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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.85 by root, Fri May 19 03:49:47 2006 UTC vs.
Revision 1.185 by root, Sat Apr 21 09:21:03 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
128} maptex; 170} maptex;
129 171
130typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
131 int16_t darkness; 175 uint16_t darkness;
132 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
138} maprow; 182} maprow;
139 183
140typedef struct map { 184typedef struct map {
141 int x, y, w, h; 185 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 187 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 188 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
173} 214}
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
178static maprow * 239static maprow *
179map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
180{ 241{
181 if (0 > y) 242 if (0 > y)
182 { 243 {
183 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
222 283
223 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
224} 285}
225 286
226static mapcell * 287static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
228{ 289{
229 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
230} 291}
231 292
232static void 293static void
233map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
234{ 295{
235 int r; 296 int r;
236 297
237 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
246 self->row = 0; 307 self->row = 0;
247 self->rows = 0; 308 self->rows = 0;
248} 309}
249 310
250static void 311static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 313{
253 int x, y; 314 int x, y;
254 maprow *row; 315 maprow *row;
316 mapcell *cell;
255 317
256 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 319 if (y >= 0)
258 { 320 {
259 if (y >= self->rows) 321 if (y >= self->rows)
265 if (x >= row->c0) 327 if (x >= row->c0)
266 { 328 {
267 if (x >= row->c1) 329 if (x >= row->c1)
268 break; 330 break;
269 331
270 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
271 } 338 }
272 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
273} 356}
274 357
275static void 358static void
276music_finished (void) 359music_finished (void)
277{ 360{
296 ev.data2 = 0; 379 ev.data2 = 0;
297 380
298 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
299} 382}
300 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
405static AV *texture_av;
406
301MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
302 408
303PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
304 410
305BOOT: 411BOOT:
306{ 412{
413 texture_av = newAV ();
414 AvREAL_off (texture_av);
415
307 HV *stash = gv_stashpv ("CFClient", 1); 416 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 417 static const struct {
309 const char *name; 418 const char *name;
310 IV iv; 419 IV iv;
311 } *civ, const_iv[] = { 420 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 421# define const_iv(name) { # name, (IV)name }
422 const_iv (SDLK_MODIFIER_MIN),
423 const_iv (SDLK_MODIFIER_MAX),
424
313 const_iv (SDL_ACTIVEEVENT), 425 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 426 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 427 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 428 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 429 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 438 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 439 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 440 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 441 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 442 const_iv (SDL_USEREVENT),
443
444 const_iv (SDL_APPINPUTFOCUS),
445 const_iv (SDL_APPMOUSEFOCUS),
446 const_iv (SDL_APPACTIVE),
447
331 const_iv (SDLK_KP0), 448 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 449 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 450 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 451 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 452 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 507 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 508 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 509 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 510 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 511 const_iv (SDLK_UNDO),
512
395 const_iv (KMOD_NONE), 513 const_iv (KMOD_NONE),
514 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 515 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 516 const_iv (KMOD_RSHIFT),
517 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 518 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 519 const_iv (KMOD_RCTRL),
520 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 521 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 522 const_iv (KMOD_RALT),
523 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 524 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 525 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 526 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 527 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 528 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 529# undef const_iv
412 }; 530 };
413 531
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 532 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 533 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
534
535 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
536 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 537}
538
539void
540weaken (SV *rv)
541 PROTOTYPE: $
542 CODE:
543 sv_rvweaken (rv);
544
545int
546in_destruct ()
547 CODE:
548 RETVAL = PL_main_cv == Nullcv;
549 OUTPUT:
550 RETVAL
551
552NV floor (NV x)
553
554NV ceil (NV x)
417 555
418void 556void
419pango_init () 557pango_init ()
420 CODE: 558 CODE:
421{ 559{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 560 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 561 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 562 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 563}
430 564
431int 565int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 566SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 567
434void 568void
435SDL_Quit () 569SDL_Quit ()
436 570
437void 571void
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 586 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 587 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 588 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 589
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 590 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
591#if SDL_VERSION_ATLEAST(1,2,10)
592 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
593 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
594#endif
457 595
458 SDL_EnableUNICODE (1); 596 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 597 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 598
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 599 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 608
471 ++m; 609 ++m;
472 } 610 }
473} 611}
474 612
613char *
614SDL_GetError ()
615
475int 616int
476SDL_SetVideoMode (int w, int h, int fullscreen) 617SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 618 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 619 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 620 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 621 );
622 if (RETVAL)
623 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 624 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
625# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
626# include "glfunc.h"
627# undef GL_FUNC
628 }
482 OUTPUT: 629 OUTPUT:
483 RETVAL 630 RETVAL
484 631
485void 632void
486SDL_GL_SwapBuffers () 633SDL_GL_SwapBuffers ()
634
635char *
636SDL_GetKeyName (int sym)
487 637
488void 638void
489SDL_PollEvent () 639SDL_PollEvent ()
490 PPCODE: 640 PPCODE:
491{ 641{
