurface (surface2);
636 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
637 SDL_UnlockSurface (surface2);
638 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
639 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
640 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
641 743
642 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
643 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
644} 746}
645 747
669} 771}
670 772
671void 773void
672error (char *message) 774error (char *message)
673 CODE: 775 CODE:
776 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 777#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 778 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
779#endif
780
781void
782fatal (char *message)
783 CODE:
784 fprintf (stderr, "FATAL: %s\n", message);
785#ifdef _WIN32
786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
787#endif
788 _exit (1);
789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
676#else 795#else
677 fprintf (stderr, "ERROR: %s\n", message); 796 _exit (retval);
678#endif 797#endif
679 798
680void
681fatal (char *message)
682 CODE:
683#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif
688 exit (1);
689
690MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
691 800
692CFClient::Font 801CFPlus::Font
693new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
694 CODE: 803 CODE:
695{ 804{
696 int count; 805 int count;
697 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
700} 809}
701 OUTPUT: 810 OUTPUT:
702 RETVAL 811 RETVAL
703 812
704void 813void
705DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
706 CODE: 815 CODE:
707 pango_font_description_free (self); 816 pango_font_description_free (self);
708 817
709void 818void
710make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
711 CODE: 820 CODE:
712 default_font = self; 821 default_font = self;
713 822
714MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
715 824
716CFClient::Layout 825void
717new (SV *class, int rgba = 0) 826reset_glyph_cache ()
827 CODE:
828 tc_clear ();
829
830CFPlus::Layout
831new (SV *class)
718 CODE: 832 CODE:
719 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
720 834
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 835 RETVAL->pl = pango_layout_new (opengl_context);
722 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 836 RETVAL->r = 1.;
724 RETVAL->g = 1.; 837 RETVAL->g = 1.;
725 RETVAL->b = 1.; 838 RETVAL->b = 1.;
726 RETVAL->a = 1.; 839 RETVAL->a = 1.;
727 RETVAL->base_height = MIN_FONT_HEIGHT; 840 RETVAL->base_height = MIN_FONT_HEIGHT;
731 layout_update_font (RETVAL); 844 layout_update_font (RETVAL);
732 OUTPUT: 845 OUTPUT:
733 RETVAL 846 RETVAL
734 847
735void 848void
736DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
737 CODE: 850 CODE:
738 g_object_unref (self->pl); 851 g_object_unref (self->pl);
739 Safefree (self); 852 Safefree (self);
740 853
741int
742is_rgba (CFClient::Layout self)
743 CODE:
744 RETVAL = self->rgba;
745 OUTPUT:
746 RETVAL
747
748void 854void
749set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
750 CODE: 856 CODE:
751{ 857{
752 STRLEN textlen; 858 STRLEN textlen;
753 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
754 860
755 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
756} 862}
757 863
758void 864void
759set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
760 CODE: 866 CODE:
761{ 867{
762 STRLEN textlen; 868 STRLEN textlen;
763 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
764 870
765 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
766} 872}
767 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
768SV * 959SV *
769get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
770 CODE: 961 CODE:
771 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
772 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
773 OUTPUT: 964 OUTPUT:
774 RETVAL 965 RETVAL
775 966
776void 967void
777set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
778 CODE: 969 CODE:
779 self->r = r; 970 self->r = r;
780 self->g = g; 971 self->g = g;
781 self->b = b; 972 self->b = b;
782 self->a = a; 973 self->a = a;
783 974
784void 975void
785set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
786 CODE: 977 CODE:
787 if (self->font != font) 978 if (self->font != font)
788 { 979 {
789 self->font = font; 980 self->font = font;
790 layout_update_font (self); 981 layout_update_font (self);
791 } 982 }
792 983
793void 984void
794set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
795 CODE: 986 CODE:
796 if (self->base_height != base_height) 987 if (self->base_height != base_height)
797 { 988 {
798 self->base_height = base_height; 989 self->base_height = base_height;
799 layout_update_font (self); 990 layout_update_font (self);
800 } 991 }
801 992
802void 993void
803set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
804 CODE: 995 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 997
807void 998void
999set_indent (CFPlus::Layout self, int indent)
1000 CODE:
1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1002
1003void
1004set_spacing (CFPlus::Layout self, int spacing)
1005 CODE:
1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1007
1008void
1009set_ellipsise (CFPlus::Layout self, int ellipsise)
1010 CODE:
1011 pango_layout_set_ellipsize (self->pl,
1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1015 : PANGO_ELLIPSIZE_NONE
1016 );
1017
1018void
1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
1020 CODE:
1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1022
1023void
808size (CFClient::Layout self) 1024size (CFPlus::Layout self)
809 PPCODE: 1025 PPCODE:
810{ 1026{
811 int w, h; 1027 int w, h;
812 1028
813 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
816 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
818} 1034}
819 1035
820int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
821xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
822 CODE: 1050 CODE:
823{ 1051{
824 int index, trailing; 1052 int index, trailing;
825 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
826 RETVAL = index; 1054 RETVAL = index;
827} 1055}
828 OUTPUT: 1056 OUTPUT:
829 RETVAL 1057 RETVAL
830 1058
831void 1059void
832cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
833 PPCODE: 1061 PPCODE:
834{ 1062{
835 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
836 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
837 1065
840 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
841 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
842} 1070}
843 1071
844void 1072void
845render (CFClient::Layout self) 1073render (CFPlus::Layout self, float x, float y, int flags = 0)
846 PPCODE: 1074 PPCODE:
847{ 1075 pango_opengl_render_layout_subpixel (
848 SV *retval; 1076 self->pl,
849 int w, h; 1077 x * PANGO_SCALE, y * PANGO_SCALE,
1078 self->r, self->g, self->b, self->a,
1079 flags
1080 );
850 1081
851 layout_get_pixel_size (self, &w, &h); 1082MODULE = CFPlus PACKAGE = CFPlus::Texture
852 1083
853 if (self->rgba) 1084void
1085pad2pot (SV *data_, SV *w_, SV *h_)
1086 CODE:
1087{
1088 int ow = SvIV (w_);
1089 int oh = SvIV (h_);
1090
1091 if (ow && oh)
854 { 1092 {
855 cairo_surface_t *surface; 1093 int nw = minpot (ow);
856 cairo_t *cairo; 1094 int nh = minpot (oh);
857 1095
858 retval = newSV (w * h * 4); 1096 if (nw != ow || nh != oh)
859 SvPOK_only (retval);
860 SvCUR_set (retval, w * h * 4);
861
862 memset (SvPVX (retval), 0, w * h * 4);
863
864 surface = cairo_image_surface_create_for_data (
865 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
866 cairo = cairo_create (surface);
867 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
868
869 pango_cairo_show_layout (cairo, self->pl);
870
871 cairo_destroy (cairo);
872 cairo_surface_destroy (surface);
873
874 // what a mess, and its premultiplied, too :(
875 { 1097 {
876 uint32_t *p = (uint32_t *)SvPVX (retval); 1098 if (SvOK (data_))
877 uint32_t *e = p + w * h;
878
879 while (p < e)
880 { 1099 {
881 uint32_t rgba = *p; 1100 STRLEN datalen;
882 rgba = (rgba >> 24) | (rgba << 8); 1101 char *data = SvPVbyte (data_, datalen);
883 rgba = SDL_SwapBE32 (rgba); 1102 int bpp = datalen / (ow * oh);
884 *p++ = rgba; 1103 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1104
1105 SvPOK_only (result_);
1106 SvCUR_set (result_, nw * nh * bpp);
1107
1108 memset (SvPVX (result_), 0, nw * nh * bpp);
1109 while (oh--)
1110 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1111
1112 sv_setsv (data_, result_);
885 } 1113 }
1114
1115 sv_setiv (w_, nw);
1116 sv_setiv (h_, nh);
886 } 1117 }
887
888 EXTEND (SP, 5);
889 PUSHs (sv_2mortal (newSViv (w)));
890 PUSHs (sv_2mortal (newSViv (h)));
891 PUSHs (sv_2mortal (retval));
892 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
893 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
894 } 1118 }
895 else
896 {
897 FT_Bitmap bitmap;
898
899 retval = newSV (w * h);
900 SvPOK_only (retval);
901 SvCUR_set (retval, w * h);
902
903 bitmap.rows = h;
904 bitmap.width = w;
905 bitmap.pitch = w;
906 bitmap.buffer = (unsigned char*)SvPVX (retval);
907 bitmap.num_grays = 256;
908 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
909
910 memset (bitmap.buffer, 0, w * h);
911
912 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
913
914 EXTEND (SP, 5);
915 PUSHs (sv_2mortal (newSViv (w)));
916 PUSHs (sv_2mortal (newSViv (h)));
917 PUSHs (sv_2mortal (retval));
918 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
919 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
920 }
921} 1119}
922 1120
923MODULE = CFClient PACKAGE = CFClient::Texture
924
925void 1121void
926draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1122draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
927 PROTOTYPE: $$$;$$ 1123 PROTOTYPE: $$$;$$
928 ALIAS: 1124 ALIAS:
929 draw_quad_alpha = 1 1125 draw_quad_alpha = 1
930 draw_quad_alpha_premultiplied = 2 1126 draw_quad_alpha_premultiplied = 2
931 CODE: 1127 CODE:
932{ 1128{
933 HV *hv = (HV *)SvRV (self); 1129 HV *hv = (HV *)SvRV (self);
934 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1130 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
935 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1131 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
936 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1132 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
937 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
938 1133
939 if (items < 5) 1134 if (items < 5)
940 { 1135 {
941 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1136 w = SvNV (*hv_fetch (hv, "w", 1, 1));
942 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1137 h = SvNV (*hv_fetch (hv, "h", 1, 1));
943 } 1138 }
944 1139
945 if (ix) 1140 if (ix)
946 { 1141 {
947 glEnable (GL_BLEND); 1142 glEnable (GL_BLEND);
1143
1144 if (ix == 2)
948 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1145 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1146 else
1147 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1148 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1149
1150 glEnable (GL_ALPHA_TEST);
1151 glAlphaFunc (GL_GREATER, 0.01f);
949 } 1152 }
950 1153
951 glBindTexture (GL_TEXTURE_2D, name); 1154 glBindTexture (GL_TEXTURE_2D, name);
952
953 if (wrap_mode)
954 {
955 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
956 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
957 }
958 1155
959 glBegin (GL_QUADS); 1156 glBegin (GL_QUADS);
960 glTexCoord2f (0, 0); glVertex2f (x , y ); 1157 glTexCoord2f (0, 0); glVertex2f (x , y );
961 glTexCoord2f (0, t); glVertex2f (x , y + h); 1158 glTexCoord2f (0, t); glVertex2f (x , y + h);
962 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1159 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
