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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.91 by root, Mon May 22 03:28:54 2006 UTC vs.
Revision 1.153 by root, Tue Sep 19 22:02:38 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
15 21
16#include <SDL.h> 22#include <SDL.h>
17#include <SDL_endian.h> 23#include <SDL_endian.h>
18#include <SDL_image.h> 24#include <SDL_image.h>
19#include <SDL_mixer.h> 25#include <SDL_mixer.h>
20#include <SDL_opengl.h> 26#include <SDL_opengl.h>
21 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
22#include <glib/gmacros.h> 31#include <glib/gmacros.h>
23 32
24#include <pango/pango.h> 33#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 34
29#ifndef _WIN32 35#ifndef _WIN32
30# include <sys/types.h> 36# include <sys/types.h>
31# include <sys/socket.h> 37# include <sys/socket.h>
32# include <netinet/in.h> 38# include <netinet/in.h>
39 typedef signed char int8_t; 45 typedef signed char int8_t;
40 typedef signed short int16_t; 46 typedef signed short int16_t;
41 typedef signed int int32_t; 47 typedef signed int int32_t;
42#endif 48#endif
43 49
44#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 51
46#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
47 53
48#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
50 56
51#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
52 58
53#define GL_CALL(type,func,args) \ 59#if 0
54 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 61#else
56 static type fptr_; \ 62# define PARACHUTE 0
57 \ 63#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
68typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
70 90
71typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
72 110
73typedef struct cf_layout { 111typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
77 int base_height; 114 int base_height;
78 CFClient__Font font; 115 CFPlus__Font font;
79} *CFClient__Layout; 116} *CFPlus__Layout;
80 117
81static CFClient__Font default_font; 118static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
84 121
85static void 122static void
86substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
87{ 124{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 126#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 128#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 130}
95 131
96static void 132static void
97layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
98{ 134{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
101 */ 137 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
106 142
107 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
108} 144}
109 145
110static void 146static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
114 153
115 if (!*w) *w = 1; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 156
118 *w = (*w + 3) & ~3; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
119} 162}
120 163
121typedef uint16_t mapface; 164typedef uint16_t mapface;
122 165
123typedef struct { 166typedef struct {
126 float s, t; 169 float s, t;
127 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
128} maptex; 171} maptex;
129 172
130typedef struct { 173typedef struct {
131 int16_t darkness; 174 uint32_t player;
132 mapface face[3]; 175 mapface face[3];
176 uint16_t darkness;
177 uint8_t stat_width, stat_hp, flags;
133} mapcell; 178} mapcell;
134 179
135typedef struct { 180typedef struct {
136 int32_t c0, c1; 181 int32_t c0, c1;
137 mapcell *col; 182 mapcell *col;
146 int texs; 191 int texs;
147 maptex *tex; 192 maptex *tex;
148 193
149 int32_t rows; 194 int32_t rows;
150 maprow *row; 195 maprow *row;
151} *CFClient__Map; 196} *CFPlus__Map;
152 197
153static char * 198static char *
154prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
155{ 200{
156 char *p; 201 char *p;
174 219
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 222
178static maprow * 223static maprow *
179map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
180{ 225{
181 if (0 > y) 226 if (0 > y)
182 { 227 {
183 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
222 267
223 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
224} 269}
225 270
226static mapcell * 271static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
228{ 273{
229 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
230} 275}
231 276
232static void 277static void
233map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
234{ 279{
235 int r; 280 int r;
236 281
237 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
246 self->row = 0; 291 self->row = 0;
247 self->rows = 0; 292 self->rows = 0;
248} 293}
249 294
250static void 295static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 297{
253 int x, y; 298 int x, y;
254 maprow *row; 299 maprow *row;
300 mapcell *cell;
255 301
256 for (y = y0; y < y0 + h; y++) 302 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 303 if (y >= 0)
258 { 304 {
259 if (y >= self->rows) 305 if (y >= self->rows)
265 if (x >= row->c0) 311 if (x >= row->c0)
266 { 312 {
267 if (x >= row->c1) 313 if (x >= row->c1)
268 break; 314 break;
269 315
270 row->col[x - row->c0].darkness = -1; 316 cell = row->col + x - row->c0;
317
318 cell->darkness = 0;
319 cell->stat_hp = 0;
271 } 320 }
272 } 321 }
273} 322}
274 323
275static void 324static void
296 ev.data2 = 0; 345 ev.data2 = 0;
297 346
298 SDL_PushEvent ((SDL_Event *)&ev); 347 SDL_PushEvent ((SDL_Event *)&ev);
299} 348}
300 349
350static unsigned int
351minpot (unsigned int n)
352{
353 if (!n)
354 return 0;
355
356 --n;
357
358 n |= n >> 1;
359 n |= n >> 2;
360 n |= n >> 4;
361 n |= n >> 8;
362 n |= n >> 16;
363
364 return n + 1;
365}
366
301MODULE = CFClient PACKAGE = CFClient 367MODULE = CFPlus PACKAGE = CFPlus
302 368
303PROTOTYPES: ENABLE 369PROTOTYPES: ENABLE
304 370
305BOOT: 371BOOT:
306{ 372{
307 HV *stash = gv_stashpv ("CFClient", 1); 373 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 374 static const struct {
309 const char *name; 375 const char *name;
310 IV iv; 376 IV iv;
311 } *civ, const_iv[] = { 377 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 378# define const_iv(name) { # name, (IV)name }
413 479
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 480 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 481 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 482}
417 483
484int
485in_destruct ()
486 CODE:
487 RETVAL = PL_main_cv == Nullcv;
488 OUTPUT:
489 RETVAL
490
491NV floor (NV x)
492
493NV ceil (NV x)
494
418void 495void
419pango_init () 496pango_init ()
420 CODE: 497 CODE:
421{ 498{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 499 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 500 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 501 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 502}
430 503
431int 504int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 505SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 506
434void 507void
435SDL_Quit () 508SDL_Quit ()
436 509
437void 510void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 517 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 518 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 519 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 520
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 521 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 522 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 523
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 524 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 525 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 528
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 529 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
530#if SDL_VERSION_ATLEAST(1,2,10)
531 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
532 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
533#endif
457 534
