ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.87 by root, Fri May 19 18:39:06 2006 UTC vs.
Revision 1.156 by root, Thu Sep 21 14:47:51 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
15 21
16#include <SDL.h> 22#include <SDL.h>
17#include <SDL_endian.h> 23#include <SDL_endian.h>
18#include <SDL_image.h> 24#include <SDL_image.h>
19#include <SDL_mixer.h> 25#include <SDL_mixer.h>
20#include <SDL_opengl.h> 26#include <SDL_opengl.h>
21 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
22#include <glib/gmacros.h> 31#include <glib/gmacros.h>
23 32
24#include <pango/pango.h> 33#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 34
29#ifndef _WIN32 35#ifndef _WIN32
30# include <sys/types.h> 36# include <sys/types.h>
31# include <sys/socket.h> 37# include <sys/socket.h>
32# include <netinet/in.h> 38# include <netinet/in.h>
39 typedef signed char int8_t; 45 typedef signed char int8_t;
40 typedef signed short int16_t; 46 typedef signed short int16_t;
41 typedef signed int int32_t; 47 typedef signed int int32_t;
42#endif 48#endif
43 49
44#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 51
46#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
47 53
48#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
50 56
51#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
52 58
53#define GL_CALL(type,func,args) \ 59#if 0
54 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 61#else
56 static type fptr_; \ 62# define PARACHUTE 0
57 \ 63#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
68typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
70 90
71typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
72 110
73typedef struct cf_layout { 111typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
77 int base_height; 114 int base_height;
78 CFClient__Font font; 115 CFPlus__Font font;
79} *CFClient__Layout; 116} *CFPlus__Layout;
80 117
81static CFClient__Font default_font; 118static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
84 121
85static void 122static void
86substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
87{ 124{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 126#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 128#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 130}
95 131
96static void 132static void
97layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
98{ 134{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
101 */ 137 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
106 142
107 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
108} 144}
109 145
110static void 146static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
114 153
115 if (!*w) *w = 1; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 156
118 *w = (*w + 3) & ~3; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
119} 162}
120 163
121typedef uint16_t mapface; 164typedef uint16_t mapface;
122 165
123typedef struct { 166typedef struct {
126 float s, t; 169 float s, t;
127 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
128} maptex; 171} maptex;
129 172
130typedef struct { 173typedef struct {
131 int16_t darkness; 174 uint32_t player;
132 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
133} mapcell; 178} mapcell;
134 179
135typedef struct { 180typedef struct {
136 int32_t c0, c1; 181 int32_t c0, c1;
137 mapcell *col; 182 mapcell *col;
146 int texs; 191 int texs;
147 maptex *tex; 192 maptex *tex;
148 193
149 int32_t rows; 194 int32_t rows;
150 maprow *row; 195 maprow *row;
151} *CFClient__Map; 196} *CFPlus__Map;
152 197
153static char * 198static char *
154prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
155{ 200{
156 char *p; 201 char *p;
174 219
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 222
178static maprow * 223static maprow *
179map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
180{ 225{
181 if (0 > y) 226 if (0 > y)
182 { 227 {
183 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
222 267
223 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
224} 269}
225 270
226static mapcell * 271static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
228{ 273{
229 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
230} 275}
231 276
232static void 277static void
233map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
234{ 279{
235 int r; 280 int r;
236 281
237 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
246 self->row = 0; 291 self->row = 0;
247 self->rows = 0; 292 self->rows = 0;
248} 293}
249 294
250static void 295static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 297{
253 int x, y; 298 int x, y;
254 maprow *row; 299 maprow *row;
300 mapcell *cell;
255 301
256 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 303 if (y >= 0)
258 { 304 {
259 if (y >= self->rows) 305 if (y >= self->rows)
265 if (x >= row->c0) 311 if (x >= row->c0)
266 { 312 {
267 if (x >= row->c1) 313 if (x >= row->c1)
268 break; 314 break;
269 315
270 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
320 cell->flags = 0;
321 cell->player = 0;
271 } 322 }
272 } 323 }
273} 324}
274 325
275static void 326static void
296 ev.data2 = 0; 347 ev.data2 = 0;
297 348
298 SDL_PushEvent ((SDL_Event *)&ev); 349 SDL_PushEvent ((SDL_Event *)&ev);
299} 350}
300 351
352static unsigned int
353minpot (unsigned int n)
354{
355 if (!n)
356 return 0;
357
358 --n;
359
360 n |= n >> 1;
361 n |= n >> 2;
362 n |= n >> 4;
363 n |= n >> 8;
364 n |= n >> 16;
365
366 return n + 1;
367}
368
301MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
302 370
303PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
304 372
305BOOT: 373BOOT:
306{ 374{
307 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 376 static const struct {
309 const char *name; 377 const char *name;
310 IV iv; 378 IV iv;
311 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
413 481
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 482 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 483 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 484}
417 485
486int
487in_destruct ()
488 CODE:
489 RETVAL = PL_main_cv == Nullcv;
490 OUTPUT:
491 RETVAL
492
493NV floor (NV x)
494
495NV ceil (NV x)
496
418void 497void
419pango_init () 498pango_init ()
420 CODE: 499 CODE:
421{ 500{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 501 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 502 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 503 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 504}
430 505
431int 506int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 507SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 508
434void 509void
435SDL_Quit () 510SDL_Quit ()
436 511
437void 512void
441 SDL_Rect **m; 516 SDL_Rect **m;
442 517
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 519 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 521 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 522
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 523 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 525
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 530
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 531 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
532#if SDL_VERSION_ATLEAST(1,2,10)
533 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
534 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
535#endif
457 536