963 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1160 glTexCoord2f (s, 0); glVertex2f (x + w, y );
964 glEnd (); 1161 glEnd ();
965 1162
966 if (ix) 1163 if (ix)
1164 {
1165 glDisable (GL_ALPHA_TEST);
967 glDisable (GL_BLEND); 1166 glDisable (GL_BLEND);
1167 }
968} 1168}
969 1169
970MODULE = CFClient PACKAGE = CFClient::Map 1170MODULE = CFPlus PACKAGE = CFPlus::Map
971 1171
972CFClient::Map 1172CFPlus::Map
973new (SV *class, int map_width, int map_height) 1173new (SV *class, int map_width, int map_height)
974 CODE: 1174 CODE:
975 New (0, RETVAL, 1, struct map); 1175 New (0, RETVAL, 1, struct map);
976 RETVAL->x = 0; 1176 RETVAL->x = 0;
977 RETVAL->y = 0; 1177 RETVAL->y = 0;
987 RETVAL->row = 0; 1187 RETVAL->row = 0;
988 OUTPUT: 1188 OUTPUT:
989 RETVAL 1189 RETVAL
990 1190
991void 1191void
992DESTROY (CFClient::Map self) 1192DESTROY (CFPlus::Map self)
993 CODE: 1193 CODE:
994{ 1194{
995 map_clear (self); 1195 map_clear (self);
996 Safefree (self->face); 1196 Safefree (self->face);
1197 Safefree (self->tex);
997 Safefree (self); 1198 Safefree (self);
998} 1199}
999 1200
1000void 1201void
1001clear (CFClient::Map self) 1202clear (CFPlus::Map self)
1002 CODE: 1203 CODE:
1003 map_clear (self); 1204 map_clear (self);
1004 1205
1005void 1206void
1006set_face (CFClient::Map self, int face, int texid) 1207set_face (CFPlus::Map self, int face, int texid)
1007 CODE: 1208 CODE:
1008{ 1209{
1009 while (self->faces <= face) 1210 while (self->faces <= face)
1010 { 1211 {
1011 Append (mapface, self->face, self->faces, self->faces); 1212 Append (mapface, self->face, self->faces, self->faces);
1014 1215
1015 self->face [face] = texid; 1216 self->face [face] = texid;
1016} 1217}
1017 1218
1018void 1219void
1019set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1220set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1020 CODE: 1221 CODE:
1021{ 1222{
1022 while (self->texs <= texid) 1223 while (self->texs <= texid)
1023 { 1224 {
1024 Append (maptex, self->tex, self->texs, self->texs); 1225 Append (maptex, self->tex, self->texs, self->texs);
1036 tex->r = r; 1237 tex->r = r;
1037 tex->g = g; 1238 tex->g = g;
1038 tex->b = b; 1239 tex->b = b;
1039 tex->a = a; 1240 tex->a = a;
1040 } 1241 }
1242
1243 // somewhat hackish, but for textures that require it, it really
1244 // improves the look, and most others don't suffer.
1245 glBindTexture (GL_TEXTURE_2D, name);
1246 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1247 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1248 // use uglier nearest interpolation because linear suffers
1249 // from transparent color bleeding and ugly wrapping effects.
1250 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1041} 1251}
1042 1252
1043int 1253int
1044ox (CFClient::Map self) 1254ox (CFPlus::Map self)
1045 ALIAS: 1255 ALIAS:
1046 oy = 1 1256 oy = 1
1257 x = 2
1258 y = 3
1259 w = 4
1260 h = 5
1047 CODE: 1261 CODE:
1048 switch (ix) 1262 switch (ix)
1049 { 1263 {
1050 case 0: RETVAL = self->ox; break; 1264 case 0: RETVAL = self->ox; break;
1051 case 1: RETVAL = self->oy; break; 1265 case 1: RETVAL = self->oy; break;
1266 case 2: RETVAL = self->x; break;
1267 case 3: RETVAL = self->y; break;
1268 case 4: RETVAL = self->w; break;
1269 case 5: RETVAL = self->h; break;
1052 } 1270 }
1053 OUTPUT: 1271 OUTPUT:
1054 RETVAL 1272 RETVAL
1055 1273
1056void 1274void
1057scroll (CFClient::Map self, int dx, int dy) 1275scroll (CFPlus::Map self, int dx, int dy)
1058 CODE: 1276 CODE:
1059{ 1277{
1060 if (dx > 0) 1278 if (dx > 0)
1061 map_blank (self, self->x, self->y, dx - 1, self->h); 1279 map_blank (self, self->x, self->y, dx, self->h);
1062 else if (dx < 0) 1280 else if (dx < 0)
1063 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1281 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1064 1282
1065 if (dy > 0) 1283 if (dy > 0)
1066 map_blank (self, self->x, self->y, self->w, dy - 1); 1284 map_blank (self, self->x, self->y, self->w, dy);
1067 else if (dy < 0) 1285 else if (dy < 0)
1068 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1286 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1069 1287
1070 self->ox += dx; self->x += dx; 1288 self->ox += dx; self->x += dx;
1071 self->oy += dy; self->y += dy; 1289 self->oy += dy; self->y += dy;
1072 1290
1073 while (self->y < 0) 1291 while (self->y < 0)
1078 self->y += MAP_EXTEND_Y; 1296 self->y += MAP_EXTEND_Y;
1079 } 1297 }
1080} 1298}
1081 1299
1082void 1300void
1083map1a_update (CFClient::Map self, SV *data_) 1301map1a_update (CFPlus::Map self, SV *data_, int extmap)
1084 CODE: 1302 CODE:
1085{ 1303{
1086 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1304 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1087 uint8_t *data_end = (uint8_t *)SvEND (data_); 1305 uint8_t *data_end = (uint8_t *)SvEND (data_);
1088 mapcell *cell; 1306 mapcell *cell;
1089 int x, y, flags; 1307 int x, y, flags;
1090 1308
1091 while (data < data_end) 1309 while (data < data_end - 1)
1092 { 1310 {
1093 flags = (data [0] << 8) + data [1]; data += 2; 1311 flags = (data [0] << 8) + data [1]; data += 2;
1094 1312
1095 x = ((flags >> 10) & 63) + self->x; 1313 x = self->x + ((flags >> 10) & 63);
1096 y = ((flags >> 4) & 63) + self->y; 1314 y = self->y + ((flags >> 4) & 63);
1097 1315
1098 cell = map_get_cell (self, x, y); 1316 cell = map_get_cell (self, x, y);
1099 1317
1100 if (flags & 15) 1318 if (flags & 15)
1101 { 1319 {
1102 if (cell->darkness < 0) 1320 if (!cell->darkness)
1103 { 1321 {
1322 memset (cell, 0, sizeof (*cell));
1104 cell->darkness = 0; 1323 cell->darkness = 256;
1105 cell->face [0] = 0;
1106 cell->face [1] = 0;
1107 cell->face [2] = 0;
1108 } 1324 }
1109 1325
1110 cell->darkness = flags & 8 ? *data++ : 255;
1111
1112 //TODO: don't trust server data to be in-range(!) 1326 //TODO: don't trust server data to be in-range(!)
