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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.89 by root, Sun May 21 00:02:01 2006 UTC vs.
Revision 1.188 by root, Sat Apr 21 23:47:50 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static AV *texture_av;
62
63static struct
64{
65#define GL_FUNC(ptr,name) ptr name;
66#include "glfunc.h"
67#undef GL_FUNC
68} gl;
69
70static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
71{
72 if (gl.BlendFuncSeparate)
73 gl.BlendFuncSeparate (sa, da, saa, daa);
74 else if (gl.BlendFuncSeparateEXT)
75 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
76 else
77 glBlendFunc (sa, da);
78}
79
80#include "texcache.c"
81
82#include "pango-font.c"
83#include "pango-fontmap.c"
84#include "pango-render.c"
85
68typedef Mix_Chunk *CFClient__MixChunk; 86typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 87typedef Mix_Music *CFPlus__MixMusic;
70 88
71typedef PangoFontDescription *CFClient__Font; 89typedef PangoFontDescription *CFPlus__Font;
90
91static int
92shape_attr_p (PangoLayoutRun *run)
93{
94 GSList *attrs = run->item->analysis.extra_attrs;
95
96 while (attrs)
97 {
98 PangoAttribute *attr = attrs->data;
99
100 if (attr->klass->type == PANGO_ATTR_SHAPE)
101 return 1;
102
103 attrs = attrs->next;
104 }
105
106 return 0;
107}
72 108
73typedef struct cf_layout { 109typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 110 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 111 float r, g, b, a; // default color for rgba mode
77 int base_height; 112 int base_height;
78 CFClient__Font font; 113 CFPlus__Font font;
79} *CFClient__Layout; 114} *CFPlus__Layout;
80 115
81static CFClient__Font default_font; 116static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 117static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 118static PangoFontMap *opengl_fontmap;
84 119
85static void 120static void
86substitute_func (FcPattern *pattern, gpointer data) 121substitute_func (FcPattern *pattern, gpointer data)
87{ 122{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 123 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 124#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 125 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 126#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 127 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 128}
95 129
96static void 130static void
97layout_update_font (CFClient__Layout self) 131layout_update_font (CFPlus__Layout self)
98{ 132{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 133 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 134 * reasonably well with bitstream vera
101 */ 135 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 136 PangoFontDescription *font = self->font ? self->font : default_font;
106 140
107 pango_layout_set_font_description (self->pl, font); 141 pango_layout_set_font_description (self->pl, font);
108} 142}
109 143
110static void 144static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 145layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 146{
147 PangoRectangle rect;
148
149 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_extents (self->pl, 0, &rect);
114 151
115 if (!*w) *w = 1; 152 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 153 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 154
118 *w = (*w + 3) & ~3; 155 if (!rect.width) rect.width = 1;
119} 156 if (!rect.height) rect.height = 1;
120 157
158 *w = rect.width;
159 *h = rect.height;
160}
161
162typedef uint16_t tileid;
121typedef uint16_t mapface; 163typedef uint16_t faceid;
122 164
123typedef struct { 165typedef struct {
124 GLint name; 166 int name;
125 int w, h; 167 int w, h;
126 float s, t; 168 float s, t;
127 uint8_t r, g, b, a; 169 uint8_t r, g, b, a;
170 tileid smoothtile;
171 uint8_t smoothlevel;
128} maptex; 172} maptex;
129 173
130typedef struct { 174typedef struct {
175 uint32_t player;
176 tileid tile[3];
131 int16_t darkness; 177 uint16_t darkness;
132 mapface face[3]; 178 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 179} mapcell;
134 180
135typedef struct { 181typedef struct {
136 int32_t c0, c1; 182 int32_t c0, c1;
137 mapcell *col; 183 mapcell *col;
138} maprow; 184} maprow;
139 185
140typedef struct map { 186typedef struct map {
141 int x, y, w, h; 187 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 188 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 189 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 190 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 191
149 int32_t rows; 192 int32_t rows;
150 maprow *row; 193 maprow *row;
151} *CFClient__Map; 194} *CFPlus__Map;
152 195
153static char * 196static char *
154prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
155{ 198{
156 char *p; 199 char *p;
173} 216}
174 217
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 220
221static void
222need_facenum (struct map *self, faceid face)
223{
224 while (self->faces <= face)
225 {
226 Append (tileid, self->face2tile, self->faces, self->faces);
227 self->faces *= 2;
228 }
229}
230
231static void
232need_texid (struct map *self, int texid)
233{
234 while (self->texs <= texid)
235 {
236 Append (maptex, self->tex, self->texs, self->texs);
237 self->texs *= 2;
238 }
239}
240
178static maprow * 241static maprow *
179map_get_row (CFClient__Map self, int y) 242map_get_row (CFPlus__Map self, int y)
180{ 243{
181 if (0 > y) 244 if (0 > y)
182 { 245 {
183 int extend = - y + MAP_EXTEND_Y; 246 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 247 Prepend (maprow, self->row, self->rows, extend);
222 285
223 return row->col + (x - row->c0); 286 return row->col + (x - row->c0);
224} 287}
225 288
226static mapcell * 289static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 290map_get_cell (CFPlus__Map self, int x, int y)
228{ 291{
229 return row_get_cell (map_get_row (self, y), x); 292 return row_get_cell (map_get_row (self, y), x);
230} 293}
231 294
232static void 295static void
233map_clear (CFClient__Map self) 296map_clear (CFPlus__Map self)
234{ 297{
235 int r; 298 int r;
236 299
237 for (r = 0; r < self->rows; r++) 300 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 301 Safefree (self->row[r].col);
246 self->row = 0; 309 self->row = 0;
247 self->rows = 0; 310 self->rows = 0;
248} 311}
249 312
250static void 313static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 314map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 315{
253 int x, y; 316 int x, y;
254 maprow *row; 317 maprow *row;
318 mapcell *cell;
255 319
256 for (y = y0; y < y0 + h; y++) 320 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 321 if (y >= 0)
258 { 322 {
259 if (y >= self->rows) 323 if (y >= self->rows)
265 if (x >= row->c0) 329 if (x >= row->c0)
266 { 330 {
267 if (x >= row->c1) 331 if (x >= row->c1)
268 break; 332 break;
269 333
270 row->col[x - row->c0].darkness = -1; 334 cell = row->col + x - row->c0;
335
336 cell->darkness = 0;
337 cell->stat_hp = 0;
338 cell->flags = 0;
339 cell->player = 0;
271 } 340 }
272 } 341 }
342}
343
344typedef struct {
345 tileid tile;
346 uint8_t x, y, level;
347} smooth_key;
348
349static void
350smooth_or_bits (HV *hv, smooth_key *key, IV bits)
351{
352 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
353
354 if (SvIOK (*sv))
355 SvIV_set (*sv, SvIVX (*sv) | bits);
356 else
357 sv_setiv (*sv, bits);
273} 358}
274 359
275static void 360static void
276music_finished (void) 361music_finished (void)
277{ 362{
296 ev.data2 = 0; 381 ev.data2 = 0;
297 382
298 SDL_PushEvent ((SDL_Event *)&ev); 383 SDL_PushEvent ((SDL_Event *)&ev);
299} 384}
300 385
386static unsigned int
387minpot (unsigned int n)
388{
389 if (!n)
390 return 0;
391
392 --n;
393
394 n |= n >> 1;
395 n |= n >> 2;
396 n |= n >> 4;
397 n |= n >> 8;
398 n |= n >> 16;
399
400 return n + 1;
401}
402
403/* SDL should provide this, really. */
404#define SDLK_MODIFIER_MIN 300
405#define SDLK_MODIFIER_MAX 314
406
301MODULE = CFClient PACKAGE = CFClient 407MODULE = CFPlus PACKAGE = CFPlus
302 408
303PROTOTYPES: ENABLE 409PROTOTYPES: ENABLE
304 410
305BOOT: 411BOOT:
306{ 412{
307 HV *stash = gv_stashpv ("CFClient", 1); 413 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 414 static const struct {
309 const char *name; 415 const char *name;
310 IV iv; 416 IV iv;
311 } *civ, const_iv[] = { 417 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 418# define const_iv(name) { # name, (IV)name }
419 const_iv (SDLK_MODIFIER_MIN),
420 const_iv (SDLK_MODIFIER_MAX),
421
313 const_iv (SDL_ACTIVEEVENT), 422 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 423 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 424 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 425 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 426 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 435 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 436 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 437 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 438 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 439 const_iv (SDL_USEREVENT),
440
441 const_iv (SDL_APPINPUTFOCUS),
442 const_iv (SDL_APPMOUSEFOCUS),
443 const_iv (SDL_APPACTIVE),
444
331 const_iv (SDLK_KP0), 445 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 446 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 447 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 448 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 449 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 504 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 505 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 506 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 507 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 508 const_iv (SDLK_UNDO),
509
395 const_iv (KMOD_NONE), 510 const_iv (KMOD_NONE),
511 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 512 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 513 const_iv (KMOD_RSHIFT),
514 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 515 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 516 const_iv (KMOD_RCTRL),
517 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 518 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 519 const_iv (KMOD_RALT),
520 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 521 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 522 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 523 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 524 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 525 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 526# undef const_iv
412 }; 527 };
413 528
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 529 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 530 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