458 SDL_EnableUNICODE (1); 537 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 538 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 539
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 540 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 549
471 ++m; 550 ++m;
472 } 551 }
473} 552}
474 553
554char *
555SDL_GetError ()
556
475int 557int
476SDL_SetVideoMode (int w, int h, int fullscreen) 558SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 559 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 560 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 561 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 562 );
563 if (RETVAL)
564 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 565 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
566# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
567# include "glfunc.h"
568# undef GL_FUNC
569 }
482 OUTPUT: 570 OUTPUT:
483 RETVAL 571 RETVAL
484 572
485void 573void
486SDL_GL_SwapBuffers () 574SDL_GL_SwapBuffers ()
575
576char *
577SDL_GetKeyName (int sym)
487 578
488void 579void
489SDL_PollEvent () 580SDL_PollEvent ()
490 PPCODE: 581 PPCODE:
491{ 582{
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 601 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 603 break;
513 604
514 case SDL_MOUSEMOTION: 605 case SDL_MOUSEMOTION:
606 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
607
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 608 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 609 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 610 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 611 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 612 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 613 break;
521 614
522 case SDL_MOUSEBUTTONDOWN: 615 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 616 case SDL_MOUSEBUTTONUP:
617 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
618
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 619 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 620 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 621 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 622 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 623 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 627 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 628 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 629 break;
535 } 630 }
536 631
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 632 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 633 }
539} 634}
540 635
541int 636int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 637Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
555 CODE: 650 CODE:
556#ifndef _WIN32 651#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 652 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 653#endif
559 654
560char *
561gl_version ()
562 CODE:
563 RETVAL = (char *)glGetString (GL_VERSION);
564 OUTPUT:
565 RETVAL
566
567char *
568gl_extensions ()
569 CODE:
570 RETVAL = (char *)glGetString (GL_EXTENSIONS);
571 OUTPUT:
572 RETVAL
573
574void 655void
575add_font (char *file) 656add_font (char *file)
576 CODE: 657 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 658 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 659
583void 660void
584load_image_inline (SV *image_) 661load_image_inline (SV *image_)
585 ALIAS: 662 ALIAS:
586 load_image_file = 1 663 load_image_file = 1
628 705
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 706 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 707
631 assert (surface2->pitch == surface2->w * 4); 708 assert (surface2->pitch == surface2->w * 4);
632 709
710 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 711 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 712 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 713 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 714 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 715 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 716 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 717 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
718 SDL_UnlockSurface (surface2);
642 719
643 SDL_FreeSurface (surface); 720 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 721 SDL_FreeSurface (surface2);
645} 722}
646 723
682 CODE: 759 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 760 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 761#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 762 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 763#endif
687 exit (1); 764 _exit (1);
688 765
766void
767_exit (int retval)
768 CODE:
769 _exit (retval);
770
689MODULE = CFClient PACKAGE = CFClient::Font 771MODULE = CFPlus PACKAGE = CFPlus::Font
690 772
691CFClient::Font 773CFPlus::Font
692new_from_file (SV *class, char *path, int id = 0) 774new_from_file (SV *class, char *path, int id = 0)
693 CODE: 775 CODE:
694{ 776{
695 int count; 777 int count;
696 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 778 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
699} 781}
700 OUTPUT: 782 OUTPUT:
701 RETVAL 783 RETVAL
702 784
703void 785void
704DESTROY (CFClient::Font self) 786DESTROY (CFPlus::Font self)
705 CODE: 787 CODE:
706 pango_font_description_free (self); 788 pango_font_description_free (self);
707 789
708void 790void
709make_default (CFClient::Font self) 791make_default (CFPlus::Font self)
710 CODE: 792 CODE:
711 default_font = self; 793 default_font = self;
712 794
713MODULE = CFClient PACKAGE = CFClient::Layout 795MODULE = CFPlus PACKAGE = CFPlus::Layout
714 796
715CFClient::Layout 797void
716new (SV *class, int rgba = 0) 798reset_glyph_cache ()
717 CODE: 799 CODE:
718#if _WIN32 800 tc_clear ();
719 rgba = 0;//D 801
720#endif 802CFPlus::Layout
803new (SV *class)
804 CODE:
721 New (0, RETVAL, 1, struct cf_layout); 805 New (0, RETVAL, 1, struct cf_layout);
722 806
723 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 807 RETVAL->pl = pango_layout_new (opengl_context);
724 RETVAL->rgba = rgba;
725 RETVAL->r = 1.; 808 RETVAL->r = 1.;
726 RETVAL->g = 1.; 809 RETVAL->g = 1.;
727 RETVAL->b = 1.; 810 RETVAL->b = 1.;
728 RETVAL->a = 1.; 811 RETVAL->a = 1.;
729 RETVAL->base_height = MIN_FONT_HEIGHT; 812 RETVAL->base_height = MIN_FONT_HEIGHT;
733 layout_update_font (RETVAL); 816 layout_update_font (RETVAL);
734 OUTPUT: 817 OUTPUT:
735 RETVAL 818 RETVAL
736 819
737void 820void
738DESTROY (CFClient::Layout self) 821DESTROY (CFPlus::Layout self)
739 CODE: 822 CODE:
740 g_object_unref (self->pl); 823 g_object_unref (self->pl);
741 Safefree (self); 824 Safefree (self);
742 825
743int
744is_rgba (CFClient::Layout self)
745 CODE:
746 RETVAL = self->rgba;
747 OUTPUT:
748 RETVAL
749
750void 826void
751set_text (CFClient::Layout self, SV *text_) 827set_text (CFPlus::Layout self, SV *text_)
752 CODE: 828 CODE:
753{ 829{
754 STRLEN textlen; 830 STRLEN textlen;
755 char *text = SvPVutf8 (text_, textlen); 831 char *text = SvPVutf8 (text_, textlen);
756 832
757 pango_layout_set_text (self->pl, text, textlen); 833 pango_layout_set_text (self->pl, text, textlen);
758} 834}
759 835
760void 836void
761set_markup (CFClient::Layout self, SV *text_) 837set_markup (CFPlus::Layout self, SV *text_)
762 CODE: 838 CODE:
763{ 839{
764 STRLEN textlen; 840 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 841 char *text = SvPVutf8 (text_, textlen);
766 842
767 pango_layout_set_markup (self->pl, text, textlen); 843 pango_layout_set_markup (self->pl, text, textlen);
