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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.14 by root, Tue Apr 11 13:05:11 2006 UTC vs.
Revision 1.85 by root, Fri May 19 03:49:47 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
14#include <stdio.h>
6 15
7#include <SDL.h> 16#include <SDL.h>
17#include <SDL_endian.h>
18#include <SDL_image.h>
19#include <SDL_mixer.h>
8#include <SDL_opengl.h> 20#include <SDL_opengl.h>
21
22#include <glib/gmacros.h>
9 23
10#include <pango/pango.h> 24#include <pango/pango.h>
11#include <pango/pangofc-fontmap.h> 25#include <pango/pangofc-fontmap.h>
12#include <pango/pangoft2.h> 26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
13 28
29#ifndef _WIN32
14#include <sys/types.h> 30# include <sys/types.h>
15#include <sys/socket.h> 31# include <sys/socket.h>
16#include <netinet/in.h> 32# include <netinet/in.h>
17#include <netinet/tcp.h> 33# include <netinet/tcp.h>
34# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif
18 43
19static PangoContext *context; 44#include "glext.h"
20static PangoFontMap *fontmap; 45
46#define FOW_DARKNESS 32
47
48#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512
50
51#define MIN_FONT_HEIGHT 10
52
53#define GL_CALL(type,func,args) \
54 { \
55 static int init_; \
56 static type fptr_; \
57 \
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67
68typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic;
70
71typedef PangoFontDescription *CFClient__Font;
21 72
22typedef struct cf_layout { 73typedef struct cf_layout {
23 PangoLayout *pl; 74 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode
24 int base_height; 77 int base_height;
78 CFClient__Font font;
25} *Crossfire__Client__Layout; 79} *CFClient__Layout;
80
81static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap;
26 84
27static void 85static void
86substitute_func (FcPattern *pattern, gpointer data)
87{
88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94}
95
96static void
97layout_update_font (CFClient__Layout self)
98{
99 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera
101 */
102 PangoFontDescription *font = self->font ? self->font : default_font;
103
104 pango_font_description_set_absolute_size (font,
105 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
106
107 pango_layout_set_font_description (self->pl, font);
108}
109
110static void
28layout_get_pixel_size (Crossfire__Client__Layout self, int *w, int *h) 111layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
29{ 112{
30 pango_layout_get_pixel_size (self->pl, w, h); 113 pango_layout_get_pixel_size (self->pl, w, h);
31 114
32 *w = (*w + 3) & ~3;
33 if (!*w) *w = 1; 115 if (!*w) *w = 1;
34 if (!*h) *h = 1; 116 if (!*h) *h = 1;
35}
36 117
118 *w = (*w + 3) & ~3;
119}
120
121typedef uint16_t mapface;
122
123typedef struct {
124 GLint name;
125 int w, h;
126 float s, t;
127 uint8_t r, g, b, a;
128} maptex;
129
130typedef struct {
131 int16_t darkness;
132 mapface face[3];
133} mapcell;
134
135typedef struct {
136 int32_t c0, c1;
137 mapcell *col;
138} maprow;
139
140typedef struct map {
141 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */
143 int faces;
144 mapface *face;
145
146 int texs;
147 maptex *tex;
148
149 int32_t rows;
150 maprow *row;
151} *CFClient__Map;
152
153static char *
154prepend (char *ptr, int sze, int inc)
155{
156 char *p;
157
158 New (0, p, sze + inc, char);
159 Zero (p, inc, char);
160 Move (ptr, p + inc, sze, char);
161 Safefree (ptr);
162
163 return p;
164}
165
166static char *
167append (char *ptr, int sze, int inc)
168{
169 Renew (ptr, sze + inc, char);
170 Zero (ptr + sze, inc, char);
171
172 return ptr;
173}
174
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177
178static maprow *
179map_get_row (CFClient__Map self, int y)
180{
181 if (0 > y)
182 {
183 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend);
185
186 self->rows += extend;
187 self->y += extend;
188 y += extend;
189 }
190 else if (y >= self->rows)
191 {
192 int extend = y - self->rows + MAP_EXTEND_Y;
193 Append (maprow, self->row, self->rows, extend);
194 self->rows += extend;
195 }
196
197 return self->row + y;
198}
199
200static mapcell *
201row_get_cell (maprow *row, int x)
202{
203 if (!row->col)
204 {
205 Newz (0, row->col, MAP_EXTEND_X, mapcell);
206 row->c0 = x - MAP_EXTEND_X / 4;
207 row->c1 = row->c0 + MAP_EXTEND_X;
208 }
209
210 if (row->c0 > x)
211 {
212 int extend = row->c0 - x + MAP_EXTEND_X;
213 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
214 row->c0 -= extend;
215 }
216 else if (x >= row->c1)
217 {
218 int extend = x - row->c1 + MAP_EXTEND_X;
219 Append (mapcell, row->col, row->c1 - row->c0, extend);
220 row->c1 += extend;
221 }
222
223 return row->col + (x - row->c0);
224}
225
226static mapcell *
227map_get_cell (CFClient__Map self, int x, int y)
228{
229 return row_get_cell (map_get_row (self, y), x);
230}
231
232static void
233map_clear (CFClient__Map self)
234{
235 int r;
236
237 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col);
239
240 Safefree (self->row);
241
242 self->x = 0;
243 self->y = 0;
244 self->ox = 0;
245 self->oy = 0;
246 self->row = 0;
247 self->rows = 0;
248}
249
250static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h)
252{
253 int x, y;
254 maprow *row;
255
256 for (y = y0; y < y0 + h; y++)
257 if (y >= 0)
258 {
