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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.161 by root, Mon Oct 9 23:30:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
6#endif 8#endif
7 9
8#include "EXTERN.h" 10#include "EXTERN.h"
9#include "perl.h" 11#include "perl.h"
10#include "XSUB.h" 12#include "XSUB.h"
11 13
14#ifdef _WIN32
15# undef pipe
16#endif
17
12#include <math.h> 18#include <math.h>
13#include <string.h> 19#include <string.h>
14#include <stdio.h> 20#include <stdio.h>
21#include <stdlib.h>
15 22
16#include <SDL.h> 23#include <SDL.h>
17#include <SDL_endian.h> 24#include <SDL_endian.h>
18#include <SDL_image.h> 25#include <SDL_image.h>
19#include <SDL_mixer.h> 26#include <SDL_mixer.h>
20#include <SDL_opengl.h> 27#include <SDL_opengl.h>
21 28
29#define PANGO_ENABLE_BACKEND
30#define G_DISABLE_CAST_CHECKS
31
22#include <glib/gmacros.h> 32#include <glib/gmacros.h>
23 33
24#include <pango/pango.h> 34#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 35
29#ifndef _WIN32 36#ifndef _WIN32
30# include <sys/types.h> 37# include <sys/types.h>
31# include <sys/socket.h> 38# include <sys/socket.h>
32# include <netinet/in.h> 39# include <netinet/in.h>
39 typedef signed char int8_t; 46 typedef signed char int8_t;
40 typedef signed short int16_t; 47 typedef signed short int16_t;
41 typedef signed int int32_t; 48 typedef signed int int32_t;
42#endif 49#endif
43 50
44#include "glext.h" 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 52
46#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
47 54
48#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
50 57
51#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
52 59
53#define GL_CALL(type,func,args) \ 60#if 0
54 { \ 61# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 62#else
56 static type fptr_; \ 63# define PARACHUTE 0
57 \ 64#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 65
66static struct
67{
68#define GL_FUNC(ptr,name) ptr name;
69#include "glfunc.h"
70#undef GL_FUNC
71} gl;
72
73static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
74{
75 if (gl.BlendFuncSeparate)
76 gl.BlendFuncSeparate (sa, da, saa, daa);
77 else if (gl.BlendFuncSeparateEXT)
78 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
79 else
80 glBlendFunc (sa, da);
81}
82
83#include "texcache.c"
84
85#include "pango-font.c"
86#include "pango-fontmap.c"
87#include "pango-render.c"
88
68typedef Mix_Chunk *CFClient__MixChunk; 89typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 90typedef Mix_Music *CFPlus__MixMusic;
70 91
71typedef PangoFontDescription *CFClient__Font; 92typedef PangoFontDescription *CFPlus__Font;
93
94static int
95shape_attr_p (PangoLayoutRun *run)
96{
97 GSList *attrs = run->item->analysis.extra_attrs;
98
99 while (attrs)
100 {
101 PangoAttribute *attr = attrs->data;
102
103 if (attr->klass->type == PANGO_ATTR_SHAPE)
104 return 1;
105
106 attrs = attrs->next;
107 }
108
109 return 0;
110}
72 111
73typedef struct cf_layout { 112typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 113 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 114 float r, g, b, a; // default color for rgba mode
77 int base_height; 115 int base_height;
78 CFClient__Font font; 116 CFPlus__Font font;
79} *CFClient__Layout; 117} *CFPlus__Layout;
80 118
81static CFClient__Font default_font; 119static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 120static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 121static PangoFontMap *opengl_fontmap;
84 122
85static void 123static void
86substitute_func (FcPattern *pattern, gpointer data) 124substitute_func (FcPattern *pattern, gpointer data)
87{ 125{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 126 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 127#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 128 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 129#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 130 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 131}
95 132
96static void 133static void
97layout_update_font (CFClient__Layout self) 134layout_update_font (CFPlus__Layout self)
98{ 135{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
101 */ 138 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 139 PangoFontDescription *font = self->font ? self->font : default_font;
106 143
107 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
108} 145}
109 146
110static void 147static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 149{
150 PangoRectangle rect;
151
152 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 153 pango_layout_get_extents (self->pl, 0, &rect);
114 154
115 if (!*w) *w = 1; 155 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 156 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 157
118 *w = (*w + 3) & ~3; 158 if (!rect.width) rect.width = 1;
159 if (!rect.height) rect.height = 1;
160
161 *w = rect.width;
162 *h = rect.height;
119} 163}
120 164
121typedef uint16_t mapface; 165typedef uint16_t mapface;
122 166
123typedef struct { 167typedef struct {
126 float s, t; 170 float s, t;
127 uint8_t r, g, b, a; 171 uint8_t r, g, b, a;
128} maptex; 172} maptex;
129 173
130typedef struct { 174typedef struct {
131 int16_t darkness; 175 uint32_t player;
132 mapface face[3]; 176 mapface face[3];
177 uint16_t darkness;
178 uint8_t stat_width, stat_hp, flags;
133} mapcell; 179} mapcell;
134 180
135typedef struct { 181typedef struct {
136 int32_t c0, c1; 182 int32_t c0, c1;
137 mapcell *col; 183 mapcell *col;
146 int texs; 192 int texs;
147 maptex *tex; 193 maptex *tex;
148 194
149 int32_t rows; 195 int32_t rows;
150 maprow *row; 196 maprow *row;
151} *CFClient__Map; 197} *CFPlus__Map;
152 198
153static char * 199static char *
154prepend (char *ptr, int sze, int inc) 200prepend (char *ptr, int sze, int inc)
155{ 201{
156 char *p; 202 char *p;
174 220
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 222#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 223
178static maprow * 224static maprow *
179map_get_row (CFClient__Map self, int y) 225map_get_row (CFPlus__Map self, int y)
180{ 226{
181 if (0 > y) 227 if (0 > y)
182 { 228 {
183 int extend = - y + MAP_EXTEND_Y; 229 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 230 Prepend (maprow, self->row, self->rows, extend);
222 268
223 return row->col + (x - row->c0); 269 return row->col + (x - row->c0);
224} 270}
225 271
226static mapcell * 272static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 273map_get_cell (CFPlus__Map self, int x, int y)
228{ 274{
229 return row_get_cell (map_get_row (self, y), x); 275 return row_get_cell (map_get_row (self, y), x);
230} 276}
231 277
232static void 278static void
233map_clear (CFClient__Map self) 279map_clear (CFPlus__Map self)
234{ 280{
235 int r; 281 int r;
236 282
