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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.89 by root, Sun May 21 00:02:01 2006 UTC vs.
Revision 1.94 by root, Tue May 23 18:57:35 2006 UTC

486 RETVAL 486 RETVAL
487 487
488void 488void
489SDL_GL_SwapBuffers () 489SDL_GL_SwapBuffers ()
490 490
491char *
492SDL_GetKeyName (int sym)
493
491void 494void
492SDL_PollEvent () 495SDL_PollEvent ()
493 PPCODE: 496 PPCODE:
494{ 497{
495 SDL_Event ev; 498 SDL_Event ev;
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 516 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 517 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 518 break;
516 519
517 case SDL_MOUSEMOTION: 520 case SDL_MOUSEMOTION:
521 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
522
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 523 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 524 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 525 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 526 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 527 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 528 break;
524 529
525 case SDL_MOUSEBUTTONDOWN: 530 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 531 case SDL_MOUSEBUTTONUP:
532 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
533
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 534 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 535 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 536 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 537 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 538 break;
557lowdelay (int fd, int val = 1) 564lowdelay (int fd, int val = 1)
558 CODE: 565 CODE:
559#ifndef _WIN32 566#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 567 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 568#endif
569
570char *
571gl_vendor ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VENDOR);
574 OUTPUT:
575 RETVAL
562 576
563char * 577char *
564gl_version () 578gl_version ()
565 CODE: 579 CODE:
566 RETVAL = (char *)glGetString (GL_VERSION); 580 RETVAL = (char *)glGetString (GL_VERSION);
1635 1649
1636void glPopMatrix () 1650void glPopMatrix ()
1637 1651
1638void glLoadIdentity () 1652void glLoadIdentity ()
1639 1653
1640# near and far are due to microsofts buggy c compiler 1654# near_ and far_ are due to microsofts buggy "c" compiler
1655void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1656
1657# near_ and far_ are due to microsofts buggy "c" compiler
1641void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1658void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1642 1659
1643void glViewport (int x, int y, int width, int height) 1660void glViewport (int x, int y, int width, int height)
1644 1661
1645void glScissor (int x, int y, int width, int height) 1662void glScissor (int x, int y, int width, int height)
1661void glEnd () 1678void glEnd ()
1662 1679
1663void glColor (float r, float g, float b, float a = 1.0) 1680void glColor (float r, float g, float b, float a = 1.0)
1664 PROTOTYPE: @ 1681 PROTOTYPE: @
1665 CODE: 1682 CODE:
1683 // microsoft visual "c" rounds instead of truncating...
1666 glColor4ub (MIN ((int)(r * 255.f), 255), 1684 glColor4ub (MIN ((int)(r * 255.f), 255),
1667 MIN ((int)(g * 255.f), 255), 1685 MIN ((int)(g * 255.f), 255),
1668 MIN ((int)(b * 255.f), 255), 1686 MIN ((int)(b * 255.f), 255),
1669 MIN ((int)(a * 255.f), 255)); 1687 MIN ((int)(a * 255.f), 255));
1670 1688
1672 1690
1673void glDrawElements (int mode, int count, int type, char *indices) 1691void glDrawElements (int mode, int count, int type, char *indices)
1674 1692
1675# 1.2 void glDrawRangeElements (int mode, int start, int end 1693# 1.2 void glDrawRangeElements (int mode, int start, int end
1676 1694
1695void glRasterPos (float x, float y, float z = 0.)
1696 CODE:
1697 glRasterPos3f (0, 0, z);
1698 glBitmap (0, 0, 0, 0, x, y, 0);
1699
1677void glVertex (float x, float y, float z = 0.) 1700void glVertex (float x, float y, float z = 0.)
1678 CODE: 1701 CODE:
1679 glVertex3f (x, y, z); 1702 glVertex3f (x, y, z);
1680 1703
1681void glTexCoord (float s, float t) 1704void glTexCoord (float s, float t)
1708 1731
1709void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1710 1733
1711void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1712 1735
1713void glRasterPos (int x, int y) 1736void glDrawPixels (int width, int height, int format, int type, char *pixels)
1714 CODE:
1715 glRasterPos2i (x, y);
1716 1737
1717void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1738void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1718 1739
1719int glGenTexture () 1740int glGenTexture ()
1720 CODE: 1741 CODE:

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