259 if (y >= self->rows)
260 break;
261
262 row = self->row + y;
263
264 for (x = x0; x < x0 + w; x++)
265 if (x >= row->c0)
266 {
267 if (x >= row->c1)
268 break;
269
270 row->col[x - row->c0].darkness = -1;
271 }
272 }
273}
274
275static void
276music_finished (void)
277{
278 SDL_UserEvent ev;
279
280 ev.type = SDL_USEREVENT;
281 ev.code = 0;
282 ev.data1 = 0;
283 ev.data2 = 0;
284
285 SDL_PushEvent ((SDL_Event *)&ev);
286}
287
288static void
289channel_finished (int channel)
290{
291 SDL_UserEvent ev;
292
293 ev.type = SDL_USEREVENT;
294 ev.code = 1;
295 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0;
297
298 SDL_PushEvent ((SDL_Event *)&ev);
299}
300
37MODULE = Crossfire::Client PACKAGE = Crossfire::Client 301MODULE = CFClient PACKAGE = CFClient
38 302
39PROTOTYPES: ENABLE 303PROTOTYPES: ENABLE
40 304
41BOOT: 305BOOT:
42{ 306{
307 HV *stash = gv_stashpv ("CFClient", 1);
308 static const struct {
309 const char *name;
310 IV iv;
311 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name }
313 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN),
318 const_iv (SDL_MOUSEBUTTONUP),
319 const_iv (SDL_JOYAXISMOTION),
320 const_iv (SDL_JOYBALLMOTION),
321 const_iv (SDL_JOYHATMOTION),
322 const_iv (SDL_JOYBUTTONDOWN),
323 const_iv (SDL_JOYBUTTONUP),
324 const_iv (SDL_QUIT),
325 const_iv (SDL_SYSWMEVENT),
326 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT),
331 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4),
336 const_iv (SDLK_KP5),
337 const_iv (SDLK_KP6),
338 const_iv (SDLK_KP7),
339 const_iv (SDLK_KP8),
340 const_iv (SDLK_KP9),
341 const_iv (SDLK_KP_PERIOD),
342 const_iv (SDLK_KP_DIVIDE),
343 const_iv (SDLK_KP_MULTIPLY),
344 const_iv (SDLK_KP_MINUS),
345 const_iv (SDLK_KP_PLUS),
346 const_iv (SDLK_KP_ENTER),
347 const_iv (SDLK_KP_EQUALS),
348 const_iv (SDLK_UP),
349 const_iv (SDLK_DOWN),
350 const_iv (SDLK_RIGHT),
351 const_iv (SDLK_LEFT),
352 const_iv (SDLK_INSERT),
353 const_iv (SDLK_HOME),
354 const_iv (SDLK_END),
355 const_iv (SDLK_PAGEUP),
356 const_iv (SDLK_PAGEDOWN),
357 const_iv (SDLK_F1),
358 const_iv (SDLK_F2),
359 const_iv (SDLK_F3),
360 const_iv (SDLK_F4),
361 const_iv (SDLK_F5),
362 const_iv (SDLK_F6),
363 const_iv (SDLK_F7),
364 const_iv (SDLK_F8),
365 const_iv (SDLK_F9),
366 const_iv (SDLK_F10),
367 const_iv (SDLK_F11),
368 const_iv (SDLK_F12),
369 const_iv (SDLK_F13),
370 const_iv (SDLK_F14),
371 const_iv (SDLK_F15),
372 const_iv (SDLK_NUMLOCK),
373 const_iv (SDLK_CAPSLOCK),
374 const_iv (SDLK_SCROLLOCK),
375 const_iv (SDLK_RSHIFT),
376 const_iv (SDLK_LSHIFT),
377 const_iv (SDLK_RCTRL),
378 const_iv (SDLK_LCTRL),
379 const_iv (SDLK_RALT),
380 const_iv (SDLK_LALT),
381 const_iv (SDLK_RMETA),
382 const_iv (SDLK_LMETA),
383 const_iv (SDLK_LSUPER),
384 const_iv (SDLK_RSUPER),
385 const_iv (SDLK_MODE),
386 const_iv (SDLK_COMPOSE),
387 const_iv (SDLK_HELP),
388 const_iv (SDLK_PRINT),
389 const_iv (SDLK_SYSREQ),
390 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO),
395 const_iv (KMOD_NONE),
396 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT),
398 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL),
400 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT),
402 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv
412 };
413
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416}
417
418void
419pango_init ()
420 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
43 fontmap = pango_ft2_font_map_new (); 423 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
44 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
45} 429}
430
431int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433
434void
435SDL_Quit ()
436
437void
438SDL_ListModes ()
439 PPCODE:
440{
441 SDL_Rect **m;
442
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457
458 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462
463 if (m && m != (SDL_Rect **)-1)
464 while (*m)
465 {
466 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
470
471 ++m;
472 }
473}
474
475int
476SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE:
478 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 );
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
482 OUTPUT:
483 RETVAL
484
485void
486SDL_GL_SwapBuffers ()
487
488void
489SDL_PollEvent ()
490 PPCODE:
491{
492 SDL_Event ev;
493
494 while (SDL_PollEvent (&ev))
495 {
496 HV *hv = newHV ();
497 hv_store (hv, "type", 4, newSViv (ev.type), 0);
498
499 switch (ev.type)
500 {
501 case SDL_KEYDOWN:
502 case SDL_KEYUP:
503 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
504 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
505 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
506 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
507 break;
508
509 case SDL_ACTIVEEVENT:
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break;
513
514 case SDL_MOUSEMOTION:
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break;
521
522 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP:
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break;
529
530 case SDL_USEREVENT:
531 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break;
535 }
536
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
538 }
539}
540
541int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
543 POSTCALL:
544 Mix_HookMusicFinished (music_finished);
