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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC

7 7
8#include "EXTERN.h" 8#include "EXTERN.h"
9#include "perl.h" 9#include "perl.h"
10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h>
12#include <string.h> 13#include <string.h>
13#include <stdio.h> 14#include <stdio.h>
14 15
15#include <SDL.h> 16#include <SDL.h>
16#include <SDL_endian.h> 17#include <SDL_endian.h>
83 84
84static void 85static void
85substitute_func (FcPattern *pattern, gpointer data) 86substitute_func (FcPattern *pattern, gpointer data)
86{ 87{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 88 FcPatternAddBool (pattern, FC_HINTING , 1);
89#ifdef _WIN32
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 90 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
89} 94}
90 95
91static void 96static void
92layout_update_font (CFClient__Layout self) 97layout_update_font (CFClient__Layout self)
93{ 98{
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 447
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
450
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 455
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
451 457
452 SDL_EnableUNICODE (1); 458 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 460
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
463 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 469 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
464 470
465 ++m; 471 ++m;
466 } 472 }
467} 473}
474
475char *
476SDL_GetError ()
468 477
469int 478int
470SDL_SetVideoMode (int w, int h, int fullscreen) 479SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 480 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 481 RETVAL = !!SDL_SetVideoMode (
548lowdelay (int fd, int val = 1) 557lowdelay (int fd, int val = 1)
549 CODE: 558 CODE:
550#ifndef _WIN32 559#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 561#endif
562
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
553 569
554char * 570char *
555gl_version () 571gl_version ()
556 CODE: 572 CODE:
557 RETVAL = (char *)glGetString (GL_VERSION); 573 RETVAL = (char *)glGetString (GL_VERSION);
664} 680}
665 681
666void 682void
667error (char *message) 683error (char *message)
668 CODE: 684 CODE:
685 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 686#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 687 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
671#else
672 fprintf (stderr, "ERROR: %s\n", message);
673#endif 688#endif
674 689
675void 690void
676fatal (char *message) 691fatal (char *message)
677 CODE: 692 CODE:
693 fprintf (stderr, "FATAL: %s\n", message);
678#ifdef _WIN32 694#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 696#endif
683 exit (1); 697 exit (1);
684 698
685MODULE = CFClient PACKAGE = CFClient::Font 699MODULE = CFClient PACKAGE = CFClient::Font
686 700
709MODULE = CFClient PACKAGE = CFClient::Layout 723MODULE = CFClient PACKAGE = CFClient::Layout
710 724
711CFClient::Layout 725CFClient::Layout
712new (SV *class, int rgba = 0) 726new (SV *class, int rgba = 0)
713 CODE: 727 CODE:
728#if _WIN32
729 rgba = 0;//D
730#endif
714 New (0, RETVAL, 1, struct cf_layout); 731 New (0, RETVAL, 1, struct cf_layout);
715 732
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
717 RETVAL->rgba = rgba; 734 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 735 RETVAL->r = 1.;
798set_width (CFClient::Layout self, int max_width = -1) 815set_width (CFClient::Layout self, int max_width = -1)
799 CODE: 816 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 817 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 818
802void 819void
820set_indent (CFClient::Layout self, int indent)
821 CODE:
822 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
823
824void
825set_spacing (CFClient::Layout self, int spacing)
826 CODE:
827 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
828
829void
830set_ellipsise (CFClient::Layout self, int ellipsise)
831 CODE:
832 pango_layout_set_ellipsize (self->pl,
833 ellipsise == 1 ? PANGO_ELLIPSIZE_START
834 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
835 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
836 : PANGO_ELLIPSIZE_NONE
837 );
838
839void
840set_single_paragraph_mode (CFClient::Layout self, int spm)
841 CODE:
842 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
843
844void
803size (CFClient::Layout self) 845size (CFClient::Layout self)
804 PPCODE: 846 PPCODE:
805{ 847{
806 int w, h; 848 int w, h;
807 849
873 915
874 while (p < e) 916 while (p < e)
875 { 917 {
876 uint32_t rgba = *p; 918 uint32_t rgba = *p;
877 rgba = (rgba >> 24) | (rgba << 8); 919 rgba = (rgba >> 24) | (rgba << 8);
920#if 0
921#ifdef _WIN32
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927
928 rgba = (rgba & 0xffffff00) | a;
929 }
930#endif
931#endif
878 rgba = SDL_SwapBE32 (rgba); 932 rgba = SDL_SwapBE32 (rgba);
879 *p++ = rgba; 933 *p++ = rgba;
880 } 934 }
881 } 935 }
882 936
939 993
940 if (ix) 994 if (ix)
941 { 995 {
942 glEnable (GL_BLEND); 996 glEnable (GL_BLEND);
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
998 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1000 }
945 1001
946 glBindTexture (GL_TEXTURE_2D, name); 1002 glBindTexture (GL_TEXTURE_2D, name);
947 1003
948 if (wrap_mode) 1004 if (wrap_mode)
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1014 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1015 glEnd ();
960 1016
961 if (ix) 1017 if (ix)
1018 {
1019 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1020 glDisable (GL_BLEND);
1021 }
963} 1022}
964 1023
965MODULE = CFClient PACKAGE = CFClient::Map 1024MODULE = CFClient PACKAGE = CFClient::Map
966 1025
