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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.83 by root, Mon May 15 00:25:14 2006 UTC vs.
Revision 1.167 by root, Sat Dec 9 02:21:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 121#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 123#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 125}
95 126
96static void 127static void
97layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
98{ 129{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
101 */ 132 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
106 137
107 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
108} 139}
109 140
110static void 141static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
114 148
115 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 151
118 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
119} 157}
120 158
121typedef uint16_t mapface; 159typedef uint16_t mapface;
122 160
123typedef struct { 161typedef struct {
126 float s, t; 164 float s, t;
127 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
128} maptex; 166} maptex;
129 167
130typedef struct { 168typedef struct {
131 int16_t darkness; 169 uint32_t player;
132 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
133} mapcell; 173} mapcell;
134 174
135typedef struct { 175typedef struct {
136 int32_t c0, c1; 176 int32_t c0, c1;
137 mapcell *col; 177 mapcell *col;
146 int texs; 186 int texs;
147 maptex *tex; 187 maptex *tex;
148 188
149 int32_t rows; 189 int32_t rows;
150 maprow *row; 190 maprow *row;
151} *CFClient__Map; 191} *CFPlus__Map;
152 192
153static char * 193static char *
154prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
155{ 195{
156 char *p; 196 char *p;
174 214
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 217
178static maprow * 218static maprow *
179map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
180{ 220{
181 if (0 > y) 221 if (0 > y)
182 { 222 {
183 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
222 262
223 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
224} 264}
225 265
226static mapcell * 266static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
228{ 268{
229 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
230} 270}
231 271
232static void 272static void
233map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
234{ 274{
235 int r; 275 int r;
236 276
237 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
246 self->row = 0; 286 self->row = 0;
247 self->rows = 0; 287 self->rows = 0;
248} 288}
249 289
250static void 290static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 292{
253 int x, y; 293 int x, y;
254 maprow *row; 294 maprow *row;
295 mapcell *cell;
255 296
256 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 298 if (y >= 0)
258 { 299 {
259 if (y >= self->rows) 300 if (y >= self->rows)
265 if (x >= row->c0) 306 if (x >= row->c0)
266 { 307 {
267 if (x >= row->c1) 308 if (x >= row->c1)
268 break; 309 break;
269 310
270 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
271 } 317 }
272 } 318 }
273} 319}
274 320
275static void 321static void
296 ev.data2 = 0; 342 ev.data2 = 0;
297 343
298 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
299} 345}
300 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
364/* SDL should provide this, really. */
365#define SDLK_MODIFIER_MIN 300
366#define SDLK_MODIFIER_MAX 314
367
301MODULE = CFClient PACKAGE = CFClient 368MODULE = CFPlus PACKAGE = CFPlus
302 369
303PROTOTYPES: ENABLE 370PROTOTYPES: ENABLE
304 371
305BOOT: 372BOOT:
306{ 373{
307 HV *stash = gv_stashpv ("CFClient", 1); 374 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 375 static const struct {
309 const char *name; 376 const char *name;
310 IV iv; 377 IV iv;
311 } *civ, const_iv[] = { 378 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 379# define const_iv(name) { # name, (IV)name }
380 const_iv (SDLK_MODIFIER_MIN),
381 const_iv (SDLK_MODIFIER_MAX),
382
313 const_iv (SDL_ACTIVEEVENT), 383 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 384 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 385 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 386 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 387 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 396 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 397 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 398 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 399 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 400 const_iv (SDL_USEREVENT),
401
402 const_iv (SDL_APPINPUTFOCUS),
403 const_iv (SDL_APPMOUSEFOCUS),
404 const_iv (SDL_APPACTIVE),
405
331 const_iv (SDLK_KP0), 406 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 407 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 408 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 409 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 410 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 465 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 466 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 467 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 468 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 469 const_iv (SDLK_UNDO),
470
395 const_iv (KMOD_NONE), 471 const_iv (KMOD_NONE),
472 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 473 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 474 const_iv (KMOD_RSHIFT),
475 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 476 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 477 const_iv (KMOD_RCTRL),
478 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 479 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 480 const_iv (KMOD_RALT),
481 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 482 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 483 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 484 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 485 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 486 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 487# undef const_iv
412 }; 488 };
413 489
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 491 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
492
493 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
494 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 495}
496
497int
498in_destruct ()
499 CODE:
500 RETVAL = PL_main_cv == Nullcv;
501 OUTPUT:
502 RETVAL
503
504NV floor (NV x)
505
506NV ceil (NV x)
417 507
418void 508void
419pango_init () 509pango_init ()
420 CODE: 510 CODE:
421{ 511{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 512 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 513 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 514 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 515}
430 516
431int 517int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 518SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 519
434void 520void
435SDL_Quit () 521SDL_Quit ()
436 522
437void 523void
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 529 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 530 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 531 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 532 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 533
534 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
535 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
536
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 537 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 538 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 539 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 540 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 541
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 542 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
543#if SDL_VERSION_ATLEAST(1,2,10)
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 544 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
546#endif
456 547
457 SDL_EnableUNICODE (1); 548 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 549 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 550
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 551 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 560
470 ++m; 561 ++m;
471 } 562 }
472} 563}
473 564
565char *
566SDL_GetError ()
567
474int 568int
475SDL_SetVideoMode (int w, int h, int fullscreen) 569SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 570 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 571 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 572 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
479 ); 573 );
574 if (RETVAL)
575 {
480 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 576 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
577# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