545 Mix_ChannelFinished (channel_finished);
546
547void
548Mix_CloseAudio ()
549
550int
551Mix_AllocateChannels (int numchans = -1)
46 552
47void 553void
48lowdelay (int fd, int val = 1) 554lowdelay (int fd, int val = 1)
49 CODE: 555 CODE:
556#ifndef _WIN32
50 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif
51 559
52char * 560char *
53gl_version () 561gl_version ()
54 CODE: 562 CODE:
55 RETVAL = (char *)glGetString (GL_VERSION); 563 RETVAL = (char *)glGetString (GL_VERSION);
65 573
66void 574void
67add_font (char *file) 575add_font (char *file)
68 CODE: 576 CODE:
69 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
70 582
71void 583void
72set_font (char *file) 584load_image_inline (SV *image_)
585 ALIAS:
586 load_image_file = 1
587 PPCODE:
588{
589 STRLEN image_len;
590 char *image = (char *)SvPVbyte (image_, image_len);
591 SDL_Surface *surface, *surface2;
592 SDL_PixelFormat fmt;
593 SDL_RWops *rw = ix
594 ? SDL_RWFromFile (image, "r")
595 : SDL_RWFromConstMem (image, image_len);
596
597 if (!rw)
598 croak ("load_image: %s", SDL_GetError ());
599
600 surface = IMG_Load_RW (rw, 1);
601 if (!surface)
602 croak ("load_image: %s", SDL_GetError ());
603
604 fmt.palette = NULL;
605 fmt.BitsPerPixel = 32;
606 fmt.BytesPerPixel = 4;
607#if SDL_BYTEORDER == SDL_LIL_ENDIAN
608 fmt.Rmask = 0x000000ff;
609 fmt.Gmask = 0x0000ff00;
610 fmt.Bmask = 0x00ff0000;
611 fmt.Amask = 0xff000000;
612#else
613 fmt.Rmask = 0xff000000;
614 fmt.Gmask = 0x00ff0000;
615 fmt.Bmask = 0x0000ff00;
616 fmt.Amask = 0x000000ff;
617#endif
618 fmt.Rloss = 0;
619 fmt.Gloss = 0;
620 fmt.Bloss = 0;
621 fmt.Aloss = 0;
622 fmt.Rshift = 0;
623 fmt.Gshift = 8;
624 fmt.Bshift = 16;
625 fmt.Ashift = 24;
626 fmt.colorkey = 0;
627 fmt.alpha = 0;
628
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630
631 assert (surface2->pitch == surface2->w * 4);
632
633 EXTEND (SP, 5);
634 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
642
643 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2);
645}
646
647void
648average (int x, int y, uint32_t *data)
649 PPCODE:
650{
651 uint32_t r = 0, g = 0, b = 0, a = 0;
652
653 x = y = x * y;
654
655 while (x--)
656 {
657 uint32_t p = *data++;
658
659 r += (p ) & 255;
660 g += (p >> 8) & 255;
661 b += (p >> 16) & 255;
662 a += (p >> 24) & 255;
663 }
664
665 EXTEND (SP, 4);
666 PUSHs (sv_2mortal (newSViv (r / y)));
667 PUSHs (sv_2mortal (newSViv (g / y)));
668 PUSHs (sv_2mortal (newSViv (b / y)));
669 PUSHs (sv_2mortal (newSViv (a / y)));
670}
671
672void
673error (char *message)
674 CODE:
675#ifdef _WIN32
676 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
677#else
678 fprintf (stderr, "ERROR: %s\n", message);
679#endif
680
681void
682fatal (char *message)
683 CODE:
684#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
686#else
687 fprintf (stderr, "FATAL: %s\n", message);
688#endif
689 exit (1);
690
691MODULE = CFClient PACKAGE = CFClient::Font
692
693CFClient::Font
694new_from_file (SV *class, char *path, int id = 0)
73 CODE: 695 CODE:
74{ 696{
75 int count; 697 int count;
76 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count); 698 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
77 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0); 699 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
78 FcPatternDestroy (pattern); 700 FcPatternDestroy (pattern);
79 pango_context_set_font_description (context, font);
80} 701}
702 OUTPUT:
703 RETVAL
81 704
705void
706DESTROY (CFClient::Font self)
707 CODE:
708 pango_font_description_free (self);
709
710void
711make_default (CFClient::Font self)
712 CODE:
713 default_font = self;
714
82MODULE = Crossfire::Client PACKAGE = Crossfire::Client::Layout 715MODULE = CFClient PACKAGE = CFClient::Layout
83 716
84Crossfire::Client::Layout 717CFClient::Layout
85new (SV *class, int base_height = 10) 718new (SV *class, int rgba = 0)
86 CODE: 719 CODE:
87 New (0, RETVAL, 1, struct cf_layout); 720 New (0, RETVAL, 1, struct cf_layout);
88 RETVAL->base_height = base_height; 721
89 RETVAL->pl = pango_layout_new (context); 722 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
723 RETVAL->rgba = rgba;
724 RETVAL->r = 1.;
725 RETVAL->g = 1.;
726 RETVAL->b = 1.;
727 RETVAL->a = 1.;
728 RETVAL->base_height = MIN_FONT_HEIGHT;
729 RETVAL->font = 0;
730
90 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 731 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
732 layout_update_font (RETVAL);
91 OUTPUT: 733 OUTPUT:
92 RETVAL 734 RETVAL
93 735
94void 736void
95DESTROY (Crossfire::Client::Layout self) 737DESTROY (CFClient::Layout self)
96 CODE: 738 CODE:
97 g_object_unref (self->pl); 739 g_object_unref (self->pl);
98 Safefree (self); 740 Safefree (self);
99 741
742int
743is_rgba (CFClient::Layout self)
744 CODE:
745 RETVAL = self->rgba;
746 OUTPUT:
747 RETVAL
748
100void 749void
101set_markup (Crossfire::Client::Layout self, SV *text_) 750set_text (CFClient::Layout self, SV *text_)
102 CODE: 751 CODE:
103{ 752{
104 STRLEN textlen; 753 STRLEN textlen;
105 char *text = SvPVutf8 (text_, textlen); 754 char *text = SvPVutf8 (text_, textlen);
106 755
756 pango_layout_set_text (self->pl, text, textlen);
757}
758
759void
760set_markup (CFClient::Layout self, SV *text_)
761 CODE:
762{
763 STRLEN textlen;
764 char *text = SvPVutf8 (text_, textlen);
765