531
532 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
533 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 534}
535
536void
537weaken (SV *rv)
538 PROTOTYPE: $
539 CODE:
540 sv_rvweaken (rv);
541
542int
543in_destruct ()
544 CODE:
545 RETVAL = PL_main_cv == Nullcv;
546 OUTPUT:
547 RETVAL
548
549NV floor (NV x)
550
551NV ceil (NV x)
417 552
418void 553void
419pango_init () 554pango_init ()
420 CODE: 555 CODE:
421{ 556{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 557 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 558 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 559 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 560}
430 561
431int 562int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 563SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 564
434void 565void
435SDL_Quit () 566SDL_Quit ()
436 567
437void 568void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 575 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 576 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 577 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 578
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 579 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 580 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 581
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 584 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 585 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 586
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 587 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
588#if SDL_VERSION_ATLEAST(1,2,10)
589 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
590 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
591#endif
457 592
458 SDL_EnableUNICODE (1); 593 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 594 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 595
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 596 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 614SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 615 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 616 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 617 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 618 );
619 if (RETVAL)
620 {
621 av_clear (texture_av);
622
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 623 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
624# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
625# include "glfunc.h"
626# undef GL_FUNC
627
628 }
485 OUTPUT: 629 OUTPUT:
486 RETVAL 630 RETVAL
487 631
488void 632void
489SDL_GL_SwapBuffers () 633SDL_GL_SwapBuffers ()
634
635char *
636SDL_GetKeyName (int sym)
490 637
491void 638void
492SDL_PollEvent () 639SDL_PollEvent ()
493 PPCODE: 640 PPCODE:
494{ 641{
504 case SDL_KEYDOWN: 651 case SDL_KEYDOWN:
505 case SDL_KEYUP: 652 case SDL_KEYUP:
506 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 653 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
507 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 654 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
508 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 655 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
656 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
509 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 657 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
510 break; 658 break;
511 659
512 case SDL_ACTIVEEVENT: 660 case SDL_ACTIVEEVENT:
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 661 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 662 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 663 break;
516 664
517 case SDL_MOUSEMOTION: 665 case SDL_MOUSEMOTION:
666 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
667
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 668 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 669 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 670 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 671 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 672 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 673 break;
524 674
525 case SDL_MOUSEBUTTONDOWN: 675 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 676 case SDL_MOUSEBUTTONUP:
677 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
678
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 679 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 680 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 681 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 682 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 683 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 687 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 688 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 689 break;
538 } 690 }
539 691
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 692 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 693 }
542} 694}
543 695
544int 696int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 697Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
554Mix_AllocateChannels (int numchans = -1) 706Mix_AllocateChannels (int numchans = -1)
555 707
556void 708void
557lowdelay (int fd, int val = 1) 709lowdelay (int fd, int val = 1)
558 CODE: 710 CODE:
711 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
712
713void
714win32_proxy_info ()
715 PPCODE:
716{
559#ifndef _WIN32 717#ifdef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 718 char buffer[2048];
719 DWORD buflen;
720
721 EXTEND (SP, 3);
722
723 buflen = sizeof (buffer);
724 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
725 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
726 {
727 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
731 {
732 PUSHs (newSVpv (buffer, 0));
733
734 buflen = sizeof (buffer);
735 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
736 PUSHs (newSVpv (buffer, 0));
737 }
738 }
561#endif 739#endif
562 740}
563char *
564gl_version ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VERSION);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_extensions ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_EXTENSIONS);
574 OUTPUT:
575 RETVAL
576 741
577void 742void
578add_font (char *file) 743add_font (char *file)
579 CODE: 744 CODE:
580 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 745 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
581#ifdef _WIN32
582 // cairo... sigh... requires win2000
583 AddFontResourceEx (file, FR_PRIVATE, 0);
584#endif
585 746
586void 747void
587load_image_inline (SV *image_) 748load_image_inline (SV *image_)
588 ALIAS: 749 ALIAS:
589 load_image_file = 1 750 load_image_file = 1
631 792
632 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 793 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
633 794
634 assert (surface2->pitch == surface2->w * 4); 795 assert (surface2->pitch == surface2->w * 4);
635 796
797 SDL_LockSurface (surface2);
636 EXTEND (SP, 5); 798 EXTEND (SP, 6);
637 PUSHs (sv_2mortal (newSViv (surface2->w))); 799 PUSHs (sv_2mortal (newSViv (surface2->w)));
638 PUSHs (sv_2mortal (newSViv (surface2->h))); 800 PUSHs (sv_2mortal (newSViv (surface2->h)));
639 SDL_LockSurface (surface2);
640 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 801 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
641 SDL_UnlockSurface (surface2);
642 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 802 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
643 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 803 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
644 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 804 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
805 SDL_UnlockSurface (surface2);
645 806
646 SDL_FreeSurface (surface); 807 SDL_FreeSurface (surface);
647 SDL_FreeSurface (surface2); 808 SDL_FreeSurface (surface2);
648} 809}
649 810
685 CODE: 846 CODE:
686 fprintf (stderr, "FATAL: %s\n", message); 847 fprintf (stderr, "FATAL: %s\n", message);
687#ifdef _WIN32 848#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 849 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
689#endif 850#endif
690 exit (1); 851 _exit (1);
691 852
853void
854_exit (int retval = 0)
855 CODE:
856#ifdef WIN32
857 ExitThread (retval); // unclean, please beam me up
858#else
859 _exit (retval);
860#endif
861
692MODULE = CFClient PACKAGE = CFClient::Font 862MODULE = CFPlus PACKAGE = CFPlus::Font
693 863
694CFClient::Font 864CFPlus::Font
695new_from_file (SV *class, char *path, int id = 0) 865new_from_file (SV *class, char *path, int id = 0)
696 CODE: 866 CODE:
697{ 867{
698 int count; 868 int count;
699 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 869 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
702} 872}
703 OUTPUT: 873 OUTPUT:
704 RETVAL 874 RETVAL
705 875
706void 876void
707DESTROY (CFClient::Font self) 877DESTROY (CFPlus::Font self)
708 CODE: 878 CODE:
709 pango_font_description_free (self); 879 pango_font_description_free (self);
710 880
711void 881void
712make_default (CFClient::Font self) 882make_default (CFPlus::Font self)
713 CODE: 883 CODE:
714 default_font = self; 884 default_font = self;
715 885
716MODULE = CFClient PACKAGE = CFClient::Layout 886MODULE = CFPlus PACKAGE = CFPlus::Layout
717 887
718CFClient::Layout 888void
719new (SV *class, int rgba = 0) 889reset_glyph_cache ()
720 CODE: 890 CODE:
721#if _WIN32 891 tc_clear ();
722 rgba = 0;//D 892
723#endif 893CFPlus::Layout
894new (SV *class)
895 CODE:
724 New (0, RETVAL, 1, struct cf_layout); 896 New (0, RETVAL, 1, struct cf_layout);
725 897
726 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 898 RETVAL->pl = pango_layout_new (opengl_context);
727 RETVAL->rgba = rgba;
728 RETVAL->r = 1.; 899 RETVAL->r = 1.;
729 RETVAL->g = 1.; 900 RETVAL->g = 1.;
730 RETVAL->b = 1.; 901 RETVAL->b = 1.;
731 RETVAL->a = 1.; 902 RETVAL->a = 1.;
732 RETVAL->base_height = MIN_FONT_HEIGHT; 903 RETVAL->base_height = MIN_FONT_HEIGHT;
736 layout_update_font (RETVAL); 907 layout_update_font (RETVAL);
737 OUTPUT: 908 OUTPUT:
738 RETVAL 909 RETVAL
739 910
740void 911void
741DESTROY (CFClient::Layout self) 912DESTROY (CFPlus::Layout self)
742 CODE: 913 CODE:
743 g_object_unref (self->pl); 914 g_object_unref (self->pl);
744 Safefree (self); 915 Safefree (self);
745 916
917void
918set_text (CFPlus::Layout self, SV *text_)
919 CODE:
920{
921 STRLEN textlen;
922 char *text = SvPVutf8 (text_, textlen);
923
924 pango_layout_set_text (self->pl, text, textlen);
925}
926
927void
928set_markup (CFPlus::Layout self, SV *text_)
929 CODE:
930{
931 STRLEN textlen;
932 char *text = SvPVutf8 (text_, textlen);
933
934 pango_layout_set_markup (self->pl, text, textlen);
935}
936
937void
938set_shapes (CFPlus::Layout self, ...)
