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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
33#include <stdlib.h>
34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
15 36
16#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
17#include <SDL_endian.h> 39#include <SDL_endian.h>
18#include <SDL_image.h> 40#include <SDL_image.h>
19#include <SDL_mixer.h> 41#include <SDL_mixer.h>
20#include <SDL_opengl.h> 42#include <SDL_opengl.h>
21 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
22#include <glib/gmacros.h> 47#include <glib/gmacros.h>
23 48
24#include <pango/pango.h> 49#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 50
29#ifndef _WIN32 51#ifndef _WIN32
30# include <sys/types.h> 52# include <sys/types.h>
31# include <sys/socket.h> 53# include <sys/socket.h>
32# include <netinet/in.h> 54# include <netinet/in.h>
33# include <netinet/tcp.h> 55# include <netinet/tcp.h>
34# include <inttypes.h> 56# include <inttypes.h>
35#else
36 typedef unsigned char uint8_t;
37 typedef unsigned short uint16_t;
38 typedef unsigned int uint32_t;
39 typedef signed char int8_t;
40 typedef signed short int16_t;
41 typedef signed int int32_t;
42#endif 57#endif
43 58
44#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
45 60
46#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
47 62
48#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
50 65
51#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
52 67
53#define GL_CALL(type,func,args) \ 68#if 0
54 { \ 69# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 70#else
56 static type fptr_; \ 71# define PARACHUTE 0
57 \ 72#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 73
74static AV *texture_av;
75
76static struct
77{
78#define GL_FUNC(ptr,name) ptr name;
79#include "glfunc.h"
80#undef GL_FUNC
81} gl;
82
83static void
84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
85{
86 if (gl.BlendFuncSeparate)
87 gl.BlendFuncSeparate (sa, da, saa, daa);
88 else if (gl.BlendFuncSeparateEXT)
89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
90 else
91 glBlendFunc (sa, da);
92}
93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
68typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
70 129
71typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
72 149
73typedef struct cf_layout { 150typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
77 int base_height; 153 int base_height;
78 CFClient__Font font; 154 CFPlus__Font font;
79} *CFClient__Layout; 155} *CFPlus__Layout;
80 156
81static CFClient__Font default_font; 157static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 158static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 159static PangoFontMap *opengl_fontmap;
84 160
85static void 161static void
86substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
87{ 163{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 165#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 167#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 169}
95 170
96static void 171static void
97layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
98{ 173{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
101 */ 176 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
106 181
107 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
108} 183}
109 184
110static void 185static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
114 192
115 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 195
118 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
119} 197 if (!rect.height) rect.height = 1;
120 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
121typedef uint16_t mapface; 204typedef uint16_t faceid;
122 205
123typedef struct { 206typedef struct {
124 GLint name; 207 int name;
125 int w, h; 208 int w, h;
126 float s, t; 209 float s, t;
127 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
128} maptex; 213} maptex;
129 214
130typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
131 int16_t darkness; 218 uint16_t darkness;
132 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
133} mapcell; 220} mapcell;
134 221
135typedef struct { 222typedef struct {
136 int32_t c0, c1; 223 int32_t c0, c1;
137 mapcell *col; 224 mapcell *col;
138} maprow; 225} maprow;
139 226
140typedef struct map { 227typedef struct map {
141 int x, y, w, h; 228 int x, y, w, h;
142 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
143 int faces; 230 int faces; tileid *face2tile; // [faceid]
144 mapface *face; 231 int texs; maptex *tex; // [tileid]
145
146 int texs;
147 maptex *tex;
148 232
149 int32_t rows; 233 int32_t rows;
150 maprow *row; 234 maprow *row;
151} *CFClient__Map; 235} *CFPlus__Map;
152 236
153static char * 237static char *
154prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
155{ 239{
156 char *p; 240 char *p;
173} 257}
174 258
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
178static maprow * 282static maprow *
179map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
180{ 284{
181 if (0 > y) 285 if (0 > y)
182 { 286 {
183 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
222 326
223 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
224} 328}
225 329
226static mapcell * 330static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
228{ 332{
229 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
230} 334}
231 335
232static void 336static void
233map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
234{ 338{
235 int r; 339 int r;
236 340
237 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
246 self->row = 0; 350 self->row = 0;
247 self->rows = 0; 351 self->rows = 0;
248} 352}
249 353
250static void 354static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 356{
253 int x, y; 357 int x, y;
254 maprow *row; 358 maprow *row;
359 mapcell *cell;
255 360
256 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
257 if (y >= 0) 362 if (y >= 0)
258 { 363 {
259 if (y >= self->rows) 364 if (y >= self->rows)
265 if (x >= row->c0) 370 if (x >= row->c0)
266 { 371 {
267 if (x >= row->c1) 372 if (x >= row->c1)
268 break; 373 break;
269 374
270 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
271 } 381 }
272 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
273} 399}
274 400
275static void 401static void
276music_finished (void) 402music_finished (void)
277{ 403{
296 ev.data2 = 0; 422 ev.data2 = 0;
297 423
298 SDL_PushEvent ((SDL_Event *)&ev); 424 SDL_PushEvent ((SDL_Event *)&ev);
299} 425}
300 426
427static unsigned int
428minpot (unsigned int n)
429{
430 if (!n)
431 return 0;
432
433 --n;
434
435 n |= n >> 1;
436 n |= n >> 2;
437 n |= n >> 4;
438 n |= n >> 8;
439 n |= n >> 16;
440
441 return n + 1;
442}
443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
301MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
302 492
303PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
304 494
305BOOT: 495BOOT:
306{ 496{
307 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 498 static const struct {
309 const char *name; 499 const char *name;
310 IV iv; 500 IV iv;
311 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
313 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
314 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
315 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
316 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
317 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
326 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
327 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
328 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
329 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
330 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
331 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
332 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