107 pango_layout_set_markup (self->pl, text, textlen); 766 pango_layout_set_markup (self->pl, text, textlen);
108} 767}
109 768
769SV *
770get_text (CFClient::Layout self)
771 CODE:
772 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
773 SvUTF8_on (RETVAL);
774 OUTPUT:
775 RETVAL
776
110void 777void
778set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
779 CODE:
780 self->r = r;
781 self->g = g;
782 self->b = b;
783 self->a = a;
784
785void
786set_font (CFClient::Layout self, CFClient::Font font = 0)
787 CODE:
788 if (self->font != font)
789 {
790 self->font = font;
791 layout_update_font (self);
792 }
793
794void
795set_height (CFClient::Layout self, int base_height)
796 CODE:
797 if (self->base_height != base_height)
798 {
799 self->base_height = base_height;
800 layout_update_font (self);
801 }
802
803void
111set_width (Crossfire::Client::Layout self, int max_width = -1) 804set_width (CFClient::Layout self, int max_width = -1)
112 CODE: 805 CODE:
113 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 806 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
114 807
115void 808void
809set_indent (CFClient::Layout self, int indent)
810 CODE:
811 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
812
813void
814set_spacing (CFClient::Layout self, int spacing)
815 CODE:
816 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
817
818void
819set_ellipsise (CFClient::Layout self, int ellipsise)
820 CODE:
821 pango_layout_set_ellipsize (self->pl,
822 ellipsise == 1 ? PANGO_ELLIPSIZE_START
823 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
824 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
825 : PANGO_ELLIPSIZE_NONE
826 );
827
828void
829set_single_paragraph_mode (CFClient::Layout self, int spm)
830 CODE:
831 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
832
833void
116size (Crossfire::Client::Layout self) 834size (CFClient::Layout self)
117 PPCODE: 835 PPCODE:
118{ 836{
119 int w, h; 837 int w, h;
120
121 PangoFontDescription *font = pango_context_get_font_description (context);
122 pango_font_description_set_absolute_size (font, self->base_height * PANGO_SCALE);
123 838
124 layout_get_pixel_size (self, &w, &h); 839 layout_get_pixel_size (self, &w, &h);
125 840
126 EXTEND (SP, 2); 841 EXTEND (SP, 2);
127 PUSHs (sv_2mortal (newSViv (w))); 842 PUSHs (sv_2mortal (newSViv (w)));
128 PUSHs (sv_2mortal (newSViv (h))); 843 PUSHs (sv_2mortal (newSViv (h)));
129} 844}
130 845
846int
847xy_to_index (CFClient::Layout self, int x, int y)
848 CODE:
849{
850 int index, trailing;
851 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
852 RETVAL = index;
853}
854 OUTPUT:
855 RETVAL
856
131void 857void
858cursor_pos (CFClient::Layout self, int index)
859 PPCODE:
860{
861 PangoRectangle strong_pos;
862 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
863
864 EXTEND (SP, 3);
865 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
866 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
867 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
868}
869
870void
132render (Crossfire::Client::Layout self) 871render (CFClient::Layout self)
133 PPCODE: 872 PPCODE:
134{ 873{
135 SV *retval; 874 SV *retval;
136 int w, h; 875 int w, h;
137 FT_Bitmap bitmap;
138 876
139 layout_get_pixel_size (self, &w, &h); 877 layout_get_pixel_size (self, &w, &h);
140 878
879 if (self->rgba)
880 {
881 cairo_surface_t *surface;
882 cairo_t *cairo;
883
884 retval = newSV (w * h * 4);
885 SvPOK_only (retval);
886 SvCUR_set (retval, w * h * 4);
887
888 memset (SvPVX (retval), 0, w * h * 4);
889
890 surface = cairo_image_surface_create_for_data (
891 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
892 cairo = cairo_create (surface);
893 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
894
895 pango_cairo_show_layout (cairo, self->pl);
896
897 cairo_destroy (cairo);
898 cairo_surface_destroy (surface);
899
900 // what a mess, and its premultiplied, too :(
901 {
902 uint32_t *p = (uint32_t *)SvPVX (retval);
903 uint32_t *e = p + w * h;
904
905 while (p < e)
906 {
907 uint32_t rgba = *p;
908 rgba = (rgba >> 24) | (rgba << 8);
909 rgba = SDL_SwapBE32 (rgba);
910 *p++ = rgba;
911 }
912 }
913
914 EXTEND (SP, 5);
915 PUSHs (sv_2mortal (newSViv (w)));
916 PUSHs (sv_2mortal (newSViv (h)));
917 PUSHs (sv_2mortal (retval));
918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
919 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
920 }
921 else
922 {
923 FT_Bitmap bitmap;
924
141 retval = newSV (w * h); 925 retval = newSV (w * h);
142 SvPOK_only (retval); 926 SvPOK_only (retval);
143 SvCUR_set (retval, w * h); 927 SvCUR_set (retval, w * h);
144 928
145 bitmap.rows = h; 929 bitmap.rows = h;
146 bitmap.width = w; 930 bitmap.width = w;
147 bitmap.pitch = w; 931 bitmap.pitch = w;
148 bitmap.buffer = (unsigned char*)SvPVX (retval); 932 bitmap.buffer = (unsigned char*)SvPVX (retval);
149 bitmap.num_grays = 256; 933 bitmap.num_grays = 256;
150 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 934 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
151 935
152 memset (bitmap.buffer, 0, w * h); 936 memset (bitmap.buffer, 0, w * h);
153 937
154 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 938 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
155 939
156 EXTEND (SP, 3); 940 EXTEND (SP, 5);