939 CODE:
940{
941 PangoAttrList *attrs = 0;
942 const char *text = pango_layout_get_text (self->pl);
943 const char *pos = text;
944 int arg = 4;
945
946 while (arg < items && (pos = strstr (pos, OBJ_STR)))
947 {
948 PangoRectangle inkrect, rect;
949 PangoAttribute *attr;
950
951 int x = SvIV (ST (arg - 3));
952 int y = SvIV (ST (arg - 2));
953 int w = SvIV (ST (arg - 1));
954 int h = SvIV (ST (arg ));
955
956 inkrect.x = 0;
957 inkrect.y = 0;
958 inkrect.width = 0;
959 inkrect.height = 0;
960
961 rect.x = x * PANGO_SCALE;
962 rect.y = y * PANGO_SCALE;
963 rect.width = w * PANGO_SCALE;
964 rect.height = h * PANGO_SCALE;
965
966 if (!attrs)
967 attrs = pango_layout_get_attributes (self->pl);
968
969 attr = pango_attr_shape_new (&inkrect, &rect);
970 attr->start_index = pos - text;
971 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
972 pango_attr_list_insert (attrs, attr);
973
974 arg += 4;
975 pos += sizeof (OBJ_STR) - 1;
976 }
977
978 if (attrs)
979 pango_layout_set_attributes (self->pl, attrs);
980}
981
982void
983get_shapes (CFPlus::Layout self)
984 PPCODE:
985{
986 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
987
988 do
989 {
990 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
991
992 if (run && shape_attr_p (run))
993 {
994 PangoRectangle extents;
995 pango_layout_iter_get_run_extents (iter, 0, &extents);
996
997 EXTEND (SP, 2);
998 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
999 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1000 }
1001 }
1002 while (pango_layout_iter_next_run (iter));
1003
1004 pango_layout_iter_free (iter);
1005}
1006
746int 1007int
747is_rgba (CFClient::Layout self) 1008has_wrapped (CFPlus::Layout self)
748 CODE: 1009 CODE:
749 RETVAL = self->rgba; 1010{
1011 int lines = 1;
1012 const char *text = pango_layout_get_text (self->pl);
1013
1014 while (*text)
1015 lines += *text++ == '\n';
1016
1017 RETVAL = lines < pango_layout_get_line_count (self->pl);
1018}
750 OUTPUT: 1019 OUTPUT:
751 RETVAL 1020 RETVAL
752 1021
753void
754set_text (CFClient::Layout self, SV *text_)
755 CODE:
756{
757 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen);
759
760 pango_layout_set_text (self->pl, text, textlen);
761}
762
763void
764set_markup (CFClient::Layout self, SV *text_)
765 CODE:
766{
767 STRLEN textlen;
768 char *text = SvPVutf8 (text_, textlen);
769
770 pango_layout_set_markup (self->pl, text, textlen);
771}
772
773SV * 1022SV *
774get_text (CFClient::Layout self) 1023get_text (CFPlus::Layout self)
775 CODE: 1024 CODE:
776 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1025 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
777 SvUTF8_on (RETVAL); 1026 sv_utf8_decode (RETVAL);
778 OUTPUT: 1027 OUTPUT:
779 RETVAL 1028 RETVAL
780 1029
781void 1030void
782set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1031set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
783 CODE: 1032 CODE:
784 self->r = r; 1033 self->r = r;
785 self->g = g; 1034 self->g = g;
786 self->b = b; 1035 self->b = b;
787 self->a = a; 1036 self->a = a;
788 1037
789void 1038void
790set_font (CFClient::Layout self, CFClient::Font font = 0) 1039set_font (CFPlus::Layout self, CFPlus::Font font = 0)
791 CODE: 1040 CODE:
792 if (self->font != font) 1041 if (self->font != font)
793 { 1042 {
794 self->font = font; 1043 self->font = font;
795 layout_update_font (self); 1044 layout_update_font (self);
796 } 1045 }
797 1046
798void 1047void
799set_height (CFClient::Layout self, int base_height) 1048set_height (CFPlus::Layout self, int base_height)
800 CODE: 1049 CODE:
801 if (self->base_height != base_height) 1050 if (self->base_height != base_height)
802 { 1051 {
803 self->base_height = base_height; 1052 self->base_height = base_height;
804 layout_update_font (self); 1053 layout_update_font (self);
805 } 1054 }
806 1055
807void 1056void
808set_width (CFClient::Layout self, int max_width = -1) 1057set_width (CFPlus::Layout self, int max_width = -1)
809 CODE: 1058 CODE:
810 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1059 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
811 1060
812void 1061void
813set_indent (CFClient::Layout self, int indent) 1062set_indent (CFPlus::Layout self, int indent)
814 CODE: 1063 CODE:
815 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1064 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
816 1065
817void 1066void
818set_spacing (CFClient::Layout self, int spacing) 1067set_spacing (CFPlus::Layout self, int spacing)
819 CODE: 1068 CODE:
820 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1069 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
821 1070
822void 1071void
823set_ellipsise (CFClient::Layout self, int ellipsise) 1072set_ellipsise (CFPlus::Layout self, int ellipsise)
824 CODE: 1073 CODE:
825 pango_layout_set_ellipsize (self->pl, 1074 pango_layout_set_ellipsize (self->pl,
826 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1075 ellipsise == 1 ? PANGO_ELLIPSIZE_START
827 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1076 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
828 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1077 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
829 : PANGO_ELLIPSIZE_NONE 1078 : PANGO_ELLIPSIZE_NONE
830 ); 1079 );
831 1080
832void 1081void
833set_single_paragraph_mode (CFClient::Layout self, int spm) 1082set_single_paragraph_mode (CFPlus::Layout self, int spm)
834 CODE: 1083 CODE:
835 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1084 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
836 1085
837void 1086void
838size (CFClient::Layout self) 1087size (CFPlus::Layout self)
839 PPCODE: 1088 PPCODE:
840{ 1089{
841 int w, h; 1090 int w, h;
842 1091
843 layout_get_pixel_size (self, &w, &h); 1092 layout_get_pixel_size (self, &w, &h);
846 PUSHs (sv_2mortal (newSViv (w))); 1095 PUSHs (sv_2mortal (newSViv (w)));
847 PUSHs (sv_2mortal (newSViv (h))); 1096 PUSHs (sv_2mortal (newSViv (h)));
848} 1097}
849 1098
850int 1099int
1100descent (CFPlus::Layout self)
1101 CODE:
1102{
1103 PangoRectangle rect;
1104 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1105 pango_layout_line_get_pixel_extents (line, 0, &rect);
1106 RETVAL = PANGO_DESCENT (rect);
1107}
1108 OUTPUT:
1109 RETVAL
1110
1111int
851xy_to_index (CFClient::Layout self, int x, int y) 1112xy_to_index (CFPlus::Layout self, int x, int y)
852 CODE: 1113 CODE:
853{ 1114{
854 int index, trailing; 1115 int index, trailing;
855 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1116 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
856 RETVAL = index; 1117 RETVAL = index + trailing;
857} 1118}
858 OUTPUT: 1119 OUTPUT:
859 RETVAL 1120 RETVAL
860 1121
861void 1122void
862cursor_pos (CFClient::Layout self, int index) 1123cursor_pos (CFPlus::Layout self, int index)
863 PPCODE: 1124 PPCODE:
864{ 1125{
865 PangoRectangle strong_pos; 1126 PangoRectangle strong_pos;
866 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1127 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
867 1128
870 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1131 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
871 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1132 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
872} 1133}
873 1134
874void 1135void
875render (CFClient::Layout self) 1136index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
876 PPCODE: 1137 PPCODE:
877{ 1138{
878 SV *retval; 1139 int line, x;
879 int w, h;
880 1140
881 layout_get_pixel_size (self, &w, &h); 1141 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1142 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
882 1143
883 if (self->rgba)
884 {
885 cairo_surface_t *surface;
886 cairo_t *cairo;
887
888 retval = newSV (w * h * 4);
889 SvPOK_only (retval);
890 SvCUR_set (retval, w * h * 4);
891
892 memset (SvPVX (retval), 0, w * h * 4);
893
894 surface = cairo_image_surface_create_for_data (
895 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
896 cairo = cairo_create (surface);
897 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
898
899 pango_cairo_show_layout (cairo, self->pl);
900
901 cairo_destroy (cairo);
902 cairo_surface_destroy (surface);
903
904 // what a mess, and its premultiplied, too :(
905 {
906 uint32_t *p = (uint32_t *)SvPVX (retval);
907 uint32_t *e = p + w * h;
908
909 while (p < e)
910 {
911 uint32_t rgba = *p;
912 rgba = (rgba >> 24) | (rgba << 8);
913#if 0
914#ifdef _WIN32
915 {//D
916 uint8_t r = rgba >> 24;
917 uint8_t g = rgba >> 16;
918 uint8_t b = rgba >> 8;
919 uint8_t a = rgba >> 0;
920
921 rgba = (rgba & 0xffffff00) | a;
922 }