237 for (r = 0; r < self->rows; r++) 283 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 284 Safefree (self->row[r].col);
246 self->row = 0; 292 self->row = 0;
247 self->rows = 0; 293 self->rows = 0;
248} 294}
249 295
250static void 296static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 297map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 298{
253 int x, y; 299 int x, y;
254 maprow *row; 300 maprow *row;
301 mapcell *cell;
255 302
256 for (y = y0; y < y0 + h; y++) 303 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 304 if (y >= 0)
258 { 305 {
259 if (y >= self->rows) 306 if (y >= self->rows)
265 if (x >= row->c0) 312 if (x >= row->c0)
266 { 313 {
267 if (x >= row->c1) 314 if (x >= row->c1)
268 break; 315 break;
269 316
270 row->col[x - row->c0].darkness = -1; 317 cell = row->col + x - row->c0;
318
319 cell->darkness = 0;
320 cell->stat_hp = 0;
321 cell->flags = 0;
322 cell->player = 0;
271 } 323 }
272 } 324 }
273} 325}
274 326
275static void 327static void
296 ev.data2 = 0; 348 ev.data2 = 0;
297 349
298 SDL_PushEvent ((SDL_Event *)&ev); 350 SDL_PushEvent ((SDL_Event *)&ev);
299} 351}
300 352
353static unsigned int
354minpot (unsigned int n)
355{
356 if (!n)
357 return 0;
358
359 --n;
360
361 n |= n >> 1;
362 n |= n >> 2;
363 n |= n >> 4;
364 n |= n >> 8;
365 n |= n >> 16;
366
367 return n + 1;
368}
369
301MODULE = CFClient PACKAGE = CFClient 370MODULE = CFPlus PACKAGE = CFPlus
302 371
303PROTOTYPES: ENABLE 372PROTOTYPES: ENABLE
304 373
305BOOT: 374BOOT:
306{ 375{
307 HV *stash = gv_stashpv ("CFClient", 1); 376 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 377 static const struct {
309 const char *name; 378 const char *name;
310 IV iv; 379 IV iv;
311 } *civ, const_iv[] = { 380 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 381# define const_iv(name) { # name, (IV)name }
413 482
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 484 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 485}
417 486
487int
488in_destruct ()
489 CODE:
490 RETVAL = PL_main_cv == Nullcv;
491 OUTPUT:
492 RETVAL
493
494NV floor (NV x)
495
496NV ceil (NV x)
497
418void 498void
419pango_init () 499pango_init ()
420 CODE: 500 CODE:
421{ 501{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 502 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 503 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 504 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 505}
430 506
431int 507int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 508SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 509
434void 510void
435SDL_Quit () 511SDL_Quit ()
436 512
437void 513void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 520 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 521 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 522 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 523
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 524 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 525 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 526
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 529 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 530 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 531
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 532 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
533#if SDL_VERSION_ATLEAST(1,2,10)
534 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
535 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
536#endif
457 537
458 SDL_EnableUNICODE (1); 538 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 539 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 540
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 541 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 559SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 560 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 561 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 562 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 563 );
564 if (RETVAL)
565 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 566 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
567# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
568# include "glfunc.h"
569# undef GL_FUNC
570 }
485 OUTPUT: 571 OUTPUT:
486 RETVAL 572 RETVAL
487 573
488void 574void
489SDL_GL_SwapBuffers () 575SDL_GL_SwapBuffers ()
576
577char *
578SDL_GetKeyName (int sym)
490 579
491void 580void
492SDL_PollEvent () 581SDL_PollEvent ()
493 PPCODE: 582 PPCODE:
494{ 583{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 602 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 604 break;
516 605
517 case SDL_MOUSEMOTION: 606 case SDL_MOUSEMOTION:
607 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
608
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 609 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 610 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 611 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 612 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 613 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 614 break;
524 615
525 case SDL_MOUSEBUTTONDOWN: 616 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 617 case SDL_MOUSEBUTTONUP:
618 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 620 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 622 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 623 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 624 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 628 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 629 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 630 break;
538 } 631 }
539 632
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 633 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 634 }
542} 635}
543 636
544int 637int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 638Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 651 CODE:
559#ifndef _WIN32 652#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 653 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 654#endif
562 655
563char * 656void
564gl_vendor () 657win32_proxy_info ()
565 CODE: 658 PPCODE:
566 RETVAL = (char *)glGetString (GL_VENDOR); 659{
567 OUTPUT: 660#ifdef _WIN32
568 RETVAL 661 char buffer[2048];
662 DWORD buflen;
569 663
570char * 664 EXTEND (SP, 3);
571gl_version () 665
572 CODE: 666 buflen = sizeof (buffer);
573 RETVAL = (char *)glGetString (GL_VERSION); 667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
574 OUTPUT: 668 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
575 RETVAL 669 {
670 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
576 671
577char * 672 buflen = sizeof (buffer);
578gl_extensions () 673 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
579 CODE: 674 {
580 RETVAL = (char *)glGetString (GL_EXTENSIONS); 675 PUSHs (newSVpv (buffer, 0));
