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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.86 by root, Fri May 19 16:43:56 2006 UTC vs.
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
20#include <SDL_opengl.h> 21#include <SDL_opengl.h>
21 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
22#include <glib/gmacros.h> 26#include <glib/gmacros.h>
23 27
24#include <pango/pango.h> 28#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 29
29#ifndef _WIN32 30#ifndef _WIN32
30# include <sys/types.h> 31# include <sys/types.h>
31# include <sys/socket.h> 32# include <sys/socket.h>
32# include <netinet/in.h> 33# include <netinet/in.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56#if 0
54 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 58#else
56 static type fptr_; \ 59# define PARACHUTE 0
57 \ 60#endif
58 if (!init_) \ 61
59 { \ 62static struct
60 init_ = 1; \ 63{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
62 } \ 65#include "glfunc.h"
63 \ 66#undef GL_FUNC
64 if (fptr_) \ 67} gl;
65 fptr_ args; \ 68
66 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
67 84
68typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
70 87
71typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
72 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
73typedef struct cf_layout { 108typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
77 int base_height; 111 int base_height;
78 CFClient__Font font; 112 CFClient__Font font;
79} *CFClient__Layout; 113} *CFClient__Layout;
80 114
81static CFClient__Font default_font; 115static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
84 118
85static void 119static void
86substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
87{ 121{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 123#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 125#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 127}
95 128
96static void 129static void
97layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
98{ 131{
294 ev.code = 1; 327 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 329 ev.data2 = 0;
297 330
298 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
299} 349}
300 350
301MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
302 352
303PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
413 463
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 466}
417 467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
418void 479void
419pango_init () 480pango_init ()
420 CODE: 481 CODE:
421{ 482{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 483 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 486}
430 487
431int 488int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 490
434void 491void
435SDL_Quit () 492SDL_Quit ()
436 493
437void 494void
441 SDL_Rect **m; 498 SDL_Rect **m;
442 499
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 504
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 507
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
470 527
471 ++m; 528 ++m;
472 } 529 }
473} 530}
474 531
532char *
533SDL_GetError ()
534
475int 535int
476SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 537 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 540 );
541 if (RETVAL)
542 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
482 OUTPUT: 548 OUTPUT:
483 RETVAL 549 RETVAL
484 550
485void 551void
486SDL_GL_SwapBuffers () 552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
487 556
488void 557void
489SDL_PollEvent () 558SDL_PollEvent ()
490 PPCODE: 559 PPCODE:
491{ 560{
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 581 break;
513 582
514 case SDL_MOUSEMOTION: 583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 591 break;
521 592
522 case SDL_MOUSEBUTTONDOWN: 593 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 601 break;
555 CODE: 628 CODE:
556#ifndef _WIN32 629#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 631#endif
559 632
560char *
561gl_version ()
562 CODE:
563 RETVAL = (char *)glGetString (GL_VERSION);
564 OUTPUT:
565 RETVAL
566
567char *
568gl_extensions ()
569 CODE:
570 RETVAL = (char *)glGetString (GL_EXTENSIONS);
571 OUTPUT:
572 RETVAL
573
574void 633void
575add_font (char *file) 634add_font (char *file)
576 CODE: 635 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 637
583void 638void
584load_image_inline (SV *image_) 639load_image_inline (SV *image_)
585 ALIAS: 640 ALIAS:
586 load_image_file = 1 641 load_image_file = 1
628 683
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 685
631 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
632 687
688 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 689 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
642 697
643 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
645} 700}
646 701
682 CODE: 737 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 738 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 739#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 741#endif
687 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
688 748
689MODULE = CFClient PACKAGE = CFClient::Font 749MODULE = CFClient PACKAGE = CFClient::Font
690 750
691CFClient::Font 751CFClient::Font
692new_from_file (SV *class, char *path, int id = 0) 752new_from_file (SV *class, char *path, int id = 0)
710 CODE: 770 CODE:
711 default_font = self; 771 default_font = self;
712 772
713MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
714 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
