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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.89 by root, Sun May 21 00:02:01 2006 UTC vs.
Revision 1.166 by root, Fri Dec 8 15:07:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
12#include <math.h> 19#include <math.h>
13#include <string.h> 20#include <string.h>
14#include <stdio.h> 21#include <stdio.h>
22#include <stdlib.h>
15 23
16#include <SDL.h> 24#include <SDL.h>
17#include <SDL_endian.h> 25#include <SDL_endian.h>
18#include <SDL_image.h> 26#include <SDL_image.h>
19#include <SDL_mixer.h> 27#include <SDL_mixer.h>
20#include <SDL_opengl.h> 28#include <SDL_opengl.h>
21 29
30#define PANGO_ENABLE_BACKEND
31#define G_DISABLE_CAST_CHECKS
32
22#include <glib/gmacros.h> 33#include <glib/gmacros.h>
23 34
24#include <pango/pango.h> 35#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 36
29#ifndef _WIN32 37#ifndef _WIN32
30# include <sys/types.h> 38# include <sys/types.h>
31# include <sys/socket.h> 39# include <sys/socket.h>
32# include <netinet/in.h> 40# include <netinet/in.h>
33# include <netinet/tcp.h> 41# include <netinet/tcp.h>
34# include <inttypes.h> 42# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 46
46#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
47 48
48#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
50 51
51#define MIN_FONT_HEIGHT 10 52#define MIN_FONT_HEIGHT 10
52 53
53#define GL_CALL(type,func,args) \ 54#if 0
54 { \ 55# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 56#else
56 static type fptr_; \ 57# define PARACHUTE 0
57 \ 58#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 59
60static struct
61{
62#define GL_FUNC(ptr,name) ptr name;
63#include "glfunc.h"
64#undef GL_FUNC
65} gl;
66
67static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
68{
69 if (gl.BlendFuncSeparate)
70 gl.BlendFuncSeparate (sa, da, saa, daa);
71 else if (gl.BlendFuncSeparateEXT)
72 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
73 else
74 glBlendFunc (sa, da);
75}
76
77#include "texcache.c"
78
79#include "pango-font.c"
80#include "pango-fontmap.c"
81#include "pango-render.c"
82
68typedef Mix_Chunk *CFClient__MixChunk; 83typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 84typedef Mix_Music *CFPlus__MixMusic;
70 85
71typedef PangoFontDescription *CFClient__Font; 86typedef PangoFontDescription *CFPlus__Font;
87
88static int
89shape_attr_p (PangoLayoutRun *run)
90{
91 GSList *attrs = run->item->analysis.extra_attrs;
92
93 while (attrs)
94 {
95 PangoAttribute *attr = attrs->data;
96
97 if (attr->klass->type == PANGO_ATTR_SHAPE)
98 return 1;
99
100 attrs = attrs->next;
101 }
102
103 return 0;
104}
72 105
73typedef struct cf_layout { 106typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 107 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 108 float r, g, b, a; // default color for rgba mode
77 int base_height; 109 int base_height;
78 CFClient__Font font; 110 CFPlus__Font font;
79} *CFClient__Layout; 111} *CFPlus__Layout;
80 112
81static CFClient__Font default_font; 113static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 114static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 115static PangoFontMap *opengl_fontmap;
84 116
85static void 117static void
86substitute_func (FcPattern *pattern, gpointer data) 118substitute_func (FcPattern *pattern, gpointer data)
87{ 119{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 120 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 121#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 122 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 123#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 124 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 125}
95 126
96static void 127static void
97layout_update_font (CFClient__Layout self) 128layout_update_font (CFPlus__Layout self)
98{ 129{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 130 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 131 * reasonably well with bitstream vera
101 */ 132 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 133 PangoFontDescription *font = self->font ? self->font : default_font;
106 137
107 pango_layout_set_font_description (self->pl, font); 138 pango_layout_set_font_description (self->pl, font);
108} 139}
109 140
110static void 141static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
114 148
115 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 151
118 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
119} 157}
120 158
121typedef uint16_t mapface; 159typedef uint16_t mapface;
122 160
123typedef struct { 161typedef struct {
126 float s, t; 164 float s, t;
127 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
128} maptex; 166} maptex;
129 167
130typedef struct { 168typedef struct {
131 int16_t darkness; 169 uint32_t player;
132 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
133} mapcell; 173} mapcell;
134 174
135typedef struct { 175typedef struct {
136 int32_t c0, c1; 176 int32_t c0, c1;
137 mapcell *col; 177 mapcell *col;
146 int texs; 186 int texs;
147 maptex *tex; 187 maptex *tex;
148 188
149 int32_t rows; 189 int32_t rows;
150 maprow *row; 190 maprow *row;
151} *CFClient__Map; 191} *CFPlus__Map;
152 192
153static char * 193static char *
154prepend (char *ptr, int sze, int inc) 194prepend (char *ptr, int sze, int inc)
155{ 195{
156 char *p; 196 char *p;
174 214
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 215#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 217
178static maprow * 218static maprow *
179map_get_row (CFClient__Map self, int y) 219map_get_row (CFPlus__Map self, int y)
180{ 220{
181 if (0 > y) 221 if (0 > y)
182 { 222 {
183 int extend = - y + MAP_EXTEND_Y; 223 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 224 Prepend (maprow, self->row, self->rows, extend);
222 262
223 return row->col + (x - row->c0); 263 return row->col + (x - row->c0);
224} 264}
225 265
226static mapcell * 266static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 267map_get_cell (CFPlus__Map self, int x, int y)
228{ 268{
229 return row_get_cell (map_get_row (self, y), x); 269 return row_get_cell (map_get_row (self, y), x);
230} 270}
231 271
232static void 272static void
233map_clear (CFClient__Map self) 273map_clear (CFPlus__Map self)
234{ 274{
235 int r; 275 int r;
236 276
237 for (r = 0; r < self->rows; r++) 277 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 278 Safefree (self->row[r].col);
246 self->row = 0; 286 self->row = 0;
247 self->rows = 0; 287 self->rows = 0;
248} 288}
249 289
250static void 290static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 292{
253 int x, y; 293 int x, y;
254 maprow *row; 294 maprow *row;
295 mapcell *cell;
255 296
256 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 298 if (y >= 0)
258 { 299 {
259 if (y >= self->rows) 300 if (y >= self->rows)
265 if (x >= row->c0) 306 if (x >= row->c0)
266 { 307 {
267 if (x >= row->c1) 308 if (x >= row->c1)
268 break; 309 break;
269 310
270 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
271 } 317 }
272 } 318 }
273} 319}
274 320
275static void 321static void
296 ev.data2 = 0; 342 ev.data2 = 0;
297 343
298 SDL_PushEvent ((SDL_Event *)&ev); 344 SDL_PushEvent ((SDL_Event *)&ev);
299} 345}
300 346
347static unsigned int
348minpot (unsigned int n)
349{
350 if (!n)
351 return 0;
352
353 --n;
354
355 n |= n >> 1;
356 n |= n >> 2;
357 n |= n >> 4;
358 n |= n >> 8;
359 n |= n >> 16;
360
361 return n + 1;
362}
363
301MODULE = CFClient PACKAGE = CFClient 364MODULE = CFPlus PACKAGE = CFPlus
302 365
303PROTOTYPES: ENABLE 366PROTOTYPES: ENABLE
304 367
305BOOT: 368BOOT:
306{ 369{
307 HV *stash = gv_stashpv ("CFClient", 1); 370 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 371 static const struct {
309 const char *name; 372 const char *name;
310 IV iv; 373 IV iv;
311 } *civ, const_iv[] = { 374 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 375# define const_iv(name) { # name, (IV)name }
413 476
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 478 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 479}
417 480
481int
482in_destruct ()
483 CODE:
484 RETVAL = PL_main_cv == Nullcv;
485 OUTPUT:
486 RETVAL
487
488NV floor (NV x)
489
490NV ceil (NV x)
491
418void 492void
419pango_init () 493pango_init ()
420 CODE: 494 CODE:
421{ 495{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 496 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 497 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 498 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 499}
430 500
431int 501int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 502SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 503