501 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
502 case SDL_KEYUP: 652 case SDL_KEYUP:
503 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
504 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
505 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
506 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
507 break; 658 break;
508 659
509 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 663 break;
513 664
514 case SDL_MOUSEMOTION: 665 case SDL_MOUSEMOTION:
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
667
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 673 break;
521 674
522 case SDL_MOUSEBUTTONDOWN: 675 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 676 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
678
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 683 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 689 break;
535 } 690 }
536 691
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 693 }
539} 694}
540 695
541int 696int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
551Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
552 707
553void 708void
554lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
555 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
556#ifndef _WIN32 717#ifdef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
558#endif 739#endif
559 740}
560char *
561gl_version ()
562 CODE:
563 RETVAL = (char *)glGetString (GL_VERSION);
564 OUTPUT:
565 RETVAL
566
567char *
568gl_extensions ()
569 CODE:
570 RETVAL = (char *)glGetString (GL_EXTENSIONS);
571 OUTPUT:
572 RETVAL
573 741
574void 742void
575add_font (char *file) 743add_font (char *file)
576 CODE: 744 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 746
583void 747void
584load_image_inline (SV *image_) 748load_image_inline (SV *image_)
585 ALIAS: 749 ALIAS:
586 load_image_file = 1 750 load_image_file = 1
628 792
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 794
631 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
632 796
797 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 798 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
642 806
643 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
645} 809}
646 810
670} 834}
671 835
672void 836void
673error (char *message) 837error (char *message)
674 CODE: 838 CODE:
839 fprintf (stderr, "ERROR: %s\n", message);
675#ifdef _WIN32 840#ifdef _WIN32
676 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 841 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
842#endif
843
844void
845fatal (char *message)
846 CODE:
847 fprintf (stderr, "FATAL: %s\n", message);
848#ifdef _WIN32
849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
850#endif
851 _exit (1);
852
853void
854_exit (int retval = 0)
855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
677#else 858#else
678 fprintf (stderr, "ERROR: %s\n", message); 859 _exit (retval);
679#endif 860#endif
680 861
681void
682fatal (char *message)
683 CODE:
684#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
686#else
687 fprintf (stderr, "FATAL: %s\n", message);
688#endif
689 exit (1);
690
691MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
692 863
693CFClient::Font 864CFPlus::Font
694new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
695 CODE: 866 CODE:
696{ 867{
697 int count; 868 int count;
698 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
701} 872}
702 OUTPUT: 873 OUTPUT:
703 RETVAL 874 RETVAL
704 875
705void 876void
706DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
707 CODE: 878 CODE:
708 pango_font_description_free (self); 879 pango_font_description_free (self);
709 880
710void 881void
711make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
712 CODE: 883 CODE:
713 default_font = self; 884 default_font = self;
714 885
715MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
716 887
717CFClient::Layout 888void
718new (SV *class, int rgba = 0) 889reset_glyph_cache ()
890 CODE:
891 tc_clear ();
892
893CFPlus::Layout
894new (SV *class)
719 CODE: 895 CODE:
720 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
721 897
722 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
723 RETVAL->rgba = rgba;
724 RETVAL->r = 1.; 899 RETVAL->r = 1.;
725 RETVAL->g = 1.; 900 RETVAL->g = 1.;
726 RETVAL->b = 1.; 901 RETVAL->b = 1.;
727 RETVAL->a = 1.; 902 RETVAL->a = 1.;
728 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
732 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
733 OUTPUT: 908 OUTPUT:
734 RETVAL 909 RETVAL
735 910
736void 911void
737DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
738 CODE: 913 CODE:
739 g_object_unref (self->pl); 914 g_object_unref (self->pl);
740 Safefree (self); 915 Safefree (self);
741 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
742int 1007int
743is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
744 CODE: 1009 CODE:
745 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
746 OUTPUT: 1019 OUTPUT:
747 RETVAL 1020 RETVAL
748 1021
749void
750set_text (CFClient::Layout self, SV *text_)
751 CODE:
752{
753 STRLEN textlen;
754 char *text = SvPVutf8 (text_, textlen);
755
756 pango_layout_set_text (self->pl, text, textlen);
757}
758
759void
760set_markup (CFClient::Layout self, SV *text_)
761 CODE:
762{
763 STRLEN textlen;
764 char *text = SvPVutf8 (text_, textlen);
765
766 pango_layout_set_markup (self->pl, text, textlen);
767}
768
769SV * 1022SV *
770get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
771 CODE: 1024 CODE:
772 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
773 SvUTF8_on (RETVAL); 1026 sv_utf8_decode (RETVAL);
774 OUTPUT: 1027 OUTPUT:
775 RETVAL 1028 RETVAL
776 1029
777void 1030void
778set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
779 CODE: 1032 CODE:
780 self->r = r; 1033 self->r = r;
781 self->g = g; 1034 self->g = g;
782 self->b = b; 1035 self->b = b;
783 self->a = a; 1036 self->a = a;
784 1037
785void 1038void
786set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
787 CODE: 1040 CODE:
788 if (self->font != font) 1041 if (self->font != font)
789 { 1042 {
790 self->font = font; 1043 self->font = font;
791 layout_update_font (self); 1044 layout_update_font (self);
792 } 1045 }
793 1046
794void 1047void
795set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
796 CODE: 1049 CODE:
797 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
798 { 1051 {
799 self->base_height = base_height; 1052 self->base_height = base_height;
800 layout_update_font (self); 1053 layout_update_font (self);
801 } 1054 }
802 1055
803void 1056void
804set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
805 CODE: 1058 CODE:
806 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
807 1060
808void 1061void
809set_indent (CFClient::Layout self, int indent) 1062set_indent (CFPlus::Layout self, int indent)
810 CODE: 1063 CODE:
811 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
812 1065
813void 1066void
814set_spacing (CFClient::Layout self, int spacing) 1067set_spacing (CFPlus::Layout self, int spacing)
815 CODE: 1068 CODE:
816 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
817 1070
818void 1071void
819set_ellipsise (CFClient::Layout self, int ellipsise) 1072set_ellipsise (CFPlus::Layout self, int ellipsise)
820 CODE: 1073 CODE:
821 pango_layout_set_ellipsize (self->pl, 1074 pango_layout_set_ellipsize (self->pl,
822 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
823 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
824 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
825 : PANGO_ELLIPSIZE_NONE 1078 : PANGO_ELLIPSIZE_NONE
826 ); 1079 );
827 1080
828void 1081void
829set_single_paragraph_mode (CFClient::Layout self, int spm) 1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
830 CODE: 1083 CODE:
831 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
832 1085
833void 1086void
834size (CFClient::Layout self) 1087size (CFPlus::Layout self)