715CFClient::Layout 780CFClient::Layout
716new (SV *class, int rgba = 0) 781new (SV *class)
717 CODE: 782 CODE:
718 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
719 784
720 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 785 RETVAL->pl = pango_layout_new (opengl_context);
721 RETVAL->rgba = rgba;
722 RETVAL->r = 1.; 786 RETVAL->r = 1.;
723 RETVAL->g = 1.; 787 RETVAL->g = 1.;
724 RETVAL->b = 1.; 788 RETVAL->b = 1.;
725 RETVAL->a = 1.; 789 RETVAL->a = 1.;
726 RETVAL->base_height = MIN_FONT_HEIGHT; 790 RETVAL->base_height = MIN_FONT_HEIGHT;
735DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
736 CODE: 800 CODE:
737 g_object_unref (self->pl); 801 g_object_unref (self->pl);
738 Safefree (self); 802 Safefree (self);
739 803
740int
741is_rgba (CFClient::Layout self)
742 CODE:
743 RETVAL = self->rgba;
744 OUTPUT:
745 RETVAL
746
747void 804void
748set_text (CFClient::Layout self, SV *text_) 805set_text (CFClient::Layout self, SV *text_)
749 CODE: 806 CODE:
750{ 807{
751 STRLEN textlen; 808 STRLEN textlen;
762 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
763 820
764 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
765} 822}
766 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
767SV * 909SV *
768get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
769 CODE: 911 CODE:
770 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
771 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
772 OUTPUT: 914 OUTPUT:
773 RETVAL 915 RETVAL
774 916
775void 917void
776set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
840 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
841 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
842} 984}
843 985
844int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
845xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
846 CODE: 1000 CODE:
847{ 1001{
848 int index, trailing; 1002 int index, trailing;
849 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
864 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
865 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
866} 1020}
867 1021
868void 1022void
869render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
870 PPCODE: 1024 PPCODE:
871{ 1025 pango_opengl_render_layout_subpixel (
872 SV *retval; 1026 self->pl,
873 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a
1029 );
874 1030
875 layout_get_pixel_size (self, &w, &h); 1031MODULE = CFClient PACKAGE = CFClient::Texture
876 1032
877 if (self->rgba) 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
878 { 1041 {
879 cairo_surface_t *surface; 1042 int nw = minpot (ow);
880 cairo_t *cairo; 1043 int nh = minpot (oh);
881 1044
882 retval = newSV (w * h * 4); 1045 if (nw != ow || nh != oh)
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h * 4);
885
886 memset (SvPVX (retval), 0, w * h * 4);
887
888 surface = cairo_image_surface_create_for_data (
889 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
890 cairo = cairo_create (surface);
891 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
892
893 pango_cairo_show_layout (cairo, self->pl);
894
895 cairo_destroy (cairo);
896 cairo_surface_destroy (surface);
897
898 // what a mess, and its premultiplied, too :(
899 { 1046 {
900 uint32_t *p = (uint32_t *)SvPVX (retval); 1047 if (SvOK (data_))
901 uint32_t *e = p + w * h;
902
903 while (p < e)
904 { 1048 {
905 uint32_t rgba = *p; 1049 STRLEN datalen;
906 rgba = (rgba >> 24) | (rgba << 8); 1050 char *data = SvPVbyte (data_, datalen);
907 rgba = SDL_SwapBE32 (rgba); 1051 int bpp = datalen / (ow * oh);
908 *p++ = rgba; 1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
909 } 1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
910 } 1066 }
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 } 1067 }
919 else
920 {
921 FT_Bitmap bitmap;
922
923 retval = newSV (w * h);
924 SvPOK_only (retval);
925 SvCUR_set (retval, w * h);
926
927 bitmap.rows = h;
928 bitmap.width = w;
929 bitmap.pitch = w;
930 bitmap.buffer = (unsigned char*)SvPVX (retval);
931 bitmap.num_grays = 256;
932 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
933
934 memset (bitmap.buffer, 0, w * h);
935
936 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
937
938 EXTEND (SP, 5);
939 PUSHs (sv_2mortal (newSViv (w)));
940 PUSHs (sv_2mortal (newSViv (h)));
941 PUSHs (sv_2mortal (retval));
942 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 }
945} 1068}
946 1069
947MODULE = CFClient PACKAGE = CFClient::Texture
948
949void 1070void
950draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
951 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
952 ALIAS: 1073 ALIAS:
953 draw_quad_alpha = 1 1074 draw_quad_alpha = 1
954 draw_quad_alpha_premultiplied = 2 1075 draw_quad_alpha_premultiplied = 2
955 CODE: 1076 CODE:
956{ 1077{
957 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
958 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
959 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
960 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
961 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
962 1082
963 if (items < 5) 1083 if (items < 5)
964 { 1084 {
965 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
966 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
967 } 1087 }
968 1088
969 if (ix) 1089 if (ix)
970 { 1090 {
971 glEnable (GL_BLEND); 1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
972 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