581 OUTPUT: 676
582 RETVAL 677 buflen = sizeof (buffer);
678 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
679 PUSHs (newSVpv (buffer, 0));
680 }
681 }
682#endif
683}
583 684
584void 685void
585add_font (char *file) 686add_font (char *file)
586 CODE: 687 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 688 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 689
593void 690void
594load_image_inline (SV *image_) 691load_image_inline (SV *image_)
595 ALIAS: 692 ALIAS:
596 load_image_file = 1 693 load_image_file = 1
638 735
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 736 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 737
641 assert (surface2->pitch == surface2->w * 4); 738 assert (surface2->pitch == surface2->w * 4);
642 739
740 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 741 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 742 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 743 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 744 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 745 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 746 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 747 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
748 SDL_UnlockSurface (surface2);
652 749
653 SDL_FreeSurface (surface); 750 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 751 SDL_FreeSurface (surface2);
655} 752}
656 753
692 CODE: 789 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 790 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 791#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 792 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 793#endif
697 exit (1); 794 _exit (1);
698 795
796void
797_exit (int retval = 0)
798 CODE:
799#ifdef WIN32
800 ExitThread (retval); // unclean, please beam me up
801#else
802 _exit (retval);
803#endif
804
699MODULE = CFClient PACKAGE = CFClient::Font 805MODULE = CFPlus PACKAGE = CFPlus::Font
700 806
701CFClient::Font 807CFPlus::Font
702new_from_file (SV *class, char *path, int id = 0) 808new_from_file (SV *class, char *path, int id = 0)
703 CODE: 809 CODE:
704{ 810{
705 int count; 811 int count;
706 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 812 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
709} 815}
710 OUTPUT: 816 OUTPUT:
711 RETVAL 817 RETVAL
712 818
713void 819void
714DESTROY (CFClient::Font self) 820DESTROY (CFPlus::Font self)
715 CODE: 821 CODE:
716 pango_font_description_free (self); 822 pango_font_description_free (self);
717 823
718void 824void
719make_default (CFClient::Font self) 825make_default (CFPlus::Font self)
720 CODE: 826 CODE:
721 default_font = self; 827 default_font = self;
722 828
723MODULE = CFClient PACKAGE = CFClient::Layout 829MODULE = CFPlus PACKAGE = CFPlus::Layout
724 830
725CFClient::Layout 831void
726new (SV *class, int rgba = 0) 832reset_glyph_cache ()
727 CODE: 833 CODE:
728#if _WIN32 834 tc_clear ();
729 rgba = 0;//D 835
730#endif 836CFPlus::Layout
837new (SV *class)
838 CODE:
731 New (0, RETVAL, 1, struct cf_layout); 839 New (0, RETVAL, 1, struct cf_layout);
732 840
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 841 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 842 RETVAL->r = 1.;
736 RETVAL->g = 1.; 843 RETVAL->g = 1.;
737 RETVAL->b = 1.; 844 RETVAL->b = 1.;
738 RETVAL->a = 1.; 845 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 846 RETVAL->base_height = MIN_FONT_HEIGHT;
743 layout_update_font (RETVAL); 850 layout_update_font (RETVAL);
744 OUTPUT: 851 OUTPUT:
745 RETVAL 852 RETVAL
746 853
747void 854void
748DESTROY (CFClient::Layout self) 855DESTROY (CFPlus::Layout self)
749 CODE: 856 CODE:
750 g_object_unref (self->pl); 857 g_object_unref (self->pl);
751 Safefree (self); 858 Safefree (self);
752 859
753int
754is_rgba (CFClient::Layout self)
755 CODE:
756 RETVAL = self->rgba;
757 OUTPUT:
758 RETVAL
759
760void 860void
761set_text (CFClient::Layout self, SV *text_) 861set_text (CFPlus::Layout self, SV *text_)
762 CODE: 862 CODE:
763{ 863{
764 STRLEN textlen; 864 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 865 char *text = SvPVutf8 (text_, textlen);
766 866
767 pango_layout_set_text (self->pl, text, textlen); 867 pango_layout_set_text (self->pl, text, textlen);
768} 868}
769 869
770void 870void
771set_markup (CFClient::Layout self, SV *text_) 871set_markup (CFPlus::Layout self, SV *text_)
772 CODE: 872 CODE:
773{ 873{
774 STRLEN textlen; 874 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen); 875 char *text = SvPVutf8 (text_, textlen);
776 876
777 pango_layout_set_markup (self->pl, text, textlen); 877 pango_layout_set_markup (self->pl, text, textlen);
778} 878}
779 879
880void
881set_shapes (CFPlus::Layout self, ...)
882 CODE:
883{
884 PangoAttrList *attrs = 0;
885 const char *text = pango_layout_get_text (self->pl);
886 const char *pos = text;
887 int arg = 4;
888
889 while (arg < items && (pos = strstr (pos, OBJ_STR)))
890 {
891 PangoRectangle inkrect, rect;
892 PangoAttribute *attr;
893
894 int x = SvIV (ST (arg - 3));
895 int y = SvIV (ST (arg - 2));
896 int w = SvIV (ST (arg - 1));
897 int h = SvIV (ST (arg ));
898
899 inkrect.x = 0;
900 inkrect.y = 0;
901 inkrect.width = 0;
902 inkrect.height = 0;
903
904 rect.x = x * PANGO_SCALE;
905 rect.y = y * PANGO_SCALE;
906 rect.width = w * PANGO_SCALE;
907 rect.height = h * PANGO_SCALE;
908
909 if (!attrs)
910 attrs = pango_layout_get_attributes (self->pl);
911
912 attr = pango_attr_shape_new (&inkrect, &rect);
913 attr->start_index = pos - text;
914 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
915 pango_attr_list_insert (attrs, attr);
916
917 arg += 4;
918 pos += sizeof (OBJ_STR) - 1;
919 }
920
921 if (attrs)
922 pango_layout_set_attributes (self->pl, attrs);
923}
924
925void
926get_shapes (CFPlus::Layout self)
927 PPCODE:
928{
929 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
930
931 do
932 {
933 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
934
935 if (run && shape_attr_p (run))
936 {
937 PangoRectangle extents;
938 pango_layout_iter_get_run_extents (iter, 0, &extents);
939
940 EXTEND (SP, 2);
941 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
942 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
943 }
944 }
945 while (pango_layout_iter_next_run (iter));
946
947 pango_layout_iter_free (iter);
948}
949
950int
951has_wrapped (CFPlus::Layout self)
952 CODE:
953{
954 int lines = 1;
955 const char *text = pango_layout_get_text (self->pl);
956
957 while (*text)
958 lines += *text++ == '\n';
959
960 RETVAL = lines < pango_layout_get_line_count (self->pl);
961}
962 OUTPUT:
963 RETVAL
964
780SV * 965SV *
781get_text (CFClient::Layout self) 966get_text (CFPlus::Layout self)
782 CODE: 967 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 968 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 969 sv_utf8_decode (RETVAL);