1327
1328 if (flags & 8)
1329 {
1330 if (extmap)
1331 {
1332 uint8_t ext, cmd;
1333
1334 do
1335 {
1336 ext = *data++;
1337 cmd = ext & 0x3f;
1338
1339 if (cmd < 4)
1340 cell->darkness = 255 - ext * 64 + 1;
1341 else if (cmd == 5) // health
1342 {
1343 cell->stat_width = 1;
1344 cell->stat_hp = *data++;
1345 }
1346 else if (cmd == 6) // monster width
1347 cell->stat_width = *data++ + 1;
1348 else if (cmd == 0x47) // monster width
1349 {
1350 if (*data == 4)
1351 ; // decode player tag
1352
1353 data += *data + 1;
1354 }
1355 else if (cmd == 8) // cell flags
1356 cell->flags = *data++;
1357 else if (ext & 0x40) // unknown, multibyte => skip
1358 data += *data + 1;
1359 else
1360 data++;
1361 }
1362 while (ext & 0x80);
1363 }
1364 else
1365 cell->darkness = *data++ + 1;
1366 }
1113 1367
1114 if (flags & 4) 1368 if (flags & 4)
1115 { 1369 {
1116 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1370 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1117 } 1371 }
1125 { 1379 {
1126 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1380 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1127 } 1381 }
1128 } 1382 }
1129 else 1383 else
1130 cell->darkness = -1; 1384 cell->darkness = 0;
1131 } 1385 }
1132} 1386}
1133 1387
1134SV * 1388SV *
1135mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1389mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1136 CODE: 1390 CODE:
1137{ 1391{
1138 int x1, x; 1392 int x1, x;
1139 int y1, y; 1393 int y1, y;
1140 int z; 1394 int z;
1190} 1444}
1191 OUTPUT: 1445 OUTPUT:
1192 RETVAL 1446 RETVAL
1193 1447
1194void 1448void
1195draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1449draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1196 PPCODE: 1450 CODE:
1197{ 1451{
1198 int vx, vy; 1452 int vx, vy;
1199 int x, y, z; 1453 int x, y, z;
1200 int last_name; 1454 int last_name;
1201 mapface face; 1455 mapface face;
1202 int sw4 = (sw + 3) & ~3;
1203 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1204 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1205 1456
1206 memset (darkness, 255, sw4 * sh);
1207 SvPOK_only (darkness_sv);
1208 SvCUR_set (darkness_sv, sw4 * sh);
1209
1210 vx = self->x + (self->w - sw) / 2 - shift_x; 1457 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1211 vy = self->y + (self->h - sh) / 2 - shift_y; 1458 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1212 1459
1213 /* 1460 /*
1214 int vx = self->vx = self->w >= sw 1461 int vx = self->vx = self->w >= sw
1215 ? self->x + (self->w - sw) / 2 1462 ? self->x + (self->w - sw) / 2
1216 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1463 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1220 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1467 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1221 */ 1468 */
1222 1469
1223 glColor4ub (255, 255, 255, 255); 1470 glColor4ub (255, 255, 255, 255);
1224 1471
1472 glEnable (GL_BLEND);
1225 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1226 glEnable (GL_BLEND);
1227 glEnable (GL_TEXTURE_2D); 1474 glEnable (GL_TEXTURE_2D);
1228 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1475 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1229 1476
1230 glBegin (GL_QUADS); 1477 glBegin (GL_QUADS);
1231 1478
1240 for (x = 0; x < sw; x++) 1487 for (x = 0; x < sw; x++)
1241 if (row->c0 <= x + vx && x + vx < row->c1) 1488 if (row->c0 <= x + vx && x + vx < row->c1)
1242 { 1489 {
1243 mapcell *cell = row->col + (x + vx - row->c0); 1490 mapcell *cell = row->col + (x + vx - row->c0);
1244 1491
1245 darkness[y * sw4 + x] = cell->darkness < 0
1246 ? 255 - FOW_DARKNESS
1247 : 255 - cell->darkness;
1248
1249 face = cell->face [z]; 1492 face = cell->face [z];
1250 1493
1251 if (face) 1494 if (face && face < self->texs)
1252 { 1495 {
1253 maptex tex = self->tex [face]; 1496 maptex tex = self->tex [face];
1254
1255 int px = (x + 1) * 32 - tex.w; 1497 int px = (x + 1) * 32 - tex.w;
1256 int py = (y + 1) * 32 - tex.h; 1498 int py = (y + 1) * 32 - tex.h;
1257 1499
1258 if (last_name != tex.name) 1500 if (last_name != tex.name)
1259 { 1501 {
1260 glEnd (); 1502 glEnd ();
1261 last_name = tex.name;
1262 glBindTexture (GL_TEXTURE_2D, last_name); 1503 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1263 glBegin (GL_QUADS); 1504 glBegin (GL_QUADS);
1264 } 1505 }
1265 1506
1266 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1507 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1267 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1508 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1268 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1509 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1269 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1510 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1270 } 1511 }