768} 844}
769 845
846void
847set_shapes (CFPlus::Layout self, ...)
848 CODE:
849{
850 PangoAttrList *attrs = 0;
851 const char *text = pango_layout_get_text (self->pl);
852 const char *pos = text;
853 int arg = 4;
854
855 while (arg < items && (pos = strstr (pos, OBJ_STR)))
856 {
857 PangoRectangle inkrect, rect;
858 PangoAttribute *attr;
859
860 int x = SvIV (ST (arg - 3));
861 int y = SvIV (ST (arg - 2));
862 int w = SvIV (ST (arg - 1));
863 int h = SvIV (ST (arg ));
864
865 inkrect.x = 0;
866 inkrect.y = 0;
867 inkrect.width = 0;
868 inkrect.height = 0;
869
870 rect.x = x * PANGO_SCALE;
871 rect.y = y * PANGO_SCALE;
872 rect.width = w * PANGO_SCALE;
873 rect.height = h * PANGO_SCALE;
874
875 if (!attrs)
876 attrs = pango_layout_get_attributes (self->pl);
877
878 attr = pango_attr_shape_new (&inkrect, &rect);
879 attr->start_index = pos - text;
880 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
881 pango_attr_list_insert (attrs, attr);
882
883 arg += 4;
884 pos += sizeof (OBJ_STR) - 1;
885 }
886
887 if (attrs)
888 pango_layout_set_attributes (self->pl, attrs);
889}
890
891void
892get_shapes (CFPlus::Layout self)
893 PPCODE:
894{
895 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
896
897 do
898 {
899 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
900
901 if (run && shape_attr_p (run))
902 {
903 PangoRectangle extents;
904 pango_layout_iter_get_run_extents (iter, 0, &extents);
905
906 EXTEND (SP, 2);
907 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
908 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
909 }
910 }
911 while (pango_layout_iter_next_run (iter));
912
913 pango_layout_iter_free (iter);
914}
915
916int
917has_wrapped (CFPlus::Layout self)
918 CODE:
919{
920 int lines = 1;
921 const char *text = pango_layout_get_text (self->pl);
922
923 while (*text)
924 lines += *text++ == '\n';
925
926 RETVAL = lines < pango_layout_get_line_count (self->pl);
927}
928 OUTPUT:
929 RETVAL
930
770SV * 931SV *
771get_text (CFClient::Layout self) 932get_text (CFPlus::Layout self)
772 CODE: 933 CODE:
773 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 934 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
774 SvUTF8_on (RETVAL); 935 sv_utf8_decode (RETVAL);
775 OUTPUT: 936 OUTPUT:
776 RETVAL 937 RETVAL
777 938
778void 939void
779set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 940set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
780 CODE: 941 CODE:
781 self->r = r; 942 self->r = r;
782 self->g = g; 943 self->g = g;
783 self->b = b; 944 self->b = b;
784 self->a = a; 945 self->a = a;
785 946
786void 947void
787set_font (CFClient::Layout self, CFClient::Font font = 0) 948set_font (CFPlus::Layout self, CFPlus::Font font = 0)
788 CODE: 949 CODE:
789 if (self->font != font) 950 if (self->font != font)
790 { 951 {
791 self->font = font; 952 self->font = font;
792 layout_update_font (self); 953 layout_update_font (self);
793 } 954 }
794 955
795void 956void
796set_height (CFClient::Layout self, int base_height) 957set_height (CFPlus::Layout self, int base_height)
797 CODE: 958 CODE:
798 if (self->base_height != base_height) 959 if (self->base_height != base_height)
799 { 960 {
800 self->base_height = base_height; 961 self->base_height = base_height;
801 layout_update_font (self); 962 layout_update_font (self);
802 } 963 }
803 964
804void 965void
805set_width (CFClient::Layout self, int max_width = -1) 966set_width (CFPlus::Layout self, int max_width = -1)
806 CODE: 967 CODE:
807 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 968 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
808 969
809void 970void
810set_indent (CFClient::Layout self, int indent) 971set_indent (CFPlus::Layout self, int indent)
811 CODE: 972 CODE:
812 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 973 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
813 974
814void 975void
815set_spacing (CFClient::Layout self, int spacing) 976set_spacing (CFPlus::Layout self, int spacing)
816 CODE: 977 CODE:
817 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 978 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
818 979
819void 980void
820set_ellipsise (CFClient::Layout self, int ellipsise) 981set_ellipsise (CFPlus::Layout self, int ellipsise)
821 CODE: 982 CODE:
822 pango_layout_set_ellipsize (self->pl, 983 pango_layout_set_ellipsize (self->pl,
823 ellipsise == 1 ? PANGO_ELLIPSIZE_START 984 ellipsise == 1 ? PANGO_ELLIPSIZE_START
824 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 985 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
825 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 986 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
826 : PANGO_ELLIPSIZE_NONE 987 : PANGO_ELLIPSIZE_NONE
827 ); 988 );
828 989
829void 990void
830set_single_paragraph_mode (CFClient::Layout self, int spm) 991set_single_paragraph_mode (CFPlus::Layout self, int spm)
831 CODE: 992 CODE:
832 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 993 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
833 994
834void 995void
835size (CFClient::Layout self) 996size (CFPlus::Layout self)
836 PPCODE: 997 PPCODE:
837{ 998{
838 int w, h; 999 int w, h;
839 1000
840 layout_get_pixel_size (self, &w, &h); 1001 layout_get_pixel_size (self, &w, &h);
843 PUSHs (sv_2mortal (newSViv (w))); 1004 PUSHs (sv_2mortal (newSViv (w)));
844 PUSHs (sv_2mortal (newSViv (h))); 1005 PUSHs (sv_2mortal (newSViv (h)));
845} 1006}
846 1007
847int 1008int
1009descent (CFPlus::Layout self)
1010 CODE:
1011{
1012 PangoRectangle rect;
1013 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1014 pango_layout_line_get_pixel_extents (line, 0, &rect);
1015 RETVAL = PANGO_DESCENT (rect);
1016}
1017 OUTPUT:
1018 RETVAL
1019
1020int
848xy_to_index (CFClient::Layout self, int x, int y) 1021xy_to_index (CFPlus::Layout self, int x, int y)
849 CODE: 1022 CODE:
850{ 1023{
851 int index, trailing; 1024 int index, trailing;
852 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1025 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
853 RETVAL = index; 1026 RETVAL = index;
854} 1027}
855 OUTPUT: 1028 OUTPUT:
856 RETVAL 1029 RETVAL
857 1030
858void 1031void
859cursor_pos (CFClient::Layout self, int index) 1032cursor_pos (CFPlus::Layout self, int index)
860 PPCODE: 1033 PPCODE:
861{ 1034{
862 PangoRectangle strong_pos; 1035 PangoRectangle strong_pos;
863 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1036 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
864 1037
867 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1040 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
868 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1041 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
869} 1042}
870 1043
871void 1044void
872render (CFClient::Layout self) 1045render (CFPlus::Layout self, float x, float y, int flags = 0)
873 PPCODE: 1046 PPCODE:
874{ 1047 pango_opengl_render_layout_subpixel (
875 SV *retval; 1048 self->pl,
876 int w, h; 1049 x * PANGO_SCALE, y * PANGO_SCALE,
1050 self->r, self->g, self->b, self->a,
1051 flags
1052 );
877 1053
878 layout_get_pixel_size (self, &w, &h); 1054MODULE = CFPlus PACKAGE = CFPlus::Texture
879 1055
880 if (self->rgba) 1056void
1057pad2pot (SV *data_, SV *w_, SV *h_)
1058 CODE:
1059{
1060 int ow = SvIV (w_);
1061 int oh = SvIV (h_);
1062
1063 if (ow && oh)
881 { 1064 {