333 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
334 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
335 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
390 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
391 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
392 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
393 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
394 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
395 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
396 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
397 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
398 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
399 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
400 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
401 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
402 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
403 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
404 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
405 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
406 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
407 const_iv (KMOD_CTRL),
408 const_iv (KMOD_SHIFT),
409 const_iv (KMOD_ALT),
410 const_iv (KMOD_META)
411# undef const_iv 610# undef const_iv
412 }; 611 };
413 612
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
416} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
632
633NV floor (NV x)
634
635NV ceil (NV x)
417 636
418void 637void
419pango_init () 638pango_init ()
420 CODE: 639 CODE:
421{ 640{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 644}
645
646char *
647SDL_GetError ()
430 648
431int 649int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 651
434void 652void
435SDL_Quit () 653SDL_Quit ()
436 654
437void 655void
438SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
439 PPCODE: 657 PPCODE:
440{ 658{
441 SDL_Rect **m; 659 SDL_Rect **m;
442 660
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
447 665
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
450 668
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 673
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
457 675#if SDL_VERSION_ATLEAST(1,2,10)
458 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
460 679
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
462 681
463 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
464 while (*m) 683 while (*m)
465 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
466 AV *av = newAV (); 687 AV *av = newAV ();
467 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
468 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
470 694
471 ++m; 695 ++m;
472 } 696 }
473} 697}
474 698
475char *
476SDL_GetError ()
477
478int 699int
479SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
480 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
481 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 713 );
714
715 if (RETVAL)
716 {
717 av_clear (texture_av);
718
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
721#include "glfunc.h"
722#undef GL_FUNC
723 }
724}
485 OUTPUT: 725 OUTPUT:
486 RETVAL 726 RETVAL
487 727
488void 728void
489SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
490 730
731char *
732SDL_GetKeyName (int sym)
733
734int
735SDL_GetAppState ()
736
491void 737void
492SDL_PollEvent () 738poll_events ()
493 PPCODE: 739 PPCODE:
494{ 740{
495 SDL_Event ev; 741 SDL_Event ev;
496 742
497 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
498 { 745 {
499 HV *hv = newHV (); 746 HV *hv = newHV ();
500 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
501 748
502 switch (ev.type) 749 switch (ev.type)
504 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
505 case SDL_KEYUP: 752 case SDL_KEYUP:
506 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
507 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
508 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
509 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
510 break; 758 break;
511 759
512 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 763 break;
516 764
517 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
523 break; 791 break;
524 792
525 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
796
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 797 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 798 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 799 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 800 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 801 break;
535 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
536 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
537 break; 807 break;
538 } 808 }
539 809
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
541 } 811 }
542} 812}
543 813
544int 814int
545Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
546 POSTCALL: 816 POSTCALL:
547 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
548 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
549 819
550void 820void
551Mix_CloseAudio () 821Mix_CloseAudio ()
552 822
553int 823int
554Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
555 825
826const char *
827Mix_GetError ()
828
556void 829void
557lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
558 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
559#ifndef _WIN32 838#ifdef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
561#endif 860#endif
562 861}
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_version ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VERSION);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_extensions ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_EXTENSIONS);
581 OUTPUT:
582 RETVAL
583 862
584void 863void
585add_font (char *file) 864add_font (char *file)
586 CODE: 865 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 867
593void 868void
594load_image_inline (SV *image_) 869load_image_inline (SV *image_)
595 ALIAS: 870 ALIAS:
596 load_image_file = 1 871 load_image_file = 1
599 STRLEN image_len; 874 STRLEN image_len;
600 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
601 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
602 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
603 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
604 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
605 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
606 881
607 if (!rw) 882 if (!rw)
608 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
609 884
638 913
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 915
641 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
642 917
918 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 919 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
652 927
653 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
655} 930}
656 931
692 CODE: 967 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 968 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 969#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 971#endif
697 exit (1); 972 _exit (1);
698 973
974void
975_exit (int retval = 0)
976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
980 _exit (retval);
981#endif
982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
699MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
700 993
701CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
702new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
703 CODE: 998 CODE:
704{ 999{
705 int count; 1000 int count;
706 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
709} 1004}
710 OUTPUT: 1005 OUTPUT:
711 RETVAL 1006 RETVAL
712 1007
713void 1008void
714DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
715 CODE: 1010 CODE:
716 pango_font_description_free (self); 1011 pango_font_description_free (self);
717 1012