835 PPCODE: 1088 PPCODE:
836{ 1089{
837 int w, h; 1090 int w, h;
838 1091
839 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
842 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
843 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
844} 1097}
845 1098
846int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
847xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
848 CODE: 1113 CODE:
849{ 1114{
850 int index, trailing; 1115 int index, trailing;
851 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
852 RETVAL = index; 1117 RETVAL = index + trailing;
853} 1118}
854 OUTPUT: 1119 OUTPUT:
855 RETVAL 1120 RETVAL
856 1121
857void 1122void
858cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
859 PPCODE: 1124 PPCODE:
860{ 1125{
861 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
862 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
863 1128
866 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
867 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
868} 1133}
869 1134
870void 1135void
871render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
872 PPCODE: 1137 PPCODE:
873{ 1138{
874 SV *retval; 1139 int line, x;
875 int w, h;
876 1140
877 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
878 1143
879 if (self->rgba)
880 {
881 cairo_surface_t *surface;
882 cairo_t *cairo;
883
884 retval = newSV (w * h * 4);
885 SvPOK_only (retval);
886 SvCUR_set (retval, w * h * 4);
887
888 memset (SvPVX (retval), 0, w * h * 4);
889
890 surface = cairo_image_surface_create_for_data (
891 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
892 cairo = cairo_create (surface);
893 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
894
895 pango_cairo_show_layout (cairo, self->pl);
896
897 cairo_destroy (cairo);
898 cairo_surface_destroy (surface);
899
900 // what a mess, and its premultiplied, too :(
901 {
902 uint32_t *p = (uint32_t *)SvPVX (retval);
903 uint32_t *e = p + w * h;
904
905 while (p < e)
906 {
907 uint32_t rgba = *p;
908 rgba = (rgba >> 24) | (rgba << 8);
909 rgba = SDL_SwapBE32 (rgba);
910 *p++ = rgba;
911 }
912 }
913
914 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
915 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
916 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
917 PUSHs (sv_2mortal (retval));
918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
919 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
920 }
921 else 1167 else
922 { 1168 {
923 FT_Bitmap bitmap;
924
925 retval = newSV (w * h);
926 SvPOK_only (retval);
927 SvCUR_set (retval, w * h);
928
929 bitmap.rows = h;
930 bitmap.width = w;
931 bitmap.pitch = w;
932 bitmap.buffer = (unsigned char*)SvPVX (retval);
933 bitmap.num_grays = 256;
934 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
935
936 memset (bitmap.buffer, 0, w * h);
937
938 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
939
940 EXTEND (SP, 5);
941 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
942 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
943 PUSHs (sv_2mortal (retval));
944 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
945 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
946 } 1171 }
947} 1172}
948 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
949MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
950 1185
951void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
952draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
953 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
954 ALIAS: 1226 ALIAS:
955 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
956 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
957 CODE: 1229 CODE:
958{ 1230{
959 HV *hv = (HV *)SvRV (self); 1231 HV *hv = (HV *)SvRV (self);
960 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
961 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
962 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
963 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
964 1235
965 if (items < 5) 1236 if (items < 5)
966 { 1237 {
967 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1238 w = SvNV (*hv_fetch (hv, "w", 1, 1));
968 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1239 h = SvNV (*hv_fetch (hv, "h", 1, 1));
969 } 1240 }
970 1241
971 if (ix) 1242 if (ix)
972 { 1243 {
973 glEnable (GL_BLEND); 1244 glEnable (GL_BLEND);
1245
1246 if (ix == 2)
974 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1247 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1248 else
1249 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1250 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1251
1252 glEnable (GL_ALPHA_TEST);
1253 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1254 }
976 1255
977 glBindTexture (GL_TEXTURE_2D, name); 1256 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1257
985 glBegin (GL_QUADS); 1258 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1259 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1260 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1261 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
989 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1262 glTexCoord2f (s, 0); glVertex2f (x + w, y );
990 glEnd (); 1263 glEnd ();
991 1264
992 if (ix) 1265 if (ix)
1266 {
1267 glDisable (GL_ALPHA_TEST);
993 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1269 }
994} 1270}
995 1271
996MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
997 1273
998CFClient::Map 1274CFPlus::Map
999new (SV *class, int map_width, int map_height) 1275new (SV *class)
1000 CODE: 1276 CODE:
1001 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
1002 RETVAL->x = 0; 1278 RETVAL->x = 0;
1003 RETVAL->y = 0; 1279 RETVAL->y = 0;
1004 RETVAL->w = map_width; 1280 RETVAL->w = 0;
1005 RETVAL->h = map_height; 1281 RETVAL->h = 0;
1006 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
1007 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
1008 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1009 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1010 RETVAL->texs = 8192;
1011 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1012 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
1013 RETVAL->row = 0; 1287 RETVAL->row = 0;
1014 OUTPUT: 1288 OUTPUT:
1015 RETVAL 1289 RETVAL
1016 1290
1017void 1291void
1018DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
1019 CODE: 1293 CODE:
1020{ 1294{
1021 map_clear (self); 1295 map_clear (self);
1022 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
1023 Safefree (self); 1298 Safefree (self);
1024} 1299}
1025 1300
1026void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
1027clear (CFClient::Map self) 1308clear (CFPlus::Map self)
1028 CODE: 1309 CODE:
1029 map_clear (self); 1310 map_clear (self);
1030 1311
1031void 1312void
1032set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
1033 CODE: 1314 CODE:
1034{ 1315{
1035 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
1036 { 1317 need_texid (self, tile);
1037 Append (mapface, self->face, self->faces, self->faces);
1038 self->faces *= 2;
1039 }
1040
1041 self->face [face] = texid;
1042} 1318}
1043 1319
1044void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1045set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1046 CODE: 1345 CODE:
1047{ 1346{
1048 while (self->texs <= texid) 1347 need_texid (self, texid);
1049 {
1050 Append (maptex, self->tex, self->texs, self->texs);
1051 self->texs *= 2;
1052 }
1053 1348
1054 { 1349 {
1055 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1056 1351
1057 tex->name = name; 1352 tex->name = name;
1062 tex->r = r; 1357 tex->r = r;
1063 tex->g = g; 1358 tex->g = g;
1064 tex->b = b; 1359 tex->b = b;
1065 tex->a = a; 1360 tex->a = a;
1066 } 1361 }
1362
1363 // somewhat hackish, but for textures that require it, it really
1364 // improves the look, and most others don't suffer.
