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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.181 by root, Mon Apr 16 21:06:36 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
23#include <stdlib.h>
15 24
16#include <SDL.h> 25#include <SDL.h>
17#include <SDL_endian.h> 26#include <SDL_endian.h>
18#include <SDL_image.h> 27#include <SDL_image.h>
19#include <SDL_mixer.h> 28#include <SDL_mixer.h>
20#include <SDL_opengl.h> 29#include <SDL_opengl.h>
21 30
31#define PANGO_ENABLE_BACKEND
32#define G_DISABLE_CAST_CHECKS
33
22#include <glib/gmacros.h> 34#include <glib/gmacros.h>
23 35
24#include <pango/pango.h> 36#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 37
29#ifndef _WIN32 38#ifndef _WIN32
30# include <sys/types.h> 39# include <sys/types.h>
31# include <sys/socket.h> 40# include <sys/socket.h>
32# include <netinet/in.h> 41# include <netinet/in.h>
33# include <netinet/tcp.h> 42# include <netinet/tcp.h>
34# include <inttypes.h> 43# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 44#endif
43 45
44#include "glext.h" 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 47
46#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
47 49
48#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
50 52
51#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
52 54
53#define GL_CALL(type,func,args) \ 55#if 0
54 { \ 56# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 57#else
56 static type fptr_; \ 58# define PARACHUTE 0
57 \ 59#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 60
61static struct
62{
63#define GL_FUNC(ptr,name) ptr name;
64#include "glfunc.h"
65#undef GL_FUNC
66} gl;
67
68static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
69{
70 if (gl.BlendFuncSeparate)
71 gl.BlendFuncSeparate (sa, da, saa, daa);
72 else if (gl.BlendFuncSeparateEXT)
73 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
74 else
75 glBlendFunc (sa, da);
76}
77
78#include "texcache.c"
79
80#include "pango-font.c"
81#include "pango-fontmap.c"
82#include "pango-render.c"
83
68typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
70 86
71typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
88
89static int
90shape_attr_p (PangoLayoutRun *run)
91{
92 GSList *attrs = run->item->analysis.extra_attrs;
93
94 while (attrs)
95 {
96 PangoAttribute *attr = attrs->data;
97
98 if (attr->klass->type == PANGO_ATTR_SHAPE)
99 return 1;
100
101 attrs = attrs->next;
102 }
103
104 return 0;
105}
72 106
73typedef struct cf_layout { 107typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 108 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
77 int base_height; 110 int base_height;
78 CFClient__Font font; 111 CFPlus__Font font;
79} *CFClient__Layout; 112} *CFPlus__Layout;
80 113
81static CFClient__Font default_font; 114static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 115static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 116static PangoFontMap *opengl_fontmap;
84 117
85static void 118static void
86substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
87{ 120{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 122#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 124#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 126}
95 127
96static void 128static void
97layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
98{ 130{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
101 */ 133 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
106 138
107 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
108} 140}
109 141
110static void 142static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
114 149
115 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 152
118 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
119} 154 if (!rect.height) rect.height = 1;
120 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
121typedef uint16_t mapface; 161typedef uint16_t faceid;
122 162
123typedef struct { 163typedef struct {
124 GLint name; 164 int name;
125 int w, h; 165 int w, h;
126 float s, t; 166 float s, t;
127 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
128} maptex; 170} maptex;
129 171
130typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
131 int16_t darkness; 175 uint16_t darkness;
132 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
138} maprow; 182} maprow;
139 183
140typedef struct map { 184typedef struct map {
141 int x, y, w, h; 185 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 187 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 188 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 189
149 int32_t rows; 190 int32_t rows;
150 maprow *row; 191 maprow *row;
151} *CFClient__Map; 192} *CFPlus__Map;
152 193
153static char * 194static char *
154prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
155{ 196{
156 char *p; 197 char *p;
173} 214}
174 215
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
178static maprow * 239static maprow *
179map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
180{ 241{
181 if (0 > y) 242 if (0 > y)
182 { 243 {
183 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
222 283
223 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
224} 285}
225 286
226static mapcell * 287static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
228{ 289{
229 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
230} 291}
231 292
232static void 293static void
233map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
234{ 295{
235 int r; 296 int r;
236 297
237 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
246 self->row = 0; 307 self->row = 0;
247 self->rows = 0; 308 self->rows = 0;
248} 309}
249 310
250static void 311static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 313{
253 int x, y; 314 int x, y;
254 maprow *row; 315 maprow *row;
316 mapcell *cell;
255 317
256 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 319 if (y >= 0)
258 { 320 {
259 if (y >= self->rows) 321 if (y >= self->rows)
265 if (x >= row->c0) 327 if (x >= row->c0)
266 { 328 {
267 if (x >= row->c1) 329 if (x >= row->c1)
268 break; 330 break;
269 331
270 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
271 } 338 }
272 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
273} 356}
274 357
275static void 358static void
276music_finished (void) 359music_finished (void)
277{ 360{
296 ev.data2 = 0; 379 ev.data2 = 0;
297 380
298 SDL_PushEvent ((SDL_Event *)&ev); 381 SDL_PushEvent ((SDL_Event *)&ev);
299} 382}
300 383
384static unsigned int
385minpot (unsigned int n)
386{
387 if (!n)
388 return 0;
389
390 --n;
391
392 n |= n >> 1;
393 n |= n >> 2;
394 n |= n >> 4;
395 n |= n >> 8;
396 n |= n >> 16;
397
398 return n + 1;
399}
400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
301MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
302 406
303PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
304 408
305BOOT: 409BOOT:
306{ 410{
307 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 412 static const struct {
309 const char *name; 413 const char *name;
310 IV iv; 414 IV iv;
311 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
313 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
331 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
395 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 524# undef const_iv
412 }; 525 };
413 526
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
