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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.87 by root, Fri May 19 18:39:06 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
20#include <SDL_opengl.h> 21#include <SDL_opengl.h>
21 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
22#include <glib/gmacros.h> 26#include <glib/gmacros.h>
23 27
24#include <pango/pango.h> 28#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 29
29#ifndef _WIN32 30#ifndef _WIN32
30# include <sys/types.h> 31# include <sys/types.h>
31# include <sys/socket.h> 32# include <sys/socket.h>
32# include <netinet/in.h> 33# include <netinet/in.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56#if 1
54 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 58#else
56 static type fptr_; \ 59# define PARACHUTE 0
57 \ 60#endif
58 if (!init_) \ 61
59 { \ 62static struct
60 init_ = 1; \ 63{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
62 } \ 65#include "glfunc.h"
63 \ 66#undef GL_FUNC
64 if (fptr_) \ 67} gl;
65 fptr_ args; \ 68
66 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
67 84
68typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
70 87
71typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
72 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
73typedef struct cf_layout { 108typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
77 int base_height; 111 int base_height;
78 CFClient__Font font; 112 CFClient__Font font;
79} *CFClient__Layout; 113} *CFClient__Layout;
80 114
81static CFClient__Font default_font; 115static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
84 118
85static void 119static void
86substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
87{ 121{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
89#ifdef _WIN32 126#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 128#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 130#endif
294 ev.code = 1; 331 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 332 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 333 ev.data2 = 0;
297 334
298 SDL_PushEvent ((SDL_Event *)&ev); 335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
299} 353}
300 354
301MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
302 356
303PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
413 467
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 470}
417 471
472NV floor (NV x)
473
474NV ceil (NV x)
475
418void 476void
419pango_init () 477pango_init ()
420 CODE: 478 CODE:
421{ 479{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 480 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 483}
430 484
431int 485int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 487
434void 488void
435SDL_Quit () 489SDL_Quit ()
436 490
437void 491void
441 SDL_Rect **m; 495 SDL_Rect **m;
442 496
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 501
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 504
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
470 524
471 ++m; 525 ++m;
472 } 526 }
473} 527}
474 528
529char *
530SDL_GetError ()
531
475int 532int
476SDL_SetVideoMode (int w, int h, int fullscreen) 533SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 534 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 535 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 537 );
538 if (RETVAL)
539 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
482 OUTPUT: 545 OUTPUT:
483 RETVAL 546 RETVAL
484 547
485void 548void
486SDL_GL_SwapBuffers () 549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
487 553
488void 554void
489SDL_PollEvent () 555SDL_PollEvent ()
490 PPCODE: 556 PPCODE:
491{ 557{
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 578 break;
513 579
514 case SDL_MOUSEMOTION: 580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 588 break;
521 589
522 case SDL_MOUSEBUTTONDOWN: 590 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 598 break;
555 CODE: 625 CODE:
556#ifndef _WIN32 626#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 628#endif
559 629
560char *
561gl_version ()
562 CODE:
563 RETVAL = (char *)glGetString (GL_VERSION);
564 OUTPUT:
565 RETVAL
566
567char *
568gl_extensions ()
569 CODE:
570 RETVAL = (char *)glGetString (GL_EXTENSIONS);
571 OUTPUT:
572 RETVAL
573
574void 630void
575add_font (char *file) 631add_font (char *file)
576 CODE: 632 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 634
583void 635void
584load_image_inline (SV *image_) 636load_image_inline (SV *image_)
585 ALIAS: 637 ALIAS:
586 load_image_file = 1 638 load_image_file = 1
682 CODE: 734 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 735 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 736#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 738#endif
687 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
688 745
689MODULE = CFClient PACKAGE = CFClient::Font 746MODULE = CFClient PACKAGE = CFClient::Font
690 747
691CFClient::Font 748CFClient::Font
692new_from_file (SV *class, char *path, int id = 0) 749new_from_file (SV *class, char *path, int id = 0)
710 CODE: 767 CODE:
711 default_font = self; 768 default_font = self;
712 769
713MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
714 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
715CFClient::Layout 778CFClient::Layout
716new (SV *class, int rgba = 0) 779new (SV *class, int type = 0)
717 CODE: 780 CODE:
718#if _WIN32
719 rgba = 0;//D
720#endif
721 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
722 782
723 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 783 RETVAL->pl = pango_layout_new (opengl_context);
724 RETVAL->rgba = rgba;
725 RETVAL->r = 1.; 784 RETVAL->r = 1.;
726 RETVAL->g = 1.; 785 RETVAL->g = 1.;
727 RETVAL->b = 1.; 786 RETVAL->b = 1.;
728 RETVAL->a = 1.; 787 RETVAL->a = 1.;
729 RETVAL->base_height = MIN_FONT_HEIGHT; 788 RETVAL->base_height = MIN_FONT_HEIGHT;
738DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
739 CODE: 798 CODE:
740 g_object_unref (self->pl); 799 g_object_unref (self->pl);
741 Safefree (self); 800 Safefree (self);
742 801
743int
744is_rgba (CFClient::Layout self)
745 CODE:
746 RETVAL = self->rgba;
747 OUTPUT:
748 RETVAL
749
750void 802void
751set_text (CFClient::Layout self, SV *text_) 803set_text (CFClient::Layout self, SV *text_)
752 CODE: 804 CODE:
753{ 805{
754 STRLEN textlen; 806 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 817 char *text = SvPVutf8 (text_, textlen);
766 818
767 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
768} 820}
769 821
822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
770SV * 906SV *
771get_text (CFClient::Layout self) 907get_text (CFClient::Layout self)
772 CODE: 908 CODE:
773 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
774 SvUTF8_on (RETVAL); 910 sv_utf8_decode (RETVAL);
775 OUTPUT: 911 OUTPUT:
776 RETVAL 912 RETVAL
777 913
778void 914void
779set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
843 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
844 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
845} 981}
846 982
847int 983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
994
995int
848xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
849 CODE: 997 CODE:
850{ 998{
851 int index, trailing; 999 int index, trailing;
852 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
867 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
868 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
869} 1017}
870 1018
871void 1019void
872render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
873 PPCODE: 1021 PPCODE:
874{ 1022 pango_opengl_render_layout_subpixel (
875 SV *retval; 1023 self->pl,
876 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a
1026 );
877 1027
878 layout_get_pixel_size (self, &w, &h); 1028MODULE = CFClient PACKAGE = CFClient::Texture
879 1029
880 if (self->rgba) 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
881 { 1038 {
882 cairo_surface_t *surface; 1039 int nw = minpot (ow);
883 cairo_t *cairo; 1040 int nh = minpot (oh);
884 1041
885 retval = newSV (w * h * 4); 1042 if (nw != ow || nh != oh)
886 SvPOK_only (retval);
887 SvCUR_set (retval, w * h * 4);
888
889 memset (SvPVX (retval), 0, w * h * 4);
890
891 surface = cairo_image_surface_create_for_data (
892 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
893 cairo = cairo_create (surface);
894 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
895
896 pango_cairo_show_layout (cairo, self->pl);
897
898 cairo_destroy (cairo);
899 cairo_surface_destroy (surface);
900
901 // what a mess, and its premultiplied, too :(
902 { 1043 {
903 uint32_t *p = (uint32_t *)SvPVX (retval); 1044 if (SvOK (data_))
904 uint32_t *e = p + w * h;
905
906 while (p < e)
907 { 1045 {
908 uint32_t rgba = *p; 1046 STRLEN datalen;
909 rgba = (rgba >> 24) | (rgba << 8); 1047 char *data = SvPVbyte (data_, datalen);
910#if 0 1048 int bpp = datalen / (ow * oh);
911#ifdef _WIN32 1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
912 {//D
913 uint8_t r = rgba >> 24;
914 uint8_t g = rgba >> 16;
915 uint8_t b = rgba >> 8;
916 uint8_t a = rgba >> 0;
917 1050
918 rgba = (rgba & 0xffffff00) | a; 1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
919 } 1059 }
920#endif 1060
921#endif 1061 sv_setiv (w_, nw);
922 rgba = SDL_SwapBE32 (rgba); 1062 sv_setiv (h_, nh);
923 *p++ = rgba;
924 } 1063 }
925 }
926
927 EXTEND (SP, 5);
928 PUSHs (sv_2mortal (newSViv (w)));
929 PUSHs (sv_2mortal (newSViv (h)));
930 PUSHs (sv_2mortal (retval));
931 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
932 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
933 } 1064 }
934 else
935 {
936 FT_Bitmap bitmap;
937
938 retval = newSV (w * h);
939 SvPOK_only (retval);
940 SvCUR_set (retval, w * h);
941
942 bitmap.rows = h;
943 bitmap.width = w;
944 bitmap.pitch = w;
945 bitmap.buffer = (unsigned char*)SvPVX (retval);
946 bitmap.num_grays = 256;
947 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
948
949 memset (bitmap.buffer, 0, w * h);
950
951 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
952
953 EXTEND (SP, 5);
954 PUSHs (sv_2mortal (newSViv (w)));
955 PUSHs (sv_2mortal (newSViv (h)));
956 PUSHs (sv_2mortal (retval));
957 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
958 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
959 }
960} 1065}
961 1066
962MODULE = CFClient PACKAGE = CFClient::Texture
963
964void 1067void
965draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
966 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
967 ALIAS: 1070 ALIAS:
968 draw_quad_alpha = 1 1071 draw_quad_alpha = 1
969 draw_quad_alpha_premultiplied = 2 1072 draw_quad_alpha_premultiplied = 2
970 CODE: 1073 CODE:
971{ 1074{
972 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
973 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
974 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
975 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
976 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
977 1079
978 if (items < 5) 1080 if (items < 5)
979 { 1081 {
980 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
981 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
982 } 1084 }
983 1085
984 if (ix) 1086 if (ix)
985 { 1087 {
986 glEnable (GL_BLEND); 1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
987 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
988 glEnable (GL_ALPHA_TEST); 1096 glEnable (GL_ALPHA_TEST);
989 glAlphaFunc (GL_GREATER, 0.01f); 1097 glAlphaFunc (GL_GREATER, 0.01f);
990 } 1098 }
991 1099
992 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
993
994 if (wrap_mode)
995 {
996 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
997 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
998 }
999 1101
1000 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
1001 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
1002 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
1003 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1036DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
1037 CODE: 1139 CODE:
1038{ 1140{
1039 map_clear (self); 1141 map_clear (self);
1040 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
1041 Safefree (self); 1144 Safefree (self);
1042} 1145}
1043 1146
1044void 1147void
1045clear (CFClient::Map self) 1148clear (CFClient::Map self)
1080 tex->r = r; 1183 tex->r = r;
1081 tex->g = g; 1184 tex->g = g;
1082 tex->b = b; 1185 tex->b = b;
1083 tex->a = a; 1186 tex->a = a;
1084 } 1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1085} 1197}
1086 1198
1087int 1199int
1088ox (CFClient::Map self) 1200ox (CFClient::Map self)
1089 ALIAS: 1201 ALIAS:
1090 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
1091 CODE: 1207 CODE:
1092 switch (ix) 1208 switch (ix)
1093 { 1209 {
1094 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
1095 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
1096 } 1216 }
1097 OUTPUT: 1217 OUTPUT:
1098 RETVAL 1218 RETVAL
1099 1219
1100void 1220void
1134 1254
1135 while (data < data_end) 1255 while (data < data_end)
1136 { 1256 {
1137 flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
1138 1258
1139 x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
1140 y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
1141 1261
1142 cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
1143 1263
1144 if (flags & 15) 1264 if (flags & 15)
1145 { 1265 {
1235 OUTPUT: 1355 OUTPUT:
1236 RETVAL 1356 RETVAL
1237 1357
1238void 1358void
1239draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1240 PPCODE: 1360 CODE:
1241{ 1361{
1242 int vx, vy; 1362 int vx, vy;
1243 int x, y, z; 1363 int x, y, z;
1244 int last_name; 1364 int last_name;
1245 mapface face; 1365 mapface face;
1246 int sw4 = (sw + 3) & ~3;