434void 504void
435SDL_Quit () 505SDL_Quit ()
436 506
437void 507void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 515 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 516 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 517
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 519 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 520
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 525
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 526 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
527#if SDL_VERSION_ATLEAST(1,2,10)
528 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
529 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
530#endif
457 531
458 SDL_EnableUNICODE (1); 532 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 533 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 534
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 535 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 553SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 554 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 555 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 556 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 557 );
558 if (RETVAL)
559 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 560 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
561# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
562# include "glfunc.h"
563# undef GL_FUNC
564 }
485 OUTPUT: 565 OUTPUT:
486 RETVAL 566 RETVAL
487 567
488void 568void
489SDL_GL_SwapBuffers () 569SDL_GL_SwapBuffers ()
570
571char *
572SDL_GetKeyName (int sym)
490 573
491void 574void
492SDL_PollEvent () 575SDL_PollEvent ()
493 PPCODE: 576 PPCODE:
494{ 577{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 596 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 597 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 598 break;
516 599
517 case SDL_MOUSEMOTION: 600 case SDL_MOUSEMOTION:
601 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 606 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 607 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 608 break;
524 609
525 case SDL_MOUSEBUTTONDOWN: 610 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 611 case SDL_MOUSEBUTTONUP:
612 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
613
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 614 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 615 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 616 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 617 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 618 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 622 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 623 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 624 break;
538 } 625 }
539 626
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 627 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 628 }
542} 629}
543 630
544int 631int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 632Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 645 CODE:
559#ifndef _WIN32 646#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 648#endif
562 649
563char * 650void
564gl_version () 651win32_proxy_info ()
565 CODE: 652 PPCODE:
566 RETVAL = (char *)glGetString (GL_VERSION); 653{
567 OUTPUT: 654#ifdef _WIN32
568 RETVAL 655 char buffer[2048];
656 DWORD buflen;
569 657
570char * 658 EXTEND (SP, 3);
571gl_extensions () 659
572 CODE: 660 buflen = sizeof (buffer);
573 RETVAL = (char *)glGetString (GL_EXTENSIONS); 661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
574 OUTPUT: 662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
575 RETVAL 663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
576 678
577void 679void
578add_font (char *file) 680add_font (char *file)
579 CODE: 681 CODE:
580 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
581#ifdef _WIN32
582 // cairo... sigh... requires win2000
583 AddFontResourceEx (file, FR_PRIVATE, 0);
584#endif
585 683
586void 684void
587load_image_inline (SV *image_) 685load_image_inline (SV *image_)
588 ALIAS: 686 ALIAS:
589 load_image_file = 1 687 load_image_file = 1
631 729
632 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 730 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
633 731
634 assert (surface2->pitch == surface2->w * 4); 732 assert (surface2->pitch == surface2->w * 4);
635 733
734 SDL_LockSurface (surface2);
636 EXTEND (SP, 5); 735 EXTEND (SP, 6);
637 PUSHs (sv_2mortal (newSViv (surface2->w))); 736 PUSHs (sv_2mortal (newSViv (surface2->w)));
638 PUSHs (sv_2mortal (newSViv (surface2->h))); 737 PUSHs (sv_2mortal (newSViv (surface2->h)));
639 SDL_LockSurface (surface2);
640 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 738 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
641 SDL_UnlockSurface (surface2);
642 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 739 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
643 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 740 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
644 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 741 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
742 SDL_UnlockSurface (surface2);
645 743
646 SDL_FreeSurface (surface); 744 SDL_FreeSurface (surface);
647 SDL_FreeSurface (surface2); 745 SDL_FreeSurface (surface2);
648} 746}
649 747
685 CODE: 783 CODE:
686 fprintf (stderr, "FATAL: %s\n", message); 784 fprintf (stderr, "FATAL: %s\n", message);
687#ifdef _WIN32 785#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
689#endif 787#endif
690 exit (1); 788 _exit (1);
691 789
790void
791_exit (int retval = 0)
792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
795#else
796 _exit (retval);
797#endif
798
692MODULE = CFClient PACKAGE = CFClient::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
693 800
694CFClient::Font 801CFPlus::Font
695new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
696 CODE: 803 CODE:
697{ 804{
698 int count; 805 int count;
699 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 806 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
702} 809}
703 OUTPUT: 810 OUTPUT:
704 RETVAL 811 RETVAL
705 812
706void 813void
707DESTROY (CFClient::Font self) 814DESTROY (CFPlus::Font self)
708 CODE: 815 CODE:
709 pango_font_description_free (self); 816 pango_font_description_free (self);
710 817
711void 818void
712make_default (CFClient::Font self) 819make_default (CFPlus::Font self)
713 CODE: 820 CODE:
714 default_font = self; 821 default_font = self;
715 822
716MODULE = CFClient PACKAGE = CFClient::Layout 823MODULE = CFPlus PACKAGE = CFPlus::Layout
717 824
718CFClient::Layout 825void
719new (SV *class, int rgba = 0) 826reset_glyph_cache ()
720 CODE: 827 CODE:
721#if _WIN32 828 tc_clear ();
722 rgba = 0;//D 829
723#endif 830CFPlus::Layout
831new (SV *class)
832 CODE:
724 New (0, RETVAL, 1, struct cf_layout); 833 New (0, RETVAL, 1, struct cf_layout);
725 834
726 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 835 RETVAL->pl = pango_layout_new (opengl_context);
727 RETVAL->rgba = rgba;
728 RETVAL->r = 1.; 836 RETVAL->r = 1.;
729 RETVAL->g = 1.; 837 RETVAL->g = 1.;
730 RETVAL->b = 1.; 838 RETVAL->b = 1.;
731 RETVAL->a = 1.; 839 RETVAL->a = 1.;
732 RETVAL->base_height = MIN_FONT_HEIGHT; 840 RETVAL->base_height = MIN_FONT_HEIGHT;
736 layout_update_font (RETVAL); 844 layout_update_font (RETVAL);
737 OUTPUT: 845 OUTPUT:
738 RETVAL 846 RETVAL
739 847
740void 848void
741DESTROY (CFClient::Layout self) 849DESTROY (CFPlus::Layout self)
742 CODE: 850 CODE:
743 g_object_unref (self->pl); 851 g_object_unref (self->pl);
744 Safefree (self); 852 Safefree (self);
745 853
746int
747is_rgba (CFClient::Layout self)
748 CODE:
749 RETVAL = self->rgba;
750 OUTPUT:
751 RETVAL
752
753void 854void
754set_text (CFClient::Layout self, SV *text_) 855set_text (CFPlus::Layout self, SV *text_)
755 CODE: 856 CODE:
756{ 857{
757 STRLEN textlen; 858 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 859 char *text = SvPVutf8 (text_, textlen);
759 860
760 pango_layout_set_text (self->pl, text, textlen); 861 pango_layout_set_text (self->pl, text, textlen);
761} 862}
762 863
763void 864void
764set_markup (CFClient::Layout self, SV *text_) 865set_markup (CFPlus::Layout self, SV *text_)
765 CODE: 866 CODE:
766{ 867{
767 STRLEN textlen; 868 STRLEN textlen;
768 char *text = SvPVutf8 (text_, textlen); 869 char *text = SvPVutf8 (text_, textlen);
769 870
770 pango_layout_set_markup (self->pl, text, textlen); 871 pango_layout_set_markup (self->pl, text, textlen);
771} 872}
772 873
874void
875set_shapes (CFPlus::Layout self, ...)