578# include "glfunc.h"
579# undef GL_FUNC
580 }
481 OUTPUT: 581 OUTPUT:
482 RETVAL 582 RETVAL
483 583
484void 584void
485SDL_GL_SwapBuffers () 585SDL_GL_SwapBuffers ()
586
587char *
588SDL_GetKeyName (int sym)
486 589
487void 590void
488SDL_PollEvent () 591SDL_PollEvent ()
489 PPCODE: 592 PPCODE:
490{ 593{
500 case SDL_KEYDOWN: 603 case SDL_KEYDOWN:
501 case SDL_KEYUP: 604 case SDL_KEYUP:
502 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
503 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 606 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
504 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 607 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
608 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
505 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 609 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
506 break; 610 break;
507 611
508 case SDL_ACTIVEEVENT: 612 case SDL_ACTIVEEVENT:
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 613 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 615 break;
512 616
513 case SDL_MOUSEMOTION: 617 case SDL_MOUSEMOTION:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 623 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 624 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 625 break;
520 626
521 case SDL_MOUSEBUTTONDOWN: 627 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 628 case SDL_MOUSEBUTTONUP:
629 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
630
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 631 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 632 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 633 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 634 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 635 break;
531 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 639 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
532 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 640 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
533 break; 641 break;
534 } 642 }
535 643
536 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 644 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
537 } 645 }
538} 646}
539 647
540int 648int
541Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 649Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
554 CODE: 662 CODE:
555#ifndef _WIN32 663#ifndef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 664 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
557#endif 665#endif
558 666
559char * 667void
560gl_version () 668win32_proxy_info ()
561 CODE: 669 PPCODE:
562 RETVAL = (char *)glGetString (GL_VERSION); 670{
563 OUTPUT: 671#ifdef _WIN32
564 RETVAL 672 char buffer[2048];
673 DWORD buflen;
565 674
566char * 675 EXTEND (SP, 3);
567gl_extensions () 676
568 CODE: 677 buflen = sizeof (buffer);
569 RETVAL = (char *)glGetString (GL_EXTENSIONS); 678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
570 OUTPUT: 679 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
571 RETVAL 680 {
681 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
682
683 buflen = sizeof (buffer);
684 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
685 {
686 PUSHs (newSVpv (buffer, 0));
687
688 buflen = sizeof (buffer);
689 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
690 PUSHs (newSVpv (buffer, 0));
691 }
692 }
693#endif
694}
572 695
573void 696void
574add_font (char *file) 697add_font (char *file)
575 CODE: 698 CODE:
576 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 699 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
577#ifdef _WIN32
578 // cairo... sigh... requires win2000
579 AddFontResourceEx (file, FR_PRIVATE, 0);
580#endif
581 700
582void 701void
583load_image_inline (SV *image_) 702load_image_inline (SV *image_)
584 ALIAS: 703 ALIAS:
585 load_image_file = 1 704 load_image_file = 1
627 746
628 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 747 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
629 748
630 assert (surface2->pitch == surface2->w * 4); 749 assert (surface2->pitch == surface2->w * 4);
631 750
751 SDL_LockSurface (surface2);
632 EXTEND (SP, 5); 752 EXTEND (SP, 6);
633 PUSHs (sv_2mortal (newSViv (surface2->w))); 753 PUSHs (sv_2mortal (newSViv (surface2->w)));
634 PUSHs (sv_2mortal (newSViv (surface2->h))); 754 PUSHs (sv_2mortal (newSViv (surface2->h)));
635 SDL_LockSurface (surface2);
636 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 755 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
637 SDL_UnlockSurface (surface2);
638 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 756 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
639 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 757 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
640 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 758 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
759 SDL_UnlockSurface (surface2);
641 760
642 SDL_FreeSurface (surface); 761 SDL_FreeSurface (surface);
643 SDL_FreeSurface (surface2); 762 SDL_FreeSurface (surface2);
644} 763}
645 764
669} 788}
670 789
671void 790void
672error (char *message) 791error (char *message)
673 CODE: 792 CODE:
793 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 794#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 795 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
796#endif
797
798void
799fatal (char *message)
800 CODE:
801 fprintf (stderr, "FATAL: %s\n", message);
802#ifdef _WIN32
803 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
804#endif
805 _exit (1);
806
807void
808_exit (int retval = 0)
809 CODE:
810#ifdef WIN32
811 ExitThread (retval); // unclean, please beam me up
676#else 812#else
677 fprintf (stderr, "ERROR: %s\n", message); 813 _exit (retval);
678#endif 814#endif
679 815
680void
681fatal (char *message)
682 CODE:
683#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif
688 exit (1);
689
690MODULE = CFClient PACKAGE = CFClient::Font 816MODULE = CFPlus PACKAGE = CFPlus::Font
691 817
692CFClient::Font 818CFPlus::Font
693new_from_file (SV *class, char *path, int id = 0) 819new_from_file (SV *class, char *path, int id = 0)
694 CODE: 820 CODE:
695{ 821{
696 int count; 822 int count;
697 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 823 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
700} 826}
701 OUTPUT: 827 OUTPUT:
702 RETVAL 828 RETVAL
703 829
704void 830void
705DESTROY (CFClient::Font self) 831DESTROY (CFPlus::Font self)
706 CODE: 832 CODE:
707 pango_font_description_free (self); 833 pango_font_description_free (self);
708 834
709void 835void
710make_default (CFClient::Font self) 836make_default (CFPlus::Font self)
711 CODE: 837 CODE:
712 default_font = self; 838 default_font = self;
713 839
714MODULE = CFClient PACKAGE = CFClient::Layout 840MODULE = CFPlus PACKAGE = CFPlus::Layout
715 841
716CFClient::Layout 842void
717new (SV *class, int rgba = 0) 843reset_glyph_cache ()
844 CODE:
845 tc_clear ();
846
847CFPlus::Layout
848new (SV *class)
718 CODE: 849 CODE:
719 New (0, RETVAL, 1, struct cf_layout); 850 New (0, RETVAL, 1, struct cf_layout);
720 851
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 852 RETVAL->pl = pango_layout_new (opengl_context);
722 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 853 RETVAL->r = 1.;
724 RETVAL->g = 1.; 854 RETVAL->g = 1.;
725 RETVAL->b = 1.; 855 RETVAL->b = 1.;
726 RETVAL->a = 1.; 856 RETVAL->a = 1.;
727 RETVAL->base_height = MIN_FONT_HEIGHT; 857 RETVAL->base_height = MIN_FONT_HEIGHT;
731 layout_update_font (RETVAL); 861 layout_update_font (RETVAL);
732 OUTPUT: 862 OUTPUT:
733 RETVAL 863 RETVAL
734 864
735void 865void
736DESTROY (CFClient::Layout self) 866DESTROY (CFPlus::Layout self)
737 CODE: 867 CODE:
738 g_object_unref (self->pl); 868 g_object_unref (self->pl);
739 Safefree (self); 869 Safefree (self);
740 870
741int
742is_rgba (CFClient::Layout self)
743 CODE:
744 RETVAL = self->rgba;
745 OUTPUT:
746 RETVAL
747
748void 871void
749set_text (CFClient::Layout self, SV *text_) 872set_text (CFPlus::Layout self, SV *text_)
750 CODE: 873 CODE:
751{ 874{
752 STRLEN textlen; 875 STRLEN textlen;
753 char *text = SvPVutf8 (text_, textlen); 876 char *text = SvPVutf8 (text_, textlen);
754 877
755 pango_layout_set_text (self->pl, text, textlen); 878 pango_layout_set_text (self->pl, text, textlen);
756} 879}
757 880
758void 881void
759set_markup (CFClient::Layout self, SV *text_) 882set_markup (CFPlus::Layout self, SV *text_)
760 CODE: 883 CODE:
761{ 884{
762 STRLEN textlen; 885 STRLEN textlen;
763 char *text = SvPVutf8 (text_, textlen); 886 char *text = SvPVutf8 (text_, textlen);
764 887
765 pango_layout_set_markup (self->pl, text, textlen); 888 pango_layout_set_markup (self->pl, text, textlen);
766} 889}
767 890
891void
892set_shapes (CFPlus::Layout self, ...)
