ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.158 by root, Sun Oct 1 18:17:37 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
12#include <math.h> 18#include <math.h>
13#include <string.h> 19#include <string.h>
14#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
15 22
16#include <SDL.h> 23#include <SDL.h>
17#include <SDL_endian.h> 24#include <SDL_endian.h>
18#include <SDL_image.h> 25#include <SDL_image.h>
19#include <SDL_mixer.h> 26#include <SDL_mixer.h>
20#include <SDL_opengl.h> 27#include <SDL_opengl.h>
21 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
22#include <glib/gmacros.h> 32#include <glib/gmacros.h>
23 33
24#include <pango/pango.h> 34#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 35
29#ifndef _WIN32 36#ifndef _WIN32
30# include <sys/types.h> 37# include <sys/types.h>
31# include <sys/socket.h> 38# include <sys/socket.h>
32# include <netinet/in.h> 39# include <netinet/in.h>
39 typedef signed char int8_t; 46 typedef signed char int8_t;
40 typedef signed short int16_t; 47 typedef signed short int16_t;
41 typedef signed int int32_t; 48 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
68typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
70 91
71typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
72 111
73typedef struct cf_layout { 112typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
77 int base_height; 115 int base_height;
78 CFClient__Font font; 116 CFPlus__Font font;
79} *CFClient__Layout; 117} *CFPlus__Layout;
80 118
81static CFClient__Font default_font; 119static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
84 122
85static void 123static void
86substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
87{ 125{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 127#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 129#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 131}
95 132
96static void 133static void
97layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
98{ 135{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
101 */ 138 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
106 143
107 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
108} 145}
109 146
110static void 147static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
114 154
115 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 157
118 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
119} 163}
120 164
121typedef uint16_t mapface; 165typedef uint16_t mapface;
122 166
123typedef struct { 167typedef struct {
126 float s, t; 170 float s, t;
127 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
128} maptex; 172} maptex;
129 173
130typedef struct { 174typedef struct {
131 int16_t darkness; 175 uint32_t player;
132 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
133} mapcell; 179} mapcell;
134 180
135typedef struct { 181typedef struct {
136 int32_t c0, c1; 182 int32_t c0, c1;
137 mapcell *col; 183 mapcell *col;
146 int texs; 192 int texs;
147 maptex *tex; 193 maptex *tex;
148 194
149 int32_t rows; 195 int32_t rows;
150 maprow *row; 196 maprow *row;
151} *CFClient__Map; 197} *CFPlus__Map;
152 198
153static char * 199static char *
154prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
155{ 201{
156 char *p; 202 char *p;
174 220
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 223
178static maprow * 224static maprow *
179map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
180{ 226{
181 if (0 > y) 227 if (0 > y)
182 { 228 {
183 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
222 268
223 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
224} 270}
225 271
226static mapcell * 272static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
228{ 274{
229 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
230} 276}
231 277
232static void 278static void
233map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
234{ 280{
235 int r; 281 int r;
236 282
237 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
246 self->row = 0; 292 self->row = 0;
247 self->rows = 0; 293 self->rows = 0;
248} 294}
249 295
250static void 296static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 298{
253 int x, y; 299 int x, y;
254 maprow *row; 300 maprow *row;
301 mapcell *cell;
255 302
256 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 304 if (y >= 0)
258 { 305 {
259 if (y >= self->rows) 306 if (y >= self->rows)
265 if (x >= row->c0) 312 if (x >= row->c0)
266 { 313 {
267 if (x >= row->c1) 314 if (x >= row->c1)
268 break; 315 break;
269 316
270 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
271 } 323 }
272 } 324 }
273} 325}
274 326
275static void 327static void
296 ev.data2 = 0; 348 ev.data2 = 0;
297 349
298 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
299} 351}
300 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
301MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
302 371
303PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
304 373
305BOOT: 374BOOT:
306{ 375{
307 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 377 static const struct {
309 const char *name; 378 const char *name;
310 IV iv; 379 IV iv;
311 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
413 482
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 485}
417 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
418void 498void
419pango_init () 499pango_init ()
420 CODE: 500 CODE:
421{ 501{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 505}
430 506
431int 507int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 509
434void 510void
435SDL_Quit () 511SDL_Quit ()
436 512
437void 513void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 523
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 526
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 531
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
457 537
458 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 540
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 560 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 563 );
564 if (RETVAL)
565 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
485 OUTPUT: 571 OUTPUT:
486 RETVAL 572 RETVAL
487 573
488void 574void
489SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
490 579
491void 580void
492SDL_PollEvent () 581SDL_PollEvent ()
493 PPCODE: 582 PPCODE:
494{ 583{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 604 break;
516 605
517 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 614 break;
524 615
525 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 624 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 630 break;
538 } 631 }
539 632
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 634 }
542} 635}
543 636
544int 637int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 651 CODE:
559#ifndef _WIN32 652#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 654#endif
562 655
563char * 656void
564gl_vendor () 657win32_proxy_info ()
565 CODE: 658 PPCODE:
566 RETVAL = (char *)glGetString (GL_VENDOR); 659{
567 OUTPUT: 660#ifdef _WIN32
568 RETVAL 661 INTERNET_PROXY_INFO proxyinfo;
662 char buffer[2048];
663 DWORD buflen;
569 664
570char * 665 EXTEND (SP, 3);
571gl_version () 666
572 CODE: 667 buflen = sizeof (buffer);
573 RETVAL = (char *)glGetString (GL_VERSION); 668 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
574 OUTPUT: 669 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
575 RETVAL 670 {
671 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
576 672
577char * 673 buflen = sizeof (buffer);
578gl_extensions () 674 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
579 CODE: 675 {
580 RETVAL = (char *)glGetString (GL_EXTENSIONS); 676 PUSHs (newSVpv (buffer, 0));
581 OUTPUT: 677
582 RETVAL 678 buflen = sizeof (buffer);
679 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
680 PUSHs (newSVpv (buffer, 0));
681 }
682 }
683#endif
684}
583 685
584void 686void
585add_font (char *file) 687add_font (char *file)
586 CODE: 688 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 689 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 690
593void 691void
594load_image_inline (SV *image_) 692load_image_inline (SV *image_)
595 ALIAS: 693 ALIAS:
596 load_image_file = 1 694 load_image_file = 1
638 736
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 737 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 738
641 assert (surface2->pitch == surface2->w * 4); 739 assert (surface2->pitch == surface2->w * 4);
642 740
741 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 742 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 743 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 744 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 745 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 746 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 747 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 748 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
749 SDL_UnlockSurface (surface2);
652 750
653 SDL_FreeSurface (surface); 751 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 752 SDL_FreeSurface (surface2);
655} 753}
656 754
692 CODE: 790 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 791 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 792#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 793 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 794#endif
697 exit (1); 795 _exit (1);
698 796
797void
798_exit (int retval = 0)
799 CODE:
800 _exit (retval);
801
699MODULE = CFClient PACKAGE = CFClient::Font 802MODULE = CFPlus PACKAGE = CFPlus::Font
700 803
701CFClient::Font 804CFPlus::Font
702new_from_file (SV *class, char *path, int id = 0) 805new_from_file (SV *class, char *path, int id = 0)
703 CODE: 806 CODE:
704{ 807{
705 int count; 808 int count;
706 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 809 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
709} 812}
710 OUTPUT: 813 OUTPUT:
711 RETVAL 814 RETVAL
712 815
713void 816void
714DESTROY (CFClient::Font self) 817DESTROY (CFPlus::Font self)
715 CODE: 818 CODE:
716 pango_font_description_free (self); 819 pango_font_description_free (self);
717 820
718void 821void
719make_default (CFClient::Font self) 822make_default (CFPlus::Font self)
720 CODE: 823 CODE:
721 default_font = self; 824 default_font = self;
722 825
723MODULE = CFClient PACKAGE = CFClient::Layout 826MODULE = CFPlus PACKAGE = CFPlus::Layout
724 827
725CFClient::Layout 828void
726new (SV *class, int rgba = 0) 829reset_glyph_cache ()
727 CODE: 830 CODE:
728#if _WIN32 831 tc_clear ();
729 rgba = 0;//D 832
730#endif 833CFPlus::Layout
834new (SV *class)
835 CODE:
731 New (0, RETVAL, 1, struct cf_layout); 836 New (0, RETVAL, 1, struct cf_layout);
732 837
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 838 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 839 RETVAL->r = 1.;
736 RETVAL->g = 1.; 840 RETVAL->g = 1.;
737 RETVAL->b = 1.; 841 RETVAL->b = 1.;
738 RETVAL->a = 1.; 842 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 843 RETVAL->base_height = MIN_FONT_HEIGHT;
743 layout_update_font (RETVAL); 847 layout_update_font (RETVAL);
744 OUTPUT: 848 OUTPUT:
745 RETVAL 849 RETVAL
746 850
747void 851void
748DESTROY (CFClient::Layout self) 852DESTROY (CFPlus::Layout self)
749 CODE: 853 CODE:
750 g_object_unref (self->pl); 854 g_object_unref (self->pl);
751 Safefree (self); 855 Safefree (self);
752 856
753int
754is_rgba (CFClient::Layout self)
755 CODE:
756 RETVAL = self->rgba;
757 OUTPUT:
758 RETVAL
759
760void 857void
761set_text (CFClient::Layout self, SV *text_) 858set_text (CFPlus::Layout self, SV *text_)
762 CODE: 859 CODE:
763{ 860{
764 STRLEN textlen; 861 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 862 char *text = SvPVutf8 (text_, textlen);
766 863
767 pango_layout_set_text (self->pl, text, textlen); 864 pango_layout_set_text (self->pl, text, textlen);
768} 865}
769 866
770void 867void
771set_markup (CFClient::Layout self, SV *text_) 868set_markup (CFPlus::Layout self, SV *text_)
772 CODE: 869 CODE:
773{ 870{
774 STRLEN textlen; 871 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen); 872 char *text = SvPVutf8 (text_, textlen);
776 873
777 pango_layout_set_markup (self->pl, text, textlen); 874 pango_layout_set_markup (self->pl, text, textlen);
778} 875}
779 876
877void
878set_shapes (CFPlus::Layout self, ...)