1365 glBindTexture (GL_TEXTURE_2D, name);
1366 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1367 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1368 // use uglier nearest interpolation because linear suffers
1369 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1067} 1371}
1068 1372
1069int 1373int
1070ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1071 ALIAS: 1375 ALIAS:
1072 oy = 1 1376 oy = 1
1377 x = 2
1378 y = 3
1379 w = 4
1380 h = 5
1073 CODE: 1381 CODE:
1074 switch (ix) 1382 switch (ix)
1075 { 1383 {
1076 case 0: RETVAL = self->ox; break; 1384 case 0: RETVAL = self->ox; break;
1077 case 1: RETVAL = self->oy; break; 1385 case 1: RETVAL = self->oy; break;
1386 case 2: RETVAL = self->x; break;
1387 case 3: RETVAL = self->y; break;
1388 case 4: RETVAL = self->w; break;
1389 case 5: RETVAL = self->h; break;
1078 } 1390 }
1079 OUTPUT: 1391 OUTPUT:
1080 RETVAL 1392 RETVAL
1081 1393
1082void 1394void
1083scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1084 CODE: 1396 CODE:
1085{ 1397{
1086 if (dx > 0) 1398 if (dx > 0)
1087 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1088 else if (dx < 0) 1400 else if (dx < 0)
1089 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1090 1402
1091 if (dy > 0) 1403 if (dy > 0)
1092 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1093 else if (dy < 0) 1405 else if (dy < 0)
1094 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1095 1407
1096 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1097 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1098 1410
1099 while (self->y < 0) 1411 while (self->y < 0)
1104 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1105 } 1417 }
1106} 1418}
1107 1419
1108void 1420void
1109map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1110 CODE: 1422 CODE:
1111{ 1423{
1112 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1113 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1114 mapcell *cell; 1426 mapcell *cell;
1115 int x, y, flags; 1427 int x, y, flags;
1116 1428
1117 while (data < data_end) 1429 while (data < data_end - 1)
1118 { 1430 {
1119 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1120 1432
1121 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1122 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1123 1435
1124 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1125 1437
1126 if (flags & 15) 1438 if (flags & 15)
1127 { 1439 {
1128 if (cell->darkness < 0) 1440 if (!cell->darkness)
1129 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1130 cell->darkness = 0; 1443 cell->darkness = 256;
1131 cell->face [0] = 0;
1132 cell->face [1] = 0;
1133 cell->face [2] = 0;
1134 } 1444 }
1135 1445
1136 cell->darkness = flags & 8 ? *data++ : 255;
1137
1138 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1139 1487
1140 if (flags & 4) 1488 if (flags & 4)
1141 { 1489 {
1142 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1143 } 1493 }
1144 1494
1145 if (flags & 2) 1495 if (flags & 2)
1146 { 1496 {
1147 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1148 } 1500 }
1149 1501
1150 if (flags & 1) 1502 if (flags & 1)
1151 { 1503 {
1152 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1153 } 1507 }
1154 } 1508 }
1155 else 1509 else
1156 cell->darkness = -1; 1510 cell->darkness = 0;
1157 } 1511 }
1158} 1512}
1159 1513
1160SV * 1514SV *
1161mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1162 CODE: 1516 CODE:
1163{ 1517{
1164 int x1, x; 1518 int x1, x;
1165 int y1, y; 1519 int y1, y;
1166 int z; 1520 int z;
1187 { 1541 {
1188 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1189 1543
1190 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1191 { 1545 {
1192 mapface face = cell->face [z];
1193
1194 if (face)
1195 {
1196 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1197 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1198 int a1 = tex.a; 1548 int a1 = tex.a;
1199 1549
1200 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1201 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1202 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1203 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1204 }
1205 } 1554 }
1206 } 1555 }
1207 1556
1208 *map++ = (r ) 1557 *map++ = (r )
1209 | (g << 8) 1558 | (g << 8)
1216} 1565}
1217 OUTPUT: 1566 OUTPUT:
1218 RETVAL 1567 RETVAL
1219 1568
1220void 1569void
1221draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1222 PPCODE: 1571 CODE:
1223{ 1572{
1224 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1225 int x, y, z; 1577 int x, y, z;
1226 int last_name; 1578 int last_name;
1227 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605 memset (smooth_level, 0, sizeof (smooth_level));
1606
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 smooth_max[x + 1][y + 1] =
1618 MAX (self->tex [cell->tile [0]].smoothlevel,
1619 MAX (self->tex [cell->tile [1]].smoothlevel,
1620 self->tex [cell->tile [2]].smoothlevel));
1621 }
1622 }
1623
1624 for (z = 0; z <= 2; z++)
1625 {
1626 for (y = 0; y < sh; y++)
1627 if (0 <= y + my && y + my < self->rows)
1628 {
1629 maprow *row = self->row + (y + my);
1630
1631 for (x = 0; x < sw; x++)
1632 if (row->c0 <= x + mx && x + mx < row->c1)
1633 {
1634 mapcell *cell = row->col + (x + mx - row->c0);
1635 tileid tile = cell->tile [z];
1636
1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // bits is ___n cccc CCCC bbbb
1691 // n do not draw borders&corners
1692 // c draw these corners, but...
1693 // C ... not these
1694 // b draw these borders
1695
1696 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1697 // ┃· ·· ·┃ ━━
1698
1699 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1700 // ·· ·· ·┏ ┓·
1701
1702 // full tile
1703 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1704
1705 // borders
