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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.84 by root, Wed May 17 15:18:57 2006 UTC vs.
Revision 1.182 by root, Wed Apr 18 09:39:49 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
128} maptex; 170} maptex;
129 171
130typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
131 int16_t darkness; 175 uint16_t darkness;
132 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
138} maprow; 182} maprow;
139 183
140typedef struct map { 184typedef struct map {
141 int x, y, w, h; 185 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 187 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 188 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
173} 214}
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
178static maprow * 239static maprow *
179map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
180{ 241{
181 if (0 > y) 242 if (0 > y)
182 { 243 {
183 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
222 283
223 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
224} 285}
225 286
226static mapcell * 287static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
228{ 289{
229 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
230} 291}
231 292
232static void 293static void
233map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
234{ 295{
235 int r; 296 int r;
236 297
237 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
246 self->row = 0; 307 self->row = 0;
247 self->rows = 0; 308 self->rows = 0;
248} 309}
249 310
250static void 311static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 313{
253 int x, y; 314 int x, y;
254 maprow *row; 315 maprow *row;
316 mapcell *cell;
255 317
256 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 319 if (y >= 0)
258 { 320 {
259 if (y >= self->rows) 321 if (y >= self->rows)
265 if (x >= row->c0) 327 if (x >= row->c0)
266 { 328 {
267 if (x >= row->c1) 329 if (x >= row->c1)
268 break; 330 break;
269 331
270 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
271 } 338 }
272 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
273} 356}
274 357
275static void 358static void
276music_finished (void) 359music_finished (void)
277{ 360{
296 ev.data2 = 0; 379 ev.data2 = 0;
297 380
298 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
299} 382}
300 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
301MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
302 406
303PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
304 408
305BOOT: 409BOOT:
306{ 410{
307 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 412 static const struct {
309 const char *name; 413 const char *name;
310 IV iv; 414 IV iv;
311 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
313 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
331 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
395 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 524# undef const_iv
412 }; 525 };
413 526
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
417 550
418void 551void
419pango_init () 552pango_init ()
420 CODE: 553 CODE:
421{ 554{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 558}
430 559
431int 560int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 562
434void 563void
435SDL_Quit () 564SDL_Quit ()
436 565
437void 566void
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 572 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 576
577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
579
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
450 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
452 584
453 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
454 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
455 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
456 590
457 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
458 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
459 593
460 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
469 603
470 ++m; 604 ++m;
471 } 605 }
472} 606}
473 607
608char *
609SDL_GetError ()
610
474int 611int
475SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
476 CODE: 613 CODE:
477 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
478 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
479 ); 616 );
617 if (RETVAL)
618 {
480 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
481 OUTPUT: 624 OUTPUT:
482 RETVAL 625 RETVAL
483 626
484void 627void
485SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
486 632
487void 633void
488SDL_PollEvent () 634SDL_PollEvent ()
489 PPCODE: 635 PPCODE:
490{ 636{
500 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
501 case SDL_KEYUP: 647 case SDL_KEYUP:
502 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
503 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
504 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
505 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
506 break; 653 break;
507 654
508 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
509 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
510 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
511 break; 658 break;
512 659
513 case SDL_MOUSEMOTION: 660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
514 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
515 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
516 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
517 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
518 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
519 break; 668 break;
520 669
521 case SDL_MOUSEBUTTONDOWN: 670 case SDL_MOUSEBUTTONDOWN:
522 case SDL_MOUSEBUTTONUP: 671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
523 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
524 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
525 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
526 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
527 break; 678 break;
531 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
532 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
533 break; 684 break;
534 } 685 }
535 686
536 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
537 } 688 }
538} 689}
539 690
540int 691int
541Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
550Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
551 702
552void 703void
553lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
554 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
555#ifndef _WIN32 712#ifdef _WIN32
556 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
557#endif 734#endif
558 735}
559char *
560gl_version ()
561 CODE:
562 RETVAL = (char *)glGetString (GL_VERSION);
563 OUTPUT:
564 RETVAL
565
566char *
567gl_extensions ()
568 CODE:
569 RETVAL = (char *)glGetString (GL_EXTENSIONS);
570 OUTPUT:
571 RETVAL
572 736
573void 737void
574add_font (char *file) 738add_font (char *file)
575 CODE: 739 CODE:
576 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
577#ifdef _WIN32
578 // cairo... sigh... requires win2000
579 AddFontResourceEx (file, FR_PRIVATE, 0);
580#endif
581 741
582void 742void
583load_image_inline (SV *image_) 743load_image_inline (SV *image_)
584 ALIAS: 744 ALIAS:
585 load_image_file = 1 745 load_image_file = 1
627 787
628 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
629 789
630 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
631 791
792 SDL_LockSurface (surface2);
632 EXTEND (SP, 5); 793 EXTEND (SP, 6);
