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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.86 by root, Fri May 19 16:43:56 2006 UTC vs.
Revision 1.157 by root, Sun Oct 1 14:48:50 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
12#include <math.h> 18#include <math.h>
13#include <string.h> 19#include <string.h>
14#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
15 22
16#include <SDL.h> 23#include <SDL.h>
17#include <SDL_endian.h> 24#include <SDL_endian.h>
18#include <SDL_image.h> 25#include <SDL_image.h>
19#include <SDL_mixer.h> 26#include <SDL_mixer.h>
20#include <SDL_opengl.h> 27#include <SDL_opengl.h>
21 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
22#include <glib/gmacros.h> 32#include <glib/gmacros.h>
23 33
24#include <pango/pango.h> 34#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 35
29#ifndef _WIN32 36#ifndef _WIN32
30# include <sys/types.h> 37# include <sys/types.h>
31# include <sys/socket.h> 38# include <sys/socket.h>
32# include <netinet/in.h> 39# include <netinet/in.h>
39 typedef signed char int8_t; 46 typedef signed char int8_t;
40 typedef signed short int16_t; 47 typedef signed short int16_t;
41 typedef signed int int32_t; 48 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
68typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
70 91
71typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
72 111
73typedef struct cf_layout { 112typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
77 int base_height; 115 int base_height;
78 CFClient__Font font; 116 CFPlus__Font font;
79} *CFClient__Layout; 117} *CFPlus__Layout;
80 118
81static CFClient__Font default_font; 119static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
84 122
85static void 123static void
86substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
87{ 125{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 127#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 129#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 131}
95 132
96static void 133static void
97layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
98{ 135{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
101 */ 138 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
106 143
107 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
108} 145}
109 146
110static void 147static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
114 154
115 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 157
118 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
119} 163}
120 164
121typedef uint16_t mapface; 165typedef uint16_t mapface;
122 166
123typedef struct { 167typedef struct {
126 float s, t; 170 float s, t;
127 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
128} maptex; 172} maptex;
129 173
130typedef struct { 174typedef struct {
131 int16_t darkness; 175 uint32_t player;
132 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
133} mapcell; 179} mapcell;
134 180
135typedef struct { 181typedef struct {
136 int32_t c0, c1; 182 int32_t c0, c1;
137 mapcell *col; 183 mapcell *col;
146 int texs; 192 int texs;
147 maptex *tex; 193 maptex *tex;
148 194
149 int32_t rows; 195 int32_t rows;
150 maprow *row; 196 maprow *row;
151} *CFClient__Map; 197} *CFPlus__Map;
152 198
153static char * 199static char *
154prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
155{ 201{
156 char *p; 202 char *p;
174 220
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 223
178static maprow * 224static maprow *
179map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
180{ 226{
181 if (0 > y) 227 if (0 > y)
182 { 228 {
183 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
222 268
223 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
224} 270}
225 271
226static mapcell * 272static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
228{ 274{
229 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
230} 276}
231 277
232static void 278static void
233map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
234{ 280{
235 int r; 281 int r;
236 282
237 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
246 self->row = 0; 292 self->row = 0;
247 self->rows = 0; 293 self->rows = 0;
248} 294}
249 295
250static void 296static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 298{
253 int x, y; 299 int x, y;
254 maprow *row; 300 maprow *row;
301 mapcell *cell;
255 302
256 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 304 if (y >= 0)
258 { 305 {
259 if (y >= self->rows) 306 if (y >= self->rows)
265 if (x >= row->c0) 312 if (x >= row->c0)
266 { 313 {
267 if (x >= row->c1) 314 if (x >= row->c1)
268 break; 315 break;
269 316
270 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
271 } 323 }
272 } 324 }
273} 325}
274 326
275static void 327static void
296 ev.data2 = 0; 348 ev.data2 = 0;
297 349
298 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