893 CODE:
894{
895 PangoAttrList *attrs = 0;
896 const char *text = pango_layout_get_text (self->pl);
897 const char *pos = text;
898 int arg = 4;
899
900 while (arg < items && (pos = strstr (pos, OBJ_STR)))
901 {
902 PangoRectangle inkrect, rect;
903 PangoAttribute *attr;
904
905 int x = SvIV (ST (arg - 3));
906 int y = SvIV (ST (arg - 2));
907 int w = SvIV (ST (arg - 1));
908 int h = SvIV (ST (arg ));
909
910 inkrect.x = 0;
911 inkrect.y = 0;
912 inkrect.width = 0;
913 inkrect.height = 0;
914
915 rect.x = x * PANGO_SCALE;
916 rect.y = y * PANGO_SCALE;
917 rect.width = w * PANGO_SCALE;
918 rect.height = h * PANGO_SCALE;
919
920 if (!attrs)
921 attrs = pango_layout_get_attributes (self->pl);
922
923 attr = pango_attr_shape_new (&inkrect, &rect);
924 attr->start_index = pos - text;
925 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
926 pango_attr_list_insert (attrs, attr);
927
928 arg += 4;
929 pos += sizeof (OBJ_STR) - 1;
930 }
931
932 if (attrs)
933 pango_layout_set_attributes (self->pl, attrs);
934}
935
936void
937get_shapes (CFPlus::Layout self)
938 PPCODE:
939{
940 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
941
942 do
943 {
944 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
945
946 if (run && shape_attr_p (run))
947 {
948 PangoRectangle extents;
949 pango_layout_iter_get_run_extents (iter, 0, &extents);
950
951 EXTEND (SP, 2);
952 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
953 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
954 }
955 }
956 while (pango_layout_iter_next_run (iter));
957
958 pango_layout_iter_free (iter);
959}
960
961int
962has_wrapped (CFPlus::Layout self)
963 CODE:
964{
965 int lines = 1;
966 const char *text = pango_layout_get_text (self->pl);
967
968 while (*text)
969 lines += *text++ == '\n';
970
971 RETVAL = lines < pango_layout_get_line_count (self->pl);
972}
973 OUTPUT:
974 RETVAL
975
768SV * 976SV *
769get_text (CFClient::Layout self) 977get_text (CFPlus::Layout self)
770 CODE: 978 CODE:
771 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 979 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
772 SvUTF8_on (RETVAL); 980 sv_utf8_decode (RETVAL);
773 OUTPUT: 981 OUTPUT:
774 RETVAL 982 RETVAL
775 983
776void 984void
777set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 985set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
778 CODE: 986 CODE:
779 self->r = r; 987 self->r = r;
780 self->g = g; 988 self->g = g;
781 self->b = b; 989 self->b = b;
782 self->a = a; 990 self->a = a;
783 991
784void 992void
785set_font (CFClient::Layout self, CFClient::Font font = 0) 993set_font (CFPlus::Layout self, CFPlus::Font font = 0)
786 CODE: 994 CODE:
787 if (self->font != font) 995 if (self->font != font)
788 { 996 {
789 self->font = font; 997 self->font = font;
790 layout_update_font (self); 998 layout_update_font (self);
791 } 999 }
792 1000
793void 1001void
794set_height (CFClient::Layout self, int base_height) 1002set_height (CFPlus::Layout self, int base_height)
795 CODE: 1003 CODE:
796 if (self->base_height != base_height) 1004 if (self->base_height != base_height)
797 { 1005 {
798 self->base_height = base_height; 1006 self->base_height = base_height;
799 layout_update_font (self); 1007 layout_update_font (self);
800 } 1008 }
801 1009
802void 1010void
803set_width (CFClient::Layout self, int max_width = -1) 1011set_width (CFPlus::Layout self, int max_width = -1)
804 CODE: 1012 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1013 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 1014
807void 1015void
1016set_indent (CFPlus::Layout self, int indent)
1017 CODE:
1018 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
1019
1020void
1021set_spacing (CFPlus::Layout self, int spacing)
1022 CODE:
1023 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
1024
1025void
1026set_ellipsise (CFPlus::Layout self, int ellipsise)
1027 CODE:
1028 pango_layout_set_ellipsize (self->pl,
1029 ellipsise == 1 ? PANGO_ELLIPSIZE_START
1030 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
1031 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
1032 : PANGO_ELLIPSIZE_NONE
1033 );
1034
1035void
1036set_single_paragraph_mode (CFPlus::Layout self, int spm)
1037 CODE:
1038 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
1039
1040void
808size (CFClient::Layout self) 1041size (CFPlus::Layout self)
809 PPCODE: 1042 PPCODE:
810{ 1043{
811 int w, h; 1044 int w, h;
812 1045
813 layout_get_pixel_size (self, &w, &h); 1046 layout_get_pixel_size (self, &w, &h);
816 PUSHs (sv_2mortal (newSViv (w))); 1049 PUSHs (sv_2mortal (newSViv (w)));
817 PUSHs (sv_2mortal (newSViv (h))); 1050 PUSHs (sv_2mortal (newSViv (h)));
818} 1051}
819 1052
820int 1053int
1054descent (CFPlus::Layout self)
1055 CODE:
1056{
1057 PangoRectangle rect;
1058 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1059 pango_layout_line_get_pixel_extents (line, 0, &rect);
1060 RETVAL = PANGO_DESCENT (rect);
1061}
1062 OUTPUT:
1063 RETVAL
1064
1065int
821xy_to_index (CFClient::Layout self, int x, int y) 1066xy_to_index (CFPlus::Layout self, int x, int y)
822 CODE: 1067 CODE:
823{ 1068{
824 int index, trailing; 1069 int index, trailing;
825 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1070 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
826 RETVAL = index; 1071 RETVAL = index + trailing;
827} 1072}
828 OUTPUT: 1073 OUTPUT:
829 RETVAL 1074 RETVAL
830 1075
831void 1076void
832cursor_pos (CFClient::Layout self, int index) 1077cursor_pos (CFPlus::Layout self, int index)
833 PPCODE: 1078 PPCODE:
834{ 1079{
835 PangoRectangle strong_pos; 1080 PangoRectangle strong_pos;
836 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1081 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
837 1082
840 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1085 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
841 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1086 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
842} 1087}
843 1088
844void 1089void
845render (CFClient::Layout self) 1090index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
846 PPCODE: 1091 PPCODE:
847{ 1092{
848 SV *retval; 1093 int line, x;
849 int w, h;
850 1094
851 layout_get_pixel_size (self, &w, &h); 1095 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1096 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
852 1097
853 if (self->rgba)
854 {
855 cairo_surface_t *surface;
856 cairo_t *cairo;
857
858 retval = newSV (w * h * 4);
859 SvPOK_only (retval);
860 SvCUR_set (retval, w * h * 4);
861
862 memset (SvPVX (retval), 0, w * h * 4);
863
864 surface = cairo_image_surface_create_for_data (
865 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
866 cairo = cairo_create (surface);
867 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
868
869 pango_cairo_show_layout (cairo, self->pl);
870
871 cairo_destroy (cairo);
872 cairo_surface_destroy (surface);
873
874 // what a mess, and its premultiplied, too :(
875 {
876 uint32_t *p = (uint32_t *)SvPVX (retval);
877 uint32_t *e = p + w * h;
878
879 while (p < e)
880 {
881 uint32_t rgba = *p;
882 rgba = (rgba >> 24) | (rgba << 8);
883 rgba = SDL_SwapBE32 (rgba);
884 *p++ = rgba;
885 }
886 }
887
888 EXTEND (SP, 5); 1098 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (w))); 1099 PUSHs (sv_2mortal (newSViv (line - 1)));
1100 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1101}
1102
1103void
1104line_x_to_index (CFPlus::Layout self, int line, int x)
1105 PPCODE:
1106{
1107 PangoLayoutLine *lp;
1108 int index, trailing;
1109
1110 if (line < 0)
1111 XSRETURN_EMPTY;
1112
1113 if (!(lp = pango_layout_get_line (self->pl, line)))