458 SDL_EnableUNICODE (1); 535 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 536 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 537
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 538 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 556SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 557 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 558 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 559 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 560 );
561 if (RETVAL)
562 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 563 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
564# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
565# include "glfunc.h"
566# undef GL_FUNC
567 }
485 OUTPUT: 568 OUTPUT:
486 RETVAL 569 RETVAL
487 570
488void 571void
489SDL_GL_SwapBuffers () 572SDL_GL_SwapBuffers ()
573
574char *
575SDL_GetKeyName (int sym)
490 576
491void 577void
492SDL_PollEvent () 578SDL_PollEvent ()
493 PPCODE: 579 PPCODE:
494{ 580{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 599 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 601 break;
516 602
517 case SDL_MOUSEMOTION: 603 case SDL_MOUSEMOTION:
604 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 606 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 607 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 608 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 609 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 610 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 611 break;
524 612
525 case SDL_MOUSEBUTTONDOWN: 613 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 614 case SDL_MOUSEBUTTONUP:
615 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
616
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 617 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 618 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 619 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 620 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 621 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 625 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 626 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 627 break;
538 } 628 }
539 629
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 630 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 631 }
542} 632}
543 633
544int 634int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 635Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 648 CODE:
559#ifndef _WIN32 649#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 650 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 651#endif
562 652
563char *
564gl_version ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VERSION);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_extensions ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_EXTENSIONS);
574 OUTPUT:
575 RETVAL
576
577void 653void
578add_font (char *file) 654add_font (char *file)
579 CODE: 655 CODE:
580 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 656 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
581#ifdef _WIN32
582 // cairo... sigh... requires win2000
583 AddFontResourceEx (file, FR_PRIVATE, 0);
584#endif
585 657
586void 658void
587load_image_inline (SV *image_) 659load_image_inline (SV *image_)
588 ALIAS: 660 ALIAS:
589 load_image_file = 1 661 load_image_file = 1
631 703
632 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 704 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
633 705
634 assert (surface2->pitch == surface2->w * 4); 706 assert (surface2->pitch == surface2->w * 4);
635 707
708 SDL_LockSurface (surface2);
636 EXTEND (SP, 5); 709 EXTEND (SP, 6);
637 PUSHs (sv_2mortal (newSViv (surface2->w))); 710 PUSHs (sv_2mortal (newSViv (surface2->w)));
638 PUSHs (sv_2mortal (newSViv (surface2->h))); 711 PUSHs (sv_2mortal (newSViv (surface2->h)));
639 SDL_LockSurface (surface2);
640 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 712 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
641 SDL_UnlockSurface (surface2);
642 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 713 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
643 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 714 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
644 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 715 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
716 SDL_UnlockSurface (surface2);
645 717
646 SDL_FreeSurface (surface); 718 SDL_FreeSurface (surface);
647 SDL_FreeSurface (surface2); 719 SDL_FreeSurface (surface2);
648} 720}
649 721
685 CODE: 757 CODE:
686 fprintf (stderr, "FATAL: %s\n", message); 758 fprintf (stderr, "FATAL: %s\n", message);
687#ifdef _WIN32 759#ifdef _WIN32
688 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 760 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
689#endif 761#endif
690 exit (1); 762 _exit (1);
691 763
764void
765_exit (int retval)
766 CODE:
767 _exit (retval);
768
692MODULE = CFClient PACKAGE = CFClient::Font 769MODULE = CFPlus PACKAGE = CFPlus::Font
693 770
694CFClient::Font 771CFPlus::Font
695new_from_file (SV *class, char *path, int id = 0) 772new_from_file (SV *class, char *path, int id = 0)
696 CODE: 773 CODE:
697{ 774{
698 int count; 775 int count;
699 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 776 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
702} 779}
703 OUTPUT: 780 OUTPUT:
704 RETVAL 781 RETVAL
705 782
706void 783void
707DESTROY (CFClient::Font self) 784DESTROY (CFPlus::Font self)
708 CODE: 785 CODE:
709 pango_font_description_free (self); 786 pango_font_description_free (self);
710 787
711void 788void
712make_default (CFClient::Font self) 789make_default (CFPlus::Font self)
713 CODE: 790 CODE:
714 default_font = self; 791 default_font = self;
715 792
716MODULE = CFClient PACKAGE = CFClient::Layout 793MODULE = CFPlus PACKAGE = CFPlus::Layout
717 794
718CFClient::Layout 795void
719new (SV *class, int rgba = 0) 796reset_glyph_cache ()
720 CODE: 797 CODE:
721#if _WIN32 798 tc_clear ();
722 rgba = 0;//D 799
723#endif 800CFPlus::Layout
801new (SV *class)
802 CODE:
724 New (0, RETVAL, 1, struct cf_layout); 803 New (0, RETVAL, 1, struct cf_layout);
725 804
726 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 805 RETVAL->pl = pango_layout_new (opengl_context);
727 RETVAL->rgba = rgba;
728 RETVAL->r = 1.; 806 RETVAL->r = 1.;
729 RETVAL->g = 1.; 807 RETVAL->g = 1.;
730 RETVAL->b = 1.; 808 RETVAL->b = 1.;
731 RETVAL->a = 1.; 809 RETVAL->a = 1.;
732 RETVAL->base_height = MIN_FONT_HEIGHT; 810 RETVAL->base_height = MIN_FONT_HEIGHT;
736 layout_update_font (RETVAL); 814 layout_update_font (RETVAL);
737 OUTPUT: 815 OUTPUT:
738 RETVAL 816 RETVAL
739 817
740void 818void
741DESTROY (CFClient::Layout self) 819DESTROY (CFPlus::Layout self)
742 CODE: 820 CODE:
743 g_object_unref (self->pl); 821 g_object_unref (self->pl);
744 Safefree (self); 822 Safefree (self);
745 823
746int
747is_rgba (CFClient::Layout self)
748 CODE:
749 RETVAL = self->rgba;
750 OUTPUT:
751 RETVAL
752
753void 824void
754set_text (CFClient::Layout self, SV *text_) 825set_text (CFPlus::Layout self, SV *text_)
755 CODE: 826 CODE:
756{ 827{
757 STRLEN textlen; 828 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 829 char *text = SvPVutf8 (text_, textlen);
759 830
760 pango_layout_set_text (self->pl, text, textlen); 831 pango_layout_set_text (self->pl, text, textlen);
761} 832}
762 833
763void 834void
764set_markup (CFClient::Layout self, SV *text_) 835set_markup (CFPlus::Layout self, SV *text_)
765 CODE: 836 CODE:
766{ 837{
767 STRLEN textlen; 838 STRLEN textlen;
768 char *text = SvPVutf8 (text_, textlen); 839 char *text = SvPVutf8 (text_, textlen);
769 840
770 pango_layout_set_markup (self->pl, text, textlen); 841 pango_layout_set_markup (self->pl, text, textlen);
771} 842}
772 843
844void
845set_shapes (CFPlus::Layout self, ...)