879 CODE:
880{
881 PangoAttrList *attrs = 0;
882 const char *text = pango_layout_get_text (self->pl);
883 const char *pos = text;
884 int arg = 4;
885
886 while (arg < items && (pos = strstr (pos, OBJ_STR)))
887 {
888 PangoRectangle inkrect, rect;
889 PangoAttribute *attr;
890
891 int x = SvIV (ST (arg - 3));
892 int y = SvIV (ST (arg - 2));
893 int w = SvIV (ST (arg - 1));
894 int h = SvIV (ST (arg ));
895
896 inkrect.x = 0;
897 inkrect.y = 0;
898 inkrect.width = 0;
899 inkrect.height = 0;
900
901 rect.x = x * PANGO_SCALE;
902 rect.y = y * PANGO_SCALE;
903 rect.width = w * PANGO_SCALE;
904 rect.height = h * PANGO_SCALE;
905
906 if (!attrs)
907 attrs = pango_layout_get_attributes (self->pl);
908
909 attr = pango_attr_shape_new (&inkrect, &rect);
910 attr->start_index = pos - text;
911 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
912 pango_attr_list_insert (attrs, attr);
913
914 arg += 4;
915 pos += sizeof (OBJ_STR) - 1;
916 }
917
918 if (attrs)
919 pango_layout_set_attributes (self->pl, attrs);
920}
921
922void
923get_shapes (CFPlus::Layout self)
924 PPCODE:
925{
926 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
927
928 do
929 {
930 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
931
932 if (run && shape_attr_p (run))
933 {
934 PangoRectangle extents;
935 pango_layout_iter_get_run_extents (iter, 0, &extents);
936
937 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
939 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
940 }
941 }
942 while (pango_layout_iter_next_run (iter));
943
944 pango_layout_iter_free (iter);
945}
946
947int
948has_wrapped (CFPlus::Layout self)
949 CODE:
950{
951 int lines = 1;
952 const char *text = pango_layout_get_text (self->pl);
953
954 while (*text)
955 lines += *text++ == '\n';
956
957 RETVAL = lines < pango_layout_get_line_count (self->pl);
958}
959 OUTPUT:
960 RETVAL
961
780SV * 962SV *
781get_text (CFClient::Layout self) 963get_text (CFPlus::Layout self)
782 CODE: 964 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 965 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 966 sv_utf8_decode (RETVAL);
785 OUTPUT: 967 OUTPUT:
786 RETVAL 968 RETVAL
787 969
788void 970void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 971set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
790 CODE: 972 CODE:
791 self->r = r; 973 self->r = r;
792 self->g = g; 974 self->g = g;
793 self->b = b; 975 self->b = b;
794 self->a = a; 976 self->a = a;
795 977
796void 978void
797set_font (CFClient::Layout self, CFClient::Font font = 0) 979set_font (CFPlus::Layout self, CFPlus::Font font = 0)
798 CODE: 980 CODE:
799 if (self->font != font) 981 if (self->font != font)
800 { 982 {
801 self->font = font; 983 self->font = font;
802 layout_update_font (self); 984 layout_update_font (self);
803 } 985 }
804 986
805void 987void
806set_height (CFClient::Layout self, int base_height) 988set_height (CFPlus::Layout self, int base_height)
807 CODE: 989 CODE:
808 if (self->base_height != base_height) 990 if (self->base_height != base_height)
809 { 991 {
810 self->base_height = base_height; 992 self->base_height = base_height;
811 layout_update_font (self); 993 layout_update_font (self);
812 } 994 }
813 995
814void 996void
815set_width (CFClient::Layout self, int max_width = -1) 997set_width (CFPlus::Layout self, int max_width = -1)
816 CODE: 998 CODE:
817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 999 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
818 1000
819void 1001void
820set_indent (CFClient::Layout self, int indent) 1002set_indent (CFPlus::Layout self, int indent)
821 CODE: 1003 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1004 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823 1005
824void 1006void
825set_spacing (CFClient::Layout self, int spacing) 1007set_spacing (CFPlus::Layout self, int spacing)
826 CODE: 1008 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1009 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828 1010
829void 1011void
830set_ellipsise (CFClient::Layout self, int ellipsise) 1012set_ellipsise (CFPlus::Layout self, int ellipsise)
831 CODE: 1013 CODE:
832 pango_layout_set_ellipsize (self->pl, 1014 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1015 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1016 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1017 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE 1018 : PANGO_ELLIPSIZE_NONE
837 ); 1019 );
838 1020
839void 1021void
840set_single_paragraph_mode (CFClient::Layout self, int spm) 1022set_single_paragraph_mode (CFPlus::Layout self, int spm)
841 CODE: 1023 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1024 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843 1025
844void 1026void
845size (CFClient::Layout self) 1027size (CFPlus::Layout self)
846 PPCODE: 1028 PPCODE:
847{ 1029{
848 int w, h; 1030 int w, h;
849 1031
850 layout_get_pixel_size (self, &w, &h); 1032 layout_get_pixel_size (self, &w, &h);
853 PUSHs (sv_2mortal (newSViv (w))); 1035 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 1036 PUSHs (sv_2mortal (newSViv (h)));
855} 1037}
856 1038
857int 1039int
1040descent (CFPlus::Layout self)
1041 CODE:
1042{
1043 PangoRectangle rect;
1044 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1045 pango_layout_line_get_pixel_extents (line, 0, &rect);
1046 RETVAL = PANGO_DESCENT (rect);
1047}
1048 OUTPUT:
1049 RETVAL
1050
1051int
858xy_to_index (CFClient::Layout self, int x, int y) 1052xy_to_index (CFPlus::Layout self, int x, int y)
859 CODE: 1053 CODE:
860{ 1054{
861 int index, trailing; 1055 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1056 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
863 RETVAL = index; 1057 RETVAL = index;
864} 1058}
865 OUTPUT: 1059 OUTPUT:
866 RETVAL 1060 RETVAL
867 1061
868void 1062void
869cursor_pos (CFClient::Layout self, int index) 1063cursor_pos (CFPlus::Layout self, int index)
870 PPCODE: 1064 PPCODE:
871{ 1065{
872 PangoRectangle strong_pos; 1066 PangoRectangle strong_pos;
873 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1067 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
874 1068