923#endif
924#endif
925 rgba = SDL_SwapBE32 (rgba);
926 *p++ = rgba;
927 }
928 }
929
930 EXTEND (SP, 5); 1144 EXTEND (SP, 2);
931 PUSHs (sv_2mortal (newSViv (w))); 1145 PUSHs (sv_2mortal (newSViv (line - 1)));
1146 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1147}
1148
1149void
1150line_x_to_index (CFPlus::Layout self, int line, int x)
1151 PPCODE:
1152{
1153 PangoLayoutLine *lp;
1154 int index, trailing;
1155
1156 if (line < 0)
1157 XSRETURN_EMPTY;
1158
1159 if (!(lp = pango_layout_get_line (self->pl, line)))
1160 XSRETURN_EMPTY; /* do better */
1161
1162 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1163
1164 EXTEND (SP, 2);
1165 if (GIMME_V == G_SCALAR)
932 PUSHs (sv_2mortal (newSViv (h))); 1166 PUSHs (sv_2mortal (newSViv (index + trailing)));
933 PUSHs (sv_2mortal (retval));
934 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 }
937 else 1167 else
938 { 1168 {
939 FT_Bitmap bitmap;
940
941 retval = newSV (w * h);
942 SvPOK_only (retval);
943 SvCUR_set (retval, w * h);
944
945 bitmap.rows = h;
946 bitmap.width = w;
947 bitmap.pitch = w;
948 bitmap.buffer = (unsigned char*)SvPVX (retval);
949 bitmap.num_grays = 256;
950 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
951
952 memset (bitmap.buffer, 0, w * h);
953
954 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
955
956 EXTEND (SP, 5);
957 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (index)));
958 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (trailing)));
959 PUSHs (sv_2mortal (retval));
960 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 } 1171 }
963} 1172}
964 1173
1174void
1175render (CFPlus::Layout self, float x, float y, int flags = 0)
1176 PPCODE:
1177 pango_opengl_render_layout_subpixel (
1178 self->pl,
1179 x * PANGO_SCALE, y * PANGO_SCALE,
1180 self->r, self->g, self->b, self->a,
1181 flags
1182 );
1183
965MODULE = CFClient PACKAGE = CFClient::Texture 1184MODULE = CFPlus PACKAGE = CFPlus::Texture
966 1185
967void 1186void
1187pad2pot (SV *data_, SV *w_, SV *h_)
1188 CODE:
1189{
1190 int ow = SvIV (w_);
1191 int oh = SvIV (h_);
1192
1193 if (ow && oh)
1194 {
1195 int nw = minpot (ow);
1196 int nh = minpot (oh);
1197
1198 if (nw != ow || nh != oh)
1199 {
1200 if (SvOK (data_))
1201 {
1202 STRLEN datalen;
1203 char *data = SvPVbyte (data_, datalen);
1204 int bpp = datalen / (ow * oh);
1205 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1206
1207 SvPOK_only (result_);
1208 SvCUR_set (result_, nw * nh * bpp);
1209
1210 memset (SvPVX (result_), 0, nw * nh * bpp);
1211 while (oh--)
1212 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1213
1214 sv_setsv (data_, result_);
1215 }
1216
1217 sv_setiv (w_, nw);
1218 sv_setiv (h_, nh);
1219 }
1220 }
1221}
1222
1223void
968draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1224draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
969 PROTOTYPE: $$$;$$ 1225 PROTOTYPE: $$$;$$
970 ALIAS: 1226 ALIAS:
971 draw_quad_alpha = 1 1227 draw_quad_alpha = 1
972 draw_quad_alpha_premultiplied = 2 1228 draw_quad_alpha_premultiplied = 2
973 CODE: 1229 CODE:
974{ 1230{
975 HV *hv = (HV *)SvRV (self); 1231 HV *hv = (HV *)SvRV (self);
976 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1232 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
977 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1233 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
978 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1234 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
979 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
980 1235
981 if (items < 5) 1236 if (items < 5)
982 { 1237 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1238 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1239 h = SvNV (*hv_fetch (hv, "h", 1, 1));
985 } 1240 }
986 1241
987 if (ix) 1242 if (ix)
988 { 1243 {
989 glEnable (GL_BLEND); 1244 glEnable (GL_BLEND);
1245
1246 if (ix == 2)
990 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1247 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1248 else
1249 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1250 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1251
991 glEnable (GL_ALPHA_TEST); 1252 glEnable (GL_ALPHA_TEST);
992 glAlphaFunc (GL_GREATER, 0.01f); 1253 glAlphaFunc (GL_GREATER, 0.01f);
993 } 1254 }
994 1255
995 glBindTexture (GL_TEXTURE_2D, name); 1256 glBindTexture (GL_TEXTURE_2D, name);
996
997 if (wrap_mode)
998 {
999 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1000 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1001 }
1002 1257
1003 glBegin (GL_QUADS); 1258 glBegin (GL_QUADS);
1004 glTexCoord2f (0, 0); glVertex2f (x , y ); 1259 glTexCoord2f (0, 0); glVertex2f (x , y );
1005 glTexCoord2f (0, t); glVertex2f (x , y + h); 1260 glTexCoord2f (0, t); glVertex2f (x , y + h);
1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1261 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1012 glDisable (GL_ALPHA_TEST); 1267 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND); 1268 glDisable (GL_BLEND);
1014 } 1269 }
1015} 1270}
1016 1271
1017MODULE = CFClient PACKAGE = CFClient::Map 1272MODULE = CFPlus PACKAGE = CFPlus::Map
1018 1273
1019CFClient::Map 1274CFPlus::Map
1020new (SV *class, int map_width, int map_height) 1275new (SV *class)
1021 CODE: 1276 CODE:
1022 New (0, RETVAL, 1, struct map); 1277 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0; 1278 RETVAL->x = 0;
1024 RETVAL->y = 0; 1279 RETVAL->y = 0;
1025 RETVAL->w = map_width; 1280 RETVAL->w = 0;
1026 RETVAL->h = map_height; 1281 RETVAL->h = 0;
1027 RETVAL->ox = 0; 1282 RETVAL->ox = 0;
1028 RETVAL->oy = 0; 1283 RETVAL->oy = 0;
1029 RETVAL->faces = 8192; 1284 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1030 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1285 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1031 RETVAL->texs = 8192;
1032 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1033 RETVAL->rows = 0; 1286 RETVAL->rows = 0;
1034 RETVAL->row = 0; 1287 RETVAL->row = 0;
1035 OUTPUT: 1288 OUTPUT:
1036 RETVAL 1289 RETVAL
1037 1290
1038void 1291void
1039DESTROY (CFClient::Map self) 1292DESTROY (CFPlus::Map self)
1040 CODE: 1293 CODE:
1041{ 1294{
1042 map_clear (self); 1295 map_clear (self);
1043 Safefree (self->face); 1296 Safefree (self->face2tile);
1297 Safefree (self->tex);
1044 Safefree (self); 1298 Safefree (self);
1045} 1299}
1046 1300
1047void 1301void
1302resize (CFPlus::Map self, int map_width, int map_height)
1303 CODE:
1304 self->w = map_width;
1305 self->h = map_height;
1306
1307void
1048clear (CFClient::Map self) 1308clear (CFPlus::Map self)
1049 CODE: 1309 CODE:
1050 map_clear (self); 1310 map_clear (self);
1051 1311
1052void 1312void
1053set_face (CFClient::Map self, int face, int texid) 1313set_tileid (CFPlus::Map self, int face, int tile)
1054 CODE: 1314 CODE:
1055{ 1315{
1056 while (self->faces <= face) 1316 need_facenum (self, face); self->face2tile [face] = tile;
1057 { 1317 need_texid (self, tile);
1058 Append (mapface, self->face, self->faces, self->faces);
1059 self->faces *= 2;
1060 }
1061
1062 self->face [face] = texid;
1063} 1318}
1064 1319
1065void 1320void
1321set_smooth (CFPlus::Map self, int face, int smooth, int level)
1322 CODE:
1323{
1324 tileid texid;
1325 maptex *tex;
1326
1327 if (face < 0 || face >= self->faces)
1328 return;
1329
1330 if (smooth < 0 || smooth >= self->faces)
1331 return;
1332
1333 texid = self->face2tile [face];
1334
1335 if (!texid)
1336 return;
1337
1338 tex = self->tex + texid;
1339 tex->smoothtile = self->face2tile [smooth];
1340 tex->smoothlevel = level;
1341}
1342
1343void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1344set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE: 1345 CODE:
1068{ 1346{
1069 while (self->texs <= texid) 1347 need_texid (self, texid);
1070 {
1071 Append (maptex, self->tex, self->texs, self->texs);
1072 self->texs *= 2;
1073 }
1074 1348
1075 { 1349 {
1076 maptex *tex = self->tex + texid; 1350 maptex *tex = self->tex + texid;
1077 1351
1078 tex->name = name; 1352 tex->name = name;
1083 tex->r = r; 1357 tex->r = r;
1084 tex->g = g; 1358 tex->g = g;
1085 tex->b = b; 1359 tex->b = b;
1086 tex->a = a; 1360 tex->a = a;
1087 } 1361 }
1362
1363 // somewhat hackish, but for textures that require it, it really
1364 // improves the look, and most others don't suffer.
1365 glBindTexture (GL_TEXTURE_2D, name);
1366 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1367 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1368 // use uglier nearest interpolation because linear suffers
1369 // from transparent color bleeding and ugly wrapping effects.