846 CODE:
847{
848 PangoAttrList *attrs = 0;
849 const char *text = pango_layout_get_text (self->pl);
850 const char *pos = text;
851 int arg = 4;
852
853 while (arg < items && (pos = strstr (pos, OBJ_STR)))
854 {
855 PangoRectangle inkrect, rect;
856 PangoAttribute *attr;
857
858 int x = SvIV (ST (arg - 3));
859 int y = SvIV (ST (arg - 2));
860 int w = SvIV (ST (arg - 1));
861 int h = SvIV (ST (arg ));
862
863 inkrect.x = 0;
864 inkrect.y = 0;
865 inkrect.width = 0;
866 inkrect.height = 0;
867
868 rect.x = x * PANGO_SCALE;
869 rect.y = y * PANGO_SCALE;
870 rect.width = w * PANGO_SCALE;
871 rect.height = h * PANGO_SCALE;
872
873 if (!attrs)
874 attrs = pango_layout_get_attributes (self->pl);
875
876 attr = pango_attr_shape_new (&inkrect, &rect);
877 attr->start_index = pos - text;
878 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
879 pango_attr_list_insert (attrs, attr);
880
881 arg += 4;
882 pos += sizeof (OBJ_STR) - 1;
883 }
884
885 if (attrs)
886 pango_layout_set_attributes (self->pl, attrs);
887}
888
889void
890get_shapes (CFPlus::Layout self)
891 PPCODE:
892{
893 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
894
895 do
896 {
897 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
898
899 if (run && shape_attr_p (run))
900 {
901 PangoRectangle extents;
902 pango_layout_iter_get_run_extents (iter, 0, &extents);
903
904 EXTEND (SP, 2);
905 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
906 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
907 }
908 }
909 while (pango_layout_iter_next_run (iter));
910
911 pango_layout_iter_free (iter);
912}
913
914int
915has_wrapped (CFPlus::Layout self)
916 CODE:
917{
918 int lines = 1;
919 const char *text = pango_layout_get_text (self->pl);
920
921 while (*text)
922 lines += *text++ == '\n';
923
924 RETVAL = lines < pango_layout_get_line_count (self->pl);
925}
926 OUTPUT:
927 RETVAL
928
773SV * 929SV *
774get_text (CFClient::Layout self) 930get_text (CFPlus::Layout self)
775 CODE: 931 CODE:
776 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 932 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
777 SvUTF8_on (RETVAL); 933 sv_utf8_decode (RETVAL);
778 OUTPUT: 934 OUTPUT:
779 RETVAL 935 RETVAL
780 936
781void 937void
782set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 938set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
783 CODE: 939 CODE:
784 self->r = r; 940 self->r = r;
785 self->g = g; 941 self->g = g;
786 self->b = b; 942 self->b = b;
787 self->a = a; 943 self->a = a;
788 944
789void 945void
790set_font (CFClient::Layout self, CFClient::Font font = 0) 946set_font (CFPlus::Layout self, CFPlus::Font font = 0)
791 CODE: 947 CODE:
792 if (self->font != font) 948 if (self->font != font)
793 { 949 {
794 self->font = font; 950 self->font = font;
795 layout_update_font (self); 951 layout_update_font (self);
796 } 952 }
797 953
798void 954void
799set_height (CFClient::Layout self, int base_height) 955set_height (CFPlus::Layout self, int base_height)
800 CODE: 956 CODE:
801 if (self->base_height != base_height) 957 if (self->base_height != base_height)
802 { 958 {
803 self->base_height = base_height; 959 self->base_height = base_height;
804 layout_update_font (self); 960 layout_update_font (self);
805 } 961 }
806 962
807void 963void
808set_width (CFClient::Layout self, int max_width = -1) 964set_width (CFPlus::Layout self, int max_width = -1)
809 CODE: 965 CODE:
810 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 966 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
811 967
812void 968void
813set_indent (CFClient::Layout self, int indent) 969set_indent (CFPlus::Layout self, int indent)
814 CODE: 970 CODE:
815 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 971 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
816 972
817void 973void
818set_spacing (CFClient::Layout self, int spacing) 974set_spacing (CFPlus::Layout self, int spacing)
819 CODE: 975 CODE:
820 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 976 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
821 977
822void 978void
823set_ellipsise (CFClient::Layout self, int ellipsise) 979set_ellipsise (CFPlus::Layout self, int ellipsise)
824 CODE: 980 CODE:
825 pango_layout_set_ellipsize (self->pl, 981 pango_layout_set_ellipsize (self->pl,
826 ellipsise == 1 ? PANGO_ELLIPSIZE_START 982 ellipsise == 1 ? PANGO_ELLIPSIZE_START
827 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 983 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
828 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 984 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
829 : PANGO_ELLIPSIZE_NONE 985 : PANGO_ELLIPSIZE_NONE
830 ); 986 );
831 987
832void 988void
833set_single_paragraph_mode (CFClient::Layout self, int spm) 989set_single_paragraph_mode (CFPlus::Layout self, int spm)
834 CODE: 990 CODE:
835 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 991 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
836 992
837void 993void
838size (CFClient::Layout self) 994size (CFPlus::Layout self)
839 PPCODE: 995 PPCODE:
840{ 996{
841 int w, h; 997 int w, h;
842 998
843 layout_get_pixel_size (self, &w, &h); 999 layout_get_pixel_size (self, &w, &h);
846 PUSHs (sv_2mortal (newSViv (w))); 1002 PUSHs (sv_2mortal (newSViv (w)));
847 PUSHs (sv_2mortal (newSViv (h))); 1003 PUSHs (sv_2mortal (newSViv (h)));
848} 1004}
849 1005
850int 1006int
1007descent (CFPlus::Layout self)
1008 CODE:
1009{
1010 PangoRectangle rect;
1011 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1012 pango_layout_line_get_pixel_extents (line, 0, &rect);
1013 RETVAL = PANGO_DESCENT (rect);
1014}
1015 OUTPUT:
1016 RETVAL
1017
1018int
851xy_to_index (CFClient::Layout self, int x, int y) 1019xy_to_index (CFPlus::Layout self, int x, int y)
852 CODE: 1020 CODE:
853{ 1021{
854 int index, trailing; 1022 int index, trailing;
855 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1023 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
856 RETVAL = index; 1024 RETVAL = index;
857} 1025}
858 OUTPUT: 1026 OUTPUT:
859 RETVAL 1027 RETVAL
860 1028
861void 1029void
862cursor_pos (CFClient::Layout self, int index) 1030cursor_pos (CFPlus::Layout self, int index)
863 PPCODE: 1031 PPCODE:
864{ 1032{
865 PangoRectangle strong_pos; 1033 PangoRectangle strong_pos;
866 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1034 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
867 1035
870 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1038 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
871 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1039 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
872} 1040}
873 1041
874void 1042void
875render (CFClient::Layout self) 1043render (CFPlus::Layout self, float x, float y, int flags = 0)
876 PPCODE: 1044 PPCODE:
877{ 1045 pango_opengl_render_layout_subpixel (
878 SV *retval; 1046 self->pl,
879 int w, h; 1047 x * PANGO_SCALE, y * PANGO_SCALE,
1048 self->r, self->g, self->b, self->a,
1049 flags
1050 );
880 1051
881 layout_get_pixel_size (self, &w, &h); 1052MODULE = CFPlus PACKAGE = CFPlus::Texture
882 1053
883 if (self->rgba) 1054void
1055pad2pot (SV *data_, SV *w_, SV *h_)
1056 CODE:
1057{