973 glEnable (GL_ALPHA_TEST); 1099 glEnable (GL_ALPHA_TEST);
974 glAlphaFunc (GL_GREATER, 0.01f); 1100 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1101 }
976 1102
977 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1104
985 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1021DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
1022 CODE: 1142 CODE:
1023{ 1143{
1024 map_clear (self); 1144 map_clear (self);
1025 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
1026 Safefree (self); 1147 Safefree (self);
1027} 1148}
1028 1149
1029void 1150void
1030clear (CFClient::Map self) 1151clear (CFClient::Map self)
1065 tex->r = r; 1186 tex->r = r;
1066 tex->g = g; 1187 tex->g = g;
1067 tex->b = b; 1188 tex->b = b;
1068 tex->a = a; 1189 tex->a = a;
1069 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1070} 1200}
1071 1201
1072int 1202int
1073ox (CFClient::Map self) 1203ox (CFClient::Map self)
1074 ALIAS: 1204 ALIAS:
1075 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
1076 CODE: 1210 CODE:
1077 switch (ix) 1211 switch (ix)
1078 { 1212 {
1079 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
1080 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
1081 } 1219 }
1082 OUTPUT: 1220 OUTPUT:
1083 RETVAL 1221 RETVAL
1084 1222
1085void 1223void
1119 1257
1120 while (data < data_end) 1258 while (data < data_end)
1121 { 1259 {
1122 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
1123 1261
1124 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
1125 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
1126 1264
1127 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
1128 1266
1129 if (flags & 15) 1267 if (flags & 15)
1130 { 1268 {
1220 OUTPUT: 1358 OUTPUT:
1221 RETVAL 1359 RETVAL
1222 1360
1223void 1361void
1224draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1225 PPCODE: 1363 CODE:
1226{ 1364{
1227 int vx, vy; 1365 int vx, vy;
1228 int x, y, z; 1366 int x, y, z;
1229 int last_name; 1367 int last_name;
1230 mapface face; 1368 mapface face;
1231 int sw4 = (sw + 3) & ~3;
1232 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1233 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1234 1369
1235 memset (darkness, 255, sw4 * sh);
1236 SvPOK_only (darkness_sv);
1237 SvCUR_set (darkness_sv, sw4 * sh);
1238
1239 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1240 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1241 1372
1242 /* 1373 /*
1243 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1244 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1245 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1249 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1250 */ 1381 */
1251 1382
1252 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1253 1384
1385 glEnable (GL_BLEND);
1254 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1255 glEnable (GL_BLEND);
1256 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1257 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1258 1389
1259 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1260 1391
1268 1399
1269 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1270 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1271 { 1402 {
1272 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1273
1274 darkness[y * sw4 + x] = cell->darkness < 0
1275 ? 255 - FOW_DARKNESS
1276 : 255 - cell->darkness;
1277 1404
1278 face = cell->face [z]; 1405 face = cell->face [z];
1279 1406
1280 if (face) 1407 if (face)
1281 { 1408 {
1302 1429
1303 glEnd (); 1430 glEnd ();
1304 1431
1305 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1306 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1307 1528
1308 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1309 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1310 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1311 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1512 const_iv (GL_COLOR_MATERIAL), 1733 const_iv (GL_COLOR_MATERIAL),
1513 const_iv (GL_SMOOTH), 1734 const_iv (GL_SMOOTH),
1514 const_iv (GL_FLAT), 1735 const_iv (GL_FLAT),
1515 const_iv (GL_DITHER), 1736 const_iv (GL_DITHER),
1516 const_iv (GL_BLEND), 1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1517 const_iv (GL_SCISSOR_TEST), 1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1518 const_iv (GL_AND), 1746 const_iv (GL_AND),
1519 const_iv (GL_ONE), 1747 const_iv (GL_ONE),
1520 const_iv (GL_ZERO), 1748 const_iv (GL_ZERO),
1521 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1522 const_iv (GL_SRC_ALPHA_SATURATE), 1750 const_iv (GL_DST_ALPHA),
1523 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1524 const_iv (GL_ONE_MINUS_DST_ALPHA), 1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1525 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1526 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1527 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1528 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1529 const_iv (GL_INTENSITY), 1763 const_iv (GL_INTENSITY),
1530 const_iv (GL_LUMINANCE), 1764 const_iv (GL_LUMINANCE),
1531 const_iv (GL_LUMINANCE_ALPHA), 1765 const_iv (GL_LUMINANCE_ALPHA),
1532 const_iv (GL_FLOAT), 1766 const_iv (GL_FLOAT),
1538 const_iv (GL_TEXTURE_MAG_FILTER), 1772 const_iv (GL_TEXTURE_MAG_FILTER),
1539 const_iv (GL_TEXTURE_MIN_FILTER), 1773 const_iv (GL_TEXTURE_MIN_FILTER),
1540 const_iv (GL_TEXTURE_ENV_MODE), 1774 const_iv (GL_TEXTURE_ENV_MODE),
1541 const_iv (GL_TEXTURE_WRAP_S), 1775 const_iv (GL_TEXTURE_WRAP_S),