633 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
634 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
635 SDL_LockSurface (surface2);
636 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
637 SDL_UnlockSurface (surface2);
638 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
639 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
640 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
641 801
642 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
643 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
644} 804}
645 805
669} 829}
670 830
671void 831void
672error (char *message) 832error (char *message)
673 CODE: 833 CODE:
834 fprintf (stderr, "ERROR: %s\n", message);
674#ifdef _WIN32 835#ifdef _WIN32
675 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 836 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
837#endif
838
839void
840fatal (char *message)
841 CODE:
842 fprintf (stderr, "FATAL: %s\n", message);
843#ifdef _WIN32
844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
845#endif
846 _exit (1);
847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
676#else 853#else
677 fprintf (stderr, "ERROR: %s\n", message); 854 _exit (retval);
678#endif 855#endif
679 856
680void
681fatal (char *message)
682 CODE:
683#ifdef _WIN32
684 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
685#else
686 fprintf (stderr, "FATAL: %s\n", message);
687#endif
688 exit (1);
689
690MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
691 858
692CFClient::Font 859CFPlus::Font
693new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
694 CODE: 861 CODE:
695{ 862{
696 int count; 863 int count;
697 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
700} 867}
701 OUTPUT: 868 OUTPUT:
702 RETVAL 869 RETVAL
703 870
704void 871void
705DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
706 CODE: 873 CODE:
707 pango_font_description_free (self); 874 pango_font_description_free (self);
708 875
709void 876void
710make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
711 CODE: 878 CODE:
712 default_font = self; 879 default_font = self;
713 880
714MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
715 882
716CFClient::Layout 883void
717new (SV *class, int rgba = 0) 884reset_glyph_cache ()
885 CODE:
886 tc_clear ();
887
888CFPlus::Layout
889new (SV *class)
718 CODE: 890 CODE:
719 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
720 892
721 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
722 RETVAL->rgba = rgba;
723 RETVAL->r = 1.; 894 RETVAL->r = 1.;
724 RETVAL->g = 1.; 895 RETVAL->g = 1.;
725 RETVAL->b = 1.; 896 RETVAL->b = 1.;
726 RETVAL->a = 1.; 897 RETVAL->a = 1.;
727 RETVAL->base_height = MIN_FONT_HEIGHT; 898 RETVAL->base_height = MIN_FONT_HEIGHT;
731 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
732 OUTPUT: 903 OUTPUT:
733 RETVAL 904 RETVAL
734 905
735void 906void
736DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
737 CODE: 908 CODE:
738 g_object_unref (self->pl); 909 g_object_unref (self->pl);
739 Safefree (self); 910 Safefree (self);
740 911
912void
913set_text (CFPlus::Layout self, SV *text_)
914 CODE:
915{
916 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen);
918
919 pango_layout_set_text (self->pl, text, textlen);
920}
921
922void
923set_markup (CFPlus::Layout self, SV *text_)
924 CODE:
925{
926 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen);
928
929 pango_layout_set_markup (self->pl, text, textlen);
930}
931
932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
978get_shapes (CFPlus::Layout self)
979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
741int 1002int
742is_rgba (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
743 CODE: 1004 CODE:
744 RETVAL = self->rgba; 1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
1013}
745 OUTPUT: 1014 OUTPUT:
746 RETVAL 1015 RETVAL
747 1016
748void
749set_text (CFClient::Layout self, SV *text_)
750 CODE:
751{
752 STRLEN textlen;
753 char *text = SvPVutf8 (text_, textlen);
754
755 pango_layout_set_text (self->pl, text, textlen);
756}
757
758void
759set_markup (CFClient::Layout self, SV *text_)
760 CODE:
761{
762 STRLEN textlen;
763 char *text = SvPVutf8 (text_, textlen);
764
765 pango_layout_set_markup (self->pl, text, textlen);
766}
767
768SV * 1017SV *
769get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
770 CODE: 1019 CODE:
771 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
772 SvUTF8_on (RETVAL); 1021 sv_utf8_decode (RETVAL);
773 OUTPUT: 1022 OUTPUT:
774 RETVAL 1023 RETVAL
775 1024
776void 1025void
777set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
778 CODE: 1027 CODE:
779 self->r = r; 1028 self->r = r;
780 self->g = g; 1029 self->g = g;
781 self->b = b; 1030 self->b = b;
782 self->a = a; 1031 self->a = a;
783 1032
784void 1033void
785set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
786 CODE: 1035 CODE:
787 if (self->font != font) 1036 if (self->font != font)
788 { 1037 {
789 self->font = font; 1038 self->font = font;
790 layout_update_font (self); 1039 layout_update_font (self);
791 } 1040 }
792 1041
793void 1042void
794set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
795 CODE: 1044 CODE:
796 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
797 { 1046 {
798 self->base_height = base_height; 1047 self->base_height = base_height;
799 layout_update_font (self); 1048 layout_update_font (self);
800 } 1049 }
801 1050
802void 1051void
803set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
804 CODE: 1053 CODE:
805 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
806 1055
807void 1056void
808set_indent (CFClient::Layout self, int indent) 1057set_indent (CFPlus::Layout self, int indent)
809 CODE: 1058 CODE:
810 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
811 1060
812void 1061void
813set_spacing (CFClient::Layout self, int spacing) 1062set_spacing (CFPlus::Layout self, int spacing)
814 CODE: 1063 CODE:
815 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
816 1065
817void 1066void
818set_ellipsise (CFClient::Layout self, int ellipsise) 1067set_ellipsise (CFPlus::Layout self, int ellipsise)
819 CODE: 1068 CODE:
820 pango_layout_set_ellipsize (self->pl, 1069 pango_layout_set_ellipsize (self->pl,
821 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
822 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
823 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
824 : PANGO_ELLIPSIZE_NONE 1073 : PANGO_ELLIPSIZE_NONE
825 ); 1074 );
826 1075
827void 1076void
828set_single_paragraph_mode (CFClient::Layout self, int spm) 1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
829 CODE: 1078 CODE:
830 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
831 1080
832void 1081void
833size (CFClient::Layout self) 1082size (CFPlus::Layout self)
834 PPCODE: 1083 PPCODE:
835{ 1084{
836 int w, h; 1085 int w, h;
837 1086
838 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
841 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
842 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
843} 1092}
844 1093
845int 1094int
1095descent (CFPlus::Layout self)
1096 CODE:
1097{
1098 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect);
1102}
1103 OUTPUT:
1104 RETVAL
1105
1106int
846xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
847 CODE: 1108 CODE:
848{ 1109{
849 int index, trailing; 1110 int index, trailing;
850 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
851 RETVAL = index; 1112 RETVAL = index + trailing;