1706 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1707 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1708 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1709 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1710
1711 // corners
1712 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1713 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1714 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1715 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1716 }
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 //hv_clear (smooth);
1793
1794 glEnd ();
1795
1796 glDisable (GL_TEXTURE_2D);
1797 glDisable (GL_BLEND);
1798
1799 // top layer: overlays such as the health bar
1800 for (y = 0; y < sh; y++)
1801 if (0 <= y + my && y + my < self->rows)
1802 {
1803 maprow *row = self->row + (y + my);
1804
1805 for (x = 0; x < sw; x++)
1806 if (row->c0 <= x + mx && x + mx < row->c1)
1807 {
1808 mapcell *cell = row->col + (x + mx - row->c0);
1809
1810 int px = x * T;
1811 int py = y * T;
1812
1813 if (cell->stat_hp)
1814 {
1815 int width = cell->stat_width * T;
1816 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1817
1818 glColor3ub (0, 0, 0);
1819 glRectf (px + 1, py - thick - 2,
1820 px + width - 1, py);
1821
1822 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1823 glRectf (px + 2,
1824 py - thick - 1,
1825 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1826 }
1827 }
1828 }
1829}
1830
1831void
1832draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1833 CODE:
1834{
1835 static float color[16][3] = {
1836 { 0.00F, 0.00F, 0.00F },
1837 { 1.00F, 1.00F, 1.00F },
1838 { 0.00F, 0.00F, 0.55F },
1839 { 1.00F, 0.00F, 0.00F },
1840
1841 { 1.00F, 0.54F, 0.00F },
1842 { 0.11F, 0.56F, 1.00F },
1843 { 0.93F, 0.46F, 0.00F },
1844 { 0.18F, 0.54F, 0.34F },
1845
1846 { 0.56F, 0.73F, 0.56F },
1847 { 0.80F, 0.80F, 0.80F },
1848 { 0.55F, 0.41F, 0.13F },
1849 { 0.99F, 0.77F, 0.26F },
1850
1851 { 0.74F, 0.65F, 0.41F },
1852
1853 { 0.00F, 1.00F, 1.00F },
1854 { 1.00F, 0.00F, 1.00F },
1855 { 1.00F, 1.00F, 0.00F },
1856 };
1857
1858 int x, y;
1859
1860 glEnable (GL_TEXTURE_2D);
1861 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1862 glEnable (GL_BLEND);
1863 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1864 glBegin (GL_QUADS);
1865
1866 for (y = 0; y < h; y++)
1867 for (x = 0; x < w; x++)
1868 {
1869 unsigned char m = data [x + y * w];
1870
1871 if (m)
1872 {
1873 float *c = color [m & 15];
1874
1875 float tx1 = m & 0x40 ? 0.5 : 0.;
1876 float tx2 = tx1 + 0.5;
1877
1878 glColor4f (c[0], c[1], c[2], 0.75);
1879 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1880 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1881 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1882 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1883 }
1884 }
1885
1886 glEnd ();
1887 glDisable (GL_BLEND);
1888 glDisable (GL_TEXTURE_2D);
1889}
1890
1891void
1892fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1893 PPCODE:
1894{
1895 int x, y;
1228 int sw4 = (sw + 3) & ~3; 1896 int sw4 = (sw + 3) & ~3;
1229 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1897 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1230 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1898 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1231 1899
1232 memset (darkness, 255, sw4 * sh); 1900 memset (darkness, 255, sw4 * sh);
1233 SvPOK_only (darkness_sv); 1901 SvPOK_only (darkness_sv);
1234 SvCUR_set (darkness_sv, sw4 * sh); 1902 SvCUR_set (darkness_sv, sw4 * sh);
1235 1903
1236 vx = self->x + (self->w - sw) / 2 - shift_x; 1904 mx += self->x;
1237 vy = self->y + (self->h - sh) / 2 - shift_y; 1905 my += self->y;
1238 1906
1239 /*
1240 int vx = self->vx = self->w >= sw
1241 ? self->x + (self->w - sw) / 2
1242 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1243
1244 int vy = self->vy = self->h >= sh
1245 ? self->y + (self->h - sh) / 2
1246 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1247 */
1248
1249 glColor4ub (255, 255, 255, 255);
1250
1251 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1252 glEnable (GL_BLEND);
1253 glEnable (GL_TEXTURE_2D);
1254 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1255
1256 glBegin (GL_QUADS);
1257
1258 last_name = 0;
1259
1260 for (z = 0; z < 3; z++)
1261 for (y = 0; y < sh; y++) 1907 for (y = 0; y < sh; y++)
1262 if (0 <= y + vy && y + vy < self->rows) 1908 if (0 <= y + my && y + my < self->rows)
1263 { 1909 {
1264 maprow *row = self->row + (y + vy); 1910 maprow *row = self->row + (y + my);
1265 1911
1266 for (x = 0; x < sw; x++) 1912 for (x = 0; x < sw; x++)
1267 if (row->c0 <= x + vx && x + vx < row->c1) 1913 if (row->c0 <= x + mx && x + mx < row->c1)
1268 { 1914 {
1269 mapcell *cell = row->col + (x + vx - row->c0); 1915 mapcell *cell = row->col + (x + mx - row->c0);
1270 1916
1271 darkness[y * sw4 + x] = cell->darkness < 0 1917 darkness[y * sw4 + x] = cell->darkness
1918 ? 255 - (cell->darkness - 1)
1272 ? 255 - FOW_DARKNESS 1919 : 255 - FOW_DARKNESS;
1273 : 255 - cell->darkness;
1274
1275 face = cell->face [z];
1276
1277 if (face)
1278 {
1279 maptex tex = self->tex [face];
1280
1281 int px = (x + 1) * 32 - tex.w;
1282 int py = (y + 1) * 32 - tex.h;
1283
1284 if (last_name != tex.name)
1285 {
1286 glEnd ();
1287 last_name = tex.name;
1288 glBindTexture (GL_TEXTURE_2D, last_name);
1289 glBegin (GL_QUADS);
1290 }
1291
1292 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1293 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1294 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1295 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1296 }
1297 } 1920 }
1298 } 1921 }
1299
1300 glEnd ();
1301
1302 glDisable (GL_TEXTURE_2D);
1303 glDisable (GL_BLEND);
1304 1922