1512
1513 if (cell->flags && z == 2)
1514 {
1515 if (cell->flags & 1)
1516 {
1517 maptex tex = self->tex [1];
1518 int px = (x + 1) * 32 - tex.w + 2;
1519 int py = (y + 1) * 32 - tex.h - 6;
1520
1521 glEnd ();
1522 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1523 glBegin (GL_QUADS);
1524
1525 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1526 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1527 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1528 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1529 }
1530 }
1271 } 1531 }
1272 } 1532 }
1273 1533
1274 glEnd (); 1534 glEnd ();
1275 1535
1276 glDisable (GL_TEXTURE_2D); 1536 glDisable (GL_TEXTURE_2D);
1277 glDisable (GL_BLEND); 1537 glDisable (GL_BLEND);
1538
1539 // top layer: overlays such as the health bar
1540 for (y = 0; y < sh; y++)
1541 if (0 <= y + vy && y + vy < self->rows)
1542 {
1543 maprow *row = self->row + (y + vy);
1544
1545 for (x = 0; x < sw; x++)
1546 if (row->c0 <= x + vx && x + vx < row->c1)
1547 {
1548 mapcell *cell = row->col + (x + vx - row->c0);
1549
1550 int px = x * 32;
1551 int py = y * 32;
1552
1553 if (cell->stat_hp)
1554 {
1555 int width = cell->stat_width * 32;
1556 int thick = sh / 28 + 1 + cell->stat_width;
1557
1558 glColor3ub (0, 0, 0);
1559 glRectf (px + 1, py - thick - 2,
1560 px + width - 1, py);
1561
1562 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1563 glRectf (px + 2,
1564 py - thick - 1,
1565 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1566 }
1567 }
1568 }
1569}
1570
1571void
1572draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1573 CODE:
1574{
1575 static float color[16][3] = {
1576 { 0.00F, 0.00F, 0.00F },
1577 { 1.00F, 1.00F, 1.00F },
1578 { 0.00F, 0.00F, 0.55F },
1579 { 1.00F, 0.00F, 0.00F },
1580
1581 { 1.00F, 0.54F, 0.00F },
1582 { 0.11F, 0.56F, 1.00F },
1583 { 0.93F, 0.46F, 0.00F },
1584 { 0.18F, 0.54F, 0.34F },
1585
1586 { 0.56F, 0.73F, 0.56F },
1587 { 0.80F, 0.80F, 0.80F },
1588 { 0.55F, 0.41F, 0.13F },
1589 { 0.99F, 0.77F, 0.26F },
1590
1591 { 0.74F, 0.65F, 0.41F },
1592
1593 { 0.00F, 1.00F, 1.00F },
1594 { 1.00F, 0.00F, 1.00F },
1595 { 1.00F, 1.00F, 0.00F },
1596 };
1597
1598 int x, y;
1599
1600 glEnable (GL_TEXTURE_2D);
1601 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1602 glEnable (GL_BLEND);
1603 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1604 glBegin (GL_QUADS);
1605
1606 for (y = 0; y < h; y++)
1607 for (x = 0; x < w; x++)
1608 {
1609 unsigned char m = data [x + y * w];
1610
1611 if (m)
1612 {
1613 float *c = color [m & 15];
1614
1615 float tx1 = m & 0x40 ? 0.5 : 0.;
1616 float tx2 = tx1 + 0.5;
1617
1618 glColor4f (c[0], c[1], c[2], 0.75);
1619 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1620 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1621 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1622 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1623 }
1624 }
1625
1626 glEnd ();
1627 glDisable (GL_BLEND);
1628 glDisable (GL_TEXTURE_2D);
1629}
1630
1631void
1632fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1633 PPCODE:
1634{
1635 int vx, vy;
1636 int x, y;
1637 int sw4 = (sw + 3) & ~3;
1638 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1639 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1640
1641 memset (darkness, 255, sw4 * sh);
1642 SvPOK_only (darkness_sv);
1643 SvCUR_set (darkness_sv, sw4 * sh);
1644
1645 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1646 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1647
1648 for (y = 0; y < sh; y++)
1649 if (0 <= y + vy && y + vy < self->rows)
1650 {
1651 maprow *row = self->row + (y + vy);
1652
1653 for (x = 0; x < sw; x++)
1654 if (row->c0 <= x + vx && x + vx < row->c1)
1655 {
1656 mapcell *cell = row->col + (x + vx - row->c0);
1657
1658 darkness[y * sw4 + x] = cell->darkness
1659 ? 255 - (cell->darkness - 1)
1660 : 255 - FOW_DARKNESS;
1661 }
1662 }
1278 1663
1279 EXTEND (SP, 3); 1664 EXTEND (SP, 3);
1280 PUSHs (sv_2mortal (newSViv (sw4))); 1665 PUSHs (sv_2mortal (newSViv (sw4)));
1281 PUSHs (sv_2mortal (newSViv (sh))); 1666 PUSHs (sv_2mortal (newSViv (sh)));
1282 PUSHs (darkness_sv); 1667 PUSHs (darkness_sv);
1283} 1668}
1284 1669
1285SV * 1670SV *
1286get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1671get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1287 CODE: 1672 CODE:
1288{ 1673{
1289 int x, y, x1, y1; 1674 int x, y, x1, y1;
1290 SV *data_sv = newSV (w * h * 7 + 5); 1675 SV *data_sv = newSV (w * h * 7 + 5);