1370 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1088} 1371}
1089 1372
1090int 1373int
1091ox (CFClient::Map self) 1374ox (CFPlus::Map self)
1092 ALIAS: 1375 ALIAS:
1093 oy = 1 1376 oy = 1
1377 x = 2
1378 y = 3
1379 w = 4
1380 h = 5
1094 CODE: 1381 CODE:
1095 switch (ix) 1382 switch (ix)
1096 { 1383 {
1097 case 0: RETVAL = self->ox; break; 1384 case 0: RETVAL = self->ox; break;
1098 case 1: RETVAL = self->oy; break; 1385 case 1: RETVAL = self->oy; break;
1386 case 2: RETVAL = self->x; break;
1387 case 3: RETVAL = self->y; break;
1388 case 4: RETVAL = self->w; break;
1389 case 5: RETVAL = self->h; break;
1099 } 1390 }
1100 OUTPUT: 1391 OUTPUT:
1101 RETVAL 1392 RETVAL
1102 1393
1103void 1394void
1104scroll (CFClient::Map self, int dx, int dy) 1395scroll (CFPlus::Map self, int dx, int dy)
1105 CODE: 1396 CODE:
1106{ 1397{
1107 if (dx > 0) 1398 if (dx > 0)
1108 map_blank (self, self->x, self->y, dx - 1, self->h); 1399 map_blank (self, self->x, self->y, dx, self->h);
1109 else if (dx < 0) 1400 else if (dx < 0)
1110 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1401 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1111 1402
1112 if (dy > 0) 1403 if (dy > 0)
1113 map_blank (self, self->x, self->y, self->w, dy - 1); 1404 map_blank (self, self->x, self->y, self->w, dy);
1114 else if (dy < 0) 1405 else if (dy < 0)
1115 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1406 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1116 1407
1117 self->ox += dx; self->x += dx; 1408 self->ox += dx; self->x += dx;
1118 self->oy += dy; self->y += dy; 1409 self->oy += dy; self->y += dy;
1119 1410
1120 while (self->y < 0) 1411 while (self->y < 0)
1125 self->y += MAP_EXTEND_Y; 1416 self->y += MAP_EXTEND_Y;
1126 } 1417 }
1127} 1418}
1128 1419
1129void 1420void
1130map1a_update (CFClient::Map self, SV *data_) 1421map1a_update (CFPlus::Map self, SV *data_, int extmap)
1131 CODE: 1422 CODE:
1132{ 1423{
1133 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1424 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1134 uint8_t *data_end = (uint8_t *)SvEND (data_); 1425 uint8_t *data_end = (uint8_t *)SvEND (data_);
1135 mapcell *cell; 1426 mapcell *cell;
1136 int x, y, flags; 1427 int x, y, flags;
1137 1428
1138 while (data < data_end) 1429 while (data < data_end - 1)
1139 { 1430 {
1140 flags = (data [0] << 8) + data [1]; data += 2; 1431 flags = (data [0] << 8) + data [1]; data += 2;
1141 1432
1142 x = ((flags >> 10) & 63) + self->x; 1433 x = self->x + ((flags >> 10) & 63);
1143 y = ((flags >> 4) & 63) + self->y; 1434 y = self->y + ((flags >> 4) & 63);
1144 1435
1145 cell = map_get_cell (self, x, y); 1436 cell = map_get_cell (self, x, y);
1146 1437
1147 if (flags & 15) 1438 if (flags & 15)
1148 { 1439 {
1149 if (cell->darkness < 0) 1440 if (!cell->darkness)
1150 { 1441 {
1442 memset (cell, 0, sizeof (*cell));
1151 cell->darkness = 0; 1443 cell->darkness = 256;
1152 cell->face [0] = 0;
1153 cell->face [1] = 0;
1154 cell->face [2] = 0;
1155 } 1444 }
1156 1445
1157 cell->darkness = flags & 8 ? *data++ : 255;
1158
1159 //TODO: don't trust server data to be in-range(!) 1446 //TODO: don't trust server data to be in-range(!)
1447
1448 if (flags & 8)
1449 {
1450 if (extmap)
1451 {
1452 uint8_t ext, cmd;
1453
1454 do
1455 {
1456 ext = *data++;
1457 cmd = ext & 0x3f;
1458
1459 if (cmd < 4)
1460 cell->darkness = 255 - ext * 64 + 1;
1461 else if (cmd == 5) // health
1462 {
1463 cell->stat_width = 1;
1464 cell->stat_hp = *data++;
1465 }
1466 else if (cmd == 6) // monster width
1467 cell->stat_width = *data++ + 1;
1468 else if (cmd == 0x47)
1469 {
1470 if (*data == 4)
1471 ; // decode player count
1472
1473 data += *data + 1;
1474 }
1475 else if (cmd == 8) // cell flags
1476 cell->flags = *data++;
1477 else if (ext & 0x40) // unknown, multibyte => skip
1478 data += *data + 1;
1479 else
1480 data++;
1481 }
1482 while (ext & 0x80);
1483 }
1484 else
1485 cell->darkness = *data++ + 1;
1486 }
1160 1487
1161 if (flags & 4) 1488 if (flags & 4)
1162 { 1489 {
1163 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1490 faceid face = (data [0] << 8) + data [1]; data += 2;
1491 need_facenum (self, face);
1492 cell->tile [0] = self->face2tile [face];
1164 } 1493 }
1165 1494
1166 if (flags & 2) 1495 if (flags & 2)
1167 { 1496 {
1168 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1497 faceid face = (data [0] << 8) + data [1]; data += 2;
1498 need_facenum (self, face);
1499 cell->tile [1] = self->face2tile [face];
1169 } 1500 }
1170 1501
1171 if (flags & 1) 1502 if (flags & 1)
1172 { 1503 {
1173 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1504 faceid face = (data [0] << 8) + data [1]; data += 2;
1505 need_facenum (self, face);
1506 cell->tile [2] = self->face2tile [face];
1174 } 1507 }
1175 } 1508 }
1176 else 1509 else
1177 cell->darkness = -1; 1510 cell->darkness = 0;
1178 } 1511 }
1179} 1512}
1180 1513
1181SV * 1514SV *
1182mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1515mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1183 CODE: 1516 CODE:
1184{ 1517{
1185 int x1, x; 1518 int x1, x;
1186 int y1, y; 1519 int y1, y;
1187 int z; 1520 int z;
1208 { 1541 {
1209 mapcell *cell = row->col + (x - row->c0); 1542 mapcell *cell = row->col + (x - row->c0);
1210 1543
1211 for (z = 0; z <= 0; z++) 1544 for (z = 0; z <= 0; z++)
1212 { 1545 {
1213 mapface face = cell->face [z];
1214
1215 if (face)
1216 {
1217 maptex tex = self->tex [face]; 1546 maptex tex = self->tex [cell->tile [z]];
1218 int a0 = 255 - tex.a; 1547 int a0 = 255 - tex.a;
1219 int a1 = tex.a; 1548 int a1 = tex.a;
1220 1549
1221 r = (r * a0 + tex.r * a1) / 255; 1550 r = (r * a0 + tex.r * a1) / 255;
1222 g = (g * a0 + tex.g * a1) / 255; 1551 g = (g * a0 + tex.g * a1) / 255;
1223 b = (b * a0 + tex.b * a1) / 255; 1552 b = (b * a0 + tex.b * a1) / 255;
1224 a = (a * a0 + tex.a * a1) / 255; 1553 a = (a * a0 + tex.a * a1) / 255;
1225 }
1226 } 1554 }
1227 } 1555 }
1228 1556
1229 *map++ = (r ) 1557 *map++ = (r )
1230 | (g << 8) 1558 | (g << 8)
1237} 1565}
1238 OUTPUT: 1566 OUTPUT:
1239 RETVAL 1567 RETVAL
1240 1568
1241void 1569void
1242draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1570draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1243 PPCODE: 1571 CODE:
1244{ 1572{
1245 int vx, vy; 1573 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1574 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1575 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1576 smooth_key skey;
1246 int x, y, z; 1577 int x, y, z;
1247 int last_name; 1578 int last_name;
1248 mapface face; 1579
1580 // thats current max. sorry.
1581 if (sw > 255) sw = 255;
1582 if (sh > 255) sh = 255;
1583
1584 // clear key, in case of extra padding
1585 memset (&skey, 0, sizeof (skey));
1586
1587 glColor4ub (255, 255, 255, 255);
1588
1589 glEnable (GL_BLEND);
1590 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1591 glEnable (GL_TEXTURE_2D);
1592 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1593
1594 glBegin (GL_QUADS);
1595
1596 last_name = 0;
1597
1598 mx += self->x;
1599 my += self->y;
1600
1601 // first pass: determine smooth_max
1602 // rather ugly, if you ask me
1603 // could also be stored inside mapcell and updated on change
1604 memset (smooth_max, 0, sizeof (smooth_max));
1605
1606 for (y = 0; y < sh; y++)
1607 if (0 <= y + my && y + my < self->rows)
1608 {
1609 maprow *row = self->row + (y + my);
1610
1611 for (x = 0; x < sw; x++)
1612 if (row->c0 <= x + mx && x + mx < row->c1)
1613 {
1614 mapcell *cell = row->col + (x + mx - row->c0);
1615
1616 smooth_max[x + 1][y + 1] =
1617 MAX (self->tex [cell->tile [0]].smoothlevel,
1618 MAX (self->tex [cell->tile [1]].smoothlevel,
1619 self->tex [cell->tile [2]].smoothlevel));
1620 }
1621 }
1622
1623 for (z = 0; z <= 2; z++)
1624 {
1625 memset (smooth_level, 0, sizeof (smooth_level));
1626
1627 for (y = 0; y < sh; y++)
1628 if (0 <= y + my && y + my < self->rows)
1629 {
1630 maprow *row = self->row + (y + my);
1631
1632 for (x = 0; x < sw; x++)
1633 if (row->c0 <= x + mx && x + mx < row->c1)
1634 {
1635 mapcell *cell = row->col + (x + mx - row->c0);
1636 tileid tile = cell->tile [z];
1637
1638 if (tile)
1639 {
1640 maptex tex = self->tex [tile];
1641 int px = (x + 1) * T - tex.w;
1642 int py = (y + 1) * T - tex.h;
1643
1644 // suppressing texture state switches here
1645 // is only moderately effective, but worth the extra effort
1646 if (last_name != tex.name)
1647 {
1648 if (!tex.name)
1649 tex = self->tex [2]; /* missing, replace by noface */
1650
1651 glEnd ();
1652 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1653 glBegin (GL_QUADS);
1654 }
1655
1656 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1657 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1658 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1659 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1660
1661 if (cell->flags && z == 2)
1662 {
1663 if (cell->flags & 1)
1664 {
1665 maptex tex = self->tex [1];
1666 int px = x * T + T * 2 / 32;
1667 int py = y * T - T * 6 / 32;
1668
1669 glEnd ();
1670 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1671 glBegin (GL_QUADS);
1672
1673 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1674 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1675 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1676 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1677 }
1678 }
1679
1680 // update smooth hash
1681 if (tex.smoothtile)
1682 {
1683 skey.tile = tex.smoothtile;
1684 skey.level = tex.smoothlevel;
1685
1686 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1687
1688 // add bits to current tile and all neighbours. skey.x|y is
1689 // shifted +1|+1 so we always stay positive.