157 PUSHs (sv_2mortal (newSViv (w))); 941 PUSHs (sv_2mortal (newSViv (w)));
158 PUSHs (sv_2mortal (newSViv (h))); 942 PUSHs (sv_2mortal (newSViv (h)));
159 PUSHs (sv_2mortal (retval)); 943 PUSHs (sv_2mortal (retval));
944 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
945 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
946 }
160} 947}
161 948
162MODULE = Crossfire::Client PACKAGE = Crossfire::Client::Texture 949MODULE = CFClient PACKAGE = CFClient::Texture
163 950
164void 951void
165draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 952draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
166 PROTOTYPE: $$$;$$ 953 PROTOTYPE: $$$;$$
954 ALIAS:
955 draw_quad_alpha = 1
956 draw_quad_alpha_premultiplied = 2
167 CODE: 957 CODE:
168{ 958{
169 HV *hv = (HV *)SvRV (self); 959 HV *hv = (HV *)SvRV (self);
170 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 960 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
171 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 961 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
172 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 962 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
963 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
173 964
174 if (items < 5) 965 if (items < 5)
175 { 966 {
176 w = SvNV (*hv_fetch (hv, "width", 5, 1)); 967 w = SvNV (*hv_fetch (hv, "w", 1, 1));
177 h = SvNV (*hv_fetch (hv, "height", 6, 1)); 968 h = SvNV (*hv_fetch (hv, "h", 1, 1));
178 } 969 }
179 970
971 if (ix)
972 {
973 glEnable (GL_BLEND);
974 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
975 }
976
180 glBindTexture (GL_TEXTURE_2D, name); 977 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984
181 glBegin (GL_QUADS); 985 glBegin (GL_QUADS);
182 glTexCoord2d (0, 0); glVertex2d (x , y ); 986 glTexCoord2f (0, 0); glVertex2f (x , y );
183 glTexCoord2d (0, t); glVertex2d (x , y + h); 987 glTexCoord2f (0, t); glVertex2f (x , y + h);
184 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 988 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
185 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 989 glTexCoord2f (s, 0); glVertex2f (x + w, y );
186 glEnd (); 990 glEnd ();
991
992 if (ix)
993 glDisable (GL_BLEND);
187} 994}
995
996MODULE = CFClient PACKAGE = CFClient::Map
997
998CFClient::Map
999new (SV *class, int map_width, int map_height)
1000 CODE:
1001 New (0, RETVAL, 1, struct map);
1002 RETVAL->x = 0;
1003 RETVAL->y = 0;
1004 RETVAL->w = map_width;
1005 RETVAL->h = map_height;
1006 RETVAL->ox = 0;
1007 RETVAL->oy = 0;
1008 RETVAL->faces = 8192;
1009 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1010 RETVAL->texs = 8192;
1011 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1012 RETVAL->rows = 0;
1013 RETVAL->row = 0;
1014 OUTPUT:
1015 RETVAL
1016
1017void
1018DESTROY (CFClient::Map self)
1019 CODE:
1020{
1021 map_clear (self);
1022 Safefree (self->face);
1023 Safefree (self);
1024}
1025
1026void
1027clear (CFClient::Map self)
1028 CODE:
1029 map_clear (self);
1030
1031void
1032set_face (CFClient::Map self, int face, int texid)
1033 CODE:
1034{
1035 while (self->faces <= face)
1036 {
1037 Append (mapface, self->face, self->faces, self->faces);
1038 self->faces *= 2;
1039 }
1040
1041 self->face [face] = texid;
1042}
1043
1044void
1045set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1046 CODE:
1047{
1048 while (self->texs <= texid)
1049 {
1050 Append (maptex, self->tex, self->texs, self->texs);
1051 self->texs *= 2;
1052 }
1053
1054 {
1055 maptex *tex = self->tex + texid;
1056
1057 tex->name = name;
1058 tex->w = w;
1059 tex->h = h;
1060 tex->s = s;
1061 tex->t = t;
1062 tex->r = r;
1063 tex->g = g;
1064 tex->b = b;
1065 tex->a = a;
1066 }
1067}
1068
1069int
1070ox (CFClient::Map self)
1071 ALIAS:
1072 oy = 1
1073 CODE:
1074 switch (ix)
1075 {
1076 case 0: RETVAL = self->ox; break;
1077 case 1: RETVAL = self->oy; break;
1078 }
1079 OUTPUT:
1080 RETVAL
1081
1082void
1083scroll (CFClient::Map self, int dx, int dy)
1084 CODE:
1085{
1086 if (dx > 0)
1087 map_blank (self, self->x, self->y, dx - 1, self->h);
1088 else if (dx < 0)
1089 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
1090
1091 if (dy > 0)
1092 map_blank (self, self->x, self->y, self->w, dy - 1);
1093 else if (dy < 0)
1094 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
1095
1096 self->ox += dx; self->x += dx;
1097 self->oy += dy; self->y += dy;
1098
1099 while (self->y < 0)
1100 {
1101 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
1102
1103 self->rows += MAP_EXTEND_Y;
1104 self->y += MAP_EXTEND_Y;
1105 }
1106}
1107
1108void
1109map1a_update (CFClient::Map self, SV *data_)
1110 CODE:
1111{
1112 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1113 uint8_t *data_end = (uint8_t *)SvEND (data_);
1114 mapcell *cell;
1115 int x, y, flags;
1116
1117 while (data < data_end)
1118 {
1119 flags = (data [0] << 8) + data [1]; data += 2;
1120
1121 x = ((flags >> 10) & 63) + self->x;
1122 y = ((flags >> 4) & 63) + self->y;
1123
1124 cell = map_get_cell (self, x, y);
1125
1126 if (flags & 15)
1127 {
1128 if (cell->darkness < 0)
1129 {
1130 cell->darkness = 0;
1131 cell->face [0] = 0;
1132 cell->face [1] = 0;
1133 cell->face [2] = 0;
1134 }
1135
1136 cell->darkness = flags & 8 ? *data++ : 255;
1137
1138 //TODO: don't trust server data to be in-range(!)