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1071 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1072 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1073}
880 1074
881void 1075void
882render (CFClient::Layout self) 1076render (CFPlus::Layout self, float x, float y, int flags = 0)
883 PPCODE: 1077 PPCODE:
884{ 1078 pango_opengl_render_layout_subpixel (
885 SV *retval; 1079 self->pl,
886 int w, h; 1080 x * PANGO_SCALE, y * PANGO_SCALE,
1081 self->r, self->g, self->b, self->a,
1082 flags
1083 );
887 1084
888 layout_get_pixel_size (self, &w, &h); 1085MODULE = CFPlus PACKAGE = CFPlus::Texture
889 1086
890 if (self->rgba) 1087void
1088pad2pot (SV *data_, SV *w_, SV *h_)
1089 CODE:
1090{
1091 int ow = SvIV (w_);
1092 int oh = SvIV (h_);
1093
1094 if (ow && oh)
891 { 1095 {
892 cairo_surface_t *surface; 1096 int nw = minpot (ow);
893 cairo_t *cairo; 1097 int nh = minpot (oh);
894 1098
895 retval = newSV (w * h * 4); 1099 if (nw != ow || nh != oh)
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 { 1100 {
913 uint32_t *p = (uint32_t *)SvPVX (retval); 1101 if (SvOK (data_))
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 { 1102 {
918 uint32_t rgba = *p; 1103 STRLEN datalen;
919 rgba = (rgba >> 24) | (rgba << 8); 1104 char *data = SvPVbyte (data_, datalen);
920#if 0 1105 int bpp = datalen / (ow * oh);
921#ifdef _WIN32 1106 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927 1107
928 rgba = (rgba & 0xffffff00) | a; 1108 SvPOK_only (result_);
1109 SvCUR_set (result_, nw * nh * bpp);
1110
1111 memset (SvPVX (result_), 0, nw * nh * bpp);
1112 while (oh--)
1113 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1114
1115 sv_setsv (data_, result_);
929 } 1116 }
930#endif 1117
931#endif 1118 sv_setiv (w_, nw);
932 rgba = SDL_SwapBE32 (rgba); 1119 sv_setiv (h_, nh);
933 *p++ = rgba;
934 } 1120 }
935 }
936
937 EXTEND (SP, 5);
938 PUSHs (sv_2mortal (newSViv (w)));
939 PUSHs (sv_2mortal (newSViv (h)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 } 1121 }
944 else
945 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w)));
965 PUSHs (sv_2mortal (newSViv (h)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 }
970} 1122}
971 1123
972MODULE = CFClient PACKAGE = CFClient::Texture
973
974void 1124void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1125draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1126 PROTOTYPE: $$$;$$
977 ALIAS: 1127 ALIAS:
978 draw_quad_alpha = 1 1128 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1129 draw_quad_alpha_premultiplied = 2
980 CODE: 1130 CODE:
981{ 1131{
982 HV *hv = (HV *)SvRV (self); 1132 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1133 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1134 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1135 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1136
988 if (items < 5) 1137 if (items < 5)
989 { 1138 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1139 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1140 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1141 }
993 1142
994 if (ix) 1143 if (ix)
995 { 1144 {
996 glEnable (GL_BLEND); 1145 glEnable (GL_BLEND);
1146
1147 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1148 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1149 else
1150 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1151 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1152
998 glEnable (GL_ALPHA_TEST); 1153 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1154 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1155 }
1001 1156
1002 glBindTexture (GL_TEXTURE_2D, name); 1157 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1158
1010 glBegin (GL_QUADS); 1159 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1160 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1161 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1162 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glDisable (GL_ALPHA_TEST); 1168 glDisable (GL_ALPHA_TEST);
1020 glDisable (GL_BLEND); 1169 glDisable (GL_BLEND);
1021 } 1170 }
1022} 1171}
1023 1172
1024MODULE = CFClient PACKAGE = CFClient::Map 1173MODULE = CFPlus PACKAGE = CFPlus::Map
1025 1174
1026CFClient::Map 1175CFPlus::Map
1027new (SV *class, int map_width, int map_height) 1176new (SV *class, int map_width, int map_height)
1028 CODE: 1177 CODE:
1029 New (0, RETVAL, 1, struct map); 1178 New (0, RETVAL, 1, struct map);
1030 RETVAL->x = 0; 1179 RETVAL->x = 0;
1031 RETVAL->y = 0; 1180 RETVAL->y = 0;
1041 RETVAL->row = 0; 1190 RETVAL->row = 0;
1042 OUTPUT: 1191 OUTPUT:
1043 RETVAL 1192 RETVAL
1044 1193
1045void 1194void
1046DESTROY (CFClient::Map self) 1195DESTROY (CFPlus::Map self)
1047 CODE: 1196 CODE:
1048{ 1197{
1049 map_clear (self); 1198 map_clear (self);
1050 Safefree (self->face); 1199 Safefree (self->face);
1200 Safefree (self->tex);
1051 Safefree (self); 1201 Safefree (self);
1052} 1202}
1053 1203
1054void 1204void
1055clear (CFClient::Map self) 1205clear (CFPlus::Map self)
1056 CODE: 1206 CODE:
1057 map_clear (self); 1207 map_clear (self);
1058 1208
1059void 1209void
1060set_face (CFClient::Map self, int face, int texid) 1210set_face (CFPlus::Map self, int face, int texid)
1061 CODE: 1211 CODE:
1062{ 1212{
1063 while (self->faces <= face) 1213 while (self->faces <= face)
1064 { 1214 {
1065 Append (mapface, self->face, self->faces, self->faces); 1215 Append (mapface, self->face, self->faces, self->faces);
1068 1218
1069 self->face [face] = texid; 1219 self->face [face] = texid;
1070} 1220}
1071 1221
1072void 1222void
1073set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1223set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1074 CODE: 1224 CODE:
1075{ 1225{
1076 while (self->texs <= texid) 1226 while (self->texs <= texid)
1077 { 1227 {
1078 Append (maptex, self->tex, self->texs, self->texs); 1228 Append (maptex, self->tex, self->texs, self->texs);
1090 tex->r = r; 1240 tex->r = r;
1091 tex->g = g; 1241 tex->g = g;
1092 tex->b = b; 1242 tex->b = b;
1093 tex->a = a; 1243 tex->a = a;
1094 } 1244 }
1245
1246 // somewhat hackish, but for textures that require it, it really
1247 // improves the look, and most others don't suffer.