876 CODE:
877{
878 PangoAttrList *attrs = 0;
879 const char *text = pango_layout_get_text (self->pl);
880 const char *pos = text;
881 int arg = 4;
882
883 while (arg < items && (pos = strstr (pos, OBJ_STR)))
884 {
885 PangoRectangle inkrect, rect;
886 PangoAttribute *attr;
887
888 int x = SvIV (ST (arg - 3));
889 int y = SvIV (ST (arg - 2));
890 int w = SvIV (ST (arg - 1));
891 int h = SvIV (ST (arg ));
892
893 inkrect.x = 0;
894 inkrect.y = 0;
895 inkrect.width = 0;
896 inkrect.height = 0;
897
898 rect.x = x * PANGO_SCALE;
899 rect.y = y * PANGO_SCALE;
900 rect.width = w * PANGO_SCALE;
901 rect.height = h * PANGO_SCALE;
902
903 if (!attrs)
904 attrs = pango_layout_get_attributes (self->pl);
905
906 attr = pango_attr_shape_new (&inkrect, &rect);
907 attr->start_index = pos - text;
908 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
909 pango_attr_list_insert (attrs, attr);
910
911 arg += 4;
912 pos += sizeof (OBJ_STR) - 1;
913 }
914
915 if (attrs)
916 pango_layout_set_attributes (self->pl, attrs);
917}
918
919void
920get_shapes (CFPlus::Layout self)
921 PPCODE:
922{
923 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
924
925 do
926 {
927 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
928
929 if (run && shape_attr_p (run))
930 {
931 PangoRectangle extents;
932 pango_layout_iter_get_run_extents (iter, 0, &extents);
933
934 EXTEND (SP, 2);
935 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
936 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
937 }
938 }
939 while (pango_layout_iter_next_run (iter));
940
941 pango_layout_iter_free (iter);
942}
943
944int
945has_wrapped (CFPlus::Layout self)
946 CODE:
947{
948 int lines = 1;
949 const char *text = pango_layout_get_text (self->pl);
950
951 while (*text)
952 lines += *text++ == '\n';
953
954 RETVAL = lines < pango_layout_get_line_count (self->pl);
955}
956 OUTPUT:
957 RETVAL
958
773SV * 959SV *
774get_text (CFClient::Layout self) 960get_text (CFPlus::Layout self)
775 CODE: 961 CODE:
776 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 962 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
777 SvUTF8_on (RETVAL); 963 sv_utf8_decode (RETVAL);
778 OUTPUT: 964 OUTPUT:
779 RETVAL 965 RETVAL
780 966
781void 967void
782set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 968set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
783 CODE: 969 CODE:
784 self->r = r; 970 self->r = r;
785 self->g = g; 971 self->g = g;
786 self->b = b; 972 self->b = b;
787 self->a = a; 973 self->a = a;
788 974
789void 975void
790set_font (CFClient::Layout self, CFClient::Font font = 0) 976set_font (CFPlus::Layout self, CFPlus::Font font = 0)
791 CODE: 977 CODE:
792 if (self->font != font) 978 if (self->font != font)
793 { 979 {
794 self->font = font; 980 self->font = font;
795 layout_update_font (self); 981 layout_update_font (self);
796 } 982 }
797 983
798void 984void
799set_height (CFClient::Layout self, int base_height) 985set_height (CFPlus::Layout self, int base_height)
800 CODE: 986 CODE:
801 if (self->base_height != base_height) 987 if (self->base_height != base_height)
802 { 988 {
803 self->base_height = base_height; 989 self->base_height = base_height;
804 layout_update_font (self); 990 layout_update_font (self);
805 } 991 }
806 992
807void 993void
808set_width (CFClient::Layout self, int max_width = -1) 994set_width (CFPlus::Layout self, int max_width = -1)
809 CODE: 995 CODE:
810 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 996 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
811 997
812void 998void
813set_indent (CFClient::Layout self, int indent) 999set_indent (CFPlus::Layout self, int indent)
814 CODE: 1000 CODE:
815 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1001 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
816 1002
817void 1003void
818set_spacing (CFClient::Layout self, int spacing) 1004set_spacing (CFPlus::Layout self, int spacing)
819 CODE: 1005 CODE:
820 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1006 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
821 1007
822void 1008void
823set_ellipsise (CFClient::Layout self, int ellipsise) 1009set_ellipsise (CFPlus::Layout self, int ellipsise)
824 CODE: 1010 CODE:
825 pango_layout_set_ellipsize (self->pl, 1011 pango_layout_set_ellipsize (self->pl,
826 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1012 ellipsise == 1 ? PANGO_ELLIPSIZE_START
827 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1013 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
828 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1014 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
829 : PANGO_ELLIPSIZE_NONE 1015 : PANGO_ELLIPSIZE_NONE
830 ); 1016 );
831 1017
832void 1018void
833set_single_paragraph_mode (CFClient::Layout self, int spm) 1019set_single_paragraph_mode (CFPlus::Layout self, int spm)
834 CODE: 1020 CODE:
835 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1021 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
836 1022
837void 1023void
838size (CFClient::Layout self) 1024size (CFPlus::Layout self)
839 PPCODE: 1025 PPCODE:
840{ 1026{
841 int w, h; 1027 int w, h;
842 1028
843 layout_get_pixel_size (self, &w, &h); 1029 layout_get_pixel_size (self, &w, &h);
846 PUSHs (sv_2mortal (newSViv (w))); 1032 PUSHs (sv_2mortal (newSViv (w)));
847 PUSHs (sv_2mortal (newSViv (h))); 1033 PUSHs (sv_2mortal (newSViv (h)));
848} 1034}
849 1035
850int 1036int
1037descent (CFPlus::Layout self)
1038 CODE:
1039{
1040 PangoRectangle rect;
1041 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1042 pango_layout_line_get_pixel_extents (line, 0, &rect);
1043 RETVAL = PANGO_DESCENT (rect);
1044}
1045 OUTPUT:
1046 RETVAL
1047
1048int
851xy_to_index (CFClient::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
852 CODE: 1050 CODE:
853{ 1051{
854 int index, trailing; 1052 int index, trailing;
855 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
856 RETVAL = index; 1054 RETVAL = index + trailing;
857} 1055}
858 OUTPUT: 1056 OUTPUT:
859 RETVAL 1057 RETVAL
860 1058
861void 1059void
862cursor_pos (CFClient::Layout self, int index) 1060cursor_pos (CFPlus::Layout self, int index)
863 PPCODE: 1061 PPCODE:
864{ 1062{
865 PangoRectangle strong_pos; 1063 PangoRectangle strong_pos;
866 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1064 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
867 1065
870 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
871 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
872} 1070}
873 1071
874void 1072void
875render (CFClient::Layout self) 1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
876 PPCODE: 1074 PPCODE:
877{ 1075{
878 SV *retval; 1076 int line, x;
879 int w, h;
880 1077
881 layout_get_pixel_size (self, &w, &h); 1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
882 1080
883 if (self->rgba)
884 {
885 cairo_surface_t *surface;
886 cairo_t *cairo;
887
888 retval = newSV (w * h * 4);
889 SvPOK_only (retval);
890 SvCUR_set (retval, w * h * 4);
891
892 memset (SvPVX (retval), 0, w * h * 4);
893
894 surface = cairo_image_surface_create_for_data (
895 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
896 cairo = cairo_create (surface);
897 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
898
899 pango_cairo_show_layout (cairo, self->pl);
900
901 cairo_destroy (cairo);
902 cairo_surface_destroy (surface);
903
904 // what a mess, and its premultiplied, too :(
905 {
906 uint32_t *p = (uint32_t *)SvPVX (retval);
907 uint32_t *e = p + w * h;
908
909 while (p < e)