718void 1013void
719make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
720 CODE: 1016 CODE:
721 default_font = self; 1017 default_font = self;
722 1018
723MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
724 1020
725CFClient::Layout 1021PROTOTYPES: DISABLE
726new (SV *class, int rgba = 0) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
727 CODE: 1026 CODE:
728#if _WIN32 1027 tc_clear ();
729 rgba = 0;//D 1028
730#endif 1029CFPlus::Layout
1030new (SV *class)
1031 CODE:
731 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
732 1033
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
736 RETVAL->g = 1.; 1036 RETVAL->g = 1.;
737 RETVAL->b = 1.; 1037 RETVAL->b = 1.;
738 RETVAL->a = 1.; 1038 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 1039 RETVAL->base_height = MIN_FONT_HEIGHT;
743 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
744 OUTPUT: 1044 OUTPUT:
745 RETVAL 1045 RETVAL
746 1046
747void 1047void
748DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
749 CODE: 1049 CODE:
750 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
751 Safefree (self); 1051 Safefree (self);
752 1052
753int
754is_rgba (CFClient::Layout self)
755 CODE:
756 RETVAL = self->rgba;
757 OUTPUT:
758 RETVAL
759
760void 1053void
761set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
762 CODE: 1055 CODE:
763{ 1056{
764 STRLEN textlen; 1057 STRLEN textlen;
765 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
766 1059
767 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
768} 1061}
769 1062
770void 1063void
771set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
772 CODE: 1065 CODE:
773{ 1066{
774 STRLEN textlen; 1067 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
776 1069
777 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
778} 1071}
779 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
780SV * 1158SV *
781get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
782 CODE: 1160 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 1162 sv_utf8_decode (RETVAL);
785 OUTPUT: 1163 OUTPUT:
786 RETVAL 1164 RETVAL
787 1165
788void 1166void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
790 CODE: 1168 CODE:
791 self->r = r; 1169 self->r = r;
792 self->g = g; 1170 self->g = g;
793 self->b = b; 1171 self->b = b;
794 self->a = a; 1172 self->a = a;
795 1173
796void 1174void
797set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
798 CODE: 1176 CODE:
799 if (self->font != font) 1177 if (self->font != font)
800 { 1178 {
801 self->font = font; 1179 self->font = font;
802 layout_update_font (self); 1180 layout_update_font (self);
803 } 1181 }
804 1182
805void 1183void
806set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
807 CODE: 1185 CODE:
808 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
809 { 1187 {
810 self->base_height = base_height; 1188 self->base_height = base_height;
811 layout_update_font (self); 1189 layout_update_font (self);
812 } 1190 }
813 1191
814void 1192void
815set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
816 CODE: 1194 CODE:
817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
818 1196
819void 1197void
820set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
821 CODE: 1199 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823 1201
824void 1202void
825set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
826 CODE: 1204 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828 1206
829void 1207void
830set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
831 CODE: 1209 CODE:
832 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
837 ); 1215 );
838 1216
839void 1217void
840set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
841 CODE: 1219 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843 1221
844void 1222void
845size (CFClient::Layout self) 1223size (CFPlus::Layout self)
846 PPCODE: 1224 PPCODE:
847{ 1225{
848 int w, h; 1226 int w, h;
849 1227
850 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
853 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
855} 1233}
856 1234
857int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
858xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
859 CODE: 1249 CODE:
860{ 1250{
861 int index, trailing; 1251 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
863 RETVAL = index; 1253 RETVAL = index + trailing;
864} 1254}
865 OUTPUT: 1255 OUTPUT:
866 RETVAL 1256 RETVAL
867 1257
868void 1258void
869cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
870 PPCODE: 1260 PPCODE:
871{ 1261{
872 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
873 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
874 1264
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1269}
880 1270
881void 1271void
882render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
883 PPCODE: 1273 PPCODE:
884{ 1274{
885 SV *retval; 1275 int line, x;
886 int w, h;
887 1276
888 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
889 1279
890 if (self->rgba)
891 {
892 cairo_surface_t *surface;
893 cairo_t *cairo;
894
895 retval = newSV (w * h * 4);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 {
913 uint32_t *p = (uint32_t *)SvPVX (retval);
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 {
918 uint32_t rgba = *p;
919 rgba = (rgba >> 24) | (rgba << 8);
920#if 0
921#ifdef _WIN32
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927
928 rgba = (rgba & 0xffffff00) | a;
929 }
930#endif
931#endif
932 rgba = SDL_SwapBE32 (rgba);
933 *p++ = rgba;
934 }
935 }
936
937 EXTEND (SP, 5); 1280 EXTEND (SP, 2);
938 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
939 PUSHs (sv_2mortal (newSViv (h))); 1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 }
944 else 1303 else
945 { 1304 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w))); 1305 PUSHs (sv_2mortal (newSViv (index)));
965 PUSHs (sv_2mortal (newSViv (h))); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 } 1307 }
970} 1308}
971 1309
1310void
1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1312 PPCODE:
1313 pango_opengl_render_layout_subpixel (
1314 self->pl,
1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1319
972MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
973 1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
974void 1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1331 {
1332 STRLEN datalen;
1333 char *data = SvPVbyte (data_, datalen);
1334 int bpp = datalen / (ow * oh);
1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1336
1337 SvPOK_only (result_);
1338 SvCUR_set (result_, nw * nh * bpp);
1339
1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1341 while (oh--)
1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1343
1344 sv_setsv (data_, result_);
1345 }
1346}
1347
1348void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1350 PROTOTYPE: $$$;$$
977 ALIAS: 1351 ALIAS:
978 draw_quad_alpha = 1 1352 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1353 draw_quad_alpha_premultiplied = 2
980 CODE: 1354 CODE:
981{ 1355{
982 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1)); 1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
987 1363
988 if (items < 5) 1364 if (items < 5)
989 { 1365 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1368 }
993 1369
994 if (ix) 1370 if (ix)
995 { 1371 {
996 glEnable (GL_BLEND); 1372 glEnable (GL_BLEND);
1373
1374 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1375 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1376 else
1377 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1378 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1379
998 glEnable (GL_ALPHA_TEST); 1380 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1381 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1382 }
1001 1383