299} 351}
300 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
301MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
302 371
303PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
304 373
305BOOT: 374BOOT:
306{ 375{
307 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 377 static const struct {
309 const char *name; 378 const char *name;
310 IV iv; 379 IV iv;
311 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
413 482
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 485}
417 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
418void 498void
419pango_init () 499pango_init ()
420 CODE: 500 CODE:
421{ 501{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 505}
430 506
431int 507int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 509
434void 510void
435SDL_Quit () 511SDL_Quit ()
436 512
437void 513void
441 SDL_Rect **m; 517 SDL_Rect **m;
442 518
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 523
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 526
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 531
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
457 537
458 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 540
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 550
471 ++m; 551 ++m;
472 } 552 }
473} 553}
474 554
555char *
556SDL_GetError ()
557
475int 558int
476SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 560 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 563 );
564 if (RETVAL)
565 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
482 OUTPUT: 571 OUTPUT:
483 RETVAL 572 RETVAL
484 573
485void 574void
486SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
487 579
488void 580void
489SDL_PollEvent () 581SDL_PollEvent ()
490 PPCODE: 582 PPCODE:
491{ 583{
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 604 break;
513 605
514 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 614 break;
521 615
522 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 624 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 630 break;
535 } 631 }
536 632
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 634 }
539} 635}
540 636
541int 637int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
555 CODE: 651 CODE:
556#ifndef _WIN32 652#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 654#endif
559 655
560char * 656void
561gl_version () 657win32_proxy_info ()
562 CODE: 658 PPCODE:
563 RETVAL = (char *)glGetString (GL_VERSION); 659{
564 OUTPUT: 660#ifdef _WIN32
565 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
566 664
567char * 665 EXTEND (SP, 3);
568gl_extensions () 666
569 CODE: 667 buflen = sizeof (buffer);
570 RETVAL = (char *)glGetString (GL_EXTENSIONS); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
571 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
572 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
672
673 buflen = sizeof (buffer);
674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
675 {
676 PUSHs (newSVpv (buffer, 0));
677
678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
573 685
574void 686void
575add_font (char *file) 687add_font (char *file)
576 CODE: 688 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 690
583void 691void
584load_image_inline (SV *image_) 692load_image_inline (SV *image_)
585 ALIAS: 693 ALIAS:
586 load_image_file = 1 694 load_image_file = 1
628 736
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 738
631 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
632 740
741 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 742 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
642 750
643 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
645} 753}
646 754
682 CODE: 790 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 791 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 792#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 794#endif
687 exit (1); 795 _exit (1);
688 796
797void
798_exit (int retval)
799 CODE:
800 _exit (retval);
801
689MODULE = CFClient PACKAGE = CFClient::Font 802MODULE = CFPlus PACKAGE = CFPlus::Font
690 803
691CFClient::Font 804CFPlus::Font
692new_from_file (SV *class, char *path, int id = 0) 805new_from_file (SV *class, char *path, int id = 0)
693 CODE: 806 CODE:
694{ 807{
695 int count; 808 int count;
696 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
699} 812}
700 OUTPUT: 813 OUTPUT:
701 RETVAL 814 RETVAL
702 815
703void 816void
704DESTROY (CFClient::Font self) 817DESTROY (CFPlus::Font self)
705 CODE: 818 CODE:
706 pango_font_description_free (self); 819 pango_font_description_free (self);
707 820
708void 821void
709make_default (CFClient::Font self) 822make_default (CFPlus::Font self)
710 CODE: 823 CODE:
711 default_font = self; 824 default_font = self;
712 825
713MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
714 827