1247 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1248 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1249 1366
1250 memset (darkness, 255, sw4 * sh);
1251 SvPOK_only (darkness_sv);
1252 SvCUR_set (darkness_sv, sw4 * sh);
1253
1254 vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1255 vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1256 1369
1257 /* 1370 /*
1258 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
1259 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
1260 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1264 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1265 */ 1378 */
1266 1379
1267 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
1268 1381
1382 glEnable (GL_BLEND);
1269 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1270 glEnable (GL_BLEND);
1271 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
1272 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1273 1386
1274 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
1275 1388
1283 1396
1284 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
1285 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
1286 { 1399 {
1287 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
1288
1289 darkness[y * sw4 + x] = cell->darkness < 0
1290 ? 255 - FOW_DARKNESS
1291 : 255 - cell->darkness;
1292 1401
1293 face = cell->face [z]; 1402 face = cell->face [z];
1294 1403
1295 if (face) 1404 if (face)
1296 { 1405 {
1317 1426
1318 glEnd (); 1427 glEnd ();
1319 1428
1320 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
1321 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1322 1525
1323 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
1324 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
1325 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
1326 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
1527 const_iv (GL_COLOR_MATERIAL), 1730 const_iv (GL_COLOR_MATERIAL),
1528 const_iv (GL_SMOOTH), 1731 const_iv (GL_SMOOTH),
1529 const_iv (GL_FLAT), 1732 const_iv (GL_FLAT),
1530 const_iv (GL_DITHER), 1733 const_iv (GL_DITHER),
1531 const_iv (GL_BLEND), 1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1532 const_iv (GL_SCISSOR_TEST), 1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1533 const_iv (GL_AND), 1743 const_iv (GL_AND),
1534 const_iv (GL_ONE), 1744 const_iv (GL_ONE),
1535 const_iv (GL_ZERO), 1745 const_iv (GL_ZERO),
1536 const_iv (GL_SRC_ALPHA), 1746 const_iv (GL_SRC_ALPHA),
1537 const_iv (GL_SRC_ALPHA_SATURATE), 1747 const_iv (GL_DST_ALPHA),
1538 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1539 const_iv (GL_ONE_MINUS_DST_ALPHA), 1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1540 const_iv (GL_RGB), 1751 const_iv (GL_RGB),
1541 const_iv (GL_RGBA), 1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1542 const_iv (GL_UNSIGNED_BYTE), 1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1543 const_iv (GL_ALPHA), 1759 const_iv (GL_ALPHA),
1544 const_iv (GL_INTENSITY), 1760 const_iv (GL_INTENSITY),
1545 const_iv (GL_LUMINANCE), 1761 const_iv (GL_LUMINANCE),
1546 const_iv (GL_LUMINANCE_ALPHA), 1762 const_iv (GL_LUMINANCE_ALPHA),
1547 const_iv (GL_FLOAT), 1763 const_iv (GL_FLOAT),
1553 const_iv (GL_TEXTURE_MAG_FILTER), 1769 const_iv (GL_TEXTURE_MAG_FILTER),
1554 const_iv (GL_TEXTURE_MIN_FILTER), 1770 const_iv (GL_TEXTURE_MIN_FILTER),
1555 const_iv (GL_TEXTURE_ENV_MODE), 1771 const_iv (GL_TEXTURE_ENV_MODE),
1556 const_iv (GL_TEXTURE_WRAP_S), 1772 const_iv (GL_TEXTURE_WRAP_S),
1557 const_iv (GL_TEXTURE_WRAP_T), 1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1558 const_iv (GL_CLAMP), 1775 const_iv (GL_CLAMP),
1559 const_iv (GL_REPEAT), 1776 const_iv (GL_CLAMP_TO_EDGE),
1560 const_iv (GL_NEAREST), 1777 const_iv (GL_NEAREST),
1561 const_iv (GL_LINEAR), 1778 const_iv (GL_LINEAR),
1562 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1563 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1564 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1565 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1566 const_iv (GL_GENERATE_MIPMAP), 1783 const_iv (GL_GENERATE_MIPMAP),
1567 const_iv (GL_MODULATE), 1784 const_iv (GL_MODULATE),
1568 const_iv (GL_DECAL), 1785 const_iv (GL_DECAL),
1569 const_iv (GL_REPLACE), 1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1570 const_iv (GL_COLOR_BUFFER_BIT), 1788 const_iv (GL_COLOR_BUFFER_BIT),
1571 const_iv (GL_PROJECTION), 1789 const_iv (GL_PROJECTION),
1572 const_iv (GL_MODELVIEW), 1790 const_iv (GL_MODELVIEW),
1573 const_iv (GL_COLOR_LOGIC_OP), 1791 const_iv (GL_COLOR_LOGIC_OP),
1574 const_iv (GL_SEPARABLE_2D), 1792 const_iv (GL_SEPARABLE_2D),