1291 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1676 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1353} 1738}
1354 OUTPUT: 1739 OUTPUT:
1355 RETVAL 1740 RETVAL
1356 1741
1357void 1742void
1358set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1743set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1359 PPCODE: 1744 PPCODE:
1360{ 1745{
1361 int x, y, z; 1746 int x, y, z;
1362 int w, h; 1747 int w, h;
1363 int x1, y1; 1748 int x1, y1;
1395 1780
1396 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1781 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1397 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1782 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1398 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1783 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1399 1784
1400 if (cell->darkness <= 0) 1785 if (cell->darkness == 0)
1401 { 1786 {
1402 cell->darkness = -1; 1787 cell->darkness = 0;
1403 1788
1404 for (z = 0; z <= 2; z++) 1789 for (z = 0; z <= 2; z++)
1405 { 1790 {
1406 cell->face[z] = face[z]; 1791 cell->face[z] = face[z];
1407 1792
1412 } 1797 }
1413 } 1798 }
1414 } 1799 }
1415} 1800}
1416 1801
1417MODULE = CFClient PACKAGE = CFClient::MixChunk 1802MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1418 1803
1419CFClient::MixChunk 1804CFPlus::MixChunk
1420new_from_file (SV *class, char *path) 1805new_from_file (SV *class, char *path)
1421 CODE: 1806 CODE:
1422 RETVAL = Mix_LoadWAV (path); 1807 RETVAL = Mix_LoadWAV (path);
1423 OUTPUT: 1808 OUTPUT:
1424 RETVAL 1809 RETVAL
1425 1810
1426void 1811void
1427DESTROY (CFClient::MixChunk self) 1812DESTROY (CFPlus::MixChunk self)
1428 CODE: 1813 CODE:
1429 Mix_FreeChunk (self); 1814 Mix_FreeChunk (self);
1430 1815
1431int 1816int
1432volume (CFClient::MixChunk self, int volume = -1) 1817volume (CFPlus::MixChunk self, int volume = -1)
1433 CODE: 1818 CODE:
1434 RETVAL = Mix_VolumeChunk (self, volume); 1819 RETVAL = Mix_VolumeChunk (self, volume);
1435 OUTPUT: 1820 OUTPUT:
1436 RETVAL 1821 RETVAL
1437 1822
1438int 1823int
1439play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1824play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1440 CODE: 1825 CODE:
1441 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1826 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1442 OUTPUT: 1827 OUTPUT:
1443 RETVAL 1828 RETVAL
1444 1829
1445MODULE = CFClient PACKAGE = CFClient::MixMusic 1830MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1446 1831
1447int 1832int
1448volume (int volume = -1) 1833volume (int volume = -1)
1449 CODE: 1834 CODE:
1450 RETVAL = Mix_VolumeMusic (volume); 1835 RETVAL = Mix_VolumeMusic (volume);
1451 OUTPUT: 1836 OUTPUT:
1452 RETVAL 1837 RETVAL
1453 1838
1454CFClient::MixMusic 1839CFPlus::MixMusic
1455new_from_file (SV *class, char *path) 1840new_from_file (SV *class, char *path)
1456 CODE: 1841 CODE:
1457 RETVAL = Mix_LoadMUS (path); 1842 RETVAL = Mix_LoadMUS (path);
1458 OUTPUT: 1843 OUTPUT:
1459 RETVAL 1844 RETVAL
1460 1845
1461void 1846void
1462DESTROY (CFClient::MixMusic self) 1847DESTROY (CFPlus::MixMusic self)
1463 CODE: 1848 CODE:
1464 Mix_FreeMusic (self); 1849 Mix_FreeMusic (self);
1465 1850
1466int 1851int
1467play (CFClient::MixMusic self, int loops = -1) 1852play (CFPlus::MixMusic self, int loops = -1)
1468 CODE: 1853 CODE:
1469 RETVAL = Mix_PlayMusic (self, loops); 1854 RETVAL = Mix_PlayMusic (self, loops);
1470 OUTPUT: 1855 OUTPUT:
1471 RETVAL 1856 RETVAL
1472 1857
1473MODULE = CFClient PACKAGE = CFClient::OpenGL 1858MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1474 1859
1475BOOT: 1860BOOT:
1476{ 1861{
1477 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1862 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1478 static const struct { 1863 static const struct {
1479 const char *name; 1864 const char *name;
1480 IV iv; 1865 IV iv;
1481 } *civ, const_iv[] = { 1866 } *civ, const_iv[] = {
1482# define const_iv(name) { # name, (IV)name } 1867# define const_iv(name) { # name, (IV)name }
1483 const_iv (GL_COLOR_MATERIAL), 1868 const_iv (GL_COLOR_MATERIAL),
1484 const_iv (GL_SMOOTH), 1869 const_iv (GL_SMOOTH),
1485 const_iv (GL_FLAT), 1870 const_iv (GL_FLAT),
1486 const_iv (GL_DITHER), 1871 const_iv (GL_DITHER),
1487 const_iv (GL_BLEND), 1872 const_iv (GL_BLEND),
1873 const_iv (GL_CULL_FACE),
1488 const_iv (GL_SCISSOR_TEST), 1874 const_iv (GL_SCISSOR_TEST),
1875 const_iv (GL_DEPTH_TEST),
1876 const_iv (GL_ALPHA_TEST),
1877 const_iv (GL_NORMALIZE),
1878 const_iv (GL_RESCALE_NORMAL),
1879 const_iv (GL_FRONT),
1880 const_iv (GL_BACK),
1489 const_iv (GL_AND), 1881 const_iv (GL_AND),