715CFClient::Layout 828void
716new (SV *class, int rgba = 0) 829reset_glyph_cache ()
830 CODE:
831 tc_clear ();
832
833CFPlus::Layout
834new (SV *class)
717 CODE: 835 CODE:
718 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
719 837
720 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 838 RETVAL->pl = pango_layout_new (opengl_context);
721 RETVAL->rgba = rgba;
722 RETVAL->r = 1.; 839 RETVAL->r = 1.;
723 RETVAL->g = 1.; 840 RETVAL->g = 1.;
724 RETVAL->b = 1.; 841 RETVAL->b = 1.;
725 RETVAL->a = 1.; 842 RETVAL->a = 1.;
726 RETVAL->base_height = MIN_FONT_HEIGHT; 843 RETVAL->base_height = MIN_FONT_HEIGHT;
730 layout_update_font (RETVAL); 847 layout_update_font (RETVAL);
731 OUTPUT: 848 OUTPUT:
732 RETVAL 849 RETVAL
733 850
734void 851void
735DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
736 CODE: 853 CODE:
737 g_object_unref (self->pl); 854 g_object_unref (self->pl);
738 Safefree (self); 855 Safefree (self);
739 856
740int
741is_rgba (CFClient::Layout self)
742 CODE:
743 RETVAL = self->rgba;
744 OUTPUT:
745 RETVAL
746
747void 857void
748set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
749 CODE: 859 CODE:
750{ 860{
751 STRLEN textlen; 861 STRLEN textlen;
752 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
753 863
754 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
755} 865}
756 866
757void 867void
758set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
759 CODE: 869 CODE:
760{ 870{
761 STRLEN textlen; 871 STRLEN textlen;
762 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
763 873
764 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
765} 875}
766 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
767SV * 962SV *
768get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
769 CODE: 964 CODE:
770 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
771 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
772 OUTPUT: 967 OUTPUT:
773 RETVAL 968 RETVAL
774 969
775void 970void
776set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
777 CODE: 972 CODE:
778 self->r = r; 973 self->r = r;
779 self->g = g; 974 self->g = g;
780 self->b = b; 975 self->b = b;
781 self->a = a; 976 self->a = a;
782 977
783void 978void
784set_font (CFClient::Layout self, CFClient::Font font = 0) 979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
785 CODE: 980 CODE:
786 if (self->font != font) 981 if (self->font != font)
787 { 982 {
788 self->font = font; 983 self->font = font;
789 layout_update_font (self); 984 layout_update_font (self);
790 } 985 }
791 986
792void 987void
793set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
794 CODE: 989 CODE:
795 if (self->base_height != base_height) 990 if (self->base_height != base_height)
796 { 991 {
797 self->base_height = base_height; 992 self->base_height = base_height;
798 layout_update_font (self); 993 layout_update_font (self);
799 } 994 }
800 995
801void 996void
802set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
803 CODE: 998 CODE:
804 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
805 1000
806void 1001void
807set_indent (CFClient::Layout self, int indent) 1002set_indent (CFPlus::Layout self, int indent)
808 CODE: 1003 CODE:
809 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
810 1005
811void 1006void
812set_spacing (CFClient::Layout self, int spacing) 1007set_spacing (CFPlus::Layout self, int spacing)
813 CODE: 1008 CODE:
814 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
815 1010
816void 1011void
817set_ellipsise (CFClient::Layout self, int ellipsise) 1012set_ellipsise (CFPlus::Layout self, int ellipsise)
818 CODE: 1013 CODE:
819 pango_layout_set_ellipsize (self->pl, 1014 pango_layout_set_ellipsize (self->pl,
820 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
821 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
822 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
823 : PANGO_ELLIPSIZE_NONE 1018 : PANGO_ELLIPSIZE_NONE
824 ); 1019 );
825 1020
826void 1021void
827set_single_paragraph_mode (CFClient::Layout self, int spm) 1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
828 CODE: 1023 CODE:
829 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
830 1025
831void 1026void
832size (CFClient::Layout self) 1027size (CFPlus::Layout self)
833 PPCODE: 1028 PPCODE:
834{ 1029{
835 int w, h; 1030 int w, h;
836 1031
837 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
840 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
841 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
842} 1037}
843 1038
844int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
845xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
846 CODE: 1053 CODE:
847{ 1054{
848 int index, trailing; 1055 int index, trailing;
849 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
850 RETVAL = index; 1057 RETVAL = index;
851} 1058}