546
547NV floor (NV x)
548
549NV ceil (NV x)
417 550
418void 551void
419pango_init () 552pango_init ()
420 CODE: 553 CODE:
421{ 554{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 555 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 556 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 557 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 558}
430 559
431int 560int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 561SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 562
434void 563void
435SDL_Quit () 564SDL_Quit ()
436 565
437void 566void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 573 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 574 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 575 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 576
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 577 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 578 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 579
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 580 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 584
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
457 590
458 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 593
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 612SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 613 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 614 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 615 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 616 );
617 if (RETVAL)
618 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 619 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
620# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
621# include "glfunc.h"
622# undef GL_FUNC
623 }
485 OUTPUT: 624 OUTPUT:
486 RETVAL 625 RETVAL
487 626
488void 627void
489SDL_GL_SwapBuffers () 628SDL_GL_SwapBuffers ()
629
630char *
631SDL_GetKeyName (int sym)
490 632
491void 633void
492SDL_PollEvent () 634SDL_PollEvent ()
493 PPCODE: 635 PPCODE:
494{ 636{
504 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
505 case SDL_KEYUP: 647 case SDL_KEYUP:
506 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
507 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
508 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
509 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
510 break; 653 break;
511 654
512 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 657 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 658 break;
516 659
517 case SDL_MOUSEMOTION: 660 case SDL_MOUSEMOTION:
661 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
662
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 663 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 664 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 665 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 666 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 667 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 668 break;
524 669
525 case SDL_MOUSEBUTTONDOWN: 670 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 671 case SDL_MOUSEBUTTONUP:
672 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
673
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 674 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 675 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 676 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 677 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 678 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 684 break;
538 } 685 }
539 686
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 688 }
542} 689}
543 690
544int 691int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
554Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
555 702
556void 703void
557lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
558 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
559#ifndef _WIN32 712#ifdef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
561#endif 734#endif
562 735}
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_version ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VERSION);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_extensions ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_EXTENSIONS);
581 OUTPUT:
582 RETVAL
583 736
584void 737void
585add_font (char *file) 738add_font (char *file)
586 CODE: 739 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 741
593void 742void
594load_image_inline (SV *image_) 743load_image_inline (SV *image_)
595 ALIAS: 744 ALIAS:
596 load_image_file = 1 745 load_image_file = 1
638 787
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 789
641 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
642 791
792 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 793 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
652 801
653 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
655} 804}
656 805
692 CODE: 841 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 842 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 843#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 845#endif
697 exit (1); 846 _exit (1);
698 847
848void
849_exit (int retval = 0)
850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
853#else
854 _exit (retval);
855#endif
856
699MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
700 858
701CFClient::Font 859CFPlus::Font
702new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
703 CODE: 861 CODE:
704{ 862{
705 int count; 863 int count;
706 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
709} 867}
710 OUTPUT: 868 OUTPUT:
711 RETVAL 869 RETVAL
712 870
713void 871void
714DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
715 CODE: 873 CODE:
716 pango_font_description_free (self); 874 pango_font_description_free (self);
717 875
718void 876void
719make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
720 CODE: 878 CODE:
721 default_font = self; 879 default_font = self;
722 880
723MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
724 882
725CFClient::Layout 883void
726new (SV *class, int rgba = 0) 884reset_glyph_cache ()
727 CODE: 885 CODE:
728#if _WIN32 886 tc_clear ();
729 rgba = 0;//D 887
730#endif 888CFPlus::Layout
889new (SV *class)
890 CODE:
731 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
732 892
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 894 RETVAL->r = 1.;
736 RETVAL->g = 1.; 895 RETVAL->g = 1.;
737 RETVAL->b = 1.; 896 RETVAL->b = 1.;
738 RETVAL->a = 1.; 897 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 898 RETVAL->base_height = MIN_FONT_HEIGHT;
743 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
744 OUTPUT: 903 OUTPUT:
745 RETVAL 904 RETVAL
746 905
747void 906void
748DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
749 CODE: 908 CODE:
750 g_object_unref (self->pl); 909 g_object_unref (self->pl);
751 Safefree (self); 910 Safefree (self);
752 911
912void
913set_text (CFPlus::Layout self, SV *text_)
914 CODE:
915{
916 STRLEN textlen;
917 char *text = SvPVutf8 (text_, textlen);
918
919 pango_layout_set_text (self->pl, text, textlen);
920}
921
922void
923set_markup (CFPlus::Layout self, SV *text_)
924 CODE:
925{
926 STRLEN textlen;
927 char *text = SvPVutf8 (text_, textlen);
928
929 pango_layout_set_markup (self->pl, text, textlen);
930}
931
932void
933set_shapes (CFPlus::Layout self, ...)