1248 glBindTexture (GL_TEXTURE_2D, name);
1249 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1250 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1251 // use uglier nearest interpolation because linear suffers
1252 // from transparent color bleeding and ugly wrapping effects.
1253 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1254}
1096 1255
1097int 1256int
1098ox (CFClient::Map self) 1257ox (CFPlus::Map self)
1099 ALIAS: 1258 ALIAS:
1100 oy = 1 1259 oy = 1
1260 x = 2
1261 y = 3
1262 w = 4
1263 h = 5
1101 CODE: 1264 CODE:
1102 switch (ix) 1265 switch (ix)
1103 { 1266 {
1104 case 0: RETVAL = self->ox; break; 1267 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1268 case 1: RETVAL = self->oy; break;
1269 case 2: RETVAL = self->x; break;
1270 case 3: RETVAL = self->y; break;
1271 case 4: RETVAL = self->w; break;
1272 case 5: RETVAL = self->h; break;
1106 } 1273 }
1107 OUTPUT: 1274 OUTPUT:
1108 RETVAL 1275 RETVAL
1109 1276
1110void 1277void
1111scroll (CFClient::Map self, int dx, int dy) 1278scroll (CFPlus::Map self, int dx, int dy)
1112 CODE: 1279 CODE:
1113{ 1280{
1114 if (dx > 0) 1281 if (dx > 0)
1115 map_blank (self, self->x, self->y, dx - 1, self->h); 1282 map_blank (self, self->x, self->y, dx, self->h);
1116 else if (dx < 0) 1283 else if (dx < 0)
1117 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1284 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1118 1285
1119 if (dy > 0) 1286 if (dy > 0)
1120 map_blank (self, self->x, self->y, self->w, dy - 1); 1287 map_blank (self, self->x, self->y, self->w, dy);
1121 else if (dy < 0) 1288 else if (dy < 0)
1122 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1289 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1123 1290
1124 self->ox += dx; self->x += dx; 1291 self->ox += dx; self->x += dx;
1125 self->oy += dy; self->y += dy; 1292 self->oy += dy; self->y += dy;
1126 1293
1127 while (self->y < 0) 1294 while (self->y < 0)
1132 self->y += MAP_EXTEND_Y; 1299 self->y += MAP_EXTEND_Y;
1133 } 1300 }
1134} 1301}
1135 1302
1136void 1303void
1137map1a_update (CFClient::Map self, SV *data_) 1304map1a_update (CFPlus::Map self, SV *data_, int extmap)
1138 CODE: 1305 CODE:
1139{ 1306{
1140 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1307 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1141 uint8_t *data_end = (uint8_t *)SvEND (data_); 1308 uint8_t *data_end = (uint8_t *)SvEND (data_);
1142 mapcell *cell; 1309 mapcell *cell;
1143 int x, y, flags; 1310 int x, y, flags;
1144 1311
1145 while (data < data_end) 1312 while (data < data_end - 1)
1146 { 1313 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1314 flags = (data [0] << 8) + data [1]; data += 2;
1148 1315
1149 x = ((flags >> 10) & 63) + self->x; 1316 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1317 y = self->y + ((flags >> 4) & 63);
1151 1318
1152 cell = map_get_cell (self, x, y); 1319 cell = map_get_cell (self, x, y);
1153 1320
1154 if (flags & 15) 1321 if (flags & 15)
1155 { 1322 {
1156 if (cell->darkness < 0) 1323 if (!cell->darkness)
1157 { 1324 {
1325 memset (cell, 0, sizeof (*cell));
1158 cell->darkness = 0; 1326 cell->darkness = 256;
1159 cell->face [0] = 0;
1160 cell->face [1] = 0;
1161 cell->face [2] = 0;
1162 } 1327 }
1163 1328
1164 cell->darkness = flags & 8 ? *data++ : 255;
1165
1166 //TODO: don't trust server data to be in-range(!) 1329 //TODO: don't trust server data to be in-range(!)
1330
1331 if (flags & 8)
1332 {
1333 if (extmap)
1334 {
1335 uint8_t ext, cmd;
1336
1337 do
1338 {
1339 ext = *data++;
1340 cmd = ext & 0x3f;
1341
1342 if (cmd < 4)
1343 cell->darkness = 255 - ext * 64 + 1;
1344 else if (cmd == 5) // health
1345 {
1346 cell->stat_width = 1;
1347 cell->stat_hp = *data++;
1348 }
1349 else if (cmd == 6) // monster width
1350 cell->stat_width = *data++ + 1;
1351 else if (cmd == 0x47) // monster width
1352 {
1353 if (*data == 4)
1354 ; // decode player tag
1355
1356 data += *data + 1;
1357 }
1358 else if (cmd == 8) // cell flags
1359 cell->flags = *data++;
1360 else if (ext & 0x40) // unknown, multibyte => skip
1361 data += *data + 1;
1362 else
1363 data++;
1364 }
1365 while (ext & 0x80);
1366 }
1367 else
1368 cell->darkness = *data++ + 1;
1369 }
1167 1370
1168 if (flags & 4) 1371 if (flags & 4)
1169 { 1372 {
1170 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1373 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1171 } 1374 }
1179 { 1382 {
1180 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1383 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1181 } 1384 }
1182 } 1385 }
1183 else 1386 else
1184 cell->darkness = -1; 1387 cell->darkness = 0;
1185 } 1388 }
1186} 1389}
1187 1390
1188SV * 1391SV *
1189mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1392mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1190 CODE: 1393 CODE:
1191{ 1394{
1192 int x1, x; 1395 int x1, x;
1193 int y1, y; 1396 int y1, y;
1194 int z; 1397 int z;
1244} 1447}
1245 OUTPUT: 1448 OUTPUT:
1246 RETVAL 1449 RETVAL
1247 1450
1248void 1451void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1452draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1250 PPCODE: 1453 CODE:
1251{ 1454{
1252 int vx, vy; 1455 int vx, vy;
1253 int x, y, z; 1456 int x, y, z;
1254 int last_name; 1457 int last_name;
1255 mapface face; 1458 mapface face;
1256 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259 1459
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh);
1263
1264 vx = self->x + (self->w - sw) / 2 - shift_x; 1460 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y; 1461 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1266 1462
1267 /* 1463 /*
1268 int vx = self->vx = self->w >= sw 1464 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2 1465 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1466 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1470 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */ 1471 */