1002 glBindTexture (GL_TEXTURE_2D, name); 1384 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1385
1010 glBegin (GL_QUADS); 1386 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1387 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1388 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1389 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1019 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1020 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1021 } 1397 }
1022} 1398}
1023 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1024MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1025 1412
1026CFClient::Map 1413PROTOTYPES: DISABLE
1027new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1028 CODE: 1417 CODE:
1029 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1030 RETVAL->x = 0; 1419 RETVAL->x = 0;
1031 RETVAL->y = 0; 1420 RETVAL->y = 0;
1032 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1033 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1034 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1035 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1036 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1037 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1038 RETVAL->texs = 8192;
1039 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1040 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1041 RETVAL->row = 0; 1428 RETVAL->row = 0;
1042 OUTPUT: 1429 OUTPUT:
1043 RETVAL 1430 RETVAL
1044 1431
1045void 1432void
1046DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1047 CODE: 1434 CODE:
1048{ 1435{
1049 map_clear (self); 1436 map_clear (self);
1050 Safefree (self->face); 1437 Safefree (self->face2tile);
1438 Safefree (self->tex);
1051 Safefree (self); 1439 Safefree (self);
1052} 1440}
1053 1441
1054void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1055clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1056 CODE: 1450 CODE:
1057 map_clear (self); 1451 map_clear (self);
1058 1452
1059void 1453void
1060set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1061 CODE: 1455 CODE:
1062{ 1456{
1063 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1064 { 1458 need_texid (self, tile);
1065 Append (mapface, self->face, self->faces, self->faces);
1066 self->faces *= 2;
1067 }
1068
1069 self->face [face] = texid;
1070} 1459}
1071 1460
1072void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1073set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1074 CODE: 1486 CODE:
1075{ 1487{
1076 while (self->texs <= texid) 1488 need_texid (self, texid);
1077 {
1078 Append (maptex, self->tex, self->texs, self->texs);
1079 self->texs *= 2;
1080 }
1081 1489
1082 { 1490 {
1083 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1084 1492
1085 tex->name = name; 1493 tex->name = name;
1090 tex->r = r; 1498 tex->r = r;
1091 tex->g = g; 1499 tex->g = g;
1092 tex->b = b; 1500 tex->b = b;
1093 tex->a = a; 1501 tex->a = a;
1094 } 1502 }
1503
1504 // somewhat hackish, but for textures that require it, it really
1505 // improves the look, and most others don't suffer.
1506 glBindTexture (GL_TEXTURE_2D, name);
1507 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1508 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1509 // use uglier nearest interpolation because linear suffers
1510 // from transparent color bleeding and ugly wrapping effects.
1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1512}
1096 1513
1097int 1514int
1098ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1099 ALIAS: 1516 ALIAS:
1100 oy = 1 1517 oy = 1
1518 x = 2
1519 y = 3
1520 w = 4
1521 h = 5
1101 CODE: 1522 CODE:
1102 switch (ix) 1523 switch (ix)
1103 { 1524 {
1104 case 0: RETVAL = self->ox; break; 1525 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1526 case 1: RETVAL = self->oy; break;
1527 case 2: RETVAL = self->x; break;
1528 case 3: RETVAL = self->y; break;
1529 case 4: RETVAL = self->w; break;
1530 case 5: RETVAL = self->h; break;
1106 } 1531 }
1107 OUTPUT: 1532 OUTPUT:
1108 RETVAL 1533 RETVAL
1109 1534
1110void 1535void
1111scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1112 CODE: 1537 CODE:
1113{ 1538{
1114 if (dx > 0) 1539 if (dx > 0)
1115 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1116 else if (dx < 0) 1541 else if (dx < 0)
1117 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1118 1543
1119 if (dy > 0) 1544 if (dy > 0)
1120 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1121 else if (dy < 0) 1546 else if (dy < 0)
1122 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1123 1548
1124 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1125 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1126 1551
1127 while (self->y < 0) 1552 while (self->y < 0)
1131 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1132 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1133 } 1558 }
1134} 1559}
1135 1560
1136void 1561SV *
1137map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1138 CODE: 1563 CODE:
1139{ 1564{
1140 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1141 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1142 mapcell *cell; 1567 mapcell *cell;
1143 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1144 1571
1145 while (data < data_end) 1572 while (data < data_end - 1)
1146 { 1573 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1148 1575
1149 x = ((flags >> 10) & 63) + self->x; 1576 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1577 y = self->y + ((flags >> 4) & 63);
1151 1578
1152 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1153 1580
1154 if (flags & 15) 1581 if (flags & 15)
1155 { 1582 {
1156 if (cell->darkness < 0) 1583 if (!cell->darkness)
1157 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1158 cell->darkness = 0; 1586 cell->darkness = 256;
1159 cell->face [0] = 0;
1160 cell->face [1] = 0;
1161 cell->face [2] = 0;
1162 } 1587 }
1163 1588
1164 cell->darkness = flags & 8 ? *data++ : 255;
1165
1166 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1167 1590
1168 if (flags & 4) 1591 if (flags & 8)
1169 { 1592 {
1170 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1171 } 1629 }
1172 1630
1631 for (z = 0; z <= 2; ++z)
1173 if (flags & 2) 1632 if (flags & (4 >> z))
1174 { 1633 {
1175 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1176 } 1651 }
1177
1178 if (flags & 1)
1179 {
1180 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1181 }
1182 } 1652 }
1183 else 1653 else
1184 cell->darkness = -1; 1654 cell->darkness = 0;
1185 } 1655 }
1186} 1656}
1657 OUTPUT:
1658 RETVAL
1187 1659
1188SV * 1660SV *
1189mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1190 CODE: 1662 CODE:
1191{ 1663{
1192 int x1, x; 1664 int x1, x;
1193 int y1, y; 1665 int y1, y;
1194 int z; 1666 int z;
1215 { 1687 {
1216 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1217 1689
1218 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1219 { 1691 {
1220 mapface face = cell->face [z];
1221
1222 if (face)
1223 {
1224 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1225 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1226 int a1 = tex.a; 1694 int a1 = tex.a;
1227 1695
1228 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1229 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1230 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1231 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1232 }
1233 } 1700 }
1234 } 1701 }
1235 1702
1236 *map++ = (r ) 1703 *map++ = (r )
1237 | (g << 8) 1704 | (g << 8)
1244} 1711}
1245 OUTPUT: 1712 OUTPUT:
1246 RETVAL 1713 RETVAL
1247 1714
1248void 1715void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1717 CODE:
1718{
1719 int x, y, z;
1720
1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1725
1726 rc_t *rc = rc_alloc ();
1727 rc_key_t key;
1728 rc_array_t *arr;
1729
1730 // thats current max. sorry.
1731 if (sw > 255) sw = 255;
1732 if (sh > 255) sh = 255;
1733
1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1770
1771 glEnable (GL_BLEND);
1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1774
1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1779 for (y = 0; y < sh; y++)
1780 if (0 <= y + my && y + my < self->rows)
1781 {
1782 maprow *row = self->row + (y + my);
1783
1784 for (x = 0; x < sw; x++)
1785 if (row->c0 <= x + mx && x + mx < row->c1)
1786 {
1787 mapcell *cell = row->col + (x + mx - row->c0);
1788 tileid tile = cell->tile [z];
1789
1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1883
1884 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort
1886 {
1887 int w, b;
1888
1889 for (w = 0; w < 256 / 32; ++w)
1890 {
1891 uint32_t smask = smooth_level [w];
1892 if (smask)
1893 for (b = 0; b < 32; ++b)
1894 if (smask & (((uint32_t)1) << b))
1895 {
1896 int level = (w << 5) | b;
1897 HE *he;
1898
1899 hv_iterinit (smooth);
1900 while ((he = hv_iternext (smooth)))
1901 {
1902 smooth_key *skey = (smooth_key *)HeKEY (he);
1903 IV bits = SvIVX (HeVAL (he));
1904
1905 if (!(bits & 0x1000)
1906 && skey->level == level
1907 && level > smooth_max [skey->x][skey->y])
1908 {
1909 maptex tex = self->tex [skey->tile];
1910 int px = (((int)skey->x) - 1) * T;
1911 int py = (((int)skey->y) - 1) * T;
1912 int border = bits & 15;
1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1914 float dx = tex.s * .0625f; // 16 images/row
1915 float dy = tex.t * .5f ; // 2 images/column
1916
1917 if (tex.name)
1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1921 if (key.texname != tex.name)
1922 {
1923 key.texname = tex.name;
1924 arr = rc_array (rc, &key);
1925 }
1926
1927 if (border)
1928 {
1929 float ox = border * dx;
1930
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1935 }
1936
1937 if (corner)
1938 {
1939 float ox = corner * dx;
1940
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1946 }
1947 }
1948 }
1949 }
1950 }
1951 }
1952
1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1956 }
1957
1958 glDisable (GL_BLEND);
1959 rc_free (rc);
1960
1961 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows)
1964 {
1965 maprow *row = self->row + (y + my);
1966
1967 for (x = 0; x < sw; x++)
1968 if (row->c0 <= x + mx && x + mx < row->c1)
1969 {
1970 mapcell *cell = row->col + (x + mx - row->c0);
1971
1972 int px = x * T;
1973 int py = y * T;
1974
1975 if (cell->stat_hp)
1976 {
1977 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1979
1980 glColor3ub (0, 0, 0);
1981 glRectf (px + 1, py - thick - 2,
1982 px + width - 1, py);
1983
1984 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1985 glRectf (px + 2,
1986 py - thick - 1,
1987 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1988 }
1989 }
1990 }
1991}
1992
1993void
1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1995 CODE:
1996{
1997 static float color[16][3] = {
1998 { 0.00F, 0.00F, 0.00F },
1999 { 1.00F, 1.00F, 1.00F },
2000 { 0.00F, 0.00F, 0.55F },
2001 { 1.00F, 0.00F, 0.00F },
2002
2003 { 1.00F, 0.54F, 0.00F },
2004 { 0.11F, 0.56F, 1.00F },
2005 { 0.93F, 0.46F, 0.00F },
2006 { 0.18F, 0.54F, 0.34F },
2007
2008 { 0.56F, 0.73F, 0.56F },
2009 { 0.80F, 0.80F, 0.80F },
2010 { 0.55F, 0.41F, 0.13F },
2011 { 0.99F, 0.77F, 0.26F },
2012
2013 { 0.74F, 0.65F, 0.41F },
2014
2015 { 0.00F, 1.00F, 1.00F },
2016 { 1.00F, 0.00F, 1.00F },
2017 { 1.00F, 1.00F, 0.00F },
2018 };
2019
2020 int x, y;
2021
2022 glEnable (GL_TEXTURE_2D);
2023 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
2024 glEnable (GL_BLEND);
2025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2026 glBegin (GL_QUADS);
2027
2028 for (y = 0; y < h; y++)
2029 for (x = 0; x < w; x++)
2030 {
2031 unsigned char m = data [x + y * w];
2032
2033 if (m)
2034 {
2035 float *c = color [m & 15];
2036
2037 float tx1 = m & 0x40 ? 0.5 : 0.;
2038 float tx2 = tx1 + 0.5;
2039
2040 glColor4f (c[0], c[1], c[2], 0.75);
2041 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
2042 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
2043 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
2044 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
2045 }
2046 }
2047
2048 glEnd ();
2049 glDisable (GL_BLEND);
2050 glDisable (GL_TEXTURE_2D);
2051}
2052
2053void
2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1250 PPCODE: 2055 PPCODE:
1251{ 2056{
1252 int vx, vy;
1253 int x, y, z; 2057 int x, y;
1254 int last_name; 2058 int sw1 = sw + 2;
1255 mapface face; 2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1256 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1259 2065
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1263 2068
1264 vx = self->x + (self->w - sw) / 2 - shift_x; 2069 mx += self->x - 1;
1265 vy = self->y + (self->h - sh) / 2 - shift_y; 2070 my += self->y - 1;
1266 2071
1267 /* 2072 memset (darkness1, 255, sw1 * sh1);
1268 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1271 2073
1272 int vy = self->vy = self->h >= sh
1273 ? self->y + (self->h - sh) / 2
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */
1276
1277 glColor4ub (255, 255, 255, 255);
1278
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283
1284 glBegin (GL_QUADS);
1285
1286 last_name = 0;
1287
1288 for (z = 0; z < 3; z++)
1289 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1290 if (0 <= y + vy && y + vy < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1291 { 2076 {
1292 maprow *row = self->row + (y + vy); 2077 maprow *row = self->row + (y + my);
1293 2078
1294 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1296 { 2081 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1298 2083
1299 darkness[y * sw4 + x] = cell->darkness < 0 2084 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1)
1300 ? 255 - FOW_DARKNESS 2086 : 255 - FOW_DARKNESS;
1301 : 255 - cell->darkness;
1302
1303 face = cell->face [z];
1304
1305 if (face)
1306 {
1307 maptex tex = self->tex [face];
1308
1309 int px = (x + 1) * 32 - tex.w;
1310 int py = (y + 1) * 32 - tex.h;
1311
1312 if (last_name != tex.name)
1313 {
1314 glEnd ();
1315 last_name = tex.name;
1316 glBindTexture (GL_TEXTURE_2D, last_name);
1317 glBegin (GL_QUADS);
1318 }
1319
1320 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1321 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1322 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1323 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1324 }
1325 } 2087 }
1326 } 2088 }
1327 2089
1328 glEnd (); 2090 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x)
2092 {
2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
1329 2102
1330 glDisable (GL_TEXTURE_2D); 2103 uint8_t r11 = (d11 + d21 + d12) / 3;
1331 glDisable (GL_BLEND); 2104 uint8_t r21 = d21;
2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2106
2107 uint8_t r12 = d12;
2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2110
2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2114
2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2124 }
2125
2126 free (darkness1);
1332 2127
1333 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
1336 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
1337} 2132}
1338 2133
1339SV * 2134SV *
1340get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1341 CODE: 2136 CODE:
1342{ 2137{
1343 int x, y, x1, y1; 2138 int x, y, x1, y1;
1344 SV *data_sv = newSV (w * h * 7 + 5); 2139 SV *data_sv = newSV (w * h * 7 + 5);
1345 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2140 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1370 if (row && row->c0 <= x && x < row->c1) 2165 if (row && row->c0 <= x && x < row->c1)
1371 { 2166 {
1372 mapcell *cell = row->col + (x - row->c0); 2167 mapcell *cell = row->col + (x - row->c0);
1373 uint8_t flags = 0; 2168 uint8_t flags = 0;
1374 2169
1375 if (cell->face [0]) flags |= 1; 2170 if (cell->tile [0]) flags |= 1;
1376 if (cell->face [1]) flags |= 2; 2171 if (cell->tile [1]) flags |= 2;
1377 if (cell->face [2]) flags |= 4; 2172 if (cell->tile [2]) flags |= 4;
1378 2173
1379 *data++ = flags; 2174 *data++ = flags;
1380 2175
1381 if (flags & 1) 2176 if (flags & 1)
1382 { 2177 {
2178 tileid tile = cell->tile [0];
1383 *data++ = cell->face [0] >> 8; 2179 *data++ = tile >> 8;
1384 *data++ = cell->face [0]; 2180 *data++ = tile;
1385 } 2181 }
1386 2182
1387 if (flags & 2) 2183 if (flags & 2)
1388 { 2184 {
2185 tileid tile = cell->tile [1];
1389 *data++ = cell->face [1] >> 8; 2186 *data++ = tile >> 8;
1390 *data++ = cell->face [1]; 2187 *data++ = tile;
1391 } 2188 }
1392 2189
1393 if (flags & 4) 2190 if (flags & 4)
1394 { 2191 {
2192 tileid tile = cell->tile [2];
1395 *data++ = cell->face [2] >> 8; 2193 *data++ = tile >> 8;
1396 *data++ = cell->face [2]; 2194 *data++ = tile;
1397 } 2195 }
1398 } 2196 }
1399 else 2197 else
1400 *data++ = 0; 2198 *data++ = 0;
1401 } 2199 }
1407} 2205}
1408 OUTPUT: 2206 OUTPUT:
1409 RETVAL 2207 RETVAL
1410 2208
1411void 2209void
1412set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1413 PPCODE: 2211 PPCODE:
1414{ 2212{
1415 int x, y, z; 2213 int x, y, z;
1416 int w, h; 2214 int w, h;
1417 int x1, y1; 2215 int x1, y1;
1441 { 2239 {
1442 uint8_t flags = *data++; 2240 uint8_t flags = *data++;
1443 2241
1444 if (flags) 2242 if (flags)
1445 { 2243 {
1446 mapface face[3] = { 0, 0, 0 };
1447
1448 mapcell *cell = row_get_cell (row, x); 2244 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 };
1449 2246
1450 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2247 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1451 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1452 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1453 2250
1454 if (cell->darkness <= 0) 2251 if (cell->darkness == 0)
1455 { 2252 {
1456 cell->darkness = -1; 2253 cell->darkness = 0;
1457 2254
1458 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1459 { 2256 {
1460 cell->face[z] = face[z]; 2257 tileid t = tile [z];
1461 2258
1462 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2259 if (t >= self->texs || (t && !self->tex [t].name))
2260 {
1463 XPUSHs (sv_2mortal (newSViv (face[z]))); 2261 XPUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t);
2263 }
2264
2265 cell->tile [z] = t;
1464 } 2266 }
1465 } 2267 }
1466 } 2268 }
1467 } 2269 }
1468 } 2270 }
1469} 2271}
1470 2272
1471MODULE = CFClient PACKAGE = CFClient::MixChunk 2273MODULE = CFPlus PACKAGE = CFPlus::RW
1472 2274
1473CFClient::MixChunk 2275CFPlus::RW
1474new_from_file (SV *class, char *path) 2276new (SV *class, SV *data_sv)
1475 CODE: 2277 CODE:
1476 RETVAL = Mix_LoadWAV (path); 2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
1477 OUTPUT: 2284 OUTPUT:
1478 RETVAL 2285 RETVAL
1479 2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
1480void 2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2385
2386PROTOTYPES: DISABLE
2387
2388CFPlus::MixChunk
2389new (SV *class, CFPlus::RW rwops)
2390 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT:
2393 RETVAL
2394
2395void
1481DESTROY (CFClient::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
1482 CODE: 2397 CODE:
1483 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
1484 2399
1485int 2400int
1486volume (CFClient::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
1487 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
1488 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
1489 OUTPUT: 2406 OUTPUT:
1490 RETVAL 2407 RETVAL
1491 2408
1492int 2409CFPlus::Channel
1493play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1494 CODE: 2411 CODE:
2412{
1495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
1496 OUTPUT: 2424 OUTPUT:
1497 RETVAL 2425 RETVAL
1498 2426
1499MODULE = CFClient PACKAGE = CFClient::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1500 2428
1501int 2429int
1502volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
1503 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
1504 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
1505 OUTPUT: 2436 OUTPUT:
1506 RETVAL 2437 RETVAL
1507 2438
2439void
2440fade_out (int ms)
2441 CODE:
2442 Mix_FadeOutMusic (ms);
2443
2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2448
1508CFClient::MixMusic 2449CFPlus::MixMusic
1509new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
1510 CODE: 2451 CODE:
1511 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
1512 OUTPUT: 2453 OUTPUT:
1513 RETVAL 2454 RETVAL
1514 2455
1515void 2456void
1516DESTROY (CFClient::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
1517 CODE: 2458 CODE:
1518 Mix_FreeMusic (self); 2459 Mix_FreeMusic (self);
1519 2460
1520int 2461int
1521play (CFClient::MixMusic self, int loops = -1) 2462play (CFPlus::MixMusic self, int loops = -1)
1522 CODE: 2463 CODE:
1523 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
1524 OUTPUT: 2465 OUTPUT:
1525 RETVAL 2466 RETVAL
1526 2467
2468void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2470 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position);
2472
1527MODULE = CFClient PACKAGE = CFClient::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
1528 2476
1529BOOT: 2477BOOT:
1530{ 2478{
1531 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1532 static const struct { 2480 static const struct {
1533 const char *name; 2481 const char *name;
1534 IV iv; 2482 IV iv;
1535 } *civ, const_iv[] = { 2483 } *civ, const_iv[] = {
1536# define const_iv(name) { # name, (IV)name } 2484# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS),
1537 const_iv (GL_COLOR_MATERIAL), 2488 const_iv (GL_COLOR_MATERIAL),
1538 const_iv (GL_SMOOTH), 2489 const_iv (GL_SMOOTH),
1539 const_iv (GL_FLAT), 2490 const_iv (GL_FLAT),
1540 const_iv (GL_DITHER), 2491 const_iv (GL_DITHER),
1541 const_iv (GL_BLEND), 2492 const_iv (GL_BLEND),
1543 const_iv (GL_SCISSOR_TEST), 2494 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 2495 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
2499 const_iv (GL_FRONT),
2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
1548 const_iv (GL_AND), 2502 const_iv (GL_AND),
1549 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 2506 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2507 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 2508 const_iv (GL_ONE_MINUS_DST_ALPHA),
2509 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 2510 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 2511 const_iv (GL_RGBA),
2512 const_iv (GL_RGBA4),
2513 const_iv (GL_RGBA8),
2514 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 2515 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 2516 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 2517 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 2518 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 2519 const_iv (GL_INTENSITY),
1562 const_iv (GL_LUMINANCE), 2520 const_iv (GL_LUMINANCE),
1563 const_iv (GL_LUMINANCE_ALPHA), 2521 const_iv (GL_LUMINANCE_ALPHA),
1564 const_iv (GL_FLOAT), 2522 const_iv (GL_FLOAT),
1565 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1566 const_iv (GL_COMPILE), 2524 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D),
1567 const_iv (GL_TEXTURE_1D), 2527 const_iv (GL_TEXTURE_1D),
1568 const_iv (GL_TEXTURE_2D), 2528 const_iv (GL_TEXTURE_2D),
1569 const_iv (GL_TEXTURE_ENV), 2529 const_iv (GL_TEXTURE_ENV),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 2530 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 2531 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 2532 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 2533 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 2534 const_iv (GL_TEXTURE_WRAP_T),
2535 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 2536 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 2537 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 2538 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 2539 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 2540 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 2541 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 2542 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1591 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
1592 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
1593 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
1594 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
1595 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
1596 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2559 const_iv (GL_LINE_STRIP),
1597 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
1598 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
1599 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
1602 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
1603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
1604 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
1605 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
1606 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
1607 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
1608 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
1609# undef const_iv 2579# undef const_iv
1610 }; 2580 };
1611 2581
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584
2585 texture_av = newAV ();
2586 AvREAL_off (texture_av);
1614} 2587}
2588
2589char *
2590gl_vendor ()
2591 CODE:
2592 RETVAL = (char *)glGetString (GL_VENDOR);
2593 OUTPUT:
2594 RETVAL
2595
2596char *
2597gl_version ()
2598 CODE:
2599 RETVAL = (char *)glGetString (GL_VERSION);
2600 OUTPUT:
2601 RETVAL
2602
2603char *
2604gl_extensions ()
2605 CODE:
2606 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2607 OUTPUT:
2608 RETVAL
2609
2610const char *glGetString (GLenum pname)
2611
2612GLint glGetInteger (GLenum pname)
2613 CODE:
2614 glGetIntegerv (pname, &RETVAL);
2615 OUTPUT:
2616 RETVAL
2617
2618GLdouble glGetDouble (GLenum pname)
2619 CODE:
2620 glGetDoublev (pname, &RETVAL);
2621 OUTPUT:
2622 RETVAL
1615 2623
1616int glGetError () 2624int glGetError ()
2625
2626void glFinish ()
1617 2627
1618void glClear (int mask) 2628void glClear (int mask)
1619 2629
1620void glClearColor (float r, float g, float b, float a = 1.0) 2630void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 2631 PROTOTYPE: @
1628 2638
1629void glHint (int target, int mode) 2639void glHint (int target, int mode)
1630 2640
1631void glBlendFunc (int sfactor, int dfactor) 2641void glBlendFunc (int sfactor, int dfactor)
1632 2642
2643void glBlendFuncSeparate (int sa, int da, int saa, int daa)
2644 CODE:
2645 gl_BlendFuncSeparate (sa, da, saa, daa);
2646
1633void glDepthMask (int flag) 2647void glDepthMask (int flag)
1634 2648
1635void glLogicOp (int opcode) 2649void glLogicOp (int opcode)
1636 2650
1637void glColorMask (int red, int green, int blue, int alpha) 2651void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 2655void glPushMatrix ()
1642 2656
1643void glPopMatrix () 2657void glPopMatrix ()
1644 2658
1645void glLoadIdentity () 2659void glLoadIdentity ()
2660
2661void glDrawBuffer (int buffer)
2662
2663void glReadBuffer (int buffer)
1646 2664
1647# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 2667
1650# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
1651void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2670
2671PROTOTYPES: DISABLE
1652 2672
1653void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
1654 2674
1655void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
1656 2676
1664 2684
1665void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
1666 CODE: 2686 CODE:
1667 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
1668 2688
1669void glBegin (int mode)
1670
1671void glEnd ()
1672
1673void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 2690 ALIAS:
2691 glColor_premultiply = 1
1675 CODE: 2692 CODE:
2693 if (ix)
2694 {
2695 r *= a;
2696 g *= a;
2697 b *= a;
2698 }
1676 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 2700 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681
1682void glInterleavedArrays (int format, int stride, char *data)
1683
1684void glDrawElements (int mode, int count, int type, char *indices)
1685
1686# 1.2 void glDrawRangeElements (int mode, int start, int end
1687 2701
1688void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
1689 CODE: 2703 CODE:
1690 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
1691 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
1696 2710
1697void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
1698 CODE: 2712 CODE:
1699 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
1700 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
1701void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
1702 CODE: 2736 CODE:
1703 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
1704 2738
1705void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
1708 2742
1709void glBindTexture (int target, int name) 2743void glBindTexture (int target, int name)
1710 2744
1711void glConvolutionParameter (int target, int pname, float params) 2745void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 2746 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2747 if (gl.ConvolutionParameterf)
2748 gl.ConvolutionParameterf (target, pname, params);
1714 2749
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2750void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 2751 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2752 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 2753 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 2754
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2755void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 2756 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2757 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 2758 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 2759
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2760void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 2761
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 2763
1729void glDrawPixels (int width, int height, int format, int type, char *pixels) 2764void glDrawPixels (int width, int height, int format, int type, char *pixels)
2765
2766void glPixelZoom (float x, float y)
1730 2767
1731void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2768void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1732 2769
1733int glGenTexture () 2770int glGenTexture ()
1734 CODE: 2771 CODE:
1735{ 2772 RETVAL = gen_texture ();
1736 GLuint name;
1737 glGenTextures (1, &name);
1738 RETVAL = name;
1739}
1740 OUTPUT: 2773 OUTPUT:
1741 RETVAL 2774 RETVAL
1742 2775
1743void glDeleteTexture (int name) 2776void glDeleteTexture (int name)
1744 CODE: 2777 CODE:
1745{
1746 GLuint name_ = name;
1747 glDeleteTextures (1, &name_); 2778 del_texture (name);
1748} 2779
1749
1750int glGenList () 2780int glGenList ()
1751 CODE: 2781 CODE:
1752 RETVAL = glGenLists (1); 2782 RETVAL = glGenLists (1);
1753 OUTPUT: 2783 OUTPUT:
1754 RETVAL 2784 RETVAL
1761 2791
1762void glEndList () 2792void glEndList ()
1763 2793
1764void glCallList (int list) 2794void glCallList (int list)
1765 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1766 2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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