852} 1113}
853 OUTPUT: 1114 OUTPUT:
854 RETVAL 1115 RETVAL
855 1116
856void 1117void
857cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
858 PPCODE: 1119 PPCODE:
859{ 1120{
860 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
861 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
862 1123
865 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
866 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
867} 1128}
868 1129
869void 1130void
870render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
871 PPCODE: 1132 PPCODE:
872{ 1133{
873 SV *retval; 1134 int line, x;
874 int w, h;
875 1135
876 layout_get_pixel_size (self, &w, &h); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
877 1138
878 if (self->rgba)
879 {
880 cairo_surface_t *surface;
881 cairo_t *cairo;
882
883 retval = newSV (w * h * 4);
884 SvPOK_only (retval);
885 SvCUR_set (retval, w * h * 4);
886
887 memset (SvPVX (retval), 0, w * h * 4);
888
889 surface = cairo_image_surface_create_for_data (
890 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
891 cairo = cairo_create (surface);
892 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
893
894 pango_cairo_show_layout (cairo, self->pl);
895
896 cairo_destroy (cairo);
897 cairo_surface_destroy (surface);
898
899 // what a mess, and its premultiplied, too :(
900 {
901 uint32_t *p = (uint32_t *)SvPVX (retval);
902 uint32_t *e = p + w * h;
903
904 while (p < e)
905 {
906 uint32_t rgba = *p;
907 rgba = (rgba >> 24) | (rgba << 8);
908 rgba = SDL_SwapBE32 (rgba);
909 *p++ = rgba;
910 }
911 }
912
913 EXTEND (SP, 5); 1139 EXTEND (SP, 2);
914 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
915 PUSHs (sv_2mortal (newSViv (h))); 1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
916 PUSHs (sv_2mortal (retval));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
919 }
920 else 1162 else
921 { 1163 {
922 FT_Bitmap bitmap;
923
924 retval = newSV (w * h);
925 SvPOK_only (retval);
926 SvCUR_set (retval, w * h);
927
928 bitmap.rows = h;
929 bitmap.width = w;
930 bitmap.pitch = w;
931 bitmap.buffer = (unsigned char*)SvPVX (retval);
932 bitmap.num_grays = 256;
933 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
934
935 memset (bitmap.buffer, 0, w * h);
936
937 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
938
939 EXTEND (SP, 5);
940 PUSHs (sv_2mortal (newSViv (w))); 1164 PUSHs (sv_2mortal (newSViv (index)));
941 PUSHs (sv_2mortal (newSViv (h))); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
942 PUSHs (sv_2mortal (retval));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
945 } 1166 }
946} 1167}
947 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
948MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
949 1180
950void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
951draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
952 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
953 ALIAS: 1221 ALIAS:
954 draw_quad_alpha = 1 1222 draw_quad_alpha = 1
955 draw_quad_alpha_premultiplied = 2 1223 draw_quad_alpha_premultiplied = 2
956 CODE: 1224 CODE:
957{ 1225{
958 HV *hv = (HV *)SvRV (self); 1226 HV *hv = (HV *)SvRV (self);
959 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
960 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
961 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
962 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
963 1230
964 if (items < 5) 1231 if (items < 5)
965 { 1232 {
966 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1233 w = SvNV (*hv_fetch (hv, "w", 1, 1));
967 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1234 h = SvNV (*hv_fetch (hv, "h", 1, 1));
968 } 1235 }
969 1236
970 if (ix) 1237 if (ix)
971 { 1238 {
972 glEnable (GL_BLEND); 1239 glEnable (GL_BLEND);
1240
1241 if (ix == 2)
973 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1242 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1243 else
1244 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1245 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1246
1247 glEnable (GL_ALPHA_TEST);
1248 glAlphaFunc (GL_GREATER, 0.01f);
974 } 1249 }
975 1250
976 glBindTexture (GL_TEXTURE_2D, name); 1251 glBindTexture (GL_TEXTURE_2D, name);
977
978 if (wrap_mode)
979 {
980 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
982 }
983 1252
984 glBegin (GL_QUADS); 1253 glBegin (GL_QUADS);
985 glTexCoord2f (0, 0); glVertex2f (x , y ); 1254 glTexCoord2f (0, 0); glVertex2f (x , y );
986 glTexCoord2f (0, t); glVertex2f (x , y + h); 1255 glTexCoord2f (0, t); glVertex2f (x , y + h);
987 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1256 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
988 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1257 glTexCoord2f (s, 0); glVertex2f (x + w, y );
989 glEnd (); 1258 glEnd ();
990 1259
991 if (ix) 1260 if (ix)
1261 {
1262 glDisable (GL_ALPHA_TEST);
992 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1264 }
993} 1265}
994 1266
995MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
996 1268
997CFClient::Map 1269CFPlus::Map
998new (SV *class, int map_width, int map_height) 1270new (SV *class)
999 CODE: 1271 CODE:
1000 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
1001 RETVAL->x = 0; 1273 RETVAL->x = 0;
1002 RETVAL->y = 0; 1274 RETVAL->y = 0;
1003 RETVAL->w = map_width; 1275 RETVAL->w = 0;
1004 RETVAL->h = map_height; 1276 RETVAL->h = 0;
1005 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
1006 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
1007 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1008 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1009 RETVAL->texs = 8192;
1010 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1011 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
1012 RETVAL->row = 0; 1282 RETVAL->row = 0;
1013 OUTPUT: 1283 OUTPUT:
1014 RETVAL 1284 RETVAL
1015 1285
1016void 1286void
1017DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
1018 CODE: 1288 CODE:
1019{ 1289{
1020 map_clear (self); 1290 map_clear (self);
1021 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
1022 Safefree (self); 1293 Safefree (self);
1023} 1294}
1024 1295
1025void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
1026clear (CFClient::Map self) 1303clear (CFPlus::Map self)
1027 CODE: 1304 CODE:
1028 map_clear (self); 1305 map_clear (self);
1029 1306
1030void 1307void
1031set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
1032 CODE: 1309 CODE:
1033{ 1310{
1034 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
1035 { 1312 need_texid (self, tile);
1036 Append (mapface, self->face, self->faces, self->faces);
1037 self->faces *= 2;
1038 }
1039
1040 self->face [face] = texid;
1041} 1313}
1042 1314
1043void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1044set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1045 CODE: 1340 CODE:
1046{ 1341{
1047 while (self->texs <= texid) 1342 need_texid (self, texid);
1048 {
1049 Append (maptex, self->tex, self->texs, self->texs);
1050 self->texs *= 2;
1051 }
1052 1343
1053 { 1344 {
1054 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1055 1346
1056 tex->name = name; 1347 tex->name = name;
1061 tex->r = r; 1352 tex->r = r;
1062 tex->g = g; 1353 tex->g = g;
1063 tex->b = b; 1354 tex->b = b;
1064 tex->a = a; 1355 tex->a = a;
1065 } 1356 }
1357
1358 // somewhat hackish, but for textures that require it, it really
1359 // improves the look, and most others don't suffer.