1058 int ow = SvIV (w_);
1059 int oh = SvIV (h_);
1060
1061 if (ow && oh)
884 { 1062 {
885 cairo_surface_t *surface; 1063 int nw = minpot (ow);
886 cairo_t *cairo; 1064 int nh = minpot (oh);
887 1065
888 retval = newSV (w * h * 4); 1066 if (nw != ow || nh != oh)
889 SvPOK_only (retval);
890 SvCUR_set (retval, w * h * 4);
891
892 memset (SvPVX (retval), 0, w * h * 4);
893
894 surface = cairo_image_surface_create_for_data (
895 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
896 cairo = cairo_create (surface);
897 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
898
899 pango_cairo_show_layout (cairo, self->pl);
900
901 cairo_destroy (cairo);
902 cairo_surface_destroy (surface);
903
904 // what a mess, and its premultiplied, too :(
905 { 1067 {
906 uint32_t *p = (uint32_t *)SvPVX (retval); 1068 if (SvOK (data_))
907 uint32_t *e = p + w * h;
908
909 while (p < e)
910 { 1069 {
911 uint32_t rgba = *p; 1070 STRLEN datalen;
912 rgba = (rgba >> 24) | (rgba << 8); 1071 char *data = SvPVbyte (data_, datalen);
913#if 0 1072 int bpp = datalen / (ow * oh);
914#ifdef _WIN32 1073 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
915 {//D
916 uint8_t r = rgba >> 24;
917 uint8_t g = rgba >> 16;
918 uint8_t b = rgba >> 8;
919 uint8_t a = rgba >> 0;
920 1074
921 rgba = (rgba & 0xffffff00) | a; 1075 SvPOK_only (result_);
1076 SvCUR_set (result_, nw * nh * bpp);
1077
1078 memset (SvPVX (result_), 0, nw * nh * bpp);
1079 while (oh--)
1080 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1081
1082 sv_setsv (data_, result_);
922 } 1083 }
923#endif 1084
924#endif 1085 sv_setiv (w_, nw);
925 rgba = SDL_SwapBE32 (rgba); 1086 sv_setiv (h_, nh);
926 *p++ = rgba;
927 } 1087 }
928 }
929
930 EXTEND (SP, 5);
931 PUSHs (sv_2mortal (newSViv (w)));
932 PUSHs (sv_2mortal (newSViv (h)));
933 PUSHs (sv_2mortal (retval));
934 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
935 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
936 } 1088 }
937 else
938 {
939 FT_Bitmap bitmap;
940
941 retval = newSV (w * h);
942 SvPOK_only (retval);
943 SvCUR_set (retval, w * h);
944
945 bitmap.rows = h;
946 bitmap.width = w;
947 bitmap.pitch = w;
948 bitmap.buffer = (unsigned char*)SvPVX (retval);
949 bitmap.num_grays = 256;
950 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
951
952 memset (bitmap.buffer, 0, w * h);
953
954 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
955
956 EXTEND (SP, 5);
957 PUSHs (sv_2mortal (newSViv (w)));
958 PUSHs (sv_2mortal (newSViv (h)));
959 PUSHs (sv_2mortal (retval));
960 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
961 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
962 }
963} 1089}
964 1090
965MODULE = CFClient PACKAGE = CFClient::Texture
966
967void 1091void
968draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1092draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
969 PROTOTYPE: $$$;$$ 1093 PROTOTYPE: $$$;$$
970 ALIAS: 1094 ALIAS:
971 draw_quad_alpha = 1 1095 draw_quad_alpha = 1
972 draw_quad_alpha_premultiplied = 2 1096 draw_quad_alpha_premultiplied = 2
973 CODE: 1097 CODE:
974{ 1098{
975 HV *hv = (HV *)SvRV (self); 1099 HV *hv = (HV *)SvRV (self);
976 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1100 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
977 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1101 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
978 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1102 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
979 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
980 1103
981 if (items < 5) 1104 if (items < 5)
982 { 1105 {
983 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1106 w = SvNV (*hv_fetch (hv, "w", 1, 1));
984 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1107 h = SvNV (*hv_fetch (hv, "h", 1, 1));
985 } 1108 }
986 1109
987 if (ix) 1110 if (ix)
988 { 1111 {
989 glEnable (GL_BLEND); 1112 glEnable (GL_BLEND);
1113
1114 if (ix == 2)
990 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1115 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1116 else
1117 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1118 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1119
991 glEnable (GL_ALPHA_TEST); 1120 glEnable (GL_ALPHA_TEST);
992 glAlphaFunc (GL_GREATER, 0.01f); 1121 glAlphaFunc (GL_GREATER, 0.01f);
993 } 1122 }
994 1123
995 glBindTexture (GL_TEXTURE_2D, name); 1124 glBindTexture (GL_TEXTURE_2D, name);
996
997 if (wrap_mode)
998 {
999 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1000 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1001 }
1002 1125
1003 glBegin (GL_QUADS); 1126 glBegin (GL_QUADS);
1004 glTexCoord2f (0, 0); glVertex2f (x , y ); 1127 glTexCoord2f (0, 0); glVertex2f (x , y );
1005 glTexCoord2f (0, t); glVertex2f (x , y + h); 1128 glTexCoord2f (0, t); glVertex2f (x , y + h);
1006 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1129 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1012 glDisable (GL_ALPHA_TEST); 1135 glDisable (GL_ALPHA_TEST);
1013 glDisable (GL_BLEND); 1136 glDisable (GL_BLEND);
1014 } 1137 }
1015} 1138}
1016 1139
1017MODULE = CFClient PACKAGE = CFClient::Map 1140MODULE = CFPlus PACKAGE = CFPlus::Map
1018 1141
1019CFClient::Map 1142CFPlus::Map
1020new (SV *class, int map_width, int map_height) 1143new (SV *class, int map_width, int map_height)
1021 CODE: 1144 CODE:
1022 New (0, RETVAL, 1, struct map); 1145 New (0, RETVAL, 1, struct map);
1023 RETVAL->x = 0; 1146 RETVAL->x = 0;
1024 RETVAL->y = 0; 1147 RETVAL->y = 0;
1034 RETVAL->row = 0; 1157 RETVAL->row = 0;
1035 OUTPUT: 1158 OUTPUT:
1036 RETVAL 1159 RETVAL
1037 1160
1038void 1161void
1039DESTROY (CFClient::Map self) 1162DESTROY (CFPlus::Map self)
1040 CODE: 1163 CODE:
1041{ 1164{
1042 map_clear (self); 1165 map_clear (self);
1043 Safefree (self->face); 1166 Safefree (self->face);
1167 Safefree (self->tex);
1044 Safefree (self); 1168 Safefree (self);
1045} 1169}
1046 1170
1047void 1171void
1048clear (CFClient::Map self) 1172clear (CFPlus::Map self)
1049 CODE: 1173 CODE:
1050 map_clear (self); 1174 map_clear (self);
1051 1175
1052void 1176void
1053set_face (CFClient::Map self, int face, int texid) 1177set_face (CFPlus::Map self, int face, int texid)
1054 CODE: 1178 CODE:
1055{ 1179{
1056 while (self->faces <= face) 1180 while (self->faces <= face)
1057 { 1181 {
1058 Append (mapface, self->face, self->faces, self->faces); 1182 Append (mapface, self->face, self->faces, self->faces);
1061 1185
1062 self->face [face] = texid; 1186 self->face [face] = texid;
1063} 1187}
1064 1188
1065void 1189void
1066set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1190set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1067 CODE: 1191 CODE:
1068{ 1192{
1069 while (self->texs <= texid) 1193 while (self->texs <= texid)
1070 { 1194 {
1071 Append (maptex, self->tex, self->texs, self->texs); 1195 Append (maptex, self->tex, self->texs, self->texs);
1083 tex->r = r; 1207 tex->r = r;
1084 tex->g = g; 1208 tex->g = g;
1085 tex->b = b; 1209 tex->b = b;
1086 tex->a = a; 1210 tex->a = a;
1087 } 1211 }
1212
1213 // somewhat hackish, but for textures that require it, it really
1214 // improves the look, and most others don't suffer.