1114 XSRETURN_EMPTY; /* do better */
1115
1116 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1117
1118 EXTEND (SP, 2);
1119 if (GIMME_V == G_SCALAR)
890 PUSHs (sv_2mortal (newSViv (h))); 1120 PUSHs (sv_2mortal (newSViv (index + trailing)));
891 PUSHs (sv_2mortal (retval));
892 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
893 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
894 }
895 else 1121 else
896 { 1122 {
897 FT_Bitmap bitmap;
898
899 retval = newSV (w * h);
900 SvPOK_only (retval);
901 SvCUR_set (retval, w * h);
902
903 bitmap.rows = h;
904 bitmap.width = w;
905 bitmap.pitch = w;
906 bitmap.buffer = (unsigned char*)SvPVX (retval);
907 bitmap.num_grays = 256;
908 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
909
910 memset (bitmap.buffer, 0, w * h);
911
912 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
913
914 EXTEND (SP, 5);
915 PUSHs (sv_2mortal (newSViv (w))); 1123 PUSHs (sv_2mortal (newSViv (index)));
916 PUSHs (sv_2mortal (newSViv (h))); 1124 PUSHs (sv_2mortal (newSViv (trailing)));
917 PUSHs (sv_2mortal (retval));
918 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
919 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
920 } 1125 }
921} 1126}
922 1127
1128void
1129render (CFPlus::Layout self, float x, float y, int flags = 0)
1130 PPCODE:
1131 pango_opengl_render_layout_subpixel (
1132 self->pl,
1133 x * PANGO_SCALE, y * PANGO_SCALE,
1134 self->r, self->g, self->b, self->a,
1135 flags
1136 );
1137
923MODULE = CFClient PACKAGE = CFClient::Texture 1138MODULE = CFPlus PACKAGE = CFPlus::Texture
924 1139
925void 1140void
1141pad2pot (SV *data_, SV *w_, SV *h_)
1142 CODE:
1143{
1144 int ow = SvIV (w_);
1145 int oh = SvIV (h_);
1146
1147 if (ow && oh)
1148 {
1149 int nw = minpot (ow);
1150 int nh = minpot (oh);
1151
1152 if (nw != ow || nh != oh)
1153 {
1154 if (SvOK (data_))
1155 {
1156 STRLEN datalen;
1157 char *data = SvPVbyte (data_, datalen);
1158 int bpp = datalen / (ow * oh);
1159 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1160
1161 SvPOK_only (result_);
1162 SvCUR_set (result_, nw * nh * bpp);
1163
1164 memset (SvPVX (result_), 0, nw * nh * bpp);
1165 while (oh--)
1166 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1167
1168 sv_setsv (data_, result_);
1169 }
1170
1171 sv_setiv (w_, nw);
1172 sv_setiv (h_, nh);
1173 }
1174 }
1175}
1176
1177void
926draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1178draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
927 PROTOTYPE: $$$;$$ 1179 PROTOTYPE: $$$;$$
928 ALIAS: 1180 ALIAS:
929 draw_quad_alpha = 1 1181 draw_quad_alpha = 1
930 draw_quad_alpha_premultiplied = 2 1182 draw_quad_alpha_premultiplied = 2
931 CODE: 1183 CODE:
932{ 1184{
933 HV *hv = (HV *)SvRV (self); 1185 HV *hv = (HV *)SvRV (self);
934 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1186 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
935 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1187 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
936 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1188 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
937 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
938 1189
939 if (items < 5) 1190 if (items < 5)
940 { 1191 {
941 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1192 w = SvNV (*hv_fetch (hv, "w", 1, 1));
942 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1193 h = SvNV (*hv_fetch (hv, "h", 1, 1));
943 } 1194 }
944 1195
945 if (ix) 1196 if (ix)
946 { 1197 {
947 glEnable (GL_BLEND); 1198 glEnable (GL_BLEND);
1199
1200 if (ix == 2)
948 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1201 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1202 else
1203 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1204 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1205
1206 glEnable (GL_ALPHA_TEST);
1207 glAlphaFunc (GL_GREATER, 0.01f);
949 } 1208 }
950 1209
951 glBindTexture (GL_TEXTURE_2D, name); 1210 glBindTexture (GL_TEXTURE_2D, name);
952
953 if (wrap_mode)
954 {
955 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
956 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
957 }
958 1211
959 glBegin (GL_QUADS); 1212 glBegin (GL_QUADS);
960 glTexCoord2f (0, 0); glVertex2f (x , y ); 1213 glTexCoord2f (0, 0); glVertex2f (x , y );
961 glTexCoord2f (0, t); glVertex2f (x , y + h); 1214 glTexCoord2f (0, t); glVertex2f (x , y + h);
962 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1215 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
963 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1216 glTexCoord2f (s, 0); glVertex2f (x + w, y );
964 glEnd (); 1217 glEnd ();
965 1218
966 if (ix) 1219 if (ix)
1220 {
1221 glDisable (GL_ALPHA_TEST);
967 glDisable (GL_BLEND); 1222 glDisable (GL_BLEND);
1223 }
968} 1224}
969 1225
970MODULE = CFClient PACKAGE = CFClient::Map 1226MODULE = CFPlus PACKAGE = CFPlus::Map
971 1227
972CFClient::Map 1228CFPlus::Map
973new (SV *class, int map_width, int map_height) 1229new (SV *class)
974 CODE: 1230 CODE:
975 New (0, RETVAL, 1, struct map); 1231 New (0, RETVAL, 1, struct map);
976 RETVAL->x = 0; 1232 RETVAL->x = 0;
977 RETVAL->y = 0; 1233 RETVAL->y = 0;
978 RETVAL->w = map_width; 1234 RETVAL->w = 0;
979 RETVAL->h = map_height; 1235 RETVAL->h = 0;
980 RETVAL->ox = 0; 1236 RETVAL->ox = 0;
981 RETVAL->oy = 0; 1237 RETVAL->oy = 0;
982 RETVAL->faces = 8192; 1238 RETVAL->faces = 8192;
983 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1239 Newz (0, RETVAL->face, RETVAL->faces, mapface);
984 RETVAL->texs = 8192; 1240 RETVAL->texs = 8192;
987 RETVAL->row = 0; 1243 RETVAL->row = 0;
988 OUTPUT: 1244 OUTPUT:
989 RETVAL 1245 RETVAL
990 1246
991void 1247void
992DESTROY (CFClient::Map self) 1248DESTROY (CFPlus::Map self)
993 CODE: 1249 CODE:
994{ 1250{
995 map_clear (self); 1251 map_clear (self);
996 Safefree (self->face); 1252 Safefree (self->face);
1253 Safefree (self->tex);
997 Safefree (self); 1254 Safefree (self);
998} 1255}
999 1256
1000void 1257void
1258resize (CFPlus::Map self, int map_width, int map_height)
1259 CODE:
1260 self->w = map_width;
1261 self->h = map_height;
1262
1263void
1001clear (CFClient::Map self) 1264clear (CFPlus::Map self)
1002 CODE: 1265 CODE:
1003 map_clear (self); 1266 map_clear (self);
1004 1267
1005void 1268void
1006set_face (CFClient::Map self, int face, int texid) 1269set_face (CFPlus::Map self, int face, int texid)
1007 CODE: 1270 CODE:
1008{ 1271{
1009 while (self->faces <= face) 1272 while (self->faces <= face)
1010 { 1273 {
1011 Append (mapface, self->face, self->faces, self->faces); 1274 Append (mapface, self->face, self->faces, self->faces);
1014 1277
1015 self->face [face] = texid; 1278 self->face [face] = texid;
1016} 1279}
1017 1280
1018void 1281void
1019set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1282set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1020 CODE: 1283 CODE:
1021{ 1284{
1022 while (self->texs <= texid) 1285 while (self->texs <= texid)
1023 { 1286 {
1024 Append (maptex, self->tex, self->texs, self->texs); 1287 Append (maptex, self->tex, self->texs, self->texs);
1036 tex->r = r; 1299 tex->r = r;
1037 tex->g = g; 1300 tex->g = g;
1038 tex->b = b; 1301 tex->b = b;
1039 tex->a = a; 1302 tex->a = a;
1040 } 1303 }
1304
1305 // somewhat hackish, but for textures that require it, it really
1306 // improves the look, and most others don't suffer.
1307 glBindTexture (GL_TEXTURE_2D, name);
1308 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1309 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1310 // use uglier nearest interpolation because linear suffers
1311 // from transparent color bleeding and ugly wrapping effects.