852 OUTPUT: 1059 OUTPUT:
853 RETVAL 1060 RETVAL
854 1061
855void 1062void
856cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
857 PPCODE: 1064 PPCODE:
858{ 1065{
859 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
860 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
861 1068
864 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
865 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
866} 1073}
867 1074
868void 1075void
869render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
870 PPCODE: 1077 PPCODE:
871{ 1078 pango_opengl_render_layout_subpixel (
872 SV *retval; 1079 self->pl,
873 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
874 1084
875 layout_get_pixel_size (self, &w, &h); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
876 1086
877 if (self->rgba) 1087void
1088pad2pot (SV *data_, SV *w_, SV *h_)
1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
1093
1094 if (ow && oh)
878 { 1095 {
879 cairo_surface_t *surface; 1096 int nw = minpot (ow);
880 cairo_t *cairo; 1097 int nh = minpot (oh);
881 1098
882 retval = newSV (w * h * 4); 1099 if (nw != ow || nh != oh)
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h * 4);
885
886 memset (SvPVX (retval), 0, w * h * 4);
887
888 surface = cairo_image_surface_create_for_data (
889 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
890 cairo = cairo_create (surface);
891 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
892
893 pango_cairo_show_layout (cairo, self->pl);
894
895 cairo_destroy (cairo);
896 cairo_surface_destroy (surface);
897
898 // what a mess, and its premultiplied, too :(
899 { 1100 {
900 uint32_t *p = (uint32_t *)SvPVX (retval); 1101 if (SvOK (data_))
901 uint32_t *e = p + w * h;
902
903 while (p < e)
904 { 1102 {
905 uint32_t rgba = *p; 1103 STRLEN datalen;
906 rgba = (rgba >> 24) | (rgba << 8); 1104 char *data = SvPVbyte (data_, datalen);
907 rgba = SDL_SwapBE32 (rgba); 1105 int bpp = datalen / (ow * oh);
908 *p++ = rgba; 1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1107
1108 SvPOK_only (result_);
1109 SvCUR_set (result_, nw * nh * bpp);
1110
1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1114
1115 sv_setsv (data_, result_);
909 } 1116 }
1117
1118 sv_setiv (w_, nw);
1119 sv_setiv (h_, nh);
910 } 1120 }
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 } 1121 }
919 else
920 {
921 FT_Bitmap bitmap;
922
923 retval = newSV (w * h);
924 SvPOK_only (retval);
925 SvCUR_set (retval, w * h);
926
927 bitmap.rows = h;
928 bitmap.width = w;
929 bitmap.pitch = w;
930 bitmap.buffer = (unsigned char*)SvPVX (retval);
931 bitmap.num_grays = 256;
932 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
933
934 memset (bitmap.buffer, 0, w * h);
935
936 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
937
938 EXTEND (SP, 5);
939 PUSHs (sv_2mortal (newSViv (w)));
940 PUSHs (sv_2mortal (newSViv (h)));
941 PUSHs (sv_2mortal (retval));
942 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 }
945} 1122}
946 1123
947MODULE = CFClient PACKAGE = CFClient::Texture
948
949void 1124void
950draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
951 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
952 ALIAS: 1127 ALIAS:
953 draw_quad_alpha = 1 1128 draw_quad_alpha = 1
954 draw_quad_alpha_premultiplied = 2 1129 draw_quad_alpha_premultiplied = 2
955 CODE: 1130 CODE:
956{ 1131{
957 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
958 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
959 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
960 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
961 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
962 1136
963 if (items < 5) 1137 if (items < 5)
964 { 1138 {
965 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
966 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
967 } 1141 }
968 1142
969 if (ix) 1143 if (ix)
970 { 1144 {
971 glEnable (GL_BLEND); 1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
972 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
973 glEnable (GL_ALPHA_TEST); 1153 glEnable (GL_ALPHA_TEST);
974 glAlphaFunc (GL_GREATER, 0.01f); 1154 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1155 }
976 1156
977 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1158
985 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
994 glDisable (GL_ALPHA_TEST); 1168 glDisable (GL_ALPHA_TEST);
995 glDisable (GL_BLEND); 1169 glDisable (GL_BLEND);
996 } 1170 }
997} 1171}
998 1172
999MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
1000 1174
1001CFClient::Map 1175CFPlus::Map
1002new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
1003 CODE: 1177 CODE:
1004 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
1005 RETVAL->x = 0; 1179 RETVAL->x = 0;
1006 RETVAL->y = 0; 1180 RETVAL->y = 0;
1016 RETVAL->row = 0; 1190 RETVAL->row = 0;