785 OUTPUT: 970 OUTPUT:
786 RETVAL 971 RETVAL
787 972
788void 973void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 974set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
790 CODE: 975 CODE:
791 self->r = r; 976 self->r = r;
792 self->g = g; 977 self->g = g;
793 self->b = b; 978 self->b = b;
794 self->a = a; 979 self->a = a;
795 980
796void 981void
797set_font (CFClient::Layout self, CFClient::Font font = 0) 982set_font (CFPlus::Layout self, CFPlus::Font font = 0)
798 CODE: 983 CODE:
799 if (self->font != font) 984 if (self->font != font)
800 { 985 {
801 self->font = font; 986 self->font = font;
802 layout_update_font (self); 987 layout_update_font (self);
803 } 988 }
804 989
805void 990void
806set_height (CFClient::Layout self, int base_height) 991set_height (CFPlus::Layout self, int base_height)
807 CODE: 992 CODE:
808 if (self->base_height != base_height) 993 if (self->base_height != base_height)
809 { 994 {
810 self->base_height = base_height; 995 self->base_height = base_height;
811 layout_update_font (self); 996 layout_update_font (self);
812 } 997 }
813 998
814void 999void
815set_width (CFClient::Layout self, int max_width = -1) 1000set_width (CFPlus::Layout self, int max_width = -1)
816 CODE: 1001 CODE:
817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1002 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
818 1003
819void 1004void
820set_indent (CFClient::Layout self, int indent) 1005set_indent (CFPlus::Layout self, int indent)
821 CODE: 1006 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1007 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823 1008
824void 1009void
825set_spacing (CFClient::Layout self, int spacing) 1010set_spacing (CFPlus::Layout self, int spacing)
826 CODE: 1011 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1012 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828 1013
829void 1014void
830set_ellipsise (CFClient::Layout self, int ellipsise) 1015set_ellipsise (CFPlus::Layout self, int ellipsise)
831 CODE: 1016 CODE:
832 pango_layout_set_ellipsize (self->pl, 1017 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1018 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1019 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1020 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE 1021 : PANGO_ELLIPSIZE_NONE
837 ); 1022 );
838 1023
839void 1024void
840set_single_paragraph_mode (CFClient::Layout self, int spm) 1025set_single_paragraph_mode (CFPlus::Layout self, int spm)
841 CODE: 1026 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1027 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843 1028
844void 1029void
845size (CFClient::Layout self) 1030size (CFPlus::Layout self)
846 PPCODE: 1031 PPCODE:
847{ 1032{
848 int w, h; 1033 int w, h;
849 1034
850 layout_get_pixel_size (self, &w, &h); 1035 layout_get_pixel_size (self, &w, &h);
853 PUSHs (sv_2mortal (newSViv (w))); 1038 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 1039 PUSHs (sv_2mortal (newSViv (h)));
855} 1040}
856 1041
857int 1042int
1043descent (CFPlus::Layout self)
1044 CODE:
1045{
1046 PangoRectangle rect;
1047 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1048 pango_layout_line_get_pixel_extents (line, 0, &rect);
1049 RETVAL = PANGO_DESCENT (rect);
1050}
1051 OUTPUT:
1052 RETVAL
1053
1054int
858xy_to_index (CFClient::Layout self, int x, int y) 1055xy_to_index (CFPlus::Layout self, int x, int y)
859 CODE: 1056 CODE:
860{ 1057{
861 int index, trailing; 1058 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1059 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
863 RETVAL = index; 1060 RETVAL = index;
864} 1061}
865 OUTPUT: 1062 OUTPUT:
866 RETVAL 1063 RETVAL
867 1064
868void 1065void
869cursor_pos (CFClient::Layout self, int index) 1066cursor_pos (CFPlus::Layout self, int index)
870 PPCODE: 1067 PPCODE:
871{ 1068{
872 PangoRectangle strong_pos; 1069 PangoRectangle strong_pos;
873 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1070 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
874 1071
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1074 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1075 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1076}
880 1077
881void 1078void
882render (CFClient::Layout self) 1079render (CFPlus::Layout self, float x, float y, int flags = 0)
883 PPCODE: 1080 PPCODE:
884{ 1081 pango_opengl_render_layout_subpixel (
885 SV *retval; 1082 self->pl,
886 int w, h; 1083 x * PANGO_SCALE, y * PANGO_SCALE,
1084 self->r, self->g, self->b, self->a,
1085 flags
1086 );
887 1087
888 layout_get_pixel_size (self, &w, &h); 1088MODULE = CFPlus PACKAGE = CFPlus::Texture
889 1089
890 if (self->rgba) 1090void
1091pad2pot (SV *data_, SV *w_, SV *h_)
1092 CODE:
1093{
1094 int ow = SvIV (w_);
1095 int oh = SvIV (h_);
1096
1097 if (ow && oh)
891 { 1098 {
892 cairo_surface_t *surface; 1099 int nw = minpot (ow);
893 cairo_t *cairo; 1100 int nh = minpot (oh);
894 1101
895 retval = newSV (w * h * 4); 1102 if (nw != ow || nh != oh)
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 { 1103 {
913 uint32_t *p = (uint32_t *)SvPVX (retval); 1104 if (SvOK (data_))
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 { 1105 {
918 uint32_t rgba = *p; 1106 STRLEN datalen;
919 rgba = (rgba >> 24) | (rgba << 8); 1107 char *data = SvPVbyte (data_, datalen);
920#if 0 1108 int bpp = datalen / (ow * oh);
921#ifdef _WIN32 1109 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927 1110
928 rgba = (rgba & 0xffffff00) | a; 1111 SvPOK_only (result_);
1112 SvCUR_set (result_, nw * nh * bpp);
1113
1114 memset (SvPVX (result_), 0, nw * nh * bpp);
1115 while (oh--)
1116 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1117
1118 sv_setsv (data_, result_);
929 } 1119 }
930#endif 1120
931#endif 1121 sv_setiv (w_, nw);
932 rgba = SDL_SwapBE32 (rgba); 1122 sv_setiv (h_, nh);
933 *p++ = rgba;
934 } 1123 }
935 }
936
937 EXTEND (SP, 5);
938 PUSHs (sv_2mortal (newSViv (w)));
939 PUSHs (sv_2mortal (newSViv (h)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 } 1124 }
944 else
945 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w)));
965 PUSHs (sv_2mortal (newSViv (h)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 }
970} 1125}
971 1126
972MODULE = CFClient PACKAGE = CFClient::Texture
973
974void 1127void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1128draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1129 PROTOTYPE: $$$;$$
977 ALIAS: 1130 ALIAS:
978 draw_quad_alpha = 1 1131 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1132 draw_quad_alpha_premultiplied = 2
980 CODE: 1133 CODE:
981{ 1134{
982 HV *hv = (HV *)SvRV (self); 1135 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1136 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1137 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1138 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1139
988 if (items < 5) 1140 if (items < 5)
989 { 1141 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1142 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1143 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1144 }
993 1145
994 if (ix) 1146 if (ix)
995 { 1147 {
996 glEnable (GL_BLEND); 1148 glEnable (GL_BLEND);
1149
1150 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1151 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1152 else
1153 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1154 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1155
998 glEnable (GL_ALPHA_TEST); 1156 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1157 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1158 }
1001 1159
1002 glBindTexture (GL_TEXTURE_2D, name); 1160 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1161
1010 glBegin (GL_QUADS); 1162 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1163 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1164 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1165 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glDisable (GL_ALPHA_TEST); 1171 glDisable (GL_ALPHA_TEST);
1020 glDisable (GL_BLEND); 1172 glDisable (GL_BLEND);
1021 } 1173 }
1022} 1174}
1023 1175
1024MODULE = CFClient PACKAGE = CFClient::Map 1176MODULE = CFPlus PACKAGE = CFPlus::Map
1025 1177
1026CFClient::Map 1178CFPlus::Map
1027new (SV *class, int map_width, int map_height) 1179new (SV *class, int map_width, int map_height)
1028 CODE: 1180 CODE:
1029 New (0, RETVAL, 1, struct map); 1181 New (0, RETVAL, 1, struct map);
1030 RETVAL->x = 0; 1182 RETVAL->x = 0;
1031 RETVAL->y = 0; 1183 RETVAL->y = 0;
1041 RETVAL->row = 0; 1193 RETVAL->row = 0;
1042 OUTPUT: 1194 OUTPUT:
1043 RETVAL 1195 RETVAL
1044 1196
1045void 1197void
1046DESTROY (CFClient::Map self) 1198DESTROY (CFPlus::Map self)
1047 CODE: 1199 CODE:
1048{ 1200{
1049 map_clear (self); 1201 map_clear (self);
1050 Safefree (self->face); 1202 Safefree (self->face);
1203 Safefree (self->tex);
1051 Safefree (self); 1204 Safefree (self);
1052} 1205}
1053 1206
1054void 1207void
1055clear (CFClient::Map self) 1208clear (CFPlus::Map self)
1056 CODE: 1209 CODE:
1057 map_clear (self); 1210 map_clear (self);
1058 1211
1059void 1212void
1060set_face (CFClient::Map self, int face, int texid) 1213set_face (CFPlus::Map self, int face, int texid)
1061 CODE: 1214 CODE:
1062{ 1215{
1063 while (self->faces <= face) 1216 while (self->faces <= face)
1064 { 1217 {
1065 Append (mapface, self->face, self->faces, self->faces); 1218 Append (mapface, self->face, self->faces, self->faces);
1068 1221
1069 self->face [face] = texid; 1222 self->face [face] = texid;
1070} 1223}
1071 1224
1072void 1225void
1073set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1226set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1074 CODE: 1227 CODE:
1075{ 1228{
1076 while (self->texs <= texid) 1229 while (self->texs <= texid)
1077 { 1230 {
1078 Append (maptex, self->tex, self->texs, self->texs); 1231 Append (maptex, self->tex, self->texs, self->texs);
1090 tex->r = r; 1243 tex->r = r;
1091 tex->g = g; 1244 tex->g = g;
1092 tex->b = b; 1245 tex->b = b;
1093 tex->a = a; 1246 tex->a = a;
1094 } 1247 }
1248
1249 // somewhat hackish, but for textures that require it, it really
1250 // improves the look, and most others don't suffer.
1251 glBindTexture (GL_TEXTURE_2D, name);
1252 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1253 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1254 // use uglier nearest interpolation because linear suffers
1255 // from transparent color bleeding and ugly wrapping effects.
1256 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1257}
1096 1258
1097int 1259int
1098ox (CFClient::Map self) 1260ox (CFPlus::Map self)
1099 ALIAS: 1261 ALIAS:
1100 oy = 1 1262 oy = 1
1263 x = 2
1264 y = 3
1265 w = 4
1266 h = 5
1101 CODE: 1267 CODE:
1102 switch (ix) 1268 switch (ix)
1103 { 1269 {
1104 case 0: RETVAL = self->ox; break; 1270 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1271 case 1: RETVAL = self->oy; break;
1272 case 2: RETVAL = self->x; break;
1273 case 3: RETVAL = self->y; break;
1274 case 4: RETVAL = self->w; break;
1275 case 5: RETVAL = self->h; break;
1106 } 1276 }
1107 OUTPUT: 1277 OUTPUT:
1108 RETVAL 1278 RETVAL
1109 1279
1110void 1280void
1111scroll (CFClient::Map self, int dx, int dy) 1281scroll (CFPlus::Map self, int dx, int dy)
1112 CODE: 1282 CODE:
1113{ 1283{
1114 if (dx > 0) 1284 if (dx > 0)
1115 map_blank (self, self->x, self->y, dx - 1, self->h); 1285 map_blank (self, self->x, self->y, dx, self->h);
1116 else if (dx < 0) 1286 else if (dx < 0)
1117 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1287 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1118 1288
1119 if (dy > 0) 1289 if (dy > 0)
1120 map_blank (self, self->x, self->y, self->w, dy - 1); 1290 map_blank (self, self->x, self->y, self->w, dy);
1121 else if (dy < 0) 1291 else if (dy < 0)
1122 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1292 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1123 1293
1124 self->ox += dx; self->x += dx; 1294 self->ox += dx; self->x += dx;
1125 self->oy += dy; self->y += dy; 1295 self->oy += dy; self->y += dy;
1126 1296
1127 while (self->y < 0) 1297 while (self->y < 0)
1132 self->y += MAP_EXTEND_Y; 1302 self->y += MAP_EXTEND_Y;
1133 } 1303 }
1134} 1304}
1135 1305
1136void 1306void
1137map1a_update (CFClient::Map self, SV *data_) 1307map1a_update (CFPlus::Map self, SV *data_, int extmap)
1138 CODE: 1308 CODE:
1139{ 1309{
1140 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1310 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1141 uint8_t *data_end = (uint8_t *)SvEND (data_); 1311 uint8_t *data_end = (uint8_t *)SvEND (data_);
1142 mapcell *cell; 1312 mapcell *cell;
1143 int x, y, flags; 1313 int x, y, flags;
1144 1314
1145 while (data < data_end) 1315 while (data < data_end - 1)
1146 { 1316 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1317 flags = (data [0] << 8) + data [1]; data += 2;
1148 1318
1149 x = ((flags >> 10) & 63) + self->x; 1319 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1320 y = self->y + ((flags >> 4) & 63);
1151 1321
1152 cell = map_get_cell (self, x, y); 1322 cell = map_get_cell (self, x, y);
1153 1323
1154 if (flags & 15) 1324 if (flags & 15)
1155 { 1325 {
1156 if (cell->darkness < 0) 1326 if (!cell->darkness)
1157 { 1327 {
1328 memset (cell, 0, sizeof (*cell));
1158 cell->darkness = 0; 1329 cell->darkness = 256;
1159 cell->face [0] = 0;
1160 cell->face [1] = 0;
1161 cell->face [2] = 0;
1162 } 1330 }
1163 1331
1164 cell->darkness = flags & 8 ? *data++ : 255;
1165
1166 //TODO: don't trust server data to be in-range(!) 1332 //TODO: don't trust server data to be in-range(!)