1312 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1041} 1313}
1042 1314
1043int 1315int
1044ox (CFClient::Map self) 1316ox (CFPlus::Map self)
1045 ALIAS: 1317 ALIAS:
1046 oy = 1 1318 oy = 1
1319 x = 2
1320 y = 3
1321 w = 4
1322 h = 5
1047 CODE: 1323 CODE:
1048 switch (ix) 1324 switch (ix)
1049 { 1325 {
1050 case 0: RETVAL = self->ox; break; 1326 case 0: RETVAL = self->ox; break;
1051 case 1: RETVAL = self->oy; break; 1327 case 1: RETVAL = self->oy; break;
1328 case 2: RETVAL = self->x; break;
1329 case 3: RETVAL = self->y; break;
1330 case 4: RETVAL = self->w; break;
1331 case 5: RETVAL = self->h; break;
1052 } 1332 }
1053 OUTPUT: 1333 OUTPUT:
1054 RETVAL 1334 RETVAL
1055 1335
1056void 1336void
1057scroll (CFClient::Map self, int dx, int dy) 1337scroll (CFPlus::Map self, int dx, int dy)
1058 CODE: 1338 CODE:
1059{ 1339{
1060 if (dx > 0) 1340 if (dx > 0)
1061 map_blank (self, self->x, self->y, dx - 1, self->h); 1341 map_blank (self, self->x, self->y, dx, self->h);
1062 else if (dx < 0) 1342 else if (dx < 0)
1063 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1343 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1064 1344
1065 if (dy > 0) 1345 if (dy > 0)
1066 map_blank (self, self->x, self->y, self->w, dy - 1); 1346 map_blank (self, self->x, self->y, self->w, dy);
1067 else if (dy < 0) 1347 else if (dy < 0)
1068 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1348 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1069 1349
1070 self->ox += dx; self->x += dx; 1350 self->ox += dx; self->x += dx;
1071 self->oy += dy; self->y += dy; 1351 self->oy += dy; self->y += dy;
1072 1352
1073 while (self->y < 0) 1353 while (self->y < 0)
1078 self->y += MAP_EXTEND_Y; 1358 self->y += MAP_EXTEND_Y;
1079 } 1359 }
1080} 1360}
1081 1361
1082void 1362void
1083map1a_update (CFClient::Map self, SV *data_) 1363map1a_update (CFPlus::Map self, SV *data_, int extmap)
1084 CODE: 1364 CODE:
1085{ 1365{
1086 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1366 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1087 uint8_t *data_end = (uint8_t *)SvEND (data_); 1367 uint8_t *data_end = (uint8_t *)SvEND (data_);
1088 mapcell *cell; 1368 mapcell *cell;
1089 int x, y, flags; 1369 int x, y, flags;
1090 1370
1091 while (data < data_end) 1371 while (data < data_end - 1)
1092 { 1372 {
1093 flags = (data [0] << 8) + data [1]; data += 2; 1373 flags = (data [0] << 8) + data [1]; data += 2;
1094 1374
1095 x = ((flags >> 10) & 63) + self->x; 1375 x = self->x + ((flags >> 10) & 63);
1096 y = ((flags >> 4) & 63) + self->y; 1376 y = self->y + ((flags >> 4) & 63);
1097 1377
1098 cell = map_get_cell (self, x, y); 1378 cell = map_get_cell (self, x, y);
1099 1379
1100 if (flags & 15) 1380 if (flags & 15)
1101 { 1381 {
1102 if (cell->darkness < 0) 1382 if (!cell->darkness)
1103 { 1383 {
1384 memset (cell, 0, sizeof (*cell));
1104 cell->darkness = 0; 1385 cell->darkness = 256;
1105 cell->face [0] = 0;
1106 cell->face [1] = 0;
1107 cell->face [2] = 0;
1108 } 1386 }
1109 1387
1110 cell->darkness = flags & 8 ? *data++ : 255;
1111
1112 //TODO: don't trust server data to be in-range(!) 1388 //TODO: don't trust server data to be in-range(!)
1389
1390 if (flags & 8)
1391 {
1392 if (extmap)
1393 {
1394 uint8_t ext, cmd;
1395
1396 do
1397 {
1398 ext = *data++;
1399 cmd = ext & 0x3f;
1400
1401 if (cmd < 4)
1402 cell->darkness = 255 - ext * 64 + 1;
1403 else if (cmd == 5) // health
1404 {
1405 cell->stat_width = 1;
1406 cell->stat_hp = *data++;
1407 }
1408 else if (cmd == 6) // monster width
1409 cell->stat_width = *data++ + 1;
1410 else if (cmd == 0x47) // monster width
1411 {
1412 if (*data == 4)
1413 ; // decode player tag
1414
1415 data += *data + 1;
1416 }
1417 else if (cmd == 8) // cell flags
1418 cell->flags = *data++;
1419 else if (ext & 0x40) // unknown, multibyte => skip
1420 data += *data + 1;
1421 else
1422 data++;
1423 }
1424 while (ext & 0x80);
1425 }
1426 else
1427 cell->darkness = *data++ + 1;
1428 }
1113 1429
1114 if (flags & 4) 1430 if (flags & 4)
1115 { 1431 {
1116 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1432 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1117 } 1433 }
1125 { 1441 {
1126 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1442 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1127 } 1443 }
1128 } 1444 }
1129 else 1445 else
1130 cell->darkness = -1; 1446 cell->darkness = 0;
1131 } 1447 }
1132} 1448}
1133 1449
1134SV * 1450SV *
1135mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1451mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1136 CODE: 1452 CODE:
1137{ 1453{
1138 int x1, x; 1454 int x1, x;
1139 int y1, y; 1455 int y1, y;
1140 int z; 1456 int z;
1190} 1506}
1191 OUTPUT: 1507 OUTPUT:
1192 RETVAL 1508 RETVAL
1193 1509
1194void 1510void
1195draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1511draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1196 PPCODE: 1512 CODE:
1197{ 1513{
1198 int vx, vy;
1199 int x, y, z; 1514 int x, y, z;
1200 int last_name; 1515 int last_name;
1201 mapface face; 1516 mapface face;
1202 int sw4 = (sw + 3) & ~3;
1203 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1204 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1205
1206 memset (darkness, 255, sw4 * sh);
1207 SvPOK_only (darkness_sv);
1208 SvCUR_set (darkness_sv, sw4 * sh);
1209
1210 vx = self->x + (self->w - sw) / 2 - shift_x;
1211 vy = self->y + (self->h - sh) / 2 - shift_y;
1212
1213 /*
1214 int vx = self->vx = self->w >= sw
1215 ? self->x + (self->w - sw) / 2
1216 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1217
1218 int vy = self->vy = self->h >= sh
1219 ? self->y + (self->h - sh) / 2
1220 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1221 */
1222 1517
1223 glColor4ub (255, 255, 255, 255); 1518 glColor4ub (255, 255, 255, 255);
1224 1519
1520 glEnable (GL_BLEND);
1225 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1521 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1226 glEnable (GL_BLEND);
1227 glEnable (GL_TEXTURE_2D); 1522 glEnable (GL_TEXTURE_2D);
1228 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1523 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1229 1524
1230 glBegin (GL_QUADS); 1525 glBegin (GL_QUADS);
1231 1526
1232 last_name = 0; 1527 last_name = 0;
1233 1528
1529 mx += self->x;
1530 my += self->y;
1531
1234 for (z = 0; z < 3; z++) 1532 for (z = 0; z < 3; z++)
1235 for (y = 0; y < sh; y++) 1533 for (y = 0; y < sh; y++)
1236 if (0 <= y + vy && y + vy < self->rows) 1534 if (0 <= y + my && y + my < self->rows)
1237 { 1535 {
1238 maprow *row = self->row + (y + vy); 1536 maprow *row = self->row + (y + my);