1215 glBindTexture (GL_TEXTURE_2D, name);
1216 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1217 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1218 // use uglier nearest interpolation because linear suffers
1219 // from transparent color bleeding and ugly wrapping effects.
1220 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1088} 1221}
1089 1222
1090int 1223int
1091ox (CFClient::Map self) 1224ox (CFPlus::Map self)
1092 ALIAS: 1225 ALIAS:
1093 oy = 1 1226 oy = 1
1227 x = 2
1228 y = 3
1229 w = 4
1230 h = 5
1094 CODE: 1231 CODE:
1095 switch (ix) 1232 switch (ix)
1096 { 1233 {
1097 case 0: RETVAL = self->ox; break; 1234 case 0: RETVAL = self->ox; break;
1098 case 1: RETVAL = self->oy; break; 1235 case 1: RETVAL = self->oy; break;
1236 case 2: RETVAL = self->x; break;
1237 case 3: RETVAL = self->y; break;
1238 case 4: RETVAL = self->w; break;
1239 case 5: RETVAL = self->h; break;
1099 } 1240 }
1100 OUTPUT: 1241 OUTPUT:
1101 RETVAL 1242 RETVAL
1102 1243
1103void 1244void
1104scroll (CFClient::Map self, int dx, int dy) 1245scroll (CFPlus::Map self, int dx, int dy)
1105 CODE: 1246 CODE:
1106{ 1247{
1107 if (dx > 0) 1248 if (dx > 0)
1108 map_blank (self, self->x, self->y, dx - 1, self->h); 1249 map_blank (self, self->x, self->y, dx - 1, self->h);
1109 else if (dx < 0) 1250 else if (dx < 0)
1125 self->y += MAP_EXTEND_Y; 1266 self->y += MAP_EXTEND_Y;
1126 } 1267 }
1127} 1268}
1128 1269
1129void 1270void
1130map1a_update (CFClient::Map self, SV *data_) 1271map1a_update (CFPlus::Map self, SV *data_, int extmap)
1131 CODE: 1272 CODE:
1132{ 1273{
1133 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1274 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1134 uint8_t *data_end = (uint8_t *)SvEND (data_); 1275 uint8_t *data_end = (uint8_t *)SvEND (data_);
1135 mapcell *cell; 1276 mapcell *cell;
1136 int x, y, flags; 1277 int x, y, flags;
1137 1278
1138 while (data < data_end) 1279 while (data < data_end - 1)
1139 { 1280 {
1140 flags = (data [0] << 8) + data [1]; data += 2; 1281 flags = (data [0] << 8) + data [1]; data += 2;
1141 1282
1142 x = ((flags >> 10) & 63) + self->x; 1283 x = self->x + ((flags >> 10) & 63);
1143 y = ((flags >> 4) & 63) + self->y; 1284 y = self->y + ((flags >> 4) & 63);
1144 1285
1145 cell = map_get_cell (self, x, y); 1286 cell = map_get_cell (self, x, y);
1146 1287
1147 if (flags & 15) 1288 if (flags & 15)
1148 { 1289 {
1149 if (cell->darkness < 0) 1290 if (!cell->darkness)
1150 { 1291 {
1151 cell->darkness = 0; 1292 cell->darkness = 256;
1152 cell->face [0] = 0; 1293 cell->face [0] = 0;
1153 cell->face [1] = 0; 1294 cell->face [1] = 0;
1154 cell->face [2] = 0; 1295 cell->face [2] = 0;
1155 } 1296 }
1156 1297
1157 cell->darkness = flags & 8 ? *data++ : 255;
1158
1159 //TODO: don't trust server data to be in-range(!) 1298 //TODO: don't trust server data to be in-range(!)
1299
1300 if (flags & 8)
1301 {
1302 if (extmap)
1303 {
1304 uint8_t ext, cmd;
1305
1306 do
1307 {
1308 ext = *data++;
1309 cmd = ext & 0x3f;
1310
1311 if (cmd < 4)
1312 cell->darkness = 255 - ext * 64 + 1;
1313 else if (cmd == 5) // health
1314 {
1315 cell->stat_width = 1;
1316 cell->stat_hp = *data++;
1317 }
1318 else if (cmd == 6) // monster width
1319 cell->stat_width = *data++ + 1;
1320 else if (cmd == 0x47) // monster width
1321 {
1322 if (*data == 4)
1323 ; // decode player tag
1324
1325 data += *data + 1;
1326 }
1327 else if (cmd == 8) // cell flags
1328 cell->flags = *data++;
1329 else if (ext & 0x40) // unknown, multibyte => skip
1330 data += *data + 1;
1331 else
1332 data++;
1333 }
1334 while (ext & 0x80);
1335 }
1336 else
1337 cell->darkness = *data++ + 1;
1338 }
1160 1339
1161 if (flags & 4) 1340 if (flags & 4)
1162 { 1341 {
1163 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1164 } 1343 }
1172 { 1351 {
1173 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1352 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1174 } 1353 }
1175 } 1354 }
1176 else 1355 else
1356 {
1177 cell->darkness = -1; 1357 cell->darkness = 0;
1358 cell->stat_hp = 0;
1359 }
1178 } 1360 }
1179} 1361}
1180 1362
1181SV * 1363SV *
1182mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1364mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1183 CODE: 1365 CODE:
1184{ 1366{
1185 int x1, x; 1367 int x1, x;
1186 int y1, y; 1368 int y1, y;
1187 int z; 1369 int z;
1237} 1419}
1238 OUTPUT: 1420 OUTPUT:
1239 RETVAL 1421 RETVAL
1240 1422
1241void 1423void
1242draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1424draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1243 PPCODE: 1425 CODE:
1244{ 1426{
1245 int vx, vy; 1427 int vx, vy;
1246 int x, y, z; 1428 int x, y, z;
1247 int last_name; 1429 int last_name;
1248 mapface face; 1430 mapface face;
1249 int sw4 = (sw + 3) & ~3;
1250 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1251 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1252 1431
1253 memset (darkness, 255, sw4 * sh);
1254 SvPOK_only (darkness_sv);
1255 SvCUR_set (darkness_sv, sw4 * sh);
1256
1257 vx = self->x + (self->w - sw) / 2 - shift_x; 1432 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1258 vy = self->y + (self->h - sh) / 2 - shift_y; 1433 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1259 1434
1260 /* 1435 /*
1261 int vx = self->vx = self->w >= sw 1436 int vx = self->vx = self->w >= sw
1262 ? self->x + (self->w - sw) / 2 1437 ? self->x + (self->w - sw) / 2
1263 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1438 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1267 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1442 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1268 */ 1443 */
1269 1444
1270 glColor4ub (255, 255, 255, 255); 1445 glColor4ub (255, 255, 255, 255);
1271 1446
1447 glEnable (GL_BLEND);
1272 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1448 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1273 glEnable (GL_BLEND);
1274 glEnable (GL_TEXTURE_2D); 1449 glEnable (GL_TEXTURE_2D);