910 {
911 uint32_t rgba = *p;
912 rgba = (rgba >> 24) | (rgba << 8);
913#if 0
914#ifdef _WIN32
915 {//D
916 uint8_t r = rgba >> 24;
917 uint8_t g = rgba >> 16;
918 uint8_t b = rgba >> 8;
919 uint8_t a = rgba >> 0;
920
921 rgba = (rgba & 0xffffff00) | a;
922 }
923#endif
924#endif
925 rgba = SDL_SwapBE32 (rgba);
926 *p++ = rgba;
927 }
928 }
929
930 EXTEND (SP, 5); 1081 EXTEND (SP, 2);
931 PUSHs (sv_2mortal (newSViv (w))); 1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1100
1101 EXTEND (SP, 2);
1102 if (GIMME_V == G_SCALAR)
932 PUSHs (sv_2mortal (newSViv (h))); 1103 PUSHs (sv_2mortal (newSViv (index + trailing)));
933 PUSHs (sv_2mortal (retval));
934 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 }
937 else 1104 else
938 { 1105 {
939 FT_Bitmap bitmap;
940
941 retval = newSV (w * h);
942 SvPOK_only (retval);
943 SvCUR_set (retval, w * h);
944
945 bitmap.rows = h;
946 bitmap.width = w;
947 bitmap.pitch = w;
948 bitmap.buffer = (unsigned char*)SvPVX (retval);
949 bitmap.num_grays = 256;
950 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
951
952 memset (bitmap.buffer, 0, w * h);
953
954 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
955
956 EXTEND (SP, 5);
957 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (index)));
958 PUSHs (sv_2mortal (newSViv (h))); 1107 PUSHs (sv_2mortal (newSViv (trailing)));
959 PUSHs (sv_2mortal (retval));
960 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 } 1108 }
963} 1109}
964 1110
1111void
1112render (CFPlus::Layout self, float x, float y, int flags = 0)
1113 PPCODE:
1114 pango_opengl_render_layout_subpixel (
1115 self->pl,
1116 x * PANGO_SCALE, y * PANGO_SCALE,
1117 self->r, self->g, self->b, self->a,
1118 flags
1119 );
1120
965MODULE = CFClient PACKAGE = CFClient::Texture 1121MODULE = CFPlus PACKAGE = CFPlus::Texture
966 1122
967void 1123void
1124pad2pot (SV *data_, SV *w_, SV *h_)
1125 CODE:
1126{
1127 int ow = SvIV (w_);
1128 int oh = SvIV (h_);
1129
1130 if (ow && oh)
1131 {
1132 int nw = minpot (ow);
1133 int nh = minpot (oh);
1134
1135 if (nw != ow || nh != oh)
1136 {
1137 if (SvOK (data_))
1138 {
1139 STRLEN datalen;
1140 char *data = SvPVbyte (data_, datalen);
1141 int bpp = datalen / (ow * oh);
1142 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1143
1144 SvPOK_only (result_);
1145 SvCUR_set (result_, nw * nh * bpp);
1146
1147 memset (SvPVX (result_), 0, nw * nh * bpp);
1148 while (oh--)
1149 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1150
1151 sv_setsv (data_, result_);
1152 }
1153
1154 sv_setiv (w_, nw);
1155 sv_setiv (h_, nh);
1156 }
1157 }
1158}
1159
1160void
968draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1161draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
969 PROTOTYPE: $$$;$$ 1162 PROTOTYPE: $$$;$$
970 ALIAS: 1163 ALIAS:
971 draw_quad_alpha = 1 1164 draw_quad_alpha = 1
972 draw_quad_alpha_premultiplied = 2 1165 draw_quad_alpha_premultiplied = 2
973 CODE: 1166 CODE:
974{ 1167{
975 HV *hv = (HV *)SvRV (self); 1168 HV *hv = (HV *)SvRV (self);
976 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1169 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
977 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1170 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
978 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1171 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
979 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
980 1172
981 if (items < 5) 1173 if (items < 5)
982 { 1174 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1175 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1176 h = SvNV (*hv_fetch (hv, "h", 1, 1));
985 } 1177 }
986 1178
987 if (ix) 1179 if (ix)
988 { 1180 {
989 glEnable (GL_BLEND); 1181 glEnable (GL_BLEND);
1182
1183 if (ix == 2)
990 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1184 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1185 else
1186 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1187 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1188
991 glEnable (GL_ALPHA_TEST); 1189 glEnable (GL_ALPHA_TEST);
992 glAlphaFunc (GL_GREATER, 0.01f); 1190 glAlphaFunc (GL_GREATER, 0.01f);
993 } 1191 }
994 1192
995 glBindTexture (GL_TEXTURE_2D, name); 1193 glBindTexture (GL_TEXTURE_2D, name);
996
997 if (wrap_mode)
998 {
999 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1000 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1001 }
1002 1194
1003 glBegin (GL_QUADS); 1195 glBegin (GL_QUADS);
1004 glTexCoord2f (0, 0); glVertex2f (x , y ); 1196 glTexCoord2f (0, 0); glVertex2f (x , y );
1005 glTexCoord2f (0, t); glVertex2f (x , y + h); 1197 glTexCoord2f (0, t); glVertex2f (x , y + h);
1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1198 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1012 glDisable (GL_ALPHA_TEST); 1204 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND); 1205 glDisable (GL_BLEND);
1014 } 1206 }
1015} 1207}
1016 1208
1017MODULE = CFClient PACKAGE = CFClient::Map 1209MODULE = CFPlus PACKAGE = CFPlus::Map
1018 1210
1019CFClient::Map 1211CFPlus::Map
1020new (SV *class, int map_width, int map_height) 1212new (SV *class)
1021 CODE: 1213 CODE:
1022 New (0, RETVAL, 1, struct map); 1214 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0; 1215 RETVAL->x = 0;
1024 RETVAL->y = 0; 1216 RETVAL->y = 0;
1025 RETVAL->w = map_width; 1217 RETVAL->w = 0;
1026 RETVAL->h = map_height; 1218 RETVAL->h = 0;
1027 RETVAL->ox = 0; 1219 RETVAL->ox = 0;
1028 RETVAL->oy = 0; 1220 RETVAL->oy = 0;
1029 RETVAL->faces = 8192; 1221 RETVAL->faces = 8192;
1030 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1222 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1031 RETVAL->texs = 8192; 1223 RETVAL->texs = 8192;
1034 RETVAL->row = 0; 1226 RETVAL->row = 0;
1035 OUTPUT: 1227 OUTPUT:
1036 RETVAL 1228 RETVAL
1037 1229
1038void 1230void
1039DESTROY (CFClient::Map self) 1231DESTROY (CFPlus::Map self)
1040 CODE: 1232 CODE:
1041{ 1233{
1042 map_clear (self); 1234 map_clear (self);
1043 Safefree (self->face); 1235 Safefree (self->face);
1236 Safefree (self->tex);
1044 Safefree (self); 1237 Safefree (self);
1045} 1238}
1046 1239
1047void 1240void
1241resize (CFPlus::Map self, int map_width, int map_height)
1242 CODE:
1243 self->w = map_width;
1244 self->h = map_height;
1245
1246void
1048clear (CFClient::Map self) 1247clear (CFPlus::Map self)
1049 CODE: 1248 CODE:
1050 map_clear (self); 1249 map_clear (self);
1051 1250
1052void 1251void
1053set_face (CFClient::Map self, int face, int texid) 1252set_face (CFPlus::Map self, int face, int texid)
1054 CODE: 1253 CODE:
1055{ 1254{
1056 while (self->faces <= face) 1255 while (self->faces <= face)
1057 { 1256 {
1058 Append (mapface, self->face, self->faces, self->faces); 1257 Append (mapface, self->face, self->faces, self->faces);
1061 1260
1062 self->face [face] = texid; 1261 self->face [face] = texid;
1063} 1262}
1064 1263
1065void 1264void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1265set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE: 1266 CODE:
1068{ 1267{
1069 while (self->texs <= texid) 1268 while (self->texs <= texid)
1070 { 1269 {
1071 Append (maptex, self->tex, self->texs, self->texs); 1270 Append (maptex, self->tex, self->texs, self->texs);
1083 tex->r = r; 1282 tex->r = r;
1084 tex->g = g; 1283 tex->g = g;
1085 tex->b = b; 1284 tex->b = b;
1086 tex->a = a; 1285 tex->a = a;
1087 } 1286 }
1287
1288 // somewhat hackish, but for textures that require it, it really
1289 // improves the look, and most others don't suffer.