1490 const_iv (GL_ONE), 1882 const_iv (GL_ONE),
1491 const_iv (GL_ZERO), 1883 const_iv (GL_ZERO),
1492 const_iv (GL_SRC_ALPHA), 1884 const_iv (GL_SRC_ALPHA),
1493 const_iv (GL_SRC_ALPHA_SATURATE), 1885 const_iv (GL_DST_ALPHA),
1494 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1886 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1495 const_iv (GL_ONE_MINUS_DST_ALPHA), 1887 const_iv (GL_ONE_MINUS_DST_ALPHA),
1888 const_iv (GL_SRC_ALPHA_SATURATE),
1496 const_iv (GL_RGB), 1889 const_iv (GL_RGB),
1497 const_iv (GL_RGBA), 1890 const_iv (GL_RGBA),
1891 const_iv (GL_RGBA4),
1892 const_iv (GL_RGBA8),
1893 const_iv (GL_RGB5_A1),
1498 const_iv (GL_UNSIGNED_BYTE), 1894 const_iv (GL_UNSIGNED_BYTE),
1895 const_iv (GL_UNSIGNED_SHORT),
1896 const_iv (GL_UNSIGNED_INT),
1499 const_iv (GL_ALPHA), 1897 const_iv (GL_ALPHA),
1898 const_iv (GL_INTENSITY),
1500 const_iv (GL_LUMINANCE), 1899 const_iv (GL_LUMINANCE),
1900 const_iv (GL_LUMINANCE_ALPHA),
1501 const_iv (GL_FLOAT), 1901 const_iv (GL_FLOAT),
1502 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1902 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1503 const_iv (GL_COMPILE), 1903 const_iv (GL_COMPILE),
1504 const_iv (GL_TEXTURE_1D), 1904 const_iv (GL_TEXTURE_1D),
1505 const_iv (GL_TEXTURE_2D), 1905 const_iv (GL_TEXTURE_2D),
1507 const_iv (GL_TEXTURE_MAG_FILTER), 1907 const_iv (GL_TEXTURE_MAG_FILTER),
1508 const_iv (GL_TEXTURE_MIN_FILTER), 1908 const_iv (GL_TEXTURE_MIN_FILTER),
1509 const_iv (GL_TEXTURE_ENV_MODE), 1909 const_iv (GL_TEXTURE_ENV_MODE),
1510 const_iv (GL_TEXTURE_WRAP_S), 1910 const_iv (GL_TEXTURE_WRAP_S),
1511 const_iv (GL_TEXTURE_WRAP_T), 1911 const_iv (GL_TEXTURE_WRAP_T),
1912 const_iv (GL_REPEAT),
1512 const_iv (GL_CLAMP), 1913 const_iv (GL_CLAMP),
1513 const_iv (GL_REPEAT), 1914 const_iv (GL_CLAMP_TO_EDGE),
1514 const_iv (GL_NEAREST), 1915 const_iv (GL_NEAREST),
1515 const_iv (GL_LINEAR), 1916 const_iv (GL_LINEAR),
1516 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1917 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1517 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1918 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1518 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1919 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1519 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1920 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1520 const_iv (GL_GENERATE_MIPMAP), 1921 const_iv (GL_GENERATE_MIPMAP),
1521 const_iv (GL_MODULATE), 1922 const_iv (GL_MODULATE),
1522 const_iv (GL_DECAL), 1923 const_iv (GL_DECAL),
1523 const_iv (GL_REPLACE), 1924 const_iv (GL_REPLACE),
1925 const_iv (GL_DEPTH_BUFFER_BIT),
1524 const_iv (GL_COLOR_BUFFER_BIT), 1926 const_iv (GL_COLOR_BUFFER_BIT),
1525 const_iv (GL_PROJECTION), 1927 const_iv (GL_PROJECTION),
1526 const_iv (GL_MODELVIEW), 1928 const_iv (GL_MODELVIEW),
1527 const_iv (GL_COLOR_LOGIC_OP), 1929 const_iv (GL_COLOR_LOGIC_OP),
1528 const_iv (GL_SEPARABLE_2D), 1930 const_iv (GL_SEPARABLE_2D),
1529 const_iv (GL_CONVOLUTION_2D), 1931 const_iv (GL_CONVOLUTION_2D),
1530 const_iv (GL_CONVOLUTION_BORDER_MODE), 1932 const_iv (GL_CONVOLUTION_BORDER_MODE),
1531 const_iv (GL_CONSTANT_BORDER), 1933 const_iv (GL_CONSTANT_BORDER),
1532 const_iv (GL_LINES), 1934 const_iv (GL_LINES),
1935 const_iv (GL_LINE_STRIP),
1936 const_iv (GL_LINE_LOOP),
1533 const_iv (GL_QUADS), 1937 const_iv (GL_QUADS),
1534 const_iv (GL_LINE_LOOP), 1938 const_iv (GL_QUAD_STRIP),
1939 const_iv (GL_TRIANGLES),
1940 const_iv (GL_TRIANGLE_STRIP),
1941 const_iv (GL_TRIANGLE_FAN),
1535 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1942 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1536 const_iv (GL_FASTEST), 1943 const_iv (GL_FASTEST),
1944 const_iv (GL_V2F),
1945 const_iv (GL_V3F),
1946 const_iv (GL_T2F_V3F),
1947 const_iv (GL_T2F_N3F_V3F),
1537# undef const_iv 1948# undef const_iv
1538 }; 1949 };
1539 1950
1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1951 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1541 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1952 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1542} 1953}
1543 1954
1955char *
1956gl_vendor ()
1957 CODE:
1958 RETVAL = (char *)glGetString (GL_VENDOR);
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963gl_version ()
1964 CODE:
1965 RETVAL = (char *)glGetString (GL_VERSION);
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970gl_extensions ()
1971 CODE:
1972 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1973 OUTPUT:
1974 RETVAL
1975
1544int glGetError () 1976int glGetError ()
1977
1978void glFinish ()
1545 1979
1546void glClear (int mask) 1980void glClear (int mask)