882 cairo_surface_t *surface; 1065 int nw = minpot (ow);
883 cairo_t *cairo; 1066 int nh = minpot (oh);
884 1067
885 retval = newSV (w * h * 4); 1068 if (nw != ow || nh != oh)
886 SvPOK_only (retval);
887 SvCUR_set (retval, w * h * 4);
888
889 memset (SvPVX (retval), 0, w * h * 4);
890
891 surface = cairo_image_surface_create_for_data (
892 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
893 cairo = cairo_create (surface);
894 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
895
896 pango_cairo_show_layout (cairo, self->pl);
897
898 cairo_destroy (cairo);
899 cairo_surface_destroy (surface);
900
901 // what a mess, and its premultiplied, too :(
902 { 1069 {
903 uint32_t *p = (uint32_t *)SvPVX (retval); 1070 if (SvOK (data_))
904 uint32_t *e = p + w * h;
905
906 while (p < e)
907 { 1071 {
908 uint32_t rgba = *p; 1072 STRLEN datalen;
909 rgba = (rgba >> 24) | (rgba << 8); 1073 char *data = SvPVbyte (data_, datalen);
910#if 0 1074 int bpp = datalen / (ow * oh);
911#ifdef _WIN32 1075 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
912 {//D
913 uint8_t r = rgba >> 24;
914 uint8_t g = rgba >> 16;
915 uint8_t b = rgba >> 8;
916 uint8_t a = rgba >> 0;
917 1076
918 rgba = (rgba & 0xffffff00) | a; 1077 SvPOK_only (result_);
1078 SvCUR_set (result_, nw * nh * bpp);
1079
1080 memset (SvPVX (result_), 0, nw * nh * bpp);
1081 while (oh--)
1082 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1083
1084 sv_setsv (data_, result_);
919 } 1085 }
920#endif 1086
921#endif 1087 sv_setiv (w_, nw);
922 rgba = SDL_SwapBE32 (rgba); 1088 sv_setiv (h_, nh);
923 *p++ = rgba;
924 } 1089 }
925 }
926
927 EXTEND (SP, 5);
928 PUSHs (sv_2mortal (newSViv (w)));
929 PUSHs (sv_2mortal (newSViv (h)));
930 PUSHs (sv_2mortal (retval));
931 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
932 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
933 } 1090 }
934 else
935 {
936 FT_Bitmap bitmap;
937
938 retval = newSV (w * h);
939 SvPOK_only (retval);
940 SvCUR_set (retval, w * h);
941
942 bitmap.rows = h;
943 bitmap.width = w;
944 bitmap.pitch = w;
945 bitmap.buffer = (unsigned char*)SvPVX (retval);
946 bitmap.num_grays = 256;
947 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
948
949 memset (bitmap.buffer, 0, w * h);
950
951 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
952
953 EXTEND (SP, 5);
954 PUSHs (sv_2mortal (newSViv (w)));
955 PUSHs (sv_2mortal (newSViv (h)));
956 PUSHs (sv_2mortal (retval));
957 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
958 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
959 }
960} 1091}
961 1092
962MODULE = CFClient PACKAGE = CFClient::Texture
963
964void 1093void
965draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1094draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
966 PROTOTYPE: $$$;$$ 1095 PROTOTYPE: $$$;$$
967 ALIAS: 1096 ALIAS:
968 draw_quad_alpha = 1 1097 draw_quad_alpha = 1
969 draw_quad_alpha_premultiplied = 2 1098 draw_quad_alpha_premultiplied = 2
970 CODE: 1099 CODE:
971{ 1100{
972 HV *hv = (HV *)SvRV (self); 1101 HV *hv = (HV *)SvRV (self);
973 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1102 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
974 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1103 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
975 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1104 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
976 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
977 1105
978 if (items < 5) 1106 if (items < 5)
979 { 1107 {
980 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1108 w = SvNV (*hv_fetch (hv, "w", 1, 1));
981 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1109 h = SvNV (*hv_fetch (hv, "h", 1, 1));
982 } 1110 }
983 1111
984 if (ix) 1112 if (ix)
985 { 1113 {
986 glEnable (GL_BLEND); 1114 glEnable (GL_BLEND);
1115
1116 if (ix == 2)
987 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1117 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1118 else
1119 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1120 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1121
988 glEnable (GL_ALPHA_TEST); 1122 glEnable (GL_ALPHA_TEST);
989 glAlphaFunc (GL_GREATER, 0.01f); 1123 glAlphaFunc (GL_GREATER, 0.01f);
990 } 1124 }
991 1125
992 glBindTexture (GL_TEXTURE_2D, name); 1126 glBindTexture (GL_TEXTURE_2D, name);
993
994 if (wrap_mode)
995 {
996 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
997 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
998 }
999 1127
1000 glBegin (GL_QUADS); 1128 glBegin (GL_QUADS);
1001 glTexCoord2f (0, 0); glVertex2f (x , y ); 1129 glTexCoord2f (0, 0); glVertex2f (x , y );
1002 glTexCoord2f (0, t); glVertex2f (x , y + h); 1130 glTexCoord2f (0, t); glVertex2f (x , y + h);
1003 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1131 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1009 glDisable (GL_ALPHA_TEST); 1137 glDisable (GL_ALPHA_TEST);
1010 glDisable (GL_BLEND); 1138 glDisable (GL_BLEND);
1011 } 1139 }
1012} 1140}
1013 1141
1014MODULE = CFClient PACKAGE = CFClient::Map 1142MODULE = CFPlus PACKAGE = CFPlus::Map
1015 1143
1016CFClient::Map 1144CFPlus::Map
1017new (SV *class, int map_width, int map_height) 1145new (SV *class, int map_width, int map_height)
1018 CODE: 1146 CODE:
1019 New (0, RETVAL, 1, struct map); 1147 New (0, RETVAL, 1, struct map);
1020 RETVAL->x = 0; 1148 RETVAL->x = 0;
1021 RETVAL->y = 0; 1149 RETVAL->y = 0;
1031 RETVAL->row = 0; 1159 RETVAL->row = 0;
1032 OUTPUT: 1160 OUTPUT:
1033 RETVAL 1161 RETVAL
1034 1162
1035void 1163void
1036DESTROY (CFClient::Map self) 1164DESTROY (CFPlus::Map self)
1037 CODE: 1165 CODE:
1038{ 1166{
1039 map_clear (self); 1167 map_clear (self);
1040 Safefree (self->face); 1168 Safefree (self->face);
1169 Safefree (self->tex);
1041 Safefree (self); 1170 Safefree (self);
1042} 1171}
1043 1172
1044void 1173void
1045clear (CFClient::Map self) 1174clear (CFPlus::Map self)
1046 CODE: 1175 CODE:
1047 map_clear (self); 1176 map_clear (self);
1048 1177
1049void 1178void
1050set_face (CFClient::Map self, int face, int texid) 1179set_face (CFPlus::Map self, int face, int texid)
1051 CODE: 1180 CODE:
1052{ 1181{
1053 while (self->faces <= face) 1182 while (self->faces <= face)
1054 { 1183 {
1055 Append (mapface, self->face, self->faces, self->faces); 1184 Append (mapface, self->face, self->faces, self->faces);
1058 1187
1059 self->face [face] = texid; 1188 self->face [face] = texid;
1060} 1189}
1061 1190
1062void 1191void
1063set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1192set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1064 CODE: 1193 CODE:
1065{ 1194{
1066 while (self->texs <= texid) 1195 while (self->texs <= texid)
1067 { 1196 {
1068 Append (maptex, self->tex, self->texs, self->texs); 1197 Append (maptex, self->tex, self->texs, self->texs);
1080 tex->r = r; 1209 tex->r = r;
1081 tex->g = g; 1210 tex->g = g;
1082 tex->b = b; 1211 tex->b = b;
1083 tex->a = a; 1212 tex->a = a;
1084 } 1213 }
1214
1215 // somewhat hackish, but for textures that require it, it really
1216 // improves the look, and most others don't suffer.
1217 glBindTexture (GL_TEXTURE_2D, name);
1218 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1219 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1220 // use uglier nearest interpolation because linear suffers
1221 // from transparent color bleeding and ugly wrapping effects.