1290 glBindTexture (GL_TEXTURE_2D, name);
1291 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1292 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1293 // use uglier nearest interpolation because linear suffers
1294 // from transparent color bleeding and ugly wrapping effects.
1295 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1088} 1296}
1089 1297
1090int 1298int
1091ox (CFClient::Map self) 1299ox (CFPlus::Map self)
1092 ALIAS: 1300 ALIAS:
1093 oy = 1 1301 oy = 1
1302 x = 2
1303 y = 3
1304 w = 4
1305 h = 5
1094 CODE: 1306 CODE:
1095 switch (ix) 1307 switch (ix)
1096 { 1308 {
1097 case 0: RETVAL = self->ox; break; 1309 case 0: RETVAL = self->ox; break;
1098 case 1: RETVAL = self->oy; break; 1310 case 1: RETVAL = self->oy; break;
1311 case 2: RETVAL = self->x; break;
1312 case 3: RETVAL = self->y; break;
1313 case 4: RETVAL = self->w; break;
1314 case 5: RETVAL = self->h; break;
1099 } 1315 }
1100 OUTPUT: 1316 OUTPUT:
1101 RETVAL 1317 RETVAL
1102 1318
1103void 1319void
1104scroll (CFClient::Map self, int dx, int dy) 1320scroll (CFPlus::Map self, int dx, int dy)
1105 CODE: 1321 CODE:
1106{ 1322{
1107 if (dx > 0) 1323 if (dx > 0)
1108 map_blank (self, self->x, self->y, dx - 1, self->h); 1324 map_blank (self, self->x, self->y, dx, self->h);
1109 else if (dx < 0) 1325 else if (dx < 0)
1110 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1326 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1111 1327
1112 if (dy > 0) 1328 if (dy > 0)
1113 map_blank (self, self->x, self->y, self->w, dy - 1); 1329 map_blank (self, self->x, self->y, self->w, dy);
1114 else if (dy < 0) 1330 else if (dy < 0)
1115 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1331 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1116 1332
1117 self->ox += dx; self->x += dx; 1333 self->ox += dx; self->x += dx;
1118 self->oy += dy; self->y += dy; 1334 self->oy += dy; self->y += dy;
1119 1335
1120 while (self->y < 0) 1336 while (self->y < 0)
1125 self->y += MAP_EXTEND_Y; 1341 self->y += MAP_EXTEND_Y;
1126 } 1342 }
1127} 1343}
1128 1344
1129void 1345void
1130map1a_update (CFClient::Map self, SV *data_) 1346map1a_update (CFPlus::Map self, SV *data_, int extmap)
1131 CODE: 1347 CODE:
1132{ 1348{
1133 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1349 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1134 uint8_t *data_end = (uint8_t *)SvEND (data_); 1350 uint8_t *data_end = (uint8_t *)SvEND (data_);
1135 mapcell *cell; 1351 mapcell *cell;
1136 int x, y, flags; 1352 int x, y, flags;
1137 1353
1138 while (data < data_end) 1354 while (data < data_end - 1)
1139 { 1355 {
1140 flags = (data [0] << 8) + data [1]; data += 2; 1356 flags = (data [0] << 8) + data [1]; data += 2;
1141 1357
1142 x = ((flags >> 10) & 63) + self->x; 1358 x = self->x + ((flags >> 10) & 63);
1143 y = ((flags >> 4) & 63) + self->y; 1359 y = self->y + ((flags >> 4) & 63);
1144 1360
1145 cell = map_get_cell (self, x, y); 1361 cell = map_get_cell (self, x, y);
1146 1362
1147 if (flags & 15) 1363 if (flags & 15)
1148 { 1364 {
1149 if (cell->darkness < 0) 1365 if (!cell->darkness)
1150 { 1366 {
1367 memset (cell, 0, sizeof (*cell));
1151 cell->darkness = 0; 1368 cell->darkness = 256;
1152 cell->face [0] = 0;
1153 cell->face [1] = 0;
1154 cell->face [2] = 0;
1155 } 1369 }
1156 1370
1157 cell->darkness = flags & 8 ? *data++ : 255;
1158
1159 //TODO: don't trust server data to be in-range(!) 1371 //TODO: don't trust server data to be in-range(!)
1372
1373 if (flags & 8)
1374 {
1375 if (extmap)
1376 {
1377 uint8_t ext, cmd;
1378
1379 do
1380 {
1381 ext = *data++;
1382 cmd = ext & 0x3f;
1383
1384 if (cmd < 4)
1385 cell->darkness = 255 - ext * 64 + 1;
1386 else if (cmd == 5) // health
1387 {
1388 cell->stat_width = 1;
1389 cell->stat_hp = *data++;
1390 }
1391 else if (cmd == 6) // monster width
1392 cell->stat_width = *data++ + 1;
1393 else if (cmd == 0x47) // monster width
1394 {
1395 if (*data == 4)
1396 ; // decode player tag
1397
1398 data += *data + 1;
1399 }
1400 else if (cmd == 8) // cell flags
1401 cell->flags = *data++;
1402 else if (ext & 0x40) // unknown, multibyte => skip
1403 data += *data + 1;
1404 else
1405 data++;
1406 }
1407 while (ext & 0x80);
1408 }
1409 else
1410 cell->darkness = *data++ + 1;
1411 }
1160 1412
1161 if (flags & 4) 1413 if (flags & 4)
1162 { 1414 {
1163 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1415 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1164 } 1416 }
1172 { 1424 {
1173 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1425 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1174 } 1426 }
1175 } 1427 }
1176 else 1428 else
1177 cell->darkness = -1; 1429 cell->darkness = 0;
1178 } 1430 }
1179} 1431}
1180 1432
1181SV * 1433SV *
1182mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1434mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1183 CODE: 1435 CODE:
1184{ 1436{
1185 int x1, x; 1437 int x1, x;
1186 int y1, y; 1438 int y1, y;
1187 int z; 1439 int z;
1237} 1489}
1238 OUTPUT: 1490 OUTPUT:
1239 RETVAL 1491 RETVAL
1240 1492
1241void 1493void
1242draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1494draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1243 PPCODE: 1495 CODE:
1244{ 1496{
1245 int vx, vy;
1246 int x, y, z; 1497 int x, y, z;
1247 int last_name; 1498 int last_name;
1248 mapface face; 1499 mapface face;
1249 int sw4 = (sw + 3) & ~3;
1250 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1251 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1252
1253 memset (darkness, 255, sw4 * sh);
1254 SvPOK_only (darkness_sv);
1255 SvCUR_set (darkness_sv, sw4 * sh);
1256
1257 vx = self->x + (self->w - sw) / 2 - shift_x;
1258 vy = self->y + (self->h - sh) / 2 - shift_y;
1259
1260 /*
1261 int vx = self->vx = self->w >= sw
1262 ? self->x + (self->w - sw) / 2
1263 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1264
1265 int vy = self->vy = self->h >= sh
1266 ? self->y + (self->h - sh) / 2
1267 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1268 */
1269 1500
1270 glColor4ub (255, 255, 255, 255); 1501 glColor4ub (255, 255, 255, 255);
1271 1502
1503 glEnable (GL_BLEND);
1272 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1273 glEnable (GL_BLEND);
1274 glEnable (GL_TEXTURE_2D); 1505 glEnable (GL_TEXTURE_2D);
1275 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1506 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1276 1507
1277 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1278 1509
1279 last_name = 0; 1510 last_name = 0;
1280 1511
1512 mx += self->x;
1513 my += self->y;
1514
1281 for (z = 0; z < 3; z++) 1515 for (z = 0; z < 3; z++)
1282 for (y = 0; y < sh; y++) 1516 for (y = 0; y < sh; y++)
1283 if (0 <= y + vy && y + vy < self->rows) 1517 if (0 <= y + my && y + my < self->rows)
1284 { 1518 {
1285 maprow *row = self->row + (y + vy); 1519 maprow *row = self->row + (y + my);
1286 1520
1287 for (x = 0; x < sw; x++) 1521 for (x = 0; x < sw; x++)
1288 if (row->c0 <= x + vx && x + vx < row->c1) 1522 if (row->c0 <= x + mx && x + mx < row->c1)
1289 { 1523 {
1290 mapcell *cell = row->col + (x + vx - row->c0); 1524 mapcell *cell = row->col + (x + mx - row->c0);
1291
1292 darkness[y * sw4 + x] = cell->darkness < 0
1293 ? 255 - FOW_DARKNESS
1294 : 255 - cell->darkness;
1295 1525
1296 face = cell->face [z]; 1526 face = cell->face [z];
1297 1527
1298 if (face) 1528 if (face && face < self->texs)
1299 { 1529 {
1300 maptex tex = self->tex [face]; 1530 maptex tex = self->tex [face];
1301
1302 int px = (x + 1) * 32 - tex.w; 1531 int px = (x + 1) * 32 - tex.w;
1303 int py = (y + 1) * 32 - tex.h; 1532 int py = (y + 1) * 32 - tex.h;
1304 1533
1305 if (last_name != tex.name) 1534 if (last_name != tex.name)
1306 { 1535 {
1307 glEnd (); 1536 glEnd ();
1308 last_name = tex.name;
1309 glBindTexture (GL_TEXTURE_2D, last_name); 1537 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1310 glBegin (GL_QUADS); 1538 glBegin (GL_QUADS);
1311 } 1539 }
1312 1540
1313 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1541 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1314 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1542 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1315 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1543 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1316 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1544 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1317 } 1545 }
1546
1547 if (cell->flags && z == 2)
1548 {
1549 if (cell->flags & 1)
1550 {
1551 maptex tex = self->tex [1];
1552 int px = (x + 1) * 32 - tex.w + 2;
1553 int py = (y + 1) * 32 - tex.h - 6;
1554
1555 glEnd ();
1556 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1557 glBegin (GL_QUADS);
1558
1559 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1560 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1561 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1562 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1563 }
1564 }
1318 } 1565 }
1319 } 1566 }
1320 1567
1321 glEnd (); 1568 glEnd ();
1322 1569
1323 glDisable (GL_TEXTURE_2D); 1570 glDisable (GL_TEXTURE_2D);
1324 glDisable (GL_BLEND); 1571 glDisable (GL_BLEND);
1572
1573 // top layer: overlays such as the health bar
1574 for (y = 0; y < sh; y++)
1575 if (0 <= y + my && y + my < self->rows)
1576 {
1577 maprow *row = self->row + (y + my);
1578
1579 for (x = 0; x < sw; x++)
1580 if (row->c0 <= x + mx && x + mx < row->c1)
1581 {
1582 mapcell *cell = row->col + (x + mx - row->c0);
1583
1584 int px = x * 32;
1585 int py = y * 32;
1586
1587 if (cell->stat_hp)
1588 {
1589 int width = cell->stat_width * 32;
1590 int thick = sh / 28 + 1 + cell->stat_width;
1591
1592 glColor3ub (0, 0, 0);
1593 glRectf (px + 1, py - thick - 2,
1594 px + width - 1, py);
1595
1596 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1597 glRectf (px + 2,
1598 py - thick - 1,
1599 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1600 }
1601 }
1602 }
1603}
1604
1605void
1606draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1607 CODE:
1608{
1609 static float color[16][3] = {
1610 { 0.00F, 0.00F, 0.00F },
1611 { 1.00F, 1.00F, 1.00F },
1612 { 0.00F, 0.00F, 0.55F },
1613 { 1.00F, 0.00F, 0.00F },
1614
1615 { 1.00F, 0.54F, 0.00F },
1616 { 0.11F, 0.56F, 1.00F },
1617 { 0.93F, 0.46F, 0.00F },
1618 { 0.18F, 0.54F, 0.34F },
1619
1620 { 0.56F, 0.73F, 0.56F },
1621 { 0.80F, 0.80F, 0.80F },
1622 { 0.55F, 0.41F, 0.13F },
1623 { 0.99F, 0.77F, 0.26F },
1624
1625 { 0.74F, 0.65F, 0.41F },
1626
1627 { 0.00F, 1.00F, 1.00F },
1628 { 1.00F, 0.00F, 1.00F },
1629 { 1.00F, 1.00F, 0.00F },
1630 };
1631
1632 int x, y;
1633
1634 glEnable (GL_TEXTURE_2D);
1635 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1636 glEnable (GL_BLEND);
1637 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1638 glBegin (GL_QUADS);
1639
1640 for (y = 0; y < h; y++)