1542 const_iv (GL_TEXTURE_WRAP_T), 1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1543 const_iv (GL_CLAMP), 1778 const_iv (GL_CLAMP),
1544 const_iv (GL_REPEAT), 1779 const_iv (GL_CLAMP_TO_EDGE),
1545 const_iv (GL_NEAREST), 1780 const_iv (GL_NEAREST),
1546 const_iv (GL_LINEAR), 1781 const_iv (GL_LINEAR),
1547 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1548 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1549 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1550 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1551 const_iv (GL_GENERATE_MIPMAP), 1786 const_iv (GL_GENERATE_MIPMAP),
1552 const_iv (GL_MODULATE), 1787 const_iv (GL_MODULATE),
1553 const_iv (GL_DECAL), 1788 const_iv (GL_DECAL),
1554 const_iv (GL_REPLACE), 1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1555 const_iv (GL_COLOR_BUFFER_BIT), 1791 const_iv (GL_COLOR_BUFFER_BIT),
1556 const_iv (GL_PROJECTION), 1792 const_iv (GL_PROJECTION),
1557 const_iv (GL_MODELVIEW), 1793 const_iv (GL_MODELVIEW),
1558 const_iv (GL_COLOR_LOGIC_OP), 1794 const_iv (GL_COLOR_LOGIC_OP),
1559 const_iv (GL_SEPARABLE_2D), 1795 const_iv (GL_SEPARABLE_2D),
1560 const_iv (GL_CONVOLUTION_2D), 1796 const_iv (GL_CONVOLUTION_2D),
1561 const_iv (GL_CONVOLUTION_BORDER_MODE), 1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1562 const_iv (GL_CONSTANT_BORDER), 1798 const_iv (GL_CONSTANT_BORDER),
1563 const_iv (GL_LINES), 1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1564 const_iv (GL_QUADS), 1801 const_iv (GL_QUADS),
1565 const_iv (GL_LINE_LOOP), 1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1566 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1567 const_iv (GL_FASTEST), 1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1568# undef const_iv 1812# undef const_iv
1569 }; 1813 };
1570 1814
1571 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1572 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1573} 1817}
1574 1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1575int glGetError () 1840int glGetError ()
1841
1842void glFinish ()
1576 1843
1577void glClear (int mask) 1844void glClear (int mask)
1578 1845
1579void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1847 PROTOTYPE: @
1587 1854
1588void glHint (int target, int mode) 1855void glHint (int target, int mode)
1589 1856
1590void glBlendFunc (int sfactor, int dfactor) 1857void glBlendFunc (int sfactor, int dfactor)
1591 1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1592void glLogicOp (int opcode) 1865void glLogicOp (int opcode)
1593 1866
1594void glColorMask (int red, int green, int blue, int alpha) 1867void glColorMask (int red, int green, int blue, int alpha)
1595 1868
1596void glMatrixMode (int mode) 1869void glMatrixMode (int mode)
1599 1872
1600void glPopMatrix () 1873void glPopMatrix ()
1601 1874
1602void glLoadIdentity () 1875void glLoadIdentity ()
1603 1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1604# near and far are due to microsofts buggy c compiler 1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1605void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1606 1886
1607void glViewport (int x, int y, int width, int height) 1887void glViewport (int x, int y, int width, int height)
1608 1888
1609void glScissor (int x, int y, int width, int height) 1889void glScissor (int x, int y, int width, int height)
1624 1904
1625void glEnd () 1905void glEnd ()
1626 1906
1627void glColor (float r, float g, float b, float a = 1.0) 1907void glColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1629 CODE: 1911 CODE:
1630 glColor4ub (MIN ((int)(r * 255.f), 255), 1912 if (ix)
1631 MIN ((int)(g * 255.f), 255), 1913 {
1632 MIN ((int)(b * 255.f), 255), 1914 r *= a;
1633 MIN ((int)(a * 255.f), 255)); 1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a);
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1634 1931
1635void glVertex (float x, float y, float z = 0.) 1932void glVertex (float x, float y, float z = 0.)
1636 CODE: 1933 CODE:
1637 glVertex3f (x, y, z); 1934 glVertex3f (x, y, z);
1638 1935
1650 1947
1651void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1652 1949
1653void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1654 CODE: 1951 CODE:
1655 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1656 1954
1657void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1658 CODE: 1956 CODE:
1659 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1957 if (gl.ConvolutionFilter2D)
1660 (target, internalformat, width, height, format, type, data)); 1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1661 1959
1662void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1663 CODE: 1961 CODE:
1664 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1962 if (gl.SeparableFilter2D)
1665 (target, internalformat, width, height, format, type, row, column)); 1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1666 1964
1667void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1668 1966
1669void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1670 1968
1671void glRasterPos (int x, int y) 1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1672 CODE:
1673 glRasterPos2i (x, y);
1674 1970
1675void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1676 1972
1677int glGenTexture () 1973int glGenTexture ()
1678 CODE: 1974 CODE:
1705 2001
1706void glEndList () 2002void glEndList ()
1707 2003
1708void glCallList (int list) 2004void glCallList (int list)
1709 2005
2006

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