934 CODE:
935{
936 PangoAttrList *attrs = 0;
937 const char *text = pango_layout_get_text (self->pl);
938 const char *pos = text;
939 int arg = 4;
940
941 while (arg < items && (pos = strstr (pos, OBJ_STR)))
942 {
943 PangoRectangle inkrect, rect;
944 PangoAttribute *attr;
945
946 int x = SvIV (ST (arg - 3));
947 int y = SvIV (ST (arg - 2));
948 int w = SvIV (ST (arg - 1));
949 int h = SvIV (ST (arg ));
950
951 inkrect.x = 0;
952 inkrect.y = 0;
953 inkrect.width = 0;
954 inkrect.height = 0;
955
956 rect.x = x * PANGO_SCALE;
957 rect.y = y * PANGO_SCALE;
958 rect.width = w * PANGO_SCALE;
959 rect.height = h * PANGO_SCALE;
960
961 if (!attrs)
962 attrs = pango_layout_get_attributes (self->pl);
963
964 attr = pango_attr_shape_new (&inkrect, &rect);
965 attr->start_index = pos - text;
966 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
967 pango_attr_list_insert (attrs, attr);
968
969 arg += 4;
970 pos += sizeof (OBJ_STR) - 1;
971 }
972
973 if (attrs)
974 pango_layout_set_attributes (self->pl, attrs);
975}
976
977void
978get_shapes (CFPlus::Layout self)
979 PPCODE:
980{
981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
982
983 do
984 {
985 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
986
987 if (run && shape_attr_p (run))
988 {
989 PangoRectangle extents;
990 pango_layout_iter_get_run_extents (iter, 0, &extents);
991
992 EXTEND (SP, 2);
993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
995 }
996 }
997 while (pango_layout_iter_next_run (iter));
998
999 pango_layout_iter_free (iter);
1000}
1001
753int 1002int
754is_rgba (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
755 CODE: 1004 CODE:
756 RETVAL = self->rgba; 1005{
1006 int lines = 1;
1007 const char *text = pango_layout_get_text (self->pl);
1008
1009 while (*text)
1010 lines += *text++ == '\n';
1011
1012 RETVAL = lines < pango_layout_get_line_count (self->pl);
1013}
757 OUTPUT: 1014 OUTPUT:
758 RETVAL 1015 RETVAL
759 1016
760void
761set_text (CFClient::Layout self, SV *text_)
762 CODE:
763{
764 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen);
766
767 pango_layout_set_text (self->pl, text, textlen);
768}
769
770void
771set_markup (CFClient::Layout self, SV *text_)
772 CODE:
773{
774 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen);
776
777 pango_layout_set_markup (self->pl, text, textlen);
778}
779
780SV * 1017SV *
781get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
782 CODE: 1019 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 1021 sv_utf8_decode (RETVAL);
785 OUTPUT: 1022 OUTPUT:
786 RETVAL 1023 RETVAL
787 1024
788void 1025void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
790 CODE: 1027 CODE:
791 self->r = r; 1028 self->r = r;
792 self->g = g; 1029 self->g = g;
793 self->b = b; 1030 self->b = b;
794 self->a = a; 1031 self->a = a;
795 1032
796void 1033void
797set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
798 CODE: 1035 CODE:
799 if (self->font != font) 1036 if (self->font != font)
800 { 1037 {
801 self->font = font; 1038 self->font = font;
802 layout_update_font (self); 1039 layout_update_font (self);
803 } 1040 }
804 1041
805void 1042void
806set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
807 CODE: 1044 CODE:
808 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
809 { 1046 {
810 self->base_height = base_height; 1047 self->base_height = base_height;
811 layout_update_font (self); 1048 layout_update_font (self);
812 } 1049 }
813 1050
814void 1051void
815set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
816 CODE: 1053 CODE:
817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
818 1055
819void 1056void
820set_indent (CFClient::Layout self, int indent) 1057set_indent (CFPlus::Layout self, int indent)
821 CODE: 1058 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823 1060
824void 1061void
825set_spacing (CFClient::Layout self, int spacing) 1062set_spacing (CFPlus::Layout self, int spacing)
826 CODE: 1063 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828 1065
829void 1066void
830set_ellipsise (CFClient::Layout self, int ellipsise) 1067set_ellipsise (CFPlus::Layout self, int ellipsise)
831 CODE: 1068 CODE:
832 pango_layout_set_ellipsize (self->pl, 1069 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE 1073 : PANGO_ELLIPSIZE_NONE
837 ); 1074 );
838 1075
839void 1076void
840set_single_paragraph_mode (CFClient::Layout self, int spm) 1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
841 CODE: 1078 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843 1080
844void 1081void
845size (CFClient::Layout self) 1082size (CFPlus::Layout self)
846 PPCODE: 1083 PPCODE:
847{ 1084{
848 int w, h; 1085 int w, h;
849 1086
850 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
853 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
855} 1092}
856 1093
857int 1094int
1095descent (CFPlus::Layout self)
1096 CODE:
1097{
1098 PangoRectangle rect;
1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
1101 RETVAL = PANGO_DESCENT (rect);
1102}
1103 OUTPUT:
1104 RETVAL
1105
1106int
858xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
859 CODE: 1108 CODE:
860{ 1109{
861 int index, trailing; 1110 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
863 RETVAL = index; 1112 RETVAL = index + trailing;
864} 1113}
865 OUTPUT: 1114 OUTPUT:
866 RETVAL 1115 RETVAL
867 1116
868void 1117void
869cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
870 PPCODE: 1119 PPCODE:
871{ 1120{
872 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
873 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
874 1123
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1128}
880 1129
881void 1130void
882render (CFClient::Layout self) 1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
883 PPCODE: 1132 PPCODE:
884{ 1133{
885 SV *retval; 1134 int line, x;
886 int w, h;
887 1135
888 layout_get_pixel_size (self, &w, &h); 1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
889 1138
890 if (self->rgba)
891 {
892 cairo_surface_t *surface;
893 cairo_t *cairo;
894
895 retval = newSV (w * h * 4);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 {
913 uint32_t *p = (uint32_t *)SvPVX (retval);
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 {
918 uint32_t rgba = *p;
919 rgba = (rgba >> 24) | (rgba << 8);
920#if 0
921#ifdef _WIN32
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927