1276 1472
1277 glColor4ub (255, 255, 255, 255); 1473 glColor4ub (255, 255, 255, 255);
1278 1474
1475 glEnable (GL_BLEND);
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D); 1477 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1478 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283 1479
1284 glBegin (GL_QUADS); 1480 glBegin (GL_QUADS);
1285 1481
1294 for (x = 0; x < sw; x++) 1490 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1491 if (row->c0 <= x + vx && x + vx < row->c1)
1296 { 1492 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1493 mapcell *cell = row->col + (x + vx - row->c0);
1298 1494
1299 darkness[y * sw4 + x] = cell->darkness < 0
1300 ? 255 - FOW_DARKNESS
1301 : 255 - cell->darkness;
1302
1303 face = cell->face [z]; 1495 face = cell->face [z];
1304 1496
1305 if (face) 1497 if (face && face < self->texs)
1306 { 1498 {
1307 maptex tex = self->tex [face]; 1499 maptex tex = self->tex [face];
1308
1309 int px = (x + 1) * 32 - tex.w; 1500 int px = (x + 1) * 32 - tex.w;
1310 int py = (y + 1) * 32 - tex.h; 1501 int py = (y + 1) * 32 - tex.h;
1311 1502
1312 if (last_name != tex.name) 1503 if (last_name != tex.name)
1313 { 1504 {
1314 glEnd (); 1505 glEnd ();
1315 last_name = tex.name;
1316 glBindTexture (GL_TEXTURE_2D, last_name); 1506 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1317 glBegin (GL_QUADS); 1507 glBegin (GL_QUADS);
1318 } 1508 }
1319 1509
1320 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1510 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1321 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1511 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1322 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1512 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1323 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1513 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1324 } 1514 }
1515
1516 if (cell->flags && z == 2)
1517 {
1518 if (cell->flags & 1)
1519 {
1520 maptex tex = self->tex [1];
1521 int px = (x + 1) * 32 - tex.w + 2;
1522 int py = (y + 1) * 32 - tex.h - 6;
1523
1524 glEnd ();
1525 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1526 glBegin (GL_QUADS);
1527
1528 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1529 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1530 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1531 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1532 }
1533 }
1325 } 1534 }
1326 } 1535 }
1327 1536
1328 glEnd (); 1537 glEnd ();
1329 1538
1330 glDisable (GL_TEXTURE_2D); 1539 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND); 1540 glDisable (GL_BLEND);
1541
1542 // top layer: overlays such as the health bar
1543 for (y = 0; y < sh; y++)
1544 if (0 <= y + vy && y + vy < self->rows)
1545 {
1546 maprow *row = self->row + (y + vy);
1547
1548 for (x = 0; x < sw; x++)
1549 if (row->c0 <= x + vx && x + vx < row->c1)
1550 {
1551 mapcell *cell = row->col + (x + vx - row->c0);
1552
1553 int px = x * 32;
1554 int py = y * 32;
1555
1556 if (cell->stat_hp)
1557 {
1558 int width = cell->stat_width * 32;
1559 int thick = sh / 28 + 1 + cell->stat_width;
1560
1561 glColor3ub (0, 0, 0);
1562 glRectf (px + 1, py - thick - 2,
1563 px + width - 1, py);
1564
1565 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1566 glRectf (px + 2,
1567 py - thick - 1,
1568 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1569 }
1570 }
1571 }
1572}
1573
1574void
1575draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1576 CODE:
1577{
1578 static float color[16][3] = {
1579 { 0.00F, 0.00F, 0.00F },
1580 { 1.00F, 1.00F, 1.00F },
1581 { 0.00F, 0.00F, 0.55F },
1582 { 1.00F, 0.00F, 0.00F },
1583
1584 { 1.00F, 0.54F, 0.00F },
1585 { 0.11F, 0.56F, 1.00F },
1586 { 0.93F, 0.46F, 0.00F },
1587 { 0.18F, 0.54F, 0.34F },
1588
1589 { 0.56F, 0.73F, 0.56F },
1590 { 0.80F, 0.80F, 0.80F },
1591 { 0.55F, 0.41F, 0.13F },
1592 { 0.99F, 0.77F, 0.26F },
1593
1594 { 0.74F, 0.65F, 0.41F },
1595
1596 { 0.00F, 1.00F, 1.00F },
1597 { 1.00F, 0.00F, 1.00F },
1598 { 1.00F, 1.00F, 0.00F },
1599 };
1600
1601 int x, y;
1602
1603 glEnable (GL_TEXTURE_2D);
1604 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1605 glEnable (GL_BLEND);
1606 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1607 glBegin (GL_QUADS);
1608
1609 for (y = 0; y < h; y++)
1610 for (x = 0; x < w; x++)
1611 {
1612 unsigned char m = data [x + y * w];
1613
1614 if (m)
1615 {
1616 float *c = color [m & 15];
1617
1618 float tx1 = m & 0x40 ? 0.5 : 0.;
1619 float tx2 = tx1 + 0.5;
1620
1621 glColor4f (c[0], c[1], c[2], 0.75);
1622 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1623 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1624 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1625 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1626 }
1627 }
1628
1629 glEnd ();
1630 glDisable (GL_BLEND);
1631 glDisable (GL_TEXTURE_2D);
1632}
1633
1634void
1635fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1636 PPCODE:
1637{
1638 int vx, vy;
1639 int x, y;
1640 int sw4 = (sw + 3) & ~3;
1641 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1642 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1643
1644 memset (darkness, 255, sw4 * sh);
1645 SvPOK_only (darkness_sv);
1646 SvCUR_set (darkness_sv, sw4 * sh);
1647
1648 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1649 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1650
1651 for (y = 0; y < sh; y++)
1652 if (0 <= y + vy && y + vy < self->rows)
1653 {
1654 maprow *row = self->row + (y + vy);
1655
1656 for (x = 0; x < sw; x++)
1657 if (row->c0 <= x + vx && x + vx < row->c1)
1658 {
1659 mapcell *cell = row->col + (x + vx - row->c0);
1660
1661 darkness[y * sw4 + x] = cell->darkness