1305 EXTEND (SP, 3); 1923 EXTEND (SP, 3);
1306 PUSHs (sv_2mortal (newSViv (sw4))); 1924 PUSHs (sv_2mortal (newSViv (sw4)));
1307 PUSHs (sv_2mortal (newSViv (sh))); 1925 PUSHs (sv_2mortal (newSViv (sh)));
1308 PUSHs (darkness_sv); 1926 PUSHs (darkness_sv);
1309} 1927}
1310 1928
1311SV * 1929SV *
1312get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1930get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1313 CODE: 1931 CODE:
1314{ 1932{
1315 int x, y, x1, y1; 1933 int x, y, x1, y1;
1316 SV *data_sv = newSV (w * h * 7 + 5); 1934 SV *data_sv = newSV (w * h * 7 + 5);
1317 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1935 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1342 if (row && row->c0 <= x && x < row->c1) 1960 if (row && row->c0 <= x && x < row->c1)
1343 { 1961 {
1344 mapcell *cell = row->col + (x - row->c0); 1962 mapcell *cell = row->col + (x - row->c0);
1345 uint8_t flags = 0; 1963 uint8_t flags = 0;
1346 1964
1347 if (cell->face [0]) flags |= 1; 1965 if (cell->tile [0]) flags |= 1;
1348 if (cell->face [1]) flags |= 2; 1966 if (cell->tile [1]) flags |= 2;
1349 if (cell->face [2]) flags |= 4; 1967 if (cell->tile [2]) flags |= 4;
1350 1968
1351 *data++ = flags; 1969 *data++ = flags;
1352 1970
1353 if (flags & 1) 1971 if (flags & 1)
1354 { 1972 {
1973 tileid tile = cell->tile [0];
1355 *data++ = cell->face [0] >> 8; 1974 *data++ = tile >> 8;
1356 *data++ = cell->face [0]; 1975 *data++ = tile;
1357 } 1976 }
1358 1977
1359 if (flags & 2) 1978 if (flags & 2)
1360 { 1979 {
1980 tileid tile = cell->tile [1];
1361 *data++ = cell->face [1] >> 8; 1981 *data++ = tile >> 8;
1362 *data++ = cell->face [1]; 1982 *data++ = tile;
1363 } 1983 }
1364 1984
1365 if (flags & 4) 1985 if (flags & 4)
1366 { 1986 {
1987 tileid tile = cell->tile [2];
1367 *data++ = cell->face [2] >> 8; 1988 *data++ = tile >> 8;
1368 *data++ = cell->face [2]; 1989 *data++ = tile;
1369 } 1990 }
1370 } 1991 }
1371 else 1992 else
1372 *data++ = 0; 1993 *data++ = 0;
1373 } 1994 }
1379} 2000}
1380 OUTPUT: 2001 OUTPUT:
1381 RETVAL 2002 RETVAL
1382 2003
1383void 2004void
1384set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2005set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1385 PPCODE: 2006 PPCODE:
1386{ 2007{
1387 int x, y, z; 2008 int x, y, z;
1388 int w, h; 2009 int w, h;
1389 int x1, y1; 2010 int x1, y1;
1413 { 2034 {
1414 uint8_t flags = *data++; 2035 uint8_t flags = *data++;
1415 2036
1416 if (flags) 2037 if (flags)
1417 { 2038 {
1418 mapface face[3] = { 0, 0, 0 };
1419
1420 mapcell *cell = row_get_cell (row, x); 2039 mapcell *cell = row_get_cell (row, x);
2040 tileid tile[3] = { 0, 0, 0 };
1421 2041
1422 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2042 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1423 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2043 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1424 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2044 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1425 2045
1426 if (cell->darkness <= 0) 2046 if (cell->darkness == 0)
1427 { 2047 {
1428 cell->darkness = -1; 2048 cell->darkness = 0;
1429 2049
1430 for (z = 0; z <= 2; z++) 2050 for (z = 0; z <= 2; z++)
1431 { 2051 {
1432 cell->face[z] = face[z]; 2052 tileid t = tile [z];
1433 2053
1434 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2054 if (t >= self->texs || (t && !self->tex [t].name))
2055 {
1435 XPUSHs (sv_2mortal (newSViv (face[z]))); 2056 XPUSHs (sv_2mortal (newSViv (t)));
2057 need_texid (self, t);
2058 }
2059
2060 cell->tile [z] = t;
1436 } 2061 }
1437 } 2062 }
1438 } 2063 }
1439 } 2064 }
1440 } 2065 }
1441} 2066}
1442 2067
1443MODULE = CFClient PACKAGE = CFClient::MixChunk 2068MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1444 2069
1445CFClient::MixChunk 2070CFPlus::MixChunk
1446new_from_file (SV *class, char *path) 2071new_from_file (SV *class, char *path)
1447 CODE: 2072 CODE:
1448 RETVAL = Mix_LoadWAV (path); 2073 RETVAL = Mix_LoadWAV (path);
1449 OUTPUT: 2074 OUTPUT:
1450 RETVAL 2075 RETVAL
1451 2076
1452void 2077void
1453DESTROY (CFClient::MixChunk self) 2078DESTROY (CFPlus::MixChunk self)
1454 CODE: 2079 CODE:
1455 Mix_FreeChunk (self); 2080 Mix_FreeChunk (self);
1456 2081
1457int 2082int
1458volume (CFClient::MixChunk self, int volume = -1) 2083volume (CFPlus::MixChunk self, int volume = -1)
1459 CODE: 2084 CODE:
1460 RETVAL = Mix_VolumeChunk (self, volume); 2085 RETVAL = Mix_VolumeChunk (self, volume);
1461 OUTPUT: 2086 OUTPUT:
1462 RETVAL 2087 RETVAL
1463 2088
1464int 2089int
1465play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2090play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1466 CODE: 2091 CODE:
1467 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2092 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1468 OUTPUT: 2093 OUTPUT:
1469 RETVAL 2094 RETVAL
1470 2095
1471MODULE = CFClient PACKAGE = CFClient::MixMusic 2096MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1472 2097
1473int 2098int
1474volume (int volume = -1) 2099volume (int volume = -1)
1475 CODE: 2100 CODE:
1476 RETVAL = Mix_VolumeMusic (volume); 2101 RETVAL = Mix_VolumeMusic (volume);
1477 OUTPUT: 2102 OUTPUT:
1478 RETVAL 2103 RETVAL
1479 2104
1480CFClient::MixMusic 2105CFPlus::MixMusic
1481new_from_file (SV *class, char *path) 2106new_from_file (SV *class, char *path)
1482 CODE: 2107 CODE:
1483 RETVAL = Mix_LoadMUS (path); 2108 RETVAL = Mix_LoadMUS (path);
1484 OUTPUT: 2109 OUTPUT:
1485 RETVAL 2110 RETVAL
1486 2111
1487void 2112void
1488DESTROY (CFClient::MixMusic self) 2113DESTROY (CFPlus::MixMusic self)
1489 CODE: 2114 CODE:
1490 Mix_FreeMusic (self); 2115 Mix_FreeMusic (self);
1491 2116
1492int 2117int
1493play (CFClient::MixMusic self, int loops = -1) 2118play (CFPlus::MixMusic self, int loops = -1)