1360 glBindTexture (GL_TEXTURE_2D, name);
1361 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1362 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1363 // use uglier nearest interpolation because linear suffers
1364 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1066} 1366}
1067 1367
1068int 1368int
1069ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1070 ALIAS: 1370 ALIAS:
1071 oy = 1 1371 oy = 1
1372 x = 2
1373 y = 3
1374 w = 4
1375 h = 5
1072 CODE: 1376 CODE:
1073 switch (ix) 1377 switch (ix)
1074 { 1378 {
1075 case 0: RETVAL = self->ox; break; 1379 case 0: RETVAL = self->ox; break;
1076 case 1: RETVAL = self->oy; break; 1380 case 1: RETVAL = self->oy; break;
1381 case 2: RETVAL = self->x; break;
1382 case 3: RETVAL = self->y; break;
1383 case 4: RETVAL = self->w; break;
1384 case 5: RETVAL = self->h; break;
1077 } 1385 }
1078 OUTPUT: 1386 OUTPUT:
1079 RETVAL 1387 RETVAL
1080 1388
1081void 1389void
1082scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1083 CODE: 1391 CODE:
1084{ 1392{
1085 if (dx > 0) 1393 if (dx > 0)
1086 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1087 else if (dx < 0) 1395 else if (dx < 0)
1088 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1089 1397
1090 if (dy > 0) 1398 if (dy > 0)
1091 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1092 else if (dy < 0) 1400 else if (dy < 0)
1093 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1094 1402
1095 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1096 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1097 1405
1098 while (self->y < 0) 1406 while (self->y < 0)
1103 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1104 } 1412 }
1105} 1413}
1106 1414
1107void 1415void
1108map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1109 CODE: 1417 CODE:
1110{ 1418{
1111 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1112 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1113 mapcell *cell; 1421 mapcell *cell;
1114 int x, y, flags; 1422 int x, y, flags;
1115 1423
1116 while (data < data_end) 1424 while (data < data_end - 1)
1117 { 1425 {
1118 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1119 1427
1120 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
1121 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
1122 1430
1123 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1124 1432
1125 if (flags & 15) 1433 if (flags & 15)
1126 { 1434 {
1127 if (cell->darkness < 0) 1435 if (!cell->darkness)
1128 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1129 cell->darkness = 0; 1438 cell->darkness = 256;
1130 cell->face [0] = 0;
1131 cell->face [1] = 0;
1132 cell->face [2] = 0;
1133 } 1439 }
1134 1440
1135 cell->darkness = flags & 8 ? *data++ : 255;
1136
1137 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 4)
1466 ; // decode player count
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1138 1482
1139 if (flags & 4) 1483 if (flags & 4)
1140 { 1484 {
1141 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1142 } 1488 }
1143 1489
1144 if (flags & 2) 1490 if (flags & 2)
1145 { 1491 {
1146 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1147 } 1495 }
1148 1496
1149 if (flags & 1) 1497 if (flags & 1)
1150 { 1498 {
1151 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1152 } 1502 }
1153 } 1503 }
1154 else 1504 else
1155 cell->darkness = -1; 1505 cell->darkness = 0;
1156 } 1506 }
1157} 1507}
1158 1508
1159SV * 1509SV *
1160mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1161 CODE: 1511 CODE:
1162{ 1512{
1163 int x1, x; 1513 int x1, x;
1164 int y1, y; 1514 int y1, y;
1165 int z; 1515 int z;
1186 { 1536 {
1187 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1188 1538
1189 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1190 { 1540 {
1191 mapface face = cell->face [z];
1192
1193 if (face)
1194 {
1195 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1196 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1197 int a1 = tex.a; 1543 int a1 = tex.a;
1198 1544
1199 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1200 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1201 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1202 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1203 }
1204 } 1549 }
1205 } 1550 }
1206 1551
1207 *map++ = (r ) 1552 *map++ = (r )
1208 | (g << 8) 1553 | (g << 8)
1215} 1560}
1216 OUTPUT: 1561 OUTPUT:
1217 RETVAL 1562 RETVAL
1218 1563
1219void 1564void
1220draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1221 PPCODE: 1566 CODE:
1222{ 1567{
1223 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1224 int x, y, z; 1572 int x, y, z;
1225 int last_name; 1573 int last_name;
1226 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // bits is ___n cccc CCCC bbbb
1687 // n do not draw borders&corners
1688 // c draw these corners, but...
1689 // C ... not these
1690 // b draw these borders
1691
1692 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1693 // ┃· ·· ·┃ ━━
1694
1695 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1696 // ·· ·· ·┏ ┓·
1697
1698 // full tile
1699 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1700
1701 // borders
1702 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1703 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1704 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1705 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1706
1707 // corners
1708 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1709 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1710 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1711 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1712 }
1713 }
1714 }
1715 }
1716
1717 // go through all smoothlevels, lowest to highest, then draw.