1547 1981
1548void glClearColor (float r, float g, float b, float a = 1.0) 1982void glClearColor (float r, float g, float b, float a = 1.0)
1549 PROTOTYPE: @ 1983 PROTOTYPE: @
1556 1990
1557void glHint (int target, int mode) 1991void glHint (int target, int mode)
1558 1992
1559void glBlendFunc (int sfactor, int dfactor) 1993void glBlendFunc (int sfactor, int dfactor)
1560 1994
1995void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1996 CODE:
1997 gl_BlendFuncSeparate (sa, da, saa, daa);
1998
1999void glDepthMask (int flag)
2000
1561void glLogicOp (int opcode) 2001void glLogicOp (int opcode)
1562 2002
1563void glColorMask (int red, int green, int blue, int alpha) 2003void glColorMask (int red, int green, int blue, int alpha)
1564 2004
1565void glMatrixMode (int mode) 2005void glMatrixMode (int mode)
1568 2008
1569void glPopMatrix () 2009void glPopMatrix ()
1570 2010
1571void glLoadIdentity () 2011void glLoadIdentity ()
1572 2012
2013void glDrawBuffer (int buffer)
2014
2015void glReadBuffer (int buffer)
2016
1573# near and far are due to microsofts buggy c compiler 2017# near_ and far_ are due to microsofts buggy "c" compiler
2018void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2019
2020# near_ and far_ are due to microsofts buggy "c" compiler
1574void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2021void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1575 2022
1576void glViewport (int x, int y, int width, int height) 2023void glViewport (int x, int y, int width, int height)
1577 2024
1578void glScissor (int x, int y, int width, int height) 2025void glScissor (int x, int y, int width, int height)
1593 2040
1594void glEnd () 2041void glEnd ()
1595 2042
1596void glColor (float r, float g, float b, float a = 1.0) 2043void glColor (float r, float g, float b, float a = 1.0)
1597 PROTOTYPE: @ 2044 PROTOTYPE: @
2045 ALIAS:
2046 glColor_premultiply = 1
1598 CODE: 2047 CODE:
1599 glColor4ub (MIN ((int)(r * 255.f), 255), 2048 if (ix)
1600 MIN ((int)(g * 255.f), 255), 2049 {
1601 MIN ((int)(b * 255.f), 255), 2050 r *= a;
1602 MIN ((int)(a * 255.f), 255)); 2051 g *= a;
2052 b *= a;
2053 }
2054 // microsoft visual "c" rounds instead of truncating...
2055 glColor4f (r, g, b, a);
2056
2057void glInterleavedArrays (int format, int stride, char *data)
2058
2059void glDrawElements (int mode, int count, int type, char *indices)
2060
2061# 1.2 void glDrawRangeElements (int mode, int start, int end
2062
2063void glRasterPos (float x, float y, float z = 0.)
2064 CODE:
2065 glRasterPos3f (0, 0, z);
2066 glBitmap (0, 0, 0, 0, x, y, 0);
1603 2067
1604void glVertex (float x, float y, float z = 0.) 2068void glVertex (float x, float y, float z = 0.)
1605 CODE: 2069 CODE:
1606 glVertex3f (x, y, z); 2070 glVertex3f (x, y, z);
1607 2071
1619 2083
1620void glBindTexture (int target, int name) 2084void glBindTexture (int target, int name)
1621 2085
1622void glConvolutionParameter (int target, int pname, float params) 2086void glConvolutionParameter (int target, int pname, float params)
1623 CODE: 2087 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2088 if (gl.ConvolutionParameterf)
2089 gl.ConvolutionParameterf (target, pname, params);
1625 2090
1626void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2091void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1627 CODE: 2092 CODE:
1628 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2093 if (gl.ConvolutionFilter2D)
1629 (target, internalformat, width, height, format, type, data)); 2094 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1630 2095
1631void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2096void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1632 CODE: 2097 CODE:
1633 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2098 if (gl.SeparableFilter2D)
1634 (target, internalformat, width, height, format, type, row, column)); 2099 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1635 2100
1636void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2101void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1637 2102
1638void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2103void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1639 2104
1640void glRasterPos (int x, int y) 2105void glDrawPixels (int width, int height, int format, int type, char *pixels)
1641 CODE:
1642 glRasterPos2i (x, y);
1643 2106
1644void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2107void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1645 2108
1646int glGenTexture () 2109int glGenTexture ()
1647 CODE: 2110 CODE:

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