1139
1140 if (flags & 4)
1141 {
1142 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1143 }
1144
1145 if (flags & 2)
1146 {
1147 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1148 }
1149
1150 if (flags & 1)
1151 {
1152 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1153 }
1154 }
1155 else
1156 cell->darkness = -1;
1157 }
1158}
1159
1160SV *
1161mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1162 CODE:
1163{
1164 int x1, x;
1165 int y1, y;
1166 int z;
1167 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1168 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1169
1170 SvPOK_only (map_sv);
1171 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1172
1173 x0 += self->x; x1 = x0 + w;
1174 y0 += self->y; y1 = y0 + h;
1175
1176 for (y = y0; y < y1; y++)
1177 {
1178 maprow *row = 0 <= y && y < self->rows
1179 ? self->row + y
1180 : 0;
1181
1182 for (x = x0; x < x1; x++)
1183 {
1184 int r = 32, g = 32, b = 32, a = 192;
1185
1186 if (row && row->c0 <= x && x < row->c1)
1187 {
1188 mapcell *cell = row->col + (x - row->c0);
1189
1190 for (z = 0; z <= 0; z++)
1191 {
1192 mapface face = cell->face [z];
1193
1194 if (face)
1195 {
1196 maptex tex = self->tex [face];
1197 int a0 = 255 - tex.a;
1198 int a1 = tex.a;
1199
1200 r = (r * a0 + tex.r * a1) / 255;
1201 g = (g * a0 + tex.g * a1) / 255;
1202 b = (b * a0 + tex.b * a1) / 255;
1203 a = (a * a0 + tex.a * a1) / 255;
1204 }
1205 }
1206 }
1207
1208 *map++ = (r )
1209 | (g << 8)
1210 | (b << 16)
1211 | (a << 24);
1212 }
1213 }
1214
1215 RETVAL = map_sv;
1216}
1217 OUTPUT:
1218 RETVAL
1219
1220void
1221draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1222 PPCODE:
1223{
1224 int vx, vy;
1225 int x, y, z;
1226 int last_name;
1227 mapface face;
1228 int sw4 = (sw + 3) & ~3;
1229 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1230 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1231
1232 memset (darkness, 255, sw4 * sh);
1233 SvPOK_only (darkness_sv);
1234 SvCUR_set (darkness_sv, sw4 * sh);
1235
1236 vx = self->x + (self->w - sw) / 2 - shift_x;
1237 vy = self->y + (self->h - sh) / 2 - shift_y;
1238
1239 /*
1240 int vx = self->vx = self->w >= sw
1241 ? self->x + (self->w - sw) / 2
1242 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1243
1244 int vy = self->vy = self->h >= sh
1245 ? self->y + (self->h - sh) / 2
1246 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1247 */
1248
1249 glColor4ub (255, 255, 255, 255);
1250
1251 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1252 glEnable (GL_BLEND);
1253 glEnable (GL_TEXTURE_2D);
1254 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1255
1256 glBegin (GL_QUADS);
1257
1258 last_name = 0;
1259
1260 for (z = 0; z < 3; z++)
1261 for (y = 0; y < sh; y++)
1262 if (0 <= y + vy && y + vy < self->rows)
1263 {
1264 maprow *row = self->row + (y + vy);
1265
1266 for (x = 0; x < sw; x++)
1267 if (row->c0 <= x + vx && x + vx < row->c1)
1268 {
1269 mapcell *cell = row->col + (x + vx - row->c0);
1270
1271 darkness[y * sw4 + x] = cell->darkness < 0
1272 ? 255 - FOW_DARKNESS
1273 : 255 - cell->darkness;
1274
1275 face = cell->face [z];
1276
1277 if (face)
1278 {
1279 maptex tex = self->tex [face];
1280
1281 int px = (x + 1) * 32 - tex.w;
1282 int py = (y + 1) * 32 - tex.h;
1283
1284 if (last_name != tex.name)
1285 {
1286 glEnd ();
1287 last_name = tex.name;
1288 glBindTexture (GL_TEXTURE_2D, last_name);
1289 glBegin (GL_QUADS);
1290 }
1291
1292 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1293 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1294 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1295 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1296 }
1297 }
1298 }
1299
1300 glEnd ();
1301
1302 glDisable (GL_TEXTURE_2D);
1303 glDisable (GL_BLEND);
1304
1305 EXTEND (SP, 3);
1306 PUSHs (sv_2mortal (newSViv (sw4)));
1307 PUSHs (sv_2mortal (newSViv (sh)));
1308 PUSHs (darkness_sv);
1309}
1310
1311SV *
1312get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1313 CODE:
1314{
1315 int x, y, x1, y1;
1316 SV *data_sv = newSV (w * h * 7 + 5);
1317 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1318
1319 *data++ = 0; /* version 0 format */
1320 *data++ = w >> 8; *data++ = w;
1321 *data++ = h >> 8; *data++ = h;
1322
1323 // we need to do this 'cause we don't keep an absolute coord system for rows
1324 // TODO: treat rows as we treat columns
1325 map_get_row (self, y0 + self->y - self->oy);//D
1326 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1327
1328 x0 += self->x - self->ox;
1329 y0 += self->y - self->oy;
1330