1718 // this is basically counting sort
1719 {
1720 int w, b;
1721
1722 for (w = 0; w < 256 / 32; ++w)
1723 {
1724 uint32_t smask = smooth_level [w];
1725 if (smask)
1726 for (b = 0; b < 32; ++b)
1727 if (smask & (((uint32_t)1) << b))
1728 {
1729 int level = (w << 5) | b;
1730 HE *he;
1731
1732 hv_iterinit (smooth);
1733 while ((he = hv_iternext (smooth)))
1734 {
1735 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he));
1737
1738 if (!(bits & 0x1000)
1739 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y])
1741 {
1742 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column
1749
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name)
1753 {
1754 if (!tex.name)
1755 continue; // smoothing not yet available
1756
1757 glEnd ();
1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1759 glBegin (GL_QUADS);
1760 }
1761
1762 if (border)
1763 {
1764 float ox = border * dx;
1765
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1770 }
1771
1772 if (corner)
1773 {
1774 float ox = corner * dx;
1775
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1780 }
1781 }
1782 }
1783 }
1784 }
1785 }
1786
1787 hv_clear (smooth);
1788 }
1789
1790 glEnd ();
1791
1792 glDisable (GL_TEXTURE_2D);
1793 glDisable (GL_BLEND);
1794
1795 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 int px = x * T;
1807 int py = y * T;
1808
1809 if (cell->stat_hp)
1810 {
1811 int width = cell->stat_width * T;
1812 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1813
1814 glColor3ub (0, 0, 0);
1815 glRectf (px + 1, py - thick - 2,
1816 px + width - 1, py);
1817
1818 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1819 glRectf (px + 2,
1820 py - thick - 1,
1821 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1822 }
1823 }
1824 }
1825}
1826
1827void
1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1829 CODE:
1830{
1831 static float color[16][3] = {
1832 { 0.00F, 0.00F, 0.00F },
1833 { 1.00F, 1.00F, 1.00F },
1834 { 0.00F, 0.00F, 0.55F },
1835 { 1.00F, 0.00F, 0.00F },
1836
1837 { 1.00F, 0.54F, 0.00F },
1838 { 0.11F, 0.56F, 1.00F },
1839 { 0.93F, 0.46F, 0.00F },
1840 { 0.18F, 0.54F, 0.34F },
1841
1842 { 0.56F, 0.73F, 0.56F },
1843 { 0.80F, 0.80F, 0.80F },
1844 { 0.55F, 0.41F, 0.13F },
1845 { 0.99F, 0.77F, 0.26F },
1846
1847 { 0.74F, 0.65F, 0.41F },
1848
1849 { 0.00F, 1.00F, 1.00F },
1850 { 1.00F, 0.00F, 1.00F },
1851 { 1.00F, 1.00F, 0.00F },
1852 };
1853
1854 int x, y;
1855
1856 glEnable (GL_TEXTURE_2D);
1857 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1858 glEnable (GL_BLEND);
1859 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1860 glBegin (GL_QUADS);
1861
1862 for (y = 0; y < h; y++)
1863 for (x = 0; x < w; x++)
1864 {
1865 unsigned char m = data [x + y * w];
1866
1867 if (m)
1868 {
1869 float *c = color [m & 15];
1870
1871 float tx1 = m & 0x40 ? 0.5 : 0.;
1872 float tx2 = tx1 + 0.5;
1873
1874 glColor4f (c[0], c[1], c[2], 0.75);
1875 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1876 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1877 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1878 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1879 }
1880 }
1881
1882 glEnd ();
1883 glDisable (GL_BLEND);
1884 glDisable (GL_TEXTURE_2D);
1885}
1886
1887void
1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1889 PPCODE:
1890{
1891 int x, y;
1227 int sw4 = (sw + 3) & ~3; 1892 int sw4 = (sw + 3) & ~3;
1228 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1229 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1230 1895
1231 memset (darkness, 255, sw4 * sh); 1896 memset (darkness, 255, sw4 * sh);
1232 SvPOK_only (darkness_sv); 1897 SvPOK_only (darkness_sv);
1233 SvCUR_set (darkness_sv, sw4 * sh); 1898 SvCUR_set (darkness_sv, sw4 * sh);
1234 1899
1235 vx = self->x + (self->w - sw) / 2 - shift_x; 1900 mx += self->x;
1236 vy = self->y + (self->h - sh) / 2 - shift_y; 1901 my += self->y;
1237 1902
1238 /*
1239 int vx = self->vx = self->w >= sw
1240 ? self->x + (self->w - sw) / 2
1241 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1242
1243 int vy = self->vy = self->h >= sh
1244 ? self->y + (self->h - sh) / 2
1245 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1246 */
1247
1248 glColor4ub (255, 255, 255, 255);
1249
1250 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1251 glEnable (GL_BLEND);
1252 glEnable (GL_TEXTURE_2D);
1253 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1254
1255 glBegin (GL_QUADS);
1256
1257 last_name = 0;
1258
1259 for (z = 0; z < 3; z++)
1260 for (y = 0; y < sh; y++) 1903 for (y = 0; y < sh; y++)
1261 if (0 <= y + vy && y + vy < self->rows) 1904 if (0 <= y + my && y + my < self->rows)
1262 { 1905 {
1263 maprow *row = self->row + (y + vy); 1906 maprow *row = self->row + (y + my);
1264 1907
1265 for (x = 0; x < sw; x++) 1908 for (x = 0; x < sw; x++)
1266 if (row->c0 <= x + vx && x + vx < row->c1) 1909 if (row->c0 <= x + mx && x + mx < row->c1)
1267 { 1910 {
1268 mapcell *cell = row->col + (x + vx - row->c0); 1911 mapcell *cell = row->col + (x + mx - row->c0);
1269 1912
1270 darkness[y * sw4 + x] = cell->darkness < 0 1913 darkness[y * sw4 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1)
1271 ? 255 - FOW_DARKNESS 1915 : 255 - FOW_DARKNESS;
1272 : 255 - cell->darkness;
1273
1274 face = cell->face [z];
1275
1276 if (face)
1277 {
1278 maptex tex = self->tex [face];
1279
1280 int px = (x + 1) * 32 - tex.w;
1281 int py = (y + 1) * 32 - tex.h;
1282
1283 if (last_name != tex.name)
1284 {
1285 glEnd ();
1286 last_name = tex.name;
1287 glBindTexture (GL_TEXTURE_2D, last_name);
1288 glBegin (GL_QUADS);
1289 }
1290
1291 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1292 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1293 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1294 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1295 }
1296 } 1916 }
1297 } 1917 }
1298
1299 glEnd ();
1300
1301 glDisable (GL_TEXTURE_2D);
1302 glDisable (GL_BLEND);
1303 1918
1304 EXTEND (SP, 3); 1919 EXTEND (SP, 3);
1305 PUSHs (sv_2mortal (newSViv (sw4))); 1920 PUSHs (sv_2mortal (newSViv (sw4)));
1306 PUSHs (sv_2mortal (newSViv (sh))); 1921 PUSHs (sv_2mortal (newSViv (sh)));
1307 PUSHs (darkness_sv); 1922 PUSHs (darkness_sv);
1308} 1923}
1309 1924
1310SV * 1925SV *
1311get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1312 CODE: 1927 CODE:
1313{ 1928{
1314 int x, y, x1, y1; 1929 int x, y, x1, y1;
1315 SV *data_sv = newSV (w * h * 7 + 5); 1930 SV *data_sv = newSV (w * h * 7 + 5);
1316 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1931 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1341 if (row && row->c0 <= x && x < row->c1) 1956 if (row && row->c0 <= x && x < row->c1)
1342 { 1957 {
1343 mapcell *cell = row->col + (x - row->c0); 1958 mapcell *cell = row->col + (x - row->c0);
1344 uint8_t flags = 0; 1959 uint8_t flags = 0;
1345 1960
1346 if (cell->face [0]) flags |= 1; 1961 if (cell->tile [0]) flags |= 1;
1347 if (cell->face [1]) flags |= 2; 1962 if (cell->tile [1]) flags |= 2;
1348 if (cell->face [2]) flags |= 4; 1963 if (cell->tile [2]) flags |= 4;
1349 1964
1350 *data++ = flags; 1965 *data++ = flags;
1351 1966
1352 if (flags & 1) 1967 if (flags & 1)
1353 { 1968 {
1969 tileid tile = cell->tile [0];
1354 *data++ = cell->face [0] >> 8; 1970 *data++ = tile >> 8;
1355 *data++ = cell->face [0]; 1971 *data++ = tile;
1356 } 1972 }
1357 1973
1358 if (flags & 2) 1974 if (flags & 2)
1359 { 1975 {
1976 tileid tile = cell->tile [1];
1360 *data++ = cell->face [1] >> 8; 1977 *data++ = tile >> 8;
1361 *data++ = cell->face [1]; 1978 *data++ = tile;
1362 } 1979 }
1363 1980
1364 if (flags & 4) 1981 if (flags & 4)
1365 { 1982 {
1983 tileid tile = cell->tile [2];
1366 *data++ = cell->face [2] >> 8; 1984 *data++ = tile >> 8;
1367 *data++ = cell->face [2]; 1985 *data++ = tile;
1368 } 1986 }
1369 } 1987 }
1370 else 1988 else
1371 *data++ = 0; 1989 *data++ = 0;
1372 } 1990 }
1378} 1996}
1379 OUTPUT: 1997 OUTPUT:
1380 RETVAL 1998 RETVAL
1381 1999
1382void 2000void
1383set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1384 PPCODE: 2002 PPCODE:
1385{ 2003{
1386 int x, y, z; 2004 int x, y, z;
1387 int w, h; 2005 int w, h;
1388 int x1, y1; 2006 int x1, y1;
1412 { 2030 {
1413 uint8_t flags = *data++; 2031 uint8_t flags = *data++;
1414 2032
1415 if (flags) 2033 if (flags)
1416 { 2034 {
1417 mapface face[3] = { 0, 0, 0 };
1418
1419 mapcell *cell = row_get_cell (row, x); 2035 mapcell *cell = row_get_cell (row, x);
2036 tileid tile[3] = { 0, 0, 0 };
1420 2037
1421 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2038 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1422 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2039 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1423 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2040 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1424 2041
1425 if (cell->darkness <= 0) 2042 if (cell->darkness == 0)
1426 { 2043 {
1427 cell->darkness = -1; 2044 cell->darkness = 0;
1428 2045
1429 for (z = 0; z <= 2; z++) 2046 for (z = 0; z <= 2; z++)
1430 { 2047 {
1431 cell->face[z] = face[z]; 2048 tileid t = tile [z];
1432 2049
1433 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2050 if (t >= self->texs || (t && !self->tex [t].name))
2051 {
1434 XPUSHs (sv_2mortal (newSViv (face[z]))); 2052 XPUSHs (sv_2mortal (newSViv (t)));
2053 need_texid (self, t);
2054 }
2055
2056 cell->tile [z] = t;
1435 } 2057 }
1436 } 2058 }
1437 } 2059 }
1438 } 2060 }
1439 } 2061 }
1440} 2062}
1441 2063
1442MODULE = CFClient PACKAGE = CFClient::MixChunk 2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1443 2065
1444CFClient::MixChunk 2066CFPlus::MixChunk
1445new_from_file (SV *class, char *path) 2067new_from_file (SV *class, char *path)
1446 CODE: 2068 CODE:
1447 RETVAL = Mix_LoadWAV (path); 2069 RETVAL = Mix_LoadWAV (path);
1448 OUTPUT: 2070 OUTPUT:
1449 RETVAL 2071 RETVAL
1450 2072
1451void 2073void
1452DESTROY (CFClient::MixChunk self) 2074DESTROY (CFPlus::MixChunk self)
1453 CODE: 2075 CODE:
1454 Mix_FreeChunk (self); 2076 Mix_FreeChunk (self);
1455 2077
1456int 2078int
1457volume (CFClient::MixChunk self, int volume = -1) 2079volume (CFPlus::MixChunk self, int volume = -1)
1458 CODE: 2080 CODE:
1459 RETVAL = Mix_VolumeChunk (self, volume); 2081 RETVAL = Mix_VolumeChunk (self, volume);
1460 OUTPUT: 2082 OUTPUT:
1461 RETVAL 2083 RETVAL
1462 2084
1463int 2085int
1464play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1465 CODE: 2087 CODE:
1466 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1467 OUTPUT: 2089 OUTPUT:
1468 RETVAL 2090 RETVAL
1469 2091
1470MODULE = CFClient PACKAGE = CFClient::MixMusic 2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1471 2093
1472int 2094int
1473volume (int volume = -1) 2095volume (int volume = -1)
1474 CODE: 2096 CODE:
1475 RETVAL = Mix_VolumeMusic (volume); 2097 RETVAL = Mix_VolumeMusic (volume);
1476 OUTPUT: 2098 OUTPUT:
1477 RETVAL 2099 RETVAL
1478 2100
1479CFClient::MixMusic 2101CFPlus::MixMusic
1480new_from_file (SV *class, char *path) 2102new_from_file (SV *class, char *path)
1481 CODE: 2103 CODE:
1482 RETVAL = Mix_LoadMUS (path); 2104 RETVAL = Mix_LoadMUS (path);
1483 OUTPUT: 2105 OUTPUT:
1484 RETVAL 2106 RETVAL
1485 2107
1486void 2108void
1487DESTROY (CFClient::MixMusic self) 2109DESTROY (CFPlus::MixMusic self)
1488 CODE: 2110 CODE:
1489 Mix_FreeMusic (self); 2111 Mix_FreeMusic (self);
1490 2112
1491int 2113int
1492play (CFClient::MixMusic self, int loops = -1) 2114play (CFPlus::MixMusic self, int loops = -1)
1493 CODE: 2115 CODE:
1494 RETVAL = Mix_PlayMusic (self, loops); 2116 RETVAL = Mix_PlayMusic (self, loops);
1495 OUTPUT: 2117 OUTPUT:
1496 RETVAL 2118 RETVAL
1497 2119
1498MODULE = CFClient PACKAGE = CFClient::OpenGL 2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1499 2121
1500BOOT: 2122BOOT:
1501{ 2123{
1502 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1503 static const struct { 2125 static const struct {
1504 const char *name; 2126 const char *name;
1505 IV iv; 2127 IV iv;
1506 } *civ, const_iv[] = { 2128 } *civ, const_iv[] = {
1507# define const_iv(name) { # name, (IV)name } 2129# define const_iv(name) { # name, (IV)name }
1508 const_iv (GL_COLOR_MATERIAL), 2130 const_iv (GL_COLOR_MATERIAL),
1509 const_iv (GL_SMOOTH), 2131 const_iv (GL_SMOOTH),
1510 const_iv (GL_FLAT), 2132 const_iv (GL_FLAT),
1511 const_iv (GL_DITHER), 2133 const_iv (GL_DITHER),
1512 const_iv (GL_BLEND), 2134 const_iv (GL_BLEND),
2135 const_iv (GL_CULL_FACE),
1513 const_iv (GL_SCISSOR_TEST), 2136 const_iv (GL_SCISSOR_TEST),
2137 const_iv (GL_DEPTH_TEST),
2138 const_iv (GL_ALPHA_TEST),
2139 const_iv (GL_NORMALIZE),
2140 const_iv (GL_RESCALE_NORMAL),
2141 const_iv (GL_FRONT),
2142 const_iv (GL_BACK),
1514 const_iv (GL_AND), 2143 const_iv (GL_AND),
1515 const_iv (GL_ONE), 2144 const_iv (GL_ONE),
1516 const_iv (GL_ZERO), 2145 const_iv (GL_ZERO),
1517 const_iv (GL_SRC_ALPHA), 2146 const_iv (GL_SRC_ALPHA),
1518 const_iv (GL_SRC_ALPHA_SATURATE), 2147 const_iv (GL_DST_ALPHA),
1519 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2148 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1520 const_iv (GL_ONE_MINUS_DST_ALPHA), 2149 const_iv (GL_ONE_MINUS_DST_ALPHA),
2150 const_iv (GL_SRC_ALPHA_SATURATE),
1521 const_iv (GL_RGB), 2151 const_iv (GL_RGB),
1522 const_iv (GL_RGBA), 2152 const_iv (GL_RGBA),
2153 const_iv (GL_RGBA4),
2154 const_iv (GL_RGBA8),
2155 const_iv (GL_RGB5_A1),
1523 const_iv (GL_UNSIGNED_BYTE), 2156 const_iv (GL_UNSIGNED_BYTE),
2157 const_iv (GL_UNSIGNED_SHORT),
2158 const_iv (GL_UNSIGNED_INT),
1524 const_iv (GL_ALPHA), 2159 const_iv (GL_ALPHA),
2160 const_iv (GL_INTENSITY),
1525 const_iv (GL_LUMINANCE), 2161 const_iv (GL_LUMINANCE),
2162 const_iv (GL_LUMINANCE_ALPHA),
1526 const_iv (GL_FLOAT), 2163 const_iv (GL_FLOAT),
1527 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2164 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1528 const_iv (GL_COMPILE), 2165 const_iv (GL_COMPILE),
1529 const_iv (GL_TEXTURE_1D), 2166 const_iv (GL_TEXTURE_1D),
1530 const_iv (GL_TEXTURE_2D), 2167 const_iv (GL_TEXTURE_2D),
1532 const_iv (GL_TEXTURE_MAG_FILTER), 2169 const_iv (GL_TEXTURE_MAG_FILTER),
1533 const_iv (GL_TEXTURE_MIN_FILTER), 2170 const_iv (GL_TEXTURE_MIN_FILTER),
1534 const_iv (GL_TEXTURE_ENV_MODE), 2171 const_iv (GL_TEXTURE_ENV_MODE),
1535 const_iv (GL_TEXTURE_WRAP_S), 2172 const_iv (GL_TEXTURE_WRAP_S),
1536 const_iv (GL_TEXTURE_WRAP_T), 2173 const_iv (GL_TEXTURE_WRAP_T),
2174 const_iv (GL_REPEAT),
1537 const_iv (GL_CLAMP), 2175 const_iv (GL_CLAMP),
1538 const_iv (GL_REPEAT), 2176 const_iv (GL_CLAMP_TO_EDGE),
1539 const_iv (GL_NEAREST), 2177 const_iv (GL_NEAREST),
1540 const_iv (GL_LINEAR), 2178 const_iv (GL_LINEAR),
1541 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2179 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1542 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2180 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1543 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2181 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1544 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2182 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1545 const_iv (GL_GENERATE_MIPMAP), 2183 const_iv (GL_GENERATE_MIPMAP),
1546 const_iv (GL_MODULATE), 2184 const_iv (GL_MODULATE),
1547 const_iv (GL_DECAL), 2185 const_iv (GL_DECAL),
1548 const_iv (GL_REPLACE), 2186 const_iv (GL_REPLACE),
2187 const_iv (GL_DEPTH_BUFFER_BIT),
1549 const_iv (GL_COLOR_BUFFER_BIT), 2188 const_iv (GL_COLOR_BUFFER_BIT),
1550 const_iv (GL_PROJECTION), 2189 const_iv (GL_PROJECTION),
1551 const_iv (GL_MODELVIEW), 2190 const_iv (GL_MODELVIEW),
1552 const_iv (GL_COLOR_LOGIC_OP), 2191 const_iv (GL_COLOR_LOGIC_OP),
1553 const_iv (GL_SEPARABLE_2D), 2192 const_iv (GL_SEPARABLE_2D),
1554 const_iv (GL_CONVOLUTION_2D), 2193 const_iv (GL_CONVOLUTION_2D),
1555 const_iv (GL_CONVOLUTION_BORDER_MODE), 2194 const_iv (GL_CONVOLUTION_BORDER_MODE),
1556 const_iv (GL_CONSTANT_BORDER), 2195 const_iv (GL_CONSTANT_BORDER),
1557 const_iv (GL_LINES), 2196 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP),
2198 const_iv (GL_LINE_LOOP),
1558 const_iv (GL_QUADS), 2199 const_iv (GL_QUADS),
1559 const_iv (GL_LINE_LOOP), 2200 const_iv (GL_QUAD_STRIP),
2201 const_iv (GL_TRIANGLES),
2202 const_iv (GL_TRIANGLE_STRIP),
2203 const_iv (GL_TRIANGLE_FAN),
1560 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2204 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1561 const_iv (GL_FASTEST), 2205 const_iv (GL_FASTEST),
2206 const_iv (GL_V2F),
2207 const_iv (GL_V3F),
2208 const_iv (GL_T2F_V3F),
2209 const_iv (GL_T2F_N3F_V3F),
1562# undef const_iv 2210# undef const_iv
1563 }; 2211 };
1564 2212
1565 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2213 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1566 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2214 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1567} 2215}
1568 2216
2217char *
2218gl_vendor ()
2219 CODE:
2220 RETVAL = (char *)glGetString (GL_VENDOR);
2221 OUTPUT:
2222 RETVAL
2223
2224char *
2225gl_version ()
2226 CODE:
2227 RETVAL = (char *)glGetString (GL_VERSION);
2228 OUTPUT:
2229 RETVAL
2230
2231char *
2232gl_extensions ()
2233 CODE:
2234 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2235 OUTPUT:
2236 RETVAL
2237
1569int glGetError () 2238int glGetError ()
2239
2240void glFinish ()
1570 2241
1571void glClear (int mask) 2242void glClear (int mask)
1572 2243
1573void glClearColor (float r, float g, float b, float a = 1.0) 2244void glClearColor (float r, float g, float b, float a = 1.0)
1574 PROTOTYPE: @ 2245 PROTOTYPE: @
1581 2252
1582void glHint (int target, int mode) 2253void glHint (int target, int mode)
1583 2254
1584void glBlendFunc (int sfactor, int dfactor) 2255void glBlendFunc (int sfactor, int dfactor)
1585 2256
2257void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2258 CODE:
2259 gl_BlendFuncSeparate (sa, da, saa, daa);
2260
2261void glDepthMask (int flag)
2262
1586void glLogicOp (int opcode) 2263void glLogicOp (int opcode)
1587 2264
1588void glColorMask (int red, int green, int blue, int alpha) 2265void glColorMask (int red, int green, int blue, int alpha)
1589 2266
1590void glMatrixMode (int mode) 2267void glMatrixMode (int mode)
1593 2270
1594void glPopMatrix () 2271void glPopMatrix ()
1595 2272
1596void glLoadIdentity () 2273void glLoadIdentity ()
1597 2274
2275void glDrawBuffer (int buffer)
2276
2277void glReadBuffer (int buffer)
2278
1598# near and far are due to microsofts buggy c compiler 2279# near_ and far_ are due to microsofts buggy "c" compiler
2280void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2281
2282# near_ and far_ are due to microsofts buggy "c" compiler
1599void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2283void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1600 2284
1601void glViewport (int x, int y, int width, int height) 2285void glViewport (int x, int y, int width, int height)
1602 2286
1603void glScissor (int x, int y, int width, int height) 2287void glScissor (int x, int y, int width, int height)
1618 2302
1619void glEnd () 2303void glEnd ()
1620 2304
1621void glColor (float r, float g, float b, float a = 1.0) 2305void glColor (float r, float g, float b, float a = 1.0)
1622 PROTOTYPE: @ 2306 PROTOTYPE: @
2307 ALIAS:
2308 glColor_premultiply = 1
1623 CODE: 2309 CODE:
1624 glColor4ub (MIN ((int)(r * 255.f), 255), 2310 if (ix)
1625 MIN ((int)(g * 255.f), 255), 2311 {
1626 MIN ((int)(b * 255.f), 255), 2312 r *= a;
1627 MIN ((int)(a * 255.f), 255)); 2313 g *= a;
2314 b *= a;
2315 }
2316 // microsoft visual "c" rounds instead of truncating...
2317 glColor4f (r, g, b, a);
2318
2319void glInterleavedArrays (int format, int stride, char *data)
2320
2321void glDrawElements (int mode, int count, int type, char *indices)
2322
2323# 1.2 void glDrawRangeElements (int mode, int start, int end
2324
2325void glRasterPos (float x, float y, float z = 0.)
2326 CODE:
2327 glRasterPos3f (0, 0, z);
2328 glBitmap (0, 0, 0, 0, x, y, 0);
1628 2329
1629void glVertex (float x, float y, float z = 0.) 2330void glVertex (float x, float y, float z = 0.)
1630 CODE: 2331 CODE:
1631 glVertex3f (x, y, z); 2332 glVertex3f (x, y, z);
1632 2333
1644 2345
1645void glBindTexture (int target, int name) 2346void glBindTexture (int target, int name)
1646 2347
1647void glConvolutionParameter (int target, int pname, float params) 2348void glConvolutionParameter (int target, int pname, float params)
1648 CODE: 2349 CODE:
1649 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2350 if (gl.ConvolutionParameterf)
2351 gl.ConvolutionParameterf (target, pname, params);
1650 2352
1651void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2353void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1652 CODE: 2354 CODE:
1653 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2355 if (gl.ConvolutionFilter2D)
1654 (target, internalformat, width, height, format, type, data)); 2356 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1655 2357
1656void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2358void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1657 CODE: 2359 CODE:
1658 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2360 if (gl.SeparableFilter2D)
1659 (target, internalformat, width, height, format, type, row, column)); 2361 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1660 2362
1661void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2363void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1662 2364
1663void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2365void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1664 2366
1665void glRasterPos (int x, int y) 2367void glDrawPixels (int width, int height, int format, int type, char *pixels)
1666 CODE:
1667 glRasterPos2i (x, y);
1668 2368
1669void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2369void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1670 2370
1671int glGenTexture () 2371int glGenTexture ()
1672 CODE: 2372 CODE:

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