1662 ? 255 - (cell->darkness - 1)
1663 : 255 - FOW_DARKNESS;
1664 }
1665 }
1332 1666
1333 EXTEND (SP, 3); 1667 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1668 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1669 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1670 PUSHs (darkness_sv);
1337} 1671}
1338 1672
1339SV * 1673SV *
1340get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1674get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1341 CODE: 1675 CODE:
1342{ 1676{
1343 int x, y, x1, y1; 1677 int x, y, x1, y1;
1344 SV *data_sv = newSV (w * h * 7 + 5); 1678 SV *data_sv = newSV (w * h * 7 + 5);
1345 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1679 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1407} 1741}
1408 OUTPUT: 1742 OUTPUT:
1409 RETVAL 1743 RETVAL
1410 1744
1411void 1745void
1412set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1746set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1413 PPCODE: 1747 PPCODE:
1414{ 1748{
1415 int x, y, z; 1749 int x, y, z;
1416 int w, h; 1750 int w, h;
1417 int x1, y1; 1751 int x1, y1;
1449 1783
1450 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1784 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1451 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1785 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1452 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1786 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1453 1787
1454 if (cell->darkness <= 0) 1788 if (cell->darkness == 0)
1455 { 1789 {
1456 cell->darkness = -1; 1790 cell->darkness = 0;
1457 1791
1458 for (z = 0; z <= 2; z++) 1792 for (z = 0; z <= 2; z++)
1459 { 1793 {
1460 cell->face[z] = face[z]; 1794 cell->face[z] = face[z];
1461 1795
1466 } 1800 }
1467 } 1801 }
1468 } 1802 }
1469} 1803}
1470 1804
1471MODULE = CFClient PACKAGE = CFClient::MixChunk 1805MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1472 1806
1473CFClient::MixChunk 1807CFPlus::MixChunk
1474new_from_file (SV *class, char *path) 1808new_from_file (SV *class, char *path)
1475 CODE: 1809 CODE:
1476 RETVAL = Mix_LoadWAV (path); 1810 RETVAL = Mix_LoadWAV (path);
1477 OUTPUT: 1811 OUTPUT:
1478 RETVAL 1812 RETVAL
1479 1813
1480void 1814void
1481DESTROY (CFClient::MixChunk self) 1815DESTROY (CFPlus::MixChunk self)
1482 CODE: 1816 CODE:
1483 Mix_FreeChunk (self); 1817 Mix_FreeChunk (self);
1484 1818
1485int 1819int
1486volume (CFClient::MixChunk self, int volume = -1) 1820volume (CFPlus::MixChunk self, int volume = -1)
1487 CODE: 1821 CODE:
1488 RETVAL = Mix_VolumeChunk (self, volume); 1822 RETVAL = Mix_VolumeChunk (self, volume);
1489 OUTPUT: 1823 OUTPUT:
1490 RETVAL 1824 RETVAL
1491 1825
1492int 1826int
1493play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1827play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1494 CODE: 1828 CODE:
1495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1829 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1496 OUTPUT: 1830 OUTPUT:
1497 RETVAL 1831 RETVAL
1498 1832
1499MODULE = CFClient PACKAGE = CFClient::MixMusic 1833MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1500 1834
1501int 1835int
1502volume (int volume = -1) 1836volume (int volume = -1)
1503 CODE: 1837 CODE:
1504 RETVAL = Mix_VolumeMusic (volume); 1838 RETVAL = Mix_VolumeMusic (volume);
1505 OUTPUT: 1839 OUTPUT:
1506 RETVAL 1840 RETVAL
1507 1841
1508CFClient::MixMusic 1842CFPlus::MixMusic
1509new_from_file (SV *class, char *path) 1843new_from_file (SV *class, char *path)
1510 CODE: 1844 CODE:
1511 RETVAL = Mix_LoadMUS (path); 1845 RETVAL = Mix_LoadMUS (path);
1512 OUTPUT: 1846 OUTPUT:
1513 RETVAL 1847 RETVAL
1514 1848
1515void 1849void
1516DESTROY (CFClient::MixMusic self) 1850DESTROY (CFPlus::MixMusic self)
1517 CODE: 1851 CODE:
1518 Mix_FreeMusic (self); 1852 Mix_FreeMusic (self);
1519 1853
1520int 1854int
1521play (CFClient::MixMusic self, int loops = -1) 1855play (CFPlus::MixMusic self, int loops = -1)
1522 CODE: 1856 CODE:
1523 RETVAL = Mix_PlayMusic (self, loops); 1857 RETVAL = Mix_PlayMusic (self, loops);
1524 OUTPUT: 1858 OUTPUT:
1525 RETVAL 1859 RETVAL
1526 1860
1527MODULE = CFClient PACKAGE = CFClient::OpenGL 1861MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1528 1862
1529BOOT: 1863BOOT:
1530{ 1864{
1531 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1865 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1532 static const struct { 1866 static const struct {
1533 const char *name; 1867 const char *name;
1534 IV iv; 1868 IV iv;
1535 } *civ, const_iv[] = { 1869 } *civ, const_iv[] = {
1536# define const_iv(name) { # name, (IV)name } 1870# define const_iv(name) { # name, (IV)name }
1543 const_iv (GL_SCISSOR_TEST), 1877 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 1878 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 1879 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 1880 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 1881 const_iv (GL_RESCALE_NORMAL),
1882 const_iv (GL_FRONT),
1883 const_iv (GL_BACK),
1548 const_iv (GL_AND), 1884 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1885 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1886 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1887 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1888 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1889 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1890 const_iv (GL_ONE_MINUS_DST_ALPHA),
1891 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1892 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1893 const_iv (GL_RGBA),
1894 const_iv (GL_RGBA4),
1895 const_iv (GL_RGBA8),