1239 1537
1240 for (x = 0; x < sw; x++) 1538 for (x = 0; x < sw; x++)
1241 if (row->c0 <= x + vx && x + vx < row->c1) 1539 if (row->c0 <= x + mx && x + mx < row->c1)
1242 { 1540 {
1243 mapcell *cell = row->col + (x + vx - row->c0); 1541 mapcell *cell = row->col + (x + mx - row->c0);
1244
1245 darkness[y * sw4 + x] = cell->darkness < 0
1246 ? 255 - FOW_DARKNESS
1247 : 255 - cell->darkness;
1248 1542
1249 face = cell->face [z]; 1543 face = cell->face [z];
1250 1544
1251 if (face) 1545 if (face && face < self->texs)
1252 { 1546 {
1253 maptex tex = self->tex [face]; 1547 maptex tex = self->tex [face];
1254
1255 int px = (x + 1) * 32 - tex.w; 1548 int px = (x + 1) * 32 - tex.w;
1256 int py = (y + 1) * 32 - tex.h; 1549 int py = (y + 1) * 32 - tex.h;
1257 1550
1258 if (last_name != tex.name) 1551 if (last_name != tex.name)
1259 { 1552 {
1260 glEnd (); 1553 glEnd ();
1261 last_name = tex.name;
1262 glBindTexture (GL_TEXTURE_2D, last_name); 1554 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1263 glBegin (GL_QUADS); 1555 glBegin (GL_QUADS);
1264 } 1556 }
1265 1557
1266 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1558 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1267 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1559 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1268 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1560 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1269 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1561 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1270 } 1562 }
1563
1564 if (cell->flags && z == 2)
1565 {
1566 if (cell->flags & 1)
1567 {
1568 maptex tex = self->tex [1];
1569 int px = (x + 1) * 32 - tex.w + 2;
1570 int py = (y + 1) * 32 - tex.h - 6;
1571
1572 glEnd ();
1573 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1574 glBegin (GL_QUADS);
1575
1576 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1577 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1578 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1579 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1580 }
1581 }
1271 } 1582 }
1272 } 1583 }
1273 1584
1274 glEnd (); 1585 glEnd ();
1275 1586
1276 glDisable (GL_TEXTURE_2D); 1587 glDisable (GL_TEXTURE_2D);
1277 glDisable (GL_BLEND); 1588 glDisable (GL_BLEND);
1589
1590 // top layer: overlays such as the health bar
1591 for (y = 0; y < sh; y++)
1592 if (0 <= y + my && y + my < self->rows)
1593 {
1594 maprow *row = self->row + (y + my);
1595
1596 for (x = 0; x < sw; x++)
1597 if (row->c0 <= x + mx && x + mx < row->c1)
1598 {
1599 mapcell *cell = row->col + (x + mx - row->c0);
1600
1601 int px = x * 32;
1602 int py = y * 32;
1603
1604 if (cell->stat_hp)
1605 {
1606 int width = cell->stat_width * 32;
1607 int thick = sh / 28 + 1 + cell->stat_width;
1608
1609 glColor3ub (0, 0, 0);
1610 glRectf (px + 1, py - thick - 2,
1611 px + width - 1, py);
1612
1613 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1614 glRectf (px + 2,
1615 py - thick - 1,
1616 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1617 }
1618 }
1619 }
1620}
1621
1622void
1623draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1624 CODE:
1625{
1626 static float color[16][3] = {
1627 { 0.00F, 0.00F, 0.00F },
1628 { 1.00F, 1.00F, 1.00F },
1629 { 0.00F, 0.00F, 0.55F },
1630 { 1.00F, 0.00F, 0.00F },
1631
1632 { 1.00F, 0.54F, 0.00F },
1633 { 0.11F, 0.56F, 1.00F },
1634 { 0.93F, 0.46F, 0.00F },
1635 { 0.18F, 0.54F, 0.34F },
1636
1637 { 0.56F, 0.73F, 0.56F },
1638 { 0.80F, 0.80F, 0.80F },
1639 { 0.55F, 0.41F, 0.13F },
1640 { 0.99F, 0.77F, 0.26F },
1641
1642 { 0.74F, 0.65F, 0.41F },
1643
1644 { 0.00F, 1.00F, 1.00F },
1645 { 1.00F, 0.00F, 1.00F },
1646 { 1.00F, 1.00F, 0.00F },
1647 };
1648
1649 int x, y;
1650
1651 glEnable (GL_TEXTURE_2D);
1652 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1653 glEnable (GL_BLEND);
1654 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1655 glBegin (GL_QUADS);
1656
1657 for (y = 0; y < h; y++)
1658 for (x = 0; x < w; x++)
1659 {
1660 unsigned char m = data [x + y * w];
1661
1662 if (m)
1663 {
1664 float *c = color [m & 15];
1665
1666 float tx1 = m & 0x40 ? 0.5 : 0.;
1667 float tx2 = tx1 + 0.5;
1668
1669 glColor4f (c[0], c[1], c[2], 0.75);
1670 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1671 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1672 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1673 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1674 }
1675 }
1676
1677 glEnd ();
1678 glDisable (GL_BLEND);
1679 glDisable (GL_TEXTURE_2D);
1680}
1681
1682void
1683fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1684 PPCODE:
1685{
1686 int x, y;
1687 int sw4 = (sw + 3) & ~3;
1688 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1689 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1690
1691 memset (darkness, 255, sw4 * sh);
1692 SvPOK_only (darkness_sv);
1693 SvCUR_set (darkness_sv, sw4 * sh);
1694
1695 mx += self->x;
1696 my += self->y;
1697
1698 for (y = 0; y < sh; y++)
1699 if (0 <= y + my && y + my < self->rows)
1700 {
1701 maprow *row = self->row + (y + my);
1702
1703 for (x = 0; x < sw; x++)
1704 if (row->c0 <= x + mx && x + mx < row->c1)
1705 {
1706 mapcell *cell = row->col + (x + mx - row->c0);
1707
1708 darkness[y * sw4 + x] = cell->darkness
1709 ? 255 - (cell->darkness - 1)
1710 : 255 - FOW_DARKNESS;
1711 }
1712 }
1278 1713
1279 EXTEND (SP, 3); 1714 EXTEND (SP, 3);
1280 PUSHs (sv_2mortal (newSViv (sw4))); 1715 PUSHs (sv_2mortal (newSViv (sw4)));
1281 PUSHs (sv_2mortal (newSViv (sh))); 1716 PUSHs (sv_2mortal (newSViv (sh)));
1282 PUSHs (darkness_sv); 1717 PUSHs (darkness_sv);
1283} 1718}
1284 1719
1285SV * 1720SV *
1286get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1721get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1287 CODE: 1722 CODE:
1288{ 1723{
1289 int x, y, x1, y1; 1724 int x, y, x1, y1;
1290 SV *data_sv = newSV (w * h * 7 + 5); 1725 SV *data_sv = newSV (w * h * 7 + 5);
1291 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1726 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1353} 1788}
1354 OUTPUT: 1789 OUTPUT:
1355 RETVAL 1790 RETVAL
1356 1791
1357void 1792void
1358set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1793set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1359 PPCODE: 1794 PPCODE:
1360{ 1795{
1361 int x, y, z; 1796 int x, y, z;
1362 int w, h; 1797 int w, h;
1363 int x1, y1; 1798 int x1, y1;
1395 1830
1396 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1831 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1397 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1832 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1398 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1833 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1399 1834