1690
1691 // bits is ___n cccc CCCC bbbb
1692 // n do not draw borders&corners
1693 // c draw these corners, but...
1694 // C ... not these
1695 // b draw these borders
1696
1697 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1698 // ┃· ·· ·┃ ━━
1699
1700 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1701 // ·· ·· ·┏ ┓·
1702
1703 // full tile
1704 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1705
1706 // borders
1707 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1708 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1709 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1710 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1711
1712 // corners
1713 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1714 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1715 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1716 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1717 }
1718 }
1719 }
1720 }
1721
1722 // go through all smoothlevels, lowest to highest, then draw.
1723 // this is basically counting sort
1724 {
1725 int w, b;
1726
1727 for (w = 0; w < 256 / 32; ++w)
1728 {
1729 uint32_t smask = smooth_level [w];
1730 if (smask)
1731 for (b = 0; b < 32; ++b)
1732 if (smask & (((uint32_t)1) << b))
1733 {
1734 int level = (w << 5) | b;
1735 HE *he;
1736
1737 hv_iterinit (smooth);
1738 while ((he = hv_iternext (smooth)))
1739 {
1740 smooth_key *skey = (smooth_key *)HeKEY (he);
1741 IV bits = SvIVX (HeVAL (he));
1742
1743 if (!(bits & 0x1000)
1744 && skey->level == level
1745 && level >= smooth_max [skey->x][skey->y])
1746 {
1747 maptex tex = self->tex [skey->tile];
1748 int px = (((int)skey->x) - 1) * T;
1749 int py = (((int)skey->y) - 1) * T;
1750 int border = bits & 15;
1751 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1752 float dx = tex.s * .0625f; // 16 images/row
1753 float dy = tex.t * .5f ; // 2 images/column
1754
1755 // this time naively avoiding texture state changes
1756 // save gobs of state changes.
1757 if (last_name != tex.name)
1758 {
1759 if (!tex.name)
1760 continue; // smoothing not yet available
1761
1762 glEnd ();
1763 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1764 glBegin (GL_QUADS);
1765 }
1766
1767 if (border)
1768 {
1769 float ox = border * dx;
1770
1771 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1772 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1773 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1774 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1775 }
1776
1777 if (corner)
1778 {
1779 float ox = corner * dx;
1780
1781 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1782 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1783 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1784 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1785 }
1786 }
1787 }
1788 }
1789 }
1790 }
1791
1792 hv_clear (smooth);
1793 }
1794
1795 glEnd ();
1796
1797 glDisable (GL_TEXTURE_2D);
1798 glDisable (GL_BLEND);
1799
1800 // top layer: overlays such as the health bar
1801 for (y = 0; y < sh; y++)
1802 if (0 <= y + my && y + my < self->rows)
1803 {
1804 maprow *row = self->row + (y + my);
1805
1806 for (x = 0; x < sw; x++)
1807 if (row->c0 <= x + mx && x + mx < row->c1)
1808 {
1809 mapcell *cell = row->col + (x + mx - row->c0);
1810
1811 int px = x * T;
1812 int py = y * T;
1813
1814 if (cell->stat_hp)
1815 {
1816 int width = cell->stat_width * T;
1817 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1818
1819 glColor3ub (0, 0, 0);
1820 glRectf (px + 1, py - thick - 2,
1821 px + width - 1, py);
1822
1823 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1824 glRectf (px + 2,
1825 py - thick - 1,
1826 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1827 }
1828 }
1829 }
1830}
1831
1832void
1833draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1834 CODE:
1835{
1836 static float color[16][3] = {
1837 { 0.00F, 0.00F, 0.00F },
1838 { 1.00F, 1.00F, 1.00F },
1839 { 0.00F, 0.00F, 0.55F },
1840 { 1.00F, 0.00F, 0.00F },
1841
1842 { 1.00F, 0.54F, 0.00F },
1843 { 0.11F, 0.56F, 1.00F },
1844 { 0.93F, 0.46F, 0.00F },
1845 { 0.18F, 0.54F, 0.34F },
1846
1847 { 0.56F, 0.73F, 0.56F },
1848 { 0.80F, 0.80F, 0.80F },
1849 { 0.55F, 0.41F, 0.13F },
1850 { 0.99F, 0.77F, 0.26F },
1851
1852 { 0.74F, 0.65F, 0.41F },
1853
1854 { 0.00F, 1.00F, 1.00F },
1855 { 1.00F, 0.00F, 1.00F },
1856 { 1.00F, 1.00F, 0.00F },
1857 };
1858
1859 int x, y;
1860
1861 glEnable (GL_TEXTURE_2D);
1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1863 glEnable (GL_BLEND);
1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1865 glBegin (GL_QUADS);
1866
1867 for (y = 0; y < h; y++)
1868 for (x = 0; x < w; x++)
1869 {
1870 unsigned char m = data [x + y * w];
1871
1872 if (m)
1873 {
1874 float *c = color [m & 15];
1875
1876 float tx1 = m & 0x40 ? 0.5 : 0.;
1877 float tx2 = tx1 + 0.5;
1878
1879 glColor4f (c[0], c[1], c[2], 0.75);
1880 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1881 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1882 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1883 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1884 }
1885 }
1886
1887 glEnd ();
1888 glDisable (GL_BLEND);
1889 glDisable (GL_TEXTURE_2D);
1890}
1891
1892void
1893fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1894 PPCODE:
1895{
1896 int x, y;
1249 int sw4 = (sw + 3) & ~3; 1897 int sw4 = (sw + 3) & ~3;
1250 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1898 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1251 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1899 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1252 1900
1253 memset (darkness, 255, sw4 * sh); 1901 memset (darkness, 255, sw4 * sh);
1254 SvPOK_only (darkness_sv); 1902 SvPOK_only (darkness_sv);
1255 SvCUR_set (darkness_sv, sw4 * sh); 1903 SvCUR_set (darkness_sv, sw4 * sh);
1256 1904
1257 vx = self->x + (self->w - sw) / 2 - shift_x; 1905 mx += self->x;
1258 vy = self->y + (self->h - sh) / 2 - shift_y; 1906 my += self->y;
1259 1907
1260 /*
1261 int vx = self->vx = self->w >= sw
1262 ? self->x + (self->w - sw) / 2
1263 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1264
1265 int vy = self->vy = self->h >= sh
1266 ? self->y + (self->h - sh) / 2
1267 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1268 */
1269
1270 glColor4ub (255, 255, 255, 255);
1271
1272 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1273 glEnable (GL_BLEND);
1274 glEnable (GL_TEXTURE_2D);
1275 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1276
1277 glBegin (GL_QUADS);
1278
1279 last_name = 0;
1280
1281 for (z = 0; z < 3; z++)
1282 for (y = 0; y < sh; y++) 1908 for (y = 0; y < sh; y++)
1283 if (0 <= y + vy && y + vy < self->rows) 1909 if (0 <= y + my && y + my < self->rows)
1284 { 1910 {
1285 maprow *row = self->row + (y + vy); 1911 maprow *row = self->row + (y + my);
1286 1912
1287 for (x = 0; x < sw; x++) 1913 for (x = 0; x < sw; x++)
1288 if (row->c0 <= x + vx && x + vx < row->c1) 1914 if (row->c0 <= x + mx && x + mx < row->c1)
1289 { 1915 {
1290 mapcell *cell = row->col + (x + vx - row->c0); 1916 mapcell *cell = row->col + (x + mx - row->c0);
1291 1917
1292 darkness[y * sw4 + x] = cell->darkness < 0 1918 darkness[y * sw4 + x] = cell->darkness
1919 ? 255 - (cell->darkness - 1)
1293 ? 255 - FOW_DARKNESS 1920 : 255 - FOW_DARKNESS;
1294 : 255 - cell->darkness;
1295
1296 face = cell->face [z];
1297
1298 if (face)
1299 {
1300 maptex tex = self->tex [face];
1301
1302 int px = (x + 1) * 32 - tex.w;
1303 int py = (y + 1) * 32 - tex.h;
1304
1305 if (last_name != tex.name)
1306 {
1307 glEnd ();
1308 last_name = tex.name;
1309 glBindTexture (GL_TEXTURE_2D, last_name);
1310 glBegin (GL_QUADS);
1311 }
1312
1313 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1314 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1315 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1316 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1317 }
1318 } 1921 }
1319 } 1922 }
1320
1321 glEnd ();
1322
1323 glDisable (GL_TEXTURE_2D);
1324 glDisable (GL_BLEND);
1325 1923
1326 EXTEND (SP, 3); 1924 EXTEND (SP, 3);
1327 PUSHs (sv_2mortal (newSViv (sw4))); 1925 PUSHs (sv_2mortal (newSViv (sw4)));
1328 PUSHs (sv_2mortal (newSViv (sh))); 1926 PUSHs (sv_2mortal (newSViv (sh)));
1329 PUSHs (darkness_sv); 1927 PUSHs (darkness_sv);
1330} 1928}
1331 1929
1332SV * 1930SV *
1333get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1931get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1334 CODE: 1932 CODE:
1335{ 1933{
1336 int x, y, x1, y1; 1934 int x, y, x1, y1;
1337 SV *data_sv = newSV (w * h * 7 + 5); 1935 SV *data_sv = newSV (w * h * 7 + 5);
1338 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1936 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1363 if (row && row->c0 <= x && x < row->c1) 1961 if (row && row->c0 <= x && x < row->c1)
1364 { 1962 {
1365 mapcell *cell = row->col + (x - row->c0); 1963 mapcell *cell = row->col + (x - row->c0);
1366 uint8_t flags = 0; 1964 uint8_t flags = 0;
1367 1965
1368 if (cell->face [0]) flags |= 1; 1966 if (cell->tile [0]) flags |= 1;
1369 if (cell->face [1]) flags |= 2; 1967 if (cell->tile [1]) flags |= 2;
1370 if (cell->face [2]) flags |= 4; 1968 if (cell->tile [2]) flags |= 4;
1371 1969
1372 *data++ = flags; 1970 *data++ = flags;
1373 1971
1374 if (flags & 1) 1972 if (flags & 1)
1375 { 1973 {
1974 tileid tile = cell->tile [0];
1376 *data++ = cell->face [0] >> 8; 1975 *data++ = tile >> 8;
1377 *data++ = cell->face [0]; 1976 *data++ = tile;
1378 } 1977 }
1379 1978
1380 if (flags & 2) 1979 if (flags & 2)
1381 { 1980 {
1981 tileid tile = cell->tile [1];
1382 *data++ = cell->face [1] >> 8; 1982 *data++ = tile >> 8;
1383 *data++ = cell->face [1]; 1983 *data++ = tile;
1384 } 1984 }
1385 1985
1386 if (flags & 4) 1986 if (flags & 4)
1387 { 1987 {
1988 tileid tile = cell->tile [2];
1388 *data++ = cell->face [2] >> 8; 1989 *data++ = tile >> 8;
1389 *data++ = cell->face [2]; 1990 *data++ = tile;
1390 } 1991 }
1391 } 1992 }
1392 else 1993 else
1393 *data++ = 0; 1994 *data++ = 0;
1394 } 1995 }
1400} 2001}
1401 OUTPUT: 2002 OUTPUT:
1402 RETVAL 2003 RETVAL
1403 2004
1404void 2005void
1405set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2006set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1406 PPCODE: 2007 PPCODE:
1407{ 2008{
1408 int x, y, z; 2009 int x, y, z;
1409 int w, h; 2010 int w, h;
1410 int x1, y1; 2011 int x1, y1;
1434 { 2035 {
1435 uint8_t flags = *data++; 2036 uint8_t flags = *data++;
1436 2037
1437 if (flags) 2038 if (flags)
1438 { 2039 {
1439 mapface face[3] = { 0, 0, 0 };
1440
1441 mapcell *cell = row_get_cell (row, x); 2040 mapcell *cell = row_get_cell (row, x);
2041 tileid tile[3] = { 0, 0, 0 };
1442 2042
1443 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2043 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1444 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2044 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1445 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2045 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1446 2046
1447 if (cell->darkness <= 0) 2047 if (cell->darkness == 0)
1448 { 2048 {
1449 cell->darkness = -1; 2049 cell->darkness = 0;
1450 2050
1451 for (z = 0; z <= 2; z++) 2051 for (z = 0; z <= 2; z++)
1452 { 2052 {
1453 cell->face[z] = face[z]; 2053 tileid t = tile [z];
1454 2054
1455 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2055 if (t >= self->texs || (t && !self->tex [t].name))
2056 {
1456 XPUSHs (sv_2mortal (newSViv (face[z]))); 2057 XPUSHs (sv_2mortal (newSViv (t)));
2058 need_texid (self, t);
2059 }
2060
2061 cell->tile [z] = t;
1457 } 2062 }
1458 } 2063 }
1459 } 2064 }
1460 } 2065 }
1461 } 2066 }
1462} 2067}
1463 2068
1464MODULE = CFClient PACKAGE = CFClient::MixChunk 2069MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1465 2070
1466CFClient::MixChunk 2071CFPlus::MixChunk
1467new_from_file (SV *class, char *path) 2072new_from_file (SV *class, char *path)
1468 CODE: 2073 CODE:
1469 RETVAL = Mix_LoadWAV (path); 2074 RETVAL = Mix_LoadWAV (path);
1470 OUTPUT: 2075 OUTPUT:
1471 RETVAL 2076 RETVAL
1472 2077
1473void 2078void
1474DESTROY (CFClient::MixChunk self) 2079DESTROY (CFPlus::MixChunk self)
1475 CODE: 2080 CODE:
1476 Mix_FreeChunk (self); 2081 Mix_FreeChunk (self);
1477 2082
1478int 2083int
1479volume (CFClient::MixChunk self, int volume = -1) 2084volume (CFPlus::MixChunk self, int volume = -1)
1480 CODE: 2085 CODE:
1481 RETVAL = Mix_VolumeChunk (self, volume); 2086 RETVAL = Mix_VolumeChunk (self, volume);
1482 OUTPUT: 2087 OUTPUT:
1483 RETVAL 2088 RETVAL
1484 2089
1485int 2090int
1486play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2091play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1487 CODE: 2092 CODE:
1488 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2093 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1489 OUTPUT: 2094 OUTPUT:
1490 RETVAL 2095 RETVAL
1491 2096
1492MODULE = CFClient PACKAGE = CFClient::MixMusic 2097MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1493 2098
1494int 2099int
1495volume (int volume = -1) 2100volume (int volume = -1)
1496 CODE: 2101 CODE:
1497 RETVAL = Mix_VolumeMusic (volume); 2102 RETVAL = Mix_VolumeMusic (volume);
1498 OUTPUT: 2103 OUTPUT:
1499 RETVAL 2104 RETVAL
1500 2105
1501CFClient::MixMusic 2106CFPlus::MixMusic
1502new_from_file (SV *class, char *path) 2107new_from_file (SV *class, char *path)
1503 CODE: 2108 CODE:
1504 RETVAL = Mix_LoadMUS (path); 2109 RETVAL = Mix_LoadMUS (path);
1505 OUTPUT: 2110 OUTPUT:
1506 RETVAL 2111 RETVAL
1507 2112
1508void 2113void
1509DESTROY (CFClient::MixMusic self) 2114DESTROY (CFPlus::MixMusic self)
1510 CODE: 2115 CODE:
1511 Mix_FreeMusic (self); 2116 Mix_FreeMusic (self);
1512 2117
1513int 2118int
1514play (CFClient::MixMusic self, int loops = -1) 2119play (CFPlus::MixMusic self, int loops = -1)
1515 CODE: 2120 CODE:
1516 RETVAL = Mix_PlayMusic (self, loops); 2121 RETVAL = Mix_PlayMusic (self, loops);
1517 OUTPUT: 2122 OUTPUT:
1518 RETVAL 2123 RETVAL
1519 2124
1520MODULE = CFClient PACKAGE = CFClient::OpenGL 2125MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1521 2126
1522BOOT: 2127BOOT:
1523{ 2128{
1524 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2129 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1525 static const struct { 2130 static const struct {
1526 const char *name; 2131 const char *name;
1527 IV iv; 2132 IV iv;
1528 } *civ, const_iv[] = { 2133 } *civ, const_iv[] = {
1529# define const_iv(name) { # name, (IV)name } 2134# define const_iv(name) { # name, (IV)name }
1536 const_iv (GL_SCISSOR_TEST), 2141 const_iv (GL_SCISSOR_TEST),
1537 const_iv (GL_DEPTH_TEST), 2142 const_iv (GL_DEPTH_TEST),
1538 const_iv (GL_ALPHA_TEST), 2143 const_iv (GL_ALPHA_TEST),
1539 const_iv (GL_NORMALIZE), 2144 const_iv (GL_NORMALIZE),
1540 const_iv (GL_RESCALE_NORMAL), 2145 const_iv (GL_RESCALE_NORMAL),
2146 const_iv (GL_FRONT),
2147 const_iv (GL_BACK),
1541 const_iv (GL_AND), 2148 const_iv (GL_AND),
1542 const_iv (GL_ONE), 2149 const_iv (GL_ONE),
1543 const_iv (GL_ZERO), 2150 const_iv (GL_ZERO),
1544 const_iv (GL_SRC_ALPHA), 2151 const_iv (GL_SRC_ALPHA),
1545 const_iv (GL_SRC_ALPHA_SATURATE), 2152 const_iv (GL_DST_ALPHA),
1546 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2153 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1547 const_iv (GL_ONE_MINUS_DST_ALPHA), 2154 const_iv (GL_ONE_MINUS_DST_ALPHA),
2155 const_iv (GL_SRC_ALPHA_SATURATE),
1548 const_iv (GL_RGB), 2156 const_iv (GL_RGB),
1549 const_iv (GL_RGBA), 2157 const_iv (GL_RGBA),
2158 const_iv (GL_RGBA4),
2159 const_iv (GL_RGBA8),
2160 const_iv (GL_RGB5_A1),
1550 const_iv (GL_UNSIGNED_BYTE), 2161 const_iv (GL_UNSIGNED_BYTE),
1551 const_iv (GL_UNSIGNED_SHORT), 2162 const_iv (GL_UNSIGNED_SHORT),
1552 const_iv (GL_UNSIGNED_INT), 2163 const_iv (GL_UNSIGNED_INT),
1553 const_iv (GL_ALPHA), 2164 const_iv (GL_ALPHA),
1554 const_iv (GL_INTENSITY), 2165 const_iv (GL_INTENSITY),
1563 const_iv (GL_TEXTURE_MAG_FILTER), 2174 const_iv (GL_TEXTURE_MAG_FILTER),
1564 const_iv (GL_TEXTURE_MIN_FILTER), 2175 const_iv (GL_TEXTURE_MIN_FILTER),
1565 const_iv (GL_TEXTURE_ENV_MODE), 2176 const_iv (GL_TEXTURE_ENV_MODE),
1566 const_iv (GL_TEXTURE_WRAP_S), 2177 const_iv (GL_TEXTURE_WRAP_S),
1567 const_iv (GL_TEXTURE_WRAP_T), 2178 const_iv (GL_TEXTURE_WRAP_T),
2179 const_iv (GL_REPEAT),
1568 const_iv (GL_CLAMP), 2180 const_iv (GL_CLAMP),
1569 const_iv (GL_REPEAT), 2181 const_iv (GL_CLAMP_TO_EDGE),
1570 const_iv (GL_NEAREST), 2182 const_iv (GL_NEAREST),
1571 const_iv (GL_LINEAR), 2183 const_iv (GL_LINEAR),
1572 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2184 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1573 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2185 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1574 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2186 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1585 const_iv (GL_SEPARABLE_2D), 2197 const_iv (GL_SEPARABLE_2D),
1586 const_iv (GL_CONVOLUTION_2D), 2198 const_iv (GL_CONVOLUTION_2D),
1587 const_iv (GL_CONVOLUTION_BORDER_MODE), 2199 const_iv (GL_CONVOLUTION_BORDER_MODE),
1588 const_iv (GL_CONSTANT_BORDER), 2200 const_iv (GL_CONSTANT_BORDER),
1589 const_iv (GL_LINES), 2201 const_iv (GL_LINES),
2202 const_iv (GL_LINE_STRIP),
1590 const_iv (GL_LINE_LOOP), 2203 const_iv (GL_LINE_LOOP),
1591 const_iv (GL_QUADS), 2204 const_iv (GL_QUADS),
1592 const_iv (GL_QUAD_STRIP), 2205 const_iv (GL_QUAD_STRIP),
1593 const_iv (GL_TRIANGLES), 2206 const_iv (GL_TRIANGLES),
1594 const_iv (GL_TRIANGLE_STRIP), 2207 const_iv (GL_TRIANGLE_STRIP),
1602# undef const_iv 2215# undef const_iv
1603 }; 2216 };
1604 2217
1605 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2218 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1606 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2219 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2220
2221 texture_av = newAV ();
2222 AvREAL_off (texture_av);
1607} 2223}
2224
2225char *
2226gl_vendor ()
2227 CODE:
2228 RETVAL = (char *)glGetString (GL_VENDOR);
2229 OUTPUT:
2230 RETVAL
2231
2232char *
2233gl_version ()
2234 CODE:
2235 RETVAL = (char *)glGetString (GL_VERSION);
2236 OUTPUT:
2237 RETVAL
2238
2239char *
2240gl_extensions ()
2241 CODE:
2242 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2243 OUTPUT:
2244 RETVAL
1608 2245
1609int glGetError () 2246int glGetError ()
2247
2248void glFinish ()
1610 2249
1611void glClear (int mask) 2250void glClear (int mask)
1612 2251
1613void glClearColor (float r, float g, float b, float a = 1.0) 2252void glClearColor (float r, float g, float b, float a = 1.0)
1614 PROTOTYPE: @ 2253 PROTOTYPE: @
1621 2260
1622void glHint (int target, int mode) 2261void glHint (int target, int mode)
1623 2262
1624void glBlendFunc (int sfactor, int dfactor) 2263void glBlendFunc (int sfactor, int dfactor)
1625 2264
2265void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2266 CODE:
2267 gl_BlendFuncSeparate (sa, da, saa, daa);
2268
1626void glDepthMask (int flag) 2269void glDepthMask (int flag)
1627 2270
1628void glLogicOp (int opcode) 2271void glLogicOp (int opcode)
1629 2272
1630void glColorMask (int red, int green, int blue, int alpha) 2273void glColorMask (int red, int green, int blue, int alpha)
1635 2278
1636void glPopMatrix () 2279void glPopMatrix ()
1637 2280
1638void glLoadIdentity () 2281void glLoadIdentity ()
1639 2282
2283void glDrawBuffer (int buffer)
2284
2285void glReadBuffer (int buffer)
2286
1640# near and far are due to microsofts buggy c compiler 2287# near_ and far_ are due to microsofts buggy "c" compiler
2288void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
2289
2290# near_ and far_ are due to microsofts buggy "c" compiler
1641void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2291void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1642 2292
1643void glViewport (int x, int y, int width, int height) 2293void glViewport (int x, int y, int width, int height)
1644 2294
1645void glScissor (int x, int y, int width, int height) 2295void glScissor (int x, int y, int width, int height)
1660 2310
1661void glEnd () 2311void glEnd ()
1662 2312
1663void glColor (float r, float g, float b, float a = 1.0) 2313void glColor (float r, float g, float b, float a = 1.0)
1664 PROTOTYPE: @ 2314 PROTOTYPE: @
2315 ALIAS:
2316 glColor_premultiply = 1
1665 CODE: 2317 CODE:
1666 glColor4ub (MIN ((int)(r * 255.f), 255), 2318 if (ix)
1667 MIN ((int)(g * 255.f), 255), 2319 {
1668 MIN ((int)(b * 255.f), 255), 2320 r *= a;
1669 MIN ((int)(a * 255.f), 255)); 2321 g *= a;
2322 b *= a;
2323 }
2324 // microsoft visual "c" rounds instead of truncating...
2325 glColor4f (r, g, b, a);
1670 2326
1671void glInterleavedArrays (int format, int stride, char *data) 2327void glInterleavedArrays (int format, int stride, char *data)
1672 2328
1673void glDrawElements (int mode, int count, int type, char *indices) 2329void glDrawElements (int mode, int count, int type, char *indices)
1674 2330
1675# 1.2 void glDrawRangeElements (int mode, int start, int end 2331# 1.2 void glDrawRangeElements (int mode, int start, int end
2332
2333void glRasterPos (float x, float y, float z = 0.)
2334 CODE:
2335 glRasterPos3f (0, 0, z);
2336 glBitmap (0, 0, 0, 0, x, y, 0);
1676 2337
1677void glVertex (float x, float y, float z = 0.) 2338void glVertex (float x, float y, float z = 0.)
1678 CODE: 2339 CODE:
1679 glVertex3f (x, y, z); 2340 glVertex3f (x, y, z);
1680 2341
1692 2353
1693void glBindTexture (int target, int name) 2354void glBindTexture (int target, int name)
1694 2355
1695void glConvolutionParameter (int target, int pname, float params) 2356void glConvolutionParameter (int target, int pname, float params)
1696 CODE: 2357 CODE:
1697 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2358 if (gl.ConvolutionParameterf)
2359 gl.ConvolutionParameterf (target, pname, params);
1698 2360
1699void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2361void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1700 CODE: 2362 CODE:
1701 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2363 if (gl.ConvolutionFilter2D)
1702 (target, internalformat, width, height, format, type, data)); 2364 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1703 2365
1704void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2366void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1705 CODE: 2367 CODE:
1706 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2368 if (gl.SeparableFilter2D)
1707 (target, internalformat, width, height, format, type, row, column)); 2369 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1708 2370
1709void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2371void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1710 2372
1711void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2373void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1712 2374
1713void glRasterPos (int x, int y) 2375void glDrawPixels (int width, int height, int format, int type, char *pixels)
1714 CODE:
1715 glRasterPos2i (x, y);
1716 2376
1717void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2377void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1718 2378
1719int glGenTexture () 2379int glGenTexture ()
1720 CODE: 2380 CODE:
1721{ 2381{
1722 GLuint name; 2382 GLuint name;
2383 if (AvFILL (texture_av) >= 0)
2384 name = (GLuint)av_pop (texture_av);
2385 else
1723 glGenTextures (1, &name); 2386 glGenTextures (1, &name);
1724 RETVAL = name; 2387 RETVAL = name;
1725} 2388}
1726 OUTPUT: 2389 OUTPUT:
1727 RETVAL 2390 RETVAL
1728 2391
1729void glDeleteTexture (int name) 2392void glDeleteTexture (int name)
1730 CODE: 2393 CODE:
1731{ 2394{
1732 GLuint name_ = name; 2395 /* make a half-assed attempt at returning the memory used by the texture */
2396 /* textures are frequently being reused by cfplus anyway */
2397 glBindTexture (GL_TEXTURE_2D, name);
2398 glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
2399 av_push (texture_av, (SV *)name);
1733 glDeleteTextures (1, &name_); 2400 /*glDeleteTextures (1, &name_);*/
1734} 2401}
1735 2402
1736int glGenList () 2403int glGenList ()
1737 CODE: 2404 CODE:
1738 RETVAL = glGenLists (1); 2405 RETVAL = glGenLists (1);
1747 2414
1748void glEndList () 2415void glEndList ()
1749 2416
1750void glCallList (int list) 2417void glCallList (int list)
1751 2418
1752

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