1575 const_iv (GL_CONVOLUTION_2D), 1793 const_iv (GL_CONVOLUTION_2D),
1576 const_iv (GL_CONVOLUTION_BORDER_MODE), 1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1577 const_iv (GL_CONSTANT_BORDER), 1795 const_iv (GL_CONSTANT_BORDER),
1578 const_iv (GL_LINES), 1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1579 const_iv (GL_QUADS), 1798 const_iv (GL_QUADS),
1580 const_iv (GL_LINE_LOOP), 1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1581 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1582 const_iv (GL_FASTEST), 1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1583# undef const_iv 1809# undef const_iv
1584 }; 1810 };
1585 1811
1586 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1587 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1588} 1814}
1589 1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1590int glGetError () 1837int glGetError ()
1838
1839void glFinish ()
1591 1840
1592void glClear (int mask) 1841void glClear (int mask)
1593 1842
1594void glClearColor (float r, float g, float b, float a = 1.0) 1843void glClearColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 1844 PROTOTYPE: @
1602 1851
1603void glHint (int target, int mode) 1852void glHint (int target, int mode)
1604 1853
1605void glBlendFunc (int sfactor, int dfactor) 1854void glBlendFunc (int sfactor, int dfactor)
1606 1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1607void glLogicOp (int opcode) 1862void glLogicOp (int opcode)
1608 1863
1609void glColorMask (int red, int green, int blue, int alpha) 1864void glColorMask (int red, int green, int blue, int alpha)
1610 1865
1611void glMatrixMode (int mode) 1866void glMatrixMode (int mode)
1614 1869
1615void glPopMatrix () 1870void glPopMatrix ()
1616 1871
1617void glLoadIdentity () 1872void glLoadIdentity ()
1618 1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1619# near and far are due to microsofts buggy c compiler 1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1620void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1621 1883
1622void glViewport (int x, int y, int width, int height) 1884void glViewport (int x, int y, int width, int height)
1623 1885
1624void glScissor (int x, int y, int width, int height) 1886void glScissor (int x, int y, int width, int height)
1639 1901
1640void glEnd () 1902void glEnd ()
1641 1903
1642void glColor (float r, float g, float b, float a = 1.0) 1904void glColor (float r, float g, float b, float a = 1.0)
1643 PROTOTYPE: @ 1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1644 CODE: 1908 CODE:
1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1645 glColor4ub (MIN ((int)(r * 255.f), 255), 1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1646 MIN ((int)(g * 255.f), 255), 1917 MIN ((int)(g * 256.f), 255),
1647 MIN ((int)(b * 255.f), 255), 1918 MIN ((int)(b * 256.f), 255),
1648 MIN ((int)(a * 255.f), 255)); 1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1649 1931
1650void glVertex (float x, float y, float z = 0.) 1932void glVertex (float x, float y, float z = 0.)
1651 CODE: 1933 CODE:
1652 glVertex3f (x, y, z); 1934 glVertex3f (x, y, z);
1653 1935
1665 1947
1666void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1667 1949
1668void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1669 CODE: 1951 CODE:
1670 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1671 1954
1672void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1673 CODE: 1956 CODE:
1674 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1957 if (gl.ConvolutionFilter2D)
1675 (target, internalformat, width, height, format, type, data)); 1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1676 1959
1677void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1678 CODE: 1961 CODE:
1679 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1962 if (gl.SeparableFilter2D)
1680 (target, internalformat, width, height, format, type, row, column)); 1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1681 1964
1682void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1683 1966
1684void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1685 1968
1686void glRasterPos (int x, int y) 1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1687 CODE:
1688 glRasterPos2i (x, y);
1689 1970
1690void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1691 1972
1692int glGenTexture () 1973int glGenTexture ()
1693 CODE: 1974 CODE:
1720 2001
1721void glEndList () 2002void glEndList ()
1722 2003
1723void glCallList (int list) 2004void glCallList (int list)
1724 2005
2006

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