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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.86 by root, Fri May 19 16:43:56 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
15 21
16#include <SDL.h> 22#include <SDL.h>
17#include <SDL_endian.h> 23#include <SDL_endian.h>
18#include <SDL_image.h> 24#include <SDL_image.h>
19#include <SDL_mixer.h> 25#include <SDL_mixer.h>
20#include <SDL_opengl.h> 26#include <SDL_opengl.h>
21 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
22#include <glib/gmacros.h> 31#include <glib/gmacros.h>
23 32
24#include <pango/pango.h> 33#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 34
29#ifndef _WIN32 35#ifndef _WIN32
30# include <sys/types.h> 36# include <sys/types.h>
31# include <sys/socket.h> 37# include <sys/socket.h>
32# include <netinet/in.h> 38# include <netinet/in.h>
39 typedef signed char int8_t; 45 typedef signed char int8_t;
40 typedef signed short int16_t; 46 typedef signed short int16_t;
41 typedef signed int int32_t; 47 typedef signed int int32_t;
42#endif 48#endif
43 49
44#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 51
46#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
47 53
48#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
50 56
51#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
52 58
53#define GL_CALL(type,func,args) \ 59#if 0
54 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 61#else
56 static type fptr_; \ 62# define PARACHUTE 0
57 \ 63#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
68typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
70 90
71typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
72 110
73typedef struct cf_layout { 111typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
77 int base_height; 114 int base_height;
78 CFClient__Font font; 115 CFPlus__Font font;
79} *CFClient__Layout; 116} *CFPlus__Layout;
80 117
81static CFClient__Font default_font; 118static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
84 121
85static void 122static void
86substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
87{ 124{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 126#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 128#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 130}
95 131
96static void 132static void
97layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
98{ 134{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
101 */ 137 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
106 142
107 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
108} 144}
109 145
110static void 146static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
114 153
115 if (!*w) *w = 1; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 156
118 *w = (*w + 3) & ~3; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
119} 162}
120 163
121typedef uint16_t mapface; 164typedef uint16_t mapface;
122 165
123typedef struct { 166typedef struct {
126 float s, t; 169 float s, t;
127 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
128} maptex; 171} maptex;
129 172
130typedef struct { 173typedef struct {
131 int16_t darkness; 174 uint32_t player;
132 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
133} mapcell; 178} mapcell;
134 179
135typedef struct { 180typedef struct {
136 int32_t c0, c1; 181 int32_t c0, c1;
137 mapcell *col; 182 mapcell *col;
146 int texs; 191 int texs;
147 maptex *tex; 192 maptex *tex;
148 193
149 int32_t rows; 194 int32_t rows;
150 maprow *row; 195 maprow *row;
151} *CFClient__Map; 196} *CFPlus__Map;
152 197
153static char * 198static char *
154prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
155{ 200{
156 char *p; 201 char *p;
174 219
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 222
178static maprow * 223static maprow *
179map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
180{ 225{
181 if (0 > y) 226 if (0 > y)
182 { 227 {
183 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
222 267
223 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
224} 269}
225 270
226static mapcell * 271static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
228{ 273{
229 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
230} 275}
231 276
232static void 277static void
233map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
234{ 279{
235 int r; 280 int r;
236 281
237 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
246 self->row = 0; 291 self->row = 0;
247 self->rows = 0; 292 self->rows = 0;
248} 293}
249 294
250static void 295static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 297{
253 int x, y; 298 int x, y;
254 maprow *row; 299 maprow *row;
300 mapcell *cell;
255 301
256 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 303 if (y >= 0)
258 { 304 {
259 if (y >= self->rows) 305 if (y >= self->rows)
265 if (x >= row->c0) 311 if (x >= row->c0)