1400 if (cell->darkness <= 0) 1835 if (cell->darkness == 0)
1401 { 1836 {
1402 cell->darkness = -1; 1837 cell->darkness = 0;
1403 1838
1404 for (z = 0; z <= 2; z++) 1839 for (z = 0; z <= 2; z++)
1405 { 1840 {
1406 cell->face[z] = face[z]; 1841 cell->face[z] = face[z];
1407 1842
1412 } 1847 }
1413 } 1848 }
1414 } 1849 }
1415} 1850}
1416 1851
1417MODULE = CFClient PACKAGE = CFClient::MixChunk 1852MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1418 1853
1419CFClient::MixChunk 1854CFPlus::MixChunk
1420new_from_file (SV *class, char *path) 1855new_from_file (SV *class, char *path)
1421 CODE: 1856 CODE:
1422 RETVAL = Mix_LoadWAV (path); 1857 RETVAL = Mix_LoadWAV (path);
1423 OUTPUT: 1858 OUTPUT:
1424 RETVAL 1859 RETVAL
1425 1860
1426void 1861void
1427DESTROY (CFClient::MixChunk self) 1862DESTROY (CFPlus::MixChunk self)
1428 CODE: 1863 CODE:
1429 Mix_FreeChunk (self); 1864 Mix_FreeChunk (self);
1430 1865
1431int 1866int
1432volume (CFClient::MixChunk self, int volume = -1) 1867volume (CFPlus::MixChunk self, int volume = -1)
1433 CODE: 1868 CODE:
1434 RETVAL = Mix_VolumeChunk (self, volume); 1869 RETVAL = Mix_VolumeChunk (self, volume);
1435 OUTPUT: 1870 OUTPUT:
1436 RETVAL 1871 RETVAL
1437 1872
1438int 1873int
1439play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1874play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1440 CODE: 1875 CODE:
1441 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1876 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1442 OUTPUT: 1877 OUTPUT:
1443 RETVAL 1878 RETVAL
1444 1879
1445MODULE = CFClient PACKAGE = CFClient::MixMusic 1880MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1446 1881
1447int 1882int
1448volume (int volume = -1) 1883volume (int volume = -1)
1449 CODE: 1884 CODE:
1450 RETVAL = Mix_VolumeMusic (volume); 1885 RETVAL = Mix_VolumeMusic (volume);
1451 OUTPUT: 1886 OUTPUT:
1452 RETVAL 1887 RETVAL
1453 1888
1454CFClient::MixMusic 1889CFPlus::MixMusic
1455new_from_file (SV *class, char *path) 1890new_from_file (SV *class, char *path)
1456 CODE: 1891 CODE:
1457 RETVAL = Mix_LoadMUS (path); 1892 RETVAL = Mix_LoadMUS (path);
1458 OUTPUT: 1893 OUTPUT:
1459 RETVAL 1894 RETVAL
1460 1895
1461void 1896void
1462DESTROY (CFClient::MixMusic self) 1897DESTROY (CFPlus::MixMusic self)
1463 CODE: 1898 CODE:
1464 Mix_FreeMusic (self); 1899 Mix_FreeMusic (self);
1465 1900
1466int 1901int
1467play (CFClient::MixMusic self, int loops = -1) 1902play (CFPlus::MixMusic self, int loops = -1)
1468 CODE: 1903 CODE:
1469 RETVAL = Mix_PlayMusic (self, loops); 1904 RETVAL = Mix_PlayMusic (self, loops);
1470 OUTPUT: 1905 OUTPUT:
1471 RETVAL 1906 RETVAL
1472 1907
1473MODULE = CFClient PACKAGE = CFClient::OpenGL 1908MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1474 1909
1475BOOT: 1910BOOT:
1476{ 1911{
1477 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1912 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1478 static const struct { 1913 static const struct {
1479 const char *name; 1914 const char *name;
1480 IV iv; 1915 IV iv;
1481 } *civ, const_iv[] = { 1916 } *civ, const_iv[] = {
1482# define const_iv(name) { # name, (IV)name } 1917# define const_iv(name) { # name, (IV)name }
1483 const_iv (GL_COLOR_MATERIAL), 1918 const_iv (GL_COLOR_MATERIAL),
1484 const_iv (GL_SMOOTH), 1919 const_iv (GL_SMOOTH),
1485 const_iv (GL_FLAT), 1920 const_iv (GL_FLAT),
1486 const_iv (GL_DITHER), 1921 const_iv (GL_DITHER),
1487 const_iv (GL_BLEND), 1922 const_iv (GL_BLEND),
1923 const_iv (GL_CULL_FACE),
1488 const_iv (GL_SCISSOR_TEST), 1924 const_iv (GL_SCISSOR_TEST),
1925 const_iv (GL_DEPTH_TEST),
1926 const_iv (GL_ALPHA_TEST),
1927 const_iv (GL_NORMALIZE),
1928 const_iv (GL_RESCALE_NORMAL),
1929 const_iv (GL_FRONT),
1930 const_iv (GL_BACK),
1489 const_iv (GL_AND), 1931 const_iv (GL_AND),
1490 const_iv (GL_ONE), 1932 const_iv (GL_ONE),
1491 const_iv (GL_ZERO), 1933 const_iv (GL_ZERO),
1492 const_iv (GL_SRC_ALPHA), 1934 const_iv (GL_SRC_ALPHA),
1493 const_iv (GL_SRC_ALPHA_SATURATE), 1935 const_iv (GL_DST_ALPHA),
1494 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1936 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1495 const_iv (GL_ONE_MINUS_DST_ALPHA), 1937 const_iv (GL_ONE_MINUS_DST_ALPHA),
1938 const_iv (GL_SRC_ALPHA_SATURATE),
1496 const_iv (GL_RGB), 1939 const_iv (GL_RGB),
1497 const_iv (GL_RGBA), 1940 const_iv (GL_RGBA),
1941 const_iv (GL_RGBA4),
1942 const_iv (GL_RGBA8),
1943 const_iv (GL_RGB5_A1),
1498 const_iv (GL_UNSIGNED_BYTE), 1944 const_iv (GL_UNSIGNED_BYTE),
1945 const_iv (GL_UNSIGNED_SHORT),
1946 const_iv (GL_UNSIGNED_INT),
1499 const_iv (GL_ALPHA), 1947 const_iv (GL_ALPHA),
1948 const_iv (GL_INTENSITY),
1500 const_iv (GL_LUMINANCE), 1949 const_iv (GL_LUMINANCE),
1950 const_iv (GL_LUMINANCE_ALPHA),
1501 const_iv (GL_FLOAT), 1951 const_iv (GL_FLOAT),
1502 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1952 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1503 const_iv (GL_COMPILE), 1953 const_iv (GL_COMPILE),
1504 const_iv (GL_TEXTURE_1D), 1954 const_iv (GL_TEXTURE_1D),
1505 const_iv (GL_TEXTURE_2D), 1955 const_iv (GL_TEXTURE_2D),
1507 const_iv (GL_TEXTURE_MAG_FILTER), 1957 const_iv (GL_TEXTURE_MAG_FILTER),
1508 const_iv (GL_TEXTURE_MIN_FILTER), 1958 const_iv (GL_TEXTURE_MIN_FILTER),
1509 const_iv (GL_TEXTURE_ENV_MODE), 1959 const_iv (GL_TEXTURE_ENV_MODE),
1510 const_iv (GL_TEXTURE_WRAP_S), 1960 const_iv (GL_TEXTURE_WRAP_S),
1511 const_iv (GL_TEXTURE_WRAP_T), 1961 const_iv (GL_TEXTURE_WRAP_T),
1962 const_iv (GL_REPEAT),
1512 const_iv (GL_CLAMP), 1963 const_iv (GL_CLAMP),
1513 const_iv (GL_REPEAT), 1964 const_iv (GL_CLAMP_TO_EDGE),
1514 const_iv (GL_NEAREST), 1965 const_iv (GL_NEAREST),
1515 const_iv (GL_LINEAR), 1966 const_iv (GL_LINEAR),
1516 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1967 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1517 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1968 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1518 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1969 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1519 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1970 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1520 const_iv (GL_GENERATE_MIPMAP), 1971 const_iv (GL_GENERATE_MIPMAP),
1521 const_iv (GL_MODULATE), 1972 const_iv (GL_MODULATE),
1522 const_iv (GL_DECAL), 1973 const_iv (GL_DECAL),
1523 const_iv (GL_REPLACE), 1974 const_iv (GL_REPLACE),
1975 const_iv (GL_DEPTH_BUFFER_BIT),