928 rgba = (rgba & 0xffffff00) | a;
929 }
930#endif
931#endif
932 rgba = SDL_SwapBE32 (rgba);
933 *p++ = rgba;
934 }
935 }
936
937 EXTEND (SP, 5); 1139 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (w))); 1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
939 PUSHs (sv_2mortal (newSViv (h))); 1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 }
944 else 1162 else
945 { 1163 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w))); 1164 PUSHs (sv_2mortal (newSViv (index)));
965 PUSHs (sv_2mortal (newSViv (h))); 1165 PUSHs (sv_2mortal (newSViv (trailing)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 } 1166 }
970} 1167}
971 1168
1169void
1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1171 PPCODE:
1172 pango_opengl_render_layout_subpixel (
1173 self->pl,
1174 x * PANGO_SCALE, y * PANGO_SCALE,
1175 self->r, self->g, self->b, self->a,
1176 flags
1177 );
1178
972MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
973 1180
974void 1181void
1182pad2pot (SV *data_, SV *w_, SV *h_)
1183 CODE:
1184{
1185 int ow = SvIV (w_);
1186 int oh = SvIV (h_);
1187
1188 if (ow && oh)
1189 {
1190 int nw = minpot (ow);
1191 int nh = minpot (oh);
1192
1193 if (nw != ow || nh != oh)
1194 {
1195 if (SvOK (data_))
1196 {
1197 STRLEN datalen;
1198 char *data = SvPVbyte (data_, datalen);
1199 int bpp = datalen / (ow * oh);
1200 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1201
1202 SvPOK_only (result_);
1203 SvCUR_set (result_, nw * nh * bpp);
1204
1205 memset (SvPVX (result_), 0, nw * nh * bpp);
1206 while (oh--)
1207 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1208
1209 sv_setsv (data_, result_);
1210 }
1211
1212 sv_setiv (w_, nw);
1213 sv_setiv (h_, nh);
1214 }
1215 }
1216}
1217
1218void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1219draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1220 PROTOTYPE: $$$;$$
977 ALIAS: 1221 ALIAS:
978 draw_quad_alpha = 1 1222 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1223 draw_quad_alpha_premultiplied = 2
980 CODE: 1224 CODE:
981{ 1225{
982 HV *hv = (HV *)SvRV (self); 1226 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1227 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1228 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1229 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1230
988 if (items < 5) 1231 if (items < 5)
989 { 1232 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1233 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1234 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1235 }
993 1236
994 if (ix) 1237 if (ix)
995 { 1238 {
996 glEnable (GL_BLEND); 1239 glEnable (GL_BLEND);
1240
1241 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1242 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1243 else
1244 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1245 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1246
998 glEnable (GL_ALPHA_TEST); 1247 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1248 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1249 }
1001 1250
1002 glBindTexture (GL_TEXTURE_2D, name); 1251 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1252
1010 glBegin (GL_QUADS); 1253 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1254 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1255 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1256 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glDisable (GL_ALPHA_TEST); 1262 glDisable (GL_ALPHA_TEST);
1020 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1021 } 1264 }
1022} 1265}
1023 1266
1024MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
1025 1268
1026CFClient::Map 1269CFPlus::Map
1027new (SV *class, int map_width, int map_height) 1270new (SV *class)
1028 CODE: 1271 CODE:
1029 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
1030 RETVAL->x = 0; 1273 RETVAL->x = 0;
1031 RETVAL->y = 0; 1274 RETVAL->y = 0;
1032 RETVAL->w = map_width; 1275 RETVAL->w = 0;
1033 RETVAL->h = map_height; 1276 RETVAL->h = 0;
1034 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
1035 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
1036 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1037 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1038 RETVAL->texs = 8192;
1039 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1040 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
1041 RETVAL->row = 0; 1282 RETVAL->row = 0;
1042 OUTPUT: 1283 OUTPUT:
1043 RETVAL 1284 RETVAL
1044 1285
1045void 1286void
1046DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
1047 CODE: 1288 CODE:
1048{ 1289{
1049 map_clear (self); 1290 map_clear (self);
1050 Safefree (self->face); 1291 Safefree (self->face2tile);
1292 Safefree (self->tex);
1051 Safefree (self); 1293 Safefree (self);
1052} 1294}
1053 1295
1054void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
1055clear (CFClient::Map self) 1303clear (CFPlus::Map self)
1056 CODE: 1304 CODE:
1057 map_clear (self); 1305 map_clear (self);
1058 1306
1059void 1307void
1060set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
1061 CODE: 1309 CODE:
1062{ 1310{
1063 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
1064 { 1312 need_texid (self, tile);
1065 Append (mapface, self->face, self->faces, self->faces);
1066 self->faces *= 2;
1067 }
1068
1069 self->face [face] = texid;
1070} 1313}
1071 1314
1072void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1073set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1074 CODE: 1340 CODE:
1075{ 1341{
1076 while (self->texs <= texid) 1342 need_texid (self, texid);
1077 {
1078 Append (maptex, self->tex, self->texs, self->texs);
1079 self->texs *= 2;
1080 }
1081 1343
1082 { 1344 {
1083 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1084 1346
1085 tex->name = name; 1347 tex->name = name;
1090 tex->r = r; 1352 tex->r = r;
1091 tex->g = g; 1353 tex->g = g;
1092 tex->b = b; 1354 tex->b = b;
1093 tex->a = a; 1355 tex->a = a;
1094 } 1356 }
1357
1358 // somewhat hackish, but for textures that require it, it really
1359 // improves the look, and most others don't suffer.
1360 glBindTexture (GL_TEXTURE_2D, name);
1361 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1362 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1363 // use uglier nearest interpolation because linear suffers
1364 // from transparent color bleeding and ugly wrapping effects.
1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1366}
1096 1367
1097int 1368int
1098ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1099 ALIAS: 1370 ALIAS:
1100 oy = 1 1371 oy = 1
1372 x = 2
1373 y = 3
1374 w = 4
1375 h = 5
1101 CODE: 1376 CODE:
1102 switch (ix) 1377 switch (ix)
1103 { 1378 {
1104 case 0: RETVAL = self->ox; break; 1379 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1380 case 1: RETVAL = self->oy; break;
1381 case 2: RETVAL = self->x; break;
1382 case 3: RETVAL = self->y; break;
1383 case 4: RETVAL = self->w; break;
1384 case 5: RETVAL = self->h; break;
1106 } 1385 }
1107 OUTPUT: 1386 OUTPUT:
1108 RETVAL 1387 RETVAL
1109 1388
1110void 1389void
1111scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1112 CODE: 1391 CODE:
1113{ 1392{
1114 if (dx > 0) 1393 if (dx > 0)
1115 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1116 else if (dx < 0) 1395 else if (dx < 0)
1117 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1118 1397
1119 if (dy > 0) 1398 if (dy > 0)
1120 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1121 else if (dy < 0) 1400 else if (dy < 0)
1122 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1123 1402
1124 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1125 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1126 1405
1127 while (self->y < 0) 1406 while (self->y < 0)
1132 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1133 } 1412 }
1134} 1413}
1135 1414
1136void 1415void
1137map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1138 CODE: 1417 CODE:
1139{ 1418{
1140 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1141 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1142 mapcell *cell; 1421 mapcell *cell;
1143 int x, y, flags; 1422 int x, y, flags;
1144 1423
1145 while (data < data_end) 1424 while (data < data_end - 1)
1146 { 1425 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1148 1427
1149 x = ((flags >> 10) & 63) + self->x; 1428 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1429 y = self->y + ((flags >> 4) & 63);
1151 1430
1152 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1153 1432
1154 if (flags & 15) 1433 if (flags & 15)
1155 { 1434 {
1156 if (cell->darkness < 0) 1435 if (!cell->darkness)
1157 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1158 cell->darkness = 0; 1438 cell->darkness = 256;
1159 cell->face [0] = 0;
1160 cell->face [1] = 0;
1161 cell->face [2] = 0;
1162 } 1439 }
1163 1440
1164 cell->darkness = flags & 8 ? *data++ : 255;
1165
1166 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 8)
1466 ; // decode player uuid
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1167 1482
1168 if (flags & 4) 1483 if (flags & 4)
1169 { 1484 {
1170 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1171 } 1488 }
1172 1489
1173 if (flags & 2) 1490 if (flags & 2)
1174 { 1491 {
1175 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1176 } 1495 }
1177 1496
1178 if (flags & 1) 1497 if (flags & 1)
1179 { 1498 {
1180 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1181 } 1502 }
1182 } 1503 }
1183 else 1504 else
1184 cell->darkness = -1; 1505 cell->darkness = 0;
1185 } 1506 }
1186} 1507}
1187 1508
1188SV * 1509SV *
1189mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1190 CODE: 1511 CODE:
1191{ 1512{
1192 int x1, x; 1513 int x1, x;
1193 int y1, y; 1514 int y1, y;
1194 int z; 1515 int z;
1215 { 1536 {
1216 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1217 1538
1218 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1219 { 1540 {
1220 mapface face = cell->face [z];
1221
1222 if (face)
1223 {
1224 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1225 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1226 int a1 = tex.a; 1543 int a1 = tex.a;
1227 1544
1228 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1229 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1230 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1231 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1232 }
1233 } 1549 }
1234 } 1550 }
1235 1551
1236 *map++ = (r ) 1552 *map++ = (r )
1237 | (g << 8) 1553 | (g << 8)
1244} 1560}
1245 OUTPUT: 1561 OUTPUT:
1246 RETVAL 1562 RETVAL
1247 1563
1248void 1564void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1250 PPCODE: 1566 CODE:
1251{ 1567{
1252 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1253 int x, y, z; 1572 int x, y, z;
1254 int last_name; 1573 int last_name;
1255 mapface face; 1574
1575 // thats current max. sorry.
1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1578
1579 // clear key, in case of extra padding
1580 memset (&skey, 0, sizeof (skey));
1581
1582 glColor4ub (255, 255, 255, 255);
1583
1584 glEnable (GL_BLEND);
1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1586 glEnable (GL_TEXTURE_2D);
1587 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1588
1589 glBegin (GL_QUADS);
1590
1591 last_name = 0;
1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1622 for (y = 0; y < sh; y++)
1623 if (0 <= y + my && y + my < self->rows)
1624 {
1625 maprow *row = self->row + (y + my);
1626
1627 for (x = 0; x < sw; x++)
1628 if (row->c0 <= x + mx && x + mx < row->c1)
1629 {
1630 mapcell *cell = row->col + (x + mx - row->c0);
1631 tileid tile = cell->tile [z];
1632
1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // bits is ___n cccc CCCC bbbb
1687 // n do not draw borders&corners
1688 // c draw these corners, but...
1689 // C ... not these
1690 // b draw these borders
1691
1692 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1693 // ┃· ·· ·┃ ━━
1694
1695 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1696 // ·· ·· ·┏ ┓·
1697
1698 // full tile
1699 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1700
1701 // borders
1702 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1703 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1704 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1705 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1706
1707 // corners
1708 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1709 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1710 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1711 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1712 }
1713 }
1714 }
1715 }
1716
1717 // go through all smoothlevels, lowest to highest, then draw.
1718 // this is basically counting sort
1719 {
1720 int w, b;
1721
1722 for (w = 0; w < 256 / 32; ++w)
1723 {
1724 uint32_t smask = smooth_level [w];
1725 if (smask)
1726 for (b = 0; b < 32; ++b)
1727 if (smask & (((uint32_t)1) << b))
1728 {
1729 int level = (w << 5) | b;
1730 HE *he;
1731
1732 hv_iterinit (smooth);
1733 while ((he = hv_iternext (smooth)))
1734 {
1735 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he));
1737
1738 if (!(bits & 0x1000)
1739 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y])
1741 {
1742 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column
1749
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name)
1753 {
1754 if (!tex.name)
1755 continue; // smoothing not yet available
1756
1757 glEnd ();
1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1759 glBegin (GL_QUADS);
1760 }
1761
1762 if (border)
1763 {
1764 float ox = border * dx;
1765
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1770 }
1771
1772 if (corner)
1773 {
1774 float ox = corner * dx;
1775
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1780 }
1781 }
1782 }
1783 }
1784 }
1785 }
1786
1787 hv_clear (smooth);
1788 }
1789
1790 glEnd ();
1791
1792 glDisable (GL_TEXTURE_2D);
1793 glDisable (GL_BLEND);
1794
1795 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 int px = x * T;
1807 int py = y * T;
1808
1809 if (cell->stat_hp)
1810 {
1811 int width = cell->stat_width * T;
1812 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1813
1814 glColor3ub (0, 0, 0);
1815 glRectf (px + 1, py - thick - 2,
1816 px + width - 1, py);
1817
1818 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1819 glRectf (px + 2,
1820 py - thick - 1,
1821 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1822 }
1823 }
1824 }
1825}
1826
1827void
1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1829 CODE:
1830{
1831 static float color[16][3] = {
1832 { 0.00F, 0.00F, 0.00F },
1833 { 1.00F, 1.00F, 1.00F },
1834 { 0.00F, 0.00F, 0.55F },
1835 { 1.00F, 0.00F, 0.00F },
1836
1837 { 1.00F, 0.54F, 0.00F },
1838 { 0.11F, 0.56F, 1.00F },
1839 { 0.93F, 0.46F, 0.00F },
1840 { 0.18F, 0.54F, 0.34F },
1841
1842 { 0.56F, 0.73F, 0.56F },
1843 { 0.80F, 0.80F, 0.80F },
1844 { 0.55F, 0.41F, 0.13F },
1845 { 0.99F, 0.77F, 0.26F },
1846
1847 { 0.74F, 0.65F, 0.41F },
1848
1849 { 0.00F, 1.00F, 1.00F },
1850 { 1.00F, 0.00F, 1.00F },
1851 { 1.00F, 1.00F, 0.00F },
1852 };
1853
1854 int x, y;
1855
1856 glEnable (GL_TEXTURE_2D);
1857 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1858 glEnable (GL_BLEND);
1859 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1860 glBegin (GL_QUADS);
1861
1862 for (y = 0; y < h; y++)
1863 for (x = 0; x < w; x++)
1864 {
1865 unsigned char m = data [x + y * w];
1866
1867 if (m)
1868 {
1869 float *c = color [m & 15];
1870
1871 float tx1 = m & 0x40 ? 0.5 : 0.;
1872 float tx2 = tx1 + 0.5;
1873
1874 glColor4f (c[0], c[1], c[2], 0.75);
1875 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1876 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1877 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1878 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1879 }
1880 }
1881
1882 glEnd ();
1883 glDisable (GL_BLEND);
1884 glDisable (GL_TEXTURE_2D);
1885}
1886
1887void
1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1889 PPCODE:
1890{
1891 int x, y;
1256 int sw4 = (sw + 3) & ~3; 1892 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259 1895
1260 memset (darkness, 255, sw4 * sh); 1896 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv); 1897 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh); 1898 SvCUR_set (darkness_sv, sw4 * sh);
1263 1899
1264 vx = self->x + (self->w - sw) / 2 - shift_x; 1900 mx += self->x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y; 1901 my += self->y;
1266 1902
1267 /*
1268 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1271
1272 int vy = self->vy = self->h >= sh
1273 ? self->y + (self->h - sh) / 2
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */
1276
1277 glColor4ub (255, 255, 255, 255);
1278
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283
1284 glBegin (GL_QUADS);
1285
1286 last_name = 0;
1287
1288 for (z = 0; z < 3; z++)
1289 for (y = 0; y < sh; y++) 1903 for (y = 0; y < sh; y++)
1290 if (0 <= y + vy && y + vy < self->rows) 1904 if (0 <= y + my && y + my < self->rows)
1291 { 1905 {
1292 maprow *row = self->row + (y + vy); 1906 maprow *row = self->row + (y + my);
1293 1907
1294 for (x = 0; x < sw; x++) 1908 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1909 if (row->c0 <= x + mx && x + mx < row->c1)
1296 { 1910 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1911 mapcell *cell = row->col + (x + mx - row->c0);
1298 1912
1299 darkness[y * sw4 + x] = cell->darkness < 0 1913 darkness[y * sw4 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1)
1300 ? 255 - FOW_DARKNESS 1915 : 255 - FOW_DARKNESS;
1301 : 255 - cell->darkness;
1302
1303 face = cell->face [z];
1304
1305 if (face)
1306 {
1307 maptex tex = self->tex [face];
1308
1309 int px = (x + 1) * 32 - tex.w;
1310 int py = (y + 1) * 32 - tex.h;
1311
1312 if (last_name != tex.name)
1313 {
1314 glEnd ();
1315 last_name = tex.name;
1316 glBindTexture (GL_TEXTURE_2D, last_name);
1317 glBegin (GL_QUADS);
1318 }
1319
1320 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1321 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1322 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1323 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1324 }
1325 } 1916 }
1326 } 1917 }
1327
1328 glEnd ();
1329
1330 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND);
1332 1918
1333 EXTEND (SP, 3); 1919 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1920 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1921 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1922 PUSHs (darkness_sv);
1337} 1923}
1338 1924
1339SV * 1925SV *
1340get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1341 CODE: 1927 CODE:
1342{ 1928{
1343 int x, y, x1, y1; 1929 int x, y, x1, y1;
1344 SV *data_sv = newSV (w * h * 7 + 5); 1930 SV *data_sv = newSV (w * h * 7 + 5);
1345 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1931 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1370 if (row && row->c0 <= x && x < row->c1) 1956 if (row && row->c0 <= x && x < row->c1)
1371 { 1957 {
1372 mapcell *cell = row->col + (x - row->c0); 1958 mapcell *cell = row->col + (x - row->c0);
1373 uint8_t flags = 0; 1959 uint8_t flags = 0;
1374 1960
1375 if (cell->face [0]) flags |= 1; 1961 if (cell->tile [0]) flags |= 1;
1376 if (cell->face [1]) flags |= 2; 1962 if (cell->tile [1]) flags |= 2;
1377 if (cell->face [2]) flags |= 4; 1963 if (cell->tile [2]) flags |= 4;
1378 1964
1379 *data++ = flags; 1965 *data++ = flags;
1380 1966
1381 if (flags & 1) 1967 if (flags & 1)
1382 { 1968 {
1969 tileid tile = cell->tile [0];
1383 *data++ = cell->face [0] >> 8; 1970 *data++ = tile >> 8;
1384 *data++ = cell->face [0]; 1971 *data++ = tile;
1385 } 1972 }
1386 1973
1387 if (flags & 2) 1974 if (flags & 2)
1388 { 1975 {
1976 tileid tile = cell->tile [1];
1389 *data++ = cell->face [1] >> 8; 1977 *data++ = tile >> 8;
1390 *data++ = cell->face [1]; 1978 *data++ = tile;
1391 } 1979 }
1392 1980
1393 if (flags & 4) 1981 if (flags & 4)
1394 { 1982 {
1983 tileid tile = cell->tile [2];
1395 *data++ = cell->face [2] >> 8; 1984 *data++ = tile >> 8;
1396 *data++ = cell->face [2]; 1985 *data++ = tile;
1397 } 1986 }
1398 } 1987 }
1399 else 1988 else
1400 *data++ = 0; 1989 *data++ = 0;
1401 } 1990 }
1407} 1996}
1408 OUTPUT: 1997 OUTPUT:
1409 RETVAL 1998 RETVAL
1410 1999
1411void 2000void
1412set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1413 PPCODE: 2002 PPCODE:
1414{ 2003{
1415 int x, y, z; 2004 int x, y, z;
1416 int w, h; 2005 int w, h;
1417 int x1, y1; 2006 int x1, y1;
1441 { 2030 {
1442 uint8_t flags = *data++; 2031 uint8_t flags = *data++;
1443 2032
1444 if (flags) 2033 if (flags)
1445 { 2034 {
1446 mapface face[3] = { 0, 0, 0 };
1447
1448 mapcell *cell = row_get_cell (row, x); 2035 mapcell *cell = row_get_cell (row, x);
2036 tileid tile[3] = { 0, 0, 0 };
1449 2037
1450 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2038 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1451 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2039 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1452 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2040 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1453 2041
1454 if (cell->darkness <= 0) 2042 if (cell->darkness == 0)
1455 { 2043 {
1456 cell->darkness = -1; 2044 cell->darkness = 0;
1457 2045
1458 for (z = 0; z <= 2; z++) 2046 for (z = 0; z <= 2; z++)
1459 { 2047 {
1460 cell->face[z] = face[z]; 2048 tileid t = tile [z];
1461 2049
1462 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2050 if (t >= self->texs || (t && !self->tex [t].name))
2051 {
1463 XPUSHs (sv_2mortal (newSViv (face[z]))); 2052 XPUSHs (sv_2mortal (newSViv (t)));
2053 need_texid (self, t);
2054 }
2055
2056 cell->tile [z] = t;
1464 } 2057 }
1465 } 2058 }
1466 } 2059 }
1467 } 2060 }
1468 } 2061 }
1469} 2062}
1470 2063
1471MODULE = CFClient PACKAGE = CFClient::MixChunk 2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1472 2065
1473CFClient::MixChunk 2066CFPlus::MixChunk
1474new_from_file (SV *class, char *path) 2067new_from_file (SV *class, char *path)
1475 CODE: 2068 CODE:
1476 RETVAL = Mix_LoadWAV (path); 2069 RETVAL = Mix_LoadWAV (path);
1477 OUTPUT: 2070 OUTPUT:
1478 RETVAL 2071 RETVAL
1479 2072
1480void 2073void
1481DESTROY (CFClient::MixChunk self) 2074DESTROY (CFPlus::MixChunk self)
1482 CODE: 2075 CODE:
1483 Mix_FreeChunk (self); 2076 Mix_FreeChunk (self);
1484 2077
1485int 2078int
1486volume (CFClient::MixChunk self, int volume = -1) 2079volume (CFPlus::MixChunk self, int volume = -1)
1487 CODE: 2080 CODE:
1488 RETVAL = Mix_VolumeChunk (self, volume); 2081 RETVAL = Mix_VolumeChunk (self, volume);
1489 OUTPUT: 2082 OUTPUT:
1490 RETVAL 2083 RETVAL
1491 2084
1492int 2085int
1493play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1494 CODE: 2087 CODE:
1495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1496 OUTPUT: 2089 OUTPUT:
1497 RETVAL 2090 RETVAL
1498 2091
1499MODULE = CFClient PACKAGE = CFClient::MixMusic 2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1500 2093
1501int 2094int
1502volume (int volume = -1) 2095volume (int volume = -1)
1503 CODE: 2096 CODE:
1504 RETVAL = Mix_VolumeMusic (volume); 2097 RETVAL = Mix_VolumeMusic (volume);
1505 OUTPUT: 2098 OUTPUT:
1506 RETVAL 2099 RETVAL
1507 2100
1508CFClient::MixMusic 2101CFPlus::MixMusic
1509new_from_file (SV *class, char *path) 2102new_from_file (SV *class, char *path)
1510 CODE: 2103 CODE:
1511 RETVAL = Mix_LoadMUS (path); 2104 RETVAL = Mix_LoadMUS (path);
1512 OUTPUT: 2105 OUTPUT:
1513 RETVAL 2106 RETVAL
1514 2107
1515void 2108void
1516DESTROY (CFClient::MixMusic self) 2109DESTROY (CFPlus::MixMusic self)
1517 CODE: 2110 CODE:
1518 Mix_FreeMusic (self); 2111 Mix_FreeMusic (self);
1519 2112
1520int 2113int
1521play (CFClient::MixMusic self, int loops = -1) 2114play (CFPlus::MixMusic self, int loops = -1)
1522 CODE: 2115 CODE:
1523 RETVAL = Mix_PlayMusic (self, loops); 2116 RETVAL = Mix_PlayMusic (self, loops);
1524 OUTPUT: 2117 OUTPUT:
1525 RETVAL 2118 RETVAL
1526 2119
1527MODULE = CFClient PACKAGE = CFClient::OpenGL 2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1528 2121
1529BOOT: 2122BOOT:
1530{ 2123{
1531 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1532 static const struct { 2125 static const struct {
1533 const char *name; 2126 const char *name;
1534 IV iv; 2127 IV iv;
1535 } *civ, const_iv[] = { 2128 } *civ, const_iv[] = {
1536# define const_iv(name) { # name, (IV)name } 2129# define const_iv(name) { # name, (IV)name }
1543 const_iv (GL_SCISSOR_TEST), 2136 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 2137 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 2138 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 2139 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 2140 const_iv (GL_RESCALE_NORMAL),
2141 const_iv (GL_FRONT),
2142 const_iv (GL_BACK),
1548 const_iv (GL_AND), 2143 const_iv (GL_AND),
1549 const_iv (GL_ONE), 2144 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 2145 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 2146 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 2147 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2148 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 2149 const_iv (GL_ONE_MINUS_DST_ALPHA),
2150 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 2151 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 2152 const_iv (GL_RGBA),
2153 const_iv (GL_RGBA4),
2154 const_iv (GL_RGBA8),
2155 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 2156 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 2157 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 2158 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 2159 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 2160 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 2169 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 2170 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 2171 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 2172 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 2173 const_iv (GL_TEXTURE_WRAP_T),
2174 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 2175 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 2176 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 2177 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 2178 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2179 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2180 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2181 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1592 const_iv (GL_SEPARABLE_2D), 2192 const_iv (GL_SEPARABLE_2D),
1593 const_iv (GL_CONVOLUTION_2D), 2193 const_iv (GL_CONVOLUTION_2D),
1594 const_iv (GL_CONVOLUTION_BORDER_MODE), 2194 const_iv (GL_CONVOLUTION_BORDER_MODE),
1595 const_iv (GL_CONSTANT_BORDER), 2195 const_iv (GL_CONSTANT_BORDER),
1596 const_iv (GL_LINES), 2196 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP),
1597 const_iv (GL_LINE_LOOP), 2198 const_iv (GL_LINE_LOOP),
1598 const_iv (GL_QUADS), 2199 const_iv (GL_QUADS),
1599 const_iv (GL_QUAD_STRIP), 2200 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES), 2201 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP), 2202 const_iv (GL_TRIANGLE_STRIP),
1611 2212
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2213 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2214 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 2215}
1615 2216
2217char *
2218gl_vendor ()
2219 CODE:
2220 RETVAL = (char *)glGetString (GL_VENDOR);
2221 OUTPUT:
2222 RETVAL
2223
2224char *
2225gl_version ()
2226 CODE:
2227 RETVAL = (char *)glGetString (GL_VERSION);
2228 OUTPUT:
2229 RETVAL
2230
2231char *
2232gl_extensions ()
2233 CODE:
2234 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2235 OUTPUT:
2236 RETVAL
2237
1616int glGetError () 2238int glGetError ()
2239
2240void glFinish ()
1617 2241
1618void glClear (int mask) 2242void glClear (int mask)
1619 2243
1620void glClearColor (float r, float g, float b, float a = 1.0) 2244void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 2245 PROTOTYPE: @
1628 2252
1629void glHint (int target, int mode) 2253void glHint (int target, int mode)
1630 2254
1631void glBlendFunc (int sfactor, int dfactor) 2255void glBlendFunc (int sfactor, int dfactor)
1632 2256
2257void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2258 CODE:
2259 gl_BlendFuncSeparate (sa, da, saa, daa);
2260
1633void glDepthMask (int flag) 2261void glDepthMask (int flag)
1634 2262
1635void glLogicOp (int opcode) 2263void glLogicOp (int opcode)
1636 2264
1637void glColorMask (int red, int green, int blue, int alpha) 2265void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 2269void glPushMatrix ()
1642 2270
1643void glPopMatrix () 2271void glPopMatrix ()
1644 2272
1645void glLoadIdentity () 2273void glLoadIdentity ()
2274
2275void glDrawBuffer (int buffer)
2276
2277void glReadBuffer (int buffer)
1646 2278
1647# near_ and far_ are due to microsofts buggy "c" compiler 2279# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2280void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 2281
1650# near_ and far_ are due to microsofts buggy "c" compiler 2282# near_ and far_ are due to microsofts buggy "c" compiler
1670 2302
1671void glEnd () 2303void glEnd ()
1672 2304
1673void glColor (float r, float g, float b, float a = 1.0) 2305void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 2306 PROTOTYPE: @
2307 ALIAS:
2308 glColor_premultiply = 1
1675 CODE: 2309 CODE:
2310 if (ix)
2311 {
2312 r *= a;
2313 g *= a;
2314 b *= a;
2315 }
1676 // microsoft visual "c" rounds instead of truncating... 2316 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 2317 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681 2318
1682void glInterleavedArrays (int format, int stride, char *data) 2319void glInterleavedArrays (int format, int stride, char *data)
1683 2320
1684void glDrawElements (int mode, int count, int type, char *indices) 2321void glDrawElements (int mode, int count, int type, char *indices)
1685 2322
1708 2345
1709void glBindTexture (int target, int name) 2346void glBindTexture (int target, int name)
1710 2347
1711void glConvolutionParameter (int target, int pname, float params) 2348void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 2349 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2350 if (gl.ConvolutionParameterf)
2351 gl.ConvolutionParameterf (target, pname, params);
1714 2352
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2353void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 2354 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2355 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 2356 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 2357
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2358void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 2359 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2360 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 2361 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 2362
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2363void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 2364
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2365void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 2366
1761 2399
1762void glEndList () 2400void glEndList ()
1763 2401
1764void glCallList (int list) 2402void glCallList (int list)
1765 2403
1766

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