266 { 312 {
267 if (x >= row->c1) 313 if (x >= row->c1)
268 break; 314 break;
269 315
270 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
271 } 320 }
272 } 321 }
273} 322}
274 323
275static void 324static void
296 ev.data2 = 0; 345 ev.data2 = 0;
297 346
298 SDL_PushEvent ((SDL_Event *)&ev); 347 SDL_PushEvent ((SDL_Event *)&ev);
299} 348}
300 349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
301MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
302 368
303PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
304 370
305BOOT: 371BOOT:
306{ 372{
307 HV *stash = gv_stashpv ("CFClient", 1); 373 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 374 static const struct {
309 const char *name; 375 const char *name;
310 IV iv; 376 IV iv;
311 } *civ, const_iv[] = { 377 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 378# define const_iv(name) { # name, (IV)name }
413 479
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 482}
417 483
484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
418void 495void
419pango_init () 496pango_init ()
420 CODE: 497 CODE:
421{ 498{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 499 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 502}
430 503
431int 504int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 506
434void 507void
435SDL_Quit () 508SDL_Quit ()
436 509
437void 510void
441 SDL_Rect **m; 514 SDL_Rect **m;
442 515
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 516 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 520
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 523
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 528
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
457 534
458 SDL_EnableUNICODE (1); 535 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 537
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 547
471 ++m; 548 ++m;
472 } 549 }
473} 550}
474 551
552char *
553SDL_GetError ()
554
475int 555int
476SDL_SetVideoMode (int w, int h, int fullscreen) 556SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 557 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 558 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 560 );
561 if (RETVAL)
562 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
482 OUTPUT: 568 OUTPUT:
483 RETVAL 569 RETVAL
484 570
485void 571void
486SDL_GL_SwapBuffers () 572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
487 576
488void 577void
489SDL_PollEvent () 578SDL_PollEvent ()
490 PPCODE: 579 PPCODE:
491{ 580{
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 601 break;
513 602
514 case SDL_MOUSEMOTION: 603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 611 break;
521 612
522 case SDL_MOUSEBUTTONDOWN: 613 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 621 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 627 break;
535 } 628 }
536 629
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 631 }
539} 632}
540 633
541int 634int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
555 CODE: 648 CODE:
556#ifndef _WIN32 649#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 651#endif
559 652
560char *
561gl_version ()
562 CODE:
563 RETVAL = (char *)glGetString (GL_VERSION);
564 OUTPUT:
565 RETVAL
566
567char *
568gl_extensions ()
569 CODE:
570 RETVAL = (char *)glGetString (GL_EXTENSIONS);
571 OUTPUT:
572 RETVAL
573
574void 653void
575add_font (char *file) 654add_font (char *file)
576 CODE: 655 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 657
583void 658void
584load_image_inline (SV *image_) 659load_image_inline (SV *image_)
585 ALIAS: 660 ALIAS:
586 load_image_file = 1 661 load_image_file = 1
628 703
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 705
631 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
632 707
708 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 709 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
642 717
643 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
645} 720}
646 721
682 CODE: 757 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 758 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 759#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 761#endif
687 exit (1); 762 _exit (1);
688 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
689MODULE = CFClient PACKAGE = CFClient::Font 769MODULE = CFPlus PACKAGE = CFPlus::Font
690 770
691CFClient::Font 771CFPlus::Font
692new_from_file (SV *class, char *path, int id = 0) 772new_from_file (SV *class, char *path, int id = 0)
693 CODE: 773 CODE:
694{ 774{
695 int count; 775 int count;
696 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
699} 779}
700 OUTPUT: 780 OUTPUT:
701 RETVAL 781 RETVAL
702 782
703void 783void
704DESTROY (CFClient::Font self) 784DESTROY (CFPlus::Font self)
705 CODE: 785 CODE:
706 pango_font_description_free (self); 786 pango_font_description_free (self);