967CFClient::Map 1026CFClient::Map
1478 const_iv (GL_COLOR_MATERIAL), 1537 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1538 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1539 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1540 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1541 const_iv (GL_BLEND),
1542 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1543 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL),
1484 const_iv (GL_AND), 1548 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1549 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1550 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1551 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1552 const_iv (GL_SRC_ALPHA_SATURATE),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1553 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1554 const_iv (GL_ONE_MINUS_DST_ALPHA),
1491 const_iv (GL_RGB), 1555 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1556 const_iv (GL_RGBA),
1493 const_iv (GL_UNSIGNED_BYTE), 1557 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1560 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1562 const_iv (GL_LUMINANCE),
1563 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1564 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1565 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1566 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1567 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1568 const_iv (GL_TEXTURE_2D),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1582 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1583 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1584 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1585 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1586 const_iv (GL_REPLACE),
1587 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1588 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1589 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1590 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1591 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1592 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1593 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1594 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1595 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1596 const_iv (GL_LINES),
1597 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1598 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1599 const_iv (GL_QUAD_STRIP),
1600 const_iv (GL_TRIANGLES),
1601 const_iv (GL_TRIANGLE_STRIP),
1602 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1603 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 1604 const_iv (GL_FASTEST),
1605 const_iv (GL_V2F),
1606 const_iv (GL_V3F),
1607 const_iv (GL_T2F_V3F),
1608 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 1609# undef const_iv
1533 }; 1610 };
1534 1611
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1551 1628
1552void glHint (int target, int mode) 1629void glHint (int target, int mode)
1553 1630
1554void glBlendFunc (int sfactor, int dfactor) 1631void glBlendFunc (int sfactor, int dfactor)
1555 1632
1633void glDepthMask (int flag)
1634
1556void glLogicOp (int opcode) 1635void glLogicOp (int opcode)
1557 1636
1558void glColorMask (int red, int green, int blue, int alpha) 1637void glColorMask (int red, int green, int blue, int alpha)
1559 1638
1560void glMatrixMode (int mode) 1639void glMatrixMode (int mode)
1563 1642
1564void glPopMatrix () 1643void glPopMatrix ()
1565 1644
1566void glLoadIdentity () 1645void glLoadIdentity ()
1567 1646
1568# near and far are due to microsofts buggy c compiler 1647# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649
1650# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1651void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 1652
1571void glViewport (int x, int y, int width, int height) 1653void glViewport (int x, int y, int width, int height)
1572 1654
1573void glScissor (int x, int y, int width, int height) 1655void glScissor (int x, int y, int width, int height)
1589void glEnd () 1671void glEnd ()
1590 1672
1591void glColor (float r, float g, float b, float a = 1.0) 1673void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 1674 PROTOTYPE: @
1593 CODE: 1675 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 1676 // microsoft visual "c" rounds instead of truncating...
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 1677 glColor4ub (MIN ((int)(r * 255.f), 255),
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681
1682void glInterleavedArrays (int format, int stride, char *data)
1683
1684void glDrawElements (int mode, int count, int type, char *indices)
1685
1686# 1.2 void glDrawRangeElements (int mode, int start, int end
1687
1688void glRasterPos (float x, float y, float z = 0.)
1689 CODE:
1690 glRasterPos3f (0, 0, z);
1691 glBitmap (0, 0, 0, 0, x, y, 0);
1596 1692
1597void glVertex (float x, float y, float z = 0.) 1693void glVertex (float x, float y, float z = 0.)
1598 CODE: 1694 CODE:
1599 glVertex3f (x, y, z); 1695 glVertex3f (x, y, z);
1600 1696
1628 1724
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 1726
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 1728
1633void glRasterPos (int x, int y) 1729void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 1730
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1731void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 1732
1639int glGenTexture () 1733int glGenTexture ()
1640 CODE: 1734 CODE:
1667 1761
1668void glEndList () 1762void glEndList ()
1669 1763
1670void glCallList (int list) 1764void glCallList (int list)
1671 1765
1766

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