1641 for (x = 0; x < w; x++)
1642 {
1643 unsigned char m = data [x + y * w];
1644
1645 if (m)
1646 {
1647 float *c = color [m & 15];
1648
1649 float tx1 = m & 0x40 ? 0.5 : 0.;
1650 float tx2 = tx1 + 0.5;
1651
1652 glColor4f (c[0], c[1], c[2], 0.75);
1653 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1654 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1655 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1656 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1657 }
1658 }
1659
1660 glEnd ();
1661 glDisable (GL_BLEND);
1662 glDisable (GL_TEXTURE_2D);
1663}
1664
1665void
1666fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1667 PPCODE:
1668{
1669 int x, y;
1670 int sw4 = (sw + 3) & ~3;
1671 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1672 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1673
1674 memset (darkness, 255, sw4 * sh);
1675 SvPOK_only (darkness_sv);
1676 SvCUR_set (darkness_sv, sw4 * sh);
1677
1678 mx += self->x;
1679 my += self->y;
1680
1681 for (y = 0; y < sh; y++)
1682 if (0 <= y + my && y + my < self->rows)
1683 {
1684 maprow *row = self->row + (y + my);
1685
1686 for (x = 0; x < sw; x++)
1687 if (row->c0 <= x + mx && x + mx < row->c1)
1688 {
1689 mapcell *cell = row->col + (x + mx - row->c0);
1690
1691 darkness[y * sw4 + x] = cell->darkness
1692 ? 255 - (cell->darkness - 1)
1693 : 255 - FOW_DARKNESS;
1694 }
1695 }
1325 1696
1326 EXTEND (SP, 3); 1697 EXTEND (SP, 3);
1327 PUSHs (sv_2mortal (newSViv (sw4))); 1698 PUSHs (sv_2mortal (newSViv (sw4)));
1328 PUSHs (sv_2mortal (newSViv (sh))); 1699 PUSHs (sv_2mortal (newSViv (sh)));
1329 PUSHs (darkness_sv); 1700 PUSHs (darkness_sv);
1330} 1701}
1331 1702
1332SV * 1703SV *
1333get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1704get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1334 CODE: 1705 CODE:
1335{ 1706{
1336 int x, y, x1, y1; 1707 int x, y, x1, y1;
1337 SV *data_sv = newSV (w * h * 7 + 5); 1708 SV *data_sv = newSV (w * h * 7 + 5);
1338 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1709 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1400} 1771}
1401 OUTPUT: 1772 OUTPUT:
1402 RETVAL 1773 RETVAL
1403 1774
1404void 1775void
1405set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1776set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1406 PPCODE: 1777 PPCODE:
1407{ 1778{
1408 int x, y, z; 1779 int x, y, z;
1409 int w, h; 1780 int w, h;
1410 int x1, y1; 1781 int x1, y1;
1442 1813
1443 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1814 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1444 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1815 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1445 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1816 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1446 1817
1447 if (cell->darkness <= 0) 1818 if (cell->darkness == 0)
1448 { 1819 {
1449 cell->darkness = -1; 1820 cell->darkness = 0;
1450 1821
1451 for (z = 0; z <= 2; z++) 1822 for (z = 0; z <= 2; z++)
1452 { 1823 {
1453 cell->face[z] = face[z]; 1824 cell->face[z] = face[z];
1454 1825
1459 } 1830 }
1460 } 1831 }
1461 } 1832 }
1462} 1833}
1463 1834
1464MODULE = CFClient PACKAGE = CFClient::MixChunk 1835MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1465 1836
1466CFClient::MixChunk 1837CFPlus::MixChunk
1467new_from_file (SV *class, char *path) 1838new_from_file (SV *class, char *path)
1468 CODE: 1839 CODE:
1469 RETVAL = Mix_LoadWAV (path); 1840 RETVAL = Mix_LoadWAV (path);
1470 OUTPUT: 1841 OUTPUT:
1471 RETVAL 1842 RETVAL
1472 1843
1473void 1844void
1474DESTROY (CFClient::MixChunk self) 1845DESTROY (CFPlus::MixChunk self)
1475 CODE: 1846 CODE:
1476 Mix_FreeChunk (self); 1847 Mix_FreeChunk (self);
1477 1848
1478int 1849int
1479volume (CFClient::MixChunk self, int volume = -1) 1850volume (CFPlus::MixChunk self, int volume = -1)
1480 CODE: 1851 CODE:
1481 RETVAL = Mix_VolumeChunk (self, volume); 1852 RETVAL = Mix_VolumeChunk (self, volume);
1482 OUTPUT: 1853 OUTPUT:
1483 RETVAL 1854 RETVAL
1484 1855
1485int 1856int
1486play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1857play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1487 CODE: 1858 CODE:
1488 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1859 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1489 OUTPUT: 1860 OUTPUT:
1490 RETVAL 1861 RETVAL
1491 1862
1492MODULE = CFClient PACKAGE = CFClient::MixMusic 1863MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1493 1864
1494int 1865int
1495volume (int volume = -1) 1866volume (int volume = -1)
1496 CODE: 1867 CODE:
1497 RETVAL = Mix_VolumeMusic (volume); 1868 RETVAL = Mix_VolumeMusic (volume);
1498 OUTPUT: 1869 OUTPUT:
1499 RETVAL 1870 RETVAL
1500 1871
1501CFClient::MixMusic 1872CFPlus::MixMusic
1502new_from_file (SV *class, char *path) 1873new_from_file (SV *class, char *path)
1503 CODE: 1874 CODE:
1504 RETVAL = Mix_LoadMUS (path); 1875 RETVAL = Mix_LoadMUS (path);
1505 OUTPUT: 1876 OUTPUT:
1506 RETVAL 1877 RETVAL
1507 1878
1508void 1879void
1509DESTROY (CFClient::MixMusic self) 1880DESTROY (CFPlus::MixMusic self)
1510 CODE: 1881 CODE:
1511 Mix_FreeMusic (self); 1882 Mix_FreeMusic (self);
1512 1883
1513int 1884int
1514play (CFClient::MixMusic self, int loops = -1) 1885play (CFPlus::MixMusic self, int loops = -1)
1515 CODE: 1886 CODE:
1516 RETVAL = Mix_PlayMusic (self, loops); 1887 RETVAL = Mix_PlayMusic (self, loops);
1517 OUTPUT: 1888 OUTPUT:
1518 RETVAL 1889 RETVAL
1519 1890
1520MODULE = CFClient PACKAGE = CFClient::OpenGL 1891MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1521 1892
1522BOOT: 1893BOOT:
1523{ 1894{
1524 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1895 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1525 static const struct { 1896 static const struct {
1526 const char *name; 1897 const char *name;
1527 IV iv; 1898 IV iv;
1528 } *civ, const_iv[] = { 1899 } *civ, const_iv[] = {
1529# define const_iv(name) { # name, (IV)name } 1900# define const_iv(name) { # name, (IV)name }
1536 const_iv (GL_SCISSOR_TEST), 1907 const_iv (GL_SCISSOR_TEST),
1537 const_iv (GL_DEPTH_TEST), 1908 const_iv (GL_DEPTH_TEST),
1538 const_iv (GL_ALPHA_TEST), 1909 const_iv (GL_ALPHA_TEST),
1539 const_iv (GL_NORMALIZE), 1910 const_iv (GL_NORMALIZE),
1540 const_iv (GL_RESCALE_NORMAL), 1911 const_iv (GL_RESCALE_NORMAL),
1912 const_iv (GL_FRONT),
1913 const_iv (GL_BACK),
1541 const_iv (GL_AND), 1914 const_iv (GL_AND),
1542 const_iv (GL_ONE), 1915 const_iv (GL_ONE),
1543 const_iv (GL_ZERO), 1916 const_iv (GL_ZERO),
1544 const_iv (GL_SRC_ALPHA), 1917 const_iv (GL_SRC_ALPHA),
1545 const_iv (GL_SRC_ALPHA_SATURATE), 1918 const_iv (GL_DST_ALPHA),
1546 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1919 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1547 const_iv (GL_ONE_MINUS_DST_ALPHA), 1920 const_iv (GL_ONE_MINUS_DST_ALPHA),
1921 const_iv (GL_SRC_ALPHA_SATURATE),
1548 const_iv (GL_RGB), 1922 const_iv (GL_RGB),
1549 const_iv (GL_RGBA), 1923 const_iv (GL_RGBA),
1924 const_iv (GL_RGBA4),
1925 const_iv (GL_RGBA8),
1926 const_iv (GL_RGB5_A1),
1550 const_iv (GL_UNSIGNED_BYTE), 1927 const_iv (GL_UNSIGNED_BYTE),
1551 const_iv (GL_UNSIGNED_SHORT), 1928 const_iv (GL_UNSIGNED_SHORT),
1552 const_iv (GL_UNSIGNED_INT), 1929 const_iv (GL_UNSIGNED_INT),
1553 const_iv (GL_ALPHA), 1930 const_iv (GL_ALPHA),
1554 const_iv (GL_INTENSITY), 1931 const_iv (GL_INTENSITY),