707 787
708void 788void
709make_default (CFClient::Font self) 789make_default (CFPlus::Font self)
710 CODE: 790 CODE:
711 default_font = self; 791 default_font = self;
712 792
713MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
714 794
715CFClient::Layout 795void
716new (SV *class, int rgba = 0) 796reset_glyph_cache ()
797 CODE:
798 tc_clear ();
799
800CFPlus::Layout
801new (SV *class)
717 CODE: 802 CODE:
718 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
719 804
720 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 805 RETVAL->pl = pango_layout_new (opengl_context);
721 RETVAL->rgba = rgba;
722 RETVAL->r = 1.; 806 RETVAL->r = 1.;
723 RETVAL->g = 1.; 807 RETVAL->g = 1.;
724 RETVAL->b = 1.; 808 RETVAL->b = 1.;
725 RETVAL->a = 1.; 809 RETVAL->a = 1.;
726 RETVAL->base_height = MIN_FONT_HEIGHT; 810 RETVAL->base_height = MIN_FONT_HEIGHT;
730 layout_update_font (RETVAL); 814 layout_update_font (RETVAL);
731 OUTPUT: 815 OUTPUT:
732 RETVAL 816 RETVAL
733 817
734void 818void
735DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
736 CODE: 820 CODE:
737 g_object_unref (self->pl); 821 g_object_unref (self->pl);
738 Safefree (self); 822 Safefree (self);
739 823
740int
741is_rgba (CFClient::Layout self)
742 CODE:
743 RETVAL = self->rgba;
744 OUTPUT:
745 RETVAL
746
747void 824void
748set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
749 CODE: 826 CODE:
750{ 827{
751 STRLEN textlen; 828 STRLEN textlen;
752 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
753 830
754 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
755} 832}
756 833
757void 834void
758set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
759 CODE: 836 CODE:
760{ 837{
761 STRLEN textlen; 838 STRLEN textlen;
762 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
763 840
764 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
765} 842}
766 843
844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
767SV * 929SV *
768get_text (CFClient::Layout self) 930get_text (CFPlus::Layout self)
769 CODE: 931 CODE:
770 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
771 SvUTF8_on (RETVAL); 933 sv_utf8_decode (RETVAL);
772 OUTPUT: 934 OUTPUT:
773 RETVAL 935 RETVAL
774 936
775void 937void
776set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
777 CODE: 939 CODE:
778 self->r = r; 940 self->r = r;
779 self->g = g; 941 self->g = g;
780 self->b = b; 942 self->b = b;
781 self->a = a; 943 self->a = a;
782 944
783void 945void
784set_font (CFClient::Layout self, CFClient::Font font = 0) 946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
785 CODE: 947 CODE:
786 if (self->font != font) 948 if (self->font != font)
787 { 949 {
788 self->font = font; 950 self->font = font;
789 layout_update_font (self); 951 layout_update_font (self);
790 } 952 }
791 953
792void 954void
793set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
794 CODE: 956 CODE:
795 if (self->base_height != base_height) 957 if (self->base_height != base_height)
796 { 958 {
797 self->base_height = base_height; 959 self->base_height = base_height;
798 layout_update_font (self); 960 layout_update_font (self);
799 } 961 }
800 962
801void 963void
802set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
803 CODE: 965 CODE:
804 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
805 967
806void 968void
807set_indent (CFClient::Layout self, int indent) 969set_indent (CFPlus::Layout self, int indent)
808 CODE: 970 CODE:
809 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
810 972
811void 973void
812set_spacing (CFClient::Layout self, int spacing) 974set_spacing (CFPlus::Layout self, int spacing)
813 CODE: 975 CODE:
814 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
815 977
816void 978void
817set_ellipsise (CFClient::Layout self, int ellipsise) 979set_ellipsise (CFPlus::Layout self, int ellipsise)
818 CODE: 980 CODE:
819 pango_layout_set_ellipsize (self->pl, 981 pango_layout_set_ellipsize (self->pl,
820 ellipsise == 1 ? PANGO_ELLIPSIZE_START 982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
821 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
822 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
823 : PANGO_ELLIPSIZE_NONE 985 : PANGO_ELLIPSIZE_NONE
824 ); 986 );
825 987
826void 988void
827set_single_paragraph_mode (CFClient::Layout self, int spm) 989set_single_paragraph_mode (CFPlus::Layout self, int spm)
828 CODE: 990 CODE:
829 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
830 992
831void 993void
832size (CFClient::Layout self) 994size (CFPlus::Layout self)
833 PPCODE: 995 PPCODE:
834{ 996{
835 int w, h; 997 int w, h;
836 998
837 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
840 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
841 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
842} 1004}
843 1005