1331 x1 = x0 + w;
1332 y1 = y0 + h;
1333
1334 for (y = y0; y < y1; y++)
1335 {
1336 maprow *row = 0 <= y && y < self->rows
1337 ? self->row + y
1338 : 0;
1339
1340 for (x = x0; x < x1; x++)
1341 {
1342 if (row && row->c0 <= x && x < row->c1)
1343 {
1344 mapcell *cell = row->col + (x - row->c0);
1345 uint8_t flags = 0;
1346
1347 if (cell->face [0]) flags |= 1;
1348 if (cell->face [1]) flags |= 2;
1349 if (cell->face [2]) flags |= 4;
1350
1351 *data++ = flags;
1352
1353 if (flags & 1)
1354 {
1355 *data++ = cell->face [0] >> 8;
1356 *data++ = cell->face [0];
1357 }
1358
1359 if (flags & 2)
1360 {
1361 *data++ = cell->face [1] >> 8;
1362 *data++ = cell->face [1];
1363 }
1364
1365 if (flags & 4)
1366 {
1367 *data++ = cell->face [2] >> 8;
1368 *data++ = cell->face [2];
1369 }
1370 }
1371 else
1372 *data++ = 0;
1373 }
1374 }
1375
1376 SvPOK_only (data_sv);
1377 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1378 RETVAL = data_sv;
1379}
1380 OUTPUT:
1381 RETVAL
1382
1383void
1384set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1385 PPCODE:
1386{
1387 int x, y, z;
1388 int w, h;
1389 int x1, y1;
1390
1391 if (*data++ != 0)
1392 return; /* version mismatch */
1393
1394 w = *data++ << 8; w |= *data++;
1395 h = *data++ << 8; h |= *data++;
1396
1397 // we need to do this 'cause we don't keep an absolute coord system for rows
1398 // TODO: treat rows as we treat columns
1399 map_get_row (self, y0 + self->y - self->oy);//D
1400 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1401
1402 x0 += self->x - self->ox;
1403 y0 += self->y - self->oy;
1404
1405 x1 = x0 + w;
1406 y1 = y0 + h;
1407
1408 for (y = y0; y < y1; y++)
1409 {
1410 maprow *row = map_get_row (self, y);
1411
1412 for (x = x0; x < x1; x++)
1413 {
1414 uint8_t flags = *data++;
1415
1416 if (flags)
1417 {
1418 mapface face[3] = { 0, 0, 0 };
1419
1420 mapcell *cell = row_get_cell (row, x);
1421
1422 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1423 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1424 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1425
1426 if (cell->darkness <= 0)
1427 {
1428 cell->darkness = -1;
1429
1430 for (z = 0; z <= 2; z++)
1431 {
1432 cell->face[z] = face[z];
1433
1434 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1435 XPUSHs (sv_2mortal (newSViv (face[z])));
1436 }
1437 }
1438 }
1439 }
1440 }
1441}
1442
1443MODULE = CFClient PACKAGE = CFClient::MixChunk
1444
1445CFClient::MixChunk
1446new_from_file (SV *class, char *path)
1447 CODE:
1448 RETVAL = Mix_LoadWAV (path);
1449 OUTPUT:
1450 RETVAL
1451
1452void
1453DESTROY (CFClient::MixChunk self)
1454 CODE:
1455 Mix_FreeChunk (self);
1456
1457int
1458volume (CFClient::MixChunk self, int volume = -1)
1459 CODE:
1460 RETVAL = Mix_VolumeChunk (self, volume);
1461 OUTPUT:
1462 RETVAL
1463
1464int
1465play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1466 CODE:
1467 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1468 OUTPUT:
1469 RETVAL
1470
1471MODULE = CFClient PACKAGE = CFClient::MixMusic
1472
1473int
1474volume (int volume = -1)
1475 CODE:
1476 RETVAL = Mix_VolumeMusic (volume);
1477 OUTPUT:
1478 RETVAL
1479
1480CFClient::MixMusic
1481new_from_file (SV *class, char *path)
1482 CODE:
1483 RETVAL = Mix_LoadMUS (path);
1484 OUTPUT:
1485 RETVAL
1486
1487void
1488DESTROY (CFClient::MixMusic self)
1489 CODE:
1490 Mix_FreeMusic (self);
1491
1492int
1493play (CFClient::MixMusic self, int loops = -1)
1494 CODE:
1495 RETVAL = Mix_PlayMusic (self, loops);
1496 OUTPUT:
1497 RETVAL
1498
1499MODULE = CFClient PACKAGE = CFClient::OpenGL
1500
1501BOOT:
1502{
1503 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1504 static const struct {
1505 const char *name;
1506 IV iv;
1507 } *civ, const_iv[] = {
1508# define const_iv(name) { # name, (IV)name }
1509 const_iv (GL_COLOR_MATERIAL),
1510 const_iv (GL_SMOOTH),
1511 const_iv (GL_FLAT),
1512 const_iv (GL_DITHER),
1513 const_iv (GL_BLEND),
1514 const_iv (GL_SCISSOR_TEST),
1515 const_iv (GL_AND),
1516 const_iv (GL_ONE),
1517 const_iv (GL_ZERO),
1518 const_iv (GL_SRC_ALPHA),
1519 const_iv (GL_SRC_ALPHA_SATURATE),
1520 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1521 const_iv (GL_ONE_MINUS_DST_ALPHA),
1522 const_iv (GL_RGB),
1523 const_iv (GL_RGBA),
1524 const_iv (GL_UNSIGNED_BYTE),
1525 const_iv (GL_ALPHA),
1526 const_iv (GL_LUMINANCE),
1527 const_iv (GL_FLOAT),
1528 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1529 const_iv (GL_COMPILE),
1530 const_iv (GL_TEXTURE_1D),
1531 const_iv (GL_TEXTURE_2D),
1532 const_iv (GL_TEXTURE_ENV),
1533 const_iv (GL_TEXTURE_MAG_FILTER),