1563 const_iv (GL_TEXTURE_MAG_FILTER), 1940 const_iv (GL_TEXTURE_MAG_FILTER),
1564 const_iv (GL_TEXTURE_MIN_FILTER), 1941 const_iv (GL_TEXTURE_MIN_FILTER),
1565 const_iv (GL_TEXTURE_ENV_MODE), 1942 const_iv (GL_TEXTURE_ENV_MODE),
1566 const_iv (GL_TEXTURE_WRAP_S), 1943 const_iv (GL_TEXTURE_WRAP_S),
1567 const_iv (GL_TEXTURE_WRAP_T), 1944 const_iv (GL_TEXTURE_WRAP_T),
1945 const_iv (GL_REPEAT),
1568 const_iv (GL_CLAMP), 1946 const_iv (GL_CLAMP),
1569 const_iv (GL_REPEAT), 1947 const_iv (GL_CLAMP_TO_EDGE),
1570 const_iv (GL_NEAREST), 1948 const_iv (GL_NEAREST),
1571 const_iv (GL_LINEAR), 1949 const_iv (GL_LINEAR),
1572 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1950 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1573 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1951 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1574 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1952 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1585 const_iv (GL_SEPARABLE_2D), 1963 const_iv (GL_SEPARABLE_2D),
1586 const_iv (GL_CONVOLUTION_2D), 1964 const_iv (GL_CONVOLUTION_2D),
1587 const_iv (GL_CONVOLUTION_BORDER_MODE), 1965 const_iv (GL_CONVOLUTION_BORDER_MODE),
1588 const_iv (GL_CONSTANT_BORDER), 1966 const_iv (GL_CONSTANT_BORDER),
1589 const_iv (GL_LINES), 1967 const_iv (GL_LINES),
1968 const_iv (GL_LINE_STRIP),
1590 const_iv (GL_LINE_LOOP), 1969 const_iv (GL_LINE_LOOP),
1591 const_iv (GL_QUADS), 1970 const_iv (GL_QUADS),
1592 const_iv (GL_QUAD_STRIP), 1971 const_iv (GL_QUAD_STRIP),
1593 const_iv (GL_TRIANGLES), 1972 const_iv (GL_TRIANGLES),
1594 const_iv (GL_TRIANGLE_STRIP), 1973 const_iv (GL_TRIANGLE_STRIP),
1604 1983
1605 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1984 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1606 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1985 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1607} 1986}
1608 1987
1988char *
1989gl_vendor ()
1990 CODE:
1991 RETVAL = (char *)glGetString (GL_VENDOR);
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996gl_version ()
1997 CODE:
1998 RETVAL = (char *)glGetString (GL_VERSION);
1999 OUTPUT:
2000 RETVAL
2001
2002char *
2003gl_extensions ()
2004 CODE:
2005 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2006 OUTPUT:
2007 RETVAL
2008
1609int glGetError () 2009int glGetError ()
2010
2011void glFinish ()
1610 2012
1611void glClear (int mask) 2013void glClear (int mask)
1612 2014
1613void glClearColor (float r, float g, float b, float a = 1.0) 2015void glClearColor (float r, float g, float b, float a = 1.0)
1614 PROTOTYPE: @ 2016 PROTOTYPE: @
1621 2023
1622void glHint (int target, int mode) 2024void glHint (int target, int mode)
1623 2025
1624void glBlendFunc (int sfactor, int dfactor) 2026void glBlendFunc (int sfactor, int dfactor)
1625 2027
2028void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2029 CODE:
2030 gl_BlendFuncSeparate (sa, da, saa, daa);
2031
1626void glDepthMask (int flag) 2032void glDepthMask (int flag)
1627 2033
1628void glLogicOp (int opcode) 2034void glLogicOp (int opcode)
1629 2035
1630void glColorMask (int red, int green, int blue, int alpha) 2036void glColorMask (int red, int green, int blue, int alpha)
1635 2041
1636void glPopMatrix () 2042void glPopMatrix ()
1637 2043
1638void glLoadIdentity () 2044void glLoadIdentity ()
1639 2045
2046void glDrawBuffer (int buffer)
2047
2048void glReadBuffer (int buffer)
2049
1640# near and far are due to microsofts buggy c compiler 2050# near_ and far_ are due to microsofts buggy "c" compiler
2051void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2052
2053# near_ and far_ are due to microsofts buggy "c" compiler
1641void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2054void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1642 2055
1643void glViewport (int x, int y, int width, int height) 2056void glViewport (int x, int y, int width, int height)
1644 2057
1645void glScissor (int x, int y, int width, int height) 2058void glScissor (int x, int y, int width, int height)
1660 2073
1661void glEnd () 2074void glEnd ()
1662 2075
1663void glColor (float r, float g, float b, float a = 1.0) 2076void glColor (float r, float g, float b, float a = 1.0)
1664 PROTOTYPE: @ 2077 PROTOTYPE: @
2078 ALIAS:
2079 glColor_premultiply = 1
1665 CODE: 2080 CODE:
1666 glColor4ub (MIN ((int)(r * 255.f), 255), 2081 if (ix)
1667 MIN ((int)(g * 255.f), 255), 2082 {
1668 MIN ((int)(b * 255.f), 255), 2083 r *= a;
1669 MIN ((int)(a * 255.f), 255)); 2084 g *= a;
2085 b *= a;
2086 }
2087 // microsoft visual "c" rounds instead of truncating...
2088 glColor4f (r, g, b, a);
1670 2089
1671void glInterleavedArrays (int format, int stride, char *data) 2090void glInterleavedArrays (int format, int stride, char *data)
1672 2091
1673void glDrawElements (int mode, int count, int type, char *indices) 2092void glDrawElements (int mode, int count, int type, char *indices)
1674 2093
1675# 1.2 void glDrawRangeElements (int mode, int start, int end 2094# 1.2 void glDrawRangeElements (int mode, int start, int end
2095
2096void glRasterPos (float x, float y, float z = 0.)
2097 CODE:
2098 glRasterPos3f (0, 0, z);
2099 glBitmap (0, 0, 0, 0, x, y, 0);
1676 2100
1677void glVertex (float x, float y, float z = 0.) 2101void glVertex (float x, float y, float z = 0.)
1678 CODE: 2102 CODE:
1679 glVertex3f (x, y, z); 2103 glVertex3f (x, y, z);
1680 2104
1692 2116
1693void glBindTexture (int target, int name) 2117void glBindTexture (int target, int name)
1694 2118
1695void glConvolutionParameter (int target, int pname, float params) 2119void glConvolutionParameter (int target, int pname, float params)
1696 CODE: 2120 CODE:
1697 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2121 if (gl.ConvolutionParameterf)
2122 gl.ConvolutionParameterf (target, pname, params);
1698 2123
1699void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2124void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1700 CODE: 2125 CODE:
1701 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2126 if (gl.ConvolutionFilter2D)
1702 (target, internalformat, width, height, format, type, data)); 2127 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1703 2128
1704void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2129void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1705 CODE: 2130 CODE:
1706 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2131 if (gl.SeparableFilter2D)
1707 (target, internalformat, width, height, format, type, row, column)); 2132 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1708 2133
1709void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2134void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1710 2135
1711void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2136void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1712 2137
1713void glRasterPos (int x, int y) 2138void glDrawPixels (int width, int height, int format, int type, char *pixels)
1714 CODE:
1715 glRasterPos2i (x, y);
1716 2139
1717void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2140void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1718 2141
1719int glGenTexture () 2142int glGenTexture ()
1720 CODE: 2143 CODE:
1747 2170
1748void glEndList () 2171void glEndList ()
1749 2172
1750void glCallList (int list) 2173void glCallList (int list)
1751 2174
1752

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