844int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
845xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
846 CODE: 1020 CODE:
847{ 1021{
848 int index, trailing; 1022 int index, trailing;
849 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
850 RETVAL = index; 1024 RETVAL = index;
851} 1025}
852 OUTPUT: 1026 OUTPUT:
853 RETVAL 1027 RETVAL
854 1028
855void 1029void
856cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
857 PPCODE: 1031 PPCODE:
858{ 1032{
859 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
860 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
861 1035
864 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
865 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
866} 1040}
867 1041
868void 1042void
869render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
870 PPCODE: 1044 PPCODE:
871{ 1045 pango_opengl_render_layout_subpixel (
872 SV *retval; 1046 self->pl,
873 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
874 1051
875 layout_get_pixel_size (self, &w, &h); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
876 1053
877 if (self->rgba) 1054void
1055pad2pot (SV *data_, SV *w_, SV *h_)
1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
1060
1061 if (ow && oh)
878 { 1062 {
879 cairo_surface_t *surface; 1063 int nw = minpot (ow);
880 cairo_t *cairo; 1064 int nh = minpot (oh);
881 1065
882 retval = newSV (w * h * 4); 1066 if (nw != ow || nh != oh)
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h * 4);
885
886 memset (SvPVX (retval), 0, w * h * 4);
887
888 surface = cairo_image_surface_create_for_data (
889 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
890 cairo = cairo_create (surface);
891 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
892
893 pango_cairo_show_layout (cairo, self->pl);
894
895 cairo_destroy (cairo);
896 cairo_surface_destroy (surface);
897
898 // what a mess, and its premultiplied, too :(
899 { 1067 {
900 uint32_t *p = (uint32_t *)SvPVX (retval); 1068 if (SvOK (data_))
901 uint32_t *e = p + w * h;
902
903 while (p < e)
904 { 1069 {
905 uint32_t rgba = *p; 1070 STRLEN datalen;
906 rgba = (rgba >> 24) | (rgba << 8); 1071 char *data = SvPVbyte (data_, datalen);
907 rgba = SDL_SwapBE32 (rgba); 1072 int bpp = datalen / (ow * oh);
908 *p++ = rgba; 1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1074
1075 SvPOK_only (result_);
1076 SvCUR_set (result_, nw * nh * bpp);
1077
1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1081
1082 sv_setsv (data_, result_);
909 } 1083 }
1084
1085 sv_setiv (w_, nw);
1086 sv_setiv (h_, nh);
910 } 1087 }
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 } 1088 }
919 else
920 {
921 FT_Bitmap bitmap;
922
923 retval = newSV (w * h);
924 SvPOK_only (retval);
925 SvCUR_set (retval, w * h);
926
927 bitmap.rows = h;
928 bitmap.width = w;
929 bitmap.pitch = w;
930 bitmap.buffer = (unsigned char*)SvPVX (retval);
931 bitmap.num_grays = 256;
932 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
933
934 memset (bitmap.buffer, 0, w * h);
935
936 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
937
938 EXTEND (SP, 5);
939 PUSHs (sv_2mortal (newSViv (w)));
940 PUSHs (sv_2mortal (newSViv (h)));
941 PUSHs (sv_2mortal (retval));
942 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 }
945} 1089}
946 1090
947MODULE = CFClient PACKAGE = CFClient::Texture
948
949void 1091void
950draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
951 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
952 ALIAS: 1094 ALIAS:
953 draw_quad_alpha = 1 1095 draw_quad_alpha = 1
954 draw_quad_alpha_premultiplied = 2 1096 draw_quad_alpha_premultiplied = 2
955 CODE: 1097 CODE:
956{ 1098{
957 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
958 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
959 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
960 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
961 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
962 1103
963 if (items < 5) 1104 if (items < 5)
964 { 1105 {
965 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
966 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
967 } 1108 }
968 1109
969 if (ix) 1110 if (ix)
970 { 1111 {
971 glEnable (GL_BLEND); 1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
972 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
973 glEnable (GL_ALPHA_TEST); 1120 glEnable (GL_ALPHA_TEST);
974 glAlphaFunc (GL_GREATER, 0.01f); 1121 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1122 }
976 1123
977 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1125
985 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
994 glDisable (GL_ALPHA_TEST); 1135 glDisable (GL_ALPHA_TEST);
995 glDisable (GL_BLEND); 1136 glDisable (GL_BLEND);
996 } 1137 }
997} 1138}
998 1139
999MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
1000 1141
1001CFClient::Map 1142CFPlus::Map
1002new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
1003 CODE: 1144 CODE:
1004 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
1005 RETVAL->x = 0; 1146 RETVAL->x = 0;
1006 RETVAL->y = 0; 1147 RETVAL->y = 0;
1016 RETVAL->row = 0; 1157 RETVAL->row = 0;
1017 OUTPUT: 1158 OUTPUT:
1018 RETVAL 1159 RETVAL
1019 1160
1020void 1161void
1021DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
1022 CODE: 1163 CODE:
1023{ 1164{
1024 map_clear (self); 1165 map_clear (self);
1025 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
1026 Safefree (self); 1168 Safefree (self);
1027} 1169}
1028 1170
1029void 1171void
1030clear (CFClient::Map self) 1172clear (CFPlus::Map self)
1031 CODE: 1173 CODE:
1032 map_clear (self); 1174 map_clear (self);
1033 1175
1034void 1176void
1035set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
1036 CODE: 1178 CODE:
1037{ 1179{
1038 while (self->faces <= face) 1180 while (self->faces <= face)
1039 { 1181 {
1040 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
1043 1185
1044 self->face [face] = texid; 1186 self->face [face] = texid;
1045} 1187}
1046 1188
1047void 1189void
1048set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1049 CODE: 1191 CODE:
1050{ 1192{
1051 while (self->texs <= texid) 1193 while (self->texs <= texid)
1052 { 1194 {
1053 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
1065 tex->r = r; 1207 tex->r = r;
1066 tex->g = g; 1208 tex->g = g;
1067 tex->b = b; 1209 tex->b = b;
1068 tex->a = a; 1210 tex->a = a;
1069 } 1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1070} 1221}
1071 1222
1072int 1223int
1073ox (CFClient::Map self) 1224ox (CFPlus::Map self)
1074 ALIAS: 1225 ALIAS:
1075 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
1076 CODE: 1231 CODE:
1077 switch (ix) 1232 switch (ix)
1078 { 1233 {
1079 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
1080 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
1081 } 1240 }
1082 OUTPUT: 1241 OUTPUT:
1083 RETVAL 1242 RETVAL
1084 1243
1085void 1244void
1086scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
1087 CODE: 1246 CODE:
1088{ 1247{
1089 if (dx > 0) 1248 if (dx > 0)
1090 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
1091 else if (dx < 0) 1250 else if (dx < 0)
1107 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
1108 } 1267 }
1109} 1268}
1110 1269
1111void 1270void
1112map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
1113 CODE: 1272 CODE:
1114{ 1273{
1115 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1116 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
1117 mapcell *cell; 1276 mapcell *cell;
1118 int x, y, flags; 1277 int x, y, flags;
1119 1278
1120 while (data < data_end) 1279 while (data < data_end - 1)
1121 { 1280 {
1122 flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
1123 1282
1124 x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
1125 y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
1126 1285
1127 cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
1128 1287
1129 if (flags & 15) 1288 if (flags & 15)
1130 { 1289 {
1131 if (cell->darkness < 0) 1290 if (!cell->darkness)
1132 { 1291 {
1133 cell->darkness = 0; 1292 cell->darkness = 256;
1134 cell->face [0] = 0; 1293 cell->face [0] = 0;
1135 cell->face [1] = 0; 1294 cell->face [1] = 0;
1136 cell->face [2] = 0; 1295 cell->face [2] = 0;
1137 } 1296 }
1138 1297
1139 cell->darkness = flags & 8 ? *data++ : 255;
1140
1141 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
1142 1339
1143 if (flags & 4) 1340 if (flags & 4)
1144 { 1341 {
1145 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1146 } 1343 }
1154 { 1351 {
1155 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1156 } 1353 }
1157 } 1354 }
1158 else 1355 else
1356 {
1159 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
1160 } 1360 }
1161} 1361}
1162 1362
1163SV * 1363SV *
1164mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1165 CODE: 1365 CODE:
1166{ 1366{
1167 int x1, x; 1367 int x1, x;
1168 int y1, y; 1368 int y1, y;
1169 int z; 1369 int z;
1219} 1419}
1220 OUTPUT: 1420 OUTPUT:
1221 RETVAL 1421 RETVAL
1222 1422
1223void 1423void
1224draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1225 PPCODE: 1425 CODE:
1226{ 1426{
1227 int vx, vy; 1427 int vx, vy;
1228 int x, y, z; 1428 int x, y, z;
1229 int last_name; 1429 int last_name;
1230 mapface face; 1430 mapface face;
1231 int sw4 = (sw + 3) & ~3;
1232 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1233 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1234 1431
1235 memset (darkness, 255, sw4 * sh);
1236 SvPOK_only (darkness_sv);
1237 SvCUR_set (darkness_sv, sw4 * sh);
1238
1239 vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1240 vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1241 1434
1242 /* 1435 /*
1243 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
1244 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
1245 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1249 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1250 */ 1443 */
1251 1444
1252 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
1253 1446
1447 glEnable (GL_BLEND);
1254 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1255 glEnable (GL_BLEND);
1256 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
1257 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1258 1451
1259 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1260 1453
1269 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
1270 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
1271 { 1464 {
1272 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
1273 1466
1274 darkness[y * sw4 + x] = cell->darkness < 0
1275 ? 255 - FOW_DARKNESS
1276 : 255 - cell->darkness;
1277
1278 face = cell->face [z]; 1467 face = cell->face [z];
1279 1468
1280 if (face) 1469 if (face && face < self->texs)
1281 { 1470 {
1282 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
1283
1284 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
1285 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
1286 1474
1287 if (last_name != tex.name) 1475 if (last_name != tex.name)
1288 { 1476 {
1289 glEnd (); 1477 glEnd ();
1290 last_name = tex.name;
1291 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1292 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1293 } 1480 }
1294 1481
1295 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1296 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1297 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1298 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1299 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
1300 } 1506 }
1301 } 1507 }
1302 1508
1303 glEnd (); 1509 glEnd ();
1304 1510
1305 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
1306 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
1307 1638
1308 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
1309 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
1310 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
1311 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
1312} 1643}
1313 1644
1314SV * 1645SV *
1315get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1316 CODE: 1647 CODE:
1317{ 1648{
1318 int x, y, x1, y1; 1649 int x, y, x1, y1;
1319 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
1320 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1382} 1713}
1383 OUTPUT: 1714 OUTPUT:
1384 RETVAL 1715 RETVAL
1385 1716
1386void 1717void
1387set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1388 PPCODE: 1719 PPCODE:
1389{ 1720{
1390 int x, y, z; 1721 int x, y, z;
1391 int w, h; 1722 int w, h;
1392 int x1, y1; 1723 int x1, y1;
1424 1755
1425 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1426 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1427 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1428 1759
1429 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
1430 { 1761 {
1431 cell->darkness = -1; 1762 cell->darkness = 0;
1432 1763
1433 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
1434 { 1765 {
1435 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
1436 1767
1441 } 1772 }
1442 } 1773 }
1443 } 1774 }
1444} 1775}
1445 1776
1446MODULE = CFClient PACKAGE = CFClient::MixChunk 1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1447 1778
1448CFClient::MixChunk 1779CFPlus::MixChunk
1449new_from_file (SV *class, char *path) 1780new_from_file (SV *class, char *path)
1450 CODE: 1781 CODE:
1451 RETVAL = Mix_LoadWAV (path); 1782 RETVAL = Mix_LoadWAV (path);
1452 OUTPUT: 1783 OUTPUT:
1453 RETVAL 1784 RETVAL
1454 1785
1455void 1786void
1456DESTROY (CFClient::MixChunk self) 1787DESTROY (CFPlus::MixChunk self)
1457 CODE: 1788 CODE:
1458 Mix_FreeChunk (self); 1789 Mix_FreeChunk (self);
1459 1790
1460int 1791int
1461volume (CFClient::MixChunk self, int volume = -1) 1792volume (CFPlus::MixChunk self, int volume = -1)
1462 CODE: 1793 CODE:
1463 RETVAL = Mix_VolumeChunk (self, volume); 1794 RETVAL = Mix_VolumeChunk (self, volume);
1464 OUTPUT: 1795 OUTPUT:
1465 RETVAL 1796 RETVAL
1466 1797
1467int 1798int
1468play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1469 CODE: 1800 CODE:
1470 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1471 OUTPUT: 1802 OUTPUT:
1472 RETVAL 1803 RETVAL
1473 1804
1474MODULE = CFClient PACKAGE = CFClient::MixMusic 1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1475 1806
1476int 1807int
1477volume (int volume = -1) 1808volume (int volume = -1)
1478 CODE: 1809 CODE:
1479 RETVAL = Mix_VolumeMusic (volume); 1810 RETVAL = Mix_VolumeMusic (volume);
1480 OUTPUT: 1811 OUTPUT:
1481 RETVAL 1812 RETVAL
1482 1813