1896 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 1897 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1898 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1899 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 1900 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 1901 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1910 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1911 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1912 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1913 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1914 const_iv (GL_TEXTURE_WRAP_T),
1915 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1916 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1917 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1918 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1919 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1920 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1921 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1922 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1592 const_iv (GL_SEPARABLE_2D), 1933 const_iv (GL_SEPARABLE_2D),
1593 const_iv (GL_CONVOLUTION_2D), 1934 const_iv (GL_CONVOLUTION_2D),
1594 const_iv (GL_CONVOLUTION_BORDER_MODE), 1935 const_iv (GL_CONVOLUTION_BORDER_MODE),
1595 const_iv (GL_CONSTANT_BORDER), 1936 const_iv (GL_CONSTANT_BORDER),
1596 const_iv (GL_LINES), 1937 const_iv (GL_LINES),
1938 const_iv (GL_LINE_STRIP),
1597 const_iv (GL_LINE_LOOP), 1939 const_iv (GL_LINE_LOOP),
1598 const_iv (GL_QUADS), 1940 const_iv (GL_QUADS),
1599 const_iv (GL_QUAD_STRIP), 1941 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES), 1942 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP), 1943 const_iv (GL_TRIANGLE_STRIP),
1611 1953
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1954 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1955 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 1956}
1615 1957
1958char *
1959gl_vendor ()
1960 CODE:
1961 RETVAL = (char *)glGetString (GL_VENDOR);
1962 OUTPUT:
1963 RETVAL
1964
1965char *
1966gl_version ()
1967 CODE:
1968 RETVAL = (char *)glGetString (GL_VERSION);
1969 OUTPUT:
1970 RETVAL
1971
1972char *
1973gl_extensions ()
1974 CODE:
1975 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1976 OUTPUT:
1977 RETVAL
1978
1616int glGetError () 1979int glGetError ()
1980
1981void glFinish ()
1617 1982
1618void glClear (int mask) 1983void glClear (int mask)
1619 1984
1620void glClearColor (float r, float g, float b, float a = 1.0) 1985void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 1986 PROTOTYPE: @
1628 1993
1629void glHint (int target, int mode) 1994void glHint (int target, int mode)
1630 1995
1631void glBlendFunc (int sfactor, int dfactor) 1996void glBlendFunc (int sfactor, int dfactor)
1632 1997
1998void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1999 CODE:
2000 gl_BlendFuncSeparate (sa, da, saa, daa);
2001
1633void glDepthMask (int flag) 2002void glDepthMask (int flag)
1634 2003
1635void glLogicOp (int opcode) 2004void glLogicOp (int opcode)
1636 2005
1637void glColorMask (int red, int green, int blue, int alpha) 2006void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 2010void glPushMatrix ()
1642 2011
1643void glPopMatrix () 2012void glPopMatrix ()
1644 2013
1645void glLoadIdentity () 2014void glLoadIdentity ()
2015
2016void glDrawBuffer (int buffer)
2017
2018void glReadBuffer (int buffer)
1646 2019
1647# near_ and far_ are due to microsofts buggy "c" compiler 2020# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2021void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 2022
1650# near_ and far_ are due to microsofts buggy "c" compiler 2023# near_ and far_ are due to microsofts buggy "c" compiler
1670 2043
1671void glEnd () 2044void glEnd ()
1672 2045
1673void glColor (float r, float g, float b, float a = 1.0) 2046void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 2047 PROTOTYPE: @
2048 ALIAS:
2049 glColor_premultiply = 1
1675 CODE: 2050 CODE:
2051 if (ix)
2052 {
2053 r *= a;
2054 g *= a;
2055 b *= a;
2056 }
1676 // microsoft visual "c" rounds instead of truncating... 2057 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 2058 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681 2059
1682void glInterleavedArrays (int format, int stride, char *data) 2060void glInterleavedArrays (int format, int stride, char *data)
1683 2061
1684void glDrawElements (int mode, int count, int type, char *indices) 2062void glDrawElements (int mode, int count, int type, char *indices)
1685 2063
1708 2086
1709void glBindTexture (int target, int name) 2087void glBindTexture (int target, int name)
1710 2088
1711void glConvolutionParameter (int target, int pname, float params) 2089void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 2090 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2091 if (gl.ConvolutionParameterf)
2092 gl.ConvolutionParameterf (target, pname, params);
1714 2093
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2094void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 2095 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2096 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 2097 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 2098
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2099void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 2100 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2101 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 2102 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 2103
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2104void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 2105
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2106void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 2107
1761 2140
1762void glEndList () 2141void glEndList ()
1763 2142
1764void glCallList (int list) 2143void glCallList (int list)
1765 2144
1766

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines