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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.173 by root, Wed Apr 4 02:43:29 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
154 if (!rect.height) rect.height = 1;
155
156 *w = rect.width;
157 *h = rect.height;
119} 158}
120 159
121typedef uint16_t mapface; 160typedef uint16_t mapface;
122 161
123typedef struct { 162typedef struct {
126 float s, t; 165 float s, t;
127 uint8_t r, g, b, a; 166 uint8_t r, g, b, a;
128} maptex; 167} maptex;
129 168
130typedef struct { 169typedef struct {
131 int16_t darkness; 170 uint32_t player;
132 mapface face[3]; 171 mapface face[3];
172 uint16_t darkness;
173 uint8_t stat_width, stat_hp, flags;
133} mapcell; 174} mapcell;
134 175
135typedef struct { 176typedef struct {
136 int32_t c0, c1; 177 int32_t c0, c1;
137 mapcell *col; 178 mapcell *col;
146 int texs; 187 int texs;
147 maptex *tex; 188 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
178static maprow * 219static maprow *
179map_get_row (CFClient__Map self, int y) 220map_get_row (CFPlus__Map self, int y)
180{ 221{
181 if (0 > y) 222 if (0 > y)
182 { 223 {
183 int extend = - y + MAP_EXTEND_Y; 224 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 225 Prepend (maprow, self->row, self->rows, extend);
222 263
223 return row->col + (x - row->c0); 264 return row->col + (x - row->c0);
224} 265}
225 266
226static mapcell * 267static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 268map_get_cell (CFPlus__Map self, int x, int y)
228{ 269{
229 return row_get_cell (map_get_row (self, y), x); 270 return row_get_cell (map_get_row (self, y), x);
230} 271}
231 272
232static void 273static void
233map_clear (CFClient__Map self) 274map_clear (CFPlus__Map self)
234{ 275{
235 int r; 276 int r;
236 277
237 for (r = 0; r < self->rows; r++) 278 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 279 Safefree (self->row[r].col);
246 self->row = 0; 287 self->row = 0;
247 self->rows = 0; 288 self->rows = 0;
248} 289}
249 290
250static void 291static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 292map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 293{
253 int x, y; 294 int x, y;
254 maprow *row; 295 maprow *row;
296 mapcell *cell;
255 297
256 for (y = y0; y < y0 + h; y++) 298 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 299 if (y >= 0)
258 { 300 {
259 if (y >= self->rows) 301 if (y >= self->rows)
265 if (x >= row->c0) 307 if (x >= row->c0)
266 { 308 {
267 if (x >= row->c1) 309 if (x >= row->c1)
268 break; 310 break;
269 311
270 row->col[x - row->c0].darkness = -1; 312 cell = row->col + x - row->c0;
313
314 cell->darkness = 0;
315 cell->stat_hp = 0;
316 cell->flags = 0;
317 cell->player = 0;
271 } 318 }
272 } 319 }
273} 320}
274 321
275static void 322static void
296 ev.data2 = 0; 343 ev.data2 = 0;
297 344
298 SDL_PushEvent ((SDL_Event *)&ev); 345 SDL_PushEvent ((SDL_Event *)&ev);
299} 346}
300 347
348static unsigned int
349minpot (unsigned int n)
350{
351 if (!n)
352 return 0;
353
354 --n;
355
356 n |= n >> 1;
357 n |= n >> 2;
358 n |= n >> 4;
359 n |= n >> 8;
360 n |= n >> 16;
361
362 return n + 1;
363}
364
365/* SDL should provide this, really. */
366#define SDLK_MODIFIER_MIN 300
367#define SDLK_MODIFIER_MAX 314
368
301MODULE = CFClient PACKAGE = CFClient 369MODULE = CFPlus PACKAGE = CFPlus
302 370
303PROTOTYPES: ENABLE 371PROTOTYPES: ENABLE
304 372
305BOOT: 373BOOT:
306{ 374{
307 HV *stash = gv_stashpv ("CFClient", 1); 375 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 376 static const struct {
309 const char *name; 377 const char *name;
310 IV iv; 378 IV iv;
311 } *civ, const_iv[] = { 379 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 380# define const_iv(name) { # name, (IV)name }
381 const_iv (SDLK_MODIFIER_MIN),
382 const_iv (SDLK_MODIFIER_MAX),
383
313 const_iv (SDL_ACTIVEEVENT), 384 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 385 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 386 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 387 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 388 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 397 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 398 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 399 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 400 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 401 const_iv (SDL_USEREVENT),
402
403 const_iv (SDL_APPINPUTFOCUS),
404 const_iv (SDL_APPMOUSEFOCUS),
405 const_iv (SDL_APPACTIVE),
406
331 const_iv (SDLK_KP0), 407 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 408 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 409 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 410 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 411 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 466 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 467 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 468 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 469 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 470 const_iv (SDLK_UNDO),
471
395 const_iv (KMOD_NONE), 472 const_iv (KMOD_NONE),
473 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 474 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 475 const_iv (KMOD_RSHIFT),
476 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 477 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 478 const_iv (KMOD_RCTRL),
479 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 480 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 481 const_iv (KMOD_RALT),
482 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 483 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 484 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 485 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 486 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 487 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 488# undef const_iv
412 }; 489 };
413 490
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 491 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 492 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
493
494 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
495 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 496}
497
498void
499weaken (SV *rv)
500 PROTOTYPE: $
501 CODE:
502 sv_rvweaken (rv);
503
504int
505in_destruct ()
506 CODE:
507 RETVAL = PL_main_cv == Nullcv;
508 OUTPUT:
509 RETVAL
510
511NV floor (NV x)
512
513NV ceil (NV x)
417 514
418void 515void
419pango_init () 516pango_init ()
420 CODE: 517 CODE:
421{ 518{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 519 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 520 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 521 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 522}
430 523
431int 524int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 525SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 526
434void 527void
435SDL_Quit () 528SDL_Quit ()
436 529
437void 530void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 537 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 538 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 539 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 540
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 541 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 542 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 543
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 544 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 545 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 546 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 547 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 548
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 549 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
550#if SDL_VERSION_ATLEAST(1,2,10)
551 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
552 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
553#endif
457 554
458 SDL_EnableUNICODE (1); 555 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 556 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 557
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 558 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 576SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 577 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 578 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 579 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 580 );
581 if (RETVAL)
582 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 583 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
584# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
585# include "glfunc.h"
586# undef GL_FUNC
587 }
485 OUTPUT: 588 OUTPUT:
486 RETVAL 589 RETVAL
487 590
488void 591void
489SDL_GL_SwapBuffers () 592SDL_GL_SwapBuffers ()
593
594char *
595SDL_GetKeyName (int sym)
490 596
491void 597void
492SDL_PollEvent () 598SDL_PollEvent ()
493 PPCODE: 599 PPCODE:
494{ 600{
504 case SDL_KEYDOWN: 610 case SDL_KEYDOWN:
505 case SDL_KEYUP: 611 case SDL_KEYUP:
506 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
507 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 613 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
508 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 614 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
615 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
509 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 616 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
510 break; 617 break;
511 618
512 case SDL_ACTIVEEVENT: 619 case SDL_ACTIVEEVENT:
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 620 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 621 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 622 break;
516 623
517 case SDL_MOUSEMOTION: 624 case SDL_MOUSEMOTION:
625 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
626
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 627 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 628 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 629 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 630 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 631 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 632 break;
524 633
525 case SDL_MOUSEBUTTONDOWN: 634 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 635 case SDL_MOUSEBUTTONUP:
636 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
637
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 638 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 639 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 640 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 641 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 642 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 646 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 647 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 648 break;
538 } 649 }
539 650
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 651 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 652 }
542} 653}
543 654
544int 655int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 656Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
558 CODE: 669 CODE:
559#ifndef _WIN32 670#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 671 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 672#endif
562 673
563char * 674void
564gl_vendor () 675win32_proxy_info ()
565 CODE: 676 PPCODE:
566 RETVAL = (char *)glGetString (GL_VENDOR); 677{
567 OUTPUT: 678#ifdef _WIN32
568 RETVAL 679 char buffer[2048];
680 DWORD buflen;
569 681
570char * 682 EXTEND (SP, 3);
571gl_version () 683
572 CODE: 684 buflen = sizeof (buffer);
573 RETVAL = (char *)glGetString (GL_VERSION); 685 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
574 OUTPUT: 686 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
575 RETVAL 687 {
688 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
576 689
577char * 690 buflen = sizeof (buffer);
578gl_extensions () 691 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
579 CODE: 692 {
580 RETVAL = (char *)glGetString (GL_EXTENSIONS); 693 PUSHs (newSVpv (buffer, 0));
581 OUTPUT: 694
582 RETVAL 695 buflen = sizeof (buffer);
696 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
697 PUSHs (newSVpv (buffer, 0));
698 }
699 }
700#endif
701}
583 702
584void 703void
585add_font (char *file) 704add_font (char *file)
586 CODE: 705 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 706 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 707
593void 708void
594load_image_inline (SV *image_) 709load_image_inline (SV *image_)
595 ALIAS: 710 ALIAS:
596 load_image_file = 1 711 load_image_file = 1
638 753
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 754 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 755
641 assert (surface2->pitch == surface2->w * 4); 756 assert (surface2->pitch == surface2->w * 4);
642 757
758 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 759 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 760 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 761 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 762 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 763 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 764 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 765 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
766 SDL_UnlockSurface (surface2);
652 767
653 SDL_FreeSurface (surface); 768 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 769 SDL_FreeSurface (surface2);
655} 770}
656 771
692 CODE: 807 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 808 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 809#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 810 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 811#endif
697 exit (1); 812 _exit (1);
698 813
814void
815_exit (int retval = 0)
816 CODE:
817#ifdef WIN32
818 ExitThread (retval); // unclean, please beam me up
819#else
820 _exit (retval);
821#endif
822
699MODULE = CFClient PACKAGE = CFClient::Font 823MODULE = CFPlus PACKAGE = CFPlus::Font
700 824
701CFClient::Font 825CFPlus::Font
702new_from_file (SV *class, char *path, int id = 0) 826new_from_file (SV *class, char *path, int id = 0)
703 CODE: 827 CODE:
704{ 828{
705 int count; 829 int count;
706 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 830 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
709} 833}
710 OUTPUT: 834 OUTPUT:
711 RETVAL 835 RETVAL
712 836
713void 837void
714DESTROY (CFClient::Font self) 838DESTROY (CFPlus::Font self)
715 CODE: 839 CODE:
716 pango_font_description_free (self); 840 pango_font_description_free (self);
717 841
718void 842void
719make_default (CFClient::Font self) 843make_default (CFPlus::Font self)
720 CODE: 844 CODE:
721 default_font = self; 845 default_font = self;
722 846
723MODULE = CFClient PACKAGE = CFClient::Layout 847MODULE = CFPlus PACKAGE = CFPlus::Layout
724 848
725CFClient::Layout 849void
726new (SV *class, int rgba = 0) 850reset_glyph_cache ()
727 CODE: 851 CODE:
728#if _WIN32 852 tc_clear ();
729 rgba = 0;//D 853
730#endif 854CFPlus::Layout
855new (SV *class)
856 CODE:
731 New (0, RETVAL, 1, struct cf_layout); 857 New (0, RETVAL, 1, struct cf_layout);
732 858
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 859 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 860 RETVAL->r = 1.;
736 RETVAL->g = 1.; 861 RETVAL->g = 1.;
737 RETVAL->b = 1.; 862 RETVAL->b = 1.;
738 RETVAL->a = 1.; 863 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 864 RETVAL->base_height = MIN_FONT_HEIGHT;
743 layout_update_font (RETVAL); 868 layout_update_font (RETVAL);
744 OUTPUT: 869 OUTPUT:
745 RETVAL 870 RETVAL
746 871
747void 872void
748DESTROY (CFClient::Layout self) 873DESTROY (CFPlus::Layout self)
749 CODE: 874 CODE:
750 g_object_unref (self->pl); 875 g_object_unref (self->pl);
751 Safefree (self); 876 Safefree (self);
752 877
753int
754is_rgba (CFClient::Layout self)
755 CODE:
756 RETVAL = self->rgba;
757 OUTPUT:
758 RETVAL
759
760void 878void
761set_text (CFClient::Layout self, SV *text_) 879set_text (CFPlus::Layout self, SV *text_)
762 CODE: 880 CODE:
763{ 881{
764 STRLEN textlen; 882 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 883 char *text = SvPVutf8 (text_, textlen);
766 884
767 pango_layout_set_text (self->pl, text, textlen); 885 pango_layout_set_text (self->pl, text, textlen);
768} 886}
769 887
770void 888void
771set_markup (CFClient::Layout self, SV *text_) 889set_markup (CFPlus::Layout self, SV *text_)
772 CODE: 890 CODE:
773{ 891{
774 STRLEN textlen; 892 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen); 893 char *text = SvPVutf8 (text_, textlen);
776 894
777 pango_layout_set_markup (self->pl, text, textlen); 895 pango_layout_set_markup (self->pl, text, textlen);
778} 896}
779 897
898void
899set_shapes (CFPlus::Layout self, ...)
900 CODE:
901{
902 PangoAttrList *attrs = 0;
903 const char *text = pango_layout_get_text (self->pl);
904 const char *pos = text;
905 int arg = 4;
906
907 while (arg < items && (pos = strstr (pos, OBJ_STR)))
908 {
909 PangoRectangle inkrect, rect;
910 PangoAttribute *attr;
911
912 int x = SvIV (ST (arg - 3));
913 int y = SvIV (ST (arg - 2));
914 int w = SvIV (ST (arg - 1));
915 int h = SvIV (ST (arg ));
916
917 inkrect.x = 0;
918 inkrect.y = 0;
919 inkrect.width = 0;
920 inkrect.height = 0;
921
922 rect.x = x * PANGO_SCALE;
923 rect.y = y * PANGO_SCALE;
924 rect.width = w * PANGO_SCALE;
925 rect.height = h * PANGO_SCALE;
926
927 if (!attrs)
928 attrs = pango_layout_get_attributes (self->pl);
929
930 attr = pango_attr_shape_new (&inkrect, &rect);
931 attr->start_index = pos - text;
932 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
933 pango_attr_list_insert (attrs, attr);
934
935 arg += 4;
936 pos += sizeof (OBJ_STR) - 1;
937 }
938
939 if (attrs)
940 pango_layout_set_attributes (self->pl, attrs);
941}
942
943void
944get_shapes (CFPlus::Layout self)
945 PPCODE:
946{
947 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
948
949 do
950 {
951 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
952
953 if (run && shape_attr_p (run))
954 {
955 PangoRectangle extents;
956 pango_layout_iter_get_run_extents (iter, 0, &extents);
957
958 EXTEND (SP, 2);
959 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
960 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
961 }
962 }
963 while (pango_layout_iter_next_run (iter));
964
965 pango_layout_iter_free (iter);
966}
967
968int
969has_wrapped (CFPlus::Layout self)
970 CODE:
971{
972 int lines = 1;
973 const char *text = pango_layout_get_text (self->pl);
974
975 while (*text)
976 lines += *text++ == '\n';
977
978 RETVAL = lines < pango_layout_get_line_count (self->pl);
979}
980 OUTPUT:
981 RETVAL
982
780SV * 983SV *
781get_text (CFClient::Layout self) 984get_text (CFPlus::Layout self)
782 CODE: 985 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 986 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 987 sv_utf8_decode (RETVAL);
785 OUTPUT: 988 OUTPUT:
786 RETVAL 989 RETVAL
787 990
788void 991void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 992set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
790 CODE: 993 CODE:
791 self->r = r; 994 self->r = r;
792 self->g = g; 995 self->g = g;
793 self->b = b; 996 self->b = b;
794 self->a = a; 997 self->a = a;
795 998
796void 999void
797set_font (CFClient::Layout self, CFClient::Font font = 0) 1000set_font (CFPlus::Layout self, CFPlus::Font font = 0)
798 CODE: 1001 CODE:
799 if (self->font != font) 1002 if (self->font != font)
800 { 1003 {
801 self->font = font; 1004 self->font = font;
802 layout_update_font (self); 1005 layout_update_font (self);
803 } 1006 }
804 1007
805void 1008void
806set_height (CFClient::Layout self, int base_height) 1009set_height (CFPlus::Layout self, int base_height)
807 CODE: 1010 CODE:
808 if (self->base_height != base_height) 1011 if (self->base_height != base_height)
809 { 1012 {
810 self->base_height = base_height; 1013 self->base_height = base_height;
811 layout_update_font (self); 1014 layout_update_font (self);
812 } 1015 }
813 1016
814void 1017void
815set_width (CFClient::Layout self, int max_width = -1) 1018set_width (CFPlus::Layout self, int max_width = -1)
816 CODE: 1019 CODE:
817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1020 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
818 1021
819void 1022void
820set_indent (CFClient::Layout self, int indent) 1023set_indent (CFPlus::Layout self, int indent)
821 CODE: 1024 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1025 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823 1026
824void 1027void
825set_spacing (CFClient::Layout self, int spacing) 1028set_spacing (CFPlus::Layout self, int spacing)
826 CODE: 1029 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1030 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828 1031
829void 1032void
830set_ellipsise (CFClient::Layout self, int ellipsise) 1033set_ellipsise (CFPlus::Layout self, int ellipsise)
831 CODE: 1034 CODE:
832 pango_layout_set_ellipsize (self->pl, 1035 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1036 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1037 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1038 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE 1039 : PANGO_ELLIPSIZE_NONE
837 ); 1040 );
838 1041
839void 1042void
840set_single_paragraph_mode (CFClient::Layout self, int spm) 1043set_single_paragraph_mode (CFPlus::Layout self, int spm)
841 CODE: 1044 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1045 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843 1046
844void 1047void
845size (CFClient::Layout self) 1048size (CFPlus::Layout self)
846 PPCODE: 1049 PPCODE:
847{ 1050{
848 int w, h; 1051 int w, h;
849 1052
850 layout_get_pixel_size (self, &w, &h); 1053 layout_get_pixel_size (self, &w, &h);
853 PUSHs (sv_2mortal (newSViv (w))); 1056 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 1057 PUSHs (sv_2mortal (newSViv (h)));
855} 1058}
856 1059
857int 1060int
1061descent (CFPlus::Layout self)
1062 CODE:
1063{
1064 PangoRectangle rect;
1065 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1066 pango_layout_line_get_pixel_extents (line, 0, &rect);
1067 RETVAL = PANGO_DESCENT (rect);
1068}
1069 OUTPUT:
1070 RETVAL
1071
1072int
858xy_to_index (CFClient::Layout self, int x, int y) 1073xy_to_index (CFPlus::Layout self, int x, int y)
859 CODE: 1074 CODE:
860{ 1075{
861 int index, trailing; 1076 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1077 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
863 RETVAL = index; 1078 RETVAL = index + trailing;
864} 1079}
865 OUTPUT: 1080 OUTPUT:
866 RETVAL 1081 RETVAL
867 1082
868void 1083void
869cursor_pos (CFClient::Layout self, int index) 1084cursor_pos (CFPlus::Layout self, int index)
870 PPCODE: 1085 PPCODE:
871{ 1086{
872 PangoRectangle strong_pos; 1087 PangoRectangle strong_pos;
873 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1088 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
874 1089
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1092 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1093 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1094}
880 1095
881void 1096void
882render (CFClient::Layout self) 1097index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
883 PPCODE: 1098 PPCODE:
884{ 1099{
885 SV *retval; 1100 int line, x;
886 int w, h;
887 1101
888 layout_get_pixel_size (self, &w, &h); 1102 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1103 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
889 1104
890 if (self->rgba)
891 {
892 cairo_surface_t *surface;
893 cairo_t *cairo;
894
895 retval = newSV (w * h * 4);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 {
913 uint32_t *p = (uint32_t *)SvPVX (retval);
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 {
918 uint32_t rgba = *p;
919 rgba = (rgba >> 24) | (rgba << 8);
920#if 0
921#ifdef _WIN32
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927
928 rgba = (rgba & 0xffffff00) | a;
929 }
930#endif
931#endif
932 rgba = SDL_SwapBE32 (rgba);
933 *p++ = rgba;
934 }
935 }
936
937 EXTEND (SP, 5); 1105 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (w))); 1106 PUSHs (sv_2mortal (newSViv (line - 1)));
1107 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1108}
1109
1110void
1111line_x_to_index (CFPlus::Layout self, int line, int x)
1112 PPCODE:
1113{
1114 PangoLayoutLine *lp;
1115 int index, trailing;
1116
1117 if (line < 0)
1118 XSRETURN_EMPTY;
1119
1120 if (!(lp = pango_layout_get_line (self->pl, line)))
1121 XSRETURN_EMPTY; /* do better */
1122
1123 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1124
1125 EXTEND (SP, 2);
1126 if (GIMME_V == G_SCALAR)
939 PUSHs (sv_2mortal (newSViv (h))); 1127 PUSHs (sv_2mortal (newSViv (index + trailing)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 }
944 else 1128 else
945 { 1129 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w))); 1130 PUSHs (sv_2mortal (newSViv (index)));
965 PUSHs (sv_2mortal (newSViv (h))); 1131 PUSHs (sv_2mortal (newSViv (trailing)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 } 1132 }
970} 1133}
971 1134
1135void
1136render (CFPlus::Layout self, float x, float y, int flags = 0)
1137 PPCODE:
1138 pango_opengl_render_layout_subpixel (
1139 self->pl,
1140 x * PANGO_SCALE, y * PANGO_SCALE,
1141 self->r, self->g, self->b, self->a,
1142 flags
1143 );
1144
972MODULE = CFClient PACKAGE = CFClient::Texture 1145MODULE = CFPlus PACKAGE = CFPlus::Texture
973 1146
974void 1147void
1148pad2pot (SV *data_, SV *w_, SV *h_)
1149 CODE:
1150{
1151 int ow = SvIV (w_);
1152 int oh = SvIV (h_);
1153
1154 if (ow && oh)
1155 {
1156 int nw = minpot (ow);
1157 int nh = minpot (oh);
1158
1159 if (nw != ow || nh != oh)
1160 {
1161 if (SvOK (data_))
1162 {
1163 STRLEN datalen;
1164 char *data = SvPVbyte (data_, datalen);
1165 int bpp = datalen / (ow * oh);
1166 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1167
1168 SvPOK_only (result_);
1169 SvCUR_set (result_, nw * nh * bpp);
1170
1171 memset (SvPVX (result_), 0, nw * nh * bpp);
1172 while (oh--)
1173 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1174
1175 sv_setsv (data_, result_);
1176 }
1177
1178 sv_setiv (w_, nw);
1179 sv_setiv (h_, nh);
1180 }
1181 }
1182}
1183
1184void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1185draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1186 PROTOTYPE: $$$;$$
977 ALIAS: 1187 ALIAS:
978 draw_quad_alpha = 1 1188 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1189 draw_quad_alpha_premultiplied = 2
980 CODE: 1190 CODE:
981{ 1191{
982 HV *hv = (HV *)SvRV (self); 1192 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1193 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1194 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1195 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1196
988 if (items < 5) 1197 if (items < 5)
989 { 1198 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1199 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1200 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1201 }
993 1202
994 if (ix) 1203 if (ix)
995 { 1204 {
996 glEnable (GL_BLEND); 1205 glEnable (GL_BLEND);
1206
1207 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1208 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1209 else
1210 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1211 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1212
998 glEnable (GL_ALPHA_TEST); 1213 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1214 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1215 }
1001 1216
1002 glBindTexture (GL_TEXTURE_2D, name); 1217 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1218
1010 glBegin (GL_QUADS); 1219 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1220 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1221 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1222 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glDisable (GL_ALPHA_TEST); 1228 glDisable (GL_ALPHA_TEST);
1020 glDisable (GL_BLEND); 1229 glDisable (GL_BLEND);
1021 } 1230 }
1022} 1231}
1023 1232
1024MODULE = CFClient PACKAGE = CFClient::Map 1233MODULE = CFPlus PACKAGE = CFPlus::Map
1025 1234
1026CFClient::Map 1235CFPlus::Map
1027new (SV *class, int map_width, int map_height) 1236new (SV *class)
1028 CODE: 1237 CODE:
1029 New (0, RETVAL, 1, struct map); 1238 New (0, RETVAL, 1, struct map);
1030 RETVAL->x = 0; 1239 RETVAL->x = 0;
1031 RETVAL->y = 0; 1240 RETVAL->y = 0;
1032 RETVAL->w = map_width; 1241 RETVAL->w = 0;
1033 RETVAL->h = map_height; 1242 RETVAL->h = 0;
1034 RETVAL->ox = 0; 1243 RETVAL->ox = 0;
1035 RETVAL->oy = 0; 1244 RETVAL->oy = 0;
1036 RETVAL->faces = 8192; 1245 RETVAL->faces = 8192;
1037 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1246 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1038 RETVAL->texs = 8192; 1247 RETVAL->texs = 8192;
1041 RETVAL->row = 0; 1250 RETVAL->row = 0;
1042 OUTPUT: 1251 OUTPUT:
1043 RETVAL 1252 RETVAL
1044 1253
1045void 1254void
1046DESTROY (CFClient::Map self) 1255DESTROY (CFPlus::Map self)
1047 CODE: 1256 CODE:
1048{ 1257{
1049 map_clear (self); 1258 map_clear (self);
1050 Safefree (self->face); 1259 Safefree (self->face);
1260 Safefree (self->tex);
1051 Safefree (self); 1261 Safefree (self);
1052} 1262}
1053 1263
1054void 1264void
1265resize (CFPlus::Map self, int map_width, int map_height)
1266 CODE:
1267 self->w = map_width;
1268 self->h = map_height;
1269
1270void
1055clear (CFClient::Map self) 1271clear (CFPlus::Map self)
1056 CODE: 1272 CODE:
1057 map_clear (self); 1273 map_clear (self);
1058 1274
1059void 1275void
1060set_face (CFClient::Map self, int face, int texid) 1276set_face (CFPlus::Map self, int face, int texid)
1061 CODE: 1277 CODE:
1062{ 1278{
1063 while (self->faces <= face) 1279 while (self->faces <= face)
1064 { 1280 {
1065 Append (mapface, self->face, self->faces, self->faces); 1281 Append (mapface, self->face, self->faces, self->faces);
1068 1284
1069 self->face [face] = texid; 1285 self->face [face] = texid;
1070} 1286}
1071 1287
1072void 1288void
1073set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1289set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1074 CODE: 1290 CODE:
1075{ 1291{
1076 while (self->texs <= texid) 1292 while (self->texs <= texid)
1077 { 1293 {
1078 Append (maptex, self->tex, self->texs, self->texs); 1294 Append (maptex, self->tex, self->texs, self->texs);
1090 tex->r = r; 1306 tex->r = r;
1091 tex->g = g; 1307 tex->g = g;
1092 tex->b = b; 1308 tex->b = b;
1093 tex->a = a; 1309 tex->a = a;
1094 } 1310 }
1311
1312 // somewhat hackish, but for textures that require it, it really
1313 // improves the look, and most others don't suffer.
1314 glBindTexture (GL_TEXTURE_2D, name);
1315 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1316 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1317 // use uglier nearest interpolation because linear suffers
1318 // from transparent color bleeding and ugly wrapping effects.
1319 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1320}
1096 1321
1097int 1322int
1098ox (CFClient::Map self) 1323ox (CFPlus::Map self)
1099 ALIAS: 1324 ALIAS:
1100 oy = 1 1325 oy = 1
1326 x = 2
1327 y = 3
1328 w = 4
1329 h = 5
1101 CODE: 1330 CODE:
1102 switch (ix) 1331 switch (ix)
1103 { 1332 {
1104 case 0: RETVAL = self->ox; break; 1333 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1334 case 1: RETVAL = self->oy; break;
1335 case 2: RETVAL = self->x; break;
1336 case 3: RETVAL = self->y; break;
1337 case 4: RETVAL = self->w; break;
1338 case 5: RETVAL = self->h; break;
1106 } 1339 }
1107 OUTPUT: 1340 OUTPUT:
1108 RETVAL 1341 RETVAL
1109 1342
1110void 1343void
1111scroll (CFClient::Map self, int dx, int dy) 1344scroll (CFPlus::Map self, int dx, int dy)
1112 CODE: 1345 CODE:
1113{ 1346{
1114 if (dx > 0) 1347 if (dx > 0)
1115 map_blank (self, self->x, self->y, dx - 1, self->h); 1348 map_blank (self, self->x, self->y, dx, self->h);
1116 else if (dx < 0) 1349 else if (dx < 0)
1117 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1350 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1118 1351
1119 if (dy > 0) 1352 if (dy > 0)
1120 map_blank (self, self->x, self->y, self->w, dy - 1); 1353 map_blank (self, self->x, self->y, self->w, dy);
1121 else if (dy < 0) 1354 else if (dy < 0)
1122 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1355 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1123 1356
1124 self->ox += dx; self->x += dx; 1357 self->ox += dx; self->x += dx;
1125 self->oy += dy; self->y += dy; 1358 self->oy += dy; self->y += dy;
1126 1359
1127 while (self->y < 0) 1360 while (self->y < 0)
1132 self->y += MAP_EXTEND_Y; 1365 self->y += MAP_EXTEND_Y;
1133 } 1366 }
1134} 1367}
1135 1368
1136void 1369void
1137map1a_update (CFClient::Map self, SV *data_) 1370map1a_update (CFPlus::Map self, SV *data_, int extmap)
1138 CODE: 1371 CODE:
1139{ 1372{
1140 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1373 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1141 uint8_t *data_end = (uint8_t *)SvEND (data_); 1374 uint8_t *data_end = (uint8_t *)SvEND (data_);
1142 mapcell *cell; 1375 mapcell *cell;
1143 int x, y, flags; 1376 int x, y, flags;
1144 1377
1145 while (data < data_end) 1378 while (data < data_end - 1)
1146 { 1379 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1380 flags = (data [0] << 8) + data [1]; data += 2;
1148 1381
1149 x = ((flags >> 10) & 63) + self->x; 1382 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1383 y = self->y + ((flags >> 4) & 63);
1151 1384
1152 cell = map_get_cell (self, x, y); 1385 cell = map_get_cell (self, x, y);
1153 1386
1154 if (flags & 15) 1387 if (flags & 15)
1155 { 1388 {
1156 if (cell->darkness < 0) 1389 if (!cell->darkness)
1157 { 1390 {
1391 memset (cell, 0, sizeof (*cell));
1158 cell->darkness = 0; 1392 cell->darkness = 256;
1159 cell->face [0] = 0;
1160 cell->face [1] = 0;
1161 cell->face [2] = 0;
1162 } 1393 }
1163 1394
1164 cell->darkness = flags & 8 ? *data++ : 255;
1165
1166 //TODO: don't trust server data to be in-range(!) 1395 //TODO: don't trust server data to be in-range(!)
1396
1397 if (flags & 8)
1398 {
1399 if (extmap)
1400 {
1401 uint8_t ext, cmd;
1402
1403 do
1404 {
1405 ext = *data++;
1406 cmd = ext & 0x3f;
1407
1408 if (cmd < 4)
1409 cell->darkness = 255 - ext * 64 + 1;
1410 else if (cmd == 5) // health
1411 {
1412 cell->stat_width = 1;
1413 cell->stat_hp = *data++;
1414 }
1415 else if (cmd == 6) // monster width
1416 cell->stat_width = *data++ + 1;
1417 else if (cmd == 0x47)
1418 {
1419 if (*data == 8)
1420 ; // decode player uuid
1421
1422 data += *data + 1;
1423 }
1424 else if (cmd == 8) // cell flags
1425 cell->flags = *data++;
1426 else if (ext & 0x40) // unknown, multibyte => skip
1427 data += *data + 1;
1428 else
1429 data++;
1430 }
1431 while (ext & 0x80);
1432 }
1433 else
1434 cell->darkness = *data++ + 1;
1435 }
1167 1436
1168 if (flags & 4) 1437 if (flags & 4)
1169 { 1438 {
1170 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1439 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1171 } 1440 }
1179 { 1448 {
1180 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1449 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1181 } 1450 }
1182 } 1451 }
1183 else 1452 else
1184 cell->darkness = -1; 1453 cell->darkness = 0;
1185 } 1454 }
1186} 1455}
1187 1456
1188SV * 1457SV *
1189mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1458mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1190 CODE: 1459 CODE:
1191{ 1460{
1192 int x1, x; 1461 int x1, x;
1193 int y1, y; 1462 int y1, y;
1194 int z; 1463 int z;
1217 1486
1218 for (z = 0; z <= 0; z++) 1487 for (z = 0; z <= 0; z++)
1219 { 1488 {
1220 mapface face = cell->face [z]; 1489 mapface face = cell->face [z];
1221 1490
1222 if (face) 1491 if (face > 0 && face < self->texs)
1223 { 1492 {
1224 maptex tex = self->tex [face]; 1493 maptex tex = self->tex [face];
1225 int a0 = 255 - tex.a; 1494 int a0 = 255 - tex.a;
1226 int a1 = tex.a; 1495 int a1 = tex.a;
1227 1496
1244} 1513}
1245 OUTPUT: 1514 OUTPUT:
1246 RETVAL 1515 RETVAL
1247 1516
1248void 1517void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1518draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1250 PPCODE: 1519 CODE:
1251{ 1520{
1252 int vx, vy;
1253 int x, y, z; 1521 int x, y, z;
1254 int last_name; 1522 int last_name;
1255 mapface face; 1523 mapface face;
1256 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh);
1263
1264 vx = self->x + (self->w - sw) / 2 - shift_x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y;
1266
1267 /*
1268 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1271
1272 int vy = self->vy = self->h >= sh
1273 ? self->y + (self->h - sh) / 2
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */
1276 1524
1277 glColor4ub (255, 255, 255, 255); 1525 glColor4ub (255, 255, 255, 255);
1278 1526
1527 glEnable (GL_BLEND);
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1528 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D); 1529 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283 1531
1284 glBegin (GL_QUADS); 1532 glBegin (GL_QUADS);
1285 1533
1286 last_name = 0; 1534 last_name = 0;
1287 1535
1536 mx += self->x;
1537 my += self->y;
1538
1288 for (z = 0; z < 3; z++) 1539 for (z = 0; z < 3; z++)
1289 for (y = 0; y < sh; y++) 1540 for (y = 0; y < sh; y++)
1290 if (0 <= y + vy && y + vy < self->rows) 1541 if (0 <= y + my && y + my < self->rows)
1291 { 1542 {
1292 maprow *row = self->row + (y + vy); 1543 maprow *row = self->row + (y + my);
1293 1544
1294 for (x = 0; x < sw; x++) 1545 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1546 if (row->c0 <= x + mx && x + mx < row->c1)
1296 { 1547 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1548 mapcell *cell = row->col + (x + mx - row->c0);
1298
1299 darkness[y * sw4 + x] = cell->darkness < 0
1300 ? 255 - FOW_DARKNESS
1301 : 255 - cell->darkness;
1302 1549
1303 face = cell->face [z]; 1550 face = cell->face [z];
1304 1551
1305 if (face) 1552 if (face > 0 && face < self->texs)
1306 { 1553 {
1307 maptex tex = self->tex [face]; 1554 maptex tex = self->tex [face];
1308
1309 int px = (x + 1) * 32 - tex.w; 1555 int px = (x + 1) * T - tex.w;
1310 int py = (y + 1) * 32 - tex.h; 1556 int py = (y + 1) * T - tex.h;
1311 1557
1312 if (last_name != tex.name) 1558 if (last_name != tex.name)
1313 { 1559 {
1314 glEnd (); 1560 glEnd ();
1315 last_name = tex.name;
1316 glBindTexture (GL_TEXTURE_2D, last_name); 1561 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1317 glBegin (GL_QUADS); 1562 glBegin (GL_QUADS);
1318 } 1563 }
1319 1564
1320 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1565 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1321 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1566 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1322 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1567 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1323 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1568 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1324 } 1569 }
1570
1571 if (cell->flags && z == 2)
1572 {
1573 if (cell->flags & 1)
1574 {
1575 maptex tex = self->tex [1];
1576 int px = (x + 1) * T - tex.w + 2;
1577 int py = (y + 1) * T - tex.h - 6;
1578
1579 glEnd ();
1580 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1581 glBegin (GL_QUADS);
1582
1583 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1584 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1585 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1586 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1587 }
1588 }
1325 } 1589 }
1326 } 1590 }
1327 1591
1328 glEnd (); 1592 glEnd ();
1329 1593
1330 glDisable (GL_TEXTURE_2D); 1594 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND); 1595 glDisable (GL_BLEND);
1596
1597 // top layer: overlays such as the health bar
1598 for (y = 0; y < sh; y++)
1599 if (0 <= y + my && y + my < self->rows)
1600 {
1601 maprow *row = self->row + (y + my);
1602
1603 for (x = 0; x < sw; x++)
1604 if (row->c0 <= x + mx && x + mx < row->c1)
1605 {
1606 mapcell *cell = row->col + (x + mx - row->c0);
1607
1608 int px = x * T;
1609 int py = y * T;
1610
1611 if (cell->stat_hp)
1612 {
1613 int width = cell->stat_width * T;
1614 int thick = (sh * T / 32) / 28 + 1 + cell->stat_width;
1615
1616 glColor3ub (0, 0, 0);
1617 glRectf (px + 1, py - thick - 2,
1618 px + width - 1, py);
1619
1620 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1621 glRectf (px + 2,
1622 py - thick - 1,
1623 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1624 }
1625 }
1626 }
1627}
1628
1629void
1630draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1631 CODE:
1632{
1633 static float color[16][3] = {
1634 { 0.00F, 0.00F, 0.00F },
1635 { 1.00F, 1.00F, 1.00F },
1636 { 0.00F, 0.00F, 0.55F },
1637 { 1.00F, 0.00F, 0.00F },
1638
1639 { 1.00F, 0.54F, 0.00F },
1640 { 0.11F, 0.56F, 1.00F },
1641 { 0.93F, 0.46F, 0.00F },
1642 { 0.18F, 0.54F, 0.34F },
1643
1644 { 0.56F, 0.73F, 0.56F },
1645 { 0.80F, 0.80F, 0.80F },
1646 { 0.55F, 0.41F, 0.13F },
1647 { 0.99F, 0.77F, 0.26F },
1648
1649 { 0.74F, 0.65F, 0.41F },
1650
1651 { 0.00F, 1.00F, 1.00F },
1652 { 1.00F, 0.00F, 1.00F },
1653 { 1.00F, 1.00F, 0.00F },
1654 };
1655
1656 int x, y;
1657
1658 glEnable (GL_TEXTURE_2D);
1659 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1660 glEnable (GL_BLEND);
1661 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1662 glBegin (GL_QUADS);
1663
1664 for (y = 0; y < h; y++)
1665 for (x = 0; x < w; x++)
1666 {
1667 unsigned char m = data [x + y * w];
1668
1669 if (m)
1670 {
1671 float *c = color [m & 15];
1672
1673 float tx1 = m & 0x40 ? 0.5 : 0.;
1674 float tx2 = tx1 + 0.5;
1675
1676 glColor4f (c[0], c[1], c[2], 0.75);
1677 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1678 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1679 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1680 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1681 }
1682 }
1683
1684 glEnd ();
1685 glDisable (GL_BLEND);
1686 glDisable (GL_TEXTURE_2D);
1687}
1688
1689void
1690fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1691 PPCODE:
1692{
1693 int x, y;
1694 int sw4 = (sw + 3) & ~3;
1695 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1696 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1697
1698 memset (darkness, 255, sw4 * sh);
1699 SvPOK_only (darkness_sv);
1700 SvCUR_set (darkness_sv, sw4 * sh);
1701
1702 mx += self->x;
1703 my += self->y;
1704
1705 for (y = 0; y < sh; y++)
1706 if (0 <= y + my && y + my < self->rows)
1707 {
1708 maprow *row = self->row + (y + my);
1709
1710 for (x = 0; x < sw; x++)
1711 if (row->c0 <= x + mx && x + mx < row->c1)
1712 {
1713 mapcell *cell = row->col + (x + mx - row->c0);
1714
1715 darkness[y * sw4 + x] = cell->darkness
1716 ? 255 - (cell->darkness - 1)
1717 : 255 - FOW_DARKNESS;
1718 }
1719 }
1332 1720
1333 EXTEND (SP, 3); 1721 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1722 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1723 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1724 PUSHs (darkness_sv);
1337} 1725}
1338 1726
1339SV * 1727SV *
1340get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1728get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1341 CODE: 1729 CODE:
1342{ 1730{
1343 int x, y, x1, y1; 1731 int x, y, x1, y1;
1344 SV *data_sv = newSV (w * h * 7 + 5); 1732 SV *data_sv = newSV (w * h * 7 + 5);
1345 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1733 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1407} 1795}
1408 OUTPUT: 1796 OUTPUT:
1409 RETVAL 1797 RETVAL
1410 1798
1411void 1799void
1412set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1800set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1413 PPCODE: 1801 PPCODE:
1414{ 1802{
1415 int x, y, z; 1803 int x, y, z;
1416 int w, h; 1804 int w, h;
1417 int x1, y1; 1805 int x1, y1;
1449 1837
1450 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1838 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1451 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1839 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1452 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1840 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1453 1841
1454 if (cell->darkness <= 0) 1842 if (cell->darkness == 0)
1455 { 1843 {
1456 cell->darkness = -1; 1844 cell->darkness = 0;
1457 1845
1458 for (z = 0; z <= 2; z++) 1846 for (z = 0; z <= 2; z++)
1459 { 1847 {
1460 cell->face[z] = face[z]; 1848 cell->face[z] = face[z];
1461 1849
1466 } 1854 }
1467 } 1855 }
1468 } 1856 }
1469} 1857}
1470 1858
1471MODULE = CFClient PACKAGE = CFClient::MixChunk 1859MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1472 1860
1473CFClient::MixChunk 1861CFPlus::MixChunk
1474new_from_file (SV *class, char *path) 1862new_from_file (SV *class, char *path)
1475 CODE: 1863 CODE:
1476 RETVAL = Mix_LoadWAV (path); 1864 RETVAL = Mix_LoadWAV (path);
1477 OUTPUT: 1865 OUTPUT:
1478 RETVAL 1866 RETVAL
1479 1867
1480void 1868void
1481DESTROY (CFClient::MixChunk self) 1869DESTROY (CFPlus::MixChunk self)
1482 CODE: 1870 CODE:
1483 Mix_FreeChunk (self); 1871 Mix_FreeChunk (self);
1484 1872
1485int 1873int
1486volume (CFClient::MixChunk self, int volume = -1) 1874volume (CFPlus::MixChunk self, int volume = -1)
1487 CODE: 1875 CODE:
1488 RETVAL = Mix_VolumeChunk (self, volume); 1876 RETVAL = Mix_VolumeChunk (self, volume);
1489 OUTPUT: 1877 OUTPUT:
1490 RETVAL 1878 RETVAL
1491 1879
1492int 1880int
1493play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1881play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1494 CODE: 1882 CODE:
1495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1883 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1496 OUTPUT: 1884 OUTPUT:
1497 RETVAL 1885 RETVAL
1498 1886
1499MODULE = CFClient PACKAGE = CFClient::MixMusic 1887MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1500 1888
1501int 1889int
1502volume (int volume = -1) 1890volume (int volume = -1)
1503 CODE: 1891 CODE:
1504 RETVAL = Mix_VolumeMusic (volume); 1892 RETVAL = Mix_VolumeMusic (volume);
1505 OUTPUT: 1893 OUTPUT:
1506 RETVAL 1894 RETVAL
1507 1895
1508CFClient::MixMusic 1896CFPlus::MixMusic
1509new_from_file (SV *class, char *path) 1897new_from_file (SV *class, char *path)
1510 CODE: 1898 CODE:
1511 RETVAL = Mix_LoadMUS (path); 1899 RETVAL = Mix_LoadMUS (path);
1512 OUTPUT: 1900 OUTPUT:
1513 RETVAL 1901 RETVAL
1514 1902
1515void 1903void
1516DESTROY (CFClient::MixMusic self) 1904DESTROY (CFPlus::MixMusic self)
1517 CODE: 1905 CODE:
1518 Mix_FreeMusic (self); 1906 Mix_FreeMusic (self);
1519 1907
1520int 1908int
1521play (CFClient::MixMusic self, int loops = -1) 1909play (CFPlus::MixMusic self, int loops = -1)
1522 CODE: 1910 CODE:
1523 RETVAL = Mix_PlayMusic (self, loops); 1911 RETVAL = Mix_PlayMusic (self, loops);
1524 OUTPUT: 1912 OUTPUT:
1525 RETVAL 1913 RETVAL
1526 1914
1527MODULE = CFClient PACKAGE = CFClient::OpenGL 1915MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1528 1916
1529BOOT: 1917BOOT:
1530{ 1918{
1531 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1919 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1532 static const struct { 1920 static const struct {
1533 const char *name; 1921 const char *name;
1534 IV iv; 1922 IV iv;
1535 } *civ, const_iv[] = { 1923 } *civ, const_iv[] = {
1536# define const_iv(name) { # name, (IV)name } 1924# define const_iv(name) { # name, (IV)name }
1543 const_iv (GL_SCISSOR_TEST), 1931 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 1932 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 1933 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 1934 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 1935 const_iv (GL_RESCALE_NORMAL),
1936 const_iv (GL_FRONT),
1937 const_iv (GL_BACK),
1548 const_iv (GL_AND), 1938 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1939 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1940 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1941 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1942 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1943 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1944 const_iv (GL_ONE_MINUS_DST_ALPHA),
1945 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1946 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1947 const_iv (GL_RGBA),
1948 const_iv (GL_RGBA4),
1949 const_iv (GL_RGBA8),
1950 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 1951 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1952 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1953 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 1954 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 1955 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1964 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1965 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1966 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1967 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1968 const_iv (GL_TEXTURE_WRAP_T),
1969 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1970 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1971 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1972 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1973 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1974 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1975 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1976 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1592 const_iv (GL_SEPARABLE_2D), 1987 const_iv (GL_SEPARABLE_2D),
1593 const_iv (GL_CONVOLUTION_2D), 1988 const_iv (GL_CONVOLUTION_2D),
1594 const_iv (GL_CONVOLUTION_BORDER_MODE), 1989 const_iv (GL_CONVOLUTION_BORDER_MODE),
1595 const_iv (GL_CONSTANT_BORDER), 1990 const_iv (GL_CONSTANT_BORDER),
1596 const_iv (GL_LINES), 1991 const_iv (GL_LINES),
1992 const_iv (GL_LINE_STRIP),
1597 const_iv (GL_LINE_LOOP), 1993 const_iv (GL_LINE_LOOP),
1598 const_iv (GL_QUADS), 1994 const_iv (GL_QUADS),
1599 const_iv (GL_QUAD_STRIP), 1995 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES), 1996 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP), 1997 const_iv (GL_TRIANGLE_STRIP),
1611 2007
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2008 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2009 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 2010}
1615 2011
2012char *
2013gl_vendor ()
2014 CODE:
2015 RETVAL = (char *)glGetString (GL_VENDOR);
2016 OUTPUT:
2017 RETVAL
2018
2019char *
2020gl_version ()
2021 CODE:
2022 RETVAL = (char *)glGetString (GL_VERSION);
2023 OUTPUT:
2024 RETVAL
2025
2026char *
2027gl_extensions ()
2028 CODE:
2029 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2030 OUTPUT:
2031 RETVAL
2032
1616int glGetError () 2033int glGetError ()
2034
2035void glFinish ()
1617 2036
1618void glClear (int mask) 2037void glClear (int mask)
1619 2038
1620void glClearColor (float r, float g, float b, float a = 1.0) 2039void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 2040 PROTOTYPE: @
1628 2047
1629void glHint (int target, int mode) 2048void glHint (int target, int mode)
1630 2049
1631void glBlendFunc (int sfactor, int dfactor) 2050void glBlendFunc (int sfactor, int dfactor)
1632 2051
2052void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2053 CODE:
2054 gl_BlendFuncSeparate (sa, da, saa, daa);
2055
1633void glDepthMask (int flag) 2056void glDepthMask (int flag)
1634 2057
1635void glLogicOp (int opcode) 2058void glLogicOp (int opcode)
1636 2059
1637void glColorMask (int red, int green, int blue, int alpha) 2060void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 2064void glPushMatrix ()
1642 2065
1643void glPopMatrix () 2066void glPopMatrix ()
1644 2067
1645void glLoadIdentity () 2068void glLoadIdentity ()
2069
2070void glDrawBuffer (int buffer)
2071
2072void glReadBuffer (int buffer)
1646 2073
1647# near_ and far_ are due to microsofts buggy "c" compiler 2074# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2075void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 2076
1650# near_ and far_ are due to microsofts buggy "c" compiler 2077# near_ and far_ are due to microsofts buggy "c" compiler
1670 2097
1671void glEnd () 2098void glEnd ()
1672 2099
1673void glColor (float r, float g, float b, float a = 1.0) 2100void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 2101 PROTOTYPE: @
2102 ALIAS:
2103 glColor_premultiply = 1
1675 CODE: 2104 CODE:
2105 if (ix)
2106 {
2107 r *= a;
2108 g *= a;
2109 b *= a;
2110 }
1676 // microsoft visual "c" rounds instead of truncating... 2111 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 2112 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681 2113
1682void glInterleavedArrays (int format, int stride, char *data) 2114void glInterleavedArrays (int format, int stride, char *data)
1683 2115
1684void glDrawElements (int mode, int count, int type, char *indices) 2116void glDrawElements (int mode, int count, int type, char *indices)
1685 2117
1708 2140
1709void glBindTexture (int target, int name) 2141void glBindTexture (int target, int name)
1710 2142
1711void glConvolutionParameter (int target, int pname, float params) 2143void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 2144 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2145 if (gl.ConvolutionParameterf)
2146 gl.ConvolutionParameterf (target, pname, params);
1714 2147
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2148void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 2149 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2150 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 2151 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 2152
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 2154 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2155 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 2156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 2157
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 2159
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 2161
1761 2194
1762void glEndList () 2195void glEndList ()
1763 2196
1764void glCallList (int list) 2197void glCallList (int list)
1765 2198
1766

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