1222 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1085} 1223}
1086 1224
1087int 1225int
1088ox (CFClient::Map self) 1226ox (CFPlus::Map self)
1089 ALIAS: 1227 ALIAS:
1090 oy = 1 1228 oy = 1
1229 x = 2
1230 y = 3
1231 w = 4
1232 h = 5
1091 CODE: 1233 CODE:
1092 switch (ix) 1234 switch (ix)
1093 { 1235 {
1094 case 0: RETVAL = self->ox; break; 1236 case 0: RETVAL = self->ox; break;
1095 case 1: RETVAL = self->oy; break; 1237 case 1: RETVAL = self->oy; break;
1238 case 2: RETVAL = self->x; break;
1239 case 3: RETVAL = self->y; break;
1240 case 4: RETVAL = self->w; break;
1241 case 5: RETVAL = self->h; break;
1096 } 1242 }
1097 OUTPUT: 1243 OUTPUT:
1098 RETVAL 1244 RETVAL
1099 1245
1100void 1246void
1101scroll (CFClient::Map self, int dx, int dy) 1247scroll (CFPlus::Map self, int dx, int dy)
1102 CODE: 1248 CODE:
1103{ 1249{
1104 if (dx > 0) 1250 if (dx > 0)
1105 map_blank (self, self->x, self->y, dx - 1, self->h); 1251 map_blank (self, self->x, self->y, dx, self->h);
1106 else if (dx < 0) 1252 else if (dx < 0)
1107 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1253 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1108 1254
1109 if (dy > 0) 1255 if (dy > 0)
1110 map_blank (self, self->x, self->y, self->w, dy - 1); 1256 map_blank (self, self->x, self->y, self->w, dy);
1111 else if (dy < 0) 1257 else if (dy < 0)
1112 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1258 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1113 1259
1114 self->ox += dx; self->x += dx; 1260 self->ox += dx; self->x += dx;
1115 self->oy += dy; self->y += dy; 1261 self->oy += dy; self->y += dy;
1116 1262
1117 while (self->y < 0) 1263 while (self->y < 0)
1122 self->y += MAP_EXTEND_Y; 1268 self->y += MAP_EXTEND_Y;
1123 } 1269 }
1124} 1270}
1125 1271
1126void 1272void
1127map1a_update (CFClient::Map self, SV *data_) 1273map1a_update (CFPlus::Map self, SV *data_, int extmap)
1128 CODE: 1274 CODE:
1129{ 1275{
1130 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1276 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1131 uint8_t *data_end = (uint8_t *)SvEND (data_); 1277 uint8_t *data_end = (uint8_t *)SvEND (data_);
1132 mapcell *cell; 1278 mapcell *cell;
1133 int x, y, flags; 1279 int x, y, flags;
1134 1280
1135 while (data < data_end) 1281 while (data < data_end - 1)
1136 { 1282 {
1137 flags = (data [0] << 8) + data [1]; data += 2; 1283 flags = (data [0] << 8) + data [1]; data += 2;
1138 1284
1139 x = ((flags >> 10) & 63) + self->x; 1285 x = self->x + ((flags >> 10) & 63);
1140 y = ((flags >> 4) & 63) + self->y; 1286 y = self->y + ((flags >> 4) & 63);
1141 1287
1142 cell = map_get_cell (self, x, y); 1288 cell = map_get_cell (self, x, y);
1143 1289
1144 if (flags & 15) 1290 if (flags & 15)
1145 { 1291 {
1146 if (cell->darkness < 0) 1292 if (!cell->darkness)
1147 { 1293 {
1294 memset (cell, 0, sizeof (*cell));
1148 cell->darkness = 0; 1295 cell->darkness = 256;
1149 cell->face [0] = 0;
1150 cell->face [1] = 0;
1151 cell->face [2] = 0;
1152 } 1296 }
1153 1297
1154 cell->darkness = flags & 8 ? *data++ : 255;
1155
1156 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
1157 1339
1158 if (flags & 4) 1340 if (flags & 4)
1159 { 1341 {
1160 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1161 } 1343 }
1169 { 1351 {
1170 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1171 } 1353 }
1172 } 1354 }
1173 else 1355 else
1174 cell->darkness = -1; 1356 cell->darkness = 0;
1175 } 1357 }
1176} 1358}
1177 1359
1178SV * 1360SV *
1179mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1361mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1180 CODE: 1362 CODE:
1181{ 1363{
1182 int x1, x; 1364 int x1, x;
1183 int y1, y; 1365 int y1, y;
1184 int z; 1366 int z;
1234} 1416}
1235 OUTPUT: 1417 OUTPUT:
1236 RETVAL 1418 RETVAL
1237 1419
1238void 1420void
1239draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1421draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1240 PPCODE: 1422 CODE:
1241{ 1423{
1242 int vx, vy; 1424 int vx, vy;
1243 int x, y, z; 1425 int x, y, z;
1244 int last_name; 1426 int last_name;
1245 mapface face; 1427 mapface face;
1246 int sw4 = (sw + 3) & ~3;
1247 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1248 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1249 1428
1250 memset (darkness, 255, sw4 * sh);
1251 SvPOK_only (darkness_sv);
1252 SvCUR_set (darkness_sv, sw4 * sh);
1253
1254 vx = self->x + (self->w - sw) / 2 - shift_x; 1429 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1255 vy = self->y + (self->h - sh) / 2 - shift_y; 1430 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1256 1431
1257 /* 1432 /*
1258 int vx = self->vx = self->w >= sw 1433 int vx = self->vx = self->w >= sw
1259 ? self->x + (self->w - sw) / 2 1434 ? self->x + (self->w - sw) / 2
1260 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1435 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1264 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1439 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1265 */ 1440 */
1266 1441
1267 glColor4ub (255, 255, 255, 255); 1442 glColor4ub (255, 255, 255, 255);
1268 1443
1444 glEnable (GL_BLEND);
1269 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1445 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1270 glEnable (GL_BLEND);
1271 glEnable (GL_TEXTURE_2D); 1446 glEnable (GL_TEXTURE_2D);
1272 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1447 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1273 1448
1274 glBegin (GL_QUADS); 1449 glBegin (GL_QUADS);
1275 1450
1284 for (x = 0; x < sw; x++) 1459 for (x = 0; x < sw; x++)
1285 if (row->c0 <= x + vx && x + vx < row->c1) 1460 if (row->c0 <= x + vx && x + vx < row->c1)
1286 { 1461 {
1287 mapcell *cell = row->col + (x + vx - row->c0); 1462 mapcell *cell = row->col + (x + vx - row->c0);
1288 1463
1289 darkness[y * sw4 + x] = cell->darkness < 0
1290 ? 255 - FOW_DARKNESS
1291 : 255 - cell->darkness;
1292
1293 face = cell->face [z]; 1464 face = cell->face [z];
1294 1465
1295 if (face) 1466 if (face && face < self->texs)
1296 { 1467 {
1297 maptex tex = self->tex [face]; 1468 maptex tex = self->tex [face];
1298
1299 int px = (x + 1) * 32 - tex.w; 1469 int px = (x + 1) * 32 - tex.w;
1300 int py = (y + 1) * 32 - tex.h; 1470 int py = (y + 1) * 32 - tex.h;
1301 1471
