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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.86 by root, Fri May 19 16:43:56 2006 UTC vs.
Revision 1.174 by root, Fri Apr 6 07:45:34 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
128} maptex; 168} maptex;
129 169
130typedef struct { 170typedef struct {
171 uint32_t player;
172 tileid tile[3];
131 int16_t darkness; 173 uint16_t darkness;
132 mapface face[3]; 174 uint8_t stat_width, stat_hp, flags;
133} mapcell; 175} mapcell;
134 176
135typedef struct { 177typedef struct {
136 int32_t c0, c1; 178 int32_t c0, c1;
137 mapcell *col; 179 mapcell *col;
138} maprow; 180} maprow;
139 181
140typedef struct map { 182typedef struct map {
141 int x, y, w, h; 183 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 184 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 185 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 186 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 187
149 int32_t rows; 188 int32_t rows;
150 maprow *row; 189 maprow *row;
151} *CFClient__Map; 190} *CFPlus__Map;
152 191
153static char * 192static char *
154prepend (char *ptr, int sze, int inc) 193prepend (char *ptr, int sze, int inc)
155{ 194{
156 char *p; 195 char *p;
173} 212}
174 213
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 214#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 216
217static void
218need_facenum (struct map *self, faceid face)
219{
220 while (self->faces <= face)
221 {
222 Append (tileid, self->face2tile, self->faces, self->faces);
223 self->faces *= 2;
224 }
225}
226
227static void
228need_texid (struct map *self, int texid)
229{
230 while (self->texs <= texid)
231 {
232 Append (maptex, self->tex, self->texs, self->texs);
233 self->texs *= 2;
234 }
235}
236
178static maprow * 237static maprow *
179map_get_row (CFClient__Map self, int y) 238map_get_row (CFPlus__Map self, int y)
180{ 239{
181 if (0 > y) 240 if (0 > y)
182 { 241 {
183 int extend = - y + MAP_EXTEND_Y; 242 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 243 Prepend (maprow, self->row, self->rows, extend);
222 281
223 return row->col + (x - row->c0); 282 return row->col + (x - row->c0);
224} 283}
225 284
226static mapcell * 285static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 286map_get_cell (CFPlus__Map self, int x, int y)
228{ 287{
229 return row_get_cell (map_get_row (self, y), x); 288 return row_get_cell (map_get_row (self, y), x);
230} 289}
231 290
232static void 291static void
233map_clear (CFClient__Map self) 292map_clear (CFPlus__Map self)
234{ 293{
235 int r; 294 int r;
236 295
237 for (r = 0; r < self->rows; r++) 296 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 297 Safefree (self->row[r].col);
246 self->row = 0; 305 self->row = 0;
247 self->rows = 0; 306 self->rows = 0;
248} 307}
249 308
250static void 309static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 310map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 311{
253 int x, y; 312 int x, y;
254 maprow *row; 313 maprow *row;
314 mapcell *cell;
255 315
256 for (y = y0; y < y0 + h; y++) 316 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 317 if (y >= 0)
258 { 318 {
259 if (y >= self->rows) 319 if (y >= self->rows)
265 if (x >= row->c0) 325 if (x >= row->c0)
266 { 326 {
267 if (x >= row->c1) 327 if (x >= row->c1)
268 break; 328 break;
269 329
270 row->col[x - row->c0].darkness = -1; 330 cell = row->col + x - row->c0;
331
332 cell->darkness = 0;
333 cell->stat_hp = 0;
334 cell->flags = 0;
335 cell->player = 0;
271 } 336 }
272 } 337 }
273} 338}
274 339
275static void 340static void
296 ev.data2 = 0; 361 ev.data2 = 0;
297 362
298 SDL_PushEvent ((SDL_Event *)&ev); 363 SDL_PushEvent ((SDL_Event *)&ev);
299} 364}
300 365
366static unsigned int
367minpot (unsigned int n)
368{
369 if (!n)
370 return 0;
371
372 --n;
373
374 n |= n >> 1;
375 n |= n >> 2;
376 n |= n >> 4;
377 n |= n >> 8;
378 n |= n >> 16;
379
380 return n + 1;
381}
382
383/* SDL should provide this, really. */
384#define SDLK_MODIFIER_MIN 300
385#define SDLK_MODIFIER_MAX 314
386
301MODULE = CFClient PACKAGE = CFClient 387MODULE = CFPlus PACKAGE = CFPlus
302 388
303PROTOTYPES: ENABLE 389PROTOTYPES: ENABLE
304 390
305BOOT: 391BOOT:
306{ 392{
307 HV *stash = gv_stashpv ("CFClient", 1); 393 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 394 static const struct {
309 const char *name; 395 const char *name;
310 IV iv; 396 IV iv;
311 } *civ, const_iv[] = { 397 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 398# define const_iv(name) { # name, (IV)name }
399 const_iv (SDLK_MODIFIER_MIN),
400 const_iv (SDLK_MODIFIER_MAX),
401
313 const_iv (SDL_ACTIVEEVENT), 402 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 403 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 404 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 405 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 406 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 415 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 416 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 417 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 418 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 419 const_iv (SDL_USEREVENT),
420
421 const_iv (SDL_APPINPUTFOCUS),
422 const_iv (SDL_APPMOUSEFOCUS),
423 const_iv (SDL_APPACTIVE),
424
331 const_iv (SDLK_KP0), 425 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 426 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 427 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 428 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 429 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 484 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 485 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 486 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 487 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 488 const_iv (SDLK_UNDO),
489
395 const_iv (KMOD_NONE), 490 const_iv (KMOD_NONE),
491 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 492 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 493 const_iv (KMOD_RSHIFT),
494 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 495 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 496 const_iv (KMOD_RCTRL),
497 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 498 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 499 const_iv (KMOD_RALT),
500 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 501 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 502 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 503 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 504 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 505 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 506# undef const_iv
412 }; 507 };
413 508
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 509 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 510 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
511
512 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
513 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 514}
515
516void
517weaken (SV *rv)
518 PROTOTYPE: $
519 CODE:
520 sv_rvweaken (rv);
521
522int
523in_destruct ()
524 CODE:
525 RETVAL = PL_main_cv == Nullcv;
526 OUTPUT:
527 RETVAL
528
529NV floor (NV x)
530
531NV ceil (NV x)
417 532
418void 533void
419pango_init () 534pango_init ()
420 CODE: 535 CODE:
421{ 536{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 537 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 538 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 539 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 540}
430 541
431int 542int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 543SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 544
434void 545void
435SDL_Quit () 546SDL_Quit ()
436 547
437void 548void
441 SDL_Rect **m; 552 SDL_Rect **m;
442 553
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 554 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 555 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 556 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 557 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 558
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 559 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 560 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 561
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 562 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 563 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 564 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 565 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 566
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 567 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
568#if SDL_VERSION_ATLEAST(1,2,10)
569 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
570 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
571#endif
457 572
458 SDL_EnableUNICODE (1); 573 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 574 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 575
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 576 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 585
471 ++m; 586 ++m;
472 } 587 }
473} 588}
474 589
590char *
591SDL_GetError ()
592
475int 593int
476SDL_SetVideoMode (int w, int h, int fullscreen) 594SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 595 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 596 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 597 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 598 );
599 if (RETVAL)
600 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 601 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
602# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
603# include "glfunc.h"
604# undef GL_FUNC
605 }
482 OUTPUT: 606 OUTPUT:
483 RETVAL 607 RETVAL
484 608
485void 609void
486SDL_GL_SwapBuffers () 610SDL_GL_SwapBuffers ()
611
612char *
613SDL_GetKeyName (int sym)
487 614
488void 615void
489SDL_PollEvent () 616SDL_PollEvent ()
490 PPCODE: 617 PPCODE:
491{ 618{
501 case SDL_KEYDOWN: 628 case SDL_KEYDOWN:
502 case SDL_KEYUP: 629 case SDL_KEYUP:
503 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 630 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
504 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 631 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
505 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 632 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
633 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
506 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 634 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
507 break; 635 break;
508 636
509 case SDL_ACTIVEEVENT: 637 case SDL_ACTIVEEVENT:
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 638 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 640 break;
513 641
514 case SDL_MOUSEMOTION: 642 case SDL_MOUSEMOTION:
643 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
644
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 645 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 646 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 647 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 648 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 649 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 650 break;
521 651
522 case SDL_MOUSEBUTTONDOWN: 652 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 653 case SDL_MOUSEBUTTONUP:
654 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
655
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 656 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 658 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 659 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 660 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 664 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 665 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 666 break;
535 } 667 }
536 668
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 669 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 670 }
539} 671}
540 672
541int 673int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 674Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
555 CODE: 687 CODE:
556#ifndef _WIN32 688#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 689 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 690#endif
559 691
560char * 692void
561gl_version () 693win32_proxy_info ()
562 CODE: 694 PPCODE:
563 RETVAL = (char *)glGetString (GL_VERSION); 695{
564 OUTPUT: 696#ifdef _WIN32
565 RETVAL 697 char buffer[2048];
698 DWORD buflen;
566 699
567char * 700 EXTEND (SP, 3);
568gl_extensions () 701
569 CODE: 702 buflen = sizeof (buffer);
570 RETVAL = (char *)glGetString (GL_EXTENSIONS); 703 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
571 OUTPUT: 704 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
572 RETVAL 705 {
706 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
707
708 buflen = sizeof (buffer);
709 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
710 {
711 PUSHs (newSVpv (buffer, 0));
712
713 buflen = sizeof (buffer);
714 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
715 PUSHs (newSVpv (buffer, 0));
716 }
717 }
718#endif
719}
573 720
574void 721void
575add_font (char *file) 722add_font (char *file)
576 CODE: 723 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 724 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 725
583void 726void
584load_image_inline (SV *image_) 727load_image_inline (SV *image_)
585 ALIAS: 728 ALIAS:
586 load_image_file = 1 729 load_image_file = 1
628 771
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 772 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 773
631 assert (surface2->pitch == surface2->w * 4); 774 assert (surface2->pitch == surface2->w * 4);
632 775
776 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 777 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 778 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 779 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 780 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 781 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 782 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 783 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
784 SDL_UnlockSurface (surface2);
642 785
643 SDL_FreeSurface (surface); 786 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 787 SDL_FreeSurface (surface2);
645} 788}
646 789
682 CODE: 825 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 826 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 827#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 828 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 829#endif
687 exit (1); 830 _exit (1);
688 831
832void
833_exit (int retval = 0)
834 CODE:
835#ifdef WIN32
836 ExitThread (retval); // unclean, please beam me up
837#else
838 _exit (retval);
839#endif
840
689MODULE = CFClient PACKAGE = CFClient::Font 841MODULE = CFPlus PACKAGE = CFPlus::Font
690 842
691CFClient::Font 843CFPlus::Font
692new_from_file (SV *class, char *path, int id = 0) 844new_from_file (SV *class, char *path, int id = 0)
693 CODE: 845 CODE:
694{ 846{
695 int count; 847 int count;
696 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 848 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
699} 851}
700 OUTPUT: 852 OUTPUT:
701 RETVAL 853 RETVAL
702 854
703void 855void
704DESTROY (CFClient::Font self) 856DESTROY (CFPlus::Font self)
705 CODE: 857 CODE:
706 pango_font_description_free (self); 858 pango_font_description_free (self);
707 859
708void 860void
709make_default (CFClient::Font self) 861make_default (CFPlus::Font self)
710 CODE: 862 CODE:
711 default_font = self; 863 default_font = self;
712 864
713MODULE = CFClient PACKAGE = CFClient::Layout 865MODULE = CFPlus PACKAGE = CFPlus::Layout
714 866
715CFClient::Layout 867void
716new (SV *class, int rgba = 0) 868reset_glyph_cache ()
869 CODE:
870 tc_clear ();
871
872CFPlus::Layout
873new (SV *class)
717 CODE: 874 CODE:
718 New (0, RETVAL, 1, struct cf_layout); 875 New (0, RETVAL, 1, struct cf_layout);
719 876
720 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 877 RETVAL->pl = pango_layout_new (opengl_context);
721 RETVAL->rgba = rgba;
722 RETVAL->r = 1.; 878 RETVAL->r = 1.;
723 RETVAL->g = 1.; 879 RETVAL->g = 1.;
724 RETVAL->b = 1.; 880 RETVAL->b = 1.;
725 RETVAL->a = 1.; 881 RETVAL->a = 1.;
726 RETVAL->base_height = MIN_FONT_HEIGHT; 882 RETVAL->base_height = MIN_FONT_HEIGHT;
730 layout_update_font (RETVAL); 886 layout_update_font (RETVAL);
731 OUTPUT: 887 OUTPUT:
732 RETVAL 888 RETVAL
733 889
734void 890void
735DESTROY (CFClient::Layout self) 891DESTROY (CFPlus::Layout self)
736 CODE: 892 CODE:
737 g_object_unref (self->pl); 893 g_object_unref (self->pl);
738 Safefree (self); 894 Safefree (self);