1524 const_iv (GL_COLOR_BUFFER_BIT), 1976 const_iv (GL_COLOR_BUFFER_BIT),
1525 const_iv (GL_PROJECTION), 1977 const_iv (GL_PROJECTION),
1526 const_iv (GL_MODELVIEW), 1978 const_iv (GL_MODELVIEW),
1527 const_iv (GL_COLOR_LOGIC_OP), 1979 const_iv (GL_COLOR_LOGIC_OP),
1528 const_iv (GL_SEPARABLE_2D), 1980 const_iv (GL_SEPARABLE_2D),
1529 const_iv (GL_CONVOLUTION_2D), 1981 const_iv (GL_CONVOLUTION_2D),
1530 const_iv (GL_CONVOLUTION_BORDER_MODE), 1982 const_iv (GL_CONVOLUTION_BORDER_MODE),
1531 const_iv (GL_CONSTANT_BORDER), 1983 const_iv (GL_CONSTANT_BORDER),
1532 const_iv (GL_LINES), 1984 const_iv (GL_LINES),
1985 const_iv (GL_LINE_STRIP),
1986 const_iv (GL_LINE_LOOP),
1533 const_iv (GL_QUADS), 1987 const_iv (GL_QUADS),
1534 const_iv (GL_LINE_LOOP), 1988 const_iv (GL_QUAD_STRIP),
1989 const_iv (GL_TRIANGLES),
1990 const_iv (GL_TRIANGLE_STRIP),
1991 const_iv (GL_TRIANGLE_FAN),
1535 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1992 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1536 const_iv (GL_FASTEST), 1993 const_iv (GL_FASTEST),
1994 const_iv (GL_V2F),
1995 const_iv (GL_V3F),
1996 const_iv (GL_T2F_V3F),
1997 const_iv (GL_T2F_N3F_V3F),
1537# undef const_iv 1998# undef const_iv
1538 }; 1999 };
1539 2000
1540 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2001 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1541 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2002 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1542} 2003}
1543 2004
2005char *
2006gl_vendor ()
2007 CODE:
2008 RETVAL = (char *)glGetString (GL_VENDOR);
2009 OUTPUT:
2010 RETVAL
2011
2012char *
2013gl_version ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VERSION);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_extensions ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2023 OUTPUT:
2024 RETVAL
2025
1544int glGetError () 2026int glGetError ()
2027
2028void glFinish ()
1545 2029
1546void glClear (int mask) 2030void glClear (int mask)
1547 2031
1548void glClearColor (float r, float g, float b, float a = 1.0) 2032void glClearColor (float r, float g, float b, float a = 1.0)
1549 PROTOTYPE: @ 2033 PROTOTYPE: @
1556 2040
1557void glHint (int target, int mode) 2041void glHint (int target, int mode)
1558 2042
1559void glBlendFunc (int sfactor, int dfactor) 2043void glBlendFunc (int sfactor, int dfactor)
1560 2044
2045void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2046 CODE:
2047 gl_BlendFuncSeparate (sa, da, saa, daa);
2048
2049void glDepthMask (int flag)
2050
1561void glLogicOp (int opcode) 2051void glLogicOp (int opcode)
1562 2052
1563void glColorMask (int red, int green, int blue, int alpha) 2053void glColorMask (int red, int green, int blue, int alpha)
1564 2054
1565void glMatrixMode (int mode) 2055void glMatrixMode (int mode)
1568 2058
1569void glPopMatrix () 2059void glPopMatrix ()
1570 2060
1571void glLoadIdentity () 2061void glLoadIdentity ()
1572 2062
2063void glDrawBuffer (int buffer)
2064
2065void glReadBuffer (int buffer)
2066
1573# near and far are due to microsofts buggy c compiler 2067# near_ and far_ are due to microsofts buggy "c" compiler
2068void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2069
2070# near_ and far_ are due to microsofts buggy "c" compiler
1574void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2071void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1575 2072
1576void glViewport (int x, int y, int width, int height) 2073void glViewport (int x, int y, int width, int height)
1577 2074
1578void glScissor (int x, int y, int width, int height) 2075void glScissor (int x, int y, int width, int height)
1593 2090
1594void glEnd () 2091void glEnd ()
1595 2092
1596void glColor (float r, float g, float b, float a = 1.0) 2093void glColor (float r, float g, float b, float a = 1.0)
1597 PROTOTYPE: @ 2094 PROTOTYPE: @
2095 ALIAS:
2096 glColor_premultiply = 1
1598 CODE: 2097 CODE:
1599 glColor4ub (MIN ((int)(r * 255.f), 255), 2098 if (ix)
1600 MIN ((int)(g * 255.f), 255), 2099 {
1601 MIN ((int)(b * 255.f), 255), 2100 r *= a;
1602 MIN ((int)(a * 255.f), 255)); 2101 g *= a;
2102 b *= a;
2103 }
2104 // microsoft visual "c" rounds instead of truncating...
2105 glColor4f (r, g, b, a);
2106
2107void glInterleavedArrays (int format, int stride, char *data)
2108
2109void glDrawElements (int mode, int count, int type, char *indices)
2110
2111# 1.2 void glDrawRangeElements (int mode, int start, int end
2112
2113void glRasterPos (float x, float y, float z = 0.)
2114 CODE:
2115 glRasterPos3f (0, 0, z);
2116 glBitmap (0, 0, 0, 0, x, y, 0);
1603 2117
1604void glVertex (float x, float y, float z = 0.) 2118void glVertex (float x, float y, float z = 0.)
1605 CODE: 2119 CODE:
1606 glVertex3f (x, y, z); 2120 glVertex3f (x, y, z);
1607 2121
1619 2133
1620void glBindTexture (int target, int name) 2134void glBindTexture (int target, int name)
1621 2135
1622void glConvolutionParameter (int target, int pname, float params) 2136void glConvolutionParameter (int target, int pname, float params)
1623 CODE: 2137 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2138 if (gl.ConvolutionParameterf)
2139 gl.ConvolutionParameterf (target, pname, params);
1625 2140
1626void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2141void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1627 CODE: 2142 CODE:
1628 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2143 if (gl.ConvolutionFilter2D)
1629 (target, internalformat, width, height, format, type, data)); 2144 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1630 2145
1631void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2146void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1632 CODE: 2147 CODE:
1633 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2148 if (gl.SeparableFilter2D)
1634 (target, internalformat, width, height, format, type, row, column)); 2149 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1635 2150
1636void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2151void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1637 2152
1638void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2153void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1639 2154
1640void glRasterPos (int x, int y) 2155void glDrawPixels (int width, int height, int format, int type, char *pixels)
1641 CODE:
1642 glRasterPos2i (x, y);
1643 2156
1644void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2157void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1645 2158
1646int glGenTexture () 2159int glGenTexture ()
1647 CODE: 2160 CODE:

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