1483CFClient::MixMusic 1814CFPlus::MixMusic
1484new_from_file (SV *class, char *path) 1815new_from_file (SV *class, char *path)
1485 CODE: 1816 CODE:
1486 RETVAL = Mix_LoadMUS (path); 1817 RETVAL = Mix_LoadMUS (path);
1487 OUTPUT: 1818 OUTPUT:
1488 RETVAL 1819 RETVAL
1489 1820
1490void 1821void
1491DESTROY (CFClient::MixMusic self) 1822DESTROY (CFPlus::MixMusic self)
1492 CODE: 1823 CODE:
1493 Mix_FreeMusic (self); 1824 Mix_FreeMusic (self);
1494 1825
1495int 1826int
1496play (CFClient::MixMusic self, int loops = -1) 1827play (CFPlus::MixMusic self, int loops = -1)
1497 CODE: 1828 CODE:
1498 RETVAL = Mix_PlayMusic (self, loops); 1829 RETVAL = Mix_PlayMusic (self, loops);
1499 OUTPUT: 1830 OUTPUT:
1500 RETVAL 1831 RETVAL
1501 1832
1502MODULE = CFClient PACKAGE = CFClient::OpenGL 1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1503 1834
1504BOOT: 1835BOOT:
1505{ 1836{
1506 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1507 static const struct { 1838 static const struct {
1508 const char *name; 1839 const char *name;
1509 IV iv; 1840 IV iv;
1510 } *civ, const_iv[] = { 1841 } *civ, const_iv[] = {
1511# define const_iv(name) { # name, (IV)name } 1842# define const_iv(name) { # name, (IV)name }
1512 const_iv (GL_COLOR_MATERIAL), 1843 const_iv (GL_COLOR_MATERIAL),
1513 const_iv (GL_SMOOTH), 1844 const_iv (GL_SMOOTH),
1514 const_iv (GL_FLAT), 1845 const_iv (GL_FLAT),
1515 const_iv (GL_DITHER), 1846 const_iv (GL_DITHER),
1516 const_iv (GL_BLEND), 1847 const_iv (GL_BLEND),
1848 const_iv (GL_CULL_FACE),
1517 const_iv (GL_SCISSOR_TEST), 1849 const_iv (GL_SCISSOR_TEST),
1850 const_iv (GL_DEPTH_TEST),
1851 const_iv (GL_ALPHA_TEST),
1852 const_iv (GL_NORMALIZE),
1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1518 const_iv (GL_AND), 1856 const_iv (GL_AND),
1519 const_iv (GL_ONE), 1857 const_iv (GL_ONE),
1520 const_iv (GL_ZERO), 1858 const_iv (GL_ZERO),
1521 const_iv (GL_SRC_ALPHA), 1859 const_iv (GL_SRC_ALPHA),
1522 const_iv (GL_SRC_ALPHA_SATURATE), 1860 const_iv (GL_DST_ALPHA),
1523 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1524 const_iv (GL_ONE_MINUS_DST_ALPHA), 1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1525 const_iv (GL_RGB), 1864 const_iv (GL_RGB),
1526 const_iv (GL_RGBA), 1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1527 const_iv (GL_UNSIGNED_BYTE), 1869 const_iv (GL_UNSIGNED_BYTE),
1870 const_iv (GL_UNSIGNED_SHORT),
1871 const_iv (GL_UNSIGNED_INT),
1528 const_iv (GL_ALPHA), 1872 const_iv (GL_ALPHA),
1529 const_iv (GL_INTENSITY), 1873 const_iv (GL_INTENSITY),
1530 const_iv (GL_LUMINANCE), 1874 const_iv (GL_LUMINANCE),
1531 const_iv (GL_LUMINANCE_ALPHA), 1875 const_iv (GL_LUMINANCE_ALPHA),
1532 const_iv (GL_FLOAT), 1876 const_iv (GL_FLOAT),
1538 const_iv (GL_TEXTURE_MAG_FILTER), 1882 const_iv (GL_TEXTURE_MAG_FILTER),
1539 const_iv (GL_TEXTURE_MIN_FILTER), 1883 const_iv (GL_TEXTURE_MIN_FILTER),
1540 const_iv (GL_TEXTURE_ENV_MODE), 1884 const_iv (GL_TEXTURE_ENV_MODE),
1541 const_iv (GL_TEXTURE_WRAP_S), 1885 const_iv (GL_TEXTURE_WRAP_S),
1542 const_iv (GL_TEXTURE_WRAP_T), 1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1543 const_iv (GL_CLAMP), 1888 const_iv (GL_CLAMP),
1544 const_iv (GL_REPEAT), 1889 const_iv (GL_CLAMP_TO_EDGE),
1545 const_iv (GL_NEAREST), 1890 const_iv (GL_NEAREST),
1546 const_iv (GL_LINEAR), 1891 const_iv (GL_LINEAR),
1547 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1548 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1549 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1550 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1895 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1551 const_iv (GL_GENERATE_MIPMAP), 1896 const_iv (GL_GENERATE_MIPMAP),
1552 const_iv (GL_MODULATE), 1897 const_iv (GL_MODULATE),
1553 const_iv (GL_DECAL), 1898 const_iv (GL_DECAL),
1554 const_iv (GL_REPLACE), 1899 const_iv (GL_REPLACE),
1900 const_iv (GL_DEPTH_BUFFER_BIT),
1555 const_iv (GL_COLOR_BUFFER_BIT), 1901 const_iv (GL_COLOR_BUFFER_BIT),
1556 const_iv (GL_PROJECTION), 1902 const_iv (GL_PROJECTION),
1557 const_iv (GL_MODELVIEW), 1903 const_iv (GL_MODELVIEW),
1558 const_iv (GL_COLOR_LOGIC_OP), 1904 const_iv (GL_COLOR_LOGIC_OP),
1559 const_iv (GL_SEPARABLE_2D), 1905 const_iv (GL_SEPARABLE_2D),
1560 const_iv (GL_CONVOLUTION_2D), 1906 const_iv (GL_CONVOLUTION_2D),
1561 const_iv (GL_CONVOLUTION_BORDER_MODE), 1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1562 const_iv (GL_CONSTANT_BORDER), 1908 const_iv (GL_CONSTANT_BORDER),
1563 const_iv (GL_LINES), 1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1911 const_iv (GL_LINE_LOOP),
1564 const_iv (GL_QUADS), 1912 const_iv (GL_QUADS),
1565 const_iv (GL_LINE_LOOP), 1913 const_iv (GL_QUAD_STRIP),
1914 const_iv (GL_TRIANGLES),
1915 const_iv (GL_TRIANGLE_STRIP),
1916 const_iv (GL_TRIANGLE_FAN),
1566 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1917 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1567 const_iv (GL_FASTEST), 1918 const_iv (GL_FASTEST),
1919 const_iv (GL_V2F),
1920 const_iv (GL_V3F),
1921 const_iv (GL_T2F_V3F),
1922 const_iv (GL_T2F_N3F_V3F),
1568# undef const_iv 1923# undef const_iv
1569 }; 1924 };
1570 1925
1571 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1572 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1573} 1928}
1574 1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1575int glGetError () 1951int glGetError ()
1952
1953void glFinish ()
1576 1954
1577void glClear (int mask) 1955void glClear (int mask)
1578 1956
1579void glClearColor (float r, float g, float b, float a = 1.0) 1957void glClearColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1958 PROTOTYPE: @
1587 1965
1588void glHint (int target, int mode) 1966void glHint (int target, int mode)
1589 1967
1590void glBlendFunc (int sfactor, int dfactor) 1968void glBlendFunc (int sfactor, int dfactor)
1591 1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1974void glDepthMask (int flag)
1975
1592void glLogicOp (int opcode) 1976void glLogicOp (int opcode)
1593 1977
1594void glColorMask (int red, int green, int blue, int alpha) 1978void glColorMask (int red, int green, int blue, int alpha)
1595 1979
1596void glMatrixMode (int mode) 1980void glMatrixMode (int mode)
1599 1983
1600void glPopMatrix () 1984void glPopMatrix ()
1601 1985
1602void glLoadIdentity () 1986void glLoadIdentity ()
1603 1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1991
1604# near and far are due to microsofts buggy c compiler 1992# near_ and far_ are due to microsofts buggy "c" compiler
1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1994
1995# near_ and far_ are due to microsofts buggy "c" compiler
1605void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1996void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1606 1997
1607void glViewport (int x, int y, int width, int height) 1998void glViewport (int x, int y, int width, int height)
1608 1999
1609void glScissor (int x, int y, int width, int height) 2000void glScissor (int x, int y, int width, int height)
1624 2015
1625void glEnd () 2016void glEnd ()
1626 2017
1627void glColor (float r, float g, float b, float a = 1.0) 2018void glColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
1629 CODE: 2022 CODE:
1630 glColor4ub (MIN ((int)(r * 255.f), 255), 2023 if (ix)
1631 MIN ((int)(g * 255.f), 255), 2024 {
1632 MIN ((int)(b * 255.f), 255), 2025 r *= a;
1633 MIN ((int)(a * 255.f), 255)); 2026 g *= a;
2027 b *= a;
2028 }
2029 // microsoft visual "c" rounds instead of truncating...
2030 glColor4f (r, g, b, a);
2031
2032void glInterleavedArrays (int format, int stride, char *data)
2033
2034void glDrawElements (int mode, int count, int type, char *indices)
2035
2036# 1.2 void glDrawRangeElements (int mode, int start, int end
2037
2038void glRasterPos (float x, float y, float z = 0.)
2039 CODE:
2040 glRasterPos3f (0, 0, z);
2041 glBitmap (0, 0, 0, 0, x, y, 0);
1634 2042
1635void glVertex (float x, float y, float z = 0.) 2043void glVertex (float x, float y, float z = 0.)
1636 CODE: 2044 CODE:
1637 glVertex3f (x, y, z); 2045 glVertex3f (x, y, z);
1638 2046
1650 2058
1651void glBindTexture (int target, int name) 2059void glBindTexture (int target, int name)
1652 2060
1653void glConvolutionParameter (int target, int pname, float params) 2061void glConvolutionParameter (int target, int pname, float params)
1654 CODE: 2062 CODE:
1655 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2063 if (gl.ConvolutionParameterf)
2064 gl.ConvolutionParameterf (target, pname, params);
1656 2065
1657void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1658 CODE: 2067 CODE:
1659 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2068 if (gl.ConvolutionFilter2D)
1660 (target, internalformat, width, height, format, type, data)); 2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1661 2070
1662void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1663 CODE: 2072 CODE:
1664 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2073 if (gl.SeparableFilter2D)
1665 (target, internalformat, width, height, format, type, row, column)); 2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1666 2075
1667void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1668 2077
1669void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1670 2079
1671void glRasterPos (int x, int y) 2080void glDrawPixels (int width, int height, int format, int type, char *pixels)
1672 CODE:
1673 glRasterPos2i (x, y);
1674 2081
1675void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2082void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1676 2083
1677int glGenTexture () 2084int glGenTexture ()
1678 CODE: 2085 CODE:

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