1017 OUTPUT: 1191 OUTPUT:
1018 RETVAL 1192 RETVAL
1019 1193
1020void 1194void
1021DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
1022 CODE: 1196 CODE:
1023{ 1197{
1024 map_clear (self); 1198 map_clear (self);
1025 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
1026 Safefree (self); 1201 Safefree (self);
1027} 1202}
1028 1203
1029void 1204void
1030clear (CFClient::Map self) 1205clear (CFPlus::Map self)
1031 CODE: 1206 CODE:
1032 map_clear (self); 1207 map_clear (self);
1033 1208
1034void 1209void
1035set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
1036 CODE: 1211 CODE:
1037{ 1212{
1038 while (self->faces <= face) 1213 while (self->faces <= face)
1039 { 1214 {
1040 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
1043 1218
1044 self->face [face] = texid; 1219 self->face [face] = texid;
1045} 1220}
1046 1221
1047void 1222void
1048set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1049 CODE: 1224 CODE:
1050{ 1225{
1051 while (self->texs <= texid) 1226 while (self->texs <= texid)
1052 { 1227 {
1053 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
1065 tex->r = r; 1240 tex->r = r;
1066 tex->g = g; 1241 tex->g = g;
1067 tex->b = b; 1242 tex->b = b;
1068 tex->a = a; 1243 tex->a = a;
1069 } 1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1070} 1254}
1071 1255
1072int 1256int
1073ox (CFClient::Map self) 1257ox (CFPlus::Map self)
1074 ALIAS: 1258 ALIAS:
1075 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
1076 CODE: 1264 CODE:
1077 switch (ix) 1265 switch (ix)
1078 { 1266 {
1079 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
1080 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
1081 } 1273 }
1082 OUTPUT: 1274 OUTPUT:
1083 RETVAL 1275 RETVAL
1084 1276
1085void 1277void
1086scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
1087 CODE: 1279 CODE:
1088{ 1280{
1089 if (dx > 0) 1281 if (dx > 0)
1090 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
1091 else if (dx < 0) 1283 else if (dx < 0)
1092 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1093 1285
1094 if (dy > 0) 1286 if (dy > 0)
1095 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
1096 else if (dy < 0) 1288 else if (dy < 0)
1097 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1098 1290
1099 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
1100 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
1101 1293
1102 while (self->y < 0) 1294 while (self->y < 0)
1107 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
1108 } 1300 }
1109} 1301}
1110 1302
1111void 1303void
1112map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
1113 CODE: 1305 CODE:
1114{ 1306{
1115 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1116 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
1117 mapcell *cell; 1309 mapcell *cell;
1118 int x, y, flags; 1310 int x, y, flags;
1119 1311
1120 while (data < data_end) 1312 while (data < data_end - 1)
1121 { 1313 {
1122 flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
1123 1315
1124 x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
1125 y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
1126 1318
1127 cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
1128 1320
1129 if (flags & 15) 1321 if (flags & 15)
1130 { 1322 {
1131 if (cell->darkness < 0) 1323 if (!cell->darkness)
1132 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
1133 cell->darkness = 0; 1326 cell->darkness = 256;
1134 cell->face [0] = 0;
1135 cell->face [1] = 0;
1136 cell->face [2] = 0;
1137 } 1327 }
1138 1328
1139 cell->darkness = flags & 8 ? *data++ : 255;
1140
1141 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
1142 1370
1143 if (flags & 4) 1371 if (flags & 4)
1144 { 1372 {
1145 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1146 } 1374 }
1154 { 1382 {
1155 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1156 } 1384 }
1157 } 1385 }
1158 else 1386 else
1159 cell->darkness = -1; 1387 cell->darkness = 0;
1160 } 1388 }
1161} 1389}
1162 1390
1163SV * 1391SV *
1164mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1165 CODE: 1393 CODE:
1166{ 1394{
1167 int x1, x; 1395 int x1, x;
1168 int y1, y; 1396 int y1, y;
1169 int z; 1397 int z;
1219} 1447}
1220 OUTPUT: 1448 OUTPUT:
1221 RETVAL 1449 RETVAL
1222 1450
1223void 1451void
1224draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1225 PPCODE: 1453 CODE:
1226{ 1454{
1227 int vx, vy; 1455 int vx, vy;
1228 int x, y, z; 1456 int x, y, z;
1229 int last_name; 1457 int last_name;
1230 mapface face; 1458 mapface face;
1231 int sw4 = (sw + 3) & ~3;
1232 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1233 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1234 1459
1235 memset (darkness, 255, sw4 * sh);
1236 SvPOK_only (darkness_sv);
1237 SvCUR_set (darkness_sv, sw4 * sh);
1238
1239 vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1240 vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1241 1462
1242 /* 1463 /*
1243 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
1244 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
1245 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1249 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1250 */ 1471 */
1251 1472
1252 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
1253 1474
1475 glEnable (GL_BLEND);
1254 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1255 glEnable (GL_BLEND);
1256 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
1257 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1258 1479
1259 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1260 1481
1269 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
1270 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
1271 { 1492 {
1272 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
1273 1494
1274 darkness[y * sw4 + x] = cell->darkness < 0
1275 ? 255 - FOW_DARKNESS
1276 : 255 - cell->darkness;
1277
1278 face = cell->face [z]; 1495 face = cell->face [z];
1279 1496
1280 if (face) 1497 if (face && face < self->texs)
1281 { 1498 {
1282 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
1283
1284 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
1285 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
1286 1502
1287 if (last_name != tex.name) 1503 if (last_name != tex.name)
1288 { 1504 {
1289 glEnd (); 1505 glEnd ();
1290 last_name = tex.name;
1291 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1292 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
1293 } 1508 }
1294 1509
1295 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1296 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1297 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1298 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1299 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
1300 } 1534 }
1301 } 1535 }
1302 1536
1303 glEnd (); 1537 glEnd ();
1304 1538
1305 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
1306 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
1307 1666
1308 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
1309 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
1310 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
1311 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
1312} 1671}
1313 1672
1314SV * 1673SV *
1315get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1316 CODE: 1675 CODE:
1317{ 1676{
1318 int x, y, x1, y1; 1677 int x, y, x1, y1;
1319 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
1320 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1382} 1741}
1383 OUTPUT: 1742 OUTPUT:
1384 RETVAL 1743 RETVAL
1385 1744
1386void 1745void
1387set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1388 PPCODE: 1747 PPCODE:
1389{ 1748{
1390 int x, y, z; 1749 int x, y, z;
1391 int w, h; 1750 int w, h;
1392 int x1, y1; 1751 int x1, y1;
1424 1783
1425 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1426 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1427 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1428 1787
1429 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
1430 { 1789 {
1431 cell->darkness = -1; 1790 cell->darkness = 0;
1432 1791
1433 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
1434 { 1793 {
1435 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
1436 1795
1441 } 1800 }
1442 } 1801 }
1443 } 1802 }
1444} 1803}
1445 1804
1446MODULE = CFClient PACKAGE = CFClient::MixChunk 1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1447 1806
1448CFClient::MixChunk 1807CFPlus::MixChunk
1449new_from_file (SV *class, char *path) 1808new_from_file (SV *class, char *path)
1450 CODE: 1809 CODE:
1451 RETVAL = Mix_LoadWAV (path); 1810 RETVAL = Mix_LoadWAV (path);
1452 OUTPUT: 1811 OUTPUT:
1453 RETVAL 1812 RETVAL
1454 1813
1455void 1814void
1456DESTROY (CFClient::MixChunk self) 1815DESTROY (CFPlus::MixChunk self)
1457 CODE: 1816 CODE:
1458 Mix_FreeChunk (self); 1817 Mix_FreeChunk (self);
1459 1818
1460int 1819int
1461volume (CFClient::MixChunk self, int volume = -1) 1820volume (CFPlus::MixChunk self, int volume = -1)
1462 CODE: 1821 CODE:
1463 RETVAL = Mix_VolumeChunk (self, volume); 1822 RETVAL = Mix_VolumeChunk (self, volume);
1464 OUTPUT: 1823 OUTPUT:
1465 RETVAL 1824 RETVAL
1466 1825
1467int 1826int
1468play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1469 CODE: 1828 CODE:
1470 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1471 OUTPUT: 1830 OUTPUT:
1472 RETVAL 1831 RETVAL
1473 1832
1474MODULE = CFClient PACKAGE = CFClient::MixMusic 1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1475 1834
1476int 1835int
1477volume (int volume = -1) 1836volume (int volume = -1)
1478 CODE: 1837 CODE:
1479 RETVAL = Mix_VolumeMusic (volume); 1838 RETVAL = Mix_VolumeMusic (volume);
1480 OUTPUT: 1839 OUTPUT:
1481 RETVAL 1840 RETVAL
1482 1841
1483CFClient::MixMusic 1842CFPlus::MixMusic
1484new_from_file (SV *class, char *path) 1843new_from_file (SV *class, char *path)
1485 CODE: 1844 CODE:
1486 RETVAL = Mix_LoadMUS (path); 1845 RETVAL = Mix_LoadMUS (path);
1487 OUTPUT: 1846 OUTPUT:
1488 RETVAL 1847 RETVAL
1489 1848
1490void 1849void
1491DESTROY (CFClient::MixMusic self) 1850DESTROY (CFPlus::MixMusic self)
1492 CODE: 1851 CODE:
1493 Mix_FreeMusic (self); 1852 Mix_FreeMusic (self);
1494 1853
1495int 1854int
1496play (CFClient::MixMusic self, int loops = -1) 1855play (CFPlus::MixMusic self, int loops = -1)
1497 CODE: 1856 CODE:
1498 RETVAL = Mix_PlayMusic (self, loops); 1857 RETVAL = Mix_PlayMusic (self, loops);
1499 OUTPUT: 1858 OUTPUT:
1500 RETVAL 1859 RETVAL
1501 1860
1502MODULE = CFClient PACKAGE = CFClient::OpenGL 1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1503 1862
1504BOOT: 1863BOOT:
1505{ 1864{
1506 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1507 static const struct { 1866 static const struct {
1508 const char *name; 1867 const char *name;
1509 IV iv; 1868 IV iv;
1510 } *civ, const_iv[] = { 1869 } *civ, const_iv[] = {
1511# define const_iv(name) { # name, (IV)name } 1870# define const_iv(name) { # name, (IV)name }
1512 const_iv (GL_COLOR_MATERIAL), 1871 const_iv (GL_COLOR_MATERIAL),
1513 const_iv (GL_SMOOTH), 1872 const_iv (GL_SMOOTH),
1514 const_iv (GL_FLAT), 1873 const_iv (GL_FLAT),
1515 const_iv (GL_DITHER), 1874 const_iv (GL_DITHER),
1516 const_iv (GL_BLEND), 1875 const_iv (GL_BLEND),
1876 const_iv (GL_CULL_FACE),
1517 const_iv (GL_SCISSOR_TEST), 1877 const_iv (GL_SCISSOR_TEST),
1878 const_iv (GL_DEPTH_TEST),
1879 const_iv (GL_ALPHA_TEST),
1880 const_iv (GL_NORMALIZE),
1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1518 const_iv (GL_AND), 1884 const_iv (GL_AND),
1519 const_iv (GL_ONE), 1885 const_iv (GL_ONE),
1520 const_iv (GL_ZERO), 1886 const_iv (GL_ZERO),
1521 const_iv (GL_SRC_ALPHA), 1887 const_iv (GL_SRC_ALPHA),
1522 const_iv (GL_SRC_ALPHA_SATURATE), 1888 const_iv (GL_DST_ALPHA),
1523 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1524 const_iv (GL_ONE_MINUS_DST_ALPHA), 1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1525 const_iv (GL_RGB), 1892 const_iv (GL_RGB),
1526 const_iv (GL_RGBA), 1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1527 const_iv (GL_UNSIGNED_BYTE), 1897 const_iv (GL_UNSIGNED_BYTE),
1898 const_iv (GL_UNSIGNED_SHORT),
1899 const_iv (GL_UNSIGNED_INT),
1528 const_iv (GL_ALPHA), 1900 const_iv (GL_ALPHA),
1529 const_iv (GL_INTENSITY), 1901 const_iv (GL_INTENSITY),
1530 const_iv (GL_LUMINANCE), 1902 const_iv (GL_LUMINANCE),
1531 const_iv (GL_LUMINANCE_ALPHA), 1903 const_iv (GL_LUMINANCE_ALPHA),
1532 const_iv (GL_FLOAT), 1904 const_iv (GL_FLOAT),
1538 const_iv (GL_TEXTURE_MAG_FILTER), 1910 const_iv (GL_TEXTURE_MAG_FILTER),
1539 const_iv (GL_TEXTURE_MIN_FILTER), 1911 const_iv (GL_TEXTURE_MIN_FILTER),
1540 const_iv (GL_TEXTURE_ENV_MODE), 1912 const_iv (GL_TEXTURE_ENV_MODE),
1541 const_iv (GL_TEXTURE_WRAP_S), 1913 const_iv (GL_TEXTURE_WRAP_S),
1542 const_iv (GL_TEXTURE_WRAP_T), 1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1543 const_iv (GL_CLAMP), 1916 const_iv (GL_CLAMP),
1544 const_iv (GL_REPEAT), 1917 const_iv (GL_CLAMP_TO_EDGE),
1545 const_iv (GL_NEAREST), 1918 const_iv (GL_NEAREST),
1546 const_iv (GL_LINEAR), 1919 const_iv (GL_LINEAR),
1547 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1548 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1549 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1550 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1923 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1551 const_iv (GL_GENERATE_MIPMAP), 1924 const_iv (GL_GENERATE_MIPMAP),
1552 const_iv (GL_MODULATE), 1925 const_iv (GL_MODULATE),
1553 const_iv (GL_DECAL), 1926 const_iv (GL_DECAL),
1554 const_iv (GL_REPLACE), 1927 const_iv (GL_REPLACE),
1928 const_iv (GL_DEPTH_BUFFER_BIT),
1555 const_iv (GL_COLOR_BUFFER_BIT), 1929 const_iv (GL_COLOR_BUFFER_BIT),
1556 const_iv (GL_PROJECTION), 1930 const_iv (GL_PROJECTION),
1557 const_iv (GL_MODELVIEW), 1931 const_iv (GL_MODELVIEW),
1558 const_iv (GL_COLOR_LOGIC_OP), 1932 const_iv (GL_COLOR_LOGIC_OP),
1559 const_iv (GL_SEPARABLE_2D), 1933 const_iv (GL_SEPARABLE_2D),
1560 const_iv (GL_CONVOLUTION_2D), 1934 const_iv (GL_CONVOLUTION_2D),
1561 const_iv (GL_CONVOLUTION_BORDER_MODE), 1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1562 const_iv (GL_CONSTANT_BORDER), 1936 const_iv (GL_CONSTANT_BORDER),
1563 const_iv (GL_LINES), 1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1939 const_iv (GL_LINE_LOOP),
1564 const_iv (GL_QUADS), 1940 const_iv (GL_QUADS),
1565 const_iv (GL_LINE_LOOP), 1941 const_iv (GL_QUAD_STRIP),
1942 const_iv (GL_TRIANGLES),
1943 const_iv (GL_TRIANGLE_STRIP),
1944 const_iv (GL_TRIANGLE_FAN),
1566 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1945 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1567 const_iv (GL_FASTEST), 1946 const_iv (GL_FASTEST),
1947 const_iv (GL_V2F),
1948 const_iv (GL_V3F),
1949 const_iv (GL_T2F_V3F),
1950 const_iv (GL_T2F_N3F_V3F),
1568# undef const_iv 1951# undef const_iv
1569 }; 1952 };
1570 1953
1571 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1572 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1573} 1956}
1574 1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1575int glGetError () 1979int glGetError ()
1980
1981void glFinish ()
1576 1982
1577void glClear (int mask) 1983void glClear (int mask)
1578 1984
1579void glClearColor (float r, float g, float b, float a = 1.0) 1985void glClearColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1986 PROTOTYPE: @
1587 1993
1588void glHint (int target, int mode) 1994void glHint (int target, int mode)
1589 1995
1590void glBlendFunc (int sfactor, int dfactor) 1996void glBlendFunc (int sfactor, int dfactor)
1591 1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
2002void glDepthMask (int flag)
2003
1592void glLogicOp (int opcode) 2004void glLogicOp (int opcode)
1593 2005
1594void glColorMask (int red, int green, int blue, int alpha) 2006void glColorMask (int red, int green, int blue, int alpha)
1595 2007
1596void glMatrixMode (int mode) 2008void glMatrixMode (int mode)
1599 2011
1600void glPopMatrix () 2012void glPopMatrix ()
1601 2013
1602void glLoadIdentity () 2014void glLoadIdentity ()
1603 2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
2019
1604# near and far are due to microsofts buggy c compiler 2020# near_ and far_ are due to microsofts buggy "c" compiler
2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2022
2023# near_ and far_ are due to microsofts buggy "c" compiler
1605void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2024void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1606 2025
1607void glViewport (int x, int y, int width, int height) 2026void glViewport (int x, int y, int width, int height)
1608 2027
1609void glScissor (int x, int y, int width, int height) 2028void glScissor (int x, int y, int width, int height)
1624 2043
1625void glEnd () 2044void glEnd ()
1626 2045
1627void glColor (float r, float g, float b, float a = 1.0) 2046void glColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
1629 CODE: 2050 CODE:
1630 glColor4ub (MIN ((int)(r * 255.f), 255), 2051 if (ix)
1631 MIN ((int)(g * 255.f), 255), 2052 {
1632 MIN ((int)(b * 255.f), 255), 2053 r *= a;
1633 MIN ((int)(a * 255.f), 255)); 2054 g *= a;
2055 b *= a;
2056 }
2057 // microsoft visual "c" rounds instead of truncating...
2058 glColor4f (r, g, b, a);
2059
2060void glInterleavedArrays (int format, int stride, char *data)
2061
2062void glDrawElements (int mode, int count, int type, char *indices)
2063
2064# 1.2 void glDrawRangeElements (int mode, int start, int end
2065
2066void glRasterPos (float x, float y, float z = 0.)
2067 CODE:
2068 glRasterPos3f (0, 0, z);
2069 glBitmap (0, 0, 0, 0, x, y, 0);
1634 2070
1635void glVertex (float x, float y, float z = 0.) 2071void glVertex (float x, float y, float z = 0.)
1636 CODE: 2072 CODE:
1637 glVertex3f (x, y, z); 2073 glVertex3f (x, y, z);
1638 2074
1650 2086
1651void glBindTexture (int target, int name) 2087void glBindTexture (int target, int name)
1652 2088
1653void glConvolutionParameter (int target, int pname, float params) 2089void glConvolutionParameter (int target, int pname, float params)
1654 CODE: 2090 CODE:
1655 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
1656 2093
1657void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1658 CODE: 2095 CODE:
1659 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2096 if (gl.ConvolutionFilter2D)
1660 (target, internalformat, width, height, format, type, data)); 2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1661 2098
1662void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1663 CODE: 2100 CODE:
1664 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2101 if (gl.SeparableFilter2D)
1665 (target, internalformat, width, height, format, type, row, column)); 2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1666 2103
1667void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1668 2105
1669void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1670 2107
1671void glRasterPos (int x, int y) 2108void glDrawPixels (int width, int height, int format, int type, char *pixels)
1672 CODE:
1673 glRasterPos2i (x, y);
1674 2109
1675void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2110void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1676 2111
1677int glGenTexture () 2112int glGenTexture ()
1678 CODE: 2113 CODE:

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