1534 const_iv (GL_TEXTURE_MIN_FILTER),
1535 const_iv (GL_TEXTURE_ENV_MODE),
1536 const_iv (GL_TEXTURE_WRAP_S),
1537 const_iv (GL_TEXTURE_WRAP_T),
1538 const_iv (GL_CLAMP),
1539 const_iv (GL_REPEAT),
1540 const_iv (GL_NEAREST),
1541 const_iv (GL_LINEAR),
1542 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1543 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1544 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1545 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1546 const_iv (GL_GENERATE_MIPMAP),
1547 const_iv (GL_MODULATE),
1548 const_iv (GL_DECAL),
1549 const_iv (GL_REPLACE),
1550 const_iv (GL_COLOR_BUFFER_BIT),
1551 const_iv (GL_PROJECTION),
1552 const_iv (GL_MODELVIEW),
1553 const_iv (GL_COLOR_LOGIC_OP),
1554 const_iv (GL_SEPARABLE_2D),
1555 const_iv (GL_CONVOLUTION_2D),
1556 const_iv (GL_CONVOLUTION_BORDER_MODE),
1557 const_iv (GL_CONSTANT_BORDER),
1558 const_iv (GL_LINES),
1559 const_iv (GL_QUADS),
1560 const_iv (GL_LINE_LOOP),
1561 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1562 const_iv (GL_FASTEST),
1563# undef const_iv
1564 };
1565
1566 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1567 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1568}
1569
1570int glGetError ()
1571
1572void glClear (int mask)
1573
1574void glClearColor (float r, float g, float b, float a = 1.0)
1575 PROTOTYPE: @
1576
1577void glEnable (int cap)
1578
1579void glDisable (int cap)
1580
1581void glShadeModel (int mode)
1582
1583void glHint (int target, int mode)
1584
1585void glBlendFunc (int sfactor, int dfactor)
1586
1587void glLogicOp (int opcode)
1588
1589void glColorMask (int red, int green, int blue, int alpha)
1590
1591void glMatrixMode (int mode)
1592
1593void glPushMatrix ()
1594
1595void glPopMatrix ()
1596
1597void glLoadIdentity ()
1598
1599# near and far are due to microsofts buggy c compiler
1600void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1601
1602void glViewport (int x, int y, int width, int height)
1603
1604void glScissor (int x, int y, int width, int height)
1605
1606void glTranslate (float x, float y, float z = 0.)
1607 CODE:
1608 glTranslatef (x, y, z);
1609
1610void glScale (float x, float y, float z = 1.)
1611 CODE:
1612 glScalef (x, y, z);
1613
1614void glRotate (float angle, float x, float y, float z)
1615 CODE:
1616 glRotatef (angle, x, y, z);
1617
1618void glBegin (int mode)
1619
1620void glEnd ()
1621
1622void glColor (float r, float g, float b, float a = 1.0)
1623 PROTOTYPE: @
1624 CODE:
1625 glColor4ub (MIN ((int)(r * 255.f), 255),
1626 MIN ((int)(g * 255.f), 255),
1627 MIN ((int)(b * 255.f), 255),
1628 MIN ((int)(a * 255.f), 255));
1629
1630void glVertex (float x, float y, float z = 0.)
1631 CODE:
1632 glVertex3f (x, y, z);
1633
1634void glTexCoord (float s, float t)
1635 CODE:
1636 glTexCoord2f (s, t);
1637
1638void glTexEnv (int target, int pname, float param)
1639 CODE:
1640 glTexEnvf (target, pname, param);
1641
1642void glTexParameter (int target, int pname, float param)
1643 CODE:
1644 glTexParameterf (target, pname, param);
1645
1646void glBindTexture (int target, int name)
1647
1648void glConvolutionParameter (int target, int pname, float params)
1649 CODE:
1650 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1651
1652void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1653 CODE:
1654 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1655 (target, internalformat, width, height, format, type, data));
1656
1657void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1658 CODE:
1659 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D,
1660 (target, internalformat, width, height, format, type, row, column));
1661
1662void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1663
1664void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1665
1666void glRasterPos (int x, int y)
1667 CODE:
1668 glRasterPos2i (x, y);
1669
1670void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1671
1672int glGenTexture ()
1673 CODE:
1674{
1675 GLuint name;
1676 glGenTextures (1, &name);
1677 RETVAL = name;
1678}
1679 OUTPUT:
1680 RETVAL
1681
1682void glDeleteTexture (int name)
1683 CODE:
1684{
1685 GLuint name_ = name;
1686 glDeleteTextures (1, &name_);
1687}
1688
1689int glGenList ()
1690 CODE:
1691 RETVAL = glGenLists (1);
1692 OUTPUT:
1693 RETVAL
1694
1695void glDeleteList (int list)
1696 CODE:
1697 glDeleteLists (list, 1);
1698
1699void glNewList (int list, int mode = GL_COMPILE)
1700
1701void glEndList ()
1702
1703void glCallList (int list)
1704

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