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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.80 by root, Sun May 14 22:58:24 2006 UTC vs.
Revision 1.88 by root, Fri May 19 23:18:40 2006 UTC

84 84
85static void 85static void
86substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
87{ 87{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
90} 94}
91 95
92static void 96static void
93layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
94{ 98{
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 455
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
452 457
453 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 460
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
465 470
466 ++m; 471 ++m;
467 } 472 }
468} 473}
474
475char *
476SDL_GetError ()
469 477
470int 478int
471SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 480 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
665} 673}
666 674
667void 675void
668error (char *message) 676error (char *message)
669 CODE: 677 CODE:
678 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 679#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 680 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
672#else
673 fprintf (stderr, "ERROR: %s\n", message);
674#endif 681#endif
675 682
676void 683void
677fatal (char *message) 684fatal (char *message)
678 CODE: 685 CODE:
686 fprintf (stderr, "FATAL: %s\n", message);
679#ifdef _WIN32 687#ifdef _WIN32
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 688 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
681#else
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif 689#endif
684 exit (1); 690 exit (1);
685 691
686MODULE = CFClient PACKAGE = CFClient::Font 692MODULE = CFClient PACKAGE = CFClient::Font
687 693
710MODULE = CFClient PACKAGE = CFClient::Layout 716MODULE = CFClient PACKAGE = CFClient::Layout
711 717
712CFClient::Layout 718CFClient::Layout
713new (SV *class, int rgba = 0) 719new (SV *class, int rgba = 0)
714 CODE: 720 CODE:
721#if _WIN32
722 rgba = 0;//D
723#endif
715 New (0, RETVAL, 1, struct cf_layout); 724 New (0, RETVAL, 1, struct cf_layout);
716 725
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 726 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
718 RETVAL->rgba = rgba; 727 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 728 RETVAL->r = 1.;
799set_width (CFClient::Layout self, int max_width = -1) 808set_width (CFClient::Layout self, int max_width = -1)
800 CODE: 809 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 810 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 811
803void 812void
813set_indent (CFClient::Layout self, int indent)
814 CODE:
815 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
816
817void
818set_spacing (CFClient::Layout self, int spacing)
819 CODE:
820 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
821
822void
823set_ellipsise (CFClient::Layout self, int ellipsise)
824 CODE:
825 pango_layout_set_ellipsize (self->pl,
826 ellipsise == 1 ? PANGO_ELLIPSIZE_START
827 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
828 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
829 : PANGO_ELLIPSIZE_NONE
830 );
831
832void
833set_single_paragraph_mode (CFClient::Layout self, int spm)
834 CODE:
835 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
836
837void
804size (CFClient::Layout self) 838size (CFClient::Layout self)
805 PPCODE: 839 PPCODE:
806{ 840{
807 int w, h; 841 int w, h;
808 842
874 908
875 while (p < e) 909 while (p < e)
876 { 910 {
877 uint32_t rgba = *p; 911 uint32_t rgba = *p;
878 rgba = (rgba >> 24) | (rgba << 8); 912 rgba = (rgba >> 24) | (rgba << 8);
913#if 0
914#ifdef _WIN32
915 {//D
916 uint8_t r = rgba >> 24;
917 uint8_t g = rgba >> 16;
918 uint8_t b = rgba >> 8;
919 uint8_t a = rgba >> 0;
920
921 rgba = (rgba & 0xffffff00) | a;
922 }
923#endif
924#endif
879 rgba = SDL_SwapBE32 (rgba); 925 rgba = SDL_SwapBE32 (rgba);
880 *p++ = rgba; 926 *p++ = rgba;
881 } 927 }
882 } 928 }
883 929
940 986
941 if (ix) 987 if (ix)
942 { 988 {
943 glEnable (GL_BLEND); 989 glEnable (GL_BLEND);
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 990 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
991 glEnable (GL_ALPHA_TEST);
992 glAlphaFunc (GL_GREATER, 0.01f);
945 } 993 }
946 994
947 glBindTexture (GL_TEXTURE_2D, name); 995 glBindTexture (GL_TEXTURE_2D, name);
948 996
949 if (wrap_mode) 997 if (wrap_mode)
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1007 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1008 glEnd ();
961 1009
962 if (ix) 1010 if (ix)
1011 {
1012 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1013 glDisable (GL_BLEND);
1014 }
964} 1015}
965 1016
966MODULE = CFClient PACKAGE = CFClient::Map 1017MODULE = CFClient PACKAGE = CFClient::Map
967 1018
968CFClient::Map 1019CFClient::Map
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 1542 const_iv (GL_ONE_MINUS_DST_ALPHA),
1492 const_iv (GL_RGB), 1543 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 1544 const_iv (GL_RGBA),
1494 const_iv (GL_UNSIGNED_BYTE), 1545 const_iv (GL_UNSIGNED_BYTE),
1495 const_iv (GL_ALPHA), 1546 const_iv (GL_ALPHA),
1547 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 1548 const_iv (GL_LUMINANCE),
1549 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 1550 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1551 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 1552 const_iv (GL_COMPILE),
1500 const_iv (GL_TEXTURE_1D), 1553 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 1554 const_iv (GL_TEXTURE_2D),
1590void glEnd () 1643void glEnd ()
1591 1644
1592void glColor (float r, float g, float b, float a = 1.0) 1645void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 1646 PROTOTYPE: @
1594 CODE: 1647 CODE:
1595 glColor4ub (MIN ((int)r * 256., 255), 1648 glColor4ub (MIN ((int)(r * 255.f), 255),
1596 MIN ((int)g * 256., 255), 1649 MIN ((int)(g * 255.f), 255),
1597 MIN ((int)b * 256., 255), 1650 MIN ((int)(b * 255.f), 255),
1598 MIN ((int)a * 256., 255)); 1651 MIN ((int)(a * 255.f), 255));
1599 1652
1600void glVertex (float x, float y, float z = 0.) 1653void glVertex (float x, float y, float z = 0.)
1601 CODE: 1654 CODE:
1602 glVertex3f (x, y, z); 1655 glVertex3f (x, y, z);
1603 1656

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