1302 if (last_name != tex.name) 1472 if (last_name != tex.name)
1303 { 1473 {
1304 glEnd (); 1474 glEnd ();
1305 last_name = tex.name;
1306 glBindTexture (GL_TEXTURE_2D, last_name); 1475 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1307 glBegin (GL_QUADS); 1476 glBegin (GL_QUADS);
1308 } 1477 }
1309 1478
1310 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1479 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1311 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1480 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1312 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1481 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1313 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1482 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1314 } 1483 }
1484
1485 if (cell->flags && z == 2)
1486 {
1487 if (cell->flags & 1)
1488 {
1489 maptex tex = self->tex [1];
1490 int px = (x + 1) * 32 - tex.w + 2;
1491 int py = (y + 1) * 32 - tex.h - 6;
1492
1493 glEnd ();
1494 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1495 glBegin (GL_QUADS);
1496
1497 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1498 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1499 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1500 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1501 }
1502 }
1315 } 1503 }
1316 } 1504 }
1317 1505
1318 glEnd (); 1506 glEnd ();
1319 1507
1320 glDisable (GL_TEXTURE_2D); 1508 glDisable (GL_TEXTURE_2D);
1321 glDisable (GL_BLEND); 1509 glDisable (GL_BLEND);
1510
1511 // top layer: overlays such as the health bar
1512 for (y = 0; y < sh; y++)
1513 if (0 <= y + vy && y + vy < self->rows)
1514 {
1515 maprow *row = self->row + (y + vy);
1516
1517 for (x = 0; x < sw; x++)
1518 if (row->c0 <= x + vx && x + vx < row->c1)
1519 {
1520 mapcell *cell = row->col + (x + vx - row->c0);
1521
1522 int px = x * 32;
1523 int py = y * 32;
1524
1525 if (cell->stat_hp)
1526 {
1527 int width = cell->stat_width * 32;
1528 int thick = sh / 28 + 1 + cell->stat_width;
1529
1530 glColor3ub (0, 0, 0);
1531 glRectf (px + 1, py - thick - 2,
1532 px + width - 1, py);
1533
1534 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1535 glRectf (px + 2,
1536 py - thick - 1,
1537 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1538 }
1539 }
1540 }
1541}
1542
1543void
1544draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1545 CODE:
1546{
1547 static float color[16][3] = {
1548 { 0.00F, 0.00F, 0.00F },
1549 { 1.00F, 1.00F, 1.00F },
1550 { 0.00F, 0.00F, 0.55F },
1551 { 1.00F, 0.00F, 0.00F },
1552
1553 { 1.00F, 0.54F, 0.00F },
1554 { 0.11F, 0.56F, 1.00F },
1555 { 0.93F, 0.46F, 0.00F },
1556 { 0.18F, 0.54F, 0.34F },
1557
1558 { 0.56F, 0.73F, 0.56F },
1559 { 0.80F, 0.80F, 0.80F },
1560 { 0.55F, 0.41F, 0.13F },
1561 { 0.99F, 0.77F, 0.26F },
1562
1563 { 0.74F, 0.65F, 0.41F },
1564
1565 { 0.00F, 1.00F, 1.00F },
1566 { 1.00F, 0.00F, 1.00F },
1567 { 1.00F, 1.00F, 0.00F },
1568 };
1569
1570 int x, y;
1571
1572 glEnable (GL_TEXTURE_2D);
1573 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1574 glEnable (GL_BLEND);
1575 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1576 glBegin (GL_QUADS);
1577
1578 for (y = 0; y < h; y++)
1579 for (x = 0; x < w; x++)
1580 {
1581 unsigned char m = data [x + y * w];
1582
1583 if (m)
1584 {
1585 float *c = color [m & 15];
1586
1587 float tx1 = m & 0x40 ? 0.5 : 0.;
1588 float tx2 = tx1 + 0.5;
1589
1590 glColor4f (c[0], c[1], c[2], 0.75);
1591 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1592 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1593 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1594 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1595 }
1596 }
1597
1598 glEnd ();
1599 glDisable (GL_BLEND);
1600 glDisable (GL_TEXTURE_2D);
1601}
1602
1603void
1604fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1605 PPCODE:
1606{
1607 int vx, vy;
1608 int x, y;
1609 int sw4 = (sw + 3) & ~3;
1610 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1611 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1612
1613 memset (darkness, 255, sw4 * sh);
1614 SvPOK_only (darkness_sv);
1615 SvCUR_set (darkness_sv, sw4 * sh);
1616
1617 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1618 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1619
1620 for (y = 0; y < sh; y++)
1621 if (0 <= y + vy && y + vy < self->rows)
1622 {
1623 maprow *row = self->row + (y + vy);
1624
1625 for (x = 0; x < sw; x++)
1626 if (row->c0 <= x + vx && x + vx < row->c1)
1627 {
1628 mapcell *cell = row->col + (x + vx - row->c0);
1629
1630 darkness[y * sw4 + x] = cell->darkness
1631 ? 255 - (cell->darkness - 1)
1632 : 255 - FOW_DARKNESS;
1633 }
1634 }
1322 1635
1323 EXTEND (SP, 3); 1636 EXTEND (SP, 3);
1324 PUSHs (sv_2mortal (newSViv (sw4))); 1637 PUSHs (sv_2mortal (newSViv (sw4)));
1325 PUSHs (sv_2mortal (newSViv (sh))); 1638 PUSHs (sv_2mortal (newSViv (sh)));
1326 PUSHs (darkness_sv); 1639 PUSHs (darkness_sv);
1327} 1640}
1328 1641
1329SV * 1642SV *
1330get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1643get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1331 CODE: 1644 CODE:
1332{ 1645{
1333 int x, y, x1, y1; 1646 int x, y, x1, y1;
1334 SV *data_sv = newSV (w * h * 7 + 5); 1647 SV *data_sv = newSV (w * h * 7 + 5);
1335 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1648 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1397} 1710}
1398 OUTPUT: 1711 OUTPUT:
1399 RETVAL 1712 RETVAL
1400 1713
1401void 1714void
1402set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1715set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1403 PPCODE: 1716 PPCODE:
1404{ 1717{
1405 int x, y, z; 1718 int x, y, z;
1406 int w, h; 1719 int w, h;
1407 int x1, y1; 1720 int x1, y1;
1439 1752
1440 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1753 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1441 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1754 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1442 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1755 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1443 1756
1444 if (cell->darkness <= 0) 1757 if (cell->darkness == 0)
1445 { 1758 {
1446 cell->darkness = -1; 1759 cell->darkness = 0;
1447 1760
1448 for (z = 0; z <= 2; z++) 1761 for (z = 0; z <= 2; z++)
1449 { 1762 {