1494 CODE: 2119 CODE:
1495 RETVAL = Mix_PlayMusic (self, loops); 2120 RETVAL = Mix_PlayMusic (self, loops);
1496 OUTPUT: 2121 OUTPUT:
1497 RETVAL 2122 RETVAL
1498 2123
1499MODULE = CFClient PACKAGE = CFClient::OpenGL 2124MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1500 2125
1501BOOT: 2126BOOT:
1502{ 2127{
1503 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2128 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1504 static const struct { 2129 static const struct {
1505 const char *name; 2130 const char *name;
1506 IV iv; 2131 IV iv;
1507 } *civ, const_iv[] = { 2132 } *civ, const_iv[] = {
1508# define const_iv(name) { # name, (IV)name } 2133# define const_iv(name) { # name, (IV)name }
1509 const_iv (GL_COLOR_MATERIAL), 2134 const_iv (GL_COLOR_MATERIAL),
1510 const_iv (GL_SMOOTH), 2135 const_iv (GL_SMOOTH),
1511 const_iv (GL_FLAT), 2136 const_iv (GL_FLAT),
1512 const_iv (GL_DITHER), 2137 const_iv (GL_DITHER),
1513 const_iv (GL_BLEND), 2138 const_iv (GL_BLEND),
2139 const_iv (GL_CULL_FACE),
1514 const_iv (GL_SCISSOR_TEST), 2140 const_iv (GL_SCISSOR_TEST),
2141 const_iv (GL_DEPTH_TEST),
2142 const_iv (GL_ALPHA_TEST),
2143 const_iv (GL_NORMALIZE),
2144 const_iv (GL_RESCALE_NORMAL),
2145 const_iv (GL_FRONT),
2146 const_iv (GL_BACK),
1515 const_iv (GL_AND), 2147 const_iv (GL_AND),
1516 const_iv (GL_ONE), 2148 const_iv (GL_ONE),
1517 const_iv (GL_ZERO), 2149 const_iv (GL_ZERO),
1518 const_iv (GL_SRC_ALPHA), 2150 const_iv (GL_SRC_ALPHA),
1519 const_iv (GL_SRC_ALPHA_SATURATE), 2151 const_iv (GL_DST_ALPHA),
1520 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2152 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1521 const_iv (GL_ONE_MINUS_DST_ALPHA), 2153 const_iv (GL_ONE_MINUS_DST_ALPHA),
2154 const_iv (GL_SRC_ALPHA_SATURATE),
1522 const_iv (GL_RGB), 2155 const_iv (GL_RGB),
1523 const_iv (GL_RGBA), 2156 const_iv (GL_RGBA),
2157 const_iv (GL_RGBA4),
2158 const_iv (GL_RGBA8),
2159 const_iv (GL_RGB5_A1),
1524 const_iv (GL_UNSIGNED_BYTE), 2160 const_iv (GL_UNSIGNED_BYTE),
2161 const_iv (GL_UNSIGNED_SHORT),
2162 const_iv (GL_UNSIGNED_INT),
1525 const_iv (GL_ALPHA), 2163 const_iv (GL_ALPHA),
2164 const_iv (GL_INTENSITY),
1526 const_iv (GL_LUMINANCE), 2165 const_iv (GL_LUMINANCE),
2166 const_iv (GL_LUMINANCE_ALPHA),
1527 const_iv (GL_FLOAT), 2167 const_iv (GL_FLOAT),
1528 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2168 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1529 const_iv (GL_COMPILE), 2169 const_iv (GL_COMPILE),
1530 const_iv (GL_TEXTURE_1D), 2170 const_iv (GL_TEXTURE_1D),
1531 const_iv (GL_TEXTURE_2D), 2171 const_iv (GL_TEXTURE_2D),
1533 const_iv (GL_TEXTURE_MAG_FILTER), 2173 const_iv (GL_TEXTURE_MAG_FILTER),
1534 const_iv (GL_TEXTURE_MIN_FILTER), 2174 const_iv (GL_TEXTURE_MIN_FILTER),
1535 const_iv (GL_TEXTURE_ENV_MODE), 2175 const_iv (GL_TEXTURE_ENV_MODE),
1536 const_iv (GL_TEXTURE_WRAP_S), 2176 const_iv (GL_TEXTURE_WRAP_S),
1537 const_iv (GL_TEXTURE_WRAP_T), 2177 const_iv (GL_TEXTURE_WRAP_T),
2178 const_iv (GL_REPEAT),
1538 const_iv (GL_CLAMP), 2179 const_iv (GL_CLAMP),
1539 const_iv (GL_REPEAT), 2180 const_iv (GL_CLAMP_TO_EDGE),
1540 const_iv (GL_NEAREST), 2181 const_iv (GL_NEAREST),
1541 const_iv (GL_LINEAR), 2182 const_iv (GL_LINEAR),
1542 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2183 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1543 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2184 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1544 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2185 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1545 const_iv (GL_LINEAR_MIPMAP_LINEAR), 2186 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1546 const_iv (GL_GENERATE_MIPMAP), 2187 const_iv (GL_GENERATE_MIPMAP),
1547 const_iv (GL_MODULATE), 2188 const_iv (GL_MODULATE),
1548 const_iv (GL_DECAL), 2189 const_iv (GL_DECAL),
1549 const_iv (GL_REPLACE), 2190 const_iv (GL_REPLACE),
2191 const_iv (GL_DEPTH_BUFFER_BIT),
1550 const_iv (GL_COLOR_BUFFER_BIT), 2192 const_iv (GL_COLOR_BUFFER_BIT),
1551 const_iv (GL_PROJECTION), 2193 const_iv (GL_PROJECTION),
1552 const_iv (GL_MODELVIEW), 2194 const_iv (GL_MODELVIEW),
1553 const_iv (GL_COLOR_LOGIC_OP), 2195 const_iv (GL_COLOR_LOGIC_OP),
1554 const_iv (GL_SEPARABLE_2D), 2196 const_iv (GL_SEPARABLE_2D),
1555 const_iv (GL_CONVOLUTION_2D), 2197 const_iv (GL_CONVOLUTION_2D),
1556 const_iv (GL_CONVOLUTION_BORDER_MODE), 2198 const_iv (GL_CONVOLUTION_BORDER_MODE),
1557 const_iv (GL_CONSTANT_BORDER), 2199 const_iv (GL_CONSTANT_BORDER),
1558 const_iv (GL_LINES), 2200 const_iv (GL_LINES),
2201 const_iv (GL_LINE_STRIP),
2202 const_iv (GL_LINE_LOOP),
1559 const_iv (GL_QUADS), 2203 const_iv (GL_QUADS),
1560 const_iv (GL_LINE_LOOP), 2204 const_iv (GL_QUAD_STRIP),
2205 const_iv (GL_TRIANGLES),
2206 const_iv (GL_TRIANGLE_STRIP),
2207 const_iv (GL_TRIANGLE_FAN),
1561 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2208 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1562 const_iv (GL_FASTEST), 2209 const_iv (GL_FASTEST),
2210 const_iv (GL_V2F),
2211 const_iv (GL_V3F),
2212 const_iv (GL_T2F_V3F),
2213 const_iv (GL_T2F_N3F_V3F),
1563# undef const_iv 2214# undef const_iv
1564 }; 2215 };
1565 2216
1566 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2217 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1567 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2218 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1568} 2219}
1569 2220
2221char *
2222gl_vendor ()
2223 CODE:
2224 RETVAL = (char *)glGetString (GL_VENDOR);
2225 OUTPUT:
2226 RETVAL
2227
2228char *
2229gl_version ()
2230 CODE:
2231 RETVAL = (char *)glGetString (GL_VERSION);
2232 OUTPUT:
2233 RETVAL
2234
2235char *
2236gl_extensions ()
2237 CODE:
2238 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2239 OUTPUT:
2240 RETVAL
2241
1570int glGetError () 2242int glGetError ()
2243
2244void glFinish ()
1571 2245
1572void glClear (int mask) 2246void glClear (int mask)
1573 2247
1574void glClearColor (float r, float g, float b, float a = 1.0) 2248void glClearColor (float r, float g, float b, float a = 1.0)
1575 PROTOTYPE: @ 2249 PROTOTYPE: @
1582 2256
1583void glHint (int target, int mode) 2257void glHint (int target, int mode)
1584 2258
1585void glBlendFunc (int sfactor, int dfactor) 2259void glBlendFunc (int sfactor, int dfactor)
1586 2260
2261void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2262 CODE:
2263 gl_BlendFuncSeparate (sa, da, saa, daa);
2264
2265void glDepthMask (int flag)
2266
1587void glLogicOp (int opcode) 2267void glLogicOp (int opcode)
1588 2268
1589void glColorMask (int red, int green, int blue, int alpha) 2269void glColorMask (int red, int green, int blue, int alpha)
1590 2270
1591void glMatrixMode (int mode) 2271void glMatrixMode (int mode)
1594 2274
1595void glPopMatrix () 2275void glPopMatrix ()
1596 2276
1597void glLoadIdentity () 2277void glLoadIdentity ()
1598 2278
2279void glDrawBuffer (int buffer)
2280
2281void glReadBuffer (int buffer)
2282
1599# near and far are due to microsofts buggy c compiler 2283# near_ and far_ are due to microsofts buggy "c" compiler
2284void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2285
2286# near_ and far_ are due to microsofts buggy "c" compiler
1600void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2287void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1601 2288
1602void glViewport (int x, int y, int width, int height) 2289void glViewport (int x, int y, int width, int height)
1603 2290
1604void glScissor (int x, int y, int width, int height) 2291void glScissor (int x, int y, int width, int height)
1619 2306
1620void glEnd () 2307void glEnd ()
1621 2308
1622void glColor (float r, float g, float b, float a = 1.0) 2309void glColor (float r, float g, float b, float a = 1.0)
1623 PROTOTYPE: @ 2310 PROTOTYPE: @
2311 ALIAS:
2312 glColor_premultiply = 1
1624 CODE: 2313 CODE:
1625 glColor4ub (MIN ((int)(r * 255.f), 255), 2314 if (ix)
1626 MIN ((int)(g * 255.f), 255), 2315 {
1627 MIN ((int)(b * 255.f), 255), 2316 r *= a;
1628 MIN ((int)(a * 255.f), 255)); 2317 g *= a;
2318 b *= a;
2319 }
2320 // microsoft visual "c" rounds instead of truncating...
2321 glColor4f (r, g, b, a);
2322
2323void glInterleavedArrays (int format, int stride, char *data)
2324
2325void glDrawElements (int mode, int count, int type, char *indices)
2326
2327# 1.2 void glDrawRangeElements (int mode, int start, int end
2328
2329void glRasterPos (float x, float y, float z = 0.)
2330 CODE:
2331 glRasterPos3f (0, 0, z);
2332 glBitmap (0, 0, 0, 0, x, y, 0);
1629 2333
1630void glVertex (float x, float y, float z = 0.) 2334void glVertex (float x, float y, float z = 0.)
1631 CODE: 2335 CODE:
1632 glVertex3f (x, y, z); 2336 glVertex3f (x, y, z);
1633 2337
1645 2349
1646void glBindTexture (int target, int name) 2350void glBindTexture (int target, int name)
1647 2351
1648void glConvolutionParameter (int target, int pname, float params) 2352void glConvolutionParameter (int target, int pname, float params)
1649 CODE: 2353 CODE:
1650 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2354 if (gl.ConvolutionParameterf)
2355 gl.ConvolutionParameterf (target, pname, params);
1651 2356
1652void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2357void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1653 CODE: 2358 CODE:
1654 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2359 if (gl.ConvolutionFilter2D)
1655 (target, internalformat, width, height, format, type, data)); 2360 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1656 2361
1657void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2362void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1658 CODE: 2363 CODE:
1659 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2364 if (gl.SeparableFilter2D)
1660 (target, internalformat, width, height, format, type, row, column)); 2365 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1661 2366
1662void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2367void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1663 2368
1664void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2369void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1665 2370
1666void glRasterPos (int x, int y) 2371void glDrawPixels (int width, int height, int format, int type, char *pixels)
1667 CODE:
1668 glRasterPos2i (x, y);
1669 2372
1670void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2373void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1671 2374
1672int glGenTexture () 2375int glGenTexture ()
1673 CODE: 2376 CODE:
1674{ 2377{
1675 GLuint name; 2378 GLuint name;
2379 if (AvFILL (texture_av) >= 0)
2380 name = (GLuint)av_pop (texture_av);
2381 else
1676 glGenTextures (1, &name); 2382 glGenTextures (1, &name);
1677 RETVAL = name; 2383 RETVAL = name;
1678} 2384}
1679 OUTPUT: 2385 OUTPUT:
1680 RETVAL 2386 RETVAL
1681 2387
1682void glDeleteTexture (int name) 2388void glDeleteTexture (int name)
1683 CODE: 2389 CODE:
1684{ 2390{
1685 GLuint name_ = name; 2391 /* make a half-assed attempt at returning the memory used by the texture */
2392 /* textures are frequently being reused by cfplus anyway */
2393 glBindTexture (GL_TEXTURE_2D, name);
2394 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2395 av_push (texture_av, (SV *)name);
1686 glDeleteTextures (1, &name_); 2396 /*glDeleteTextures (1, &name_);*/
1687} 2397}
1688 2398
1689int glGenList () 2399int glGenList ()
1690 CODE: 2400 CODE:
1691 RETVAL = glGenLists (1); 2401 RETVAL = glGenLists (1);

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