1333
1334 if (flags & 8)
1335 {
1336 if (extmap)
1337 {
1338 uint8_t ext, cmd;
1339
1340 do
1341 {
1342 ext = *data++;
1343 cmd = ext & 0x3f;
1344
1345 if (cmd < 4)
1346 cell->darkness = 255 - ext * 64 + 1;
1347 else if (cmd == 5) // health
1348 {
1349 cell->stat_width = 1;
1350 cell->stat_hp = *data++;
1351 }
1352 else if (cmd == 6) // monster width
1353 cell->stat_width = *data++ + 1;
1354 else if (cmd == 0x47) // monster width
1355 {
1356 if (*data == 4)
1357 ; // decode player tag
1358
1359 data += *data + 1;
1360 }
1361 else if (cmd == 8) // cell flags
1362 cell->flags = *data++;
1363 else if (ext & 0x40) // unknown, multibyte => skip
1364 data += *data + 1;
1365 else
1366 data++;
1367 }
1368 while (ext & 0x80);
1369 }
1370 else
1371 cell->darkness = *data++ + 1;
1372 }
1167 1373
1168 if (flags & 4) 1374 if (flags & 4)
1169 { 1375 {
1170 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1376 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1171 } 1377 }
1179 { 1385 {
1180 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1386 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1181 } 1387 }
1182 } 1388 }
1183 else 1389 else
1184 cell->darkness = -1; 1390 cell->darkness = 0;
1185 } 1391 }
1186} 1392}
1187 1393
1188SV * 1394SV *
1189mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1395mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1190 CODE: 1396 CODE:
1191{ 1397{
1192 int x1, x; 1398 int x1, x;
1193 int y1, y; 1399 int y1, y;
1194 int z; 1400 int z;
1244} 1450}
1245 OUTPUT: 1451 OUTPUT:
1246 RETVAL 1452 RETVAL
1247 1453
1248void 1454void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1455draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1250 PPCODE: 1456 CODE:
1251{ 1457{
1252 int vx, vy; 1458 int vx, vy;
1253 int x, y, z; 1459 int x, y, z;
1254 int last_name; 1460 int last_name;
1255 mapface face; 1461 mapface face;
1256 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259 1462
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh);
1263
1264 vx = self->x + (self->w - sw) / 2 - shift_x; 1463 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y; 1464 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1266 1465
1267 /* 1466 /*
1268 int vx = self->vx = self->w >= sw 1467 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2 1468 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1469 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1473 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */ 1474 */
1276 1475
1277 glColor4ub (255, 255, 255, 255); 1476 glColor4ub (255, 255, 255, 255);
1278 1477
1478 glEnable (GL_BLEND);
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1479 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D); 1480 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283 1482
1284 glBegin (GL_QUADS); 1483 glBegin (GL_QUADS);
1285 1484
1294 for (x = 0; x < sw; x++) 1493 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1494 if (row->c0 <= x + vx && x + vx < row->c1)
1296 { 1495 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1496 mapcell *cell = row->col + (x + vx - row->c0);
1298 1497
1299 darkness[y * sw4 + x] = cell->darkness < 0
1300 ? 255 - FOW_DARKNESS
1301 : 255 - cell->darkness;
1302
1303 face = cell->face [z]; 1498 face = cell->face [z];
1304 1499
1305 if (face) 1500 if (face && face < self->texs)
1306 { 1501 {
1307 maptex tex = self->tex [face]; 1502 maptex tex = self->tex [face];
1308
1309 int px = (x + 1) * 32 - tex.w; 1503 int px = (x + 1) * 32 - tex.w;
1310 int py = (y + 1) * 32 - tex.h; 1504 int py = (y + 1) * 32 - tex.h;
1311 1505
1312 if (last_name != tex.name) 1506 if (last_name != tex.name)
1313 { 1507 {
1314 glEnd (); 1508 glEnd ();
1315 last_name = tex.name;
1316 glBindTexture (GL_TEXTURE_2D, last_name); 1509 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1317 glBegin (GL_QUADS); 1510 glBegin (GL_QUADS);
1318 } 1511 }
1319 1512
1320 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1513 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1321 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1514 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1322 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1515 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1323 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1516 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1324 } 1517 }
1518
1519 if (cell->flags && z == 2)
1520 {
1521 if (cell->flags & 1)
1522 {
1523 maptex tex = self->tex [1];
1524 int px = (x + 1) * 32 - tex.w + 2;
1525 int py = (y + 1) * 32 - tex.h - 6;
1526
1527 glEnd ();
1528 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1529 glBegin (GL_QUADS);
1530
1531 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1532 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1533 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1534 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1535 }
1536 }
1325 } 1537 }
1326 } 1538 }
1327 1539
1328 glEnd (); 1540 glEnd ();
1329 1541
1330 glDisable (GL_TEXTURE_2D); 1542 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND); 1543 glDisable (GL_BLEND);
1544
1545 // top layer: overlays such as the health bar
1546 for (y = 0; y < sh; y++)
1547 if (0 <= y + vy && y + vy < self->rows)
1548 {
1549 maprow *row = self->row + (y + vy);
1550
1551 for (x = 0; x < sw; x++)
1552 if (row->c0 <= x + vx && x + vx < row->c1)
1553 {
1554 mapcell *cell = row->col + (x + vx - row->c0);
1555
1556 int px = x * 32;
1557 int py = y * 32;
1558
1559 if (cell->stat_hp)
1560 {
1561 int width = cell->stat_width * 32;
1562 int thick = sh / 28 + 1 + cell->stat_width;
1563
1564 glColor3ub (0, 0, 0);
1565 glRectf (px + 1, py - thick - 2,
1566 px + width - 1, py);
1567
1568 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1569 glRectf (px + 2,
1570 py - thick - 1,
1571 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1572 }
1573 }
1574 }
1575}
1576
1577void
1578draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1579 CODE:
1580{
1581 static float color[16][3] = {
1582 { 0.00F, 0.00F, 0.00F },
1583 { 1.00F, 1.00F, 1.00F },
1584 { 0.00F, 0.00F, 0.55F },
1585 { 1.00F, 0.00F, 0.00F },
1586
1587 { 1.00F, 0.54F, 0.00F },
1588 { 0.11F, 0.56F, 1.00F },
1589 { 0.93F, 0.46F, 0.00F },
1590 { 0.18F, 0.54F, 0.34F },
1591
1592 { 0.56F, 0.73F, 0.56F },
1593 { 0.80F, 0.80F, 0.80F },
1594 { 0.55F, 0.41F, 0.13F },
1595 { 0.99F, 0.77F, 0.26F },
1596
1597 { 0.74F, 0.65F, 0.41F },
1598
1599 { 0.00F, 1.00F, 1.00F },
1600 { 1.00F, 0.00F, 1.00F },
1601 { 1.00F, 1.00F, 0.00F },
1602 };
1603
1604 int x, y;
1605
1606 glEnable (GL_TEXTURE_2D);
1607 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1608 glEnable (GL_BLEND);
1609 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1610 glBegin (GL_QUADS);
1611
1612 for (y = 0; y < h; y++)
1613 for (x = 0; x < w; x++)
1614 {
1615 unsigned char m = data [x + y * w];
1616
1617 if (m)
1618 {
1619 float *c = color [m & 15];
1620
1621 float tx1 = m & 0x40 ? 0.5 : 0.;
1622 float tx2 = tx1 + 0.5;
1623
1624 glColor4f (c[0], c[1], c[2], 0.75);
1625 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1626 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1627 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1628 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1629 }
1630 }
1631
1632 glEnd ();
1633 glDisable (GL_BLEND);
1634 glDisable (GL_TEXTURE_2D);
1635}
1636
1637void
1638fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1639 PPCODE:
1640{
1641 int vx, vy;
1642 int x, y;
1643 int sw4 = (sw + 3) & ~3;
1644 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1645 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1646
1647 memset (darkness, 255, sw4 * sh);
1648 SvPOK_only (darkness_sv);
1649 SvCUR_set (darkness_sv, sw4 * sh);
1650
1651 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1652 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1653
1654 for (y = 0; y < sh; y++)
1655 if (0 <= y + vy && y + vy < self->rows)
1656 {
1657 maprow *row = self->row + (y + vy);
1658
1659 for (x = 0; x < sw; x++)
1660 if (row->c0 <= x + vx && x + vx < row->c1)
1661 {
1662 mapcell *cell = row->col + (x + vx - row->c0);
1663
1664 darkness[y * sw4 + x] = cell->darkness
1665 ? 255 - (cell->darkness - 1)
1666 : 255 - FOW_DARKNESS;
1667 }
1668 }
1332 1669
1333 EXTEND (SP, 3); 1670 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1671 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1672 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1673 PUSHs (darkness_sv);
1337} 1674}
1338 1675
1339SV * 1676SV *
1340get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1677get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1341 CODE: 1678 CODE:
1342{ 1679{
1343 int x, y, x1, y1; 1680 int x, y, x1, y1;
1344 SV *data_sv = newSV (w * h * 7 + 5); 1681 SV *data_sv = newSV (w * h * 7 + 5);
1345 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1682 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1407} 1744}
1408 OUTPUT: 1745 OUTPUT:
1409 RETVAL 1746 RETVAL
1410 1747
1411void 1748void
1412set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1749set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1413 PPCODE: 1750 PPCODE:
1414{ 1751{
1415 int x, y, z; 1752 int x, y, z;
1416 int w, h; 1753 int w, h;
1417 int x1, y1; 1754 int x1, y1;
1449 1786
1450 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1787 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1451 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1788 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1452 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1789 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1453 1790
1454 if (cell->darkness <= 0) 1791 if (cell->darkness == 0)
1455 { 1792 {
1456 cell->darkness = -1; 1793 cell->darkness = 0;
1457 1794
1458 for (z = 0; z <= 2; z++) 1795 for (z = 0; z <= 2; z++)
1459 { 1796 {
1460 cell->face[z] = face[z]; 1797 cell->face[z] = face[z];
1461 1798
1466 } 1803 }
1467 } 1804 }
1468 } 1805 }
1469} 1806}
1470 1807
1471MODULE = CFClient PACKAGE = CFClient::MixChunk 1808MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1472 1809
1473CFClient::MixChunk 1810CFPlus::MixChunk
1474new_from_file (SV *class, char *path) 1811new_from_file (SV *class, char *path)
1475 CODE: 1812 CODE:
1476 RETVAL = Mix_LoadWAV (path); 1813 RETVAL = Mix_LoadWAV (path);
1477 OUTPUT: 1814 OUTPUT:
1478 RETVAL 1815 RETVAL
1479 1816
1480void 1817void
1481DESTROY (CFClient::MixChunk self) 1818DESTROY (CFPlus::MixChunk self)
1482 CODE: 1819 CODE:
1483 Mix_FreeChunk (self); 1820 Mix_FreeChunk (self);
1484 1821
1485int 1822int
1486volume (CFClient::MixChunk self, int volume = -1) 1823volume (CFPlus::MixChunk self, int volume = -1)
1487 CODE: 1824 CODE:
1488 RETVAL = Mix_VolumeChunk (self, volume); 1825 RETVAL = Mix_VolumeChunk (self, volume);
1489 OUTPUT: 1826 OUTPUT:
1490 RETVAL 1827 RETVAL
1491 1828
1492int 1829int
1493play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1830play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1494 CODE: 1831 CODE:
1495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1832 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1496 OUTPUT: 1833 OUTPUT:
1497 RETVAL 1834 RETVAL
1498 1835
1499MODULE = CFClient PACKAGE = CFClient::MixMusic 1836MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1500 1837
1501int 1838int
1502volume (int volume = -1) 1839volume (int volume = -1)
1503 CODE: 1840 CODE:
1504 RETVAL = Mix_VolumeMusic (volume); 1841 RETVAL = Mix_VolumeMusic (volume);
1505 OUTPUT: 1842 OUTPUT:
1506 RETVAL 1843 RETVAL
1507 1844
1508CFClient::MixMusic 1845CFPlus::MixMusic
1509new_from_file (SV *class, char *path) 1846new_from_file (SV *class, char *path)
1510 CODE: 1847 CODE:
1511 RETVAL = Mix_LoadMUS (path); 1848 RETVAL = Mix_LoadMUS (path);
1512 OUTPUT: 1849 OUTPUT:
1513 RETVAL 1850 RETVAL
1514 1851
1515void 1852void
1516DESTROY (CFClient::MixMusic self) 1853DESTROY (CFPlus::MixMusic self)
1517 CODE: 1854 CODE:
1518 Mix_FreeMusic (self); 1855 Mix_FreeMusic (self);
1519 1856
1520int 1857int
1521play (CFClient::MixMusic self, int loops = -1) 1858play (CFPlus::MixMusic self, int loops = -1)
1522 CODE: 1859 CODE:
1523 RETVAL = Mix_PlayMusic (self, loops); 1860 RETVAL = Mix_PlayMusic (self, loops);
1524 OUTPUT: 1861 OUTPUT:
1525 RETVAL 1862 RETVAL
1526 1863
1527MODULE = CFClient PACKAGE = CFClient::OpenGL 1864MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1528 1865
1529BOOT: 1866BOOT:
1530{ 1867{
1531 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1868 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1532 static const struct { 1869 static const struct {
1533 const char *name; 1870 const char *name;
1534 IV iv; 1871 IV iv;
1535 } *civ, const_iv[] = { 1872 } *civ, const_iv[] = {
1536# define const_iv(name) { # name, (IV)name } 1873# define const_iv(name) { # name, (IV)name }
1543 const_iv (GL_SCISSOR_TEST), 1880 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 1881 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 1882 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 1883 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 1884 const_iv (GL_RESCALE_NORMAL),
1885 const_iv (GL_FRONT),
1886 const_iv (GL_BACK),
1548 const_iv (GL_AND), 1887 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1888 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1889 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1890 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1891 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1892 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1893 const_iv (GL_ONE_MINUS_DST_ALPHA),
1894 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1895 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1896 const_iv (GL_RGBA),
1897 const_iv (GL_RGBA4),
1898 const_iv (GL_RGBA8),
1899 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 1900 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1901 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1902 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 1903 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 1904 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1913 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1914 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1915 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1916 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1917 const_iv (GL_TEXTURE_WRAP_T),
1918 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1919 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1920 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1921 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1922 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1923 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1924 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1925 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1592 const_iv (GL_SEPARABLE_2D), 1936 const_iv (GL_SEPARABLE_2D),
1593 const_iv (GL_CONVOLUTION_2D), 1937 const_iv (GL_CONVOLUTION_2D),
1594 const_iv (GL_CONVOLUTION_BORDER_MODE), 1938 const_iv (GL_CONVOLUTION_BORDER_MODE),
1595 const_iv (GL_CONSTANT_BORDER), 1939 const_iv (GL_CONSTANT_BORDER),
1596 const_iv (GL_LINES), 1940 const_iv (GL_LINES),
1941 const_iv (GL_LINE_STRIP),
1597 const_iv (GL_LINE_LOOP), 1942 const_iv (GL_LINE_LOOP),
1598 const_iv (GL_QUADS), 1943 const_iv (GL_QUADS),
1599 const_iv (GL_QUAD_STRIP), 1944 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES), 1945 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP), 1946 const_iv (GL_TRIANGLE_STRIP),
1611 1956
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1957 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1958 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 1959}
1615 1960
1961char *
1962gl_vendor ()
1963 CODE:
1964 RETVAL = (char *)glGetString (GL_VENDOR);
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969gl_version ()
1970 CODE:
1971 RETVAL = (char *)glGetString (GL_VERSION);
1972 OUTPUT:
1973 RETVAL
1974
1975char *
1976gl_extensions ()
1977 CODE:
1978 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1979 OUTPUT:
1980 RETVAL
1981
1616int glGetError () 1982int glGetError ()
1983
1984void glFinish ()
1617 1985
1618void glClear (int mask) 1986void glClear (int mask)
1619 1987
1620void glClearColor (float r, float g, float b, float a = 1.0) 1988void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 1989 PROTOTYPE: @
1628 1996
1629void glHint (int target, int mode) 1997void glHint (int target, int mode)
1630 1998
1631void glBlendFunc (int sfactor, int dfactor) 1999void glBlendFunc (int sfactor, int dfactor)
1632 2000
2001void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2002 CODE:
2003 gl_BlendFuncSeparate (sa, da, saa, daa);
2004
1633void glDepthMask (int flag) 2005void glDepthMask (int flag)
1634 2006
1635void glLogicOp (int opcode) 2007void glLogicOp (int opcode)
1636 2008
1637void glColorMask (int red, int green, int blue, int alpha) 2009void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 2013void glPushMatrix ()
1642 2014
1643void glPopMatrix () 2015void glPopMatrix ()
1644 2016
1645void glLoadIdentity () 2017void glLoadIdentity ()
2018
2019void glDrawBuffer (int buffer)
2020
2021void glReadBuffer (int buffer)
1646 2022
1647# near_ and far_ are due to microsofts buggy "c" compiler 2023# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2024void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 2025
1650# near_ and far_ are due to microsofts buggy "c" compiler 2026# near_ and far_ are due to microsofts buggy "c" compiler
1670 2046
1671void glEnd () 2047void glEnd ()
1672 2048
1673void glColor (float r, float g, float b, float a = 1.0) 2049void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 2050 PROTOTYPE: @
2051 ALIAS:
2052 glColor_premultiply = 1
1675 CODE: 2053 CODE:
2054 if (ix)
2055 {
2056 r *= a;
2057 g *= a;
2058 b *= a;
2059 }
1676 // microsoft visual "c" rounds instead of truncating... 2060 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 2061 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681 2062
1682void glInterleavedArrays (int format, int stride, char *data) 2063void glInterleavedArrays (int format, int stride, char *data)
1683 2064
1684void glDrawElements (int mode, int count, int type, char *indices) 2065void glDrawElements (int mode, int count, int type, char *indices)
1685 2066
1708 2089
1709void glBindTexture (int target, int name) 2090void glBindTexture (int target, int name)
1710 2091
1711void glConvolutionParameter (int target, int pname, float params) 2092void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 2093 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2094 if (gl.ConvolutionParameterf)
2095 gl.ConvolutionParameterf (target, pname, params);
1714 2096
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2097void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 2098 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2099 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 2100 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 2101
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2102void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 2103 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2104 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 2105 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 2106
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2107void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 2108
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2109void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 2110
1761 2143
1762void glEndList () 2144void glEndList ()
1763 2145
1764void glCallList (int list) 2146void glCallList (int list)
1765 2147
1766

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