1275 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1450 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1276 1451
1277 glBegin (GL_QUADS); 1452 glBegin (GL_QUADS);
1278 1453
1287 for (x = 0; x < sw; x++) 1462 for (x = 0; x < sw; x++)
1288 if (row->c0 <= x + vx && x + vx < row->c1) 1463 if (row->c0 <= x + vx && x + vx < row->c1)
1289 { 1464 {
1290 mapcell *cell = row->col + (x + vx - row->c0); 1465 mapcell *cell = row->col + (x + vx - row->c0);
1291 1466
1292 darkness[y * sw4 + x] = cell->darkness < 0
1293 ? 255 - FOW_DARKNESS
1294 : 255 - cell->darkness;
1295
1296 face = cell->face [z]; 1467 face = cell->face [z];
1297 1468
1298 if (face) 1469 if (face && face < self->texs)
1299 { 1470 {
1300 maptex tex = self->tex [face]; 1471 maptex tex = self->tex [face];
1301
1302 int px = (x + 1) * 32 - tex.w; 1472 int px = (x + 1) * 32 - tex.w;
1303 int py = (y + 1) * 32 - tex.h; 1473 int py = (y + 1) * 32 - tex.h;
1304 1474
1305 if (last_name != tex.name) 1475 if (last_name != tex.name)
1306 { 1476 {
1307 glEnd (); 1477 glEnd ();
1308 last_name = tex.name;
1309 glBindTexture (GL_TEXTURE_2D, last_name); 1478 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1310 glBegin (GL_QUADS); 1479 glBegin (GL_QUADS);
1311 } 1480 }
1312 1481
1313 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1482 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1314 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1483 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1315 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1484 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1316 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1485 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1317 } 1486 }
1487
1488 if (cell->flags && z == 2)
1489 {
1490 if (cell->flags & 1)
1491 {
1492 maptex tex = self->tex [1];
1493 int px = (x + 1) * 32 - tex.w + 2;
1494 int py = (y + 1) * 32 - tex.h - 6;
1495
1496 glEnd ();
1497 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1498 glBegin (GL_QUADS);
1499
1500 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1501 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1502 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1503 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1504 }
1505 }
1318 } 1506 }
1319 } 1507 }
1320 1508
1321 glEnd (); 1509 glEnd ();
1322 1510
1323 glDisable (GL_TEXTURE_2D); 1511 glDisable (GL_TEXTURE_2D);
1324 glDisable (GL_BLEND); 1512 glDisable (GL_BLEND);
1513
1514 // top layer: overlays such as the health bar
1515 for (y = 0; y < sh; y++)
1516 if (0 <= y + vy && y + vy < self->rows)
1517 {
1518 maprow *row = self->row + (y + vy);
1519
1520 for (x = 0; x < sw; x++)
1521 if (row->c0 <= x + vx && x + vx < row->c1)
1522 {
1523 mapcell *cell = row->col + (x + vx - row->c0);
1524
1525 int px = x * 32;
1526 int py = y * 32;
1527
1528 if (cell->stat_hp)
1529 {
1530 int width = cell->stat_width * 32;
1531 int thick = sh / 28 + 1 + cell->stat_width;
1532
1533 glColor3ub (0, 0, 0);
1534 glRectf (px + 1, py - thick - 2,
1535 px + width - 1, py);
1536
1537 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1538 glRectf (px + 2,
1539 py - thick - 1,
1540 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1541 }
1542 }
1543 }
1544}
1545
1546void
1547draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1548 CODE:
1549{
1550 static float color[16][3] = {
1551 { 0.00F, 0.00F, 0.00F },
1552 { 1.00F, 1.00F, 1.00F },
1553 { 0.00F, 0.00F, 0.55F },
1554 { 1.00F, 0.00F, 0.00F },
1555
1556 { 1.00F, 0.54F, 0.00F },
1557 { 0.11F, 0.56F, 1.00F },
1558 { 0.93F, 0.46F, 0.00F },
1559 { 0.18F, 0.54F, 0.34F },
1560
1561 { 0.56F, 0.73F, 0.56F },
1562 { 0.80F, 0.80F, 0.80F },
1563 { 0.55F, 0.41F, 0.13F },
1564 { 0.99F, 0.77F, 0.26F },
1565
1566 { 0.74F, 0.65F, 0.41F },
1567
1568 { 0.00F, 1.00F, 1.00F },
1569 { 1.00F, 0.00F, 1.00F },
1570 { 1.00F, 1.00F, 0.00F },
1571 };
1572
1573 int x, y;
1574
1575 glEnable (GL_TEXTURE_2D);
1576 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1577 glEnable (GL_BLEND);
1578 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1579 glBegin (GL_QUADS);
1580
1581 for (y = 0; y < h; y++)
1582 for (x = 0; x < w; x++)
1583 {
1584 unsigned char m = data [x + y * w];
1585
1586 if (m)
1587 {
1588 float *c = color [m & 15];
1589
1590 float tx1 = m & 0x40 ? 0.5 : 0.;
1591 float tx2 = tx1 + 0.5;
1592
1593 glColor4f (c[0], c[1], c[2], 0.75);
1594 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1595 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1596 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1597 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1598 }
1599 }
1600
1601 glEnd ();
1602 glDisable (GL_BLEND);
1603 glDisable (GL_TEXTURE_2D);
1604}
1605
1606void
1607fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1608 PPCODE:
1609{
1610 int vx, vy;
1611 int x, y;
1612 int sw4 = (sw + 3) & ~3;
1613 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1614 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1615
1616 memset (darkness, 255, sw4 * sh);
1617 SvPOK_only (darkness_sv);
1618 SvCUR_set (darkness_sv, sw4 * sh);
1619
1620 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1621 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1622
1623 for (y = 0; y < sh; y++)
1624 if (0 <= y + vy && y + vy < self->rows)
1625 {
1626 maprow *row = self->row + (y + vy);
1627
1628 for (x = 0; x < sw; x++)
1629 if (row->c0 <= x + vx && x + vx < row->c1)
1630 {
1631 mapcell *cell = row->col + (x + vx - row->c0);
1632
1633 darkness[y * sw4 + x] = cell->darkness
1634 ? 255 - (cell->darkness - 1)
1635 : 255 - FOW_DARKNESS;
1636 }
1637 }
1325 1638
1326 EXTEND (SP, 3); 1639 EXTEND (SP, 3);
1327 PUSHs (sv_2mortal (newSViv (sw4))); 1640 PUSHs (sv_2mortal (newSViv (sw4)));
1328 PUSHs (sv_2mortal (newSViv (sh))); 1641 PUSHs (sv_2mortal (newSViv (sh)));
1329 PUSHs (darkness_sv); 1642 PUSHs (darkness_sv);
1330} 1643}
1331 1644
1332SV * 1645SV *
1333get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1646get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1334 CODE: 1647 CODE:
1335{ 1648{
1336 int x, y, x1, y1; 1649 int x, y, x1, y1;
1337 SV *data_sv = newSV (w * h * 7 + 5); 1650 SV *data_sv = newSV (w * h * 7 + 5);
1338 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1651 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1400} 1713}
1401 OUTPUT: 1714 OUTPUT:
1402 RETVAL 1715 RETVAL
1403 1716
1404void 1717void
1405set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1718set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1406 PPCODE: 1719 PPCODE:
1407{ 1720{
1408 int x, y, z; 1721 int x, y, z;
1409 int w, h; 1722 int w, h;
1410 int x1, y1; 1723 int x1, y1;
1442 1755
1443 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1756 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1444 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1757 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1445 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1758 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1446 1759
1447 if (cell->darkness <= 0) 1760 if (cell->darkness == 0)
1448 { 1761 {
1449 cell->darkness = -1; 1762 cell->darkness = 0;
1450 1763
1451 for (z = 0; z <= 2; z++) 1764 for (z = 0; z <= 2; z++)
1452 { 1765 {
1453 cell->face[z] = face[z]; 1766 cell->face[z] = face[z];
1454 1767
1459 } 1772 }
1460 } 1773 }
1461 } 1774 }
1462} 1775}
1463 1776
1464MODULE = CFClient PACKAGE = CFClient::MixChunk 1777MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1465 1778
1466CFClient::MixChunk 1779CFPlus::MixChunk
1467new_from_file (SV *class, char *path) 1780new_from_file (SV *class, char *path)
1468 CODE: 1781 CODE:
1469 RETVAL = Mix_LoadWAV (path); 1782 RETVAL = Mix_LoadWAV (path);
1470 OUTPUT: 1783 OUTPUT:
1471 RETVAL 1784 RETVAL
1472 1785
1473void 1786void
1474DESTROY (CFClient::MixChunk self) 1787DESTROY (CFPlus::MixChunk self)
1475 CODE: 1788 CODE:
1476 Mix_FreeChunk (self); 1789 Mix_FreeChunk (self);
1477 1790
1478int 1791int
1479volume (CFClient::MixChunk self, int volume = -1) 1792volume (CFPlus::MixChunk self, int volume = -1)
1480 CODE: 1793 CODE:
1481 RETVAL = Mix_VolumeChunk (self, volume); 1794 RETVAL = Mix_VolumeChunk (self, volume);
1482 OUTPUT: 1795 OUTPUT:
1483 RETVAL 1796 RETVAL
1484 1797
1485int 1798int
1486play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1799play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1487 CODE: 1800 CODE:
1488 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1801 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1489 OUTPUT: 1802 OUTPUT:
1490 RETVAL 1803 RETVAL
1491 1804
1492MODULE = CFClient PACKAGE = CFClient::MixMusic 1805MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1493 1806
1494int 1807int
1495volume (int volume = -1) 1808volume (int volume = -1)
1496 CODE: 1809 CODE:
1497 RETVAL = Mix_VolumeMusic (volume); 1810 RETVAL = Mix_VolumeMusic (volume);
1498 OUTPUT: 1811 OUTPUT:
1499 RETVAL 1812 RETVAL
1500 1813
1501CFClient::MixMusic 1814CFPlus::MixMusic
1502new_from_file (SV *class, char *path) 1815new_from_file (SV *class, char *path)
1503 CODE: 1816 CODE:
1504 RETVAL = Mix_LoadMUS (path); 1817 RETVAL = Mix_LoadMUS (path);
1505 OUTPUT: 1818 OUTPUT:
1506 RETVAL 1819 RETVAL
1507 1820
1508void 1821void
1509DESTROY (CFClient::MixMusic self) 1822DESTROY (CFPlus::MixMusic self)
1510 CODE: 1823 CODE:
1511 Mix_FreeMusic (self); 1824 Mix_FreeMusic (self);
1512 1825
1513int 1826int
1514play (CFClient::MixMusic self, int loops = -1) 1827play (CFPlus::MixMusic self, int loops = -1)
1515 CODE: 1828 CODE:
1516 RETVAL = Mix_PlayMusic (self, loops); 1829 RETVAL = Mix_PlayMusic (self, loops);
1517 OUTPUT: 1830 OUTPUT:
1518 RETVAL 1831 RETVAL
1519 1832
1520MODULE = CFClient PACKAGE = CFClient::OpenGL 1833MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1521 1834
1522BOOT: 1835BOOT:
1523{ 1836{
1524 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1837 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1525 static const struct { 1838 static const struct {
1526 const char *name; 1839 const char *name;
1527 IV iv; 1840 IV iv;
1528 } *civ, const_iv[] = { 1841 } *civ, const_iv[] = {
1529# define const_iv(name) { # name, (IV)name } 1842# define const_iv(name) { # name, (IV)name }
1536 const_iv (GL_SCISSOR_TEST), 1849 const_iv (GL_SCISSOR_TEST),
1537 const_iv (GL_DEPTH_TEST), 1850 const_iv (GL_DEPTH_TEST),
1538 const_iv (GL_ALPHA_TEST), 1851 const_iv (GL_ALPHA_TEST),
1539 const_iv (GL_NORMALIZE), 1852 const_iv (GL_NORMALIZE),
1540 const_iv (GL_RESCALE_NORMAL), 1853 const_iv (GL_RESCALE_NORMAL),
1854 const_iv (GL_FRONT),
1855 const_iv (GL_BACK),
1541 const_iv (GL_AND), 1856 const_iv (GL_AND),
1542 const_iv (GL_ONE), 1857 const_iv (GL_ONE),
1543 const_iv (GL_ZERO), 1858 const_iv (GL_ZERO),
1544 const_iv (GL_SRC_ALPHA), 1859 const_iv (GL_SRC_ALPHA),
1545 const_iv (GL_SRC_ALPHA_SATURATE), 1860 const_iv (GL_DST_ALPHA),
1546 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1861 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1547 const_iv (GL_ONE_MINUS_DST_ALPHA), 1862 const_iv (GL_ONE_MINUS_DST_ALPHA),
1863 const_iv (GL_SRC_ALPHA_SATURATE),
1548 const_iv (GL_RGB), 1864 const_iv (GL_RGB),
1549 const_iv (GL_RGBA), 1865 const_iv (GL_RGBA),
1866 const_iv (GL_RGBA4),
1867 const_iv (GL_RGBA8),
1868 const_iv (GL_RGB5_A1),
1550 const_iv (GL_UNSIGNED_BYTE), 1869 const_iv (GL_UNSIGNED_BYTE),
1551 const_iv (GL_UNSIGNED_SHORT), 1870 const_iv (GL_UNSIGNED_SHORT),
1552 const_iv (GL_UNSIGNED_INT), 1871 const_iv (GL_UNSIGNED_INT),
1553 const_iv (GL_ALPHA), 1872 const_iv (GL_ALPHA),
1554 const_iv (GL_INTENSITY), 1873 const_iv (GL_INTENSITY),
1563 const_iv (GL_TEXTURE_MAG_FILTER), 1882 const_iv (GL_TEXTURE_MAG_FILTER),
1564 const_iv (GL_TEXTURE_MIN_FILTER), 1883 const_iv (GL_TEXTURE_MIN_FILTER),
1565 const_iv (GL_TEXTURE_ENV_MODE), 1884 const_iv (GL_TEXTURE_ENV_MODE),
1566 const_iv (GL_TEXTURE_WRAP_S), 1885 const_iv (GL_TEXTURE_WRAP_S),
1567 const_iv (GL_TEXTURE_WRAP_T), 1886 const_iv (GL_TEXTURE_WRAP_T),
1887 const_iv (GL_REPEAT),
1568 const_iv (GL_CLAMP), 1888 const_iv (GL_CLAMP),
1569 const_iv (GL_REPEAT), 1889 const_iv (GL_CLAMP_TO_EDGE),
1570 const_iv (GL_NEAREST), 1890 const_iv (GL_NEAREST),
1571 const_iv (GL_LINEAR), 1891 const_iv (GL_LINEAR),
1572 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1892 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1573 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1893 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1574 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1894 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1585 const_iv (GL_SEPARABLE_2D), 1905 const_iv (GL_SEPARABLE_2D),
1586 const_iv (GL_CONVOLUTION_2D), 1906 const_iv (GL_CONVOLUTION_2D),
1587 const_iv (GL_CONVOLUTION_BORDER_MODE), 1907 const_iv (GL_CONVOLUTION_BORDER_MODE),
1588 const_iv (GL_CONSTANT_BORDER), 1908 const_iv (GL_CONSTANT_BORDER),
1589 const_iv (GL_LINES), 1909 const_iv (GL_LINES),
1910 const_iv (GL_LINE_STRIP),
1590 const_iv (GL_LINE_LOOP), 1911 const_iv (GL_LINE_LOOP),
1591 const_iv (GL_QUADS), 1912 const_iv (GL_QUADS),
1592 const_iv (GL_QUAD_STRIP), 1913 const_iv (GL_QUAD_STRIP),
1593 const_iv (GL_TRIANGLES), 1914 const_iv (GL_TRIANGLES),
1594 const_iv (GL_TRIANGLE_STRIP), 1915 const_iv (GL_TRIANGLE_STRIP),
1604 1925
1605 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1926 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1606 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1927 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1607} 1928}
1608 1929
1930char *
1931gl_vendor ()
1932 CODE:
1933 RETVAL = (char *)glGetString (GL_VENDOR);
1934 OUTPUT:
1935 RETVAL
1936
1937char *
1938gl_version ()
1939 CODE:
1940 RETVAL = (char *)glGetString (GL_VERSION);
1941 OUTPUT:
1942 RETVAL
1943
1944char *
1945gl_extensions ()
1946 CODE:
1947 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1948 OUTPUT:
1949 RETVAL
1950
1609int glGetError () 1951int glGetError ()
1952
1953void glFinish ()
1610 1954
1611void glClear (int mask) 1955void glClear (int mask)
1612 1956
1613void glClearColor (float r, float g, float b, float a = 1.0) 1957void glClearColor (float r, float g, float b, float a = 1.0)
1614 PROTOTYPE: @ 1958 PROTOTYPE: @
1621 1965
1622void glHint (int target, int mode) 1966void glHint (int target, int mode)
1623 1967
1624void glBlendFunc (int sfactor, int dfactor) 1968void glBlendFunc (int sfactor, int dfactor)
1625 1969
1970void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1971 CODE:
1972 gl_BlendFuncSeparate (sa, da, saa, daa);
1973
1626void glDepthMask (int flag) 1974void glDepthMask (int flag)
1627 1975
1628void glLogicOp (int opcode) 1976void glLogicOp (int opcode)
1629 1977
1630void glColorMask (int red, int green, int blue, int alpha) 1978void glColorMask (int red, int green, int blue, int alpha)
1634void glPushMatrix () 1982void glPushMatrix ()
1635 1983
1636void glPopMatrix () 1984void glPopMatrix ()
1637 1985
1638void glLoadIdentity () 1986void glLoadIdentity ()
1987
1988void glDrawBuffer (int buffer)
1989
1990void glReadBuffer (int buffer)
1639 1991
1640# near_ and far_ are due to microsofts buggy "c" compiler 1992# near_ and far_ are due to microsofts buggy "c" compiler
1641void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1993void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1642 1994
1643# near_ and far_ are due to microsofts buggy "c" compiler 1995# near_ and far_ are due to microsofts buggy "c" compiler
1663 2015
1664void glEnd () 2016void glEnd ()
1665 2017
1666void glColor (float r, float g, float b, float a = 1.0) 2018void glColor (float r, float g, float b, float a = 1.0)
1667 PROTOTYPE: @ 2019 PROTOTYPE: @
2020 ALIAS:
2021 glColor_premultiply = 1
1668 CODE: 2022 CODE:
2023 if (ix)
2024 {
2025 r *= a;
2026 g *= a;
2027 b *= a;
2028 }
1669 // microsoft visual "c" rounds instead of truncating... 2029 // microsoft visual "c" rounds instead of truncating...
1670 glColor4ub (MIN ((int)(r * 255.f), 255), 2030 glColor4f (r, g, b, a);
1671 MIN ((int)(g * 255.f), 255),
1672 MIN ((int)(b * 255.f), 255),
1673 MIN ((int)(a * 255.f), 255));
1674 2031
1675void glInterleavedArrays (int format, int stride, char *data) 2032void glInterleavedArrays (int format, int stride, char *data)
1676 2033
1677void glDrawElements (int mode, int count, int type, char *indices) 2034void glDrawElements (int mode, int count, int type, char *indices)
1678 2035
1701 2058
1702void glBindTexture (int target, int name) 2059void glBindTexture (int target, int name)
1703 2060
1704void glConvolutionParameter (int target, int pname, float params) 2061void glConvolutionParameter (int target, int pname, float params)
1705 CODE: 2062 CODE:
1706 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2063 if (gl.ConvolutionParameterf)
2064 gl.ConvolutionParameterf (target, pname, params);
1707 2065
1708void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2066void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1709 CODE: 2067 CODE:
1710 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2068 if (gl.ConvolutionFilter2D)
1711 (target, internalformat, width, height, format, type, data)); 2069 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1712 2070
1713void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2071void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1714 CODE: 2072 CODE:
1715 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2073 if (gl.SeparableFilter2D)
1716 (target, internalformat, width, height, format, type, row, column)); 2074 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1717 2075
1718void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2076void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1719 2077
1720void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2078void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1721 2079
1754 2112
1755void glEndList () 2113void glEndList ()
1756 2114
1757void glCallList (int list) 2115void glCallList (int list)
1758 2116
1759

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