1450 cell->face[z] = face[z]; 1763 cell->face[z] = face[z];
1451 1764
1456 } 1769 }
1457 } 1770 }
1458 } 1771 }
1459} 1772}
1460 1773
1461MODULE = CFClient PACKAGE = CFClient::MixChunk 1774MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1462 1775
1463CFClient::MixChunk 1776CFPlus::MixChunk
1464new_from_file (SV *class, char *path) 1777new_from_file (SV *class, char *path)
1465 CODE: 1778 CODE:
1466 RETVAL = Mix_LoadWAV (path); 1779 RETVAL = Mix_LoadWAV (path);
1467 OUTPUT: 1780 OUTPUT:
1468 RETVAL 1781 RETVAL
1469 1782
1470void 1783void
1471DESTROY (CFClient::MixChunk self) 1784DESTROY (CFPlus::MixChunk self)
1472 CODE: 1785 CODE:
1473 Mix_FreeChunk (self); 1786 Mix_FreeChunk (self);
1474 1787
1475int 1788int
1476volume (CFClient::MixChunk self, int volume = -1) 1789volume (CFPlus::MixChunk self, int volume = -1)
1477 CODE: 1790 CODE:
1478 RETVAL = Mix_VolumeChunk (self, volume); 1791 RETVAL = Mix_VolumeChunk (self, volume);
1479 OUTPUT: 1792 OUTPUT:
1480 RETVAL 1793 RETVAL
1481 1794
1482int 1795int
1483play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1796play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1484 CODE: 1797 CODE:
1485 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1798 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1486 OUTPUT: 1799 OUTPUT:
1487 RETVAL 1800 RETVAL
1488 1801
1489MODULE = CFClient PACKAGE = CFClient::MixMusic 1802MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1490 1803
1491int 1804int
1492volume (int volume = -1) 1805volume (int volume = -1)
1493 CODE: 1806 CODE:
1494 RETVAL = Mix_VolumeMusic (volume); 1807 RETVAL = Mix_VolumeMusic (volume);
1495 OUTPUT: 1808 OUTPUT:
1496 RETVAL 1809 RETVAL
1497 1810
1498CFClient::MixMusic 1811CFPlus::MixMusic
1499new_from_file (SV *class, char *path) 1812new_from_file (SV *class, char *path)
1500 CODE: 1813 CODE:
1501 RETVAL = Mix_LoadMUS (path); 1814 RETVAL = Mix_LoadMUS (path);
1502 OUTPUT: 1815 OUTPUT:
1503 RETVAL 1816 RETVAL
1504 1817
1505void 1818void
1506DESTROY (CFClient::MixMusic self) 1819DESTROY (CFPlus::MixMusic self)
1507 CODE: 1820 CODE:
1508 Mix_FreeMusic (self); 1821 Mix_FreeMusic (self);
1509 1822
1510int 1823int
1511play (CFClient::MixMusic self, int loops = -1) 1824play (CFPlus::MixMusic self, int loops = -1)
1512 CODE: 1825 CODE:
1513 RETVAL = Mix_PlayMusic (self, loops); 1826 RETVAL = Mix_PlayMusic (self, loops);
1514 OUTPUT: 1827 OUTPUT:
1515 RETVAL 1828 RETVAL
1516 1829
1517MODULE = CFClient PACKAGE = CFClient::OpenGL 1830MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1518 1831
1519BOOT: 1832BOOT:
1520{ 1833{
1521 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1834 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1522 static const struct { 1835 static const struct {
1523 const char *name; 1836 const char *name;
1524 IV iv; 1837 IV iv;
1525 } *civ, const_iv[] = { 1838 } *civ, const_iv[] = {
1526# define const_iv(name) { # name, (IV)name } 1839# define const_iv(name) { # name, (IV)name }
1527 const_iv (GL_COLOR_MATERIAL), 1840 const_iv (GL_COLOR_MATERIAL),
1528 const_iv (GL_SMOOTH), 1841 const_iv (GL_SMOOTH),
1529 const_iv (GL_FLAT), 1842 const_iv (GL_FLAT),
1530 const_iv (GL_DITHER), 1843 const_iv (GL_DITHER),
1531 const_iv (GL_BLEND), 1844 const_iv (GL_BLEND),
1845 const_iv (GL_CULL_FACE),
1532 const_iv (GL_SCISSOR_TEST), 1846 const_iv (GL_SCISSOR_TEST),
1847 const_iv (GL_DEPTH_TEST),
1848 const_iv (GL_ALPHA_TEST),
1849 const_iv (GL_NORMALIZE),
1850 const_iv (GL_RESCALE_NORMAL),
1851 const_iv (GL_FRONT),
1852 const_iv (GL_BACK),
1533 const_iv (GL_AND), 1853 const_iv (GL_AND),
1534 const_iv (GL_ONE), 1854 const_iv (GL_ONE),
1535 const_iv (GL_ZERO), 1855 const_iv (GL_ZERO),
1536 const_iv (GL_SRC_ALPHA), 1856 const_iv (GL_SRC_ALPHA),
1537 const_iv (GL_SRC_ALPHA_SATURATE), 1857 const_iv (GL_DST_ALPHA),
1538 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1858 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1539 const_iv (GL_ONE_MINUS_DST_ALPHA), 1859 const_iv (GL_ONE_MINUS_DST_ALPHA),
1860 const_iv (GL_SRC_ALPHA_SATURATE),
1540 const_iv (GL_RGB), 1861 const_iv (GL_RGB),
1541 const_iv (GL_RGBA), 1862 const_iv (GL_RGBA),
1863 const_iv (GL_RGBA4),
1864 const_iv (GL_RGBA8),
1865 const_iv (GL_RGB5_A1),
1542 const_iv (GL_UNSIGNED_BYTE), 1866 const_iv (GL_UNSIGNED_BYTE),
1867 const_iv (GL_UNSIGNED_SHORT),
1868 const_iv (GL_UNSIGNED_INT),
1543 const_iv (GL_ALPHA), 1869 const_iv (GL_ALPHA),
1544 const_iv (GL_INTENSITY), 1870 const_iv (GL_INTENSITY),
1545 const_iv (GL_LUMINANCE), 1871 const_iv (GL_LUMINANCE),
1546 const_iv (GL_LUMINANCE_ALPHA), 1872 const_iv (GL_LUMINANCE_ALPHA),
1547 const_iv (GL_FLOAT), 1873 const_iv (GL_FLOAT),
1553 const_iv (GL_TEXTURE_MAG_FILTER), 1879 const_iv (GL_TEXTURE_MAG_FILTER),
1554 const_iv (GL_TEXTURE_MIN_FILTER), 1880 const_iv (GL_TEXTURE_MIN_FILTER),
1555 const_iv (GL_TEXTURE_ENV_MODE), 1881 const_iv (GL_TEXTURE_ENV_MODE),
1556 const_iv (GL_TEXTURE_WRAP_S), 1882 const_iv (GL_TEXTURE_WRAP_S),
1557 const_iv (GL_TEXTURE_WRAP_T), 1883 const_iv (GL_TEXTURE_WRAP_T),
1884 const_iv (GL_REPEAT),
1558 const_iv (GL_CLAMP), 1885 const_iv (GL_CLAMP),
1559 const_iv (GL_REPEAT), 1886 const_iv (GL_CLAMP_TO_EDGE),
1560 const_iv (GL_NEAREST), 1887 const_iv (GL_NEAREST),
1561 const_iv (GL_LINEAR), 1888 const_iv (GL_LINEAR),
1562 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1889 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1563 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1890 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1564 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1891 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1565 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1892 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1566 const_iv (GL_GENERATE_MIPMAP), 1893 const_iv (GL_GENERATE_MIPMAP),
1567 const_iv (GL_MODULATE), 1894 const_iv (GL_MODULATE),
1568 const_iv (GL_DECAL), 1895 const_iv (GL_DECAL),
1569 const_iv (GL_REPLACE), 1896 const_iv (GL_REPLACE),
1897 const_iv (GL_DEPTH_BUFFER_BIT),
1570 const_iv (GL_COLOR_BUFFER_BIT), 1898 const_iv (GL_COLOR_BUFFER_BIT),
1571 const_iv (GL_PROJECTION), 1899 const_iv (GL_PROJECTION),
1572 const_iv (GL_MODELVIEW), 1900 const_iv (GL_MODELVIEW),
1573 const_iv (GL_COLOR_LOGIC_OP), 1901 const_iv (GL_COLOR_LOGIC_OP),
1574 const_iv (GL_SEPARABLE_2D), 1902 const_iv (GL_SEPARABLE_2D),