739 895
896void
897set_text (CFPlus::Layout self, SV *text_)
898 CODE:
899{
900 STRLEN textlen;
901 char *text = SvPVutf8 (text_, textlen);
902
903 pango_layout_set_text (self->pl, text, textlen);
904}
905
906void
907set_markup (CFPlus::Layout self, SV *text_)
908 CODE:
909{
910 STRLEN textlen;
911 char *text = SvPVutf8 (text_, textlen);
912
913 pango_layout_set_markup (self->pl, text, textlen);
914}
915
916void
917set_shapes (CFPlus::Layout self, ...)
918 CODE:
919{
920 PangoAttrList *attrs = 0;
921 const char *text = pango_layout_get_text (self->pl);
922 const char *pos = text;
923 int arg = 4;
924
925 while (arg < items && (pos = strstr (pos, OBJ_STR)))
926 {
927 PangoRectangle inkrect, rect;
928 PangoAttribute *attr;
929
930 int x = SvIV (ST (arg - 3));
931 int y = SvIV (ST (arg - 2));
932 int w = SvIV (ST (arg - 1));
933 int h = SvIV (ST (arg ));
934
935 inkrect.x = 0;
936 inkrect.y = 0;
937 inkrect.width = 0;
938 inkrect.height = 0;
939
940 rect.x = x * PANGO_SCALE;
941 rect.y = y * PANGO_SCALE;
942 rect.width = w * PANGO_SCALE;
943 rect.height = h * PANGO_SCALE;
944
945 if (!attrs)
946 attrs = pango_layout_get_attributes (self->pl);
947
948 attr = pango_attr_shape_new (&inkrect, &rect);
949 attr->start_index = pos - text;
950 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
951 pango_attr_list_insert (attrs, attr);
952
953 arg += 4;
954 pos += sizeof (OBJ_STR) - 1;
955 }
956
957 if (attrs)
958 pango_layout_set_attributes (self->pl, attrs);
959}
960
961void
962get_shapes (CFPlus::Layout self)
963 PPCODE:
964{
965 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
966
967 do
968 {
969 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
970
971 if (run && shape_attr_p (run))
972 {
973 PangoRectangle extents;
974 pango_layout_iter_get_run_extents (iter, 0, &extents);
975
976 EXTEND (SP, 2);
977 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
978 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
979 }
980 }
981 while (pango_layout_iter_next_run (iter));
982
983 pango_layout_iter_free (iter);
984}
985
740int 986int
741is_rgba (CFClient::Layout self) 987has_wrapped (CFPlus::Layout self)
742 CODE: 988 CODE:
743 RETVAL = self->rgba; 989{
990 int lines = 1;
991 const char *text = pango_layout_get_text (self->pl);
992
993 while (*text)
994 lines += *text++ == '\n';
995
996 RETVAL = lines < pango_layout_get_line_count (self->pl);
997}
744 OUTPUT: 998 OUTPUT:
745 RETVAL 999 RETVAL
746 1000
747void
748set_text (CFClient::Layout self, SV *text_)
749 CODE:
750{
751 STRLEN textlen;
752 char *text = SvPVutf8 (text_, textlen);
753
754 pango_layout_set_text (self->pl, text, textlen);
755}
756
757void
758set_markup (CFClient::Layout self, SV *text_)
759 CODE:
760{
761 STRLEN textlen;
762 char *text = SvPVutf8 (text_, textlen);
763
764 pango_layout_set_markup (self->pl, text, textlen);
765}
766
767SV * 1001SV *
768get_text (CFClient::Layout self) 1002get_text (CFPlus::Layout self)
769 CODE: 1003 CODE:
770 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1004 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
771 SvUTF8_on (RETVAL); 1005 sv_utf8_decode (RETVAL);
772 OUTPUT: 1006 OUTPUT:
773 RETVAL 1007 RETVAL
774 1008
775void 1009void
776set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1010set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
777 CODE: 1011 CODE:
778 self->r = r; 1012 self->r = r;
779 self->g = g; 1013 self->g = g;
780 self->b = b; 1014 self->b = b;
781 self->a = a; 1015 self->a = a;
782 1016
783void 1017void
784set_font (CFClient::Layout self, CFClient::Font font = 0) 1018set_font (CFPlus::Layout self, CFPlus::Font font = 0)
785 CODE: 1019 CODE:
786 if (self->font != font) 1020 if (self->font != font)
787 { 1021 {
788 self->font = font; 1022 self->font = font;
789 layout_update_font (self); 1023 layout_update_font (self);
790 } 1024 }
791 1025
792void 1026void
793set_height (CFClient::Layout self, int base_height) 1027set_height (CFPlus::Layout self, int base_height)
794 CODE: 1028 CODE:
795 if (self->base_height != base_height) 1029 if (self->base_height != base_height)
796 { 1030 {
797 self->base_height = base_height; 1031 self->base_height = base_height;
798 layout_update_font (self); 1032 layout_update_font (self);
799 } 1033 }
800 1034
801void 1035void
802set_width (CFClient::Layout self, int max_width = -1) 1036set_width (CFPlus::Layout self, int max_width = -1)
803 CODE: 1037 CODE:
804 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1038 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
805 1039
806void 1040void
807set_indent (CFClient::Layout self, int indent) 1041set_indent (CFPlus::Layout self, int indent)
808 CODE: 1042 CODE:
809 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1043 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
810 1044
811void 1045void
812set_spacing (CFClient::Layout self, int spacing) 1046set_spacing (CFPlus::Layout self, int spacing)
813 CODE: 1047 CODE:
814 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1048 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
815 1049
816void 1050void
817set_ellipsise (CFClient::Layout self, int ellipsise) 1051set_ellipsise (CFPlus::Layout self, int ellipsise)
818 CODE: 1052 CODE:
819 pango_layout_set_ellipsize (self->pl, 1053 pango_layout_set_ellipsize (self->pl,
820 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1054 ellipsise == 1 ? PANGO_ELLIPSIZE_START
821 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1055 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
822 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1056 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
823 : PANGO_ELLIPSIZE_NONE 1057 : PANGO_ELLIPSIZE_NONE
824 ); 1058 );
825 1059
826void 1060void
827set_single_paragraph_mode (CFClient::Layout self, int spm) 1061set_single_paragraph_mode (CFPlus::Layout self, int spm)
828 CODE: 1062 CODE:
829 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1063 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
830 1064
831void 1065void
832size (CFClient::Layout self) 1066size (CFPlus::Layout self)
833 PPCODE: 1067 PPCODE:
834{ 1068{
835 int w, h; 1069 int w, h;
836 1070
837 layout_get_pixel_size (self, &w, &h); 1071 layout_get_pixel_size (self, &w, &h);
840 PUSHs (sv_2mortal (newSViv (w))); 1074 PUSHs (sv_2mortal (newSViv (w)));
841 PUSHs (sv_2mortal (newSViv (h))); 1075 PUSHs (sv_2mortal (newSViv (h)));
842} 1076}
843 1077
844int 1078int
1079descent (CFPlus::Layout self)
1080 CODE:
1081{
1082 PangoRectangle rect;
1083 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1084 pango_layout_line_get_pixel_extents (line, 0, &rect);
1085 RETVAL = PANGO_DESCENT (rect);
1086}
1087 OUTPUT:
1088 RETVAL
1089
1090int
845xy_to_index (CFClient::Layout self, int x, int y) 1091xy_to_index (CFPlus::Layout self, int x, int y)
846 CODE: 1092 CODE:
847{ 1093{
848 int index, trailing; 1094 int index, trailing;
849 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1095 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
850 RETVAL = index; 1096 RETVAL = index + trailing;
851} 1097}
852 OUTPUT: 1098 OUTPUT:
853 RETVAL 1099 RETVAL
854 1100
855void 1101void
856cursor_pos (CFClient::Layout self, int index) 1102cursor_pos (CFPlus::Layout self, int index)
857 PPCODE: 1103 PPCODE:
858{ 1104{
859 PangoRectangle strong_pos; 1105 PangoRectangle strong_pos;
860 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1106 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
861 1107
864 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1110 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
865 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1111 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
866} 1112}
867 1113
868void 1114void
869render (CFClient::Layout self) 1115index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
870 PPCODE: 1116 PPCODE:
871{ 1117{
872 SV *retval; 1118 int line, x;
873 int w, h;
874 1119
875 layout_get_pixel_size (self, &w, &h); 1120 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1121 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
876 1122
877 if (self->rgba)
878 {
879 cairo_surface_t *surface;
880 cairo_t *cairo;
881
882 retval = newSV (w * h * 4);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h * 4);
885
886 memset (SvPVX (retval), 0, w * h * 4);
887
888 surface = cairo_image_surface_create_for_data (
889 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
890 cairo = cairo_create (surface);
891 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
892
893 pango_cairo_show_layout (cairo, self->pl);
894
895 cairo_destroy (cairo);
896 cairo_surface_destroy (surface);
897
898 // what a mess, and its premultiplied, too :(
899 {
900 uint32_t *p = (uint32_t *)SvPVX (retval);
901 uint32_t *e = p + w * h;
902
903 while (p < e)
904 {
905 uint32_t rgba = *p;
906 rgba = (rgba >> 24) | (rgba << 8);
907 rgba = SDL_SwapBE32 (rgba);
908 *p++ = rgba;
909 }
910 }
911
912 EXTEND (SP, 5); 1123 EXTEND (SP, 2);
913 PUSHs (sv_2mortal (newSViv (w))); 1124 PUSHs (sv_2mortal (newSViv (line - 1)));
1125 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1126}
1127
1128void
1129line_x_to_index (CFPlus::Layout self, int line, int x)
1130 PPCODE:
1131{
1132 PangoLayoutLine *lp;
1133 int index, trailing;
1134
1135 if (line < 0)
1136 XSRETURN_EMPTY;
1137
1138 if (!(lp = pango_layout_get_line (self->pl, line)))
1139 XSRETURN_EMPTY; /* do better */
1140
1141 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1142
1143 EXTEND (SP, 2);
1144 if (GIMME_V == G_SCALAR)
914 PUSHs (sv_2mortal (newSViv (h))); 1145 PUSHs (sv_2mortal (newSViv (index + trailing)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 }
919 else 1146 else
920 { 1147 {
921 FT_Bitmap bitmap;
922
923 retval = newSV (w * h);
924 SvPOK_only (retval);
925 SvCUR_set (retval, w * h);
926
927 bitmap.rows = h;
928 bitmap.width = w;
929 bitmap.pitch = w;
930 bitmap.buffer = (unsigned char*)SvPVX (retval);
931 bitmap.num_grays = 256;
932 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
933
934 memset (bitmap.buffer, 0, w * h);
935
936 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
937
938 EXTEND (SP, 5);
939 PUSHs (sv_2mortal (newSViv (w))); 1148 PUSHs (sv_2mortal (newSViv (index)));
940 PUSHs (sv_2mortal (newSViv (h))); 1149 PUSHs (sv_2mortal (newSViv (trailing)));
941 PUSHs (sv_2mortal (retval));
942 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 } 1150 }
945} 1151}
946 1152
1153void
1154render (CFPlus::Layout self, float x, float y, int flags = 0)
1155 PPCODE:
1156 pango_opengl_render_layout_subpixel (
1157 self->pl,
1158 x * PANGO_SCALE, y * PANGO_SCALE,
1159 self->r, self->g, self->b, self->a,
1160 flags
1161 );
1162
947MODULE = CFClient PACKAGE = CFClient::Texture 1163MODULE = CFPlus PACKAGE = CFPlus::Texture
948 1164
949void 1165void
1166pad2pot (SV *data_, SV *w_, SV *h_)
1167 CODE:
1168{
1169 int ow = SvIV (w_);
1170 int oh = SvIV (h_);
1171
1172 if (ow && oh)
1173 {
1174 int nw = minpot (ow);
1175 int nh = minpot (oh);
1176
1177 if (nw != ow || nh != oh)
1178 {
1179 if (SvOK (data_))
1180 {
1181 STRLEN datalen;
1182 char *data = SvPVbyte (data_, datalen);
1183 int bpp = datalen / (ow * oh);
1184 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1185
1186 SvPOK_only (result_);
1187 SvCUR_set (result_, nw * nh * bpp);
1188
1189 memset (SvPVX (result_), 0, nw * nh * bpp);
1190 while (oh--)
1191 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1192
1193 sv_setsv (data_, result_);
1194 }
1195
1196 sv_setiv (w_, nw);
1197 sv_setiv (h_, nh);
1198 }
1199 }
1200}
1201
1202void
950draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1203draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
951 PROTOTYPE: $$$;$$ 1204 PROTOTYPE: $$$;$$
952 ALIAS: 1205 ALIAS:
953 draw_quad_alpha = 1 1206 draw_quad_alpha = 1
954 draw_quad_alpha_premultiplied = 2 1207 draw_quad_alpha_premultiplied = 2
955 CODE: 1208 CODE:
956{ 1209{
957 HV *hv = (HV *)SvRV (self); 1210 HV *hv = (HV *)SvRV (self);
958 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1211 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
959 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1212 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
960 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1213 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
961 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
962 1214
963 if (items < 5) 1215 if (items < 5)
964 { 1216 {
965 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1217 w = SvNV (*hv_fetch (hv, "w", 1, 1));
966 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1218 h = SvNV (*hv_fetch (hv, "h", 1, 1));
967 } 1219 }
968 1220
969 if (ix) 1221 if (ix)
970 { 1222 {
971 glEnable (GL_BLEND); 1223 glEnable (GL_BLEND);
1224
1225 if (ix == 2)
972 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1226 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1227 else
1228 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1229 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1230
973 glEnable (GL_ALPHA_TEST); 1231 glEnable (GL_ALPHA_TEST);
974 glAlphaFunc (GL_GREATER, 0.01f); 1232 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1233 }
976 1234
977 glBindTexture (GL_TEXTURE_2D, name); 1235 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1236
985 glBegin (GL_QUADS); 1237 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1238 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1239 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1240 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
994 glDisable (GL_ALPHA_TEST); 1246 glDisable (GL_ALPHA_TEST);
995 glDisable (GL_BLEND); 1247 glDisable (GL_BLEND);
996 } 1248 }
997} 1249}
998 1250
999MODULE = CFClient PACKAGE = CFClient::Map 1251MODULE = CFPlus PACKAGE = CFPlus::Map
1000 1252
1001CFClient::Map 1253CFPlus::Map
1002new (SV *class, int map_width, int map_height) 1254new (SV *class)
1003 CODE: 1255 CODE:
1004 New (0, RETVAL, 1, struct map); 1256 New (0, RETVAL, 1, struct map);
1005 RETVAL->x = 0; 1257 RETVAL->x = 0;
1006 RETVAL->y = 0; 1258 RETVAL->y = 0;
1007 RETVAL->w = map_width; 1259 RETVAL->w = 0;
1008 RETVAL->h = map_height; 1260 RETVAL->h = 0;
1009 RETVAL->ox = 0; 1261 RETVAL->ox = 0;
1010 RETVAL->oy = 0; 1262 RETVAL->oy = 0;
1011 RETVAL->faces = 8192; 1263 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1012 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1264 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1013 RETVAL->texs = 8192;
1014 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1015 RETVAL->rows = 0; 1265 RETVAL->rows = 0;
1016 RETVAL->row = 0; 1266 RETVAL->row = 0;
1017 OUTPUT: 1267 OUTPUT:
1018 RETVAL 1268 RETVAL
1019 1269
1020void 1270void
1021DESTROY (CFClient::Map self) 1271DESTROY (CFPlus::Map self)
1022 CODE: 1272 CODE:
1023{ 1273{
1024 map_clear (self); 1274 map_clear (self);
1025 Safefree (self->face); 1275 Safefree (self->face2tile);
1276 Safefree (self->tex);
1026 Safefree (self); 1277 Safefree (self);
1027} 1278}
1028 1279
1029void 1280void
1281resize (CFPlus::Map self, int map_width, int map_height)
1282 CODE:
1283 self->w = map_width;
1284 self->h = map_height;
1285
1286void
1030clear (CFClient::Map self) 1287clear (CFPlus::Map self)
1031 CODE: 1288 CODE:
1032 map_clear (self); 1289 map_clear (self);
1033 1290
1034void 1291void
1035set_face (CFClient::Map self, int face, int texid) 1292set_tileid (CFPlus::Map self, int face, int tile)
1036 CODE: 1293 CODE:
1037{ 1294{
1038 while (self->faces <= face) 1295 need_facenum (self, face); self->face2tile [face] = tile;
1039 { 1296 need_texid (self, tile);
1040 Append (mapface, self->face, self->faces, self->faces);
1041 self->faces *= 2;
1042 }
1043
1044 self->face [face] = texid;
1045} 1297}
1046 1298
1047void 1299void
1048set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1300set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1049 CODE: 1301 CODE:
1050{ 1302{
1051 while (self->texs <= texid) 1303 need_texid (self, texid);
1052 {
1053 Append (maptex, self->tex, self->texs, self->texs);
1054 self->texs *= 2;
1055 }
1056 1304
1057 { 1305 {
1058 maptex *tex = self->tex + texid; 1306 maptex *tex = self->tex + texid;
1059 1307
1060 tex->name = name; 1308 tex->name = name;
1065 tex->r = r; 1313 tex->r = r;
1066 tex->g = g; 1314 tex->g = g;
1067 tex->b = b; 1315 tex->b = b;
1068 tex->a = a; 1316 tex->a = a;
1069 } 1317 }
1318
1319 // somewhat hackish, but for textures that require it, it really
1320 // improves the look, and most others don't suffer.
1321 glBindTexture (GL_TEXTURE_2D, name);
1322 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1323 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1324 // use uglier nearest interpolation because linear suffers
1325 // from transparent color bleeding and ugly wrapping effects.
1326 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1070} 1327}
1071 1328
1072int 1329int
1073ox (CFClient::Map self) 1330ox (CFPlus::Map self)
1074 ALIAS: 1331 ALIAS:
1075 oy = 1 1332 oy = 1
1333 x = 2
1334 y = 3
1335 w = 4
1336 h = 5
1076 CODE: 1337 CODE:
1077 switch (ix) 1338 switch (ix)
1078 { 1339 {
1079 case 0: RETVAL = self->ox; break; 1340 case 0: RETVAL = self->ox; break;
1080 case 1: RETVAL = self->oy; break; 1341 case 1: RETVAL = self->oy; break;
1342 case 2: RETVAL = self->x; break;
1343 case 3: RETVAL = self->y; break;
1344 case 4: RETVAL = self->w; break;
1345 case 5: RETVAL = self->h; break;
1081 } 1346 }
1082 OUTPUT: 1347 OUTPUT:
1083 RETVAL 1348 RETVAL
1084 1349
1085void 1350void
1086scroll (CFClient::Map self, int dx, int dy) 1351scroll (CFPlus::Map self, int dx, int dy)
1087 CODE: 1352 CODE:
1088{ 1353{
1089 if (dx > 0) 1354 if (dx > 0)
1090 map_blank (self, self->x, self->y, dx - 1, self->h); 1355 map_blank (self, self->x, self->y, dx, self->h);
1091 else if (dx < 0) 1356 else if (dx < 0)
1092 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1357 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1093 1358
1094 if (dy > 0) 1359 if (dy > 0)
1095 map_blank (self, self->x, self->y, self->w, dy - 1); 1360 map_blank (self, self->x, self->y, self->w, dy);
1096 else if (dy < 0) 1361 else if (dy < 0)
1097 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1362 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1098 1363
1099 self->ox += dx; self->x += dx; 1364 self->ox += dx; self->x += dx;
1100 self->oy += dy; self->y += dy; 1365 self->oy += dy; self->y += dy;
1101 1366
1102 while (self->y < 0) 1367 while (self->y < 0)
1107 self->y += MAP_EXTEND_Y; 1372 self->y += MAP_EXTEND_Y;
1108 } 1373 }
1109} 1374}
1110 1375
1111void 1376void
1112map1a_update (CFClient::Map self, SV *data_) 1377map1a_update (CFPlus::Map self, SV *data_, int extmap)
1113 CODE: 1378 CODE:
1114{ 1379{
1115 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1380 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1116 uint8_t *data_end = (uint8_t *)SvEND (data_); 1381 uint8_t *data_end = (uint8_t *)SvEND (data_);
1117 mapcell *cell; 1382 mapcell *cell;
1118 int x, y, flags; 1383 int x, y, flags;
1119 1384
1120 while (data < data_end) 1385 while (data < data_end - 1)
1121 { 1386 {
1122 flags = (data [0] << 8) + data [1]; data += 2; 1387 flags = (data [0] << 8) + data [1]; data += 2;
1123 1388
1124 x = ((flags >> 10) & 63) + self->x; 1389 x = self->x + ((flags >> 10) & 63);
1125 y = ((flags >> 4) & 63) + self->y; 1390 y = self->y + ((flags >> 4) & 63);
1126 1391
1127 cell = map_get_cell (self, x, y); 1392 cell = map_get_cell (self, x, y);
1128 1393
1129 if (flags & 15) 1394 if (flags & 15)
1130 { 1395 {
1131 if (cell->darkness < 0) 1396 if (!cell->darkness)
1132 { 1397 {
1398 memset (cell, 0, sizeof (*cell));
1133 cell->darkness = 0; 1399 cell->darkness = 256;
1134 cell->face [0] = 0;
1135 cell->face [1] = 0;
1136 cell->face [2] = 0;
1137 } 1400 }
1138 1401
1139 cell->darkness = flags & 8 ? *data++ : 255;
1140
1141 //TODO: don't trust server data to be in-range(!) 1402 //TODO: don't trust server data to be in-range(!)
1403
1404 if (flags & 8)
1405 {
1406 if (extmap)
1407 {
1408 uint8_t ext, cmd;
1409
1410 do
1411 {
1412 ext = *data++;
1413 cmd = ext & 0x3f;
1414
1415 if (cmd < 4)
1416 cell->darkness = 255 - ext * 64 + 1;
1417 else if (cmd == 5) // health
1418 {
1419 cell->stat_width = 1;
1420 cell->stat_hp = *data++;
1421 }
1422 else if (cmd == 6) // monster width
1423 cell->stat_width = *data++ + 1;
1424 else if (cmd == 0x47)
1425 {
1426 if (*data == 8)
1427 ; // decode player uuid
1428
1429 data += *data + 1;
1430 }
1431 else if (cmd == 8) // cell flags
1432 cell->flags = *data++;
1433 else if (ext & 0x40) // unknown, multibyte => skip
1434 data += *data + 1;
1435 else
1436 data++;
1437 }
1438 while (ext & 0x80);
1439 }
1440 else
1441 cell->darkness = *data++ + 1;
1442 }
1142 1443
1143 if (flags & 4) 1444 if (flags & 4)
1144 { 1445 {
1145 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1446 faceid face = (data [0] << 8) + data [1]; data += 2;
1447 need_facenum (self, face);
1448 cell->tile [0] = self->face2tile [face];
1146 } 1449 }
1147 1450
1148 if (flags & 2) 1451 if (flags & 2)
1149 { 1452 {
1150 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1453 faceid face = (data [0] << 8) + data [1]; data += 2;
1454 need_facenum (self, face);
1455 cell->tile [1] = self->face2tile [face];
1151 } 1456 }
1152 1457
1153 if (flags & 1) 1458 if (flags & 1)
1154 { 1459 {
1155 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1460 faceid face = (data [0] << 8) + data [1]; data += 2;
1461 need_facenum (self, face);
1462 cell->tile [2] = self->face2tile [face];
1156 } 1463 }
1157 } 1464 }
1158 else 1465 else
1159 cell->darkness = -1; 1466 cell->darkness = 0;
1160 } 1467 }
1161} 1468}
1162 1469
1163SV * 1470SV *
1164mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1471mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1165 CODE: 1472 CODE:
1166{ 1473{
1167 int x1, x; 1474 int x1, x;
1168 int y1, y; 1475 int y1, y;
1169 int z; 1476 int z;
1190 { 1497 {
1191 mapcell *cell = row->col + (x - row->c0); 1498 mapcell *cell = row->col + (x - row->c0);
1192 1499
1193 for (z = 0; z <= 0; z++) 1500 for (z = 0; z <= 0; z++)
1194 { 1501 {
1195 mapface face = cell->face [z];
1196
1197 if (face)
1198 {
1199 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [cell->tile [z]];
1200 int a0 = 255 - tex.a; 1503 int a0 = 255 - tex.a;
1201 int a1 = tex.a; 1504 int a1 = tex.a;
1202 1505
1203 r = (r * a0 + tex.r * a1) / 255; 1506 r = (r * a0 + tex.r * a1) / 255;
1204 g = (g * a0 + tex.g * a1) / 255; 1507 g = (g * a0 + tex.g * a1) / 255;
1205 b = (b * a0 + tex.b * a1) / 255; 1508 b = (b * a0 + tex.b * a1) / 255;
1206 a = (a * a0 + tex.a * a1) / 255; 1509 a = (a * a0 + tex.a * a1) / 255;
1207 }
1208 } 1510 }
1209 } 1511 }
1210 1512
1211 *map++ = (r ) 1513 *map++ = (r )
1212 | (g << 8) 1514 | (g << 8)
1219} 1521}
1220 OUTPUT: 1522 OUTPUT:
1221 RETVAL 1523 RETVAL
1222 1524
1223void 1525void
1224draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1526draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1225 PPCODE: 1527 CODE:
1226{ 1528{
1227 int vx, vy;
1228 int x, y, z; 1529 int x, y, z;
1229 int last_name; 1530 int last_name;
1230 mapface face;
1231 int sw4 = (sw + 3) & ~3;
1232 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1233 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1234
1235 memset (darkness, 255, sw4 * sh);
1236 SvPOK_only (darkness_sv);
1237 SvCUR_set (darkness_sv, sw4 * sh);
1238
1239 vx = self->x + (self->w - sw) / 2 - shift_x;
1240 vy = self->y + (self->h - sh) / 2 - shift_y;
1241
1242 /*
1243 int vx = self->vx = self->w >= sw
1244 ? self->x + (self->w - sw) / 2
1245 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1246
1247 int vy = self->vy = self->h >= sh
1248 ? self->y + (self->h - sh) / 2
1249 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1250 */
1251 1531
1252 glColor4ub (255, 255, 255, 255); 1532 glColor4ub (255, 255, 255, 255);
1253 1533
1534 glEnable (GL_BLEND);
1254 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1535 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1255 glEnable (GL_BLEND);
1256 glEnable (GL_TEXTURE_2D); 1536 glEnable (GL_TEXTURE_2D);
1257 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1537 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1258 1538
1259 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1260 1540
1261 last_name = 0; 1541 last_name = 0;
1262 1542
1543 mx += self->x;
1544 my += self->y;
1545
1263 for (z = 0; z < 3; z++) 1546 for (z = 0; z < 3; z++)
1264 for (y = 0; y < sh; y++) 1547 for (y = 0; y < sh; y++)
1265 if (0 <= y + vy && y + vy < self->rows) 1548 if (0 <= y + my && y + my < self->rows)
1266 { 1549 {
1267 maprow *row = self->row + (y + vy); 1550 maprow *row = self->row + (y + my);
1268 1551
1269 for (x = 0; x < sw; x++) 1552 for (x = 0; x < sw; x++)
1270 if (row->c0 <= x + vx && x + vx < row->c1) 1553 if (row->c0 <= x + mx && x + mx < row->c1)
1271 { 1554 {
1272 mapcell *cell = row->col + (x + vx - row->c0); 1555 mapcell *cell = row->col + (x + mx - row->c0);
1273
1274 darkness[y * sw4 + x] = cell->darkness < 0
1275 ? 255 - FOW_DARKNESS
1276 : 255 - cell->darkness;
1277
1278 face = cell->face [z]; 1556 tileid tile = cell->tile [z];
1279 1557
1280 if (face) 1558 if (tile)
1281 { 1559 {
1282 maptex tex = self->tex [face]; 1560 maptex tex = self->tex [tile];
1283
1284 int px = (x + 1) * 32 - tex.w; 1561 int px = (x + 1) * T - tex.w;
1285 int py = (y + 1) * 32 - tex.h; 1562 int py = (y + 1) * T - tex.h;
1286 1563
1287 if (last_name != tex.name) 1564 if (last_name != tex.name)
1288 { 1565 {
1566 if (!tex.name)
1567 tex = self->tex [2]; /* missing, replace by noface */
1568
1289 glEnd (); 1569 glEnd ();
1290 last_name = tex.name;
1291 glBindTexture (GL_TEXTURE_2D, last_name); 1570 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1292 glBegin (GL_QUADS); 1571 glBegin (GL_QUADS);
1293 } 1572 }
1294 1573
1295 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1574 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1296 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1575 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1297 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1576 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1298 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1577 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1578
1579 if (cell->flags && z == 2)
1580 {
1581 if (cell->flags & 1)
1582 {
1583 maptex tex = self->tex [1];
1584 int px = x * T + T * 2 / 32;
1585 int py = y * T - T * 6 / 32;
1586
1587 glEnd ();
1588 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1589 glBegin (GL_QUADS);
1590
1591 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1592 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1593 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1594 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1595 }
1596 }
1299 } 1597 }
1300 } 1598 }
1301 } 1599 }
1302 1600
1303 glEnd (); 1601 glEnd ();
1304 1602
1305 glDisable (GL_TEXTURE_2D); 1603 glDisable (GL_TEXTURE_2D);
1306 glDisable (GL_BLEND); 1604 glDisable (GL_BLEND);
1605
1606 // top layer: overlays such as the health bar
1607 for (y = 0; y < sh; y++)
1608 if (0 <= y + my && y + my < self->rows)
1609 {
1610 maprow *row = self->row + (y + my);
1611
1612 for (x = 0; x < sw; x++)
1613 if (row->c0 <= x + mx && x + mx < row->c1)
1614 {
1615 mapcell *cell = row->col + (x + mx - row->c0);
1616
1617 int px = x * T;
1618 int py = y * T;
1619
1620 if (cell->stat_hp)
1621 {
1622 int width = cell->stat_width * T;
1623 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1624
1625 glColor3ub (0, 0, 0);
1626 glRectf (px + 1, py - thick - 2,
1627 px + width - 1, py);
1628
1629 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1630 glRectf (px + 2,
1631 py - thick - 1,
1632 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1633 }
1634 }
1635 }
1636}
1637
1638void
1639draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1640 CODE:
1641{
1642 static float color[16][3] = {
1643 { 0.00F, 0.00F, 0.00F },
1644 { 1.00F, 1.00F, 1.00F },
1645 { 0.00F, 0.00F, 0.55F },
1646 { 1.00F, 0.00F, 0.00F },
1647
1648 { 1.00F, 0.54F, 0.00F },
1649 { 0.11F, 0.56F, 1.00F },
1650 { 0.93F, 0.46F, 0.00F },
1651 { 0.18F, 0.54F, 0.34F },
1652
1653 { 0.56F, 0.73F, 0.56F },
1654 { 0.80F, 0.80F, 0.80F },
1655 { 0.55F, 0.41F, 0.13F },
1656 { 0.99F, 0.77F, 0.26F },
1657
1658 { 0.74F, 0.65F, 0.41F },
1659
1660 { 0.00F, 1.00F, 1.00F },
1661 { 1.00F, 0.00F, 1.00F },
1662 { 1.00F, 1.00F, 0.00F },
1663 };
1664
1665 int x, y;
1666
1667 glEnable (GL_TEXTURE_2D);
1668 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1669 glEnable (GL_BLEND);
1670 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1671 glBegin (GL_QUADS);
1672
1673 for (y = 0; y < h; y++)
1674 for (x = 0; x < w; x++)
1675 {
1676 unsigned char m = data [x + y * w];
1677
1678 if (m)
1679 {
1680 float *c = color [m & 15];
1681
1682 float tx1 = m & 0x40 ? 0.5 : 0.;
1683 float tx2 = tx1 + 0.5;
1684
1685 glColor4f (c[0], c[1], c[2], 0.75);
1686 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1687 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1688 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1689 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1690 }
1691 }
1692
1693 glEnd ();
1694 glDisable (GL_BLEND);
1695 glDisable (GL_TEXTURE_2D);
1696}
1697
1698void
1699fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1700 PPCODE:
1701{
1702 int x, y;
1703 int sw4 = (sw + 3) & ~3;
1704 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1705 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1706
1707 memset (darkness, 255, sw4 * sh);
1708 SvPOK_only (darkness_sv);
1709 SvCUR_set (darkness_sv, sw4 * sh);
1710
1711 mx += self->x;
1712 my += self->y;
1713
1714 for (y = 0; y < sh; y++)
1715 if (0 <= y + my && y + my < self->rows)
1716 {
1717 maprow *row = self->row + (y + my);
1718
1719 for (x = 0; x < sw; x++)
1720 if (row->c0 <= x + mx && x + mx < row->c1)
1721 {
1722 mapcell *cell = row->col + (x + mx - row->c0);
1723
1724 darkness[y * sw4 + x] = cell->darkness
1725 ? 255 - (cell->darkness - 1)
1726 : 255 - FOW_DARKNESS;
1727 }
1728 }
1307 1729
1308 EXTEND (SP, 3); 1730 EXTEND (SP, 3);
1309 PUSHs (sv_2mortal (newSViv (sw4))); 1731 PUSHs (sv_2mortal (newSViv (sw4)));
1310 PUSHs (sv_2mortal (newSViv (sh))); 1732 PUSHs (sv_2mortal (newSViv (sh)));
1311 PUSHs (darkness_sv); 1733 PUSHs (darkness_sv);
1312} 1734}
1313 1735
1314SV * 1736SV *
1315get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1737get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1316 CODE: 1738 CODE:
1317{ 1739{
1318 int x, y, x1, y1; 1740 int x, y, x1, y1;
1319 SV *data_sv = newSV (w * h * 7 + 5); 1741 SV *data_sv = newSV (w * h * 7 + 5);
1320 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1742 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1345 if (row && row->c0 <= x && x < row->c1) 1767 if (row && row->c0 <= x && x < row->c1)
1346 { 1768 {
1347 mapcell *cell = row->col + (x - row->c0); 1769 mapcell *cell = row->col + (x - row->c0);
1348 uint8_t flags = 0; 1770 uint8_t flags = 0;
1349 1771
1350 if (cell->face [0]) flags |= 1; 1772 if (cell->tile [0]) flags |= 1;
1351 if (cell->face [1]) flags |= 2; 1773 if (cell->tile [1]) flags |= 2;
1352 if (cell->face [2]) flags |= 4; 1774 if (cell->tile [2]) flags |= 4;
1353 1775
1354 *data++ = flags; 1776 *data++ = flags;
1355 1777
1356 if (flags & 1) 1778 if (flags & 1)
1357 { 1779 {
1780 tileid tile = cell->tile [0];
1358 *data++ = cell->face [0] >> 8; 1781 *data++ = tile >> 8;
1359 *data++ = cell->face [0]; 1782 *data++ = tile;
1360 } 1783 }
1361 1784
1362 if (flags & 2) 1785 if (flags & 2)
1363 { 1786 {
1787 tileid tile = cell->tile [1];
1364 *data++ = cell->face [1] >> 8; 1788 *data++ = tile >> 8;
1365 *data++ = cell->face [1]; 1789 *data++ = tile;
1366 } 1790 }
1367 1791
1368 if (flags & 4) 1792 if (flags & 4)
1369 { 1793 {
1794 tileid tile = cell->tile [2];
1370 *data++ = cell->face [2] >> 8; 1795 *data++ = tile >> 8;
1371 *data++ = cell->face [2]; 1796 *data++ = tile;
1372 } 1797 }
1373 } 1798 }
1374 else 1799 else
1375 *data++ = 0; 1800 *data++ = 0;
1376 } 1801 }
1382} 1807}
1383 OUTPUT: 1808 OUTPUT:
1384 RETVAL 1809 RETVAL
1385 1810
1386void 1811void
1387set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1812set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1388 PPCODE: 1813 PPCODE:
1389{ 1814{
1390 int x, y, z; 1815 int x, y, z;
1391 int w, h; 1816 int w, h;
1392 int x1, y1; 1817 int x1, y1;
1416 { 1841 {
1417 uint8_t flags = *data++; 1842 uint8_t flags = *data++;
1418 1843
1419 if (flags) 1844 if (flags)
1420 { 1845 {
1421 mapface face[3] = { 0, 0, 0 };
1422
1423 mapcell *cell = row_get_cell (row, x); 1846 mapcell *cell = row_get_cell (row, x);
1847 tileid tile[3] = { 0, 0, 0 };
1424 1848
1425 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1849 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1426 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1850 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1427 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1851 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1428 1852
1429 if (cell->darkness <= 0) 1853 if (cell->darkness == 0)
1430 { 1854 {
1431 cell->darkness = -1; 1855 cell->darkness = 0;
1432 1856
1433 for (z = 0; z <= 2; z++) 1857 for (z = 0; z <= 2; z++)
1434 { 1858 {
1435 cell->face[z] = face[z]; 1859 tileid t = tile [z];
1436 1860
1437 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 1861 if (t >= self->texs || !self->tex [t].name)
1862 {
1438 XPUSHs (sv_2mortal (newSViv (face[z]))); 1863 XPUSHs (sv_2mortal (newSViv (t)));
1864 need_texid (self, t);
1865 }
1866
1867 cell->tile [z] = t;
1439 } 1868 }
1440 } 1869 }
1441 } 1870 }
1442 } 1871 }
1443 } 1872 }
1444} 1873}
1445 1874
1446MODULE = CFClient PACKAGE = CFClient::MixChunk 1875MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1447 1876
1448CFClient::MixChunk 1877CFPlus::MixChunk
1449new_from_file (SV *class, char *path) 1878new_from_file (SV *class, char *path)
1450 CODE: 1879 CODE:
1451 RETVAL = Mix_LoadWAV (path); 1880 RETVAL = Mix_LoadWAV (path);
1452 OUTPUT: 1881 OUTPUT:
1453 RETVAL 1882 RETVAL
1454 1883
1455void 1884void
1456DESTROY (CFClient::MixChunk self) 1885DESTROY (CFPlus::MixChunk self)
1457 CODE: 1886 CODE:
1458 Mix_FreeChunk (self); 1887 Mix_FreeChunk (self);
1459 1888
1460int 1889int
1461volume (CFClient::MixChunk self, int volume = -1) 1890volume (CFPlus::MixChunk self, int volume = -1)
1462 CODE: 1891 CODE:
1463 RETVAL = Mix_VolumeChunk (self, volume); 1892 RETVAL = Mix_VolumeChunk (self, volume);
1464 OUTPUT: 1893 OUTPUT:
1465 RETVAL 1894 RETVAL
1466 1895
1467int 1896int
1468play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1897play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1469 CODE: 1898 CODE:
1470 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1899 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1471 OUTPUT: 1900 OUTPUT:
1472 RETVAL 1901 RETVAL
1473 1902
1474MODULE = CFClient PACKAGE = CFClient::MixMusic 1903MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1475 1904
1476int 1905int
1477volume (int volume = -1) 1906volume (int volume = -1)
1478 CODE: 1907 CODE:
1479 RETVAL = Mix_VolumeMusic (volume); 1908 RETVAL = Mix_VolumeMusic (volume);
1480 OUTPUT: 1909 OUTPUT:
1481 RETVAL 1910 RETVAL
1482 1911
1483CFClient::MixMusic 1912CFPlus::MixMusic
1484new_from_file (SV *class, char *path) 1913new_from_file (SV *class, char *path)
1485 CODE: 1914 CODE:
1486 RETVAL = Mix_LoadMUS (path); 1915 RETVAL = Mix_LoadMUS (path);
1487 OUTPUT: 1916 OUTPUT:
1488 RETVAL 1917 RETVAL
1489 1918
1490void 1919void
1491DESTROY (CFClient::MixMusic self) 1920DESTROY (CFPlus::MixMusic self)
1492 CODE: 1921 CODE:
1493 Mix_FreeMusic (self); 1922 Mix_FreeMusic (self);
1494 1923
1495int 1924int
1496play (CFClient::MixMusic self, int loops = -1) 1925play (CFPlus::MixMusic self, int loops = -1)
1497 CODE: 1926 CODE:
1498 RETVAL = Mix_PlayMusic (self, loops); 1927 RETVAL = Mix_PlayMusic (self, loops);
1499 OUTPUT: 1928 OUTPUT:
1500 RETVAL 1929 RETVAL
1501 1930
1502MODULE = CFClient PACKAGE = CFClient::OpenGL 1931MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1503 1932
1504BOOT: 1933BOOT:
1505{ 1934{
1506 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1935 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1507 static const struct { 1936 static const struct {
1508 const char *name; 1937 const char *name;
1509 IV iv; 1938 IV iv;
1510 } *civ, const_iv[] = { 1939 } *civ, const_iv[] = {
1511# define const_iv(name) { # name, (IV)name } 1940# define const_iv(name) { # name, (IV)name }
1512 const_iv (GL_COLOR_MATERIAL), 1941 const_iv (GL_COLOR_MATERIAL),
1513 const_iv (GL_SMOOTH), 1942 const_iv (GL_SMOOTH),
1514 const_iv (GL_FLAT), 1943 const_iv (GL_FLAT),
1515 const_iv (GL_DITHER), 1944 const_iv (GL_DITHER),
1516 const_iv (GL_BLEND), 1945 const_iv (GL_BLEND),
1946 const_iv (GL_CULL_FACE),
1517 const_iv (GL_SCISSOR_TEST), 1947 const_iv (GL_SCISSOR_TEST),
1948 const_iv (GL_DEPTH_TEST),
1949 const_iv (GL_ALPHA_TEST),
1950 const_iv (GL_NORMALIZE),
1951 const_iv (GL_RESCALE_NORMAL),
1952 const_iv (GL_FRONT),
1953 const_iv (GL_BACK),
1518 const_iv (GL_AND), 1954 const_iv (GL_AND),
1519 const_iv (GL_ONE), 1955 const_iv (GL_ONE),
1520 const_iv (GL_ZERO), 1956 const_iv (GL_ZERO),
1521 const_iv (GL_SRC_ALPHA), 1957 const_iv (GL_SRC_ALPHA),
1522 const_iv (GL_SRC_ALPHA_SATURATE), 1958 const_iv (GL_DST_ALPHA),
1523 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1959 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1524 const_iv (GL_ONE_MINUS_DST_ALPHA), 1960 const_iv (GL_ONE_MINUS_DST_ALPHA),
1961 const_iv (GL_SRC_ALPHA_SATURATE),
1525 const_iv (GL_RGB), 1962 const_iv (GL_RGB),
1526 const_iv (GL_RGBA), 1963 const_iv (GL_RGBA),
1964 const_iv (GL_RGBA4),
1965 const_iv (GL_RGBA8),
1966 const_iv (GL_RGB5_A1),
1527 const_iv (GL_UNSIGNED_BYTE), 1967 const_iv (GL_UNSIGNED_BYTE),
1968 const_iv (GL_UNSIGNED_SHORT),
1969 const_iv (GL_UNSIGNED_INT),
1528 const_iv (GL_ALPHA), 1970 const_iv (GL_ALPHA),
1529 const_iv (GL_INTENSITY), 1971 const_iv (GL_INTENSITY),
1530 const_iv (GL_LUMINANCE), 1972 const_iv (GL_LUMINANCE),
1531 const_iv (GL_LUMINANCE_ALPHA), 1973 const_iv (GL_LUMINANCE_ALPHA),
1532 const_iv (GL_FLOAT), 1974 const_iv (GL_FLOAT),
1538 const_iv (GL_TEXTURE_MAG_FILTER), 1980 const_iv (GL_TEXTURE_MAG_FILTER),
1539 const_iv (GL_TEXTURE_MIN_FILTER), 1981 const_iv (GL_TEXTURE_MIN_FILTER),
1540 const_iv (GL_TEXTURE_ENV_MODE), 1982 const_iv (GL_TEXTURE_ENV_MODE),
1541 const_iv (GL_TEXTURE_WRAP_S), 1983 const_iv (GL_TEXTURE_WRAP_S),
1542 const_iv (GL_TEXTURE_WRAP_T), 1984 const_iv (GL_TEXTURE_WRAP_T),
1985 const_iv (GL_REPEAT),
1543 const_iv (GL_CLAMP), 1986 const_iv (GL_CLAMP),
1544 const_iv (GL_REPEAT), 1987 const_iv (GL_CLAMP_TO_EDGE),
1545 const_iv (GL_NEAREST), 1988 const_iv (GL_NEAREST),
1546 const_iv (GL_LINEAR), 1989 const_iv (GL_LINEAR),
1547 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1990 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1548 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1991 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1549 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1992 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1550 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1993 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1551 const_iv (GL_GENERATE_MIPMAP), 1994 const_iv (GL_GENERATE_MIPMAP),
1552 const_iv (GL_MODULATE), 1995 const_iv (GL_MODULATE),
1553 const_iv (GL_DECAL), 1996 const_iv (GL_DECAL),
1554 const_iv (GL_REPLACE), 1997 const_iv (GL_REPLACE),
1998 const_iv (GL_DEPTH_BUFFER_BIT),
1555 const_iv (GL_COLOR_BUFFER_BIT), 1999 const_iv (GL_COLOR_BUFFER_BIT),
1556 const_iv (GL_PROJECTION), 2000 const_iv (GL_PROJECTION),
1557 const_iv (GL_MODELVIEW), 2001 const_iv (GL_MODELVIEW),
1558 const_iv (GL_COLOR_LOGIC_OP), 2002 const_iv (GL_COLOR_LOGIC_OP),
1559 const_iv (GL_SEPARABLE_2D), 2003 const_iv (GL_SEPARABLE_2D),
1560 const_iv (GL_CONVOLUTION_2D), 2004 const_iv (GL_CONVOLUTION_2D),
1561 const_iv (GL_CONVOLUTION_BORDER_MODE), 2005 const_iv (GL_CONVOLUTION_BORDER_MODE),
1562 const_iv (GL_CONSTANT_BORDER), 2006 const_iv (GL_CONSTANT_BORDER),
1563 const_iv (GL_LINES), 2007 const_iv (GL_LINES),
2008 const_iv (GL_LINE_STRIP),
2009 const_iv (GL_LINE_LOOP),
1564 const_iv (GL_QUADS), 2010 const_iv (GL_QUADS),
1565 const_iv (GL_LINE_LOOP), 2011 const_iv (GL_QUAD_STRIP),
2012 const_iv (GL_TRIANGLES),
2013 const_iv (GL_TRIANGLE_STRIP),
2014 const_iv (GL_TRIANGLE_FAN),
1566 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2015 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1567 const_iv (GL_FASTEST), 2016 const_iv (GL_FASTEST),
2017 const_iv (GL_V2F),
2018 const_iv (GL_V3F),
2019 const_iv (GL_T2F_V3F),
2020 const_iv (GL_T2F_N3F_V3F),
1568# undef const_iv 2021# undef const_iv
1569 }; 2022 };
1570 2023
1571 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2024 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1572 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2025 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1573} 2026}
1574 2027
2028char *
2029gl_vendor ()
2030 CODE:
2031 RETVAL = (char *)glGetString (GL_VENDOR);
2032 OUTPUT:
2033 RETVAL
2034
2035char *
2036gl_version ()
2037 CODE:
2038 RETVAL = (char *)glGetString (GL_VERSION);
2039 OUTPUT:
2040 RETVAL
2041
2042char *
2043gl_extensions ()
2044 CODE:
2045 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2046 OUTPUT:
2047 RETVAL
2048
1575int glGetError () 2049int glGetError ()
2050
2051void glFinish ()
1576 2052
1577void glClear (int mask) 2053void glClear (int mask)
1578 2054
1579void glClearColor (float r, float g, float b, float a = 1.0) 2055void glClearColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 2056 PROTOTYPE: @
1587 2063
1588void glHint (int target, int mode) 2064void glHint (int target, int mode)
1589 2065
1590void glBlendFunc (int sfactor, int dfactor) 2066void glBlendFunc (int sfactor, int dfactor)
1591 2067
2068void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2069 CODE:
2070 gl_BlendFuncSeparate (sa, da, saa, daa);
2071
2072void glDepthMask (int flag)
2073
1592void glLogicOp (int opcode) 2074void glLogicOp (int opcode)
1593 2075
1594void glColorMask (int red, int green, int blue, int alpha) 2076void glColorMask (int red, int green, int blue, int alpha)
1595 2077
1596void glMatrixMode (int mode) 2078void glMatrixMode (int mode)
1599 2081
1600void glPopMatrix () 2082void glPopMatrix ()
1601 2083
1602void glLoadIdentity () 2084void glLoadIdentity ()
1603 2085
2086void glDrawBuffer (int buffer)
2087
2088void glReadBuffer (int buffer)
2089
1604# near and far are due to microsofts buggy c compiler 2090# near_ and far_ are due to microsofts buggy "c" compiler
2091void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2092
2093# near_ and far_ are due to microsofts buggy "c" compiler
1605void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2094void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1606 2095
1607void glViewport (int x, int y, int width, int height) 2096void glViewport (int x, int y, int width, int height)
1608 2097
1609void glScissor (int x, int y, int width, int height) 2098void glScissor (int x, int y, int width, int height)
1624 2113
1625void glEnd () 2114void glEnd ()
1626 2115
1627void glColor (float r, float g, float b, float a = 1.0) 2116void glColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 2117 PROTOTYPE: @
2118 ALIAS:
2119 glColor_premultiply = 1
1629 CODE: 2120 CODE:
1630 glColor4ub (MIN ((int)(r * 255.f), 255), 2121 if (ix)
1631 MIN ((int)(g * 255.f), 255), 2122 {
1632 MIN ((int)(b * 255.f), 255), 2123 r *= a;
1633 MIN ((int)(a * 255.f), 255)); 2124 g *= a;
2125 b *= a;
2126 }
2127 // microsoft visual "c" rounds instead of truncating...
2128 glColor4f (r, g, b, a);
2129
2130void glInterleavedArrays (int format, int stride, char *data)
2131
2132void glDrawElements (int mode, int count, int type, char *indices)
2133
2134# 1.2 void glDrawRangeElements (int mode, int start, int end
2135
2136void glRasterPos (float x, float y, float z = 0.)
2137 CODE:
2138 glRasterPos3f (0, 0, z);
2139 glBitmap (0, 0, 0, 0, x, y, 0);
1634 2140
1635void glVertex (float x, float y, float z = 0.) 2141void glVertex (float x, float y, float z = 0.)
1636 CODE: 2142 CODE:
1637 glVertex3f (x, y, z); 2143 glVertex3f (x, y, z);
1638 2144
1650 2156
1651void glBindTexture (int target, int name) 2157void glBindTexture (int target, int name)
1652 2158
1653void glConvolutionParameter (int target, int pname, float params) 2159void glConvolutionParameter (int target, int pname, float params)
1654 CODE: 2160 CODE:
1655 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2161 if (gl.ConvolutionParameterf)
2162 gl.ConvolutionParameterf (target, pname, params);
1656 2163
1657void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2164void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1658 CODE: 2165 CODE:
1659 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2166 if (gl.ConvolutionFilter2D)
1660 (target, internalformat, width, height, format, type, data)); 2167 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1661 2168
1662void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2169void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1663 CODE: 2170 CODE:
1664 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2171 if (gl.SeparableFilter2D)
1665 (target, internalformat, width, height, format, type, row, column)); 2172 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1666 2173
1667void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2174void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1668 2175
1669void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2176void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1670 2177
1671void glRasterPos (int x, int y) 2178void glDrawPixels (int width, int height, int format, int type, char *pixels)
1672 CODE:
1673 glRasterPos2i (x, y);
1674 2179
1675void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2180void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1676 2181
1677int glGenTexture () 2182int glGenTexture ()
1678 CODE: 2183 CODE:

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