1575 const_iv (GL_CONVOLUTION_2D), 1903 const_iv (GL_CONVOLUTION_2D),
1576 const_iv (GL_CONVOLUTION_BORDER_MODE), 1904 const_iv (GL_CONVOLUTION_BORDER_MODE),
1577 const_iv (GL_CONSTANT_BORDER), 1905 const_iv (GL_CONSTANT_BORDER),
1578 const_iv (GL_LINES), 1906 const_iv (GL_LINES),
1907 const_iv (GL_LINE_STRIP),
1908 const_iv (GL_LINE_LOOP),
1579 const_iv (GL_QUADS), 1909 const_iv (GL_QUADS),
1580 const_iv (GL_LINE_LOOP), 1910 const_iv (GL_QUAD_STRIP),
1911 const_iv (GL_TRIANGLES),
1912 const_iv (GL_TRIANGLE_STRIP),
1913 const_iv (GL_TRIANGLE_FAN),
1581 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1914 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1582 const_iv (GL_FASTEST), 1915 const_iv (GL_FASTEST),
1916 const_iv (GL_V2F),
1917 const_iv (GL_V3F),
1918 const_iv (GL_T2F_V3F),
1919 const_iv (GL_T2F_N3F_V3F),
1583# undef const_iv 1920# undef const_iv
1584 }; 1921 };
1585 1922
1586 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1923 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1587 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1924 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1588} 1925}
1589 1926
1927char *
1928gl_vendor ()
1929 CODE:
1930 RETVAL = (char *)glGetString (GL_VENDOR);
1931 OUTPUT:
1932 RETVAL
1933
1934char *
1935gl_version ()
1936 CODE:
1937 RETVAL = (char *)glGetString (GL_VERSION);
1938 OUTPUT:
1939 RETVAL
1940
1941char *
1942gl_extensions ()
1943 CODE:
1944 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1945 OUTPUT:
1946 RETVAL
1947
1590int glGetError () 1948int glGetError ()
1949
1950void glFinish ()
1591 1951
1592void glClear (int mask) 1952void glClear (int mask)
1593 1953
1594void glClearColor (float r, float g, float b, float a = 1.0) 1954void glClearColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 1955 PROTOTYPE: @
1602 1962
1603void glHint (int target, int mode) 1963void glHint (int target, int mode)
1604 1964
1605void glBlendFunc (int sfactor, int dfactor) 1965void glBlendFunc (int sfactor, int dfactor)
1606 1966
1967void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1968 CODE:
1969 gl_BlendFuncSeparate (sa, da, saa, daa);
1970
1971void glDepthMask (int flag)
1972
1607void glLogicOp (int opcode) 1973void glLogicOp (int opcode)
1608 1974
1609void glColorMask (int red, int green, int blue, int alpha) 1975void glColorMask (int red, int green, int blue, int alpha)
1610 1976
1611void glMatrixMode (int mode) 1977void glMatrixMode (int mode)
1614 1980
1615void glPopMatrix () 1981void glPopMatrix ()
1616 1982
1617void glLoadIdentity () 1983void glLoadIdentity ()
1618 1984
1985void glDrawBuffer (int buffer)
1986
1987void glReadBuffer (int buffer)
1988
1619# near and far are due to microsofts buggy c compiler 1989# near_ and far_ are due to microsofts buggy "c" compiler
1990void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1991
1992# near_ and far_ are due to microsofts buggy "c" compiler
1620void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1993void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1621 1994
1622void glViewport (int x, int y, int width, int height) 1995void glViewport (int x, int y, int width, int height)
1623 1996
1624void glScissor (int x, int y, int width, int height) 1997void glScissor (int x, int y, int width, int height)
1639 2012
1640void glEnd () 2013void glEnd ()
1641 2014
1642void glColor (float r, float g, float b, float a = 1.0) 2015void glColor (float r, float g, float b, float a = 1.0)
1643 PROTOTYPE: @ 2016 PROTOTYPE: @
2017 ALIAS:
2018 glColor_premultiply = 1
1644 CODE: 2019 CODE:
1645 glColor4ub (MIN ((int)(r * 255.f), 255), 2020 if (ix)
1646 MIN ((int)(g * 255.f), 255), 2021 {
1647 MIN ((int)(b * 255.f), 255), 2022 r *= a;
1648 MIN ((int)(a * 255.f), 255)); 2023 g *= a;
2024 b *= a;
2025 }
2026 // microsoft visual "c" rounds instead of truncating...
2027 glColor4f (r, g, b, a);
2028
2029void glInterleavedArrays (int format, int stride, char *data)
2030
2031void glDrawElements (int mode, int count, int type, char *indices)
2032
2033# 1.2 void glDrawRangeElements (int mode, int start, int end
2034
2035void glRasterPos (float x, float y, float z = 0.)
2036 CODE:
2037 glRasterPos3f (0, 0, z);
2038 glBitmap (0, 0, 0, 0, x, y, 0);
1649 2039
1650void glVertex (float x, float y, float z = 0.) 2040void glVertex (float x, float y, float z = 0.)
1651 CODE: 2041 CODE:
1652 glVertex3f (x, y, z); 2042 glVertex3f (x, y, z);
1653 2043
1665 2055
1666void glBindTexture (int target, int name) 2056void glBindTexture (int target, int name)
1667 2057
1668void glConvolutionParameter (int target, int pname, float params) 2058void glConvolutionParameter (int target, int pname, float params)
1669 CODE: 2059 CODE:
1670 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2060 if (gl.ConvolutionParameterf)
2061 gl.ConvolutionParameterf (target, pname, params);
1671 2062
1672void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2063void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1673 CODE: 2064 CODE:
1674 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2065 if (gl.ConvolutionFilter2D)
1675 (target, internalformat, width, height, format, type, data)); 2066 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1676 2067
1677void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2068void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1678 CODE: 2069 CODE:
1679 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2070 if (gl.SeparableFilter2D)
1680 (target, internalformat, width, height, format, type, row, column)); 2071 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1681 2072
1682void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2073void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1683 2074
1684void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2075void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1685 2076
1686void glRasterPos (int x, int y) 2077void glDrawPixels (int width, int height, int format, int type, char *pixels)
1687 CODE:
1688 glRasterPos2i (x, y);
1689 2078
1690void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2079void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1691 2080
1692int glGenTexture () 2081int glGenTexture ()
1693 CODE: 2082 CODE:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines